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Freiday
3dge of D4rkness SoulWing Alliance
1
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Posted - 2014.02.18 21:31:00 -
[1] - Quote
I think it's a bad idea to have it impossible for battleships to track and shot any vessel within 10km. It's just unrealistic that a small ship can destroy a battleship and it's annoying on missions. At least it should be possible to fit a short range gun for short range. |

Freiday
3dge of D4rkness SoulWing Alliance
1
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Posted - 2014.02.18 21:42:00 -
[2] - Quote
unidenify wrote:it is for game balance
and, this is why you need to train to have basic drone skill. Because you suppose to use drone to kill frigates.
b/w wtf with this statement "fit a short range for short range" are you suggest current short range weapon is not short enough?
I am suggesting you could fit a special gun or missle launcher that could attack frigates close range, but otherwise are more or less useless. Drones don't work well enough, they can be lured away and picked off, besides in a drones even the heavy attack ones at max skill have a lousy shielding. I don't see why there should be a balance issue between cheap frigates with zero skill and a battleship with lots of skill and ISK. It shouldn't be that way. |

Freiday
3dge of D4rkness SoulWing Alliance
2
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Posted - 2014.02.18 21:58:00 -
[3] - Quote
As titans don't do missions or fly alone I don't think the comparisson is valid. |

Freiday
3dge of D4rkness SoulWing Alliance
2
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Posted - 2014.02.18 21:59:00 -
[4] - Quote
Rowells wrote:you could fit a smaller gun, but that would sacrifice a larger gun. also the rapid launchers are capable somewhat, dont expect any ceptors to die easy though. unless you want both in which case no thank you. you either specialize or diversify.
I don't think you can fit a smaller gun on a battleship ... it should be possible. |

Freiday
3dge of D4rkness SoulWing Alliance
2
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Posted - 2014.02.18 22:06:00 -
[5] - Quote
Real life battleships would not be bothered by small boats , and real life large combat ships also of course have smaller guns. There should be a side-gun especially for dealing with the frigate - battleship imbalance. It's just too nonsensical that a single frigate can defeat a battelship in combat. |

Freiday
3dge of D4rkness SoulWing Alliance
5
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Posted - 2014.02.19 15:02:00 -
[6] - Quote
No, I haven't even read those threads. But if people are voicing to point, maybe it is a common issue. |

Freiday
3dge of D4rkness SoulWing Alliance
5
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Posted - 2014.02.19 15:04:00 -
[7] - Quote
The balance issue comes down to the fairness of being rewarded for skill time spent and not only ISK and game time to earn that isk spent. That a 30 day account should be able to take down a 6 month skill set is not balance, it's just unfair. |

Freiday
3dge of D4rkness SoulWing Alliance
5
|
Posted - 2014.02.19 15:08:00 -
[8] - Quote
Ellendras Silver wrote:Freiday wrote:I think it's a bad idea to have it impossible for battleships to track and shot any vessel within 10km. It's just unrealistic that a small ship can destroy a battleship and it's annoying on missions. At least it should be possible to fit a short range gun for short range. so you think that the huge guns on a battle ship should be able to follow (because that is what tracking is) a small fast moving ship and blow it out of the sky from 10Km with sniper precision? talking about unrealistic!
I think 10km is a pretty long distance even for 800mm guns. |

Freiday
3dge of D4rkness SoulWing Alliance
5
|
Posted - 2014.02.19 15:09:00 -
[9] - Quote
Soldarius wrote:Freiday wrote:unidenify wrote:it is for game balance
and, this is why you need to train to have basic drone skill. Because you suppose to use drone to kill frigates.
b/w wtf with this statement "fit a short range for short range" are you suggest current short range weapon is not short enough? I am suggesting you could fit a special gun or missle launcher that could attack frigates close range, but otherwise are more or less useless. Drones don't work well enough, they can be lured away and picked off, besides in a drones even the heavy attack ones at max skill have a lousy shielding. I don't see why there should be a balance issue between cheap frigates with zero skill and a battleship with lots of skill and ISK. It shouldn't be that way. You can. Nothing says you have to fit large weapons on your BS. We even have Rapid Heavy Missile Launchers now. I hear precision heavies are pretty good vs frigates. I know T1 cruise missiles are.
That's a point, and if the RHML actually work at distances of 1km - 250m then I withdraw my sugestion. |

Freiday
3dge of D4rkness SoulWing Alliance
7
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Posted - 2014.02.20 14:11:00 -
[10] - Quote
Sigras wrote:when are people going to get it through their heads? more expensive does not equal better. It never should and it never will otherwise why wouldn't everyone just run the best ship?
This is why cost is not an effective balancing factor.
This is true and is the whole point, and it is a flaw in the game that is exploited by griefers that don't dedicate time and effort to the game, but just log in once in a while with a cheap setup to shot ships. |
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