| Pages: 1 2 3 4 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 13:47:00 -
[1] - Quote
Now before the flaming and tolling starts, really think about it what can this ship do better than any other ship in eve can't do in other words what do they add. now I can think of three uses for the tornado at least.
1. Blobing 1 or 2 people from a distance
2. Hit and run in a fleet battle or die
3. the obvious Suicide ganking
but all of those roles can be filled if not better at least equally by other ships
1. Blobing 1 or 2 people from a distance covet Ops but not from such a distance because you have damps
2. Hit and run in a fleet battle or die Covert Ops with bombs
3. Suicide ganking Tier one battleships considering the carebaers have been pacified with the reassurance that they will cost as much as those.
So what do they add, nothing as far as i can see because there speciality can be filled if not better but equally be other ships that are less specialized then there specialty means that they are worse if not = to other ships in eve
Constructive criticism pleas only pleas! |

Murtific
Snuff Box
0
|
Posted - 2011.11.11 14:10:00 -
[2] - Quote
Etheoma wrote:Now before the flaming and tolling starts, really think about it what can this ship do better than any other ship in eve can't do in other words what do they add. now I can think of three uses for the tornado at least.
1. Blobing 1 or 2 people from a distance
2. Hit and run in a fleet battle or die
3. the obvious Suicide ganking
but all of those roles can be filled if not better at least equally by other ships
1. Blobing 1 or 2 people from a distance covet Ops but not from such a distance because you have damps
2. Hit and run in a fleet battle or die Covert Ops with bombs
3. Suicide ganking Tier one battleships considering the carebaers have been pacified with the reassurance that they will cost as much as those.
So what do they add? nothing as far as i can see because there speciality can be filled if not better, equally be other ships that are less specialized which means there specialty makes them worse if not = to other ships in eve
Constructive criticism only pleas! or agreement I can abide agreement. :P
you must be in goons with your main, blobbing with maelstroms. xD You mad bro? xD
Think of all the smaller entities that will be able to take on a force that is much larger than they are with better tactics and strategy. You my not so much friend are useless tbh. WASTE OF WHITE TEXT! |

Tippia
Sunshine and Lollipops
1425
|
Posted - 2011.11.11 14:12:00 -
[3] - Quote
Etheoma wrote:So what do they add? Heavy fire support to cruiser/BC roams.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 14:32:00 -
[4] - Quote
Murtific wrote:Etheoma wrote:
3. Suicide ganking Tier one battleships considering the carebaers have been pacified with the reassurance that they will cost as much as those.
Constructive criticism only pleas! or agreement I can abide agreement. :P
Think of all the smaller entities that will be able to take on a force that is much larger than they are with better tactics and strategy. You my not so much friend are useless tbh. WASTE OF WHITE TEXT!
Actually i am in rather a small corp and this is my main, also i said Tier 1 BS
for suicide ganking admittedly the only way you could keep the losses down to even a minimal level you have to use a apoc or armor geddon because you get either 8 or 7 turret hard point on those. then obv you don't get the damage boost that you get on the tornado, but the cost difference will be marginal although you do get 25% more damage with the tornado vs the apoc and another 12.5 + the 25% with the gedon
but for the other reasons the bomber is a much cheaper and superior in what the tornado will be used for.
Also you should take the time to read the full topic, as I did say to keep it to constructive criticism, as least I made the effort to make a proper argument rather than blustering, and trolling. Yes the name of the Topic was provocative, but to get people's attention, not to be a douche bag. as it seem that is what you were aiming for. |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 14:33:00 -
[5] - Quote
Tippia wrote:Etheoma wrote:So what do they add? Heavy fire support to cruiser/BC roams. As I implied stealth bombers would be able to do that. |

Tippia
Sunshine and Lollipops
1425
|
Posted - 2011.11.11 14:38:00 -
[6] - Quote
Etheoma wrote:As I implied stealth bombers would be able to do that. Not really, no. Three torp launchers <<<<< Eight [whatever large weapon system you like].
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Kavrae Veila
Paladin Order Fidelas Constans
1
|
Posted - 2011.11.11 14:43:00 -
[7] - Quote
I was under the impression these were meant to be Cap killers; power of a BS with the sig radius of a BC. Whereas a Stealth Bomber would have the upperhand in alpha damage, these could lay on consistently high damage. |

notha atfast
Jabba Industries INC.
0
|
Posted - 2011.11.11 14:50:00 -
[8] - Quote
They could also be used for the corps that want to take over a C1 or to POS bash in a C1. POS bashing is slow with BS guns. It's almost impossible with anything else. That's just another use for them since BS's aren't allowed in C1's. |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 14:52:00 -
[9] - Quote
Tippia wrote:Etheoma wrote:As I implied stealth bombers would be able to do that. Not really, no. Three torp launchers <<<<< Eight [whatever large weapon system you like].
you can get 640 dps because of the massive damage bonus on bomber I think its 15% per level yes you only get 3 launchers, but you get at lvl 5 75% which makes 6 launchers around about. I'm not going to do the exact math and yes you don't get as much DPS, but they are safer and you can hide your numbers more effectively and they would be able to join you more quickly because of there fast warp time and warp speed. where as with the Tier 3 battlecruisers they cant cloak and if your using torps your doing to have to stay within a reasonable range to fire even with the 10% boost to torps the tornado and others can fire from greater distances, but then they have to use long range weapons which reduces DPS.
so yeah |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 14:53:00 -
[10] - Quote
notha atfast wrote:They could also be used for the corps that want to take over a C1 or to POS bash in a C1. POS bashing is slow with BS guns. It's almost impossible with anything else. That's just another use for them since BS's aren't allowed in C1's.
then you have to think about tanking which im thinking that the only one that could tank the DPS is the Naga which i think is the only useful one. |

Soporo
Perkone Caldari State
6
|
Posted - 2011.11.11 14:56:00 -
[11] - Quote
Kavrae Veila wrote:I was under the impression these were meant to be Cap killers; power of a BS with the sig radius of a BC. Whereas a Stealth Bomber would have the upperhand in alpha damage, these could lay on consistently high damage.
As far as I can tell, the Naga will be the only one limited to structures, caps and stationary BS. Assuming they go foreward with torps, unbonused torps at that.
Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. - H.L. Mencken |

Tippia
Sunshine and Lollipops
1425
|
Posted - 2011.11.11 14:57:00 -
[12] - Quote
Etheoma wrote:you can get 640 dps because of the massive damage bonus on bomber I think its 15% per level yes you only get 3 launchers, but you get at lvl 5 75% which makes 6 launchers around about. GǪwhich is still much less than the Tier 3 BCs can offer (not to mention that even with their weaker tank, the BCs offer a survivability that is more in line with the rest of such a cruiser/BC gang).
So no, bombers can't provide the same support the new BCs can. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 14:59:00 -
[13] - Quote
Soporo wrote:Kavrae Veila wrote:I was under the impression these were meant to be Cap killers; power of a BS with the sig radius of a BC. Whereas a Stealth Bomber would have the upperhand in alpha damage, these could lay on consistently high damage. As far as I can tell, the Naga will be the only one limited to structures, caps and stationary BS. Assuming they go foreward with torps, unbonused torps at that.
Battlecruiser Skill bonus per level: 10% bonus to Torpedo Velocity 10% bonus to Large Hybrid Turret optimal range
Role Bonus: 95% reduction in the powergrid need of Large Hybrid Turrets 50% reduction in the CPU need of Large Hybrid Turrets 50% reduction in the capacitor need of Large Hybrid Turrets 40% reduction in the powergrid need of Siege Missile Launchers 58% reduction in the CPU need of Siege Missile Launchers |

Soporo
Perkone Caldari State
6
|
Posted - 2011.11.11 14:59:00 -
[14] - Quote
Etheoma wrote:notha atfast wrote:They could also be used for the corps that want to take over a C1 or to POS bash in a C1. POS bashing is slow with BS guns. It's almost impossible with anything else. That's just another use for them since BS's aren't allowed in C1's. then you have to think about tanking which im thinking that the only one that could tank the DPS is the Naga which i think is the only useful one.
Why do you think that? If it's torps (specially unbonused ones) then your mids are needed for painters and your rig slots are needed for rigors and maybe a range rig, also: lol @ 3 low slots.
Edit: Ah, using Rails. With no tracking, rof bonus or damage bonus. This equates to suckage compared to the others methinks. Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. - H.L. Mencken |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 15:00:00 -
[15] - Quote
Tippia wrote:Etheoma wrote:you can get 640 dps because of the massive damage bonus on bomber I think its 15% per level yes you only get 3 launchers, but you get at lvl 5 75% which makes 6 launchers around about. GǪwhich is still much less than the Tier 3 BCs can offer (not to mention that even with their weaker tank, the BCs offer a survivability that is more in line with the rest of such a cruiser/BC gang). So no, bombers can't provide the same support the new BCs can.
if your in an SB you have a good fit and can fly it properly if you die your flying it properly. |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 15:03:00 -
[16] - Quote
Soporo wrote:Etheoma wrote:notha atfast wrote:They could also be used for the corps that want to take over a C1 or to POS bash in a C1. POS bashing is slow with BS guns. It's almost impossible with anything else. That's just another use for them since BS's aren't allowed in C1's. then you have to think about tanking which im thinking that the only one that could tank the DPS is the Naga which i think is the only useful one. Why do you think that? If it's torps (specially unbonused ones) then your mids are needed for painters and your rig slots are needed for rigors and maybe a range rig, also: lol @ 3 low slots. Edit: Ah, using Rails. With no tracking, rof bonus or damage bonus. This equates to suckage compared to the others methinks.
Er target painting a POS that's a bit unnecessary... |

Soporo
Perkone Caldari State
7
|
Posted - 2011.11.11 15:09:00 -
[17] - Quote
Having another niche POS shooter will be disapointing. Especially comparing the utility and multipotentiality of the others, specially the Tornado. Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. - H.L. Mencken |

Tippia
Sunshine and Lollipops
1425
|
Posted - 2011.11.11 15:11:00 -
[18] - Quote
Etheoma wrote:if your in an SB you have a good fit and can fly it properly if you die your flying it properly. GǪwhich doesn't change the fact that, no, SBs can't provide the same heavy fire support (or a tank to match the capabilities of the rest of the cruiser roam) as the BCs can.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Malcanis
Vanishing Point. The Initiative.
1074
|
Posted - 2011.11.11 15:16:00 -
[19] - Quote
Soporo wrote:Etheoma wrote:notha atfast wrote:They could also be used for the corps that want to take over a C1 or to POS bash in a C1. POS bashing is slow with BS guns. It's almost impossible with anything else. That's just another use for them since BS's aren't allowed in C1's. then you have to think about tanking which im thinking that the only one that could tank the DPS is the Naga which i think is the only useful one. Why do you think that? If it's torps (specially unbonused ones) then your mids are needed for painters and your rig slots are needed for rigors and maybe a range rig, also: lol @ 3 low slots. Edit: Ah, using Rails. With no tracking, rof bonus or damage bonus. This equates to suckage compared to the others methinks.
All the hipster kids are fitting rigors to their torp boats these days.
It's an irony thing. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 15:27:00 -
[20] - Quote
Tippia wrote:Etheoma wrote:if your in an SB you have a good fit and can fly it properly if you die your flying it properly. GǪwhich doesn't change the fact that, no, SBs can't provide the same heavy fire support (or a tank to match the capabilities of the rest of the cruiser roam) as the BCs can.
this is the last time I'm going to break this down for you In the tornado you have 20 ish k EHP the others are around about the same apart from the naga now the problem with the naga is it can only use torps and only gets a 10% bonus pers level of battlecruisers for torp speed which only give you around a 30k distance now at this distance it is rather easy for people to shoot at you or burn over to you to tackle you do the rest of the fleet can kill you
the others have paper thin tanks so if your in close range you will get insta popped or close enough so they need to be at range and at range you can only do around 350 to 450 DPS the SB's can do 550 to 640 depending on the fit
now which number is higher 550 or 450? don't get confused because the bigger number is first. |

Tippia
Sunshine and Lollipops
1425
|
Posted - 2011.11.11 15:35:00 -
[21] - Quote
Etheoma wrote:this is the last time I'm going to break this down for you In the tornado you have 20 ish k EHP the others are around about the same apart from the naga now the problem with the naga is it can only use torps and only gets a 10% bonus pers level of battlecruisers for torp speed which only give you around a 30k distance now at this distance it is rather easy for people to shoot at you or burn over to you to tackle you do the rest of the fleet can kill you GǪwhich still doesn't change the fact that no, SBs cannot provide the same heavy fire support (with the same tank backing it) as the Tier 3 BCs. It doesn't matter how much you try to GÇ£break it downGÇ¥ GÇö they just can't.
Quote:now which number is higher 550 or 450? The ~1000 DPS a Tier 3 BC can provide. You know, since one of its uses is to provide heavy fire support to a cruiser/BC gang. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Potato IQ
Hedion University Amarr Empire
25
|
Posted - 2011.11.11 15:36:00 -
[22] - Quote
I donGÇÖt get your rational with SBGÇÖs. Fart to close to these and they pop. The new BCGÇÖs will have a far superior tank and are, frankly, not going to be considered in the roles a SB performs as an alternative and vice versa. The new BCGÇÖs will not negate BS use for some functions, but they will perform some existing ones better, or enable some that they could not do (C1 structure bashing as a prime example)
I would add an important point. You can look at every race and ship class and point out the stand-out best ship, although granted there are some grey areas. So why do we have such a variety of flown ships? Skills are a factor you cannot ignore, but some people want to fly what some would consider an inferior ship because they simply prefer it. It will be the case with these. There may have been a better tool, the SB not being it, but who cares as they wanted to use that one
|

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 15:42:00 -
[23] - Quote
Tippia wrote:Etheoma wrote:this is the last time I'm going to break this down for you In the tornado you have 20 ish k EHP the others are around about the same apart from the naga now the problem with the naga is it can only use torps and only gets a 10% bonus pers level of battlecruisers for torp speed which only give you around a 30k distance now at this distance it is rather easy for people to shoot at you or burn over to you to tackle you do the rest of the fleet can kill you GǪwhich still doesn't change the fact that no, SBs cannot provide the same heavy fire support (with the same tank backing it) as the Tier 3 BCs. It doesn't matter how much you try to GÇ£break it downGÇ¥ GÇö they just can't. Quote:now which number is higher 550 or 450? The ~1000 DPS a Tier 3 BC can provide. You know, since one of its uses is to provide heavy fire support to a cruiser/BC gang.
Yes but to get that dps you have to stay within a limited range which enables people to easily tackle you easily the **** your day, you do know the optimal where you will actually get all of that on at least the tornado is 2500m ish if your at your falloff your going to be doing half that and as i said if your using rails or arties that you will need for range then your going to be doing 350 to 450 dps now shhhh your starting to give me a head ache and its not a lack of understanding on my part |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 15:56:00 -
[24] - Quote
Potato IQ wrote:I donGÇÖt get your rational with SBGÇÖs. Fart to close to these and they pop. The new BCGÇÖs will have a far superior tank and are, frankly, not going to be considered in the roles a SB performs as an alternative and vice versa. The new BCGÇÖs will not negate BS use for some functions, but they will perform some existing ones better, or enable some that they could not do (C1 structure bashing as a prime example)
I would add an important point. You can look at every race and ship class and point out the stand-out best ship, although granted there are some grey areas. So why do we have such a variety of flown ships? Skills are a factor you cannot ignore, but some people want to fly what some would consider an inferior ship because they simply prefer it. It will be the case with these. There may have been a better tool, the SB not being it, but who cares as they wanted to use that one
SB's are not supposed to have tank there supposed to bring your targeting range down so low that you can hit them and also seeing as you fire every 8 seconds you can just cloak every time you fire which give 3 seconds for anyone to target you but i would suggest it
as i said in an SB if you die your noob and need to talk to someone about how to use an SB there have been SB fleet that have mannaged to take out 100 battle 20 or so battle cruiser etc so basically dont comment on what you have little or no understanding of.
im sorry if im getting a little blunt but after explaining 4 times quiet comprehensibly I'm a little annoyed about the same comment popping up that comes from not understanding how to use an SB |

Dr Cedric
Orbital Industry and Research.
12
|
Posted - 2011.11.11 15:57:00 -
[25] - Quote
Easy answer:
Who cares. I like the way the Naga looks, I like that it is a new ship and I will use it to the best of its ability at what I do. If others want to use a SB or a HAC or a Recon or whatever...let them. You can't single-handedly say that an entire class of ships is useless just because you think one thing or another.
This is about the dumbest debate I've read on these forums, and trust me, I have WAY too much time on my hands.
You fly your SB, I'll fly my Naga and leave it at that...SHEESH!
Ced |

Tippia
Sunshine and Lollipops
1425
|
Posted - 2011.11.11 15:57:00 -
[26] - Quote
Etheoma wrote:Yes but to get that dps you have to stay within a limited range which enables people to easily tackle you easily the **** your day, GǪand that's why you have the standard support ships in your gang: ewar, logistics, and all that goodness.
Quote:the stright DPS on eve means nothing you have to think about where your going to be able to survive where you can do your max dps while doing that GǪand that is why SBs can't provide the same heavy fire support that the Tier 3 BCs can: because in order to survive and do max DPS, the SBs have to stick to different situations and different tactics than the BCs (and even when they do, their max DPS is much lower). They are not a viable choice for the role. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 16:03:00 -
[27] - Quote
Dr Cedric wrote:Easy answer:
Who cares. I like the way the Naga looks, I like that it is a new ship and I will use it to the best of its ability at what I do. If others want to use a SB or a HAC or a Recon or whatever...let them. You can't single-handedly say that an entire class of ships is useless just because you think one thing or another.
This is about the dumbest debate I've read on these forums, and trust me, I have WAY too much time on my hands.
You fly your SB, I'll fly my Naga and leave it at that...SHEESH!
Ced
Oh look wow i said it and tbh if you want to go around in the naga and get your ass handed to you thats fine, but if you want to win then don't do what your planning on doing. |

Alara IonStorm
RvB - BLUE Republic
402
|
Posted - 2011.11.11 16:07:00 -
[28] - Quote
Etheoma wrote: this is the last time I'm going to break this down for you In the tornado you have 20 ish k EHP.
I found your problem, you forgot to fit a tank.
I seem to get with current stats.
Oracle 815 DPS at 15km IMF / 649 DPS at 45km Scorch with a tank of 45k EHP
Tornado 782 DPS Falloff 36 km RFPP / 622 DPS Falloff 54 km Barrage with a Tank of 50 EHP
1400mm Tornado 9356 Alpha 30+66 RFPP with a tank of 35k EHP
Must be fitting them wrong since they should be closer to 20k EHP... ish.
Not counting the Naga/Talos OC cause lol Hybrids and lol Naga's Grid. |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 16:23:00 -
[29] - Quote
Tippia wrote:Etheoma wrote:Yes but to get that dps you have to stay within a limited range which enables people to easily tackle you easily the **** your day, GǪand that's why you have the standard support ships in your gang: ewar, logistics, and all that goodness. logistics wont work as well on them because they have low resists and EHP and a medium to high sig radius, Jamming yeah sure but you can be sure but people can fit and do fit ECCM or signal booster etc so it does not assure you of anything Quote:the stright DPS on eve means nothing you have to think about where your going to be able to survive where you can do your max dps while doing that GǪand that is why SBs can't provide the same heavy fire support that the Tier 3 BCs can: because in order to survive and do max DPS, the SBs have to stick to different situations and different tactics than the BCs (and even when they do, their max DPS is much lower). They are not a viable choice for the role.
I give up you wanna use them go right ahead couldn't care less any more, its not because i think im wrong its because i have wrote like 2 pages of text, and people are still na there awesome, so ill wait till they come out and 300 of them pop up on the killboards on the first day they get on TQ.
then ill repost
and i can tell you I have never been against a ship or module in eve before the fact that i'm saying there useless is indecation that there pretty useless.
basically this patch has been CCP doing what the player want them to do and not what they want to do, so obv they are going to make a ship but by how it adds nothing to the game show's its an empty gift. |

Tippia
Sunshine and Lollipops
1425
|
Posted - 2011.11.11 16:25:00 -
[30] - Quote
That seems like a reasonable thing to do seeing as how you haven't really explained how SBs could be used for the same role (i.e. heavy fire support for roaming cruiser/BC gangs). GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 16:27:00 -
[31] - Quote
Tippia wrote:That seems like a reasonable thing to do seeing as how you haven't really explained how SBs could be used for the same role (viz. heavy fire support for roaming cruiser/BC gangs).
I was going to but I really can't be asked, would you be asked after writing as much as i have, basically for the benefit of people you don't even know, go figure it out your self i'm going to play eve. |

Alara IonStorm
RvB - BLUE Republic
402
|
Posted - 2011.11.11 16:34:00 -
[32] - Quote
Etheoma wrote:[quote=Tippia][quote=Etheoma]after writing as much as i have, basically for the benefit of people you don't even know, go figure it out your self i'm going to play eve. Well we figured out that they have waaaaaaaaay more then 20k EHP.
I think we are pretty far ahead of the ridiculously low curve you have set.
|

Tippia
Sunshine and Lollipops
1425
|
Posted - 2011.11.11 16:41:00 -
[33] - Quote
Etheoma wrote:I was going to but I really can't be asked Yes you can. I'm asking you: how can SBs perform the same heavy fire support role as the Tier 3 BCs? If you can't be arsed to answer, then you shouldn't bother to chime in GÇö GÇ£nuh-uhGÇ¥ isn't a sufficient argument.
The tier-3 BCs are meant to deliver battleship-level damage (or even higher, in some cases) in a small and nimble BC hull, that tanks about the same as a well-fit cruiser (to keep them balnaced). Being T1 ships, insurance also makes them lolcheap. They are gang ships, through and through, and are supposed to do one thing: deliver silly amounts of DPS while the rest of the gang keeps the target(s) occupied/locked down/disabled. In a pinch, they can also survive someone firing back, given the right support from the fleet.
SBs, by their very nature, cannot do this. While fast and agile enough, they lack the GÇ£silly amounts of DPSGÇ¥ part, as well as the survivability, should someone fire back. The other contending ship class is the battleship, but they are too slow and cumbersome to tag along on these kinds of fast and agile roams, so they're disqualified for that reason instead. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Kassasis Dakkstromri
Four Horsemen of the Apocalypse
98
|
Posted - 2011.11.11 16:51:00 -
[34] - Quote
Okay constructive?
First, have you gone on SiSi and tested any of the new T3's?
Second, which Tier 2 BC's do you normally fly, in order to make a objective comparison (for example I fly drakes so have specifically focused on the merits and detractors of the Naga)
Third, what sphere of pvp is your current experience in? 0.0? Low Sec? etc?
I would ask these questions first, because while the new BC's like the Naga at first glance seem to be a poor excuse for a new ship class tier, there are some things stat-wise that these new BC's seem to do pretty well.
For one they are twice as fast (or more) than current Tier 2 BC's...
And, their Sig radius is basically 'half' of current Tier 2 BC's...
The trade off is they have half the eHP of current Tier 2 BC's...
So in the case of the Naga, for Low Sec FW engagements, I could see a potential Blaster fit AB speed tank role (just as a quick example).
For me I'm happy to see new ships, and happy to find the right fit for them and adapt, rather than allow my opponent to figure out how to use them before I do.
I think the new BC's will be a good starting point, and over time pilot inventiveness will indicate whether a future rebalance, or upgrade to the ship is needed. |

Potato IQ
Hedion University Amarr Empire
25
|
Posted - 2011.11.11 17:04:00 -
[35] - Quote
Etheoma wrote:as i said in an SB if you die your noob and need to talk to someone about how to use an SB there have been SB fleet that have mannaged to take out 100 battle 20 or so battle cruiser etc so basically dont comment on what you have little or no understanding of.
Tut tut. Blame it on my lack of understanding rather than your blinkered view that this BC will not replace the SB. Never said it would. Your title says tier 3 are useless and bang on about the SB performing better. This drivel about the 100 battle 20 will clearly always be the scenario. Utter tosh thread
|

dream3874
Hard Knocks Inc.
1
|
Posted - 2011.11.11 17:12:00 -
[36] - Quote
Haveing tested two of the new tier 3 Oracle and Tornado I can honestly say that saying stealth bombers can fill the same roles are complete hog wash. Like one of the post above mentioned these are going to be used as heavy support in bc and cruser gangs. Im sure there will be havy tackle in these gangs to lock down targets and let these tier 3's deal the damage at a safe distance. With BS size guns 45km is more than enough space to disengage. As far as tank goes a stealt bomber can get one volleyed vs a tier 3 can take a few volleys and still be effective. From what I have fit and used on sisi on the Oracle can put up a decent tank for the intended role and still be verry effective. |

Murtific
Snuff Box
0
|
Posted - 2011.11.11 18:41:00 -
[37] - Quote
Etheoma wrote:Tippia wrote:That seems like a reasonable thing to do seeing as how you haven't really explained how SBs could be used for the same role (viz. heavy fire support for roaming cruiser/BC gangs). I was going to but I really can't be asked, would you be asked after writing as much as i have, basically for the benefit of people you don't even know, go figure it out your self i'm going to play eve.
After reading 2 pages of crap, I'm more vested about the fact that you really dont know what you're talking about and need to go back to EFT warrior Sk00l.....
|

Cerlin
Imperium Technologies F0RCEFUL ENTRY
2
|
Posted - 2011.11.11 18:42:00 -
[38] - Quote
I have figured it out! The OP is heavily invested in Covert ops production and is trying to convince us to stay in the market!
But Seriously, the ulitlity of the T3 Battlecruiser platform will be like what everyone else has been saying, it is a quick strike, weak, but powerful platform that can add to the quick roaming fleets. I also think it will have some use as warped in DPS for various traps/gatecamps/fleetfights. While they cannot sit on grid as easily as battleships can, they would be mean if they were warped into the middle of your fleet and started to melt your support/Dps ships. They are also a great way for PVP alliances to leverage their lower Skillpoint players into higher damage ships, especially in supercap fights or times when one is outnumbered. |

Murtific
Snuff Box
0
|
Posted - 2011.11.11 18:54:00 -
[39] - Quote
Cerlin wrote:I have figured it out! The OP is heavily invested in Covert ops production and is trying to convince us to stay in the market!
But Seriously, the ulitlity of the T3 Battlecruiser platform will be like what everyone else has been saying, it is a quick strike, weak, but powerful platform that can add to the quick roaming fleets. I also think it will have some use as warped in DPS for various traps/gatecamps/fleetfights. While they cannot sit on grid as easily as battleships can, they would be mean if they were warped into the middle of your fleet and started to melt your support/Dps ships. They are also a great way for PVP alliances to leverage their lower Skillpoint players into higher damage ships, especially in supercap fights or times when one is outnumbered.
you da man! xD
+1 |

Emperor Salazar
Dreddit Test Alliance Please Ignore
160
|
Posted - 2011.11.11 18:58:00 -
[40] - Quote
You're doing it wrong.
The tornado is going to be my new hurricane. |

Raven Ether
Republic University Minmatar Republic
8
|
Posted - 2011.11.11 19:06:00 -
[41] - Quote
Yep, throwing great models into a stupid niche role is the way to go forward.
/sarcasm |

Princess Nexxala
Quantum Cats Syndicate
7
|
Posted - 2011.11.11 19:18:00 -
[42] - Quote
Wait...what? Is sexy time? |

A'Brantox Foson
SKEET ELITE
3
|
Posted - 2011.11.11 19:25:00 -
[43] - Quote
Hardly neich with some fits. [Oracle, New Setup 2] Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Centii C-Type Adaptive Nano Plating Damage Control II
Warp Disruptor II X5 Prototype I Engine Enervator 10MN MicroWarpdrive II
Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
still has an 8.1sec slign time and 815dps at normal engagement ranges, 649dps scorch range. W/ same EHP as a vigilant (180m sig / 1080m sig).
Hardly Neich |

Kassasis Dakkstromri
Four Horsemen of the Apocalypse
98
|
Posted - 2011.11.12 05:12:00 -
[44] - Quote
A'Brantox Foson wrote:Hardly neich with some fits. [Oracle, New Setup 2] Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Centii C-Type Adaptive Nano Plating Damage Control II
Warp Disruptor II X5 Prototype I Engine Enervator 10MN MicroWarpdrive II
Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
still has an 8.1sec slign time and 815dps at normal engagement ranges, 649dps scorch range. W/ same EHP as a vigilant (180m sig / 1080m sig).
Hardly Neich
Putting that Deadspace mod on a Tier 3 BC? srsly? I mean hey if you can afford regular replacement then more power to you, but you might be missing out on say a T2 version of that 1600mm Plate?
Not to mention, that using Mega Pulse your obviously planning up close fighting? But using a MWD kills the Sig Radius advantage of the ship?
I call fantasy fit here.... the ships are cool, and just need a chance to be put through their paces - I mean would it have made much difference if it was made a BS that had half the tank of other BS's, as opposed to BC class?
Personally I don't think so... but then I don't fit Deadspace items on my PVP ships - so what do I know?
|

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 10:17:00 -
[45] - Quote
Kassasis Dakkstromri wrote: Putting that Deadspace mod on a Tier 3 BC? srsly? I mean hey if you can afford regular replacement then more power to you, but you might be missing out on say a T2 version of that 1600mm Plate?
My Harbinger has one of those Deadspace items and if you check they are dirt cheap. I have 6-7 of them laying around and have one on my Harbinger.
As for putting a T2 1600mm Plate on something...
Never suggest that again... Seriously don't.
Kassasis Dakkstromri wrote: Not to mention, that using Mega Pulse your obviously planning up close fighting? But using a MWD kills the Sig Radius advantage of the ship?
First off when is 45km Close. Second burning into Opt range, out of tackle and back to a gate is PvP 101. Unless you are in an AB Zealot Gang or Sniping / EWAR from Bookmarks over 150km or are Frigate your probably fitting an MWD.
Kassasis Dakkstromri wrote: I call fantasy fit here.... the ships are cool, and just need a chance to be put through their paces -
I call it a pretty standard fire support fit without the Deadspace Mod. I use a Capboost and 400mm Navy Charges and a Scan Res Sebo instead of a Tackle since once again 45km range.
Kassasis Dakkstromri wrote: I mean would it have made much difference if it was made a BS that had half the tank of other BS's, as opposed to BC class?
Your joking right.
First off
* Slower * Less Scan Res * Large Rigs add 30mil to the price tag
Pretty glad there Battlecruisers.
|

Gazmin VanBurin
Go Petition Blizzard
21
|
Posted - 2011.11.12 15:26:00 -
[46] - Quote
I was all ready to agree with the OP that SBs did the job of the new BCs about just as well, tho not to the extent to make the new Tr3 BCs useless, then I read farther down where she said the Naga was the bes Tr 3 of them al and I thought she was kinda a silly caldari lover... then I read a few pages and relised the OP is crazy, or a dedicated troll.
To put it simply, the new Tr3 BCs arnt brawlers like BSs, they are mid range dps platforms. the Orical and the Tornado can lay down serious DPS at 50-70k.
P.S. if the OP really wants to try a torp Naga I sugest trying a HAM drake first, way better EHP, reasonable tackle, and almost 700dps, that will hit for far more actual none paper dps than the Nagas torps thanks to CCP takign away its torp explostion bonus. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 15:48:00 -
[47] - Quote
Alara IonStorm wrote:Etheoma wrote: this is the last time I'm going to break this down for you In the tornado you have 20 ish k EHP.
I found your problem, you forgot to fit a tank. I seem to get with current stats. Oracle 815 DPS at 15km IMF / 649 DPS at 45km Scorch with a tank of 45k EHP Tornado 782 DPS Falloff 36 km RFPP / 622 DPS Falloff 54 km Barrage with a Tank of 50 EHP 1400mm Tornado 9356 Alpha 30+66 RFPP with a tank of 35k EHP Must be fitting them wrong since they should be closer to 20k EHP... ish. Not counting the Naga/Talos OC cause lol Hybrids and lol Naga's Grid.
Ok i have had a day to recuperate so now i can come back and further explain why the tier 3 BC's and the specialization is useless because other ships can fill there roles better
you know what i had a big explanation wrote out but considering you didn't actually write a big explanation your self I'm not going to give you one either basically you havent said how you would use them at what range you would use them and what ammo type you would use against various types of ships
those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice
I have actually thought this out fully where as you can't seem to see behind the numbers, if you can give me a decent explanation on how you would use them other than for suicide ganking i will relent. |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 16:09:00 -
[48] - Quote
Etheoma wrote: those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice
It has the same tank as a Nano Cane of course it can.
How I will fly them is small gang support forgoing tackle to maximize Gank and Tank. Oracle will be flown at Scorch ranges when possible and INM at others used as a DPS Pump for small gangs. The Nado will stick to around 20km out of Web Range or between 30-40km where Dmg is quite high. As for the Whelpnado it is pretty obvious how to use those in an Alpha Fleet.
Etheoma wrote: I have actually thought this out fully where as you can't seem to see behind the numbers, if you can give me a decent explanation on how you would use them other than for suicide ganking i will relent.
How does exchanging tackle for Battleship DPS and Battlecruiser Tank on a Cruiser sized hull not...
Sure go fly stealth Bombers or whatever... |

Tanya Powers
Science and Trade Institute Caldari State
184
|
Posted - 2011.11.12 16:10:00 -
[49] - Quote
Tippia wrote:Etheoma wrote:As I implied stealth bombers would be able to do that. Not really, no. Three torp launchers <<<<< Eight [whatever large weapon system you like].
Ho w8 Stealth Bombers can fit Bomb launchers 
What a nice pop 5 SB's on a single 150men fleet of those ;D I'd run suicide bombing everywhere in null gates. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 16:19:00 -
[50] - Quote
dream3874 wrote:Haveing tested two of the new tier 3 Oracle and Tornado I can honestly say that saying stealth bombers can fill the same roles are complete hog wash. Like one of the post above mentioned these are going to be used as heavy support in bc and cruser gangs. Im sure there will be havy tackle in these gangs to lock down targets and let these tier 3's deal the damage at a safe distance. With BS size guns 45km is more than enough space to disengage. As far as tank goes a stealt bomber can get one volleyed vs a tier 3 can take a few volleys and still be effective. From what I have fit and used on sisi on the Oracle can put up a decent tank for the intended role and still be verry effective.
ill say it again if your dealing damage from your falloff you will get 50% to 75% of your damage and if you take it out to longer ranges youll do about the same dps now you can take it in closer say 21k and you would probably get 60% to 80% which would keep you comfortably inside where people can warp disrupt you so that could be a comfortable range but then people can burn over to you in cruisers and frigs so you are not as safe as you could be in either a BS or a SB because you dont have the tank of a A BS to be able to keep in a nice high DPS spot or the ability to get out of dodge as soon as you get targeted if you get targeted at all
heres a perfect example but i dont expect every fleet to have this composition 4 - 6 SB's 2 to 4 BC's 1 or 2 recons or 1 recon and 1 logistics
my preference for low sec would be 4 hurricanes nano 6 hounds a arazu and falcon
hounds because i like them that would be about the only reason
you use the hurricanes as bait the falcon and arazu pliots sitting at distance cloaked with the SB's sitting on the neighboring gate not to flood local, as soon as you start be become overwhelmed you unclock the falcon and arazu and bring in the SB's the SB's will hit the secondary when the primary gets to 10% of there tank or if there is a target that they could hit more successfully they will hit that and when the hurricanes have finshed with there primary they move onto the SB target and finsh that off while the arazu keeps targets from warping and the hurricanes keep stuff webbed and the falcon removed large chunks of DPS
PS i would probably actually go for a logistics and a Falcon and drakes |

Duchess Starbuckington
Starbuckington Manor
13
|
Posted - 2011.11.12 16:26:00 -
[51] - Quote
425mm Naga can do about 600 DPS to 60km (post-buff), Oracle around 730 DPS to 50ish KM, no clue about the Talos (looks worthless to me as it stands) and the Tornado is stupidly fast and still capable of doing decent DPS at range.
Then if you mount torps on the Naga it puts out a whopping 840 DPS while still being able to mount a buffer/TPs and even being reasonably mobile.
With the possible exception of the Talos, they all look pretty good to me.
Edit: Null Naga is another possibility but not looked into the stats on that. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 16:26:00 -
[52] - Quote
Alara IonStorm wrote:Etheoma wrote: those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice
It has the same tank as a Nano Cane of course it can. How I will fly them is small gang support forgoing tackle to maximize Gank and Tank. Oracle will be flown at Scorch ranges when possible and INM at others used as a DPS Pump for small gangs. The Nado will stick to around 20km out of Web Range or between 30-40km where Dmg is quite high. As for the Whelpnado it is pretty obvious how to use those in an Alpha Fleet. Etheoma wrote: I have actually thought this out fully where as you can't seem to see behind the numbers, if you can give me a decent explanation on how you would use them other than for suicide ganking i will relent.
How does exchanging tackle for Battleship DPS and Battlecruiser Tank on a Cruiser sized hull not... Sure go fly stealth Bombers or whatever...
but you have also got to think that for flexibilities sake the medium guns and drones would be helpful |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 16:37:00 -
[53] - Quote
Duchess Starbuckington wrote:425mm Naga can do about 600 DPS to 60km (post-buff), Oracle around 730 DPS to 50ish KM, no clue about the Talos (looks worthless to me as it stands) and the Tornado is stupidly fast and still capable of doing decent DPS at range.
Then if you mount torps on the Naga it puts out a whopping 840 DPS while still being able to mount a buffer/TPs and even being reasonably mobile.
With the possible exception of the Talos, they all look pretty good to me.
Edit: Null Naga is another possibility but not looked into the stats on that.
ok sorry i don't know if i have already posted to you but as i said im getting board and lazy again so i cant be bother to look
If you fire at falloff range your going to only get 50% to 75% of your damage now if you move in closer yeah youll get more damage but at a certian point your just better off using a BS or tier 2 BC for tank to be able to lay down dps at close range also considering these new ships are supposed to cost as much as a tier 1 BS althout the rigs will set you back about 20 - 30 mill you gain 50 - 80k EHP loss of maneuverability maybe but if you have BC/Cruiser/inty support it shouldn't be a problem |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 16:44:00 -
[54] - Quote
Etheoma wrote: but you have also got to think that for flexibilities sake the medium guns and drones would be helpful and if you try and speed tank with 425 duels your going to lose DPS over 425 singles or 220s
I'm getting bored and lazy again back tommrow or maybe in a few hours
800mm for starters and they can put more Real DPS on a Nano Cane then Barrage in 425mm's and Warriors at similar ranges. Since you are in a gang plenty of other folks will have Drones to pop Ceptors and other Frigs or force them off Grid. Overall it makes a great DPS Platform for popping Battlecruisers which are the most used class of ship currently.
As for speed these things can outrun ships like Nano Canes allowing them to Kite around enemies in gangs the same way. |

Murtific
Snuff Box
0
|
Posted - 2011.11.12 17:02:00 -
[55] - Quote
omg, etheoma is trying again.......
:cripes:  |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:09:00 -
[56] - Quote
Alara IonStorm wrote:Etheoma wrote: but you have also got to think that for flexibilities sake the medium guns and drones would be helpful and if you try and speed tank with 425 duels your going to lose DPS over 425 singles or 220s
I'm getting bored and lazy again back tommrow or maybe in a few hours
800mm for starters and they can put more Real DPS on a Nano Cane then Barrage in 425mm's and Warriors at similar ranges. Since you are in a gang plenty of other folks will have Drones to pop Ceptors and other Frigs or force them off Grid. Overall it makes a great DPS Platform for popping Battlecruisers which are the most used class of ship currently. As for speed these things can outrun ships like Nano Canes allowing them to Kite around enemies in gangs the same way.
only problem with that is your still using big guns with low tracking which isn't exactly perfect for speed tanking if you wanna put on a tracking enhancer what are you going to take off a damage mod lower dps there by making that argument pointless a nano well that will lower you speed a tracking computer well all those are used for tank and MWD
so no the hurricane would win because you cant fit the tracking enhancer you would need to speed tank the only way would be to downgrade to 425 duels and reduce dps and range for tracking dunno which one would be worse losing dps by the removal of a gyro or downgrading to 425 duels
well in a 1v1 yeah the torado would win but for groups but then again it would lose to a vaga a ship cant be judged by in its entity in 1v1 |

Nephilius
Pillage and Plunder Salvage Co.
25
|
Posted - 2011.11.12 17:16:00 -
[57] - Quote
I can't argue the point because I don't play on the test servers. I'm sure that a niche will be found, but until then, still doing some prepatory skilling. Eve Online: The only kung-fu pandas here are the ones mission grinding for RMT. |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 17:18:00 -
[58] - Quote
Etheoma wrote: only problem with that is your still using big guns with low tracking which isn't exactly perfect for speed tanking if you wanna put on a tracking enhancer what are you going to take off a damage mod lower dps there by making that argument pointless a nano well that will lower you speed a tracking computer well all those are used for tank and MWD
so no the hurricane would win because you cant fit the tracking enhancer you would need to speed tank the only way would be to downgrade to 425 duels and reduce dps and range for tracking dunno which one would be worse losing dps by the removal of a gyro or downgrading to 425 duels
Well that would be right if it was not wrong.
800mm can track a hurricane just fine doing more Dmg then a Cane with Warriors can and as for speed you are literally faster then a 2x Nanocane without fitting and Nano's or overdrives.
Etheoma wrote: well in a 1v1 yeah the torado would win but for groups but then again it would lose to a vaga a ship cant be judged by in its entity in 1v1
No one is talking 1v1 but you since it is a gang support ship used with gang tackle. But really what does loosing to a Vega have to do with anything? |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:21:00 -
[59] - Quote
Alara IonStorm wrote:Etheoma wrote: only problem with that is your still using big guns with low tracking which isn't exactly perfect for speed tanking if you wanna put on a tracking enhancer what are you going to take off a damage mod lower dps there by making that argument pointless a nano well that will lower you speed a tracking computer well all those are used for tank and MWD
so no the hurricane would win because you cant fit the tracking enhancer you would need to speed tank the only way would be to downgrade to 425 duels and reduce dps and range for tracking dunno which one would be worse losing dps by the removal of a gyro or downgrading to 425 duels
Well that would be right if it was not wrong. 800mm can track a hurricane just fine doing more Dmg then a Cane with Warriors can and as for speed you are literally faster then a 2x Nanocane without fitting and Nano's or overdrives.
but then you dont have agility and the cane can just keep changing directions on you faster than you can, but as i said 1v1 the tornado would win but in fleets the hurricane would win because it would be more agile or have higher dps or have more tank |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 17:22:00 -
[60] - Quote
Etheoma wrote: but then you dont have agility and the cane can just keep changing directions on you faster than you can
Yes you do have the Agility of a Cane /facepalm have you even looked at the Stats =/ |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:31:00 -
[61] - Quote
my bad it is better |

Vmir Gallahasen
Blue Republic RvB - BLUE Republic
8
|
Posted - 2011.11.12 17:34:00 -
[62] - Quote
Alara IonStorm wrote:Etheoma wrote: those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice
It has the same tank as a Nano Cane of course it can. Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's
Alara IonStorm wrote:800mm for starters and they can put more Real DPS on a Nano Cane then Barrage in 425mm's and Warriors at similar ranges. ... Overall it makes a great DPS Platform for popping Battlecruisers which are the most used class of ship currently They'll kill nanocanes (barely!) if the Tornado keeps transversal down. But these ships are absolutely terrible at killing any other BC's. That's part of their design. Even a nanocane manual piloting is going to give you a run for your money, if he's good
|

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:35:00 -
[63] - Quote
oh sugar my bad lower is better eh, ever actually looked at intier modifiers before i just knew which ships were more agile by people telling me |

Tanya Powers
Science and Trade Institute Caldari State
185
|
Posted - 2011.11.12 17:45:00 -
[64] - Quote
Alara IonStorm wrote:Etheoma wrote: but then you dont have agility and the cane can just keep changing directions on you faster than you can
Yes you do have the Agility of a Cane /facepalm have you even looked at the Stats =/ The Agility is greater then a Cane, a Single Nano Cane and matches a Duel Nano Cane and does more DPS at range and Close then a Duel TE Cane Trip Gyro with Drones on ships with a BC Sized Sig.
Very much this tbh.
Tornado makes everything else pointless has it stands right now. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:46:00 -
[65] - Quote
Vmir Gallahasen wrote:Alara IonStorm wrote:Etheoma wrote: those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice
It has the same tank as a Nano Cane of course it can. Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's Alara IonStorm wrote:800mm for starters and they can put more Real DPS on a Nano Cane then Barrage in 425mm's and Warriors at similar ranges. ... Overall it makes a great DPS Platform for popping Battlecruisers which are the most used class of ship currently They'll kill nanocanes (barely!) if the Tornado keeps transversal down. But these ships are absolutely terrible at killing any other BC's. That's part of their design. Even a nanocane manual piloting is going to give you a run for your money, if he's good
Devils advocate speaking here yeah but the mach does well enough against BC's so and apart from less tank and a less speed and dps but lower sig errr yeah there are a lot of differences but you can draw a parallel
|

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 17:52:00 -
[66] - Quote
Vmir Gallahasen wrote: It has the same tank as a Nano Cane of course it can.
Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's
[/quote] It does not have 50% less HP.
[Tornado, Gang Support] Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II F85 Peripheral Damage System I
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
If you leave the Point and Web up to other ships in the Gang this fit will net you 47k EHP with 5.5 Align and 308m/s / 1818m/s with MWD. So what ever poor dumb Webbed Bastard my Tacklers get there Fists around are really gonna be wishing I was flying something else. Really for less then half the cost of a Battleship and able to a good pace with Nano Gangs and hit Battlecruisers fine I really do not see what is not to love.
|

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 17:54:00 -
[67] - Quote
Alara IonStorm wrote:Vmir Gallahasen wrote: It has the same tank as a Nano Cane of course it can.
Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's It does not have 50% less HP.
[Tornado, Gang Support] Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II F85 Peripheral Damage System I
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
If you leave the Point and Web up to other ships in the Gang this fit will net you 47k EHP with 5.5 Align and 308m/s / 1818m/s with MWD. So what ever poor dumb Webbed Bastard my Tacklers get there Fists around are really gonna be wishing I was flying something else. Really for less then half the cost of a Battleship and able to a good pace with Nano Gangs and hit Battlecruisers fine I really do not see what is not to love. [/quote]
errr CCP said they were going to cost maybe a hair less than a tier 1 BS obv with rigs it costs 30 mill more but that's still not half the cost |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 18:03:00 -
[68] - Quote
Etheoma wrote: errr CCP said they were going to cost maybe a hair less than a tier 1 BS obv with rigs it costs 30 mill more but that's still not half the cost
-30mil on Large Rigs, I foresee an operating cost of close to 85ish Mil which is around the Hull Cost alone of a Tier 2 Hull.
But what I am really paying for is the speed and Agility to keep up with a Nano Gang and Disengage from most enemies. I just happen to be paying 50mil less then a Tier 1, 70mil Less then a Tier 2 and 120 Mil less then a Tier 3 for the privilege.
Anywhere a huge EHP Slug will do better I will use one for the extra cost. But I do have a So - So Geddon fit for 80mil real cheap to fit out if I need a Battleship at the same cost. I am very thrifty. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 18:13:00 -
[69] - Quote
Alara IonStorm wrote:Etheoma wrote: errr CCP said they were going to cost maybe a hair less than a tier 1 BS obv with rigs it costs 30 mill more but that's still not half the cost
-30mil on Large Rigs, I foresee an operating cost of close to 85ish Mil which is around the Hull Cost alone of a Tier 2 Hull. But what I am really paying for is the speed and Agility to keep up with a Nano Gang and Disengage from most enemies. I just happen to be paying 50mil less then a Tier 1, 70mil Less then a Tier 2 and 120 Mil less then a Tier 3 for the privilege. Anywhere a huge EHP Slug will do better I will use one for the extra cost. But I do have a So - So Geddon fit for 80mil real cheap to fit out if I need a Battleship at the same cost. I am very thrifty.
errr dude if we are going to be fear here lets compare the cost against tier 1 BS which the cost is only 30 mill more and you get like 80k more EHP
and the thing with the battle ships as you have said if your going to be going around with them your going to have support well if you replaced those with tier 1 BS's you could do more damage because you could get your gang to web them and get over there with a MWD and do more damage because you dont have 100k EHP+ so you dont have to lose DPS by traveling fast you dont have to lose dps by staying out at 30+k you can sit there and put 700+ actual damage into them rather than 400dps - 600dps and don't bleat numbers again i'm talking about real situational DPS not the highest you can get
I'm tired of this again im going to bed |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 18:19:00 -
[70] - Quote
Etheoma wrote: errr dude if we are going to be fear here lets compare the cost against tier 1 BS which the cost is only 30 mill more and you get like 80k more EHP
and the thing with the battle ships as you have said if your going to be going around with them your going to have support well if you replaced those with tier 1 BS's you could do more damage because you could get your gang to web them and get over there with a MWD and do more damage because you dont have 100k EHP+ so you dont have to lose DPS by traveling fast you dont have to lose dps by staying out at 30+k you can sit there and put 700+ actual damage into them rather than 400dps - 600dps
I'm tired of this again im going to bed
Night then.
An Armageddon or even a Nanopest can not keep pace with a Nano Shield Cane or Vega Gang. It can't it can't it can't just simply. This thing can though.
There is a huge difference between a Small Gang Battleship and Shield Skirmish Gang. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 18:36:00 -
[71] - Quote
A'Brantox Foson wrote:Hardly neich with some fits. [Oracle, New Setup 2] Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Centii C-Type Adaptive Nano Plating Damage Control II
Warp Disruptor II X5 Prototype I Engine Enervator 10MN MicroWarpdrive II
Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
still has an 8.1sec slign time and 815dps at normal engagement ranges, 649dps scorch range. W/ same EHP as a vigilant (180m sig / 1080m sig).
Hardly Neich
actually now i have actually looked at that one seems a hell of a lot more useful than the tornado i made a judgment off the naga and tornado but with the Optimal being at range its perfect you can hit for max damage out at 30 k + but the only thing with amarr is cap how long does that thing last for with the MWD and guns going? i would say you need to fit a cap booster to that kinda standard for amarr and PVP because if you run out of cap you can shoot and from 30k a curse can easily f your day
|

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 18:53:00 -
[72] - Quote
Etheoma wrote: actually now i have actually looked at that one seems a hell of a lot more useful than the tornado i made a judgment off the naga and tornado but with the Optimal being at range its perfect you can hit for max damage out at 30 k + but the only thing with amarr is cap how long does that thing last for with the MWD and guns going? i would say you need to fit a cap booster to that kinda standard for amarr and PVP because if you run out of cap you can shoot and from 30k a curse can easily f your day
yeah i would scrap the web and go for a cap booster your not going to be getting in close anyways so why not put in the cap booster
You can keep the tank with one Small Cap Booster II running Navy 400 Charges and have room for a Sebo for fast lock. She is Stable with the Micro and the 500m3 Cargohold will keep Cap in Supply. With the MWD off you can keep the guns running under Neuts pretty well but a Curse will still suck you dry.
[Oracle, DPS Support Platform] Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II
Small Capacitor Booster II, Navy Cap Booster 400 Sensor Booster II, Scan Resolution Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Overall I am pretty excited about these things. Good Morning BTW.
|

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 19:10:00 -
[73] - Quote
Alara IonStorm wrote:Etheoma wrote: actually now i have actually looked at that one seems a hell of a lot more useful than the tornado i made a judgment off the naga and tornado but with the Optimal being at range its perfect you can hit for max damage out at 30 k + but the only thing with amarr is cap how long does that thing last for with the MWD and guns going? i would say you need to fit a cap booster to that kinda standard for amarr and PVP because if you run out of cap you can shoot and from 30k a curse can easily f your day
yeah i would scrap the web and go for a cap booster your not going to be getting in close anyways so why not put in the cap booster
You can keep the tank with one Small Cap Booster II running Navy 400 Charges and have room for a Sebo for fast lock. She is Stable with the Micro and the 500m3 Cargohold will keep Cap in Supply. With the MWD off you can keep the guns running under Neuts pretty well but a Curse will still suck you dry. [Oracle, DPS Support Platform] Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II Small Capacitor Booster II, Navy Cap Booster 400 Sensor Booster II, Scan Resolution Y-T8 Overcharged Hydrocarbon I Microwarpdrive Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I Overall I am pretty excited about these things. Good Morning BTW.
Looks like I'm going to be training Navigation prediction 5 and large pulse spec, because i think the tornado is pretty useless. maybe cheap alpha gangs but that's about it. I'm disapointed because its awesome looking and as much as i love the hurricane and rifer there still pretty eh looking... its the first minmtar ship in my opinion that has little use in PVP or anywhere.
also is the small cap booster enough to keep the ship going alone if not i would say use a meta 4 medium still leaves you with enough if my maths is right because i cant fit it in eve have they put them EFT or EVEHQ yet |

Vmir Gallahasen
Blue Republic RvB - BLUE Republic
8
|
Posted - 2011.11.12 19:44:00 -
[74] - Quote
Etheoma wrote:Vmir Gallahasen wrote: Ummmm ? It's got an extra med slot, true, but it's also got about 50% less EHP to begin with. These are going to be snacks for regular BC's
It does not have 50% less HP.
Hurricane: 3516 struct Tornado: 1800 51% of total structure of Cane
Hurricane: 4688 Armor Tornado: 1800 Armor 38.4% of total armor of cane
Hurricane: 4297 shield Tornado: 1890 44% of total shield of cane
So yes, it begins with 50% (less!) of the EHP of a cane. Yes it's got one med slot, but to say it's got the same tank as a nanocane is so idiotic I have trouble figuring out how that even got said let alone defended?
Etheoma wrote:Devils advocate speaking here yeah but the mach does well enough against BC's so and apart from less tank and a less speed and dps but lower sig errr yeah there are a lot of differences but you can draw a parallel The mach is slower than the Tornado. The mach doesn't need to keep moving to avoid getting obliterated when killing a bc. Both of these things mean there are less factors working against you tracking-wise in a mach than a tornado. |

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 20:02:00 -
[75] - Quote
Vmir Gallahasen wrote: So yes, it begins with 50% (less!) of the EHP of a cane. Yes it's got one med slot, but to say it's got the same tank as a nanocane is so idiotic I have trouble figuring out how that even got said let alone defended?
Well I have a fit up there that has the same amount of tank as the Standard Nano Cane acting as Fire Support for a Gang so I would guess It is because you can get it to have the same amount of EHP as a Standard Nano Cane by using all Mids 4 slots for Tank. The Tornado can get 48000 EHP in the DPS Support Role.
But if you want to remove Tackle from the Nano Cane and use 3 mids for tank it will go from equal to 16 % more.
To say it has 50% less HP because of the Base stats is:
Vmir Gallahasen wrote: so idiotic I have trouble figuring out how that even got said let alone defended?
 |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 20:11:00 -
[76] - Quote
gotta agree with whats his face, you cant just look at hit point and say ah that has a worse tank you have to look at the base resistances and if the ship has any resistance bonuses the tier 3s don't but eh you need to fit it up before saying anything dude
EHP includes resistance just encase you didn't catch that memo |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 20:23:00 -
[77] - Quote
Alara IonStorm wrote:Vmir Gallahasen wrote: So yes, it begins with 50% (less!) of the EHP of a cane. Yes it's got one med slot, but to say it's got the same tank as a nanocane is so idiotic I have trouble figuring out how that even got said let alone defended?
Well I have a fit up there that has the same amount of tank as the Standard Nano Cane acting as Fire Support for a Gang so I would guess It is because you can get it to have the same amount of EHP as a Standard Nano Cane by using all Mids 4 slots for Tank. The Tornado can get 48000 EHP in the DPS Support Role. But if you want to remove Tackle from the Nano Cane and use 3 mids for tank it will go from equal to 16 % more. To say it has 50% less HP because of the Base stats is: Vmir Gallahasen wrote: so idiotic I have trouble figuring out how that even got said let alone defended?

The problem i can see is when you try and fit its short on CPU for
[Tornado, New Setup 1] Damage Control II Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II 10MN MicroWarpdrive II
800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Suppose you should just go named
|

Alara IonStorm
RvB - BLUE Republic
412
|
Posted - 2011.11.12 20:28:00 -
[78] - Quote
Etheoma wrote: The problem i can see is when you try and fit its short on CPU for
Without the Nano you are faster then a 2x Nano Cane with the same Agility. So you can through a CPU Enhancer in if your Skills are not near maxed. |

Etheoma
Yarrfleet
1
|
Posted - 2011.11.12 20:36:00 -
[79] - Quote
Alara IonStorm wrote:Etheoma wrote: The problem i can see is when you try and fit its short on CPU for
Without the Nano you are faster then a 2x Nano Cane with the same Agility. So you can through a CPU Enhancer in if your Skills are not near maxed.
actually that is with all skills to 5 that you cant fit the damage con T2, but you only lose about 2.3k EHP so no biggy |

Tippia
Sunshine and Lollipops
1439
|
Posted - 2011.11.12 21:35:00 -
[80] - Quote
Etheoma wrote:Ok i have had a day to recuperate so now i can come back and further explain why the tier 3 BC's and the specialization is useless because other ships can fill there roles better GǪships such asGǪ?
What other ship offers the damage output combined with the speed and manoeuvrability combined with the low cost combined with the flexibility combined with the silly low skill requirements combined with [etc]?
Etheoma wrote:and the thing with the battle ships as you have said if your going to be going around with them your going to have support well if you replaced those with tier 1 BS's you could do more damage because you could get your gang to web them and get over there with a MWD and do more damage because you dont have 100k EHP+ so you dont have to lose DPS by traveling fast you dont have to lose dps by staying out at 30+k you can sit there and put 700+ actual damage into them rather than 400dps - 600dps and don't bleat numbers again i'm talking about real situational DPS not the highest you can get Have you heard of this funny little punctuation mark called the GÇ£periodGÇ¥? It's a wonderful thing. You should get to know it and use it.
Anyway, everything you said here holds true for the BCs as well. They are meant to be used with a gang, so it is a thoroughly trivial matter to get the full DPS out of them, and no, you don't need to buzz around like your hair is on fire because your gang has already taken care of that problem. Yes, even the torp Naga will do full damage against most targets, if you use it correctlyGǪ GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

kyrv
Love Me Dead ISKoholics Center of Rehabilitation
1
|
Posted - 2011.11.12 21:47:00 -
[81] - Quote
Beside being great I think there fantastic, but yes reservations although I think they'd come in useful with a quick isk transfer system for carrier pilots to sell on the fly. |

Vmir Gallahasen
Blue Republic RvB - BLUE Republic
8
|
Posted - 2011.11.12 22:30:00 -
[82] - Quote
Alara IonStorm wrote:Well I have a fit up there that has the same amount of tank as the Standard Nano Cane acting as Fire Support for a Gang so I would guess It is because you can get it to have the same amount of EHP as a Standard Nano Cane by using all Mids 4 slots for Tank. The Tornado can get 48000 EHP in the DPS Support Role. Yes, let's fit the Tornado for "gang support" but not fit the nano cane the same way so we can skew the numbers! That sounds completely reasonable
Tippia wrote:Anyway, everything you said here holds true for the BCs as well. They are meant to be used with a gang, so it is a thoroughly trivial matter to get the full DPS out of them, and no, you don't need to buzz around like your hair is on fire because your gang has already taken care of that problem. Yes, even the torp Naga will do full damage against most targets, if you use it correctlyGǪ Since your own speed can counter your own dps even against battleships, it's also a thoroughly trivial matter for the enemy to apply full DPS to you, too (if you're not 'buzzing around'). And they don't need to tackle you for that.
Etheoma wrote:gotta agree with whats his face, you cant just look at hit point and say ah that has a worse tank you have to look at the base resistances and if the ship has any resistance bonuses the tier 3s don't but eh you need to fit it up before saying anything dude Err, if they've got the same resistances then yes, you really can just compare hitpoints. You shouldn't need to a fit a ship to figure that out
|

Alara IonStorm
RvB - BLUE Republic
413
|
Posted - 2011.11.12 22:57:00 -
[83] - Quote
Vmir Gallahasen wrote: Yes, let's fit the Tornado for "gang support" but not fit the nano cane the same way so we can skew the numbers! That sounds completely reasonable
I did, it has 16% more Tank at a cost of significantly less DPS at a shorter range with less speed.
This thing is better at it and has way more then 50% tank when fit out properly. |

Justin Cody
T.A.L.O.N. Company Psychotic Tendencies.
9
|
Posted - 2011.11.12 23:28:00 -
[84] - Quote
Etheoma wrote:Now before the flaming and tolling starts, really think about it what can this ship do better than any other ship in eve can't do in other words what do they add. now I can think of three uses for the tornado at least.
1. Blobing 1 or 2 people from a distance
2. Hit and run in a fleet battle or die
3. the obvious Suicide ganking
but all of those roles can be filled if not better at least equally by other ships
1. Blobing 1 or 2 people from a distance covet Ops but not from such a distance because you have damps
2. Hit and run in a fleet battle or die Covert Ops with bombs
3. Suicide ganking Tier one battleships considering the carebaers have been pacified with the reassurance that they will cost as much as those.
So what do they add? nothing as far as i can see because there speciality can be filled if not better, equally be other ships that are less specialized which means there specialty makes them worse if not = to other ships in eve
Constructive criticism only pleas! or agreement I can abide agreement. :P
Im going to edit this considering people keep on saying the same thing, if you dont want to get near insta poped in a BC gang for support or what ever your going to have to be out at range which even then it doesn't assure you of safety considering battleships can reach even further and being out at range means that you have to reduce your dps to around 350 to 450 which the SB with all skills to 5 can do 550 with other modules like cloak etc or 640 straight damage.
ALSO because some people seem to not know anything about SB's if your in an SB and you die you ****** up or someone ****** up or your ******* unlucky, because those things with a good pilot are near impossible to kill.
And yes if what i heard about the Naga is ture and it actually has a semi decent tank Yes it could tank a POS in a C1 but how many people actually want to take a C1 those things are like common as hell and near empty to boot so why, yes i suppose you could get the into C3s etc with large numbers so yeah they could be useful there but really is there only saving grease the fact that they can take POS's down in WH space... wow there a niche if i had ever heard it.
*head in hand* *sighs* now just dont comment if you have never been in an SB gang and not lost all of your ships because im not going to explain how to use an SB and how hard they are to kill with a good pilot. So just believe me on the fact that there hard to kill if the pilot knows what they are doing. its not about tank with the SB just as its not about the tank with the falcon
How about LOL to each point you make.
But here:
1) why blob far off when you can do it in their faces and watch them melt? 2) Low sec is awesome you should try it... bombers die to gate guns unless you're piratey 3) Sui-ganks are fun diversions but are no longer money making expeditions into fraud territory 4) They do several things very well: Kill more mack's and hulks, make great anti-cap ships due to smaller sig and high dps, make great hunter-killer squads and support wings for larger fleets. They will do relatively well at gate camps with fater locks than bs's and bs level dps with superior tracking/falloff. They serve as excellent ships for certain roles but do not take the place of proper BS fleets with much higher ehp (2-3x minimum).
I've tried each one on the test server. Found that two talos can rip through a buffered sleip receiving carrier reps. plenty of dps. I'm gonna buy a bp0 and sell em to goons for ganking minres. Sorry miners.
You have to fly each one differently or as a combined arms team. Don't be afraid to mix em with recons and some logistics.
|

Onictus
Legendary Knights Vorpal's Edge
23
|
Posted - 2011.11.12 23:41:00 -
[85] - Quote
Justin Cody wrote:[quote=Etheoma]
You have to fly each one differently or as a combined arms team. Don't be afraid to mix em with recons and some logistics.
Recons.... and large turrets are always a good mix.
|

Alara IonStorm
RvB - BLUE Republic
414
|
Posted - 2011.11.12 23:48:00 -
[86] - Quote
Onictus wrote:[ Recons.... and large turrets are always a good mix.
Gotta love the Rapier =)
2 Webs and a Bonused Painter are gonna make these things a lot more fun...
For me, not the other guy.
|

Tippia
Sunshine and Lollipops
1439
|
Posted - 2011.11.12 23:58:00 -
[87] - Quote
Vmir Gallahasen wrote:Since your own speed can counter your own dps even against battleships, it's also a thoroughly trivial matter for the enemy to apply full DPS to you, too (if you're not 'buzzing around'). And they don't need to tackle you for that. GǪexcept that the enemy will have problems shooting the BCs at all, whereas the BCs will have enough help to ensure that their own speed is a complete non-issue. And if you're that worried about tracking, just fly a torp Naga.
Gang ships. That's they key detail here. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

TonyCandthejets
Aliastra Gallente Federation
2
|
Posted - 2011.11.13 03:25:00 -
[88] - Quote
They would be good if they did not have absolutely terrible capacitor. Try putting a medium tech 2 armor repair module on the talos. Go ahead I dare you.
It's a class cannon. My proteus can run level 4s way better then the talos can. |

Cunane Jeran
52
|
Posted - 2011.11.13 05:18:00 -
[89] - Quote
Personally I like the role, If you haven't noticed, carriers are ******* everywhere when your roaming low-sec in a BC gang, appearing in gate camps / stations just just general hot-dropping fun. The new BC's offer a great nimble platform to join in roams and add substantial amount of extra DPS against them (and Battleships) at a low price.
They have other potential uses, POS bashing in C1/C2's and a cheaper gank ship in highsec after the insurance changes comes to mind.
I'm sure given time people will think of all kinds of crazy uses for them.
|

Yin Utada
University of Caille Gallente Federation
0
|
Posted - 2011.11.13 08:30:00 -
[90] - Quote
They're a questionable niche.
Well done wasting great models and art on a ****** useless as **** role. |

Onictus
Legendary Knights Vorpal's Edge
23
|
Posted - 2011.11.13 09:05:00 -
[91] - Quote
Yin Utada wrote:They're a questionable niche.
Well done wasting great models and art on a ****** useless as **** role.
Useless is a bit unfair, people will find uses for them.
Tornado ..point? LOL why bother. Tornado is going to be ALL over low-sec, in gank packs that never close to point range and in alpha packs that are 80km out.
5 Tornadoes with with a nice juicy bricked up BS baiting is going to effectively one shot-one kill anything south of an R'R BS gang....and that gang is only going to be able to kill what they can tackle.....
.....and that frigging hull nearly as fast as a fleet stabber.
Oracle?
Likely the same thing, mobile damage outside of point and fast enough to stay there.
In small gangs they are going to be crucial until people start changing fleet doctrines around. T2s BC's either can't catch them or can't tank them, and as it stands a ten man gang has what 1 ceptor? two maybe if they are drams?
We guess what, ceptors and vaga's are going to be close to the only thing that can run these ships down. Useless LOL.
|

Valea Silpha
Noir. Noir. Mercenary Group
2
|
Posted - 2011.11.13 10:45:00 -
[92] - Quote
While the new BCs are decent gank platforms, that is all they are.
If they get into a genuine fight, they are going to just die horribly.
And like I've said in a few other threads, if you aren't going to get shot at back, then ibis do the job just as well. You just cannot ignore how bad they will perform under fire. With their ehp, you probably won't even get reps to them before they die. And moar dps is almost never the answer to winning a fight. Yes, they will kill things. But they will die fast.
They cannot fight things with more tank the same dps (battleships) nor can they fight things who us speed and sig to mitigate damage (anything cruiser sized or below), so what the hell are they going to fight ? |

Eva Blacklist
Tax Free Corporation II
0
|
Posted - 2011.11.13 10:55:00 -
[93] - Quote
After logging into the test server, flying about, I like the new tier 3 battlecruisers. They're certainly not useless.  |

Onictus
Legendary Knights Vorpal's Edge
24
|
Posted - 2011.11.13 12:03:00 -
[94] - Quote
Valea Silpha wrote:While the new BCs are decent gank platforms, that is all they are.
If they get into a genuine fight, they are going to just die horribly.
And like I've said in a few other threads, if you aren't going to get shot at back, then ibis do the job just as well. You just cannot ignore how bad they will perform under fire. With their ehp, you probably won't even get reps to them before they die. And moar dps is almost never the answer to winning a fight. Yes, they will kill things. But they will die fast.
They cannot fight things with more tank the same dps (battleships) nor can they fight things who us speed and sig to mitigate damage (anything cruiser sized or below), so what the hell are they going to fight ?
its not simple that the target can't shoot back, its being able to keep the target from shooting back.
Against a T1 battleship (or gang) you are absolutely correct, as long as number favor the T3s the BS's are going to be forced off the field or die to plinking from battle cruisers that are simply unmatched in speed without doing something...extravagant.
Any sort of even odds the BS force the BS out, with the exception of an alpha gang, and the BS's stand to lose a ship or two aligning.
Its a total rock paper scissors thing, I'm rather fond of the idea.
I hope it will end the parade of tier II BCs that is basically all you see in low, because the best counter for all four hulls is a battleship, if you don't have the battleship and/or a lot of tackle......well you are going to get slammed. |

Onictus
Legendary Knights Vorpal's Edge
24
|
Posted - 2011.11.13 12:04:00 -
[95] - Quote
Onictus wrote:Valea Silpha wrote:While the new BCs are decent gank platforms, that is all they are.
If they get into a genuine fight, they are going to just die horribly.
And like I've said in a few other threads, if you aren't going to get shot at back, then ibis do the job just as well. You just cannot ignore how bad they will perform under fire. With their ehp, you probably won't even get reps to them before they die. And moar dps is almost never the answer to winning a fight. Yes, they will kill things. But they will die fast.
They cannot fight things with more tank the same dps (battleships) nor can they fight things who us speed and sig to mitigate damage (anything cruiser sized or below), so what the hell are they going to fight ? Its not simple as the target can't shoot back, its being able to keep the target from shooting back. Against a T1 battleship (or gang) you are absolutely correct, as long as number favor the T3s the BS's are going to be forced off the field or die to plinking from battle cruisers that are simply unmatched in speed without doing something...extravagant. Any sort of even odds the BS force the BS out, with the exception of an alpha gang, and the BS's stand to lose a ship or two aligning. Its a total rock paper scissors thing, I'm rather fond of the idea. I hope it will end the parade of tier II BCs that is basically all you see in low, because the best counter for all four hulls is a battleship, if you don't have the battleship and/or a lot of tackle......well you are going to get slammed.
|

Alara IonStorm
RvB - BLUE Republic
415
|
Posted - 2011.11.13 12:06:00 -
[96] - Quote
Onictus wrote: I hope it will end the parade of tier II BCs that is basically all you see in low,
Not Empty Quoting.
|

Scorpionidae
91
|
Posted - 2011.11.13 12:42:00 -
[97] - Quote
Big guns on little ships FTW!?!?!
Well I can't wait to fly them anyways.
Scorpionidae  If you see my sig... Like me plz? I feel unloved.
Every Day I be Trolling |

Tanya Powers
Science and Trade Institute Caldari State
189
|
Posted - 2011.11.13 14:19:00 -
[98] - Quote
All I can say is that I've bean killing those over and over on Sisi, the only causing problems is the Tornado (once again) sniping at over 130 and putting shots on you harder than the poor Talos can ever whelm something in his own combat range.
Pick a good fleet mix AHACS, Dramiels/DD's, Cynas, Vagas, a few missile boats (T3's better to keep snipers far away or whelm everything on approach), then pick a mix of 800mm and arty tornados, put 2 guardians 2basi one scimi
You can't really imagine what/how many you can kill with this (about 25guys) and how many you'll loose (0 losses for 2hours before one picking ammo at station got ganked on undock)
So yeah, Oracle may work fine in a dedicated fleet for med range with strong rep behind, Naga is just a Cap killer, Tornado is everything you want to do in the game and Talos, once again, an useless toy for other purpose than gank or station/gate games |

m0cking bird
Republic Military School Minmatar Republic
12
|
Posted - 2011.11.13 19:29:00 -
[99] - Quote
Wrote this in another thread.
"Had sometime to spend on some things. I'm really starting to think all tier 3 battle-cruisers are overpowered. Why would I ever use a Eagle (not that I do now) over a Naga or Talos. Both are incredible long range hybrid platforms. Same with the other tier 3 battle-cruisers (Zealot, Muninn, Eagle, Deimos NERF). CCP should limit these bonuses to auto-cannons, siege missiles, blasters, and pulse lasers. Also, CCP should get rid of siege missiles bonuses and hard-points on the Naga. Stick with hybrids...
This first setup is better than the Talos @ being a blaster ship...Ship has around 40,000 ehp, 1,400m/sec, 900 damage per second.
[Naga, ******] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Medium Shield Extender II 10MN MicroWarpdrive II Large Shield Extender II Invulnerability Field II Invulnerability Field II Warp Scrambler II
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
This set-up is pretty nasty @ range. 500 damage per second @ 100km.
[Naga, ****** On The RooF!] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
10MN MicroWarpdrive II Large Shield Extender I Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Invulnerability Field II Sensor Booster II
425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L
Medium Ancillary Current Router I Medium Hybrid Metastasis Adjuster I Medium Core Defence Field Extender I" |

Onictus
Legendary Knights Vorpal's Edge
26
|
Posted - 2011.11.14 02:40:00 -
[100] - Quote
m0cking bird wrote:
This first setup is better than the Talos @ being a blaster ship...Ship has around 40,000 ehp, 1,400m/sec, 900 damage per second.
Maybe...
m0cking bird wrote: This set-up is pretty nasty @ range. 500 damage per second @ 100km.
[Naga, ****** On The RooF!] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
10MN MicroWarpdrive II Large Shield Extender I Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range Invulnerability Field II Sensor Booster II
425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L 425mm Railgun II, Caldari Navy Plutonium Charge L
Medium Ancillary Current Router I Medium Hybrid Metastasis Adjuster I Medium Core Defence Field Extender I"
[/quote]
Till someone wanders by with 1400mm artillery and one shots it sure. |

Barbie D0ll
Imperial Academy Amarr Empire
25
|
Posted - 2011.11.14 07:45:00 -
[101] - Quote
herp |

Tarn Kugisa
Estrale Frontiers Project Wildfire
0
|
Posted - 2011.11.14 09:08:00 -
[102] - Quote
They are not useless, they allow you to have Fast Battleship DPS at a cost of lowered survivability. Ive been in a few fleets and the Naga tends to take out Capitals quickly due to having torps on a Battlecruiser. Plus, the Naga looks like a Submarine, who can argue with that? |

Tarn Kugisa
Estrale Frontiers Project Wildfire
0
|
Posted - 2011.11.14 09:09:00 -
[103] - Quote
Herp Derp Herp |

Gypsio III
Dirty Filthy Perverts
98
|
Posted - 2011.11.14 10:03:00 -
[104] - Quote
m0cking bird wrote:Wrote this in another thread.
"Had sometime to spend on some things. I'm really starting to think all tier 3 battle-cruisers are overpowered. Why would I ever use a Eagle (not that I do now) over a Naga or Talos. Both are incredible long range hybrid platforms. Same with the other tier 3 battle-cruisers (Zealot, Muninn, Eagle, Deimos NERF). CCP should limit these bonuses to auto-cannons, siege missiles, blasters, and pulse lasers. Also, CCP should get rid of siege missiles bonuses and hard-points on the Naga. Stick with hybrids...
This first setup is better than the Talos @ being a blaster ship...Ship has around 40,000 ehp, 1,400m/sec, 900 damage per second.
This set-up is pretty nasty @ range. 500 damage per second @ 100km.
It's pretty trivial to make Tornado fits that are better than both of those. |

Ruah Piskonit
PIE Inc.
56
|
Posted - 2011.11.14 12:43:00 -
[105] - Quote
The tornado will have the tracking and the speed to stay alive, there is no reason to fly the Oracle, its not fast enough and those large guns will not be able to track anything.
first there was the tornado, the other three were an afterthought. Mini have a lot of gods watching over them right now. |

m0cking bird
Republic Military School Minmatar Republic
12
|
Posted - 2011.11.14 13:18:00 -
[106] - Quote
Can I please enjoy the ships I want to fly without comparing them to another ship PLEASE? Also, both the Minmatar and Amarr tier 3 battle-cruisers seems to be the best out of all of them, to be honest. That is always the case and will never change it seems (boost caldari!).
While, I don't like to admit that because of my ******** Amarr loving bro. BUT! There you go. Also, why would I listen to anyone on the forums in regards to how I set-up my ship and fly them? I don't want to pollute myself with the myriad of bad pilots on this forums.
Anyway, have you noticed that all the character who don't like MInmatar are Amarr? focking slaving motherfockers are hating. RACIST B!THICES NEED TO GO BACK TO INTERGALACTIC SUMMIT (lol)...
|
| |
|
| Pages: 1 2 3 4 :: [one page] |