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Fix Lag
176
|
Posted - 2011.11.11 02:18:00 -
[1] - Quote
The answer, of course, is yes. That's why running level 4 missions is better than running anomalies. That's why gank-protection keeps being increased. That's why scamming keeps getting nerfed, whether it's through contract changes or MOTD changes on in-game communication channels. That's why highsec's production slots are a thousand times cheaper and a thousand times more plentiful than nullsec's. That's why wardec rules keep being changed. That's why shooting TCUs is like punching your own 'nads repeatedly. That's why corporations like Ivy League Poopnuggets keep getting special exceptions made for their newbie members even though a large part of the group has been in that corporation for over six months. That's why remote repair GCC was removed. That's why highsec incursions basically spout ISK.
I could go on, but you get the point.
Eve is supposed to be a cold, harsh universe. It's looking more and more like Puppies and Hugs Online every day. Unfortunately for CCP, the main selling point of the game is being a cold harsh universe. So as it keeps switching from the category on which it built its reputation to the World of Borecraft model, people are looking at Eve more and more saying "Really? What makes your game so different that I should play it? Is it the fascinating PvE? The highsec production system? The fantastic and interactive mining system?"
I'm sorry, I couldn't keep a straight face typing that last sentence.
Anyway, my point is this: stop catering to players who are unwilling to risk things. It's really starting to make Eve just another MMO in the crowd. And it can't compete there.
The biggest way I've seen subscriptions get made is through word of mouth. Mostly it was me telling my friends that Eve was pretty sweet, and they tried it out. Some of them, like the roleplayer who still runs raids on WoW, didn't get it or didn't like it. They left. Others have stayed for years, because of the vicious struggles going on out of sight of CONCORD's ever-watching lameness. People who want an easy-mode game aren't going to stick with Eve, so don't nerf the game trying to make them like it. It won't work, and it'll ruin thing for everyone else. Nay, it IS ruining things for everyone else. |

Tyrrax Thorrk
Habitual Euthanasia Pandemic Legion
13
|
Posted - 2011.11.11 02:20:00 -
[2] - Quote
That's not what CCP want, the shot callers are just stupid and think these changes will make eve more new player friendly. |

YUMAD BRO
Aliastra Gallente Federation
7
|
Posted - 2011.11.11 02:25:00 -
[3] - Quote
The only reason I play this game is because it suppose to be the cold, harsh place you can do pretty much anything you want in.
It is becoming the new WoW and my 7 accounts I think will soon be gone and I will move on to let you all live in piece.
There are many other games to terrorize and hopefully someone in game development is keeping up with what CCP is doing and will make a new game far more harsh than EVE could ever be :)
PS
CCP is still a bunch of nubs. |

Fix Lag
176
|
Posted - 2011.11.11 02:30:00 -
[4] - Quote
I'm gonna go dig up the calculations that were done about how nullsec would run out of ammo-replacement production capacity after an hour or two of a hundred-odd Maelstroms firing. And CCP wonders why nobody builds out there and everyone builds in highsec... |

Nariya Kentaya
Celestial Ascension
63
|
Posted - 2011.11.11 02:33:00 -
[5] - Quote
Tyrrax Thorrk wrote:That's not what CCP want, the shot callers are just stupid and think these changes will make eve more new player friendly. See, thats what i dont get.
they want it to be more "new player friendly", but in reality all they are giving is griefers more of a reason to target the noobs for lolz and tears.
if they want it to be more new player friendly, give griefers something more interesting to do, since low-sec is a big borefest half the time, high-sec ganking is pretty much the only way to get lolz and giggles. and null-sec at this point is just kinda a "meh, why bother".
i say make it new player friendly by putting all the risk back in EvE, adn making low-sec and null-sec more interesting, will draw more of the "griefers" out there to blow up shinier ships for bigger tears. (faction fit vindicator kills are the sweetest, especially when the death is beacuse their logi-carrier forgets they are logi and doesnt drone-rep them) |

Kengutsi Akira
Ministry of War Amarr Empire
153
|
Posted - 2011.11.11 02:39:00 -
[6] - Quote
Tyrrax Thorrk wrote:That's not what CCP want, the shot callers are just stupid and think these changes will make eve more new player friendly.
Theyre no more OR less stupid when they were destroying it a few months ago. Theyre just trying to to attract as many ppl as possible. Which will destroy it in another way. https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |

Stella SGP
The Kimotoro Initiative
28
|
Posted - 2011.11.11 02:56:00 -
[7] - Quote
Oh the irony. All this talk about wanting more risk coming from someone hiding behind the safety of a forum alt. |

Russell Casey
One Ton Reverberation Project
76
|
Posted - 2011.11.11 02:56:00 -
[8] - Quote
I thought they wanted us to live in nullsec. |

Revolution Rising
Native Freshfood Minmatar Republic
17
|
Posted - 2011.11.11 02:59:00 -
[9] - Quote
Fix Lag wrote:The answer, of course, is yes. That's why running level 4 missions is better than running anomalies. That's why gank-protection keeps being increased. That's why scamming keeps getting nerfed, whether it's through contract changes or MOTD changes on in-game communication channels. That's why highsec's production slots are a thousand times cheaper and a thousand times more plentiful than nullsec's. That's why wardec rules keep being changed. That's why shooting TCUs is like punching your own 'nads repeatedly. That's why corporations like Ivy League Poopnuggets keep getting special exceptions made for their newbie members even though a large part of the group has been in that corporation for over six months. That's why remote repair GCC was removed. That's why highsec incursions basically spout ISK.
I could go on, but you get the point.
Eve is supposed to be a cold, harsh universe. It's looking more and more like Puppies and Hugs Online every day. Unfortunately for CCP, the main selling point of the game is being a cold harsh universe. So as it keeps switching from the category on which it built its reputation to the World of Borecraft model, people are looking at Eve more and more saying "Really? What makes your game so different that I should play it? Is it the fascinating PvE? The highsec production system? The fantastic and interactive mining system?"
I'm sorry, I couldn't keep a straight face typing that last sentence.
Anyway, my point is this: stop catering to players who are unwilling to risk things. It's really starting to make Eve just another MMO in the crowd. And it can't compete there.
The biggest way I've seen subscriptions get made is through word of mouth. Mostly it was me telling my friends that Eve was pretty sweet, and they tried it out. Some of them, like the roleplayer who still runs raids on WoW, didn't get it or didn't like it. They left. Others have stayed for years, because of the vicious struggles going on out of sight of CONCORD's ever-watching lameness. People who want an easy-mode game aren't going to stick with Eve, so don't nerf the game trying to make them like it. It won't work, and it'll ruin things for everyone else. Nay, it IS ruining things for everyone else.
4/10
If it wasn't for the fact that you troll every forum you get on, I'd almost believe it !
|

Alara IonStorm
RvB - BLUE Republic
392
|
Posted - 2011.11.11 03:01:00 -
[10] - Quote
Russell Casey wrote:I thought they wanted us to live in nullsec. That was last month try to keep up.
|
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
9
|
Posted - 2011.11.11 03:06:00 -
[11] - Quote
Eve is a cold harsh universe. CCP clearly want players to have environments where they stand a decent chance of learning the game and joining groups of other players without be driven out. A new player who has everything scammed away or is repeatedly targeted for ganks before learning how to get along on their own is going to leave the game whether they would have otherwise enjoyed it or not. If eve were a happy-rainbow-pony-filled place, they wouldn't feel the need to step in. Missions and incursions pay more in low/null than they do in high. If you think that the safety afforded by highsec allows them to be exploited to greatly, then show those running them how unsafe eve really is. You have the capability, or should. One of the ways you could use concord to do the job is gone, but then I could never get concord to attack ninja salvagers so I call it even. What is happening to stop goon sponsored blue ice interdiction or any of the other ganks for fun and profit? Nothing. It will be made less profitable, but do you think they care? If these little changes are enough to stop players from making eve a cold harsh place, and the players are the only thing even remotely harsh in this game, then it was never really all that bad to begin with. All the mechanics still exist, just a few restrictions on using them to help the game grow.
We all have the same choice here: HTFU or GTFO |

Fix Lag
176
|
Posted - 2011.11.11 03:14:00 -
[12] - Quote
Tyberius Franklin wrote:Eve is a cold harsh universe. CCP clearly want players to have environments where they stand a decent chance of learning the game and joining groups of other players without be driven out. A new player who has everything scammed away or is repeatedly targeted for ganks before learning how to get along on their own is going to leave the game whether they would have otherwise enjoyed it or not. If eve were a happy-rainbow-pony-filled place, they wouldn't feel the need to step in. Missions and incursions pay more in low/null than they do in high. If you think that the safety afforded by highsec allows them to be exploited to greatly, then show those running them how unsafe eve really is. You have the capability, or should. One of the ways you could use concord to do the job is gone, but then I could never get concord to attack ninja salvagers so I call it even. What is happening to stop goon sponsored blue ice interdiction or any of the other ganks for fun and profit? Nothing. It will be made less profitable, but do you think they care? If these little changes are enough to stop players from making eve a cold harsh place, and the players are the only thing even remotely harsh in this game, then it was never really all that bad to begin with. All the mechanics still exist, just a few restrictions on using them to help the game grow.
We all have the same choice here: HTFU and adapt or GTFO
Your post is wrong on all counts.
Because scamming "new" players out of 500 million ISK is totally wrong and unacceptable from a business standpoint. (it isn't)
Because making ganking harder by making the best current ship choices (i.e. battleships) not usable in most circumstances is "doing nothing."
Because Eve isn't supposed to be a happy-rainbow-pony-filled place and they aren't supposed to step in BECAUSE it's not supposed to be that way.
Because the risk versus reward is horribly skewed towards highsec at the moment.
And because (some of) the players are pretty much the only thing that makes Eve a cold harsh place.
|

MeestaPenni
Mercantile and Stuff
43
|
Posted - 2011.11.11 03:14:00 -
[13] - Quote
I heard there's a whole buttload of space that isn't affected by any of the changes. And it has good cheese to go along with the whine. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
33
|
Posted - 2011.11.11 03:16:00 -
[14] - Quote
I have a better idea.
Stop whining without offering any suggestions. CCP is putting a reduction on scams and almost free ganks. Ganks that have been abused by alliances for economic purposes.
I proposed a Mining barge hull HP bonus to reduce alliances doing mass ganks and leaving the gank factor to smaller groups. Did you make any ideas? |

Montevius Williams
Eclipse Industrial Inc
91
|
Posted - 2011.11.11 03:17:00 -
[15] - Quote
EVE has the funniest forums
One on side you have people saying EVE is too safe (suicide gankers, Wardec Corps, 0.0 dwellers)
On the other side you have people saying Hi sec is too hostile (Ice Miners (and miners in general), Haulers)
No one would be saying this if low sec was a viable place to go.
Which is it? |

Renan Ruivo
Hipernova Vera Cruz Alliance
310
|
Posted - 2011.11.11 03:28:00 -
[16] - Quote
Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.
If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.
You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)
The point is, ganks should happen to people who deserve it. It est, those who do stupid things.
EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.
Cold and harsh != chaotic and pointless.
Now stop crying and learn 2 play the game. Rated ARG for Pirates. **** you. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
9
|
Posted - 2011.11.11 03:36:00 -
[17] - Quote
Fix Lag wrote:Because scamming "new" players out of 500 million ISK is totally wrong and unacceptable from a business standpoint. (it isn't) So you really can't see that having an affect on player retention? You can't imagine that being a large portion of the isk a player has and having spent considerable time getting it? And you can't fathom them quitting over it? What of lesser amounts from almost brand new players?
Fix Lag wrote:Because making ganking harder by making the best current ship choices (i.e. battleships) not usable in most circumstances is "doing nothing." Making less profitable is not the same as making unusable. And even if it were, the new BC's should fill that role quickly, if not the brutix of old of the soon to be buffed destroyers. If adaptation of tactics is that difficult then obviously then all I can say is I'm disappointed in the reputation eve carries.
Fix Lag wrote:Because Eve isn't supposed to be a happy-rainbow-pony-filled place and they aren't supposed to step in BECAUSE it's not supposed to be that way. Agreed, and it isn't becoming that. Unless everyone has agreed to stop shooting/scamming each other and no one sent me the memo.
Fix Lag wrote:Because the risk versus reward is horribly skewed towards highsec at the moment. And because (some of) the players are pretty much the only thing that makes Eve a cold harsh place. The only difference between highsec and the rest of space as far as risk is ship loss for hostile acts. These acts are in no way prevented. Highsec has the lowest payout for any activity that makes distinctions of sec status, which includes missions and incursions. The only reason they are more profitable over time is that they are endlessly repeatable until someone decides, for whatever reason, that they want to make you stop. |

Barakkus
1047
|
Posted - 2011.11.11 03:41:00 -
[18] - Quote
umad bro? |

Fix Lag
176
|
Posted - 2011.11.11 03:42:00 -
[19] - Quote
You say I'm wrong and then agree with me (like when saying highsec is more profitable than anything else)
And by god or whatever deity you do or do not hold sacred, a newbie is not someone with 500 million ISK. |

Sub Nor'Mal
Bison - Placid PI Thundering Herd
0
|
Posted - 2011.11.11 03:54:00 -
[20] - Quote
Renan Ruivo wrote:Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.
If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.
You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)
The point is, ganks should happen to people who deserve it. It est, those who do stupid things.
EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.
Cold and harsh != chaotic and pointless.
Now stop crying and learn 2 play the game.
+1
I was going to post but, this says it all. |
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
11
|
Posted - 2011.11.11 03:55:00 -
[21] - Quote
Fix Lag wrote:You say I'm wrong and then agree with me (like when saying highsec is more profitable than anything else) Highsec is profitable because of easy repetition. As long as highsec is highsec that will not change. The only way to fix it is to either nerf it to oblivion and take the loss of subs that comes with it, or remove it, and take the loss of subs and nightmare of a game that comes with it. But isk/time spent highsec always loses. So for the average player that grinds lvl 4's, yes highsec is profitable. For the incursion runner in their own sov space? No. For the mission runner that found that totally deserted lowsec patch with a lvl 4 agent? No. Seen many highsec belt ratters taking on BS spawns? I also have trouble getting officer spawns in Oursulaert. And I've yet to see a 10/10 DED in Dodixie. PI yields are the same across all sec bands though, right? And asteroid belts all contain the same ore?
No, repetition is the only thing highsec has going for it.
Fix Lag wrote:And by god or whatever deity you do or do not hold sacred, a newbie is not someone with 500 million ISK. 1 plex + a few missions is all it takes. Got someone into the game who bought one in less than a week after subbing. And you should see the rage caused by loosing something that someone equated to real money. this all ofcourse assumes that you truly can't think of a way to make that much in a couple weeks. I'm terribad at making isk so i wouldn't know. |

Shadow Lord77
Shadow Industries I
56
|
Posted - 2011.11.11 03:56:00 -
[22] - Quote
Who is this CCP you keep writing about? |

Fix Lag
177
|
Posted - 2011.11.11 04:02:00 -
[23] - Quote
Shadow Lord77 wrote:Who is this CCP you keep writing about?
Can't Code or Program
okay that was a bit mean |

Shadow Lord77
Shadow Industries I
56
|
Posted - 2011.11.11 04:06:00 -
[24] - Quote
Yeah. It was. |

Kaname Hagiri
Minmatar Republic
2
|
Posted - 2011.11.11 04:11:00 -
[25] - Quote
CCP want your sub, they don't give a **** where you play. Carebears in highsec pay as much as you do without pissing others off the game so why should anyone like you more? |

Fix Lag
177
|
Posted - 2011.11.11 04:13:00 -
[26] - Quote
There's also
Couldn't Care less about the Players
but since Hilmar's message where he basically bent over and grabbed his ankles we can't use that one anymore. |

Elric Astrius
MarSec Industries Gold Star Alliance
5
|
Posted - 2011.11.11 04:43:00 -
[27] - Quote
Fix Lag wrote:There's also
Couldn't Care less about the Players
but since Hilmar's message where he basically bent over and grabbed his ankles we can't use that one anymore.
Dont you think thats a tad cruel, given that CCP sure has made some lets say "non influential" decisions in the past and its affecting our future sure, but in context it is nothing more than a tactic to bring in new blood for the bloodsuckers out there and creating a meal fit for an army? I mean we all talk about how ruthless it can be and even with me playing as a carebear at the moment until I am more comfortable with a covert ops position which i am learning about ( but thats besides the point) but in short we are stating that CCP doesnt care about the players all because their priorities changed. I dont think we should be slamming the developers for doing something that might change the way the game is interpreted as. Sure the PVP content is lacking in some aspects but lets look at it from its basic foundation... Without the PvE content or as you guys call "carebears" the game would simply be one huge bloodbath and there would be no one to guide you along the path, you would be thrown into the abyss with no hopes of getting out.. Life is more than this.... "EVE" is a game nothing more, nothing less, it is not a religion, we are not going "hell" by playing the way we like... So sure we can talk about the developers and cry like whining spoiled rich children who dont get their way, but in the end do we see any of the financial reports? No.... we just see pretty words and promises in text... Instead of chastizing the developers and each other perhaps we need to just be the sitting ducks for awhile and wait to see what really happens in the next few months before starting another shitstorm. EVE is meant to be a place for everyone to do what they see it no matter what it is... its not Hilmar's fault... its not our fault... if anything the fault should lie dead with no one and just disappear. This is pointless to point the finger as in the end its only the players who are going to suffer from it. |

Ptraci
3 R Corporation
100
|
Posted - 2011.11.11 04:47:00 -
[28] - Quote
Tyrrax Thorrk wrote:That's not what CCP want, the shot callers are just stupid and think these changes will make eve more new player friendly.
Yes because new players know all about remote repping and logi ships, and trial accounts come with the skills to fly them now /sarcasm |

Fix Lag
178
|
Posted - 2011.11.11 04:50:00 -
[29] - Quote
Elric Astrius wrote:Dont you think thats a tad cruel, given that CCP sure has made some lets say "non influential" decisions in the past and its affecting our future sure, but in context it is nothing more than a tactic to bring in new blood for the bloodsuckers out there and creating a meal fit for an army? I mean we all talk about how ruthless it can be and even with me playing as a carebear at the moment until I am more comfortable with a covert ops position which i am learning about ( but thats besides the point) but in short we are stating that CCP doesnt care about the players all because their priorities changed. I dont think we should be slamming the developers for doing something that might change the way the game is interpreted as. Sure the PVP content is lacking in some aspects but lets look at it from its basic foundation... Without the PvE content or as you guys call "carebears" the game would simply be one huge bloodbath and there would be no one to guide you along the path, you would be thrown into the abyss with no hopes of getting out.. Life is more than this.... "EVE" is a game nothing more, nothing less, it is not a religion, we are not going "hell" by playing the way we like... So sure we can talk about the developers and cry like whining spoiled rich children who dont get their way, but in the end do we see any of the financial reports? No.... we just see pretty words and promises in text... Instead of chastizing the developers and each other perhaps we need to just be the sitting ducks for awhile and wait to see what really happens in the next few months before starting another shitstorm. EVE is meant to be a place for everyone to do what they see it no matter what it is... its not Hilmar's fault... its not our fault... if anything the fault should lie dead with no one and just disappear. This is pointless to point the finger as in the end its only the players who are going to suffer from it.
holy wall of text batman |

Igualmentedos
Shadow Veil Industrial Shadow Directive
64
|
Posted - 2011.11.11 05:04:00 -
[30] - Quote
Renan Ruivo wrote:Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.
If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.
You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)
The point is, ganks should happen to people who deserve it. It est, those who do stupid things.
EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.
Cold and harsh != chaotic and pointless.
Now stop crying and learn 2 play the game.
Ladies and gentlemen, this is what a true pirate looks like. Take note, so all of you "leet PvPers' can actually have half as much awesome as Renan.
|
|

Jenshae Chiroptera
156
|
Posted - 2011.11.11 05:05:00 -
[31] - Quote
These thread are just so repetitive and annoying.
CCP are making more options to suite more people. Try think of it as 4 games with 4 regions of space with four player populations for a bit.
They will get around to fixing the others. People have their preferences and trying to move people from one of those to another is just plain stupid. So is the discussion of it. Ideas and CSM stuff No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Apollo Gabriel
Mercatoris Etherium Cartel
193
|
Posted - 2011.11.11 05:15:00 -
[32] - Quote
Comparing Eve to WoW is like comparing ****** to Obama, aka ******* stupid.
You're a moron, and given that fact, there is no reason to explain why, as you're too ******* stupid to understand.
Take a look at WoW, or nearly EVERY other MMO, there is NO scamming, NO stealing, and when it happens, it is reversed by the GMs ...
you lost your IN-GAME channel scamming, but are free to make your OWN channel still, or to get them there and scam them later, boo ******* hoo
You no longer suicide gank for 0 isk loss + profit of other ship, waaaa waaaa
I am sorry mommy stopped breastfeeding you today, I hope you feel better tomorrow.
The ******* stupidity of you assholes is amazing. If CCP has a developer in charge of Factional Warfare, please come forward and show yourself.
CCP admiting you don't have a plan for FW would be better then keeping up believing in the FW fairy. |

XIRUSPHERE
In Bacon We Trust
101
|
Posted - 2011.11.11 05:18:00 -
[33] - Quote
I will keep repeating this because of the hotfix from today. If CCP can fix mechanics in the span of DAYS because incursion bears had a modicum of risk injected into their runaway ISK faucet why can't CCP fix glaring problems with mechanics in the same swoop. Case in point is logi not inheriting a session penalty for RR allowing logi to remain effectively invincible on station and star gates.
If they can do that to the aggression mechanics that fast why are people allowed to dock ships with aggro into carriers and play worthless games. It would seem the writing is on the wall as far as the fact that CCP is going to turn this game into dumbed down candy land where knowledge of mechanics is usurped by hand holding and faceted with bullshit loopholes that let the risk adverse have their cake and eat it too. The advantage of a bad memory is that one can enjoy the same good things for the first time several times.
One will rarely err if extreme actions be ascribed to vanity, ordinary actions to habit, and mean actions to fear. |

Apollo Gabriel
Mercatoris Etherium Cartel
193
|
Posted - 2011.11.11 05:31:00 -
[34] - Quote
XIRUSPHERE wrote:I will keep repeating this because of the hotfix from today. If CCP can fix mechanics in the span of DAYS because incursion bears had a modicum of risk injected into their runaway ISK faucet why can't CCP fix glaring problems with mechanics in the same swoop. Case in point is logi not inheriting a session penalty for RR allowing logi to remain effectively invincible on station and star gates.
If they can do that to the aggression mechanics that fast why are people allowed to dock ships with aggro into carriers and play worthless games. It would seem the writing is on the wall as far as the fact that CCP is going to turn this game into dumbed down candy land where knowledge of mechanics is usurped by hand holding and faceted with bullshit loopholes that let the risk adverse have their cake and eat it too.
Excellent points! If CCP has a developer in charge of Factional Warfare, please come forward and show yourself.
CCP admiting you don't have a plan for FW would be better then keeping up believing in the FW fairy. |

Caellach Marellus
Nephtys Ventures inc
130
|
Posted - 2011.11.11 05:52:00 -
[35] - Quote
ITT People QQing that the game is becoming too easy because CCP is removing their risk free Metagriefing tricks.
God forbid you have to put a bit of work in to be an ass to someone else. |

Alysane
University of Caille Gallente Federation
5
|
Posted - 2011.11.11 07:08:00 -
[36] - Quote
Renan Ruivo wrote:Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.
If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.
You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)
The point is, ganks should happen to people who deserve it. It est, those who do stupid things.
EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.
Cold and harsh != chaotic and pointless.
Now stop crying and learn 2 play the game.
This. Thousand times this.
Seems that gankers are more concerned with accumulating tears then actual isk profits. Theres plenty of opportunities to both ruin someones day AND collect a nice profit, but i guess that takes too much work and patience for some people. |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
41
|
Posted - 2011.11.11 08:41:00 -
[37] - Quote
Alysane wrote:
Seems that gankers are more concerned with accumulating tears then actual isk profits. Theres plenty of opportunities to both ruin someones day AND collect a nice profit, but i guess that takes too much work and patience for some people.
I'm down with this - but only if CCP increases the cost of Strip miners to about 70 or 80M each. That way, you can gank a Hulk and make a profit. Shouldn't have to take a loss every time I kill a Hulk or Mackinaw.
Or are you trying to say that people should ONLY be ganking Haulers with huge payloads, or Officer fit CNRs?
Or is this a better way to blow up Hulks and earn a profit?
Find a miner in a Hulk. Kill the Hulk. Add the miner to your addressbook. Demand a ransom. Threaten to gank them again in the future. Miner pays, you win. If miner doesn't pay, you use a locator agent and blow them up again, and again. Either way, you win. Its not griefing, because all the victim has to do to stop the pain is pay you 200M or so.
Random Hulk ganking is fun.
Ganking the same miner over and over until they quit. Priceless. That is REAL PVP. 
|

Poetic Stanziel
Arrakis Technology
264
|
Posted - 2011.11.11 08:42:00 -
[38] - Quote
Kaname Hagiri wrote:Carebears in highsec pay as much as you do without pissing others off ... They piss off tonnes of people with their "make the game safer! give us pvp flags! wah wah! ban scammers!" whining. EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Ann133566
Federal Navy Academy Gallente Federation
31
|
Posted - 2011.11.11 08:46:00 -
[39] - Quote
Herr Wilkus wrote:Alysane wrote:
Seems that gankers are more concerned with accumulating tears then actual isk profits. Theres plenty of opportunities to both ruin someones day AND collect a nice profit, but i guess that takes too much work and patience for some people.
I'm down with this - but only if CCP increases the cost of Strip miners to about 70 or 80M each. That way, you can gank a Hulk and make a profit. Shouldn't have to take a loss every time I kill a Hulk or Mackinaw. Or are you trying to say that people should ONLY be ganking Haulers with huge payloads, or Officer fit CNRs? Or is this a better way to blow up Hulks and earn a profit? Find a miner in a Hulk. Kill the Hulk. Add the miner to your addressbook. Demand a ransom. Threaten to gank them again in the future. Miner pays, you win. If miner doesn't pay, you use a locator agent and blow them up again, and again. Either way, you win. Its not griefing, because all the victim has to do to stop the pain is pay you 200M or so. Random Hulk ganking is fun. Ganking the same miner over and over until they quit. Priceless. That is REAL PVP. 
That's griefing and you can be banned for that... just saying |

Halcyon Ingenium
Caldari Provisions Caldari State
17
|
Posted - 2011.11.11 08:49:00 -
[40] - Quote
Much ado about hurr durr. The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality. |
|

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
41
|
Posted - 2011.11.11 08:51:00 -
[41] - Quote
Ann133566 wrote:Herr Wilkus wrote:Alysane wrote:
Seems that gankers are more concerned with accumulating tears then actual isk profits. Theres plenty of opportunities to both ruin someones day AND collect a nice profit, but i guess that takes too much work and patience for some people.
I'm down with this - but only if CCP increases the cost of Strip miners to about 70 or 80M each. That way, you can gank a Hulk and make a profit. Shouldn't have to take a loss every time I kill a Hulk or Mackinaw. Or are you trying to say that people should ONLY be ganking Haulers with huge payloads, or Officer fit CNRs? Or is this a better way to blow up Hulks and earn a profit? Find a miner in a Hulk. Kill the Hulk. Add the miner to your addressbook. Demand a ransom. Threaten to gank them again in the future. Miner pays, you win. If miner doesn't pay, you use a locator agent and blow them up again, and again. Either way, you win. Its not griefing, because all the victim has to do to stop the pain is pay you 200M or so. Random Hulk ganking is fun. Ganking the same miner over and over until they quit. Priceless. That is REAL PVP.  That's griefing and you can be banned for that... just saying
Nope. It isn't. And I haven't been. Ganking someone over and over for no reason. Maybe. Ganking someone over and over to extort ISK is perfectly legal.
If CCP banned people for doing it, why would anyone pay?
And besides, how ELSE would you propose making Hulk ganking a profitable enterprise? Short of say, corning the market on Oxytopes?  |

Donna Divine
Gilded Goose Brokerage
2
|
Posted - 2011.11.11 08:57:00 -
[42] - Quote
Fix Lag wrote:I'm gonna go dig up the calculations that were done about how nullsec would run out of ammo-replacement production capacity after an hour or two of a hundred-odd Maelstroms firing. And CCP wonders why nobody builds out there and everyone builds in highsec...
It's the same people building in high sec and killing in nullsec. That's what half of high sec doesn't understand: alot of the big industry hotshots are nullsec players. The produce in high sec because that's way easier then producing in nullsec. |

Lexmana
Imperial Stout
53
|
Posted - 2011.11.11 09:02:00 -
[43] - Quote
OP is right. If CCP doesn't realize this soon the passionate players will leave and the rest will soon die of boredom.
I don't know if there are any official statistics out there but my impression of EVE players is that many tries it and leave but those who do stay with EVE, does it longer and spend more money than players of other MMOs. These are the players CCP risk to lose. |

Solstice Project
Cult of Personality
113
|
Posted - 2011.11.11 09:17:00 -
[44] - Quote
Please lock for no content. |

Fix Lag
184
|
Posted - 2011.11.11 09:28:00 -
[45] - Quote
Solstice Project wrote: Please lock for no content.
You'd look cooler if you didn't post this in every thread. |

Akrasjel Lanate
Naquatech Conglomerate
165
|
Posted - 2011.11.11 09:30:00 -
[46] - Quote
CCP wan't more ad more subscribers, thay give a **** where thay live High, Low, Zero Sec. And the 0.0 PRO-PVEers say that 0.0 is stagnant whos fault is it. |

Solstice Project
Cult of Personality
113
|
Posted - 2011.11.11 09:32:00 -
[47] - Quote
Fix Lag wrote:Solstice Project wrote: Please lock for no content.
You'd look cooler if you didn't post this in every thread.
Do i care how people perceive me ?
Hell no.
Do threads like this, which only repeat the same **** over and over again, deserve it ?
Hell yeah. |

Fix Lag
184
|
Posted - 2011.11.11 09:34:00 -
[48] - Quote
Solstice Project wrote: Do i care how people perceive me ?
Hell no.
Do threads like this, which only repeat the same **** over and over again, deserve it ?
Hell yeah.
Watch out everybody we're dealing with a badass over here! |

Mfume Apocal
Origin. Black Legion.
87
|
Posted - 2011.11.11 09:46:00 -
[49] - Quote
lol u so dumb |

Kaptain Kruncher
Gemini Technologies Fortis Malleus
3
|
Posted - 2011.11.11 09:59:00 -
[50] - Quote
Pull your tampon out and put in a lolipop, misery guts. |
|

Elson Tamar
Lion Investments
29
|
Posted - 2011.11.11 11:24:00 -
[51] - Quote
CCP wants you, i hope, to play the game your way and enjoy it. Also dont forget on a finacial point of view having lots of people playing and catering to ALL of them means more subs. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
47
|
Posted - 2011.11.11 12:24:00 -
[52] - Quote
No, its my choice to do so.
And no running lvl IVs is less profitable then belt ratting. Not to mention that for running lvl IVs you need two accounts / one in noctis. And even then is less profitable then belt ratting just for bounty.
Just my experience about how much i can make...
two accounts doing lvl IVs roughly 60-70 mil per hour at best. LP change is now 0,5 isk per LP or even less, thanks to incursions.
one account ratting in regular PvP hurricane / well - point + LSE. is round 40 mil per hour just on bounties with occasional faction drop worth 20-460 mil.
Anomalies will come back in greater number, or at least thats what i read.
Doing sanctums nets round 60 mil per hour in drake/tengu with occasional maze bookmark nets 80-1000 mil. and faction drop worth as stated above. |

DarkAegix
Blue Republic RvB - BLUE Republic
286
|
Posted - 2011.11.11 12:47:00 -
[53] - Quote
Anomalies are being buffed for Winter. IIRC, they'll get extra value, but not spawn more often. More bang for your buck. Or is it buck for your bang? |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
47
|
Posted - 2011.11.11 12:49:00 -
[54] - Quote
DarkAegix wrote:Anomalies are being buffed for Winter. IIRC, they'll get extra value, but not spawn more often. More bang for your buck. Or is it buck for your bang?
If thats the case than its pointless...
Doesnt matter if you make income from sanctums 1000 time highers... it will just not bring anyone to null again. Since systems which can provide those are owned.
Anyway its just rumors... I heard that they will increase quantity. We will see in the end. |

Lexmana
Imperial Stout
54
|
Posted - 2011.11.11 13:05:00 -
[55] - Quote
Jaroslav Unwanted wrote:No, its my choice to do so.
And no running lvl IVs is less profitable then belt ratting. Not to mention that for running lvl IVs you need two accounts / one in noctis. And even then is less profitable then belt ratting just for bounty.
Just my experience about how much i can make...
two accounts doing lvl IVs roughly 60-70 mil per hour at best. LP change is now 0,5 isk per LP or even less, thanks to incursions.
one account ratting in regular PvP hurricane / well - point + LSE. is round 40 mil per hour just on bounties with occasional faction drop worth 20-460 mil.
Anomalies will come back in greater number, or at least thats what i read.
Doing sanctums nets round 60 mil per hour in drake/tengu with occasional maze bookmark nets 80-1000 mil. and faction drop worth as stated above.
Maybe you should ditch your noctis and make 50M/h on one account instead of 60-70M/h on two. 40M/h on bounties in belts seems a bit steep to be sustainable with a PvP cane, but maybe you can do it if chaining (but then you don't get the faction loot). And don't forget to factor in a few random hot-drops and ganks on your cane as well as downtime when local is a little too hot for belt ratting. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
48
|
Posted - 2011.11.11 13:10:00 -
[56] - Quote
Lexmana wrote:Jaroslav Unwanted wrote:No, its my choice to do so.
And no running lvl IVs is less profitable then belt ratting. Not to mention that for running lvl IVs you need two accounts / one in noctis. And even then is less profitable then belt ratting just for bounty.
Just my experience about how much i can make...
two accounts doing lvl IVs roughly 60-70 mil per hour at best. LP change is now 0,5 isk per LP or even less, thanks to incursions.
one account ratting in regular PvP hurricane / well - point + LSE. is round 40 mil per hour just on bounties with occasional faction drop worth 20-460 mil.
Anomalies will come back in greater number, or at least thats what i read.
Doing sanctums nets round 60 mil per hour in drake/tengu with occasional maze bookmark nets 80-1000 mil. and faction drop worth as stated above. Maybe you should ditch your noctis and make 50M/h on one account instead of 60-70M/h on two. 40M/h on bounties in belts seems a bit steep to be sustainable with a PvP cane, but maybe you can do it if chaining (but then you don't get the faction loot). And don't forget to factor in a few random hot-drops and ganks on your cane as well as downtime when local is a little too hot for belt ratting.
true, well i used to live in carebear heaven, even skilled up drake/tengu/missiles so no gankg, no hot drops, no danger 
Well blitzing up missions killing just mission target could be more profitable, i tried it and settled down with noctis as the salvage and reprocessed loot provides me with more income than the bounties and mission reward include LP ..
Currently have round 1,2 mil LP in Gallante Fed. Navy and round 500 mil LP in republic fleet. But as i said exchange rates for LP are ****** up.
Not that i play very much ... i log in here and there.. just say hi to private chanells, get info whats new, whats happening on the field and logging off. |

Fix Lag
187
|
Posted - 2011.11.11 22:35:00 -
[57] - Quote
brack region best region
|

Russell Casey
One Ton Reverberation Project
78
|
Posted - 2011.11.11 22:44:00 -
[58] - Quote
Herr Wilkus wrote:
I'm down with this - but only if CCP increases the cost of Strip miners to about 70 or 80M each. That way, you can gank a Hulk and make a profit. Shouldn't have to take a loss every time I kill a Hulk or Mackinaw.
/facepalm. |

Fix Lag
187
|
Posted - 2011.11.11 22:48:00 -
[59] - Quote
Russell Casey wrote:/facepalm.
He was being sarcastic.
(I hope) |

Aaron Aardvark
Viziam Amarr Empire
0
|
Posted - 2011.11.11 22:49:00 -
[60] - Quote
CCP need cash fast. Incarna was supposed to bring thousands of new players to Eve but resulted in less people playing. Maybe the same people who put their faith in Incarna think that making Eve less harsh and a tiny bit safer will bring more subs. |
|

Marharto Kaitanau
Longbow Trading
0
|
Posted - 2011.11.11 22:49:00 -
[61] - Quote
Alysane wrote:Renan Ruivo wrote:Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.
If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.
You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)
The point is, ganks should happen to people who deserve it. It est, those who do stupid things.
EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.
Cold and harsh != chaotic and pointless.
Now stop crying and learn 2 play the game. This. Thousand times this. Seems that gankers are more concerned with accumulating tears then actual isk profits. Theres plenty of opportunities to both ruin someones day AND collect a nice profit, but i guess that takes too much work and patience for some people.
Someone that gets it -- sir I salute you !
|

Waaaaaagggh
Nerio Valor
0
|
Posted - 2011.11.12 08:10:00 -
[62] - Quote
I don't disagree with the OP, but I do understand why CCP doesn't want nooblings to ragequit...
CCP is a business. It needs to support it's employees, and it needs to make some $.
It's a fine balance between selling out and catering to the diehard fans.
If CCP makes high sec a harsh and ruthless environment, new players would find it much more difficult to continue playing. This game isn't a one time purchase, it's a monthly subscription. Ragequiting noobs = bad
On the other hand, if CCP makes high sec easier, the veterans complain and think CCP is selling out and making EVE into WoW...
I don't personally mind what CCP's been doing. I resubbed recently after seeing all the attention CCP is paying to the community. |

Herzog Wolfhammer
Sigma Special Tactics Group
122
|
Posted - 2011.11.12 08:26:00 -
[63] - Quote
There is a difference between a hardcore player and a griefer. The latter pretend to be hardcore players, "PVPers", and other hijacked labels.
I don't think we are losing much if "they" leave.
Now what I am wondering is, not whether CCP wants more subs, but more individuals playing. I fear that there are really only around 70000 actual players, with half of them being griefers with multiple accounts - one for griefing, one for ratting/botting/mission running (to pay for it all), one for scouting so they don't end up getting griefed themselves - and the rest being a rotating group of trial accounts who don't stay on, and those ragequitting, and more so those getting bored in high-sec and leaving because when they try to leave it's gank and grief time.
So I expect something like "I can't invoke enough tears!!!1! I am unsubbing my (insert large number of accounts here) accounts!!!1 EvE is dead!!1! Marsha Marsha Marsha!"
I don't think this game is going to be a carebear haven though. But the mechanics of griefing are finally being recognized as a tool used by a few who, if they killed this game, would be proud of that. Remember with each gank, smaktalking session, insult, etc, they are trying to ruin the game for just the victims involved in the incident. If they can drive off enough people to make the game shut down, they ruin it for everybody, and they will do this acting like they care about the game.
|

Kengutsi Akira
Ministry of War Amarr Empire
155
|
Posted - 2011.11.12 08:58:00 -
[64] - Quote
how many aly accounts per person are you thinking? https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |

Quin'gan
University of Caille Gallente Federation
0
|
Posted - 2011.11.12 11:30:00 -
[65] - Quote
I've been living in 0.0 for 5 years, recent events made me haul all my stuff to empire and take a much needed break from EVE.
Returning, i have been 14 days in empire, and my gods... isk is so easy to come by in empire, that IF i go back to 0.0, i'll leave an alt in empire to make my isk.
Why on earth waste extreemly amount of time trying to beltrat, when pruning the belts require that you are alone in the system? Anom's were ok for a bit, but EVEN sanctums in a carrier<< empire incursions. Level 4 missions are practially equal to running sanctums in a carrier, but... - you wont get a "CTA alert, incomming badguys" in the middle of making your much needed isk. - you wont loose 2 bill worth of ships pr month, in the CTA's - you wont have to use poor station facilitys (producing at a pos is cumbersome and compared to empire, ********.) - you wont get ganked by 2 frig's when mining/running exploration sites - a single cloakey alt can disrupt all action in a system, not an issue in empire since cyno/covert cyno wont work in highsec.
All in all, yes, you can make isk in 0.0, but unless you have acess to the moonmining part of 0.0, you can make 10 times more isk/day in empire. |

Elric Astrius
MarSec Industries Gold Star Alliance
19
|
Posted - 2011.11.12 11:54:00 -
[66] - Quote
Herzog Wolfhammer wrote:There is a difference between a hardcore player and a griefer. The latter pretend to be hardcore players, "PVPers", and other hijacked labels.
I don't think we are losing much if "they" leave.
Now what I am wondering is, not whether CCP wants more subs, but more individuals playing. I fear that there are really only around 70000 actual players, with half of them being griefers with multiple accounts - one for griefing, one for ratting/botting/mission running (to pay for it all), one for scouting so they don't end up getting griefed themselves - and the rest being a rotating group of trial accounts who don't stay on, and those ragequitting, and more so those getting bored in high-sec and leaving because when they try to leave it's gank and grief time.
So I expect something like "I can't invoke enough tears!!!1! I am unsubbing my (insert large number of accounts here) accounts!!!1 EvE is dead!!1! Marsha Marsha Marsha!"
I don't think this game is going to be a carebear haven though. But the mechanics of griefing are finally being recognized as a tool used by a few who, if they killed this game, would be proud of that. Remember with each gank, smaktalking session, insult, etc, they are trying to ruin the game for just the victims involved in the incident. If they can drive off enough people to make the game shut down, they ruin it for everybody, and they will do this acting like they care about the game.
I have to say herz, you really do have a way with words and to be honest I think the argument is quite well written given that if these numbers are correct.. Mind you I am not in the majority of nooblings, but I did ragequit in 2006 because things were much more difficult and for someone like myself with processing delays its a tad harder to wrap your mind around the many choices and the lack of funds to establish those choices back then. I recently came back about a week ago and now I am seeing through "plexing" what I was missing out sure I skilled in social for awhile and talked with someone about potentially WH exploring with my corp or with others and trying to be the covert op that bumps and gloves but at the same time I want to have that relaxation time. I know I spent the last few days doing a bit of peacemaking and perhaps adding a little fire to the flame which was a bad thing but overall .... I think of myself as a carbear but at the same time if we got players here who are causing this much trouble for CCP and EVE perhaps our focus should shift to how are we going to minimize these numbers so that we can bring a new quality of players perhaps even go as far to say how are we going to as a community help eachother to realize that everyone is different and perhaps needs a helping hand..
Now after some reflection I dont think CCP wants us to live in high sec but then again its our job as a community to teach those who dont know how to survive in low sec to do so, because whether we like it or not, we are spending our lives training the skills and well some of us dont have the money for plex cards to boost our starting capital but mostly how does one start from nothing without resorting to mission running/bounties... I guess I see what you and others are saying but at the same time perhaps we are being doormats to these individuals because we want to deep down trust eachother and so we feed the fire in order to keep the motivation? All i can say is I am not being hypocritical but I did take a new look into the system and I see things now from both perspectives...
My bottom line... A mentor system needs to be put into place for those who want to venture out and have it be deadspace null or low sec to teach what could and will happen and that if you are killed during this tutorial you dont lose your ship or its fittings but rather you fly in a premade system ship in which suits your experience... I think honestly we should have the tutorial interview the players and then base a scenario on that algorithym. I think if the game states we can be what we want to be based on the introduction now... Perhaps all we need are changes to the tutorials and again the implementation of a mentorship program Now this would prepare everyone new or old into the challegenges to face then if someone wants to sit in the station for their existence here in EVE then its their progrative. However as it stands we need tweaks to the foundation so that new players have resources and not just be pointed to websites to fend for themselves. Perhaps if we spend our lives skilling why not have the game reflect this in tutorials and what skills are needed e.t.c and base your decision school and skill books on that profession.. if you want to proceed down a secondary path you must obtain and visit the tutorial agent who will not provide you the same books as if it was your primary and well I think personally this could offset alot of the problems with ragequit. Now this sounds like a suggestion more than answering the question but in fact... the ideal here answers the question and gives a possible solution i think. |

sYnc Vir
Wolfsbrigade
34
|
Posted - 2011.11.12 13:11:00 -
[67] - Quote
Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.
Having candy land of boring is good for those that don't want pew pew, and keeps the money rolling into ccp. |

Long John Silver
Republic Military School Minmatar Republic
13
|
Posted - 2011.11.12 13:27:00 -
[68] - Quote
Herzog Wolfhammer wrote:Stuff... I don't think this game is going to be a carebear haven though. But the mechanics of griefing are finally being recognized as a tool used by a few who, if they killed this game, would be proud of that. Remember with each gank, smaktalking session, insult, etc, they are trying to ruin the game for just the victims involved in the incident. If they can drive off enough people to make the game shut down, they ruin it for everybody, and they will do this acting like they care about the game.
So EVE needs a nice safe carebearland with lots of happy 'Sims in space' players having a wonderful time making isk and building stuff, and PVEing in their Drakes. When they make the occasional mistake.... *pop*. They tend not to kill each other though, it's just the marauding Hyena's and Lions that tend to frequent these forums when the hunting is poor! Long John Silver | Pirate Alt-áand Forum Troll. |

Edey
Shin-Ra Ltd
0
|
Posted - 2011.11.12 13:41:00 -
[69] - Quote
I'm a casual player and that's why I'm a carebear. I don't have much time during a day to run anoms, complexes, pvp and other things that consume lots time. So I run missions and do other things because they fit in my time that I can spend.
Basically my logic is if CCP makes high-sec hard with lots of risks I'll quit. Also if CCP kills high-sec by boosting low-sec, quitting might be an option too.
So if you kill carebears EvE will die because 80% of people are carebears. |

Acac Sunflyier
Burning Star L.L.C.
26
|
Posted - 2011.11.12 13:41:00 -
[70] - Quote
OP. I just saw an obelisk get ganked in Rens on the Fenar (sp?) gate. Gank protection is not an issue |
|

Chelone
Outside The Asylum
6
|
Posted - 2011.11.12 13:47:00 -
[71] - Quote
Fix Lag wrote:Eve is supposed to be a cold, harsh universe. It's looking more and more like Puppies and Hugs Online every day. Unfortunately for CCP, the main selling point of the game is being a cold harsh universe.
No.
The main selling point of Eve is that it's a richly-featured space simulation MMO which doesn't have any comparable competition in the MMO market. Being a "harsh cold universe" is just something Eve players like to say to make themselves feel superior to other MMO'ers. It IS harsher than most other MMO's, but that doesn't mean CCP has to keep their game molded to fit YOUR definition of harsh.
I'm sure I could develop a level of harshness than even you couldn't stomach, or at least wouldn't want to pay for. How about an Eve without any protection for ANYTHING. No medical clones. If you die you lose all your SP. Add in NPC assassins that roam around trying to kill everyone, even while they're logged out. Are we having fun yet? |

Eyup Mi'duck
Republic University Minmatar Republic
5
|
Posted - 2011.11.12 14:19:00 -
[72] - Quote
You have a choice - stay in the nice and cosy Hi-sec, or venture out into the harsher low, null or Whole space.
THAT is why I like EVE so much. I can play whichever one of my alts I fancy on the day, to suit my mood. I am me.-á-á-á-á-á-á-á-á I am not you.-á-á-á-á-á-á-á-á-á-áI am happy with this situation. |

Nephilius
Pillage and Plunder Salvage Co.
22
|
Posted - 2011.11.12 14:39:00 -
[73] - Quote
Fix Lag wrote:Your post is wrong on all counts.
Because scamming "new" players out of 500 million ISK is totally wrong and unacceptable from a business standpoint. (it isn't)
Because making ganking harder by making the best current ship choices (i.e. battleships) not usable in most circumstances is "doing nothing."
Because Eve isn't supposed to be a happy-rainbow-pony-filled place and they aren't supposed to step in BECAUSE it's not supposed to be that way.
Because the risk versus reward is horribly skewed towards highsec at the moment.
And because (some of) the players are pretty much the only thing that makes Eve a cold harsh place.
You got some big troll panties on today! I'll bite though, cause I'm at work and have nothing better to do.
Allow me to retort.
1) Scam away, no one is stopping you, CCP just doesn't want that crap in THEIR official channels. Kinda bad for business, anyone with half a mind can see that.
2) Ganking is no more difficult than it was before, you just can't rely on insurance money anymore to cover up your bad decisions. Should have been like that since day one in reality.
3)I'm sorry, who is stepping in? You are being so general there that you could be talking about anything.
4)Pot, meet kettle...aka refer to #2. Gankers want no risk and big reward but get sand in their vag when *gasp* people who like to PvE get paid for their work. Of course this presumes that Hisec is the only place where you can make money. It's been my experience that Nul can make three to four times the money in the same amount of time that hisec can. Add onto that the fact that all those nifty officer mods and such go for some serious scratch, once again ONLY dropped in Nulsec and if you are honest with yourself, you'll see that RvR factor is pretty well balanced.
I think you are just mad that you might have to work harder to do the things you do. Sorry sugertits, them's the breaks. Eve Online: The only kung-fu pandas here are the ones mission grinding for RMT. |

Helicity Boson
Immortalis Inc. Shadow Cartel
48
|
Posted - 2011.11.12 15:03:00 -
[74] - Quote
I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit. |

Lexmana
Imperial Stout
55
|
Posted - 2011.11.12 15:03:00 -
[75] - Quote
sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.
There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest. |

Kengutsi Akira
Ministry of War Amarr Empire
156
|
Posted - 2011.11.12 15:17:00 -
[76] - Quote
Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit.
Since when? All I see of your high sec a geddon (sponsored by Goons) is words.
Goons are affecting the game with the ice interdiction more than HAG ever did lol
Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.
Yes but those ppl have all the gold. Quoth the golden rule: "those who have the gold make the rules" https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |

Sakurako Kimino
Volatile Nature White Noise.
0
|
Posted - 2011.11.12 15:17:00 -
[77] - Quote
Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.
i'm sorry your wrong, i love how people keep calling eve a pvp game its a game with pvp but tbh it is a game of sin
luxuria (lechery/lust) - ohh i want that new ship gula (gluttony) - i have 3000 killmails and i want more avaritia (avarice/greed) - i have 1t isk i need more acedia (acedia/discouragement/sloth) - wanting to stop people playing the game their way ira (wrath) - see drf attacking -a- cos they hit our poses invidia (envy) - i would love to have your space/isk/skills ect ect superbia (pride) - my allliance is bettter then yours
all here in eve all 7 deadly sins |

Helicity Boson
Immortalis Inc. Shadow Cartel
48
|
Posted - 2011.11.12 15:35:00 -
[78] - Quote
Kengutsi Akira wrote:Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit. Since when? All I see of your high sec a geddon (sponsored by Goons) is words. Goons are affecting the game with the ice interdiction more than HAG ever did lol Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest. Yes but those ppl have all the gold. Quoth the golden rule: "those who have the gold make the rules"
If you'd read the words, you'd know we're in the collective planning stages, also if you read the ~words~ you'd not sound like a complete and utter moron.
But then again you probably wouldn't notice that bit...
|

Nephilius
Pillage and Plunder Salvage Co.
24
|
Posted - 2011.11.12 16:13:00 -
[79] - Quote
Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.
If its a PvP game, then why do we have missions, and rats and stuff?
A more accurate conclusion is the Eve is Player driven. CCP gave us the toys, and let us do want EVERYONE wants with them.
Let me pose this to you...you feel that CCP is pushing you to play their way, while you want everyone to play the game your way. Who is right?
None of the changes thus far are the death knell of pvp, they only increase the challenge of it rather minutely. And if anything, PvP could use a challenge for once.
My stance is live and let live. PvEers and PvPers are locked in a symbiotic embrace, like it or not. If you take away the entry level part of the game, you will ultimately starve the game of future PvPers. Eve Online: The only kung-fu pandas here are the ones mission grinding for RMT. |

Lexmana
Imperial Stout
55
|
Posted - 2011.11.12 16:36:00 -
[80] - Quote
Nephilius wrote:Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest. If its a PvP game, then why do we have missions, and rats and stuff? A more accurate conclusion is the Eve is Player driven. CCP gave us the toys, and let us do want EVERYONE wants with them. Let me pose this to you...you feel that CCP is pushing you to play their way, while you want everyone to play the game your way. Who is right? None of the changes thus far are the death knell of pvp, they only increase the challenge of it rather minutely. And if anything, PvP could use a challenge for once. My stance is live and let live. PvEers and PvPers are locked in a symbiotic embrace, like it or not. If you take away the entry level part of the game, you will ultimately starve the game of future PvPers.
You don't get it - PvP is much more than combat. EvE has a unique market and player driven economy at it's heart. It is game that need conflicts, and a less peaceful solution to conflicts than we strive for IRL, to thrive.
If you don't believe me take a look at the price of oxygen isotopes lately.
I say this, make highsec safe and EVE will die. New players need to learn that asap so they can adapt or leave. |
|

Caellach Marellus
Nephtys Ventures inc
135
|
Posted - 2011.11.12 16:49:00 -
[81] - Quote
Suicide ganking can and will always exist. Highsec is safe in the bounds that illegal aggressors will have their ships blown up for engaging you, which acts as a deterrent for most people. It doesn't stop your ship exploding by wrapping it in a nice bubble.
I find it funny that people in here are going "But it's a game of risk vs reward!" when there was no risk in Metagaming through RR aggression. It was an undetectable "I-Win" tactic, so now you have to go back to identifying targets, setting up gank fleets and hoping the RNG gods give you the good drops. If you want to be an ass to other people and kick over their sandcastles, work for it, the game isn't going to reward you for being lazy.
Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit.
Uh-huh and when you finally get around to actually achieving that, I'm sure that I'll have had kids and they'll be old enough to tell me all about it themselves. |

Tanya Powers
Science and Trade Institute Caldari State
184
|
Posted - 2011.11.12 16:52:00 -
[82] - Quote
Lexmana wrote:If you don't believe me take a look at the price of oxygen isotopes lately
Because a single alliance can afford to do this thx to moon goo income. Members witch still have some isk to burn or guys with 20alts making billions with PI and don't really care about isk loss, once insured and alliance reimbursement they loose peanuts. (witch should be the point of being in an alliance anyway)
Because a single alliance was smart enough to learn game mechanics failures to dictate everyone their will and their opinion how you HAVE to play this game and not how you wish to play this game
And because a single alliance and some of it's members just decided they don't care about the game, more new players or a better game, it's up to CCP to do that not them, so has long has they're not restricted by rules they use/abuse existent ones.
Just like hackers will tell you they're good for your internet freedom, if they can hack your credit card it's not because they're scum, it's your bank's fault, they're the good guys. By the way you should have more money in that CC account.
Non sense.
|

Suddenly Boom
Royal Amarr Institute Amarr Empire
2
|
Posted - 2011.11.12 16:59:00 -
[83] - Quote
Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit.
So you think you can force people into hi-sec? People are more likely to quit than change their playstyle. |

Lexmana
Imperial Stout
55
|
Posted - 2011.11.12 17:05:00 -
[84] - Quote
Tanya Powers wrote:[ Non sense.
Many ignorant players don't care about EVE economy and wouldn't mind if it was based on fixed prices set by NPC buy/sell orders only. All they want is trade loot for ISK and get new ships/modules. I guess you are one of them, and you will destroy this game if given a chance. |

Tanya Powers
Science and Trade Institute Caldari State
185
|
Posted - 2011.11.12 17:17:00 -
[85] - Quote
Lexmana wrote:Tanya Powers wrote:[ Non sense.
Many ignorant players don't care about EVE economy and wouldn't mind if it was based on fixed prices set by NPC buy/sell orders only. All they want is trade loot for ISK and get new ships/modules. I guess you are one of them, and you will destroy this game if given a chance.
I'm one of those who played in high sec running missions until I got bored, try low sec and was one of my best experiences ever in eve and actually living in null sec blowing stuff and getting blown.
Actually your opinion is pointless and one direction target: kick high sec by any means including post stupid stuff.
You obviously don't run your own company and will probably never will. You can't figure, and most important, understand what long term decisions might be good or wrong for the game. I will not pretend I do neither Ill just let you look at some numbers:
Eve: 48K average players connected
Wow: several millions
You want to talk about wow child casual harsh world or whatsoever? -go ahead, your opinions wouldn't feed anyone's kids.
Best option would still be to give you guys a full pvp server and let everyone else who wants in TQ, but great drawback Mr, you can migrate there but can't migrate back to TQ. I'd really like to see this happen, really. |

Lexmana
Imperial Stout
55
|
Posted - 2011.11.12 17:28:00 -
[86] - Quote
Tanya Powers wrote:[ Eve: 48K average players connected
Wow: several millions
You want to talk about wow child casual harsh world or whatsoever? -go ahead, your opinions wouldn't feed anyone's kids.
You know EVE feeds several hundreds families already. Working as intended. But I am happy that you put your cards on the table. You obviously like wow better. Why don't you go play wow instead of trying to change the unique experience that is EVE to some mainstream watered down ****.
EVE is complex and has a depth to it that wow lacks (and you don't see). It is a niche game that has many loyal fans and subscribers. It has grown every year for almost a decade. Why destroy it?
One billion flies can't be wrong right. Eat ****! |

Barakach
R-ISK EVE Trade Consortium
3
|
Posted - 2011.11.12 18:12:00 -
[87] - Quote
Eve is a cold harsh place... In Null sec.
Eve has a high sec to appeal to a wider audience. In order for this game to grow, it needs to attract more people. Not everyone is a null sec warlord, but with more people playing, you're more likely to find more null sec PvP'rs.
Kind of like the real world. You can have a military state and lots of war, but you still need "safe zones", otherwise society will never grow.
I would love to see an Eve with millions of non-alt players on during peak hours. They're not all going to be PvP players, but the PvP players can't have their huge battles without carebear indy players to create ships. |

Caldari Acolyte
Perkone Caldari State
7
|
Posted - 2011.11.12 18:43:00 -
[88] - Quote
Eve will never be a huge MMO like WoW, even CCP has stated Eve isn't for everyone, Steep learning curve, extremely long training times, etc. Everybody bitching and moaning here cause you can't get your way............Well, welcome to Eve where everything is not going to go your way. As for me, i like the game as is and the winter expansion looks pretty good and if not i will adapt and overcome. |

Jennifer Starling
Imperial Navy Forum Patrol
266
|
Posted - 2011.11.12 19:01:00 -
[89] - Quote
Caldari Acolyte wrote:Eve will never be a huge MMO like WoW, even CCP has stated Eve isn't for everyone, Steep learning curve, extremely long training times, etc. I don't think the learning curve is that steep, actually.
|

Kengutsi Akira
Ministry of War Amarr Empire
157
|
Posted - 2011.11.12 22:22:00 -
[90] - Quote
Suddenly Boom wrote:Helicity Boson wrote:I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.
Working on that bit. So you think you can force people into hi-sec? People are more likely to quit than change their playstyle.
swing and a miss
https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |
|

Jerek Mothas
Eleutherian Guard
2
|
Posted - 2011.11.12 22:42:00 -
[91] - Quote
I believe I'll throw in my two cents here.
I'm a casual miner/mission-runner, and I think the balance of ganking, scamming, etc. is just fine. I jet-can mine pretty much every single time I mine, simply for the fact that I don't like making 50 billion trips back and forth. You may think me an idiot because of this, but it works for me. Yes, I've run into can-flippers a couple times, but I just cut my losses and moved on. I've had a couple encounters with ninja-salvagers as well. And while all these scammers are horribly annoying, I can live with it. What I WON'T do is stay in EVE if CCP gives in to the suicide gankers demanding that they be allowed to ruin other players' experiences.
I've NEVER made nearly enough money to be able to replace the ships I fly, and the reason I fly them is to make more money. If suicide ganking is made easier in high-sec just because a few whiners complain about high-sec being "too safe", I'll never be able to really get into the game as much as I'd like. Just because you can make 300 million a week doesn't mean everyone can, and mining shouldn't have to go the way of the dinosaur or turn into a game of cat-and-mouse just because you feel like it. Please, stop treating miners and missioners like worthless scrap. We're people as much as you are. Yes, I understand that EVE is a harsh place, but that's why I stay in high-sec. Believe it or not, I actually DO enjoy playing EVE without enjoying getting every single ship I fly blown to bits, and I did NOT join EVE to PvP originally. Steadily eating away an entire asteroid belt, dumping it into cans, and hauling it away to a station is the best way to spend my time in EVE that I could think of. You may hate it, but I don't, and I'm sure I'm not the only one. Just because you can't keep people from doing what you don't enjoy is no reason to complain. EVE is not JUST a PvP game, despite your narrow-minded opinions.
I live in high-sec, and I love what I do. I'd rather keep doing it, can-flippers and all. (Hulks are not chump change to everybody. Some of us actually CAN'T afford to replace them every day.) |

JitaJane
Science and Trade Institute Caldari State
26
|
Posted - 2011.11.12 23:24:00 -
[92] - Quote
I'm not feeling your 'Cold Dark Universe'. Because some troll might suicide on you and then call you names in local? Have you tried the cold dark universe of FPSs where someone might T-Bag your corpse? |

MatrixSkye Mk2
Republic University Minmatar Republic
73
|
Posted - 2011.11.12 23:36:00 -
[93] - Quote
Renan Ruivo wrote:Ganking someone for the lulz is pointless. It still is possible, but Soundwave won't be holding your hands any longer.
If you want to gank someone, do it right. Patrol the choking points, organize a gang and talk with them via teamspeak.. use passive targeters, cargo scanners and ship scanners.
You'd be surprised by the amount of T1 indies carrying over 500m in goods through some of the less known choking points. I, for one, won't tell you where it is because i don't want competition (and don't bother looking at this toon battleclinic, i use an off-alliance alt)
The point is, ganks should happen to people who deserve it. It est, those who do stupid things.
EVE has had a rule since launch. It ain't griefing if you're turning a profit. Point is, for over 70% of the ganks nobody was turning any kind of profit. Don't insult my intelligence by telling me that killing a random retriever with a thrasher gave you profits. You were just being a jerk to random people.
Cold and harsh != chaotic and pointless.
Now stop crying and learn 2 play the game. Well said.
To the OP:
All these griefer tears. I guess with you lot someone's always got to be doing the crying. |

Nephilius
Pillage and Plunder Salvage Co.
30
|
Posted - 2011.11.13 00:17:00 -
[94] - Quote
Lexmana wrote:Nephilius wrote:Lexmana wrote:sYnc Vir wrote:Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it. There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest. If its a PvP game, then why do we have missions, and rats and stuff? A more accurate conclusion is that Eve is Player driven. CCP gave us the toys, and let us do want EVERYONE wants with them. Let me pose this to you...you feel that CCP is pushing you to play their way, while you want everyone to play the game your way. Who is right? None of the changes thus far are the death knell of pvp, they only increase the challenge of it rather minutely. And if anything, PvP could use a challenge for once. My stance is live and let live. PvEers and PvPers are locked in a symbiotic embrace, like it or not. If you take away the entry level part of the game, you will ultimately starve the game of future PvPers. You don't get it - PvP is much more than combat. EvE has a unique market and player driven economy at it's heart. It is game that need conflicts, and a less peaceful solution to conflicts than we strive for IRL, to thrive. If you don't believe me take a look at the price of oxygen isotopes lately. I say this, make highsec safe and EVE will die. New players need to learn that asap so they can adapt or leave.
You didn't get it, let me say what I said again...
Nephilius wrote:A MORE ACCURATE CONCLUSION IS THAT EVE IS PLAYER DRIVEN.
Thanks for showing just how blind and rabid you guys can really be. I agree with you and you tell me I still don't get it. It tells me that you guys are so hellbent on turning Eve into a wasteland of broken wrecks and high fives over a gank well done that you can't even see it. What you guys propose for the most part is what Lowsec already is, and you want it to be everywhere? At what point do you think that people will just come flocking to the game once this happens? Use your heads for more than a place to put your commercially licensed ball cap! Use LOGIC! Quit allowing your chicken little, estrogenic emotions to blind you as you have done thus far. What you are proposing would be the end of Eve just as surely as your fear mongering idea that a safe Eve is a barren Eve. Eve needs BALANCE, or it will die. The only proof you need is lowsec, it's right there in front of your face. I really think it's high time that the so-called blood thirsty carebears took a step back, a deep breath, and really think about making moronic proposals such as this. Let CCP do their job, you worry about you, play YOUR game and let others play THEIRS.
I like PvP in Eve, or the mechanics at any rate. As far as MMOs go, it is hands down the best system for it. But I understand, along with many others that there has to be a generally secure area for newer players to start in, grow and thrive. When they are ready, then they'll get into PvP. It'll be on their schedule, not yours or CCPs. If you try to force your way on others, they'll leave, simple as that. Do you get it? When I put the pack of toilet paper and-áa couple of-átwo liters-áof soda on the checkout counter, the cashier looked at me funny.-á I shrugged and told her I get thirsty sometimes when I poop. |

Ferrenc
TRIGGER FINGER - E.O.D Gryphon League
3
|
Posted - 2011.11.13 00:26:00 -
[95] - Quote
lol, boohoo, i dont have the stones to live in null sec, waaah, i want to rob/**** carebears but ccp makes it too hard, sniffle, null sec is too dangerous for me, sob, i want to stay in high sec where its safe and attack people there, whimper, why is ccp making it so hard for me to attack people where im safe blah. get a life, move to null if you're so hardcore |

Justin Credulent
Perkone Caldari State
41
|
Posted - 2011.11.13 01:25:00 -
[96] - Quote
The ironic thing is when all the carebears who got recruited from SomethingAwful directly into a cushy null-sec life, or have been playing a cushy null-sec game for x-number of years think they have any perspective when it comes to the "new player experience", or what it's actually like to start the game from scratch and claw by your fingernails every inch of the way. |

Justin Credulent
Perkone Caldari State
41
|
Posted - 2011.11.13 01:26:00 -
[97] - Quote
Ferrenc wrote:lol, boohoo, i dont have the stones to live in null sec, waaah, i want to rob/**** carebears but ccp makes it too hard, sniffle, null sec is too dangerous for me, sob, i want to stay in high sec where its safe and attack people there, whimper, why is ccp making it so hard for me to attack people where im safe blah. get a life, move to null if you're so hardcore
1000 likes for you.
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