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Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:31:00 -
[61] - Quote
my bad it is better |

Vmir Gallahasen
Blue Republic RvB - BLUE Republic
8
|
Posted - 2011.11.12 17:34:00 -
[62] - Quote
Alara IonStorm wrote:Etheoma wrote: those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice
It has the same tank as a Nano Cane of course it can. Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's
Alara IonStorm wrote:800mm for starters and they can put more Real DPS on a Nano Cane then Barrage in 425mm's and Warriors at similar ranges. ... Overall it makes a great DPS Platform for popping Battlecruisers which are the most used class of ship currently They'll kill nanocanes (barely!) if the Tornado keeps transversal down. But these ships are absolutely terrible at killing any other BC's. That's part of their design. Even a nanocane manual piloting is going to give you a run for your money, if he's good
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Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:35:00 -
[63] - Quote
oh sugar my bad lower is better eh, ever actually looked at intier modifiers before i just knew which ships were more agile by people telling me |

Tanya Powers
Science and Trade Institute Caldari State
185
|
Posted - 2011.11.12 17:45:00 -
[64] - Quote
Alara IonStorm wrote:Etheoma wrote: but then you dont have agility and the cane can just keep changing directions on you faster than you can
Yes you do have the Agility of a Cane /facepalm have you even looked at the Stats =/ The Agility is greater then a Cane, a Single Nano Cane and matches a Duel Nano Cane and does more DPS at range and Close then a Duel TE Cane Trip Gyro with Drones on ships with a BC Sized Sig.
Very much this tbh.
Tornado makes everything else pointless has it stands right now. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:46:00 -
[65] - Quote
Vmir Gallahasen wrote:Alara IonStorm wrote:Etheoma wrote: those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice
It has the same tank as a Nano Cane of course it can. Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's Alara IonStorm wrote:800mm for starters and they can put more Real DPS on a Nano Cane then Barrage in 425mm's and Warriors at similar ranges. ... Overall it makes a great DPS Platform for popping Battlecruisers which are the most used class of ship currently They'll kill nanocanes (barely!) if the Tornado keeps transversal down. But these ships are absolutely terrible at killing any other BC's. That's part of their design. Even a nanocane manual piloting is going to give you a run for your money, if he's good
Devils advocate speaking here yeah but the mach does well enough against BC's so and apart from less tank and a less speed and dps but lower sig errr yeah there are a lot of differences but you can draw a parallel
|

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 17:52:00 -
[66] - Quote
Vmir Gallahasen wrote: It has the same tank as a Nano Cane of course it can.
Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's
[/quote] It does not have 50% less HP.
[Tornado, Gang Support] Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II F85 Peripheral Damage System I
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
If you leave the Point and Web up to other ships in the Gang this fit will net you 47k EHP with 5.5 Align and 308m/s / 1818m/s with MWD. So what ever poor dumb Webbed Bastard my Tacklers get there Fists around are really gonna be wishing I was flying something else. Really for less then half the cost of a Battleship and able to a good pace with Nano Gangs and hit Battlecruisers fine I really do not see what is not to love.
|

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:54:00 -
[67] - Quote
Alara IonStorm wrote:Vmir Gallahasen wrote: It has the same tank as a Nano Cane of course it can.
Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's It does not have 50% less HP.
[Tornado, Gang Support] Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II F85 Peripheral Damage System I
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
If you leave the Point and Web up to other ships in the Gang this fit will net you 47k EHP with 5.5 Align and 308m/s / 1818m/s with MWD. So what ever poor dumb Webbed Bastard my Tacklers get there Fists around are really gonna be wishing I was flying something else. Really for less then half the cost of a Battleship and able to a good pace with Nano Gangs and hit Battlecruisers fine I really do not see what is not to love. [/quote]
errr CCP said they were going to cost maybe a hair less than a tier 1 BS obv with rigs it costs 30 mill more but that's still not half the cost |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 18:03:00 -
[68] - Quote
Etheoma wrote: errr CCP said they were going to cost maybe a hair less than a tier 1 BS obv with rigs it costs 30 mill more but that's still not half the cost
-30mil on Large Rigs, I foresee an operating cost of close to 85ish Mil which is around the Hull Cost alone of a Tier 2 Hull.
But what I am really paying for is the speed and Agility to keep up with a Nano Gang and Disengage from most enemies. I just happen to be paying 50mil less then a Tier 1, 70mil Less then a Tier 2 and 120 Mil less then a Tier 3 for the privilege.
Anywhere a huge EHP Slug will do better I will use one for the extra cost. But I do have a So - So Geddon fit for 80mil real cheap to fit out if I need a Battleship at the same cost. I am very thrifty. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 18:13:00 -
[69] - Quote
Alara IonStorm wrote:Etheoma wrote: errr CCP said they were going to cost maybe a hair less than a tier 1 BS obv with rigs it costs 30 mill more but that's still not half the cost
-30mil on Large Rigs, I foresee an operating cost of close to 85ish Mil which is around the Hull Cost alone of a Tier 2 Hull. But what I am really paying for is the speed and Agility to keep up with a Nano Gang and Disengage from most enemies. I just happen to be paying 50mil less then a Tier 1, 70mil Less then a Tier 2 and 120 Mil less then a Tier 3 for the privilege. Anywhere a huge EHP Slug will do better I will use one for the extra cost. But I do have a So - So Geddon fit for 80mil real cheap to fit out if I need a Battleship at the same cost. I am very thrifty.
errr dude if we are going to be fear here lets compare the cost against tier 1 BS which the cost is only 30 mill more and you get like 80k more EHP
and the thing with the battle ships as you have said if your going to be going around with them your going to have support well if you replaced those with tier 1 BS's you could do more damage because you could get your gang to web them and get over there with a MWD and do more damage because you dont have 100k EHP+ so you dont have to lose DPS by traveling fast you dont have to lose dps by staying out at 30+k you can sit there and put 700+ actual damage into them rather than 400dps - 600dps and don't bleat numbers again i'm talking about real situational DPS not the highest you can get
I'm tired of this again im going to bed |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 18:19:00 -
[70] - Quote
Etheoma wrote: errr dude if we are going to be fear here lets compare the cost against tier 1 BS which the cost is only 30 mill more and you get like 80k more EHP
and the thing with the battle ships as you have said if your going to be going around with them your going to have support well if you replaced those with tier 1 BS's you could do more damage because you could get your gang to web them and get over there with a MWD and do more damage because you dont have 100k EHP+ so you dont have to lose DPS by traveling fast you dont have to lose dps by staying out at 30+k you can sit there and put 700+ actual damage into them rather than 400dps - 600dps
I'm tired of this again im going to bed
Night then.
An Armageddon or even a Nanopest can not keep pace with a Nano Shield Cane or Vega Gang. It can't it can't it can't just simply. This thing can though.
There is a huge difference between a Small Gang Battleship and Shield Skirmish Gang. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 18:36:00 -
[71] - Quote
A'Brantox Foson wrote:Hardly neich with some fits. [Oracle, New Setup 2] Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Centii C-Type Adaptive Nano Plating Damage Control II
Warp Disruptor II X5 Prototype I Engine Enervator 10MN MicroWarpdrive II
Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
still has an 8.1sec slign time and 815dps at normal engagement ranges, 649dps scorch range. W/ same EHP as a vigilant (180m sig / 1080m sig).
Hardly Neich
actually now i have actually looked at that one seems a hell of a lot more useful than the tornado i made a judgment off the naga and tornado but with the Optimal being at range its perfect you can hit for max damage out at 30 k + but the only thing with amarr is cap how long does that thing last for with the MWD and guns going? i would say you need to fit a cap booster to that kinda standard for amarr and PVP because if you run out of cap you can shoot and from 30k a curse can easily f your day
|

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 18:53:00 -
[72] - Quote
Etheoma wrote: actually now i have actually looked at that one seems a hell of a lot more useful than the tornado i made a judgment off the naga and tornado but with the Optimal being at range its perfect you can hit for max damage out at 30 k + but the only thing with amarr is cap how long does that thing last for with the MWD and guns going? i would say you need to fit a cap booster to that kinda standard for amarr and PVP because if you run out of cap you can shoot and from 30k a curse can easily f your day
yeah i would scrap the web and go for a cap booster your not going to be getting in close anyways so why not put in the cap booster
You can keep the tank with one Small Cap Booster II running Navy 400 Charges and have room for a Sebo for fast lock. She is Stable with the Micro and the 500m3 Cargohold will keep Cap in Supply. With the MWD off you can keep the guns running under Neuts pretty well but a Curse will still suck you dry.
[Oracle, DPS Support Platform] Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II
Small Capacitor Booster II, Navy Cap Booster 400 Sensor Booster II, Scan Resolution Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Overall I am pretty excited about these things. Good Morning BTW.
|

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 19:10:00 -
[73] - Quote
Alara IonStorm wrote:Etheoma wrote: actually now i have actually looked at that one seems a hell of a lot more useful than the tornado i made a judgment off the naga and tornado but with the Optimal being at range its perfect you can hit for max damage out at 30 k + but the only thing with amarr is cap how long does that thing last for with the MWD and guns going? i would say you need to fit a cap booster to that kinda standard for amarr and PVP because if you run out of cap you can shoot and from 30k a curse can easily f your day
yeah i would scrap the web and go for a cap booster your not going to be getting in close anyways so why not put in the cap booster
You can keep the tank with one Small Cap Booster II running Navy 400 Charges and have room for a Sebo for fast lock. She is Stable with the Micro and the 500m3 Cargohold will keep Cap in Supply. With the MWD off you can keep the guns running under Neuts pretty well but a Curse will still suck you dry. [Oracle, DPS Support Platform] Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II Small Capacitor Booster II, Navy Cap Booster 400 Sensor Booster II, Scan Resolution Y-T8 Overcharged Hydrocarbon I Microwarpdrive Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I Overall I am pretty excited about these things. Good Morning BTW.
Looks like I'm going to be training Navigation prediction 5 and large pulse spec, because i think the tornado is pretty useless. maybe cheap alpha gangs but that's about it. I'm disapointed because its awesome looking and as much as i love the hurricane and rifer there still pretty eh looking... its the first minmtar ship in my opinion that has little use in PVP or anywhere.
also is the small cap booster enough to keep the ship going alone if not i would say use a meta 4 medium still leaves you with enough if my maths is right because i cant fit it in eve have they put them EFT or EVEHQ yet |

Vmir Gallahasen
Blue Republic RvB - BLUE Republic
8
|
Posted - 2011.11.12 19:44:00 -
[74] - Quote
Etheoma wrote:Vmir Gallahasen wrote: Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's
It does not have 50% less HP.
Hurricane: 3516 struct Tornado: 1800 51% of total structure of Cane
Hurricane: 4688 Armor Tornado: 1800 Armor 38.4% of total armor of cane
Hurricane: 4297 shield Tornado: 1890 44% of total shield of cane
So yes, it begins with 50% (less!) of the EHP of a cane. Yes it's got one med slot, but to say it's got the same tank as a nanocane is so idiotic I have trouble figuring out how that even got said let alone defended?
Etheoma wrote:Devils advocate speaking here yeah but the mach does well enough against BC's so and apart from less tank and a less speed and dps but lower sig errr yeah there are a lot of differences but you can draw a parallel The mach is slower than the Tornado. The mach doesn't need to keep moving to avoid getting obliterated when killing a bc. Both of these things mean there are less factors working against you tracking-wise in a mach than a tornado. |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 20:02:00 -
[75] - Quote
Vmir Gallahasen wrote: So yes, it begins with 50% (less!) of the EHP of a cane. Yes it's got one med slot, but to say it's got the same tank as a nanocane is so idiotic I have trouble figuring out how that even got said let alone defended?
Well I have a fit up there that has the same amount of tank as the Standard Nano Cane acting as Fire Support for a Gang so I would guess It is because you can get it to have the same amount of EHP as a Standard Nano Cane by using all Mids 4 slots for Tank. The Tornado can get 48000 EHP in the DPS Support Role.
But if you want to remove Tackle from the Nano Cane and use 3 mids for tank it will go from equal to 16 % more.
To say it has 50% less HP because of the Base stats is:
Vmir Gallahasen wrote: so idiotic I have trouble figuring out how that even got said let alone defended?
 |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 20:11:00 -
[76] - Quote
gotta agree with whats his face, you cant just look at hit point and say ah that has a worse tank you have to look at the base resistances and if the ship has any resistance bonuses the tier 3s don't but eh you need to fit it up before saying anything dude
EHP includes resistance just encase you didn't catch that memo |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 20:23:00 -
[77] - Quote
Alara IonStorm wrote:Vmir Gallahasen wrote: So yes, it begins with 50% (less!) of the EHP of a cane. Yes it's got one med slot, but to say it's got the same tank as a nanocane is so idiotic I have trouble figuring out how that even got said let alone defended?
Well I have a fit up there that has the same amount of tank as the Standard Nano Cane acting as Fire Support for a Gang so I would guess It is because you can get it to have the same amount of EHP as a Standard Nano Cane by using all Mids 4 slots for Tank. The Tornado can get 48000 EHP in the DPS Support Role. But if you want to remove Tackle from the Nano Cane and use 3 mids for tank it will go from equal to 16 % more. To say it has 50% less HP because of the Base stats is: Vmir Gallahasen wrote: so idiotic I have trouble figuring out how that even got said let alone defended?

The problem i can see is when you try and fit its short on CPU for
[Tornado, New Setup 1] Damage Control II Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II 10MN MicroWarpdrive II
800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Suppose you should just go named
|

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 20:28:00 -
[78] - Quote
Etheoma wrote: The problem i can see is when you try and fit its short on CPU for
Without the Nano you are faster then a 2x Nano Cane with the same Agility. So you can through a CPU Enhancer in if your Skills are not near maxed. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 20:36:00 -
[79] - Quote
Alara IonStorm wrote:Etheoma wrote: The problem i can see is when you try and fit its short on CPU for
Without the Nano you are faster then a 2x Nano Cane with the same Agility. So you can through a CPU Enhancer in if your Skills are not near maxed.
actually that is with all skills to 5 that you cant fit the damage con T2, but you only lose about 2.3k EHP so no biggy |

Tippia
Sunshine and Lollipops
1439
|
Posted - 2011.11.12 21:35:00 -
[80] - Quote
Etheoma wrote:Ok i have had a day to recuperate so now i can come back and further explain why the tier 3 BC's and the specialization is useless because other ships can fill there roles better GǪships such asGǪ?
What other ship offers the damage output combined with the speed and manoeuvrability combined with the low cost combined with the flexibility combined with the silly low skill requirements combined with [etc]?
Etheoma wrote:and the thing with the battle ships as you have said if your going to be going around with them your going to have support well if you replaced those with tier 1 BS's you could do more damage because you could get your gang to web them and get over there with a MWD and do more damage because you dont have 100k EHP+ so you dont have to lose DPS by traveling fast you dont have to lose dps by staying out at 30+k you can sit there and put 700+ actual damage into them rather than 400dps - 600dps and don't bleat numbers again i'm talking about real situational DPS not the highest you can get Have you heard of this funny little punctuation mark called the GÇ£periodGÇ¥? It's a wonderful thing. You should get to know it and use it.
Anyway, everything you said here holds true for the BCs as well. They are meant to be used with a gang, so it is a thoroughly trivial matter to get the full DPS out of them, and no, you don't need to buzz around like your hair is on fire because your gang has already taken care of that problem. Yes, even the torp Naga will do full damage against most targets, if you use it correctlyGǪ GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

kyrv
Love Me Dead ISKoholics Center of Rehabilitation
1
|
Posted - 2011.11.12 21:47:00 -
[81] - Quote
Beside being great I think there fantastic, but yes reservations although I think they'd come in useful with a quick isk transfer system for carrier pilots to sell on the fly. |

Vmir Gallahasen
Blue Republic RvB - BLUE Republic
8
|
Posted - 2011.11.12 22:30:00 -
[82] - Quote
Alara IonStorm wrote:Well I have a fit up there that has the same amount of tank as the Standard Nano Cane acting as Fire Support for a Gang so I would guess It is because you can get it to have the same amount of EHP as a Standard Nano Cane by using all Mids 4 slots for Tank. The Tornado can get 48000 EHP in the DPS Support Role. Yes, let's fit the Tornado for "gang support" but not fit the nano cane the same way so we can skew the numbers! That sounds completely reasonable
Tippia wrote:Anyway, everything you said here holds true for the BCs as well. They are meant to be used with a gang, so it is a thoroughly trivial matter to get the full DPS out of them, and no, you don't need to buzz around like your hair is on fire because your gang has already taken care of that problem. Yes, even the torp Naga will do full damage against most targets, if you use it correctlyGǪ Since your own speed can counter your own dps even against battleships, it's also a thoroughly trivial matter for the enemy to apply full DPS to you, too (if you're not 'buzzing around'). And they don't need to tackle you for that.
Etheoma wrote:gotta agree with whats his face, you cant just look at hit point and say ah that has a worse tank you have to look at the base resistances and if the ship has any resistance bonuses the tier 3s don't but eh you need to fit it up before saying anything dude Err, if they've got the same resistances then yes, you really can just compare hitpoints. You shouldn't need to a fit a ship to figure that out
|

Alara IonStorm
RvB - BLUE Republic
413
|
Posted - 2011.11.12 22:57:00 -
[83] - Quote
Vmir Gallahasen wrote: Yes, let's fit the Tornado for "gang support" but not fit the nano cane the same way so we can skew the numbers! That sounds completely reasonable
I did, it has 16% more Tank at a cost of significantly less DPS at a shorter range with less speed.
This thing is better at it and has way more then 50% tank when fit out properly. |

Justin Cody
T.A.L.O.N. Company Psychotic Tendencies.
9
|
Posted - 2011.11.12 23:28:00 -
[84] - Quote
Etheoma wrote:Now before the flaming and tolling starts, really think about it what can this ship do better than any other ship in eve can't do in other words what do they add. now I can think of three uses for the tornado at least.
1. Blobing 1 or 2 people from a distance
2. Hit and run in a fleet battle or die
3. the obvious Suicide ganking
but all of those roles can be filled if not better at least equally by other ships
1. Blobing 1 or 2 people from a distance covet Ops but not from such a distance because you have damps
2. Hit and run in a fleet battle or die Covert Ops with bombs
3. Suicide ganking Tier one battleships considering the carebaers have been pacified with the reassurance that they will cost as much as those.
So what do they add? nothing as far as i can see because there speciality can be filled if not better, equally be other ships that are less specialized which means there specialty makes them worse if not = to other ships in eve
Constructive criticism only pleas! or agreement I can abide agreement. :P
Im going to edit this considering people keep on saying the same thing, if you dont want to get near insta poped in a BC gang for support or what ever your going to have to be out at range which even then it doesn't assure you of safety considering battleships can reach even further and being out at range means that you have to reduce your dps to around 350 to 450 which the SB with all skills to 5 can do 550 with other modules like cloak etc or 640 straight damage.
ALSO because some people seem to not know anything about SB's if your in an SB and you die you ****** up or someone ****** up or your ******* unlucky, because those things with a good pilot are near impossible to kill.
And yes if what i heard about the Naga is ture and it actually has a semi decent tank Yes it could tank a POS in a C1 but how many people actually want to take a C1 those things are like common as hell and near empty to boot so why, yes i suppose you could get the into C3s etc with large numbers so yeah they could be useful there but really is there only saving grease the fact that they can take POS's down in WH space... wow there a niche if i had ever heard it.
*head in hand* *sighs* now just dont comment if you have never been in an SB gang and not lost all of your ships because im not going to explain how to use an SB and how hard they are to kill with a good pilot. So just believe me on the fact that there hard to kill if the pilot knows what they are doing. its not about tank with the SB just as its not about the tank with the falcon
How about LOL to each point you make.
But here:
1) why blob far off when you can do it in their faces and watch them melt? 2) Low sec is awesome you should try it... bombers die to gate guns unless you're piratey 3) Sui-ganks are fun diversions but are no longer money making expeditions into fraud territory 4) They do several things very well: Kill more mack's and hulks, make great anti-cap ships due to smaller sig and high dps, make great hunter-killer squads and support wings for larger fleets. They will do relatively well at gate camps with fater locks than bs's and bs level dps with superior tracking/falloff. They serve as excellent ships for certain roles but do not take the place of proper BS fleets with much higher ehp (2-3x minimum).
I've tried each one on the test server. Found that two talos can rip through a buffered sleip receiving carrier reps. plenty of dps. I'm gonna buy a bp0 and sell em to goons for ganking minres. Sorry miners.
You have to fly each one differently or as a combined arms team. Don't be afraid to mix em with recons and some logistics.
|

Onictus
Legendary Knights Vorpal's Edge
23
|
Posted - 2011.11.12 23:41:00 -
[85] - Quote
Justin Cody wrote:[quote=Etheoma]
You have to fly each one differently or as a combined arms team. Don't be afraid to mix em with recons and some logistics.
Recons.... and large turrets are always a good mix.
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Alara IonStorm
RvB - BLUE Republic
414
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Posted - 2011.11.12 23:48:00 -
[86] - Quote
Onictus wrote:[ Recons.... and large turrets are always a good mix.
Gotta love the Rapier =)
2 Webs and a Bonused Painter are gonna make these things a lot more fun...
For me, not the other guy.
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Tippia
Sunshine and Lollipops
1439
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Posted - 2011.11.12 23:58:00 -
[87] - Quote
Vmir Gallahasen wrote:Since your own speed can counter your own dps even against battleships, it's also a thoroughly trivial matter for the enemy to apply full DPS to you, too (if you're not 'buzzing around'). And they don't need to tackle you for that. GǪexcept that the enemy will have problems shooting the BCs at all, whereas the BCs will have enough help to ensure that their own speed is a complete non-issue. And if you're that worried about tracking, just fly a torp Naga.
Gang ships. That's they key detail here. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

TonyCandthejets
Aliastra Gallente Federation
2
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Posted - 2011.11.13 03:25:00 -
[88] - Quote
They would be good if they did not have absolutely terrible capacitor. Try putting a medium tech 2 armor repair module on the talos. Go ahead I dare you.
It's a class cannon. My proteus can run level 4s way better then the talos can. |

Cunane Jeran
52
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Posted - 2011.11.13 05:18:00 -
[89] - Quote
Personally I like the role, If you haven't noticed, carriers are ******* everywhere when your roaming low-sec in a BC gang, appearing in gate camps / stations just just general hot-dropping fun. The new BC's offer a great nimble platform to join in roams and add substantial amount of extra DPS against them (and Battleships) at a low price.
They have other potential uses, POS bashing in C1/C2's and a cheaper gank ship in highsec after the insurance changes comes to mind.
I'm sure given time people will think of all kinds of crazy uses for them.
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Yin Utada
University of Caille Gallente Federation
0
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Posted - 2011.11.13 08:30:00 -
[90] - Quote
They're a questionable niche.
Well done wasting great models and art on a ****** useless as **** role. |
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