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Ishquar Teh'Sainte
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Posted - 2006.04.24 13:56:00 -
[31]
Originally by: Sales Merchant
Originally by: Swethren If you don't wanna get war dec'ed, don't **** people off.
I'm talking about random war decs where a big industrial or mining based corporation is playing peacefully and get war deced because some pvpers are bored and what a cheap thrill out of killing non combatants.
pls don't use the term "pvpers" for such people ... ... "carebears" would fit better  _________________________________________
Originally by: Skellibjalla Life is a garden of perceptions. Pick your fruit.
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Jaketh Ivanes
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Posted - 2006.04.24 13:58:00 -
[32]
Edited by: Jaketh Ivanes on 24/04/2006 14:01:47 To the OP.
Quote: 1.10 What is basic game play like?
The diversity and flexibility of EVE makes it difficult to categorize it by conventional standards. What it is depends on the level at which it is played.
The game is set in an unknown portion of space, spanning thousands of solar systems, many of which are settled. Players begin by creating an in-game character equipped with a basic spaceship ready to explore the world. As they get acquainted with life in EVE, players can trade goods between systems or conduct other money-making ventures such as mining asteroids, transporting goods as a courier or even cleaning up debris for recycling. Financial gains made through such activities can be used to upgrade the ship with weapons and equipment and also to develop the character by purchasing skill packs used for training him or her in various skills he will need to advance in the world of EVE.
When a player has mastered the basics of the game, aquired some money and equipment and advanced his or her character through basic skills, the possibilities become almost endless. Players who wish to explore peaceful paths may continue to upgrade their ships to bigger and better cargo vessels with high-end defenses, purchase advanced mining or research equipment and continue to develop their characters by specializing in their preferred skills. Others may elect to pursue a more dangerous path such as piracy, smuggling or bounty hunting.
That section was taken from the FAQ. Now how can people be pirates, if they are not allowed to attack other players?
EDIT: Found an even better quote
Quote: 6.5 Are wars possible between corporations?
Most definitely. One of the main purposes of corporations is to allow formal wars to be fought over resources, trade routes, strategic systems or simple pride. Players belonging to a warring corporation may attack the opposition without impunity or loss of security status.
FAQ - Corporations
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Laythun
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Posted - 2006.04.24 13:58:00 -
[33]
Originally by: Noluck Ned If you have 3 Bill isk to spend on PVPO-Proofing your corp, why not hire Mercenaries to take care of your problems for much much less?
you would have to be wardecced very often to every spend that 3 bill on hired guns(the cheap disposable kind)
to be honest the OP justs wants it easy, and thats it.
EVE is and hopefully will never be easy.
--------------------------------------------- If im flaming or not contributing im sorry, but im trying to get into th [23]
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Lazerius
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Posted - 2006.04.24 14:15:00 -
[34]
Another fine addition to the Epic work called "Horrible Suggestions that would kill this game utterly".
Well done. ------------ Life is like a sewer - what you get out of it depends on what you put into it. Tom Lehrer, Ancient Earth Philosopher. |

Berak FalCheran
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Posted - 2006.04.24 14:17:00 -
[35]
Originally by: Jenny Spitfire
Originally by: Berak FalCheran I'll agree to your stipulation on the sole condition that you cannot put anything on market. Fair's fair.
Berak fur President.
Jenny for Vice President! Get out the vote!
I make bizarre sigs
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Sales Merchant
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Posted - 2006.04.24 14:30:00 -
[36]
So what you are all are basically saying is 'shut up and die or leave'?
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Istvaan Shogaatsu
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Posted - 2006.04.24 14:34:00 -
[37]
I hereby enact executive veto on this proposal. Sorry.
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Jenny Spitfire
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Posted - 2006.04.24 14:36:00 -
[38]
Edited by: Jenny Spitfire on 24/04/2006 14:36:56
Originally by: Sales Merchant So what you are all are basically saying is 'shut up and die or leave'?
Yes.
Adapt or cry. ----------------
RecruitMe@NOINT! RAWR!11 Sig Hijack!11 - Imaran |

Sales Merchant
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Posted - 2006.04.24 14:37:00 -
[39]
fine i quit, enjoy your griefing
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Antoinette Civari
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Posted - 2006.04.24 14:38:00 -
[40]
have fun at whatever you'll be playing next :)
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Jenny Spitfire
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Posted - 2006.04.24 14:38:00 -
[41]
Originally by: Sales Merchant fine i quit, enjoy your griefing

Bye and thanks.  ----------------
RecruitMe@NOINT! RAWR!11 Sig Hijack!11 - Imaran |

VaNessa Oney
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Posted - 2006.04.24 14:39:00 -
[42]
Hey Bunny, what are you doing in this thread? 
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VaNessa Oney
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Posted - 2006.04.24 14:39:00 -
[43]
Istvaan told me to say no, and I happen to agree with him too 
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NTRabbit
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Posted - 2006.04.24 14:39:00 -
[44]
Why is this thread still open and active?
Istvaan has already enacted his veto, clearly a moderator should lock it up.
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Rells
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Posted - 2006.04.24 14:40:00 -
[45]
Originally by: Sales Merchant fine i quit, enjoy your griefing
Probably for the best anyway. Doesnt seem like Eve is your game.
Good luck to you.
◄ PvP University: Isnt it time you learned how to fight back? |

NTRabbit
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Posted - 2006.04.24 14:41:00 -
[46]
Originally by: VaNessa Oney Hey Bunny, what are you doing in this thread? 
This, that and nothing else 
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VinLieger
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Posted - 2006.04.24 14:47:00 -
[47]
Originally by: Sales Merchant fine i quit, enjoy your griefing
can i have your stuff?
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Berak FalCheran
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Posted - 2006.04.24 14:49:00 -
[48]
Sorry I beat you to the stuff...
I make bizarre sigs
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Nyabinghi
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Posted - 2006.04.24 14:49:00 -
[49]
High sec space is broken up in parts by .4 and .3 systems therefor by being restricted to high sec you cut down ability to reach certain systems, not so good for business. As stated for 3 Billion ISK you can get yourself a heap load of protection so the money is better spent that way.
What's really missing here is a proper tie-in between player actions and the entire NPC element of the game. EVE space is supposedly controlled by 4 empires. So hypothetically if a Gallente player corp drives down the prices in a region in Gallente space bordering on Amarr space and an Amarr player corp war dec'd on the Gallente corp (which subsiquently is to be fought in Gallente space) then obviously there would be political ramifications. Potentially such a war between corps would quickly escalate to a full scale war between empires. However in EVE players interac in a bit of a vacum away from the main storyline. Hopefully the Faction Wars release will solve this issue.
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Oosel
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Posted - 2006.04.24 15:27:00 -
[50]
im one of eve biggest and oldest carebears and even i think the op's idea is very very wrong..........you have clones and if you have 3bill you have obviously the isk to recover your losses which is inevitable in eve...if you get war decc'd go play another game for a week trust me they get bored very quickly when they have no easy sport but you have to allow pvp'ers their pound of flesh now and again even the empire rats who would have you beleive they are preparing you for 0.0
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turnschuh
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Posted - 2006.04.24 15:31:00 -
[51]
Originally by: Noluck Ned If you have 3 Bill isk to spend on PVPO-Proofing your corp, why not hire Mercenaries to take care of your problems for much much less?
you would have to be wardecced very often to every spend that 3 bill on hired guns(the cheap disposable kind)
QFT
no need to change the game, if there are ppl who offer such service.
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Vasiliyan
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Posted - 2006.04.24 15:31:00 -
[52]
"If you don't wanna get war dec'ed, don't **** people off."
This doesn't help. My corp is currently fighting the fifth (!) set of mercenaries sent against us by ... somebody. Who won't say who they are or why they are doing this, and is making unreasonable extortionate demands.
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Rells
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Posted - 2006.04.24 15:33:00 -
[53]
Originally by: Vasiliyan "If you don't wanna get war dec'ed, don't **** people off."
This doesn't help. My corp is currently fighting the fifth (!) set of mercenaries sent against us by ... somebody. Who won't say who they are or why they are doing this, and is making unreasonable extortionate demands.
So hire your own.
◄ PvP University: Isnt it time you learned how to fight back? |

Sir Juri
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Posted - 2006.04.24 15:38:00 -
[54]
Originally by: Sales Merchant Edited by: Sales Merchant on 24/04/2006 13:12:24 Why not have a new feature in Kali that allows a CEO to (at creation of a corp or one time only) flag his corp as permanently non-PVP so they cannot be war dec'ed. Make the cost of this change 3 billion isk to prevent abuse and unable to change back.
When a corp is flagged as non-pvp it cannot be war deced but also no pilot of that corporation can use any stargate leading to any system below 0.5. So essentially if you want to be safe and free from pvp you are limited to 0.5 systems and above and have to pay a hefty fee to concord upfront.
I feel this will solve a lot of the pointless greifing random war decs that make so many players unhappy and leave the game. It will also allow players that choose to play the other non-pvp elements of EVE in peace.
then make it so you cant sell anything to anyone that could be used by anyone in the game for anyform of pvp. Your not allowed to manufacture or buy anything yourself thats been made by a corp that allows pvp. Then make it a shard for itself no wait go to test server and play their... NO WAIT BETTER YET, develop the game yourself as a singelplayer and play it alone, the most boring game around...
(or next time start playing a game you actually like.)
sorry just got frustrated (drunk-forum-*****.)
damn need to make a new sig... |

Morrigan Starlover
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Posted - 2006.04.24 15:39:00 -
[55]
Originally by: Cypherous Because EVE is a PvP game, if you get wardecced fight back and as for the 0.5 system thing, thats not gonna happen, its a bad idea and won't make it in-game.
Thanks game developer Cypherous.
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Malachon Draco
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Posted - 2006.04.24 15:40:00 -
[56]
Originally by: Vasiliyan "If you don't wanna get war dec'ed, don't **** people off."
This doesn't help. My corp is currently fighting the fifth (!) set of mercenaries sent against us by ... somebody. Who won't say who they are or why they are doing this, and is making unreasonable extortionate demands.
You could try to join an alliance, grow bigger as to discourage enemies, relocate or scatter as to be less of a target.
You could try to bribe the merc corp into fighting for you, or even for telling you who they work for.
You can dissolve the corp and recreate it under a different name. So many options...
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Foomanshoe
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Posted - 2006.04.24 15:44:00 -
[57]
I feel sorry for you, i really do.
But eve is self-policing. And if you make pvp immune corps then you remove that part of the game. Someone could go around scamming, smack talking, macro mining, etc. etc. and would never get the justice he deserves cause hes in a no-pvp corp. _______________________________________________ Deadspace For Dead space!
Originally by: Oveur
To the nerfmobile!
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Serendipity007
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Posted - 2006.04.24 16:07:00 -
[58]
I think the OP refers to the practice of a large fighting Corp war declaring on a peaceful industrial corp.
IMHO, its much too easy for this too happen, and it only serves to greif the smaller carebear corp, and just makes it miserable for them. The large fighting corp gets lots of cool loot and lots of fun for very little expense.
War Decs should NEVER be taken out, and there should NEVER be any corps that can't be war deced.
However, the war dec rules could be changed so that greifing isn't as profitable. The fees of war decs could be scaled so that if the corp declaring is larger/more experienced than the corp being declared on. For example:
Corp A is a fighting Corp with 100 members Corp B is an industrial Corp with 10 members
Corp A declares war on Corp B. Because there are many more members, and its obvious that Corp B doesn't stand a chance, CONCORD would have a much bigger fee (200-500% more) for a war dec. This would discourage greifing because it's less profitable, but would still allow corps to stop their enemies suppliers at a great cost.
You could also base it on total skill points and many other variables.
The system doesn't need to be scrapped, it just needs to be adjusted.
*Activates Tech II XL Flame Shield* ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: The Original Series |

Mrs Miyagi
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Posted - 2006.04.24 16:16:00 -
[59]
Edited by: Mrs Miyagi on 24/04/2006 16:16:15
Originally by: Sales Merchant
Why not have a new feature in Kali that allows a CEO to (at creation of a corp or one time only) flag his corp as permanently non-PVP so they cannot be war dec'ed.
CCP is Icelandic, not Swiss (not dissing the Swiss)
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Deja Thoris
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Posted - 2006.04.24 16:23:00 -
[60]
I'll keep it simple.
"lol"
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