| Pages: 1 2 3 4 5 6 7 8 9 10 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 21 post(s) |
|

LeMonde

|
Posted - 2006.04.25 20:19:00 -
[1]
The second alliance PVP tournament will be held next July over two weekends. This thread will be updated with additional information as it becomes available.
General rules:
Single-elimination format will be used, just like last time. The first round will be held on July 14th and 15th. The second round will be heond on July 16th. The third round will be held on July 21st The fourth, fifth and sixth rounds will be held on July 22nd. The seventh and final round will be held on July 23rd. 128 alliances will be allowed to parttake. A two week long registration will be opened up in June. Alliances will be allowed entry on a first-come first-serve basis. The top 16 alliances from the first tournament have a guaranteed spot in the tournament. Each alliance will be allowed to send 5 pilots. Each alliance will be allowed one frigate, on destroyer, one cruiser, one battlecruiser and one battleship. No substitute pilots will be allowed. Corporations/pilots are encouraged to form alliances to be eligible for competition. Should we have less than 128 alliances wanting to compete, the top alliances from the previous tournament will recieve first-round byes.
Ships/fitting rules:
All available ships in Eve are allowed. (Tech 2, faction etc.) T2 modules are allowed. Faction, deadspace and officer modules are not allowed All forms of electronic warfare is disallowed. This includes drones that might have these functions. This does not include stasis webifiers. More to come...
Questions/suggestions/comments are welcome. There is plenty of time to discuss everything that has to do with this event and I hope for as much input as you can give. The last tournament was a blast, let's make this one ever better.
|
|

Tyrrax Thorrk
|
Posted - 2006.04.25 20:22:00 -
[2]
I'll be there <3
|

Ifni
|
Posted - 2006.04.25 20:34:00 -
[3]
What about t2 ammo, and also target painters?
It's your turn to die. |

Vina
|
Posted - 2006.04.25 21:27:00 -
[4]
HE DIDN'T SAY NO T2 AMMO.
you win tbh lemonde. -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |

The Ratfink
|
Posted - 2006.04.25 21:35:00 -
[5]
This time is it going to be a mimmtar theme tournament or is this another caldari event??
|

Gunstar Zero
|
Posted - 2006.04.25 21:38:00 -
[6]
What range is this going to be constrained to? Opening it up above the usual 100km could be interesting.
|

HippoKing
|
Posted - 2006.04.25 22:14:00 -
[7]
you SURE you don't want me as a correspondent? 
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin Who pwned who? ~kieron RAWR!11 Sig Hijack!11 - Imaran SIG PARTY!!! -Falke |

Jim Raynor
|
Posted - 2006.04.25 23:03:00 -
[8]
I'm in, so who is going to be competing for second place? ------ FPDOMS MINER KILLBOARD |

Gunship
|
Posted - 2006.04.26 00:06:00 -
[9]
What's the reason for no T2 armo please?
So you want to join us? |

Raem Civrie
|
Posted - 2006.04.26 00:17:00 -
[10]
Originally by: Gunship What's the reason for no T2 armo please?
Frigates are the reason. Ravens where *****d in the last one because precision cruise missiles completely screwed up ship size balance.
|

Lebowske
|
Posted - 2006.04.26 00:27:00 -
[11]
Edited by: Lebowske on 26/04/2006 00:27:35
You can use T2 turrets/bays - but not it's ammo?
Whats the fineprint definition of EW? Including sensor boosters? Tracking distruptors? Sensor dampers? Or everything listed under: http://www.eve-online.com/itemdatabase/shipequipment/electronicwarfare/default.asp ... and drones performing the same functions ...
Command & Gangmodules / Hardwiring / Implants?
Starting distance(s) / arenasize?
Hiring MC?
--------------------
- Lebowski -- I, the royal we, you know, the editorial --
|

Raem Civrie
|
Posted - 2006.04.26 00:30:00 -
[12]
No EW means no ECM, no tracking/sensor disruptors and jammers. I'm sure sensor damps are allowed, but there's little point since EW is already disallowed and the arena last time was what, 50km? 100km maybe, my memory is fuzzy.
So yeah, everything under "electronic warfare" that isn't stasis webifiers, including drones with same function.
|

Tyrrax Thorrk
|
Posted - 2006.04.26 00:32:00 -
[13]
All implants are allowed, sensor boosters are allowed (duh).
t2 guns and launchers are allowed, only the ammo isn't. t2 drones are allowed
|

Linavin
|
Posted - 2006.04.26 04:26:00 -
[14]
Edited by: Linavin on 26/04/2006 04:29:53 5 person teams, should be interesting 
On a real note: Do the ship rosters need to stay the same for a single team throughout the tournament or can a team change up what ships they're flying? ---
Originally by: Boris A I found the rock music button!
|

Seleene
|
Posted - 2006.04.26 06:19:00 -
[15]
My team is ready. Can we start this weekend?  -
Who is the MC? Watch! |

Trooper B99
|
Posted - 2006.04.26 07:19:00 -
[16]
oh ffs, not again. I had to go set the fricking holiday for the middle of july this time. 
Dammit!! 
Wirykomi Team Racer - COLOSSUS Championships Year 106
|

Drilla
|
Posted - 2006.04.26 08:38:00 -
[17]
Edited by: Drilla on 26/04/2006 08:38:55 Ecellent initiative LeMonde!
Here's my list:
Clarification on ammo - like only std. T1 ammo allowed (you need to write it in laymans terms, else people will bring faction ammo as you only wrote faction modules not allowed)
Arenasize/starting distance (decides the tactics used).
Clarification on drones - simply list the ones you dont allow.
'Game rules' - what is allowed in terms of tactics and what is not.
EVE-Radio and Chribbas live 'EVE' video broadcast system - get these booked right away. Also have the games best fraps movie artists there.
Everyone there (and not on the fighting teams) should be in alts in a specific corp or two so people can set standings prehand and not have clutter on overview.
Design the arenas with PVP in mind - less clutter and 'space objects' in the area, give people with bad PCs the best of opportunity (all competing players knows EVE is pretty )
Have your web guys at CCP make a dedicated webpage for this - people love statistics, give it to them!
Ship/Cargo scan everyone before the engagement.
Seek not to bar my way, for I shall win through - no matter the cost! |
|

Chribba
|
Posted - 2006.04.26 08:51:00 -
[18]
Edited by: Chribba on 26/04/2006 08:52:03 I have both my alliances ready to defet any 5-man group! This is a mining tournament right? 
EVE-Live will broadcast unless there is another and better option for live broadcasting.* - EDIT: I will broadcast if I am allowed, that involves moving me and my video crew to the arena or setting up some ISD people with the equipment.
EVE-Files | EVE-Search | Monitor this Thread |
|

Tehel Necrona
|
Posted - 2006.04.26 09:26:00 -
[19]
I wonder what toys BoB will get for winning this time around ? :P
|

Uther Doull
|
Posted - 2006.04.26 09:36:00 -
[20]
cool, guess i'll have to plan my vacation around this :)
|

Seleene
|
Posted - 2006.04.26 13:21:00 -
[21]
Originally by: Tehel Necrona I wonder what toys BoB will get for winning this time around ? :P
Not a damn thing because I'm going to log in as BL and self-destruct.  -
Who is the MC? Watch! |

Max Teranous
|
Posted - 2006.04.26 13:48:00 -
[22]
/me totally changes what I was going to train for the next 80 days 
A couple of questions/comments:
1) Please specify exactly what EW is/isn't allowed. Are target painters?
2) Are Cosmos items allowed?
3) If you warp out will you lose your ship?
4) If a tree falls in the middle of a forest, and no-one is there to hear it, does it make a sound ?
Rock on!
Max 
|

Kozak
|
Posted - 2006.04.26 14:04:00 -
[23]
Fear my Megathron of DOOM!
|

Goberth Ludwig
|
Posted - 2006.04.26 14:30:00 -
[24]
Sorry Le Monde why no observers/substitute pilot this time?
The extra pilot observing was perfect for frapsing (hard to take good camera angles while fighting... and I dont think 1 extra pilot wud lag much).
- Gob
(my nubie attempt at a forum sig, bare with me plz :p) |

Soratah
|
Posted - 2006.04.26 15:07:00 -
[25]
So with Defenders in their still broken state and the banning of EW ANYONE bringing a CNR with T2 launchers will more than likely win the tournament.
To top it all off, with the restriction (if any) spectators. Nobody is going to know anything about the results or be able to watch them.
I was hoping that at least the sponsors would LEARN from previous mistakes.... oh well

|

Kular
|
Posted - 2006.04.26 15:11:00 -
[26]
Originally by: Tyrrax Thorrk I'll be there <3
I'll see you there then
This time I hope you balance the bracket so little ole no-boddy's like my team don't have to face the Top 2 ranked teams in the first 3 rounds again!
Looks to be fun and slightly more challenging. www.AegisMilitia.com For God, Empire, and Sarum! |

Drilla
|
Posted - 2006.04.26 16:00:00 -
[27]
This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
Seek not to bar my way, for I shall win through - no matter the cost! |

Emno
|
Posted - 2006.04.26 16:39:00 -
[28]
Originally by: The Ratfink This time is it going to be a mimmtar theme tournament or is this another caldari event??
heh make it minmater and give out a hel as the top prize, only way the game will ever see one 
|

Eyeshadow
|
Posted - 2006.04.26 16:41:00 -
[29]
Originally by: Drilla This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
I agree fully with Drilla. Make it about skill and not who can afford pirate implants and faction ships
My Latest Vid (18/04/06) |

Emno
|
Posted - 2006.04.26 16:45:00 -
[30]
Originally by: Drilla This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
very true ^^ saying no faction mods but faction implants/ships being ok makes no sense really
|

Zajo
|
Posted - 2006.04.26 16:49:00 -
[31]
Originally by: Lebowske
Hiring MC?
/me giggles  -----------------------------------------------
It can take 100 men to create an alliance but only 1 woman to make it a home |

Raem Civrie
|
Posted - 2006.04.26 17:46:00 -
[32]
Originally by: Drilla This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
Normally I'd agree with you, but this is an alliance tournament; entire alliances are supposed to be sponsoring their best people in the competition.
A solid team will cost at least 5 billion isk, given faction battleships and key players (BC and BS pilots) having implant sets. If all 5 competitors are to have full implant sets, it probably rises to 10b or more.
----
Cultural AttachT of the Omber Administration |

Lowa
|
Posted - 2006.04.26 17:49:00 -
[33]
/emote loads up HDTV camera... (coz I aint good enough to actually fight!) 
And people need to read or learn to read an interpret, I think the rules on T2 ammo, drones and EW are crystal...
/LOWA
NSN - Forcing EVE reviewers to mine since 2003! |
|

LeMonde

|
Posted - 2006.04.26 17:49:00 -
[34]
Updated with some more/clearer information.
|
|

Koronos
|
Posted - 2006.04.26 18:36:00 -
[35]
# Deliberately pod-killing another player will result in disqualification.
What does this really mean?
Last tournament the rule was this: # Pod-killing another competitor on purpose will result in disqualification.
However accidental podkilling (or, intentional on the part of the other team, but that's another story) got Stain- Alliance eliminated.
So, can we get clarification? Or else take the "deliberately" out?
I mean if the qualification is not about smartbombs then what does it mean?
Thx, Koronos
|

nickycakes
|
Posted - 2006.04.26 19:23:00 -
[36]
Originally by: Raem Civrie
Originally by: Drilla This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
Normally I'd agree with you, but this is an alliance tournament; entire alliances are supposed to be sponsoring their best people in the competition.
A solid team will cost at least 5 billion isk, given faction battleships and key players (BC and BS pilots) having implant sets. If all 5 competitors are to have full implant sets, it probably rises to 10b or more.
This makes skill less of a factor than money, and the outcome won't reflect the better pvper, but the better industrialist.
Rarely Outnumbered, Usually Outgunned, Never Outsmacked
|

Princess Alvilda
|
Posted - 2006.04.26 19:37:00 -
[37]
If you can use implants, then podding should be allowed. 
|

Jim Raynor
|
Posted - 2006.04.26 20:44:00 -
[38]
Originally by: Drilla This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
part of the cool factor of the last tournament was seeing faction ships going at it, i would think tyrrax whipping out the imperial apoc and arma to be some of the last tourneys highlights..
as far as the other stuff, uh how about we limit it to 20mil SP chars? cause people with more skills than someone else makes it unfair!
i mean this is supposed to be an alliance tournament with the best of the best showing up, i dont see why tech II, or faction ships, or implants shouldn't be allowed ------ FPDOMS MINER KILLBOARD |

Kular
|
Posted - 2006.04.26 21:00:00 -
[39]
Edited by: Kular on 26/04/2006 21:02:00 Jim's got a point, Eve is already the elite of mmo's and the last turney showed just who was the elite in Eve, with BoB of course coming out on top, though tyyrax's show-off was nice too:>
tbh- if you wanted an equal matchup, go ahead and restrict pirate-implants and faction ships, then its back to who has the best leadership and piloting skills.
Personally- leave them in, I'd like a shot at that heretics Impoc this time around, her pod too Put forth what you can to win, we all risked expensive clones and ships last time around and Jims right thats what made it great.. CNR this Rattlesnake that.. Imp-tyyrax everything..
I say allow all the best toys in! Allow pod-killing too :> For strategic purposes- kill a leadership heavy pilot, and his remaining teamates have less of a chance to win
*edit* cause "I'd like a cra.ck at" is bad...  www.AegisMilitia.com For God, Empire, and Sarum! |

turnschuh
|
Posted - 2006.04.26 21:49:00 -
[40]
can we have a video stream PLEASE!
else, @spectators in covops, fit passiv targeters and target all ships. its mutch more fun when you see the actualy hp of a ship!
|

Soratah
|
Posted - 2006.04.27 04:07:00 -
[41]
I think deliberately targetting and killing a pod with guns should cause a ban. Accidental podding with Smart bombs shouldn't be.
Lets think about this for a second. Smart bombs are pretty much the only way to stop missiles from doing their damage. Now according to rules everyone runs a tremendous risk of automatic disqualification should they bring one and use it.
So the only option available to players is to swallow missiles and hope they dont die..... Im seeing a little imbalance here

|

Turix
|
Posted - 2006.04.27 06:44:00 -
[42]
/me buys more RAM to film again
come on lets get more than 10fps this time xD
My Videos 
|

Lavintol
|
Posted - 2006.04.27 11:58:00 -
[43]
I honestly do not understand why this is not restricted to tech 1 only. Allowing t2 and faction in my opinion grants a huge advantage to the mega alliances that can afford to equip thier pilots with them. One would hope the goal would be to make the rules so that the small alliances have a chance to actually win the tournament. A tournament like this should be based on the skills of the pilots, the tactics used and the team's ability to function as one. Not based on who has the most money. Those of you who say that they should allow the really expensive high end ships are basically handing the tournament to BoB or one of the other mega alliances, as the small alliances dont have the isk reserves to draw on.
|

Gus Preston
|
Posted - 2006.04.27 13:12:00 -
[44]
Originally by: Lavintol I honestly do not understand why this is not restricted to tech 1 only. Allowing t2 and faction in my opinion grants a huge advantage to the mega alliances that can afford to equip thier pilots with them. One would hope the goal would be to make the rules so that the small alliances have a chance to actually win the tournament. A tournament like this should be based on the skills of the pilots, the tactics used and the team's ability to function as one. Not based on who has the most money. Those of you who say that they should allow the really expensive high end ships are basically handing the tournament to BoB or one of the other mega alliances, as the small alliances dont have the isk reserves to draw on.
Be thankful they are not allowing faction modules. T2 not overly expensive and if an alliance cant afford a couple of faction ships to equip thier fleet once a year then seriously....what the hell are they spending their isk on??
I think the rules as they stand are fine, although the use of faction modules would be nice its no big deal to just use T2....just hurry up and bring out T2 webbers etc :P
|

Merdekka Radaen
|
Posted - 2006.04.27 13:47:00 -
[45]
It seems a bit of a double standard to me that you are not allowed to use faction modules and ammunition and yet you are allowed faction ships and full pirate implant sets. I'd much prefer to see a tournament where none of the above are allowed. There's too much emphasis on the size of somebody's wallet compared to the size of their skill. |

Max Teranous
|
Posted - 2006.04.27 15:37:00 -
[46]
Edited by: Max Teranous on 27/04/2006 15:39:33 Personally, I think the decision to allow faction ships, but disallow faction mods is the right way to go. T2 and faction ships, and even some nifty implants for a 5 man team would cost in the region of 5 to 10 bil. Many individuals could gather that sort of cash, and we are talking about alliance vs alliance here! However, allow faction mods and the overall price could go silly. Probably anywhere from 50 to 100 bil could be spent, including spares for undoubted ship losses on the way. That I think is too expensive to potentially allow, and could spoil it.
Further, one of the best parts of the 1st championship was the battles between 2 faction battleships, something that just never happens in normal pvp. I for one was gripped to the excellent forum commentary. Even tho I was only reading a forum my imagination was running wild as a Caldari Navy Raven was pounding away at a Megathron Navy Issue . Losing that would be a very bad thing.
Max 
|

Raivotar
|
Posted - 2006.04.27 15:58:00 -
[47]
Two things...
1) Pirate implants or implants like those make this fubar imo. When allowed they are must if you wanna have change to win.
2)
Quote:
Corporations/pilots are encouraged to form alliances to be eligible for competition.
Umm why not allow more than one team from one alliance? So now we get alliances that are created for this event only and live like a week. Doesnt compute...
just my few squirrel skins... ------------------------------------------------
|

Raem Civrie
|
Posted - 2006.04.27 19:37:00 -
[48]
All the pirate implants have very specific effects though. Shield boosting, armour capacity, speed, signature radius... to get the most of it, a pilot restricts himself to a select class of ships. There's seven rounds; if you're using the same tactic every time, there's a good chance that by your third or fourth round, opponents have caught on. And unless you like using pirate implants as well as jumpclones (multiple sets ftw), there is little room for maneuvering in terms of ships used and tactics.
Also, the runner ups last time, did they have full implant sets? I can't remember myself, but I seem to recall something about most of them having incomplete sets if anything.
----
Cultural AttachT of the Omber Administration |

Jim Raynor
|
Posted - 2006.04.27 20:44:00 -
[49]
Originally by: Merdekka Radaen It seems a bit of a double standard to me that you are not allowed to use faction modules and ammunition and yet you are allowed faction ships and full pirate implant sets. I'd much prefer to see a tournament where none of the above are allowed. There's too much emphasis on the size of somebody's wallet compared to the size of their skill.
These tournaments are supposed to be the best of the best.
Why go through all the trouble of an event like this if all that would be competing are vanilla tech I ships? You can see fights like that every day on tranquility.
How often do you see Navy Issue Ravens going up against Navy Megathrons and Machariels and Bhaalgorns, ect.
Taking out faction ships and implants would take a lot out of the competition.. ------ FPDOMS MINER KILLBOARD |

Raivotar
|
Posted - 2006.04.27 21:24:00 -
[50]
Atm you can use "faction" implants but cant use faction mods. If its gonna be bout the most bad ass setups and ships with no isk limit then allow faction mods also. ------------------------------------------------
|

R31D
|
Posted - 2006.04.27 21:27:00 -
[51]
Originally by: Soratah I think deliberately targetting and killing a pod with guns should cause a ban. Accidental podding with Smart bombs shouldn't be.
Lets think about this for a second. Smart bombs are pretty much the only way to stop missiles from doing their damage. Now according to rules everyone runs a tremendous risk of automatic disqualification should they bring one and use it.
So the only option available to players is to swallow missiles and hope they dont die..... Im seeing a little imbalance here
And what exactly stops guns with no EW around.... 
Just thought I'd point it out. If there is an imbalance in this tournament, it's to do with missiles and not the use of smartbombs
Free bumpage for all |

Seleene
|
Posted - 2006.04.28 06:18:00 -
[52]
Edited by: Seleene on 28/04/2006 06:21:30
Three issues:
Originally by: LeMonde Corporations/pilots are encouraged to form alliances to be eligible for competition.
1.) What happens to the 50+ new alliances that will be created after the tournament is over? The alliance page is already cluttered with dead, meaningless alliances. The entire term "alliance" is almost a joke because of it. (Start-up cost should be 10 billion instead of 1 billion IMO, anyway...)
2.) PvP Alliances like the MC, BoB, D2, etc... don't just have five good pilots; we have about thirty or forty great pilots, even moreso when talking about a small five man squad. My questions are:
- Will there be such a thing as allowing more than one 'team' per alliance?
- If not, are you prepared to see individual corps leave thier alliances just for the sake of participating in this tournament?
If the point of this thing is an "Alliance" PvP Tournament, then why would you encourage people to form a temporary, meaningless alliance to participate? If a group of five players starts an alliance for this thing and wins, then just goes back to thier original alliance after it is over... I'm sorry, but that's going to look silly. 
Originally by: LeMonde No substitute pilots will be allowed.
Exactly how are you planning to schedule the matches, then? Assuming you fill all the slots, 128 teams means there will be a lot of matches. What times are you planning to hold them at? It's going to be damn hard for a team to have the same five people every day who don't have to go to work, don't have to take thier kid to the doctor, get sick, etc...
I think this rule is silly TBH and each team should be allowed at least one, if not two, alternate players to compensate for RL emergencies, natural disasters or random Acts of God.
-
Who is the MC? Watch! |

Jim Raynor
|
Posted - 2006.04.28 07:13:00 -
[53]
Originally by: Raivotar Atm you can use "faction" implants but cant use faction mods. If its gonna be bout the most bad ass setups and ships with no isk limit then allow faction mods also.
eh that will open up the door on gist shield boosters and ships with insanely stupid resists, i mean i wouldnt be too against it, but its like, the matches would take forever with people all faction *****d out, because they'd never die, its quite possible to get near unkillable setups with faction (with these rules) ------ FPDOMS MINER KILLBOARD |

Ithildin
|
Posted - 2006.04.28 09:19:00 -
[54]
Originally by: Soratah I think deliberately targetting and killing a pod with guns should cause a ban. Accidental podding with Smart bombs shouldn't be.
Lets think about this for a second. Smart bombs are pretty much the only way to stop missiles from doing their damage. Now according to rules everyone runs a tremendous risk of automatic disqualification should they bring one and use it.
So the only option available to players is to swallow missiles and hope they dont die..... Im seeing a little imbalance here
Yes. A new... policy... needs be added.
Pod-killing resulting from non-targeted weapons, such as smartbombs, will not result in disqualification, but the pod-killed party will be fully reimbursed his/her implants New sig coming soonÖ Drone musing (MC-boards) |

Raivotar
|
Posted - 2006.04.28 09:40:00 -
[55]
Originally by: Jim Raynor
Originally by: Raivotar Atm you can use "faction" implants but cant use faction mods. If its gonna be bout the most bad ass setups and ships with no isk limit then allow faction mods also.
eh that will open up the door on gist shield boosters and ships with insanely stupid resists, i mean i wouldnt be too against it, but its like, the matches would take forever with people all faction *****d out, because they'd never die, its quite possible to get near unkillable setups with faction (with these rules)
Yep. Full faction gear (implants,ships,mods) would make extremely powerfull combinations. Thats why im saying that strip implants and mods. Faction ships i like to see but people with full crystal etc sets get too huge advantage imo. Same applies to faction mods. It will be bout isk with these two. ------------------------------------------------
|

Seleene
|
Posted - 2006.04.28 09:41:00 -
[56]
Originally by: Raivotar
Originally by: Jim Raynor
Originally by: Raivotar Atm you can use "faction" implants but cant use faction mods. If its gonna be bout the most bad ass setups and ships with no isk limit then allow faction mods also.
eh that will open up the door on gist shield boosters and ships with insanely stupid resists, i mean i wouldnt be too against it, but its like, the matches would take forever with people all faction *****d out, because they'd never die, its quite possible to get near unkillable setups with faction (with these rules)
Yep. Full faction gear (implants,ships,mods) would make extremely powerfull combinations. Thats why im saying that strip implants and mods. Faction ships i like to see but people with full crystal etc sets get too huge advantage imo. Same applies to faction mods. It will be bout isk with these two.
Meaning that many people who already have faction implants would have to fight in the tournament using a Jump Clone, yes? -
Who is the MC? Watch! |

Ryysa
|
Posted - 2006.04.28 11:38:00 -
[57]
Due to pirate implants, a few things could be even more overpowered than they are now. Jump clones would alleviate the problem.
A CNR flown by a person with full Crystal Set will be the best thing since sliced bread, as it was last time...
Faction ships are okay imo, and add up to the coolness factor of the tournament. They don't cost that much either way...
Also I strongly agree with Seleene's point about "no substitutes", there's just a terribly large amount of stuff that can go wrong, and as by Murphy's law, if nothing can go wrong, it will anyway ;)
About spectating etc, video feed would be awesome, there should be 1-2 dedicated persons who are able to do it, and also a very large bandwidth provider is needed.
Imo those people should have standings set to them, so that they can be hidden from the overview. Someone suggested passive targeters, i think that's a pretty neat idea, although with 10 people, i doubt it's possible to lock them all. Perhaps let the person who is streaming the vid decide which is most important to show HP of.
Just my thoughts on the subject.
All about target jamming |

Raem Civrie
|
Posted - 2006.04.28 13:43:00 -
[58]
Originally by: Ryysa Due to pirate implants, a few things could be even more overpowered than they are now. Jump clones would alleviate the problem.
A CNR flown by a person with full Crystal Set will be the best thing since sliced bread, as it was last time...
Faction ships are okay imo, and add up to the coolness factor of the tournament. They don't cost that much either way...
The CN Raven's were so incredihardcore because they were using tech2 precision ammo and rage missiles. The tanks were good, sure, but they ran out eventually, and could be chewed through. Sure, that t2 tank on the CNR is 50% more effective because of a 5b crystal set. Great.
Does it give an extra edge? Yes.
Does it guarantee victory? No.
Is it even likely to decide the outcome of a battle on it's own? No.
There's a whole lot of tricks you can pull in this tournament that don't require implants or even faction ships.
Originally by: Ryysa About spectating etc, video feed would be awesome, there should be 1-2 dedicated persons who are able to do it, and also a very large bandwidth provider is needed.
Imo those people should have standings set to them, so that they can be hidden from the overview. Someone suggested passive targeters, i think that's a pretty neat idea, although with 10 people, i doubt it's possible to lock them all. Perhaps let the person who is streaming the vid decide which is most important to show HP of.
I think passive targeters are a must for those that are not cloaked. Looking at screenshots from the first tournament, and seeing the overview, I can imagine that the clutter may have been annoying at the very least.
----
Cultural AttachT of the Omber Administration |
|

LeMonde

|
Posted - 2006.04.28 18:27:00 -
[59]
Exact times/dates can be found here. All times are Eve-time.
The most we can do is 128 alliances, and giving some alliances the chance to submit two teams makes it unfair for those who don't. This is the most we can do with the manpower available.
Regarding faction modules, like people have pointed out with certain modules you can create near-indestructible setups (given 5 ships are shooting at it). In order to keep the tournament running smoothly and to prevent the events team from "overheating", we don't want the fights to last more than 10-15 minutes.
The matches are scheduled in GMT-friendly times, I know. This is because that is when we have enough staff avilable to complete this in the way intended. All of the fights are scheduled on weekends, hopefully that will allow some to compete that otherwise wouldn't have been able to.
Atleast you have 10 weeks to prepare this time around :)
|
|

HellsRazor
|
Posted - 2006.04.28 20:28:00 -
[60]
no t2 ammo.... ummm.. 
|

HellsRazor
|
Posted - 2006.04.28 20:34:00 -
[61]
it doesnt say command, recon or heavy assault allowed... so guessing there out of the picture?
|

Eepzy Nimbles
|
Posted - 2006.04.28 20:55:00 -
[62]
Originally by: HellsRazor Edited by: HellsRazor on 28/04/2006 20:47:34
it doesnt say command, recon or heavy assault allowed... so guessing there out of the picture?
All available ships in Eve are allowed. (Tech 2, faction etc.)
Quote: come on allow ANY ammo make tourny go faster :)
Overpowered tech II missiles are bad.
|

HellsRazor
|
Posted - 2006.04.28 20:59:00 -
[63]
Edited by: HellsRazor on 28/04/2006 21:04:24 Edited by: HellsRazor on 28/04/2006 21:02:27 Edited by: HellsRazor on 28/04/2006 21:01:36
Originally by: Eepzy Nimbles
Originally by: HellsRazor Edited by: HellsRazor on 28/04/2006 20:47:34
it doesnt say command, recon or heavy assault allowed... so guessing there out of the picture?
All available ships in Eve are allowed. (Tech 2, faction etc.)
Quote: come on allow ANY ammo make tourny go faster :)
Overpowered tech II missiles are bad.
not really t2 heavy and cruise= flight time. heavy range aint snipe thats for sure. but people never happy i think blaster guns and ammo to strong. over all i think its balance missiles do very WELL close.. but who rules insta long range? no matter how you fit missile boat ... long range is ***. missile boat has to fire on secondary or third target to get anything in gang engagements if not close range. anyone that goes in fleet/gang knows they get no kills if its not close range
in other words.. caldari is where it should be a PVP combat race. that cant snipe anything without support.... can tempy..arma...apoc... snipe? or close range? hmm ok raven gets screwed in long range game i guess the fact that caldari is pretty mush retarded snipe range is ok... and not fair eemy bs can snipe or blast... but when it loses close range"not fair" well fine give raven insta damage :)
|

HellsRazor
|
Posted - 2006.04.28 21:19:00 -
[64]
remember caldari shield tank.. so we give up tank to ...web///tackle// in other words we good at close range but require support to kill anything it skills are close.
|

Soren
|
Posted - 2006.04.28 21:54:00 -
[65]
Originally by: HellsRazor remember caldari shield tank.. so we give up tank to ...web///tackle// in other words we good at close range but require support to kill anything it skills are close.
In a pvp competiton with 4 team mates, what competent team would use their raven for tackling (which is only webbing and TPing IF they want it since warping isn't allowed) ________________________________________________
Inappropriate signature. --Jorauk pfft.. all pictures were off the CCP website =\ --Soren |

HellsRazor
|
Posted - 2006.04.28 22:00:00 -
[66]
Edited by: HellsRazor on 28/04/2006 22:00:58
thats fine. but when people cry about caladri it stupid.. if you can use t2 ammo and launchers with caldari.. you kickass close range but you know wat... long range you suck. i PURE caldri combat and no matter wat its not fair if caldari win.. if i fight a amar with the exact sp as me pure combat.... according to game when i joined i should win. i naturally lose isk making attributes and caldari pure combat. but all those that can mine pe5 and lose to people like me.. give up your isk making skills. and enjoy flight time
|

Jim Raynor
|
Posted - 2006.04.29 03:49:00 -
[67]
The only person in the last tournament who had full crystal set (and missile launcher implants) was kayosoni, he did not win, his rattlesnake was destroyed.. quite quickly might I add.
I didn't have full crystal set, neither did Blacklight, Alasse did however, but overal, tactics > fancy implants.
Do they help? Yes, do they garuntee victory? No. ------ FPDOMS MINER KILLBOARD |

Righteous Fury
|
Posted - 2006.04.29 13:41:00 -
[68]
Kayo you nub, I saw that attempt to get T2 ammo back in 
|

Magic Trev
|
Posted - 2006.04.29 17:36:00 -
[69]
hope its as fun as the last 
even for thoose of us who werent directly envolved it was a laugh  --------------------
|

Drilla
|
Posted - 2006.05.01 04:09:00 -
[70]
Edited by: Drilla on 01/05/2006 04:11:33
Originally by: LeMonde The most we can do is 128 alliances, and giving some alliances the chance to submit two teams makes it unfair for those who don't. This is the most we can do with the manpower available.
Give alliances a team-slot pr. 1000 members or something (take the number of members the 1st of may).
It's stupid to ask for people to create an alliance just for this championship - it's a needless isk sink, clutters up the alliance overview and we might have a winner that is an alliance - defunk only a week later.
Do the right thing - allow a team for ever 1000 players in an alliance.
1 - 999 = 1 team 1000-1999 = 2 teams 2000-2999 = 3 teams
etc.
P.S. Sorry Seleene, but it's the only way to do it, I know you guys are having just as hard a time picking a team as any.
Seek not to bar my way, for I shall win through - no matter the cost! |

Seleene
|
Posted - 2006.05.01 08:43:00 -
[71]
Originally by: Drilla It's stupid to ask for people to create an alliance just for this championship - it's a needless isk sink, clutters up the alliance overview and we might have a winner that is an alliance - defunk only a week later.
Pretty much.  -
Who is the MC? Watch! |

Audrea
|
Posted - 2006.05.01 11:52:00 -
[72]
Edited by: Audrea on 01/05/2006 11:52:20 Why allowing Target Painters? IIRC its the minnie Electronic Warfare, and only their ships would have bonuses for fitting those.
Either allow all races EW, or dont allow at all.
I say allow them, it would allow the usage of counter tactics like ECCM (which is usually useless in fleet battles, but might not be here). ---------------------------------------------- All my posts are my own opinions and dont not represent any organization until stated otherwise. |

Tennotsukai
|
Posted - 2006.05.01 17:21:00 -
[73]
Originally by: HellsRazor Edited by: HellsRazor on 28/04/2006 22:00:58
thats fine. but when people cry about caladri it stupid.. if you can use t2 ammo and launchers with caldari.. you kickass close range but you know wat... long range you suck. i PURE caldri combat and no matter wat its not fair if caldari win.. if i fight a amar with the exact sp as me pure combat.... according to game when i joined i should win. i naturally lose isk making attributes and caldari pure combat. but all those that can mine pe5 and lose to people like me.. give up your isk making skills. and enjoy flight time
precision cruise will wtfpwn all the small ships at all distances withing the 100km battleground.. so it would be kinda pointless having them on the field if there is a raven using them..
(Oh and btw... Caldari are not just missle users.. so if you are as you claim to be a pure Caldari combat pilot then you would have hybrids trained for railgun use.)
|

Tyrrax Thorrk
|
Posted - 2006.05.01 19:26:00 -
[74]
Why allowing Target Painters? IIRC its the minnie Electronic Warfare, and only their ships would have bonuses for fitting those.
Either allow all races EW, or dont allow at all.
I say allow them, it would allow the usage of counter tactics like ECCM (which is usually useless in fleet battles, but might not be here).
Makes perfect sense to allow Target painters, they're not even remotely comparable to tracking disruptors, ECM and RSD, if you want to ban them you might as well ban webifiers and nosferatu too.
|

Jim Raynor
|
Posted - 2006.05.02 06:21:00 -
[75]
Tracking Disruptors and Webs are acceptable because they simply help you hit a target easier, if you banned them you'd have to ban Tracking Computers and the like.
RSD, Jammers, and Tracking Disruptors are bad for this tournament because they make the fights last longer, and in some bases, way way too long.. same reason faction gear is banned. The fights would simply take too long and it would be hard to do this thing on any acceptable timetable.
Someone bringing a Scorpion and jamming the entire opposing team would be rather boring and time consuming. ------ FPDOMS MINER KILLBOARD |

Max Flame
|
Posted - 2006.05.02 23:26:00 -
[76]
this will be fun.. and i can fight this time

I like to kill people
|

Seleene
|
Posted - 2006.05.03 08:01:00 -
[77]
Originally by: Seleene If the point of this thing is an "Alliance" PvP Tournament, then why would you encourage people to form a temporary, meaningless alliance to participate? If a group of five players starts an alliance for this thing and wins, then just goes back to thier original alliance after it is over... I'm sorry, but that's going to look silly. 
I'm still waiting on an answer to this one... At the rate things look now, after this tournament there will be 30-50 "dead" alliances.
Quote:
Originally by: LeMonde No substitute pilots will be allowed.
Originally by: Seleene I think this rule is silly TBH and each team should be allowed at least one alternate player to compensate for RL emergencies, natural disasters or random Acts of God.
And this one.
If I am playing in the tournament and a family member has a heart attack, my son has to go to the doctor or I break my leg slipping on kladkakka (sp?!), I guess that just screws my entire team?  -
History of the MC movie! |

Corey Grim
|
Posted - 2006.05.03 11:44:00 -
[78]
If you ask me i would say no implants whatsoever and no faction stuff (this means also ships) in that way u get as close as "casual" pvp as possible, oh exception to that is that jamming isnt allowed = more fun so keep that.
im thinking more and more about those implants and i honestly believe they are not to be allowed we have jump clones so it doesnt make any general problems to ban them.
reason for this is quite simple actually: Crow vs Crow both have T2 standard launchers another have lowgrade snakes and another have full grades. who do you bet ur money? its not about skill in that point anymore 
|

Logan Xerxes
|
Posted - 2006.05.03 12:12:00 -
[79]
Hmm, we can use capital ships? *imagines 5 carrier BoB team*
All for the good of many! |

Tyrrax Thorrk
|
Posted - 2006.05.03 17:50:00 -
[80]
Heh I think the main reason faction ships are allowed is that it's more fun to see them blow up 
I think implants are allowed in part due to it being a huge hassle for the Tournament staff to check everyone for them, and a hassle for everyone to get a jump clone specifically for tournament, and this is an alliance tournament, so you have an alliance's resources behind you. So them being expensive isn't much of an excuse. 
As to capital ships; "Each alliance will be allowed one frigate, on destroyer, one cruiser, one battlecruiser and one battleship." I think they'd be on that list if they were allowed 
|

Jim Raynor
|
Posted - 2006.05.03 18:44:00 -
[81]
Originally by: Corey Grim If you ask me i would say no implants whatsoever and no faction stuff (this means also ships) in that way u get as close as "casual" pvp as possible, oh exception to that is that jamming isnt allowed = more fun so keep that.
im thinking more and more about those implants and i honestly believe they are not to be allowed we have jump clones so it doesnt make any general problems to ban them.
reason for this is quite simple actually: Crow vs Crow both have T2 standard launchers another have lowgrade snakes and another have full grades. who do you bet ur money? its not about skill in that point anymore 
Well do we really want to have a huge tournament and have the battles be boring tech I ships with throw-away tech I gear fighting like they do in system ABC-123 everyday in EVE?
Is that really an "event"?
What is more fun to see? An Imperial Apocalypse in battle or a regular old Apocalypse? ------ FPDOMS MINER KILLBOARD |
|

LeMonde

|
Posted - 2006.05.03 18:51:00 -
[82]
Originally by: Seleene
Originally by: Seleene If the point of this thing is an "Alliance" PvP Tournament, then why would you encourage people to form a temporary, meaningless alliance to participate? If a group of five players starts an alliance for this thing and wins, then just goes back to thier original alliance after it is over... I'm sorry, but that's going to look silly. 
I'm still waiting on an answer to this one... At the rate things look now, after this tournament there will be 30-50 "dead" alliances.
Quote:
Originally by: LeMonde No substitute pilots will be allowed.
Originally by: Seleene I think this rule is silly TBH and each team should be allowed at least one alternate player to compensate for RL emergencies, natural disasters or random Acts of God.
And this one.
If I am playing in the tournament and a family member has a heart attack, my son has to go to the doctor or I break my leg slipping on kladkakka (sp?!), I guess that just screws my entire team? 
The reason for no substitute pilots is simple. We're expecting to have 128 teams, each fielding 5 pilots. This means that a total of 640 people will be competing. Each team is also allowed a spectator, which I'm expecting around half the alliances to do, and that bumps it up to 700. So with spectators, DJ's, contestants, staff and reporters, we could have up to 750 people involved in this in one way or another. Adding another 128 as backups, will most likely just delay the process of things (we have a tight schedule to follow).
I realize things can come up, but getting around them shouldn't be hard either. Finding somebody you trust and transferring your character to their account is one way, another is to l*t th*m pl*y y**r a**ount. 
The issue of dead alliances will remain whether we allow people to create alliances for the tourney or not, its a matter of filtering out the dead ones. I'll bring this up with somebody who has the power to change it. Allowing people to filter out alliances with less than X members would be one way, simply having alliances deleted after some ammount of inactive time would be another.
|
|

Trevedian
|
Posted - 2006.05.03 19:52:00 -
[83]
Originally by: Drilla Edited by: Drilla on 01/05/2006 04:11:33
Originally by: LeMonde The most we can do is 128 alliances, and giving some alliances the chance to submit two teams makes it unfair for those who don't. This is the most we can do with the manpower available.
Give alliances a team-slot pr. 1000 members or something (take the number of members the 1st of may).
It's stupid to ask for people to create an alliance just for this championship - it's a needless isk sink, clutters up the alliance overview and we might have a winner that is an alliance - defunk only a week later.
Do the right thing - allow a team for ever 1000 players in an alliance.
1 - 999 = 1 team 1000-1999 = 2 teams 2000-2999 = 3 teams
etc.
P.S. Sorry Seleene, but it's the only way to do it, I know you guys are having just as hard a time picking a team as any.
You typed that in rl?
Worst idea EVER!
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

CaptainCrunch
|
Posted - 2006.05.03 20:45:00 -
[84]
LeMonde wants me to break the EULA? :(
|

Rod Blaine
|
Posted - 2006.05.03 20:52:00 -
[85]
Why not instead allow spectators to be subsitutes if neccesary ?
They'd only have to be allowed to hop into pre-prepared subsitute ships (or take over the ship of the contender that forfeits) if required. No additional people involved that way are there ?
Also removes the eula innuendo thing you mentioned.
|
|

LeMonde

|
Posted - 2006.05.04 00:13:00 -
[86]
Originally by: Rod Blaine Edited by: Rod Blaine on 03/05/2006 20:58:33 Why not instead allow spectators to be subsitutes if neccesary ?
They'd only have to be allowed to hop into pre-prepared subsitute ships (or take over the ship of the contender that forfeits) if required. No additional people involved that way are there ?
Also removes the eula innuendo thing you mentioned. Require each team to have a replacement ship for each contender prepared at a station of choice, in the care of the spectator/substitute. If neccesary, the substitute is transported to that station to take the required ship and transported back as contender.
Delay: 10 mins max Pro: no forfeits due to rl emergencies of one contender in a team Con: can be abused to adapt tactics unless you enforce a deadline for subsitution.
Of course, the spectator slot for a team that substitutes is made void. That's the penalty: no outside team member that gives advice on adaptation of tactics while the rest is busy doing their thing.
Great idea, I'll update the rules with that.
|
|

Aibee
|
Posted - 2006.05.04 14:19:00 -
[87]
Originally by: Seleene kladkakka
Kladkacka 
Anyways it makes me sad that I can't be in the competition because I'm not in an alliance Gotta get a sig :/ |

Tyrrax Thorrk
|
Posted - 2006.05.04 17:19:00 -
[88]
it's actually kladdkaka
|

Aibee
|
Posted - 2006.05.04 17:57:00 -
[89]
Originally by: Tyrrax Thorrk it's actually kladdkaka
seems like I can't spell either  Gotta get a sig :/ |

QwaarJet
|
Posted - 2006.05.05 00:26:00 -
[90]
Allowing faction Battleships is lame, if you can't afford it, then your basically going to die. It should be about skill, not ISK. "Hobbes, she stepped into the Perimter Of Wisdom.Run!" |

Tyrrax Thorrk
|
Posted - 2006.05.05 00:46:00 -
[91]
I think KAOS made it to the finals before using a faction BS last time.. I might just be remembering things wrong, but I think they didn't use a navy issue until the final match or maybe the semi-final...
My point is, your strategy is much more important than the size of your wallet. Sure implants and faction BS are an advantage, but neither will win the Tournament for you, and it's quite possible to win without them.
But apart from all that, what kind of sad alliance can't afford a faction BS for its team ? 
|

QwaarJet
|
Posted - 2006.05.05 01:45:00 -
[92]
Yes you can win without the,, but if your opponent has one, that's an immediate advantage, one which you have to overturn, just because you didn't spend a billion on a Faction BS. I think that's pretty lame. "Hobbes, she stepped into the Perimter Of Wisdom.Run!" |

Jim Raynor
|
Posted - 2006.05.05 02:57:00 -
[93]
Originally by: QwaarJet Yes you can win without the,, but if your opponent has one, that's an immediate advantage, one which you have to overturn, just because you didn't spend a billion on a Faction BS. I think that's pretty lame.
Sorry I thought this was the ALLIANCE TOURNAMENT not the Homeless Shelter Competietion, I imagine an ALLIANCE can afford to field a faction battleship or heavy assault cruisers and stuff. ------ FPDOMS MINER KILLBOARD |

QwaarJet
|
Posted - 2006.05.05 06:04:00 -
[94]
not all alliances can afford to buy faction battleships, and that shouldn't stop them from having a fighting chance. "Hobbes, she stepped into the Perimter Of Wisdom.Run!" |

Jim Raynor
|
Posted - 2006.05.05 07:23:00 -
[95]
Originally by: QwaarJet not all alliances can afford to buy faction battleships, and that shouldn't stop them from having a fighting chance.
This is the EVE Alliance Tournament, not the EVE Bum Fights Championships.
To get a navy faction battleship it takes 200k LP, and 500 mil ISK.
Other faction battleships usually cost 350mil to 750mil ISK off Escrow.
How can an alliance not manage that? What kind of alliance is seriously that poor? ------ FPDOMS MINER KILLBOARD |

Raem Civrie
|
Posted - 2006.05.05 17:02:00 -
[96]
More importantly, what alliance pays for 1b registration fees, and associated continued costs without having at least 500m to burn?
----
Cultural AttachT of the Omber Administration |

maGz
|
Posted - 2006.05.05 20:36:00 -
[97]
Originally by: Drilla This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
Agreed on the implants. Faction-ships should be allowed, but not T2-implants purely on the fact that it would once again depend on who's got the largest wallet, not the best skill (and yes I know I'll get flamed, but seriously would that Eagle have won without the Crystal-implants the pilot had plugged in? ) ______________________
|

Tyrrax Thorrk
|
Posted - 2006.05.05 21:01:00 -
[98]
Edited by: Tyrrax Thorrk on 05/05/2006 21:03:33
Without crystal implants I doubt BoB would've used an eagle at all, but if they had used the same strategy and ships they wouldn't have made it to the finals, and the finals were a really really close match so no they wouldn't have won that match without them.
Anyways, already been talked over lots, implants are in for good :)
|

j0sephine
|
Posted - 2006.05.06 17:32:00 -
[99]
Edited by: j0sephine on 06/05/2006 17:32:01
"not all alliances can afford to buy faction battleships, and that shouldn't stop them from having a fighting chance."
It doesn't, as last tournament has proven. There's been quite a few fights there where regular ships coupled with skills and brains of their pilots fought the faction gear on equal footing, and won.
|

QwaarJet
|
Posted - 2006.05.06 20:37:00 -
[100]
True, but if both teams were of equal skill, one with a faction BS, and one without, it would be over. That's wht I don't agree with. It makes a hard job even harder. "Hobbes, she stepped into the Perimter Of Wisdom.Run!" |

j0sephine
|
Posted - 2006.05.07 01:10:00 -
[101]
Edited by: j0sephine on 07/05/2006 01:13:07
"True, but if both teams were of equal skill, one with a faction BS, and one without, it would be over."
Indeed, but i doubt you can really find that many teams that can be safely said to "have equal skills" ... not when we talk of groups selected out of literally thousands of people. Plus, once you start going this route, where exactly do you draw the line? A faction ship can be bought for cost of 3-4 HACs for example, and it's quite positive the teams which choose to participate are bound to lose at least that many of such cruisers, through the elimination rounds. So, should the tech.2 ships also be prohibited, because some alliances can't be bothered to get together and raise a fund, to cover this sort of expenses to improve their own chances in the tornament? And shouldn't this be part of what alliance is about, the ability to organize teamwork so that together they can achieve more than a few people on their own?
That'd effectively be rewarding the lazy people, by lowering the bar to how high they feel like jumping... at the expense of those who would be willing to go the extra mile to gain more advantage. Why is it something to even consider, when it's not like a few people cannot raise few hundred million isk in a few days, and that's with quite casual playstyle to boot? It doesn't make the contest any more interesting :<
(especially when the constest is to be held nearly 2 months from now... it's not like there isn't ample time to get organized and geared up)
|

STONYVISION1
|
Posted - 2006.05.07 01:46:00 -
[102]
Edited by: STONYVISION1 on 07/05/2006 01:46:30 Tribal Souls will be there no doubt, thoug i wish we could eliminate some of the faction ships & the implants but i will not argue the fact we will just have to adapt and make due
|

Trevedian
|
Posted - 2006.05.07 12:52:00 -
[103]
Can Spectators fit ship scanners with passive targeters?
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

Shin Ra
|
Posted - 2006.05.07 13:42:00 -
[104]
I'll be away in July, but I'm sure the rest of BE will be there in some shape or form.
wtb: an alliance.
|

Tyrrax Thorrk
|
Posted - 2006.05.07 14:58:00 -
[105]
Why bother Shin Ra.. You know they stand no chance against me without you  
|

Franky B
|
Posted - 2006.05.09 03:38:00 -
[106]
you could always join the nfc...
/me giggles
|

Raem Civrie
|
Posted - 2006.05.10 16:11:00 -
[107]
Originally by: Trevedian Can Spectators fit ship scanners with passive targeters?
Yeah, but they have to be cloaked anyway, so no lock even with that passive targeter.
----
Cultural AttachT of the Omber Administration |

Robet Katrix
|
Posted - 2006.05.11 03:14:00 -
[108]
i would hope not as setup information would be worth far more than any spectator
|

Liet Traep
|
Posted - 2006.05.12 10:01:00 -
[109]
I hope the system and the rules aren't changed on the 2nd day of the tournament. I know one team that got eliminated because of 2nd day changes last time.
|

Corey Grim
|
Posted - 2006.05.13 08:55:00 -
[110]
LeMonde could you plz clarify that implants are allowed and that rule is goin to stay. I mean theres lot of disagreement about allowing them But if you are going to keep them allowed and are not gonna change that rule give ppl a time to start saving ISK for implant set please.
|
|

LeMonde

|
Posted - 2006.05.14 05:09:00 -
[111]
The implants are definitely going to be allowed, no rule changes regarding them will be made.
|
|

Robet Katrix
|
Posted - 2006.05.15 02:11:00 -
[112]
perhaps a bigger ring would be a good option. as it stands 100km is VERY small. Should an inty or a destroyer leave their MWD on for even 1 cycles accidentally they could easilly find themselves out of the ring.
also, at such limited range you also eliminate the possibility for teams to try ranged setup.
AT LEAST 200km should be the basics. bigger even better. but 100km is just WAY to small. I cant see why it needs to be 100
|

Tyrrax Thorrk
|
Posted - 2006.05.15 02:28:00 -
[113]
I like 100 km radius.
Makes for more interesting matches when people are pretty much restrained to staying within locking range of each other. Would be pretty annoying (and very boring) if people could just mwd out of targeting range and spam missiles... (Not to mention how it would unbalance things what with t2 ammo not being allowed)
|

Shinoobie
|
Posted - 2006.05.16 13:07:00 -
[114]
Am I the only one to realise the person with the best fitted CAPITAL ships will win this???
BoB may even have a Titan, accoring to the rules, that is allowed to enter.
Think about it.
Elite Scouting 
|

Astarte Nosferatu
|
Posted - 2006.05.16 13:31:00 -
[115]
Originally by: Shinoobie Am I the only one to realise the person with the best fitted CAPITAL ships will win this???
BoB may even have a Titan, accoring to the rules, that is allowed to enter.
Think about it.
Quote: Each alliance will be allowed one frigate, on destroyer, one cruiser, one battlecruiser and one battleship.
I think you can have T1, T2 or faction of one of these shipclasses. So you need to have a frigate, a destroyer, a cruiser, a battlecruiser and a battleship, or their T2/faction variants.
Synergy Recruitment |

Shinoobie
|
Posted - 2006.05.16 13:43:00 -
[116]
Ok in the time it took me to read the entire thread, this was added....
Quote: Each alliance will be allowed one frigate, on destroyer, one cruiser, one battlecruiser and one battleship.
Elite Scouting 
|

Tyrrax Thorrk
|
Posted - 2006.05.16 17:28:00 -
[117]
That was there the entire time FYI.
¼_¼
|

Double TaP
|
Posted - 2006.05.17 04:19:00 -
[118]
tbh I personally think that they should allow the use of any faction/officer mods as well as implants and ships etc. I Think these tournaments are fun when you have the rarest, best equipped ships in even going at each other. And if you lose you have to lose all that isk!!
Quote Me! |

Soren
|
Posted - 2006.05.17 04:51:00 -
[119]
Originally by: Tyrrax Thorrk That was there the entire time FYI.
¼_¼
lol   ________________________________________________
Inappropriate signature. --Jorauk pfft.. all pictures were off the CCP website =\ --Soren |

Rawthorm
|
Posted - 2006.05.17 15:28:00 -
[120]
BTW might it not be prudent to ban smartbombs to prevent "accidental" (and i use that lightly) poddings?
|

Turix
|
Posted - 2006.05.17 19:53:00 -
[121]
Originally by: Rawthorm BTW might it not be prudent to ban smartbombs to prevent "accidental" (and i use that lightly) poddings?
Urm yes, that wasnt clear enough last time and tbh i still think the judges decision on that fight was far more than flaw'd.
But whats done is done 
Im ready for a new torney grudges aside 
For those who dont know what im refering to watch the video Caldari Championships off this page Here
My Videos 
|

Evil Thug
|
Posted - 2006.05.20 20:25:00 -
[122]
Edited by: Evil Thug on 20/05/2006 20:28:43 Registration. When it will be allowed ? I meant exactly term. ----------------------------------------------- Logged in a system, next to you =) |

Hehulk
|
Posted - 2006.05.21 12:59:00 -
[123]
Originally by: Double TaP tbh I personally think that they should allow the use of any faction/officer mods as well as implants and ships etc. I Think these tournaments are fun when you have the rarest, best equipped ships in even going at each other. And if you lose you have to lose all that isk!!
But they want the matches short, and a Navy Apoc with 2 X-type reppers, some X-type hardeners and a load of officer cap rechargers is going to be damn hard to kill, if not impossible. And you know it would be entirlly possible, since some alliances can make the kind of isk needed to get all that in a day  ---------- Please choose one signature image, as per the forum rules. - Teblin |

Constantinee
|
Posted - 2006.05.22 02:10:00 -
[124]
do you know what the prizes are going to be for the winner this year? i heard some stuff about them but i completley do not belive it Want a Cheap Sig?
-V- Comedian |

Soren
|
Posted - 2006.05.23 22:30:00 -
[125]
Edited by: Soren on 23/05/2006 22:30:49 We didn't know till they had been given out last time, why would this time be any different? ☠-->-->--
|

Uggs386
|
Posted - 2006.05.24 02:08:00 -
[126]
My only gripe is, allow podding, otherwise no real risk for using expensive implants during the tourny.
Removed, inappropriate signature image - zhuge |

Uggs386
|
Posted - 2006.05.24 02:08:00 -
[127]
My only gripe is, allow podding, otherwise no real risk for using expensive implants during the tourny.
Removed, inappropriate signature image - zhuge |

Liu Kaskakka
|
Posted - 2006.05.25 15:47:00 -
[128]
Originally by: Uggs386 My only gripe is, allow podding, otherwise no real risk for using expensive implants during the tourny.
Yeah, actually a good idea.
King Liu is RIGHT!!
|

Kunming
|
Posted - 2006.05.28 13:42:00 -
[129]
Oh baby
Love ya CCP...
|

Pyro Miner
|
Posted - 2006.05.29 21:22:00 -
[130]
were will it be held ? close to empire i asume otherwise the fighter group gets killed before reaching the arena
Selling Null Large T2 Hybrid Ammo And more. ETU Forum : http://etu.forumsplace.com/ |

Elve Sorrow
|
Posted - 2006.05.29 21:59:00 -
[131]
Originally by: Pyro Miner were will it be held ? close to empire i asume otherwise the fighter group gets killed before reaching the arena
You get transported by GMs, if its anything like last time.
|

Galaxion
|
Posted - 2006.05.29 23:04:00 -
[132]
OOH... If there's a need for some forum commentary again this time, I'm up for it.
|

Tyrrant
|
Posted - 2006.05.30 02:24:00 -
[133]
Anyone lookin for a competent pilot? I have no idea what alliance i will be in, but i am quite compentent if anyone need a sub :p
|

Trevedian
|
Posted - 2006.05.30 03:58:00 -
[134]
I'll go out on a limb here and make a prediction...
Red Skull Wins!
So don't act surprised

Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

The Wizz117
|
Posted - 2006.05.30 05:53:00 -
[135]
hey
since there is a max ammounds of alliances that can sign up do whe have to sign up fast? or are there probitly less tehn 128 alliances showing up?
where can we sign up?
|

Elve Sorrow
|
Posted - 2006.05.30 08:38:00 -
[136]
Edited by: Elve Sorrow on 30/05/2006 08:37:53
Originally by: The Wizz117 BTW
The rule of NO ECM is total NOT FAIR
it is the weapon of the caldari, it is used alot in pvp. why cant we use it in this tournament?
it is the same as forbidding drones for gallante or lasers...
It's not allowed for the exact reason you want it in - the last one was already dominated by Caldari ships, so hush hush.
|

Kunming
|
Posted - 2006.05.30 09:12:00 -
[137]
Originally by: The Wizz117 Edited by: The Wizz117 on 30/05/2006 06:22:14 Edited by: The Wizz117 on 30/05/2006 06:21:39 hey
since there is a max ammounds of alliances that can sign up do whe have to sign up fast? or are there probitly less tehn 128 alliances showing up?
where can we sign up?
BTW
The rule of NO ECM is total NOT FAIR
it is the weapon of the caldari, it is used alot in pvp. why cant we use it in this tournament?
it is the same as forbidding drones for gallante or lasers...
LOL are u kidding??!!
1 Ship can jam the whole group, it will come to who can lock the fastest will win... not very fun when 1 side is not firing a shot the whole match long.
|

The Wizz117
|
Posted - 2006.05.30 09:20:00 -
[138]
Originally by: Kunming
Originally by: The Wizz117 Edited by: The Wizz117 on 30/05/2006 06:22:14 Edited by: The Wizz117 on 30/05/2006 06:21:39 hey
since there is a max ammounds of alliances that can sign up do whe have to sign up fast? or are there probitly less tehn 128 alliances showing up?
where can we sign up?
BTW
The rule of NO ECM is total NOT FAIR
it is the weapon of the caldari, it is used alot in pvp. why cant we use it in this tournament?
it is the same as forbidding drones for gallante or lasers...
LOL are u kidding??!!
1 Ship can jam the whole group, it will come to who can lock the fastest will win... not very fun when 1 side is not firing a shot the whole match long.
so becouse ccp gave the caldari a overpowerd weapon, they just delete it giving caldari a dis-atvantage.....
|

darth solo
|
Posted - 2006.05.30 10:12:00 -
[139]
Originally by: Drilla This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
thats a good point... rich folks are gonna be heavy on implants...
but we will be there...
d solo.
|

The Wizz117
|
Posted - 2006.05.30 10:54:00 -
[140]
Originally by: darth solo
Originally by: Drilla This tournament would be more fun if it was based upon skill and teamwork rather then isk.
An idea LeMonde - no faction stuff what so ever (ship, modules, ammo, implants) - only T1 and T2 ships and modules and T1 ammo. On top of that make everyone clonejump to the event area = no implants.
This would make it a real tournament.
thats a good point... rich folks are gonna be heavy on implants...
but we will be there...
d solo.
BOB and ascn are the richest alliancese
bob won last year so ASCN will win this year
|

Fred 104
|
Posted - 2006.05.30 11:22:00 -
[141]
Originally by: The Wizz117 Edited by: The Wizz117 on 30/05/2006 06:22:14 Edited by: The Wizz117 on 30/05/2006 06:21:39
BTW
The rule of NO ECM is total NOT FAIR
it is the weapon of the caldari, it is used alot in pvp. why cant we use it in this tournament?
it is the same as forbidding drones for gallante or lasers...
Umm... wow.
A) The rule of no ECM is more than fair. B) This is because it's currently overpowered in small gang warfare. C) Banning ECM is not the same as forbidding drones to Gallente at all, more like forbidding RSDs for Gallente... oh... hey, they did that.  D) If it was allowed it would make the battles intensely boring, fierce competitions of who can lock first.
Seriously, ECM would be a terrible idea in the tournament all around.
|

Lomong
|
Posted - 2006.05.30 12:37:00 -
[142]
Why is it that pirate implants are allowed, if all other faction modules are banned? If you pretend that you want a somewhat level field, that's a huge, glaring fault.
|

Tyrrax Thorrk
|
Posted - 2006.05.30 12:55:00 -
[143]
Um, because they're not modules ? WOAH ... NO IT COULDN'T BE THAT.
PS. if ASCN win I'll eat my face.
|

Lomong
|
Posted - 2006.05.30 13:38:00 -
[144]
Originally by: Tyrrax Thorrk Um, because they're not modules ? WOAH ... NO IT COULDN'T BE THAT.
PS. if ASCN win I'll eat my face.
For all logical and practical intents, implants are modules.
|

Phoenix Pryde
|
Posted - 2006.05.30 15:11:00 -
[145]
Stupid question ... Do all members of an alliance team actually have to be in that alliance ?
(I guess the obvious answer is a yes ... but since its nowhere mentioned in the rules ..)
TRUST Shop // Infinite Improbability Inc [3-I] |

Raem Civrie
|
Posted - 2006.05.30 19:21:00 -
[146]
Originally by: Lomong Why is it that pirate implants are allowed, if all other faction modules are banned? If you pretend that you want a somewhat level field, that's a huge, glaring fault.
See pages one through four ----
Cultural Advisor of the Omber Administration |

Frankinator
|
Posted - 2006.05.30 21:26:00 -
[147]
Someone hire me please, for free. Jim's team wouldn't have me :(
|

Jim Raynor
|
Posted - 2006.05.31 04:04:00 -
[148]
Originally by: Frankinator Someone hire me please, for free. Jim's team wouldn't have me :(
frank thats not entirely true, i love you =( ------
FPDOMS MINER KILLBOARD |

Tyrrax Thorrk
|
Posted - 2006.05.31 04:23:00 -
[149]
Yea jim wanted you in ;p
Sexy and awesome team leader and dictator for life Thorrkrax REJECTED you 
|

Archon Theo
|
Posted - 2006.05.31 14:47:00 -
[150]
I think I might have a good solution for the faction ship problem everyone is talking about.
Restrict faction ships to the last rounds, last 3-4 rounds maybe.
That way all the smaller alliances can take part with greater chances of getting to second round and less isk to risk.
Also, the people complaining about faction ships being allowed might accept this solution even if they can't make it to the finals :)
Not to mention all the isk that will be spared from this madness 
EVE saves.
|

Dirtball
|
Posted - 2006.05.31 17:24:00 -
[151]
Edited by: Dirtball on 31/05/2006 17:26:17 Hawk Eagle CNR Ferox Sabre
All with crystal imp should be a nice battle over who has the most crystals and isk.
|

The Wizz117
|
Posted - 2006.05.31 20:01:00 -
[152]
Edited by: The Wizz117 on 31/05/2006 20:02:25
Originally by: Dirtball Edited by: Dirtball on 31/05/2006 17:26:17 Hawk Eagle CNR Ferox Sabre
All with crystal imp should be a nice battle over who has the most crystals and isk.
ferox should be a command ship ihmo
and well since ascn and bob are most rich and bob won last year, and bob got all the bpos and gm-support wich they offcors deny.
i know that ascn is gona win this tournament
it was a good tournament i hope well have another one next year.
|

SpacePervo
|
Posted - 2006.05.31 20:41:00 -
[153]
Edited by: SpacePervo on 31/05/2006 20:44:02 Would people please stop whining about the rules, you have been given them months ahead of time so formulate a strategy...
I just hope CCP doesn't make a last second change to things because of all the ppl whining about dumb things and screw over the people that are trying to devise a strategy/tactics.
BTW Dirtball, Ferox/Nighthawk Sucks
|

Mang0o
|
Posted - 2006.06.01 01:15:00 -
[154]
to bad its no faction bs... so the poor pepole can get a fair fight   
I love you Mang0o, take a guess why -Eris |

TheMantisCH
|
Posted - 2006.06.01 18:23:00 -
[155]
Will CCP be ensuring that the spectator is not in gang with the rest of his team? I can foresee the possibility of a spectator with all the lvl 5 leadership skills ganging with his team to give them all a boost.
Apologies if i've ruined anyone's plans with this 
Mantis
|

Tyrrax Thorrk
|
Posted - 2006.06.01 19:00:00 -
[156]
Mang0o; ?? faction BS are allowed fyi
TheMantisCH; I rather doubt CCP have any way of checking who's in your gang, and not as if it'll make enough difference for anyone to care ;p
Now if spectator could be in a command ship with 3 gang modules active that'd make a big difference But can't do that since he has to be cloaked 
|

Elve Sorrow
|
Posted - 2006.06.01 19:51:00 -
[157]
Originally by: Tyrrax Thorrk Mang0o; ?? faction BS are allowed fyi
TheMantisCH; I rather doubt CCP have any way of checking who's in your gang, and not as if it'll make enough difference for anyone to care ;p
Now if spectator could be in a command ship with 3 gang modules active that'd make a big difference But can't do that since he has to be cloaked 
Its kind of a moot point since most people will bring exactly that - a Command Ship. Who will in 90% of the cases have all 'standard' Leadership skills maxed anyway. All he has to do is stay in the grid in his ship, or pod once he dies, and whatever bonus a cloaked spectator gives he can too.
|

King Dave
|
Posted - 2006.06.02 12:33:00 -
[158]
Originally by: Elve Sorrow
Originally by: Tyrrax Thorrk Mang0o; ?? faction BS are allowed fyi
TheMantisCH; I rather doubt CCP have any way of checking who's in your gang, and not as if it'll make enough difference for anyone to care ;p
Now if spectator could be in a command ship with 3 gang modules active that'd make a big difference But can't do that since he has to be cloaked 
Its kind of a moot point since most people will bring exactly that - a Command Ship. Who will in 90% of the cases have all 'standard' Leadership skills maxed anyway. All he has to do is stay in the grid in his ship, or pod once he dies, and whatever bonus a cloaked spectator gives he can too.
elve sorrow - the wannabe forum *****.
don't speak english... f1, f2, alt-q!
|

Trevedian
|
Posted - 2006.06.02 15:01:00 -
[159]
Are there time limits to fights?
Will the winner be the team with the most standing at the end?
There are forseeable scenarios of BS's being able to tank each other indefinately, even with a AF or Interdictor left to help them.
What happens if it appears to be a stalemate?
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

Horsefly
|
Posted - 2006.06.02 17:08:00 -
[160]
Who's allowed in the actual gang for the fight? Will there be spectators allowed in the gang? Will CCP Officials be in the gang themselves? I'm also wondering how will smartbombs affect the rules. I know its been asked before but will podding someone while using a smartbomb continuasly cause you to be disqualified?
Ok all the silly questions in my head are out now
|
|

LeMonde

|
Posted - 2006.06.03 02:48:00 -
[161]
Originally by: Horsefly Who's allowed in the actual gang for the fight? Will there be spectators allowed in the gang? Will CCP Officials be in the gang themselves? I'm also wondering how will smartbombs affect the rules. I know its been asked before but will podding someone while using a smartbomb continuasly cause you to be disqualified?
Ok all the silly questions in my head are out now
You can be ganged with whoever you like, including the spectator.
Podding with smartbombs is a very gray area, and should such a case come up we will assess the circumstances and deal with the incident appropriately. Generally I would advise against the use of smartbombs. We will also place a beacon where those in pods can warp to straight after their ship gets blown up.
|
|

Mysti Knight
|
Posted - 2006.06.03 07:29:00 -
[162]
The original post says regestration will be opened in June...
Is there a secret place to register? :) Or is it just not opened yet?
|
|

LeMonde

|
Posted - 2006.06.03 21:38:00 -
[163]
Originally by: Mysti Knight The original post says regestration will be opened in June...
Is there a secret place to register? :) Or is it just not opened yet?
It should open next week, there will be an announcement in the in-game news when it does.
|
|

Samoht Nenik
|
Posted - 2006.06.04 20:11:00 -
[164]
Originally by: Trevedian Are there time limits to fights?
Will the winner be the team with the most standing at the end?
There are forseeable scenarios of BS's being able to tank each other indefinately, even with a AF or Interdictor left to help them.
What happens if it appears to be a stalemate?
Good question, I'd hate to run out of ammo mid-fight. Can we get a better answer than the vague "we expect fights to last between 10-15 minutes"?
|

Sebai Hana
|
Posted - 2006.06.05 10:46:00 -
[165]
What about MC then ?.
|

Seleene
|
Posted - 2006.06.05 11:54:00 -
[166]
Originally by: Sebai Hana What about MC then ?.
We'll be there. -
History of the MC movie! |
|

LeMonde

|
Posted - 2006.06.05 15:30:00 -
[167]
We are considering adding an ammunition can in the center of the arena. It has not been decided yet though, so I recommend you bring a full cargo hold of ammo. 
|
|

Samoht Nenik
|
Posted - 2006.06.05 16:44:00 -
[168]
Originally by: LeMonde We are considering adding an ammunition can in the center of the arena. It has not been decided yet though, so I recommend you bring a full cargo hold of ammo. 
Thanks for answering part of my question... but what about the rest of the quote?
Are there time limits to fights?
Will the winner be the team with the most standing at the end?
There are forseeable scenarios of BS's being able to tank each other indefinately, even with a AF or Interdictor left to help them.
What happens if it appears to be a stalemate?
I would just like a lil help in deciding whether I should carry cap charges, if so, how much space should i leave for ammo?
Can a fight end without all of the other teams ships being destroyed?
For example something like this;
Battleship = 5 points Battlecruiser = 4 Cruiser = 3 Destroyer = 2 Frigate = 1
What are you gonna do if 2 laser ships are left against 1 laser ship and neither can break the others tank? This should be discussed now rather than the judges arbitrarily awarding a win for something not in the rules.
|

Podlecii
|
Posted - 2006.06.05 20:13:00 -
[169]
`ill be there too :) AND LET BETTER WIN
|

MrBlades
|
Posted - 2006.06.05 22:22:00 -
[170]
Originally by: Galaxion OOH... If there's a need for some forum commentary again this time, I'm up for it.
Could you drop me an email to [email protected] when you get a spare minute? Need to talk to you about something.
|

ArcheryTXS
|
Posted - 2006.06.06 10:09:00 -
[171]
can players change ships after each round ? I mean ,someone was on Harpy and on next battle he take Crow for example ?
**/** City Sadness... |
|

LeMonde

|
Posted - 2006.06.07 10:24:00 -
[172]
Originally by: Samoht Nenik
Originally by: LeMonde We are considering adding an ammunition can in the center of the arena. It has not been decided yet though, so I recommend you bring a full cargo hold of ammo. 
Thanks for answering part of my question... but what about the rest of the quote?
Are there time limits to fights?
Will the winner be the team with the most standing at the end?
There are forseeable scenarios of BS's being able to tank each other indefinately, even with a AF or Interdictor left to help them.
What happens if it appears to be a stalemate?
I would just like a lil help in deciding whether I should carry cap charges, if so, how much space should i leave for ammo?
Can a fight end without all of the other teams ships being destroyed?
For example something like this;
Battleship = 5 points Battlecruiser = 4 Cruiser = 3 Destroyer = 2 Frigate = 1
What are you gonna do if 2 laser ships are left against 1 laser ship and neither can break the others tank? This should be discussed now rather than the judges arbitrarily awarding a win for something not in the rules.
1. The official time limit is 15 minutes, although like last time, more time will usually be awarded if needed.
2. We have tried to come up solutions to what could be done should there be a stalemate, here is what will be done:
- Have the team with the most remaining ships win. - If both teams have the same ammount of ships left, the team with the biggest ships will win. - If both teams have the same ammount of ships left and they are all the same size we could:
A) Flip a coin B) Let the competing alliances send an interceptor pilot. They would then duel to decide the outcome. (Rules would be same as in tournament, no EW) C) Have the ship(s) with the least expensive modules win. D) If one ship is a faction ship, and the other isn't, we could let the regular ship win.
Please discuss these options or bring up new ones, we will read all the input and make a decision based on it.
3. A fight will usually not end without all of one teams ships being destroyed, but if there is a stalemate and we decide to go to interceptor duels, blowing up the battleship which was tanking in the previous fight would seem kind of cruel.
Players are allowed to switch ship types and classes between fights.
I hope that answers most if not all of your questions.
|
|

Tyrrax Thorrk
|
Posted - 2006.06.08 23:35:00 -
[173]
- I don't like the whole "cheaper setup/ship" wins concept, a 1v1 duel or one side simply conceding the match sounds fine to me. Maybe let the competing parties choose what kind of duel they want..
I don't particularly expect a situation like that to come up tho ;p
- No point at all in blowing up ships if they haven't warped out / gone out of arena.
|

SpacePervo
|
Posted - 2006.06.09 15:26:00 -
[174]
I agree, I like the 1v1 ceptor pilot idea... The rest sounds great.
|
|

LeMonde

|
Posted - 2006.06.09 18:09:00 -
[175]
Sign ups have now started, and will be open for two weeks or until June 23rd at 18:00.
More information here.
|
|

Elve Sorrow
|
Posted - 2006.06.09 18:41:00 -
[176]
Can pilots switch between ship classes?
IE can pilot A fly a Battleship and B fly a Cruiser in the first match. Then pilot A flies a cruiser and B a Battleship in the second match.
|

Trevedian
|
Posted - 2006.06.09 19:14:00 -
[177]
Edited by: Trevedian on 09/06/2006 19:16:34
Originally by: Elve Sorrow Can pilots switch between ship classes?
IE can pilot A fly a Battleship and B fly a Cruiser in the first match. Then pilot A flies a cruiser and B a Battleship in the second match.
This question has already been answered, yes pilots can switch ships, look at LeMonde's next to last post...
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

Elve Sorrow
|
Posted - 2006.06.09 19:23:00 -
[178]
Originally by: Trevedian Edited by: Trevedian on 09/06/2006 19:16:34
Originally by: Elve Sorrow Can pilots switch between ship classes?
IE can pilot A fly a Battleship and B fly a Cruiser in the first match. Then pilot A flies a cruiser and B a Battleship in the second match.
This question has already been answered, yes pilots can switch ships, look at LeMonde's next to last post...
The question hasnt been answered. A Pilot switching ships between rounds is something different then switching Shiptypes.
|
|

Chribba
|
Posted - 2006.06.09 21:26:00 -
[179]
On behalf of myself and my alt Elyza, I will be competing with both my alliances and I am looking forward to meeting you the lucky 5vs1's in the tournament 
EVE-Files | EVE-Search | Monitor this Thread |
|

Evil Thug
|
Posted - 2006.06.10 04:03:00 -
[180]
Questions about prizes.
1. Without doubt, after this tournament ends - there will be loads of speculations, like : - ok. XXX won this tournament and received mothership, but i guess that if YYY had won tournament - they`d receive titan.
2. To participate in this championship, my corp must : - Form an alliance (1b isk). - Buy 5 full sets of pirate implants (5 x 2.5b = 12.5b). - Buy various hardwirings (5 x 500m = 2.5b) - Buy pimped ships (1b for navi raven. Up to 8b).
Its like 17b minimum. Most intresting thing, that i won`t find use of pirate implants in my Daily EVE life 
Risk = 17b. I`d like to see reward, like most people here.
Thank you. ----------------------------------------------- Logged in a system, next to you =) |

Harum Skarum
|
Posted - 2006.06.10 05:05:00 -
[181]
Log on the complex alts! 
|

Archon Theo
|
Posted - 2006.06.10 10:56:00 -
[182]
Originally by: Evil Thug Questions about prizes.
1. Without doubt, after this tournament ends - there will be loads of speculations, like : - ok. XXX won this tournament and received mothership, but i guess that if YYY had won tournament - they`d receive titan.
2. To participate in this championship, my corp must : - Form an alliance (1b isk). - Buy 5 full sets of pirate implants (5 x 2.5b = 12.5b). - Buy various hardwirings (5 x 500m = 2.5b) - Buy pimped ships (1b for navi raven. Up to 8b).
Its like 17b minimum. Most intresting thing, that i won`t find use of pirate implants in my Daily EVE life 
Risk = 17b. I`d like to see reward, like most people here.
Thank you.
It's been said a million times, good equipment doesn't = victory
If your tactics are good then it doesn't matter what you're flying.
I can only speak from one point of view, mine. |

GS Armada
|
Posted - 2006.06.10 12:57:00 -
[183]
i have a small question if you lose your ship will it be refunded or not. And what about the interdictor class ships are they alowed????
|

Tyrrax Thorrk
|
Posted - 2006.06.10 15:38:00 -
[184]
Originally by: GS Armada i have a small question if you lose your ship will it be refunded or not. And what about the interdictor class ships are they alowed????
ROFL @ Replacement 
Yes interdictors are allowed, they're t2 destroyers.
|

Trevedian
|
Posted - 2006.06.10 16:31:00 -
[185]
Originally by: GS Armada i have a small question if you lose your ship will it be refunded or not. And what about the interdictor class ships are they alowed????
I heard If/When you lose to Tyrrax Thorrk's team, they will replace all ur ships out of the kindness of their hearts... j/k
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

M1NeR
|
Posted - 2006.06.11 04:50:00 -
[186]
Edited by: M1NeR on 11/06/2006 04:50:46
Originally by: Archon Theo It's been said a million times, good equipment doesn't = victory
If your tactics are good then it doesn't matter what you're flying.
Well good tactics + superb equip anyways are better then good tactics + mediocre equip so it is the point .
And of course it would be just great to hear what will be all those juicy 1st place prizes . -------
|

UltraMind
|
Posted - 2006.06.11 09:24:00 -
[187]
Right, here's how its gonna go down:- The BS, HAC , n BC will primary the other commandship at range. If the interdictor is lucky it will get to pop the opposing frig just in time to get primaried after the BC pops. If the other side have normal BC then the long range ships will insta pop the frig and destroyer first (before they get upto speed), or wait until they get close then just mob them with webber drones n light/med t2 drones. Then goto work on the T1 BC. I thought that the fights will be at longrange but maybe a looney team will fly minnie ships with mwd n AC's, or a blasterthron. Points to remember - I have no idea if my alliance is entering yet, or what our plans are. These views are based on my PvP experience - not yours, so they will differ. "As You and us Knife Missiles know, the way to a mans heart is through his chest" |

TWD
|
Posted - 2006.06.12 20:01:00 -
[188]
Is a Typhoon any good? |

Keitaro Baka
|
Posted - 2006.06.13 06:54:00 -
[189]
I think the phoon is a great ship ... if you wanna get close.. it has the tanking skills, can do the 4 AC 4 launcher setup and if the update comes through before the tourney it will have a dmg bonus to heavy proj iso the range bonus (it also has the uber power supply).. I guess it's also the fastest BS out there, tho i'm not sure.. maybe one of the faction BS is faster.
Still I think the phoon is a great ship
|

Trevedian
|
Posted - 2006.06.13 11:57:00 -
[190]
Originally by: TWD Is a Typhoon any good?
Some people like cucumbers better than pickels.
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|
|

Sharkbait

|
Posted - 2006.06.14 15:59:00 -
[191]
we should be allowed a dev and isd alliance to enter 
|
|

Tyrrax Thorrk
|
Posted - 2006.06.14 16:37:00 -
[192]
330 mil sp chars ? 
How about you form one and take on the winners 
|

Gran Lethern
|
Posted - 2006.06.14 17:33:00 -
[193]
does nobody read anything ... the rules answer nearly all the questions people have asked.

|

Liisa
|
Posted - 2006.06.15 11:48:00 -
[194]
Originally by: Sharkbait we should be allowed a dev and isd alliance to enter 
Using Jove ships? I wonder if those count as "faction" ships and modules? Would be pretty fun to see :) ---------------------------------- I am free \o/ Sadly your sig is also slightly above the required limits of 400 x 120, total size not exceeding 24000 kbs - Cortes |
|

Eris Discordia

|
Posted - 2006.06.15 14:13:00 -
[195]
Originally by: Sharkbait we should be allowed a dev and isd alliance to enter 
Wouldn't be a contest, we'd massacre them all. I'd know exactly which dev's and ISD people I would want to team up with too.
Devs vs ISD might be interesting 
|
|

Elaron
|
Posted - 2006.06.16 00:03:00 -
[196]
Originally by: Eris Discordia Devs vs ISD might be interesting 
It could make for an interesting exhbition match on the day of the final - as long as it doesn't end up with a pair of Legatus frigates (that's the one with a high slot, right?) trying to smartbomb each other to death!
Elaron
It is never too late to correct the mistakes of the past. |
|

Eris Discordia

|
Posted - 2006.06.16 08:28:00 -
[197]
Originally by: Elaron
Originally by: Eris Discordia Devs vs ISD might be interesting 
It could make for an interesting exhbition match on the day of the final - as long as it doesn't end up with a pair of Legatus frigates (that's the one with a high slot, right?) trying to smartbomb each other to death!
An Enigma has greater damage potential 
|
|

Zirketch Kruug
|
Posted - 2006.06.16 10:01:00 -
[198]
With regards to broadcasting the event as a streaming video I think it's a great idea. And sure I'd pay-up, however, a post tournament best of video that has been properly edited would be sweet.
You could also consider recreating it as a feature length trailer fully rendered and beffed up with a good sound-track, that I would pay for.
cheers.
|

Dano Sarum
|
Posted - 2006.06.17 09:36:00 -
[199]
What I cant understand is why all these restrictions on modules like ewar.
You've basicly made it come down to who can afford the sexiest implants and who has the most SP.
Allow all modules if you want people to have SOME sort of chance, that way if people complain "omg omg cant do crap against xxxxx" that shows you need to PATCH and fix the damned things to make them visable or "fair".
|

Tyrrax Thorrk
|
Posted - 2006.06.17 09:49:00 -
[200]
Tournament fighting is not the same thing as TQ PvP, allowing EWAR would make the Tournament boring and very stupid. If that isn't a good reason not to allow them then I don't know what is..
If you think in its current form it's just about ISK and skillpoints you don't have a clue 
|

SK Rooster
|
Posted - 2006.06.17 19:53:00 -
[201]
I been looking and I didn't see this question so here goes. Unless you're really good you are going to lose at least 1 ship in the first round... so the question is do we have to replace lost ships with our own cash after every round or is CCP reimbursing the ships after each round. It might seem strange to ask this but personally my alliance cant afford to lose 7 HACs/ faction battleships in a tournament although we would really like to compete.
|

j0sephine
|
Posted - 2006.06.17 20:07:00 -
[202]
"I been looking and I didn't see this question so here goes. Unless you're really good you are going to lose at least 1 ship in the first round... so the question is do we have to replace lost ships with our own cash after every round or is CCP reimbursing the ships after each round."
There's no reimbursment for lost ships/gear, as far as i know. Everyone who takes part does risk fully what they're willing to put in... this way each alliance has to take into account what they can and want to risk, in order to improve their chances to win.
|

Trevedian
|
Posted - 2006.06.17 22:08:00 -
[203]
Edited by: Trevedian on 17/06/2006 22:08:45
Originally by: SK Rooster I been looking and I didn't see this question so here goes. Unless you're really good you are going to lose at least 1 ship in the first round... so the question is do we have to replace lost ships with our own cash after every round or is CCP reimbursing the ships after each round. It might seem strange to ask this but personally my alliance cant afford to lose 7 HACs/ faction battleships in a tournament although we would really like to compete.
As stated earlier this is an Alliance PVP Championship not a homeless shelter!
If you alliance can't afford to lose a few ships then you prolly don't have a legitimate chance of winning anyway. People need to stop whining about how their allliance members can't afford implants, faction BS's, or replacement ships... You have been given the rules, lotsa time to prepare, make the best of it in the time you have.
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

SK Rooster
|
Posted - 2006.06.18 00:13:00 -
[204]
Originally by: Trevedian Edited by: Trevedian on 17/06/2006 22:08:45
As stated earlier this is an Alliance PVP Championship not a homeless shelter!
If you alliance can't afford to lose a few ships then you prolly don't have a legitimate chance of winning anyway. People need to stop whining about how their allliance members can't afford implants, faction BS's, or replacement ships... You have been given the rules, lotsa time to prepare, make the best of it in the time you have.
excuse me. all apologies... i didnt realize this was a 'which-alliance-has-the-most-money' competition. i'll just go back to hunting in syndciate... in spite of what your alliance directors tell you, just because you have a faction ship with all t2 gear and snake implants doesnt mean you a good pvper.
|

Sachmo Tram
|
Posted - 2006.06.18 05:05:00 -
[205]
I see alot of talk about creating new alliances for the tourney. The R0CK would like to enter as well and as I understand we have an honorary slot. If there are some uber pilots wishing to compete we would be interested in reviewing your qualifications. 
Truk GC
|

Alupigus1
|
Posted - 2006.06.19 08:27:00 -
[206]
Originally by: LeMonde
Warping within the arena is forbidden
Why? Is there a damn good reason?
Allow that and we will see some nice tricks and you will make dictors earn his place... Why force people bring a ship and deny its sole purpose? |

Mextor
|
Posted - 2006.06.19 10:15:00 -
[207]
Originally by: Alupigus1
Originally by: LeMonde
Warping within the arena is forbidden
Why? Is there a damn good reason?
Allow that and we will see some nice tricks and you will make dictors earn his place... Why force people bring a ship and deny its sole purpose?
cos the arena is only 100km across from what i remember, and if u can warp to someone under 150km teach me PLZ
Full Stats |

Seleene
|
Posted - 2006.06.19 12:39:00 -
[208]
Originally by: The Wizz117 BOB and ascn are the richest alliancese
Is that a fact? 
Quote: bob won last year so ASCN will win this year
Is that a fact?  -
History of the MC movie! |

Alupigus1
|
Posted - 2006.06.19 12:49:00 -
[209]
Edited by: Alupigus1 on 19/06/2006 12:50:32
Originally by: Mextor
Originally by: Alupigus1
Originally by: LeMonde
Warping within the arena is forbidden
Why? Is there a damn good reason?
Allow that and we will see some nice tricks and you will make dictors earn his place... Why force people bring a ship and deny its sole purpose?
cos the arena is only 100km across from what i remember, and if u can warp to someone under 150km teach me PLZ
sure, np... just read carefuly: # The arena will be a 100km radius.
that means 200km diameter, plenty for warping forth and back..
edit: replaced radius with diameter
|

DALE0404
|
Posted - 2006.06.19 15:55:00 -
[210]
Sorry to put this in here, kind of the same subject really!
But when will we be having a tournament just for corps and not alliances?
|

ookke
|
Posted - 2006.06.19 16:04:00 -
[211]
I'm a bit confused, the news post about the tournament says clearly that tournament will commence the 15th, but on your match schedule you have match slots on the 14th too?
|
|

LeMonde

|
Posted - 2006.06.19 17:08:00 -
[212]
There was a typo in the news announcement, which as now been corrected. The tournament starts on the 14th, as scheduled. The only foreseeable changes to the schedule right now have to do with decreasing the time between the semi-finals and finals.
|
|

Mextor
|
Posted - 2006.06.19 18:04:00 -
[213]
Edited by: Mextor on 19/06/2006 18:04:59
Originally by: Alupigus1
sure, np... just read carefuly: # The arena will be a 100km radius.
that means 200km diameter, plenty for warping forth and back..
edit: replaced radius with diameter
well in that case u would get some muppet that would just warp from one end to the other and not fight.
and reading the rules requires effort, read the corp name
Full Stats |

Kayosoni
|
Posted - 2006.06.20 05:46:00 -
[214]
Originally by: Sharkbait we should be allowed a dev and isd alliance to enter 
I'll take you on -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |

Tarn Minkan
|
Posted - 2006.06.20 22:44:00 -
[215]
200km diameter arena?
Isn't 100km in diameter enough?
This really makes the smaller ships useless... A team can run backwards at 115 m/sec for almost 11 minutes before they reach the edge of the arena... if they zig-zag, they can waste more time...
I hope you GM's plan on spending more than 15 minutes per fight...
|

Tyrrax Thorrk
|
Posted - 2006.06.21 15:28:00 -
[216]
Nobody ever knows, we just nod sagely and assume he's talking about catgirls.
|

Lojik
|
Posted - 2006.06.21 21:34:00 -
[217]
its typical i have gone on holiday in the middle of the tournament, well gonna need to work no my skills for the next one then.
|

TylerJames
|
Posted - 2006.06.22 03:56:00 -
[218]
Originally by: Trevedian Edited by: Trevedian on 17/06/2006 22:08:45
Originally by: SK Rooster I been looking and I didn't see this question so here goes. Unless you're really good you are going to lose at least 1 ship in the first round... so the question is do we have to replace lost ships with our own cash after every round or is CCP reimbursing the ships after each round. It might seem strange to ask this but personally my alliance cant afford to lose 7 HACs/ faction battleships in a tournament although we would really like to compete.
As stated earlier this is an Alliance PVP Championship not a homeless shelter!
If you alliance can't afford to lose a few ships then you prolly don't have a legitimate chance of winning anyway. People need to stop whining about how their allliance members can't afford implants, faction BS's, or replacement ships... You have been given the rules, lotsa time to prepare, make the best of it in the time you have.
Geez I hate this kind of arrogance. First off, I think he was asking a question, not whining. Second, what does alliance wallet size have to do with having a legitimate chance of winning? As long as he can match ships for the tournament it won't matter who has more isk when it is over. Third, this is coming from a guy who has recieved, what 9 or 10 t2 bpo's from the lottery? Maybe some have not been as lucky as you. And last but not least, I agree with you that each alliance should foot their own bill. Good luck in the tournament.
|

ookke
|
Posted - 2006.06.22 18:19:00 -
[219]
Looks like you changed down the max. amount of competing alliances to 32. I recommend you update the rest of the rules to the same number (Should we have less than 128 alliances wanting to compete, the top alliances from the previous tournament will recieve first-round byes. ?)
Will "qualifiers" still take two days?
Also, this should mean that the match schedule picture thingie is outdated and might also need an update.
|

Kel GalInt
|
Posted - 2006.06.23 08:36:00 -
[220]
I still don't understand why a team can't use ECM. There were some arguments made about a single BS jamming the entire enemy fleet, but that's impossible.
If he ECM'd 5 targets, he's giving up 5 mid slots, so that CNR or scorp is now very vulnerable to conventional attack, and the enemy fleet can always counter with sensor booster mods/ tracking mods etc or projected ECCM support. Generic ECM usually takes multiple mod activations to overcome a ship and can be defended against with fewer eccm mods. Allowing ECM also allows a greater range of tactics and decisions. Do I include a HAC for my cruiser, or do I pick a Recon ship?
What about racial specific jamming mods? which mods do I fit? What is the makeup of the enemy fleet? Do I know ahead of time? Can I swap them between rounds etc. If the enemy fleet consists of all 4 racial types what will my EW (Electronic Warfare) stategy be?
It just doesn't make sense to exclude them. Yeah, there is going to be a large contigent of people that dislike ECM because they don't use them personally and when they are on the receiving end of them as part of a well coordinated fleet attack they get owned, but effective EW is a major strategic component of fleet warfare and should not be dismissed. If the competing alliance doesn't practice ECM/ECCM it's their loss when their 5B worth full-crystal, Gistii pimped CNR/scorp gets jammed and owned.
Besides, it adds more lethality to the frigates and destroyers. Will your BS be concerned with the mighty dps of a frigate or destroyer? No. Will your BS be concerned with what offensive mid slot ECM that frigate or destroyer may be activating on him. Maybe...
And yes I'm usually a non-com in EVE, but I was a Signals Officer (Jimmie) in RL and I can appreciate the role EW plays in modern warfare. Full EW should be allowed. It should be up to the competing teams to decide how they want to execute or defend against it. |

Trevedian
|
Posted - 2006.06.23 10:23:00 -
[221]
Originally by: Kel GalInt I still don't understand why a team can't use ECM. There were some arguments made about a single BS jamming the entire enemy fleet, but that's impossible.
If he ECM'd 5 targets, he's giving up 5 mid slots, so that CNR or scorp is now very vulnerable to conventional attack, and the enemy fleet can always counter with sensor booster mods/ tracking mods etc or projected ECCM support. Generic ECM usually takes multiple mod activations to overcome a ship and can be defended against with fewer eccm mods. Allowing ECM also allows a greater range of tactics and decisions. Do I include a HAC for my cruiser, or do I pick a Recon ship?
What about racial specific jamming mods? which mods do I fit? What is the makeup of the enemy fleet? Do I know ahead of time? Can I swap them between rounds etc. If the enemy fleet consists of all 4 racial types what will my EW (Electronic Warfare) stategy be?
It just doesn't make sense to exclude them. Yeah, there is going to be a large contigent of people that dislike ECM because they don't use them personally and when they are on the receiving end of them as part of a well coordinated fleet attack they get owned, but effective EW is a major strategic component of fleet warfare and should not be dismissed. If the competing alliance doesn't practice ECM/ECCM it's their loss when their 5B worth full-crystal, Gistii pimped CNR/scorp gets jammed and owned.
Besides, it adds more lethality to the frigates and destroyers. Will your BS be concerned with the mighty dps of a frigate or destroyer? No. Will your BS be concerned with what offensive mid slot ECM that frigate or destroyer may be activating on him. Maybe...
And yes I'm usually a non-com in EVE, but I was a Signals Officer (Jimmie) in RL and I can appreciate the role EW plays in modern warfare. Full EW should be allowed. It should be up to the competing teams to decide how they want to execute or defend against it.
Lets move on... Use a ounce of imagination why ECM wouldn't work or review the last 8 pages of this post and you'll find convincing reasons (for rational people) why that isn't feasible...
How will teams arrive in the arena? Will your team need to assemble in a solar system and the dev's move ya? Any confirmation on this?
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

Boonaki
|
Posted - 2006.06.23 11:00:00 -
[222]
My ISK is on Seleene.
Who's going to be taking bets?
Fear the Ibis of doom! |

Shivaja
|
Posted - 2006.06.23 11:24:00 -
[223]
Originally by: LeMonde Sign ups have now started, and will be open for two weeks or until June 23rd at 18:00. Don't forget that it's first-come first-serve.
Sign-up
I was trying to sighn up our alliance team on above link thinking that am still on time but the page says "Sign Up Signup period is over" Shivaja Queen of Outer Ring CHON ceo NORAD Military Commander NORAD Kill Board
|

Derkan
|
Posted - 2006.06.23 15:49:00 -
[224]
Originally by: Shivaja
Originally by: LeMonde Sign ups have now started, and will be open for two weeks or until June 23rd at 18:00. Don't forget that it's first-come first-serve.
Sign-up
I was trying to sighn up our alliance team on above link thinking that am still on time but the page says "Sign Up Signup period is over"
Erm.. same here
|

Extreme
|
Posted - 2006.06.23 15:52:00 -
[225]
It's sad to read dead alliances were able to sign up and approved to play the tournament, this at cost of ASCN and NORAD for example. . .
|

Wizard
|
Posted - 2006.06.23 16:08:00 -
[226]
Horrah for content for aliances and top names within them yet again woot.
Well done ccp and gd luck to you all for you are the gifted with isk/authority and members of aliances and commiserations to the likes of me and my corp m8s who have been shuned decent content yet again by ccp.
Without Reason corp website
^^looking for a PvP corp with little stress then look no further. |

Derkan
|
Posted - 2006.06.23 16:09:00 -
[227]
Originally by: LeMonde
The top 16 alliances from the first tournament have a reserved spot.
/me looks around for this reserved spot 
|

Kel GalInt
|
Posted - 2006.06.23 16:49:00 -
[228]
Originally by: Trevedian Edited by: Trevedian on 23/06/2006 13:16:28
Originally by: Kel GalInt I still don't understand why a team can't use ECM. There were some arguments made about a single BS jamming the entire enemy fleet, but that's impossible.
If he ECM'd 5 targets, he's giving up 5 mid slots, so that CNR or scorp is now very vulnerable to conventional attack, and the enemy fleet can always counter with sensor booster mods/ tracking mods etc or projected ECCM support. Generic ECM usually takes multiple mod activations to overcome a ship and can be defended against with fewer eccm mods. Allowing ECM also allows a greater range of tactics and decisions. Do I include a HAC for my cruiser, or do I pick a Recon ship?
What about racial specific jamming mods? which mods do I fit? What is the makeup of the enemy fleet? Do I know ahead of time? Can I swap them between rounds etc. If the enemy fleet consists of all 4 racial types what will my EW (Electronic Warfare) stategy be?
It just doesn't make sense to exclude them. Yeah, there is going to be a large contigent of people that dislike ECM because they don't use them personally and when they are on the receiving end of them as part of a well coordinated fleet attack they get owned, but effective EW is a major strategic component of fleet warfare and should not be dismissed. If the competing alliance doesn't practice ECM/ECCM it's their loss when their 5B worth full-crystal, Gistii pimped CNR/scorp gets jammed and owned.
Besides, it adds more lethality to the frigates and destroyers. Will your BS be concerned with the mighty dps of a frigate or destroyer? No. Will your BS be concerned with what offensive mid slot ECM that frigate or destroyer may be activating on him. Maybe...
And yes I'm usually a non-com in EVE, but I was a Signals Officer (Jimmie) in RL and I can appreciate the role EW plays in modern warfare. Full EW should be allowed. It should be up to the competing teams to decide how they want to execute or defend against it.
Lets move on... Use a ounce of imagination why ECM wouldn't work or review the last 8 pages of this post and you'll find convincing reasons (for rational people) why that isn't feasible...
I did read the entire thread before posting. There wasn't a single good argument (sic GOOD argument) for disallowing certain ECM mods. Besides, by allowing only certain ECM like painters and webbers you are specifically disadvantaging Minmatar ships who overall has smaller sigs and faster ships. You don't need a painter to hit another raven or mega for full damage with a torp, but u need a painter to hit a minmatar BS for full damage with a T1 Torp because of sig size.
It looks more like whoever is making up the rules has already decided what their "perfect dps platform" is and is trying to limit any possible threat to it. |

Tyrrax Thorrk
|
Posted - 2006.06.23 17:10:00 -
[229]
Originally by: Kel GalInt I did read the entire thread before posting. There wasn't a single good argument (sic GOOD argument) for disallowing certain ECM mods. Besides, by allowing only certain ECM like painters and webbers you are specifically disadvantaging Minmatar ships who overall has smaller sigs and faster ships. You don't need a painter to hit another raven or mega for full damage with a torp, but u need a painter to hit a minmatar BS for full damage with a T1 Torp because of sig size.
It looks more like whoever is making up the rules has already decided what their "perfect dps platform" is and is trying to limit any possible threat to it.
Ignoring your paranoid ranting, the reasons ECM wasn't allowed are incredibly obvious to anyone who has pvped much, maybe you enjoy describing very simple things to the blind, but that doesn't apply to everyone. (Hence why I'm not going to explain it to you.)
Oh and disadvantage for Minmatar ? The race that gets bonuses to both target painters and webifiers ? Guess it cancels out then doesn't it.
|

Virtuozzo
|
Posted - 2006.06.23 17:14:00 -
[230]
Next time you organise an event try to stick to your own rules on the signup deadline ^^ Changing and closing it 24 hours before the deadline was a tad silly.
Virtuozzo
RECRUITMENT TEASERS. Last words of a Caldari general: "Pull the Ravens back! Full retreat! they've got frigates!" |

Kel GalInt
|
Posted - 2006.06.23 17:47:00 -
[231]
Originally by: Tyrrax Thorrk
Originally by: Kel GalInt I did read the entire thread before posting. There wasn't a single good argument (sic GOOD argument) for disallowing certain ECM mods. Besides, by allowing only certain ECM like painters and webbers you are specifically disadvantaging Minmatar ships who overall has smaller sigs and faster ships. You don't need a painter to hit another raven or mega for full damage with a torp, but u need a painter to hit a minmatar BS for full damage with a T1 Torp because of sig size.
It looks more like whoever is making up the rules has already decided what their "perfect dps platform" is and is trying to limit any possible threat to it.
Ignoring your paranoid ranting, the reasons ECM wasn't allowed are incredibly obvious to anyone who has pvped much, maybe you enjoy describing very simple things to the blind, but that doesn't apply to everyone. (Hence why I'm not going to explain it to you.)
Oh and disadvantage for Minmatar ? The race that gets bonuses to both target painters and webifiers ? Guess it cancels out then doesn't it.
Again the same argument as the last guy. "should be obvious" Give a concrete example that you can defend with examples. As for the Minmatar receiving bonuses for the painters and webs. They receive bonuses, but the painter mod in question is only useful against ships with small sigs. You don't need to paint a raven/mega/poc to hit for max damage with a large weapon, only if you were fielding capital weapons would it make sense to paint a 400m+ sig ship.
50km stand-off is also unrealistic in PvP. Fleets don't line up before the attack like redcoats. Introduce mobility into the competition. King of hill style.
Have a staging system where people get ready, and then have a separate system next door where the entire system is the battlefield. Have a GM place a beacon in system somewhere and then have both teams enter the system at the same time. Time the event. 15 minutes. Every ship inside a 50km radius of the beacon scores a point for their team every minute.
It guarantees confrontation if losing team gets their ships poofed at end of 15 minutes. Also allows creative use of cloaking, scrambling, warp bubble launchers etc.
would give the commanding fleet officer more tactical options. Do I warp my fleet there right away, or do i send a covert frigate to act as a warp in beacon?
|

Derran
|
Posted - 2006.06.23 18:00:00 -
[232]
*checks his calender*
Yep. It has been announced for more than 6 weeks now that it was coming. I guess everyone was sleeping for the last little while when that happened, including the announcement about signups being open, up until today. Are the complaints coming from people that were planning on waiting until the last minute? I pushed our alliance executor into signing us up the moment signups opened.
|

Col Carter
|
Posted - 2006.06.23 18:21:00 -
[233]
Originally by: Derran *checks his calender*
Yep. It has been announced for more than 6 weeks now that it was coming. I guess everyone was sleeping for the last little while when that happened, including the announcement about signups being open, up until today. Are the complaints coming from people that were planning on waiting until the last minute? I pushed our alliance executor into signing us up the moment signups opened.
Doesn't look like it, seems more like some parties tried to sign up, in time, before the deadline (24 hours should be more then enough time I suppose) but got buffed by the deadline being rolled back 24 hours.
Whereas it is debateable whether or not to sign up at entry or the last day before the deadline, well, suppose that's different for everyone. But I can see a point in rolling up a deadline by a full day. Seems just weird. At the least the guy (imo) should have gone over his list and informed folks, or make a forum post with advance warning on the deadline being changed.
Ah well, good luck to all, should be interesting anyway :-)
|
|

LeMonde

|
Posted - 2006.06.23 22:46:00 -
[234]
The rules have recieved updates regarding format clarification and stalemate proceedures. I recommend reading them over carefully. If you have any questions, or see anything wrong/missing, don't hesitate to point it out.
|
|

TheMantisCH
|
Posted - 2006.06.23 23:23:00 -
[235]
Quote: Next time you organise an event try to stick to your own rules on the signup deadline ^^ Changing and closing it 24 hours before the deadline was a tad silly.
As the tournament needs 16, 32, 64 entries to work i assume they closed it early so that they didnt end up with say 40 alliances and it not being workable. So if they had 32 entries 24 hours before the deadline it makes sense to close it, i dont think there would be another 32 entries on the last day.
Mantis
|

Hllaxiu
|
Posted - 2006.06.23 23:24:00 -
[236]
Originally by: LeMonde The rules have recieved updates regarding format clarification and stalemate proceedures. I recommend reading them over carefully. If you have any questions, or see anything wrong/missing, don't hesitate to point it out.
Quick clarification: Are there any restrictions on the interceptor pilot? Must he be a member of the 6 person team, or could anyone from the alliance fly it? --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
|

LeMonde

|
Posted - 2006.06.23 23:36:00 -
[237]
Originally by: Hllaxiu
Originally by: LeMonde The rules have recieved updates regarding format clarification and stalemate proceedures. I recommend reading them over carefully. If you have any questions, or see anything wrong/missing, don't hesitate to point it out.
Quick clarification: Are there any restrictions on the interceptor pilot? Must he be a member of the 6 person team, or could anyone from the alliance fly it?
Anybody in the alliance. Same fitting restrictions as in the tournament.
|
|

Blacklight
|
Posted - 2006.06.24 08:46:00 -
[238]
Originally by: Kel GalInt ..EW rant...
In very simple terms including EW would potentially cause the following problems:-
- fights lasting too long as damage output over time is reduced too much due to jamming and counterjamming effects combined with any already very durable tanking strategies. Given the tournament nature of the competition the organisers can't have every fight going past it's alloted duration.
- fights becoming too boring as one side get's totally ECM'd to a standstill and can't fire a weapon therefore being no spectacle at all.
- fights would come down to nothing more than who locks first. Lots of teams will know in advance of even the first fight exactly what their opponents are flying so the whole decision drama around selecting the correct racial flavour of ECM/ECCM doesn't come into it. Whoever locks and activates first wins.
- pretty much all other tactics would be abandoned and everyone would use ECM, it is simply to powerful to ignore therefore leading yet again to a rather boring tournament.
I could go on to debate a lot of the other points in your post but let's just keep this short and focus on the main reasons.
So there, you've had your explanation now, ECM would ruin the tournament from both the spectator and participants perspective.
Eve Blacklight Style
|

lisa civire
|
Posted - 2006.06.25 14:02:00 -
[239]
.....
|

Espionage
|
Posted - 2006.06.25 16:30:00 -
[240]
Is there ever going to be an event for people who havent played an extremely long time who arent a part of a big alliance etc?
So far the only world events ive seen are ones I as a new player have no hope to participate in which is pretty disheartening. 
|

Raem Civrie
|
Posted - 2006.06.26 11:57:00 -
[241]
Edited by: Raem Civrie on 26/06/2006 11:57:08
Originally by: Espionage Is there ever going to be an event for people who havent played an extremely long time who arent a part of a big alliance etc?
So far the only world events ive seen are ones I as a new player have no hope to participate in which is pretty disheartening. 
There's a pretty even ratio between "alliance" and "personal" events. This tournament just happens to be a little more high-profile than most other. ----
My Omber is second to none |

Cathryn Wolve
|
Posted - 2006.06.26 15:35:00 -
[242]
This may be a stupid question, but are the loot cans droped by destroyed ships fair game for who gets them first or do they go back to their owners by default?
Please excuse me if this question has already been asked in this thread as I have not read the entire thing.
|

Tyrrax Thorrk
|
Posted - 2006.06.26 18:17:00 -
[243]
The loot is for the winner Cathryn, at least it was last time and I see no reason for them to change it this time.
However you won't have a very long time to pick the cans up since they tend to be impatient about TRing you out afterwards 
|

Trevedian
|
Posted - 2006.06.26 23:17:00 -
[244]
Edited by: Trevedian on 26/06/2006 23:21:18
Originally by: Espionage Is there ever going to be an event for people who havent played an extremely long time who arent a part of a big alliance etc?
So far the only world events ive seen are ones I as a new player have no hope to participate in which is pretty disheartening. 
My alliance is very small and was started up for this tournament exclusively. The most I have had in alliance chat is 8 people at once... SO MUCH FOR YOUR BIG ALLIANCES ONLY PREMISE.
Since this tournament was announced til it begins you'd have 2-3 MONTHS to train skills etc.. Every alliance needs a frigate/destroyer pilot, thats more than enough time to max out those skills... SO STOP COMPLAINING!
But your prolly not a new character anyway, you name and lack of an avatar suggest your an alt of someone who didn't have the guts to enter the tournament and just wants to make up a silly excuse for why you are afraid to compete.
People need to not take things so seriously, have fun... Its a game after all

Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

InnerDrive
|
Posted - 2006.06.28 07:08:00 -
[245]
Originally by: LeMonde
If a player warps out/leaves the arena, his ship will be destroyed. Deliberately pod-killing another player will result in disqualification.
Hiya, i woud like a bit more detail about these 2 rules.
- If a player warps out/leaves the arena, his ship will be destroyed
Does this include pods when ur ship died? (pods arent ships right?)
- Deliberately pod-killing another player will result in disqualification.
Does this disqualification include a reimbursement of the lost implants? As i foresee a lotta podkilling going on, especialy when a enemy team is like behind with 0 points after 3 matches and has no chance of winning anymore they will go on a extremely unsportive podkilling spree.
|

Tyrrax Thorrk
|
Posted - 2006.06.28 07:45:00 -
[246]
That'd cost them the free CNR tho  
|

QwaarJet
|
Posted - 2006.06.28 15:11:00 -
[247]
LeMonde, where are Chorus of Dawn? We submitted an entry and final team members, and i've been prepping everyone for this for months now. "Hobbes, she stepped into the Perimter Of Wisdom.Run!" |

Corbis Thalamar
|
Posted - 2006.06.28 15:45:00 -
[248]
This may seem like a stupid question but how do people sign up for the tournament?
|

ookke
|
Posted - 2006.06.28 21:00:00 -
[249]
on the signup page that closed a week ago :)
|
|

Chribba
|
Posted - 2006.07.04 19:12:00 -
[250]
I'm just curious, it won't affect me but last time I received a SS penalty for engaging my opponents in the tournament, for some reason since Polaris is 0.0 this shouldn't occur, but Polaris was special according to the GM I talked to.
This could have a greater impact this time as you are fighting at least 3 times in the initial bracket.
Are there any plans to look over this?
As I said, it won't affect me since I'm not fighting, but it may affect others.
EVE-Files | EVE-Search | Monitor this Thread |
|

Tyrrax Thorrk
|
Posted - 2006.07.04 20:41:00 -
[251]
Was pretty lame how some people got their sec status repaired last time, but GMs said no to me 
But I'm pretty sure it'll be in real 0.0 this time, so won't be an issue.
|
|

LeMonde

|
Posted - 2006.07.04 22:05:00 -
[252]
I want to remind all pilots to join the alliance they are fighing for before July 7th. Players who are not members of the alliance they are competing for by then risk being disqualified from the tournament.
|
|

QwaarJet
|
Posted - 2006.07.06 20:39:00 -
[253]
I need some urgent response about some stuff I need cleared up.
1. Is the Substitute separate from the spectator? Does this mean you can have 2 subs?
2. If we have prior warning to someone not showing up, can we replace as many team members as needed?
A quick response would be much appreciated by tux or someone involved, I need this cleared up. "Hobbes, she stepped into the Perimter Of Wisdom.Run!" |
|

LeMonde

|
Posted - 2006.07.06 22:23:00 -
[254]
Originally by: QwaarJet I need some urgent response about some stuff I need cleared up.
1. Is the Substitute separate from the spectator? Does this mean you can have 2 subs?
2. If we have prior warning to someone not showing up, can we replace as many team members as needed?
A quick response would be much appreciated by tux or someone involved, I need this cleared up.
There is only one substitute for each team.
The list of pilots is final, and cannot be changed. The list will be up on the official site this week, though you can also find it on BIG's betting site here.
I realize some people might have to wait 24 hours to join the alliance they need, and we will be contacting the one's who haven't joined before the deadline to make sure they know about it.
|
|

QwaarJet
|
Posted - 2006.07.06 23:22:00 -
[255]
Thanks for the response Lemonde. "Hobbes, she stepped into the Perimter Of Wisdom.Run!" |

Coahim Madden
|
Posted - 2006.07.10 19:44:00 -
[256]
Edited by: Coahim Madden on 10/07/2006 19:52:43 Edited by: Coahim Madden on 10/07/2006 19:51:25 BTW, how will you stop an Austria-Germany game?
If both teams need 1 point in last match to go trough they could just not fire on each other. Both losing no isk then, and both going trough.
Or even more corrupt. If one team is already out of the game in the poule matches, before one of the last games. And they can be bribed by their opponent to lose their last match by staging some cheap t1 ships or soemthing. 
That might be just IC then. 
But I hope it won't get to that anyways.  -------
Theres 2 kinds of people in the world.
1. Those that need closure |

Tyrrax Thorrk
|
Posted - 2006.07.11 11:46:00 -
[257]
Haha bribery would be hilarious, and totally in the spirit of EVE.
I hope someone does try to rig the competition 
That's one of the reasons I wish someone would take bets on individual matches, then one would have the option of betting on the other side and throwing the match for great wealth 
|

Maximus Krysdam
|
Posted - 2006.07.12 23:37:00 -
[258]
Edited by: Maximus Krysdam on 12/07/2006 23:38:27 nvm
"...It is that in war the victorious strategist only seeks battle after the victory has been won,whereas he who is destined to defeat first fights and afterwards looks for victory..." |

Dr Who
|
Posted - 2006.07.14 05:18:00 -
[259]
Edited by: Dr Who on 14/07/2006 05:18:26 I am curious why in the "penalties" section there is no mention of a team being immidately disqualified for any fittings or ammo infractions? Can we assume this is the case. The wording makes me leary that some unscrupulous team may use illigal fittings/ammo and still be able to win that match. Say it ain't so?
|

Caine 607
Caldari
|
Posted - 2006.07.14 17:12:00 -
[260]
Am I missing something obvious ? The chap on the eve-radio streaming tournament vid keeps pleading for questions (and god knows I have hundreds) but how on earth do I send him a question ???
|

M00dy
ISS Navy Task Force Interstellar Starbase Syndicate
|
Posted - 2006.07.14 18:59:00 -
[261]
Fights are limited to 15 minutes in the first round, after that fighting will cease and a tie will be declared.
This is quoted from the Rules!
The Red Skull vs Fountian fight lasted more than 15 minutes!
|

P4IGNE
|
Posted - 2006.07.14 19:36:00 -
[262]
Apparently CCP's rules are meant to be broken. Every match is given a different rule set.
|

Alaris
Caldari
|
Posted - 2006.07.14 19:39:00 -
[263]
Quote: 15. Fights are limited to 15 minutes in the first round, after that fighting will cease and a tie will be declared.
I don't see anything about "unless the ref's decided to add more time" in there. How about following your own rules?
|

Green Ginger
|
Posted - 2006.07.16 20:11:00 -
[264]
Hi Peeps.
Can I please have clarification on what happens if there is a tie for second place in the 1st round.
This is looking likely in Group C.
Thanks
Parcan
|

Kcel Chim
Caldari
|
Posted - 2006.07.17 14:06:00 -
[265]
Originally by: Green Ginger Hi Peeps.
Can I please have clarification on what happens if there is a tie for second place in the 1st round.
This is looking likely in Group C.
Thanks
Parcan
good question, best would be to check the direct confrontation between the 2 and decide the winner based on that since we dont have a goal difference to help ;)
|

Elve Sorrow
Amarr
|
Posted - 2006.07.17 14:19:00 -
[266]
Yea, i assume its the result of the confrontation between the two.
Could be # of ships killed though, or # of ships lost, or kill:death ratio...
|

Dracoir
Gallente
|
Posted - 2006.07.19 04:12:00 -
[267]
Originally by: Tyrrax Thorrk I'll be there <3
Nice ship Tyrrax. --Dracoir
|
|

LeMonde

|
Posted - 2006.07.20 02:37:00 -
[268]
Originally by: Elve Sorrow Yea, i assume its the result of the confrontation between the two.
Could be # of ships killed though, or # of ships lost, or kill:death ratio...
We currently go by a Ships destroyed: ships lost ratio. If it's still equal, the confrontation between the alliances in question will be used to decide which alliance goes through.
|
|

Coahim Madden
Syncore Ascendant Frontier
|
Posted - 2006.07.21 20:08:00 -
[269]
Originally by: Tyrrax Thorrk Haha bribery would be hilarious, and totally in the spirit of EVE.
I hope someone does try to rig the competition 
That's one of the reasons I wish someone would take bets on individual matches, then one would have the option of betting on the other side and throwing the match for great wealth 
 |

dalman
MASS
|
Posted - 2006.07.21 22:22:00 -
[270]
Originally by: LeMonde
Originally by: Elve Sorrow Yea, i assume its the result of the confrontation between the two.
Could be # of ships killed though, or # of ships lost, or kill:death ratio...
We currently go by a Ships destroyed: ships lost ratio. If it's still equal, the confrontation between the alliances in question will be used to decide which alliance goes through.
This is certain? And you go by 'ratio', not 'difference?
So, looking at our group (C); ISS has 6 points (4 matches) and 14:11 = 1.273
Chorus has 3 points (3 matches) and can't reach 1.273 even if they win 5-0 vs MC so they are out.
SA has 6 points (3 matches) and 11:7. So, if we should lose vs Ushra'khan tomorrow we need to keep it better than 1.273 to go through? In other words, we can't lose all our 5 ships and still progress.
Honestly, I was completely counting on that "the confrontation between the alliances in question" would be used, as the only decider. As all the matches with forfeits and/or incomplete teams causes a whole lot of trouble (although our group has been complete). Cause technicly, if we would field just one single ship vs ushra and obviously lose... Then that would give us 11-8 and we'd go through. Or I guess we would be 'penalised' with a 5-0 defeat, ehh?
But then with forfeits... Surely that must also be a 5-0 defeat. I guess it's totally hypothetical... but take a look at group A. If PURE would actually turn up all of a sudden and go on and beat D2. And at the same time IRON folds again = another forfeit victory for Serenus. Then Serenus and D2 would both be on 6 points, with Serenus possibly having the best ratio, with both their wins being forfeit wins and not a single 'real' point!
Point being, when we had it happen on first day, and it indeed was expected, that some teams would forfeit or come with incomplete teams, and adding fact that some teams that are already out hardly will put up a faction BS etc in the later matches, as well as the opportunity to pick opponents in later stages, the only possible conclusion is that it is actually a very bad idea to have any ratio as decider instead of the result(s) between the involved teams.
Of course, my alliance intends to go out and beat Ushra'khan in style tomorrow, no matter how seriously they take the match. Just having my say on that rule.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
|

LeMonde

|
Posted - 2006.07.22 02:32:00 -
[271]
I looked into it, here is what we will be using:
We go by: 1) Greatest number of points 2) Kill/loss difference 3) Greatest number of kills 4) Result of match between the two involved alliances
Updating the rules with these changes.
|
|

CamMan
Evolution Band of Brothers
|
Posted - 2006.07.22 05:35:00 -
[272]
LeMonde, the overnight change in the final 16 layout, which did have fixed positions of the group finishings (A1,A2,B1 etc), to now having just soon(TM) in all the positions.
Is this related to the disgraceful showing of IAC? Will the final 16 teams be drawn randomly into knock out positions?
Originally by: Bender Interesting, no the other one ... tedious
|

dalman
MASS
|
Posted - 2006.07.22 09:48:00 -
[273]
Originally by: LeMonde I looked into it, here is what we will be using:
We go by: 1) Greatest number of points 2) Kill/loss difference 3) Greatest number of kills 4) Result of match between the two involved alliances
Updating the rules with these changes.
So it is difference now then? As in 'kills' - 'losses' = difference. And with ISS that means... If SA lose 5-4, SA i through on same difference but more total kills. If SA lose 4-3, SA is through on match between involved. If SA lose with any other figures, ISS is through on better difference.
/me really likes to always have the situation crystal clear, hehe Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Avon
Caldari
|
Posted - 2006.07.22 10:45:00 -
[274]
Originally by: LeMonde I looked into it, here is what we will be using:
We go by: 1) Greatest number of points 2) Kill/loss difference 3) Greatest number of kills 4) Result of match between the two involved alliances
Updating the rules with these changes.
That is fair so long as forfeit matches do not count as kills. It would be unfair for a team who did fight, won, and lost one ship, to go out on points to a team that won without fighting.
The Battleships is not and should not be a solo pwnmobile - Oveur |

dalman
MASS
|
Posted - 2006.07.22 12:41:00 -
[275]
Originally by: Avon
That is fair so long as forfeit matches do not count as kills. It would be unfair for a team who did fight, won, and lost one ship, to go out on points to a team that won without fighting.
See my post on top of this page...
Basicly; with forfeit matches, incomplete lineups, shows such as IAC's, and teams who are already out fielding T1 lineups in last game(s), and all these 4 was expected, then result in meeting between the 2 teams is the overall most fair way to decide. For next tournament that should be the rule (and stated ahead of tournament) imo.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Darcuese
Destructive Influence Band of Brothers
|
Posted - 2006.07.23 01:46:00 -
[276]
Edited by: Darcuese on 23/07/2006 01:46:58 Anyway....nice drow (draw? last 16)
DEAD or ALIVE we allways have some fun. DO YOU??
|
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 10 :: [one page] |