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Marharto Kaitanau
Longbow Trading
0
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Posted - 2011.11.11 22:49:00 -
[61] - Quote
Alysane wrote:Renan Ruivo wrote:Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.
If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.
You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)
The point is, ganks should happen to people who deserve it. It est, those who do stupid things.
EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.
Cold and harsh != chaotic and pointless.
Now stop crying and learn 2 play the game. This. Thousand times this. Seems that gankers are more concerned with accumulating tears then actual isk profits. Theres plenty of opportunities to both ruin someones day AND collect a nice profit, but i guess that takes too much work and patience for some people.
Someone that gets it -- sir I salute you !
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Waaaaaagggh
Nerio Valor
0
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Posted - 2011.11.12 08:10:00 -
[62] - Quote
I don't disagree with the OP, but I do understand why CCP doesn't want nooblings to ragequit...
CCP is a business. It needs to support it's employees, and it needs to make some $.
It's a fine balance between selling out and catering to the diehard fans.
If CCP makes high sec a harsh and ruthless environment, new players would find it much more difficult to continue playing. This game isn't a one time purchase, it's a monthly subscription. Ragequiting noobs = bad
On the other hand, if CCP makes high sec easier, the veterans complain and think CCP is selling out and making EVE into WoW...
I don't personally mind what CCP's been doing. I resubbed recently after seeing all the attention CCP is paying to the community. |
Herzog Wolfhammer
Sigma Special Tactics Group
122
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Posted - 2011.11.12 08:26:00 -
[63] - Quote
There is a difference between a hardcore player and a griefer. The latter pretend to be hardcore players, "PVPers", and other hijacked labels.
I don't think we are losing much if "they" leave.
Now what I am wondering is, not whether CCP wants more subs, but more individuals playing. I fear that there are really only around 70000 actual players, with half of them being griefers with multiple accounts - one for griefing, one for ratting/botting/mission running (to pay for it all), one for scouting so they don't end up getting griefed themselves - and the rest being a rotating group of trial accounts who don't stay on, and those ragequitting, and more so those getting bored in high-sec and leaving because when they try to leave it's gank and grief time.
So I expect something like "I can't invoke enough tears!!!1! I am unsubbing my (insert large number of accounts here) accounts!!!1 EvE is dead!!1! Marsha Marsha Marsha!"
I don't think this game is going to be a carebear haven though. But the mechanics of griefing are finally being recognized as a tool used by a few who, if they killed this game, would be proud of that. Remember with each gank, smaktalking session, insult, etc, they are trying to ruin the game for just the victims involved in the incident. If they can drive off enough people to make the game shut down, they ruin it for everybody, and they will do this acting like they care about the game.
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Kengutsi Akira
Ministry of War Amarr Empire
155
|
Posted - 2011.11.12 08:58:00 -
[64] - Quote
how many aly accounts per person are you thinking? https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |
Quin'gan
University of Caille Gallente Federation
0
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Posted - 2011.11.12 11:30:00 -
[65] - Quote
I've been living in 0.0 for 5 years, recent events made me haul all my stuff to empire and take a much needed break from EVE.
Returning, i have been 14 days in empire, and my gods... isk is so easy to come by in empire, that IF i go back to 0.0, i'll leave an alt in empire to make my isk.
Why on earth waste extreemly amount of time trying to beltrat, when pruning the belts require that you are alone in the system? Anom's were ok for a bit, but EVEN sanctums in a carrier<< empire incursions. Level 4 missions are practially equal to running sanctums in a carrier, but... - you wont get a "CTA alert, incomming badguys" in the middle of making your much needed isk. - you wont loose 2 bill worth of ships pr month, in the CTA's - you wont have to use poor station facilitys (producing at a pos is cumbersome and compared to empire, ********.) - you wont get ganked by 2 frig's when mining/running exploration sites - a single cloakey alt can disrupt all action in a system, not an issue in empire since cyno/covert cyno wont work in highsec.
All in all, yes, you can make isk in 0.0, but unless you have acess to the moonmining part of 0.0, you can make 10 times more isk/day in empire. |
Elric Astrius
MarSec Industries Gold Star Alliance
19
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Posted - 2011.11.12 11:54:00 -
[66] - Quote
Herzog Wolfhammer wrote:There is a difference between a hardcore player and a griefer. The latter pretend to be hardcore players, "PVPers", and other hijacked labels.
I don't think we are losing much if "they" leave.
Now what I am wondering is, not whether CCP wants more subs, but more individuals playing. I fear that there are really only around 70000 actual players, with half of them being griefers with multiple accounts - one for griefing, one for ratting/botting/mission running (to pay for it all), one for scouting so they don't end up getting griefed themselves - and the rest being a rotating group of trial accounts who don't stay on, and those ragequitting, and more so those getting bored in high-sec and leaving because when they try to leave it's gank and grief time.
So I expect something like "I can't invoke enough tears!!!1! I am unsubbing my (insert large number of accounts here) accounts!!!1 EvE is dead!!1! Marsha Marsha Marsha!"
I don't think this game is going to be a carebear haven though. But the mechanics of griefing are finally being recognized as a tool used by a few who, if they killed this game, would be proud of that. Remember with each gank, smaktalking session, insult, etc, they are trying to ruin the game for just the victims involved in the incident. If they can drive off enough people to make the game shut down, they ruin it for everybody, and they will do this acting like they care about the game.
I have to say herz, you really do have a way with words and to be honest I think the argument is quite well written given that if these numbers are correct.. Mind you I am not in the majority of nooblings, but I did ragequit in 2006 because things were much more difficult and for someone like myself with processing delays its a tad harder to wrap your mind around the many choices and the lack of funds to establish those choices back then. I recently came back about a week ago and now I am seeing through "plexing" what I was missing out sure I skilled in social for awhile and talked with someone about potentially WH exploring with my corp or with others and trying to be the covert op that bumps and gloves but at the same time I want to have that relaxation time. I know I spent the last few days doing a bit of peacemaking and perhaps adding a little fire to the flame which was a bad thing but overall .... I think of myself as a carbear but at the same time if we got players here who are causing this much trouble for CCP and EVE perhaps our focus should shift to how are we going to minimize these numbers so that we can bring a new quality of players perhaps even go as far to say how are we going to as a community help eachother to realize that everyone is different and perhaps needs a helping hand..
Now after some reflection I dont think CCP wants us to live in high sec but then again its our job as a community to teach those who dont know how to survive in low sec to do so, because whether we like it or not, we are spending our lives training the skills and well some of us dont have the money for plex cards to boost our starting capital but mostly how does one start from nothing without resorting to mission running/bounties... I guess I see what you and others are saying but at the same time perhaps we are being doormats to these individuals because we want to deep down trust eachother and so we feed the fire in order to keep the motivation? All i can say is I am not being hypocritical but I did take a new look into the system and I see things now from both perspectives...
My bottom line... A mentor system needs to be put into place for those who want to venture out and have it be deadspace null or low sec to teach what could and will happen and that if you are killed during this tutorial you dont lose your ship or its fittings but rather you fly in a premade system ship in which suits your experience... I think honestly we should have the tutorial interview the players and then base a scenario on that algorithym. I think if the game states we can be what we want to be based on the introduction now... Perhaps all we need are changes to the tutorials and again the implementation of a mentorship program Now this would prepare everyone new or old into the challegenges to face then if someone wants to sit in the station for their existence here in EVE then its their progrative. However as it stands we need tweaks to the foundation so that new players have resources and not just be pointed to websites to fend for themselves. Perhaps if we spend our lives skilling why not have the game reflect this in tutorials and what skills are needed e.t.c and base your decision school and skill books on that profession.. if you want to proceed down a secondary path you must obtain and visit the tutorial agent who will not provide you the same books as if it was your primary and well I think personally this could offset alot of the problems with ragequit. Now this sounds like a suggestion more than answering the question but in fact... the ideal here answers the question and gives a possible solution i think. |
sYnc Vir
Wolfsbrigade
34
|
Posted - 2011.11.12 13:11:00 -
[67] - Quote
Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.
Having candy land of boring is good for those that don't want pew pew, and keeps the money rolling into ccp. |
Long John Silver
Republic Military School Minmatar Republic
13
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Posted - 2011.11.12 13:27:00 -
[68] - Quote
Herzog Wolfhammer wrote:Stuff... I don't think this game is going to be a carebear haven though. But the mechanics of griefing are finally being recognized as a tool used by a few who, if they killed this game, would be proud of that. Remember with each gank, smaktalking session, insult, etc, they are trying to ruin the game for just the victims involved in the incident. If they can drive off enough people to make the game shut down, they ruin it for everybody, and they will do this acting like they care about the game.
So EVE needs a nice safe carebearland with lots of happy 'Sims in space' players having a wonderful time making isk and building stuff, and PVEing in their Drakes. When they make the occasional mistake.... *pop*. They tend not to kill each other though, it's just the marauding Hyena's and Lions that tend to frequent these forums when the hunting is poor! Long John Silver | Pirate Alt-áand Forum Troll. |
Edey
Shin-Ra Ltd
0
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Posted - 2011.11.12 13:41:00 -
[69] - Quote
I'm a casual player and that's why I'm a carebear. I don't have much time during a day to run anoms, complexes, pvp and other things that consume lots time. So I run missions and do other things because they fit in my time that I can spend.
Basically my logic is if CCP makes high-sec hard with lots of risks I'll quit. Also if CCP kills high-sec by boosting low-sec, quitting might be an option too.
So if you kill carebears EvE will die because 80% of people are carebears. |
Acac Sunflyier
Burning Star L.L.C.
26
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Posted - 2011.11.12 13:41:00 -
[70] - Quote
OP. I just saw an obelisk get ganked in Rens on the Fenar (sp?) gate. Gank protection is not an issue |
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Chelone
Outside The Asylum
6
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Posted - 2011.11.12 13:47:00 -
[71] - Quote
Fix Lag wrote:Eve is supposed to be a cold, harsh universe. It's looking more and more like Puppies and Hugs Online every day. Unfortunately for CCP, the main selling point of the game is being a cold harsh universe.
No.
The main selling point of Eve is that it's a richly-featured space simulation MMO which doesn't have any comparable competition in the MMO market. Being a "harsh cold universe" is just something Eve players like to say to make themselves feel superior to other MMO'ers. It IS harsher than most other MMO's, but that doesn't mean CCP has to keep their game molded to fit YOUR definition of harsh.
I'm sure I could develop a level of harshness than even you couldn't stomach, or at least wouldn't want to pay for. How about an Eve without any protection for ANYTHING. No medical clones. If you die you lose all your SP. Add in NPC assassins that roam around trying to kill everyone, even while they're logged out. Are we having fun yet? |
Eyup Mi'duck
Republic University Minmatar Republic
5
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Posted - 2011.11.12 14:19:00 -
[72] - Quote
You have a choice - stay in the nice and cosy Hi-sec, or venture out into the harsher low, null or Whole space.
THAT is why I like EVE so much. I can play whichever one of my alts I fancy on the day, to suit my mood. I am me.-á-á-á-á-á-á-á-á I am not you.-á-á-á-á-á-á-á-á-á-áI am happy with this situation. |
Nephilius
Pillage and Plunder Salvage Co.
22
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Posted - 2011.11.12 14:39:00 -
[73] - Quote
Fix Lag wrote:Your post is wrong on all counts.
Because scamming "new" players out of 500 million ISK is totally wrong and unacceptable from a business standpoint. (it isn't)
Because making ganking harder by making the best current ship choices (i.e. battleships) not usable in most circumstances is "doing nothing."
Because Eve isn't supposed to be a happy-rainbow-pony-filled place and they aren't supposed to step in BECAUSE it's not supposed to be that way.
Because the risk versus reward is horribly skewed towards highsec at the moment.
And because (some of) the players are pretty much the only thing that makes Eve a cold harsh place.
You got some big troll panties on today! I'll bite though, cause I'm at work and have nothing better to do.
Allow me to retort.
1) Scam away, no one is stopping you, CCP just doesn't want that crap in THEIR official channels. Kinda bad for business, anyone with half a mind can see that.
2) Ganking is no more difficult than it was before, you just can't rely on insurance money anymore to cover up your bad decisions. Should have been like that since day one in reality.
3)I'm sorry, who is stepping in? You are being so general there that you could be talking about anything.
4)Pot, meet kettle...aka refer to #2. Gankers want no risk and big reward but get sand in their vag when *gasp* people who like to PvE get paid for their work. Of course this presumes that Hisec is the only place where you can make money. It's been my experience that Nul can make three to four times the money in the same amount of time that hisec can. Add onto that the fact that all those nifty officer mods and such go for some serious scratch, once again ONLY dropped in Nulsec and if you are honest with yourself, you'll see that RvR factor is pretty well balanced.
I think you are just mad that you might have to work harder to do the things you do. Sorry sugertits, them's the breaks. Eve Online: The only kung-fu pandas here are the ones mission grinding for RMT. |
Helicity Boson
Immortalis Inc. Shadow Cartel
48
|
Posted - 2011.11.12 15:03:00 -
[74] - Quote
I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit. |
Lexmana
Imperial Stout
55
|
Posted - 2011.11.12 15:03:00 -
[75] - Quote
sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.
There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest. |
Kengutsi Akira
Ministry of War Amarr Empire
156
|
Posted - 2011.11.12 15:17:00 -
[76] - Quote
Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit.
Since when? All I see of your high sec a geddon (sponsored by Goons) is words.
Goons are affecting the game with the ice interdiction more than HAG ever did lol
Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.
Yes but those ppl have all the gold. Quoth the golden rule: "those who have the gold make the rules" https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |
Sakurako Kimino
Volatile Nature White Noise.
0
|
Posted - 2011.11.12 15:17:00 -
[77] - Quote
Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.
i'm sorry your wrong, i love how people keep calling eve a pvp game its a game with pvp but tbh it is a game of sin
luxuria (lechery/lust) - ohh i want that new ship gula (gluttony) - i have 3000 killmails and i want more avaritia (avarice/greed) - i have 1t isk i need more acedia (acedia/discouragement/sloth) - wanting to stop people playing the game their way ira (wrath) - see drf attacking -a- cos they hit our poses invidia (envy) - i would love to have your space/isk/skills ect ect superbia (pride) - my allliance is bettter then yours
all here in eve all 7 deadly sins |
Helicity Boson
Immortalis Inc. Shadow Cartel
48
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Posted - 2011.11.12 15:35:00 -
[78] - Quote
Kengutsi Akira wrote:Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit. Since when? All I see of your high sec a geddon (sponsored by Goons) is words. Goons are affecting the game with the ice interdiction more than HAG ever did lol Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest. Yes but those ppl have all the gold. Quoth the golden rule: "those who have the gold make the rules"
If you'd read the words, you'd know we're in the collective planning stages, also if you read the ~words~ you'd not sound like a complete and utter moron.
But then again you probably wouldn't notice that bit...
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Nephilius
Pillage and Plunder Salvage Co.
24
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Posted - 2011.11.12 16:13:00 -
[79] - Quote
Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.
If its a PvP game, then why do we have missions, and rats and stuff?
A more accurate conclusion is the Eve is Player driven. CCP gave us the toys, and let us do want EVERYONE wants with them.
Let me pose this to you...you feel that CCP is pushing you to play their way, while you want everyone to play the game your way. Who is right?
None of the changes thus far are the death knell of pvp, they only increase the challenge of it rather minutely. And if anything, PvP could use a challenge for once.
My stance is live and let live. PvEers and PvPers are locked in a symbiotic embrace, like it or not. If you take away the entry level part of the game, you will ultimately starve the game of future PvPers. Eve Online: The only kung-fu pandas here are the ones mission grinding for RMT. |
Lexmana
Imperial Stout
55
|
Posted - 2011.11.12 16:36:00 -
[80] - Quote
Nephilius wrote:Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest. If its a PvP game, then why do we have missions, and rats and stuff? A more accurate conclusion is the Eve is Player driven. CCP gave us the toys, and let us do want EVERYONE wants with them. Let me pose this to you...you feel that CCP is pushing you to play their way, while you want everyone to play the game your way. Who is right? None of the changes thus far are the death knell of pvp, they only increase the challenge of it rather minutely. And if anything, PvP could use a challenge for once. My stance is live and let live. PvEers and PvPers are locked in a symbiotic embrace, like it or not. If you take away the entry level part of the game, you will ultimately starve the game of future PvPers.
You don't get it - PvP is much more than combat. EvE has a unique market and player driven economy at it's heart. It is game that need conflicts, and a less peaceful solution to conflicts than we strive for IRL, to thrive.
If you don't believe me take a look at the price of oxygen isotopes lately.
I say this, make highsec safe and EVE will die. New players need to learn that asap so they can adapt or leave. |
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Caellach Marellus
Nephtys Ventures inc
135
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Posted - 2011.11.12 16:49:00 -
[81] - Quote
Suicide ganking can and will always exist. Highsec is safe in the bounds that illegal aggressors will have their ships blown up for engaging you, which acts as a deterrent for most people. It doesn't stop your ship exploding by wrapping it in a nice bubble.
I find it funny that people in here are going "But it's a game of risk vs reward!" when there was no risk in Metagaming through RR aggression. It was an undetectable "I-Win" tactic, so now you have to go back to identifying targets, setting up gank fleets and hoping the RNG gods give you the good drops. If you want to be an ass to other people and kick over their sandcastles, work for it, the game isn't going to reward you for being lazy.
Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit.
Uh-huh and when you finally get around to actually achieving that, I'm sure that I'll have had kids and they'll be old enough to tell me all about it themselves. |
Tanya Powers
Science and Trade Institute Caldari State
184
|
Posted - 2011.11.12 16:52:00 -
[82] - Quote
Lexmana wrote:If you don't believe me take a look at the price of oxygen isotopes lately
Because a single alliance can afford to do this thx to moon goo income. Members witch still have some isk to burn or guys with 20alts making billions with PI and don't really care about isk loss, once insured and alliance reimbursement they loose peanuts. (witch should be the point of being in an alliance anyway)
Because a single alliance was smart enough to learn game mechanics failures to dictate everyone their will and their opinion how you HAVE to play this game and not how you wish to play this game
And because a single alliance and some of it's members just decided they don't care about the game, more new players or a better game, it's up to CCP to do that not them, so has long has they're not restricted by rules they use/abuse existent ones.
Just like hackers will tell you they're good for your internet freedom, if they can hack your credit card it's not because they're scum, it's your bank's fault, they're the good guys. By the way you should have more money in that CC account.
Non sense.
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Suddenly Boom
Royal Amarr Institute Amarr Empire
2
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Posted - 2011.11.12 16:59:00 -
[83] - Quote
Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit.
So you think you can force people into hi-sec? People are more likely to quit than change their playstyle. |
Lexmana
Imperial Stout
55
|
Posted - 2011.11.12 17:05:00 -
[84] - Quote
Tanya Powers wrote:[ Non sense.
Many ignorant players don't care about EVE economy and wouldn't mind if it was based on fixed prices set by NPC buy/sell orders only. All they want is trade loot for ISK and get new ships/modules. I guess you are one of them, and you will destroy this game if given a chance. |
Tanya Powers
Science and Trade Institute Caldari State
185
|
Posted - 2011.11.12 17:17:00 -
[85] - Quote
Lexmana wrote:Tanya Powers wrote:[ Non sense.
Many ignorant players don't care about EVE economy and wouldn't mind if it was based on fixed prices set by NPC buy/sell orders only. All they want is trade loot for ISK and get new ships/modules. I guess you are one of them, and you will destroy this game if given a chance.
I'm one of those who played in high sec running missions until I got bored, try low sec and was one of my best experiences ever in eve and actually living in null sec blowing stuff and getting blown.
Actually your opinion is pointless and one direction target: kick high sec by any means including post stupid stuff.
You obviously don't run your own company and will probably never will. You can't figure, and most important, understand what long term decisions might be good or wrong for the game. I will not pretend I do neither Ill just let you look at some numbers:
Eve: 48K average players connected
Wow: several millions
You want to talk about wow child casual harsh world or whatsoever? -go ahead, your opinions wouldn't feed anyone's kids.
Best option would still be to give you guys a full pvp server and let everyone else who wants in TQ, but great drawback Mr, you can migrate there but can't migrate back to TQ. I'd really like to see this happen, really. |
Lexmana
Imperial Stout
55
|
Posted - 2011.11.12 17:28:00 -
[86] - Quote
Tanya Powers wrote:[ Eve: 48K average players connected
Wow: several millions
You want to talk about wow child casual harsh world or whatsoever? -go ahead, your opinions wouldn't feed anyone's kids.
You know EVE feeds several hundreds families already. Working as intended. But I am happy that you put your cards on the table. You obviously like wow better. Why don't you go play wow instead of trying to change the unique experience that is EVE to some mainstream watered down ****.
EVE is complex and has a depth to it that wow lacks (and you don't see). It is a niche game that has many loyal fans and subscribers. It has grown every year for almost a decade. Why destroy it?
One billion flies can't be wrong right. Eat ****! |
Barakach
R-ISK EVE Trade Consortium
3
|
Posted - 2011.11.12 18:12:00 -
[87] - Quote
Eve is a cold harsh place... In Null sec.
Eve has a high sec to appeal to a wider audience. In order for this game to grow, it needs to attract more people. Not everyone is a null sec warlord, but with more people playing, you're more likely to find more null sec PvP'rs.
Kind of like the real world. You can have a military state and lots of war, but you still need "safe zones", otherwise society will never grow.
I would love to see an Eve with millions of non-alt players on during peak hours. They're not all going to be PvP players, but the PvP players can't have their huge battles without carebear indy players to create ships. |
Caldari Acolyte
Perkone Caldari State
7
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Posted - 2011.11.12 18:43:00 -
[88] - Quote
Eve will never be a huge MMO like WoW, even CCP has stated Eve isn't for everyone, Steep learning curve, extremely long training times, etc. Everybody bitching and moaning here cause you can't get your way............Well, welcome to Eve where everything is not going to go your way. As for me, i like the game as is and the winter expansion looks pretty good and if not i will adapt and overcome. |
Jennifer Starling
Imperial Navy Forum Patrol
266
|
Posted - 2011.11.12 19:01:00 -
[89] - Quote
Caldari Acolyte wrote:Eve will never be a huge MMO like WoW, even CCP has stated Eve isn't for everyone, Steep learning curve, extremely long training times, etc. I don't think the learning curve is that steep, actually.
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Kengutsi Akira
Ministry of War Amarr Empire
157
|
Posted - 2011.11.12 22:22:00 -
[90] - Quote
Suddenly Boom wrote:Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit. So you think you can force people into hi-sec? People are more likely to quit than change their playstyle.
swing and a miss
https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |
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