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Katrina Coreli
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Posted - 2006.04.28 20:02:00 -
[1]
Well i was reading topics about Pirate etiquete and Piracy guides and they all seamed to point to ransoming ships or pods as the mian point of income as well as being a "noble" pirate.
However i have been destroyed about 5 times now (Only flying a Tristan i might add, with no loot worthy of the interest from the 1-2 year old characters that ganking me) and i have never been offered to chance to barter for my ship. Even though 10 mill is a throwaway sum for most players why not accept the 30 or so k i would be willing to pay? If you are not out for money why attack me in the first place.
When i tryed to contact them i was ignored.
So i was wondering it is only a small majority of "true pirates" who use the methods of ransoming your victims ships to them or am i just fighting the wrong people?
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Cmdr Sov
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Posted - 2006.04.28 20:06:00 -
[2]
I try to...most of the time I'm ignored tho. Guess its the principle of the thing =P
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Verus Potestas
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Posted - 2006.04.28 20:08:00 -
[3]
i try. oh i try 
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Malka Badi'a
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Posted - 2006.04.28 20:12:00 -
[4]
Quote: So i was wondering it is only a small majority of "true pirates" who use the methods of ransoming your victims ships
True pirates? What? Like the ones that boarded the ship and killed everyone on it or burned it down? Please, remind me of the story when Blackbeard politely invited the victim Captain onto his ship for a cup of tea and a negotiation deal. --------------
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Verus Potestas
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Posted - 2006.04.28 20:15:00 -
[5]
Originally by: Malka Badi'a
Quote: So i was wondering it is only a small majority of "true pirates" who use the methods of ransoming your victims ships
True pirates? What? Like the ones that boarded the ship and killed everyone on it or burned it down? Please, remind me of the story when Blackbeard politely invited the victim Captain onto his ship for a cup of tea and a negotiation deal.
she's right. you don't have to ransom to be a real pirate. i choose to try because it would make me more ISK, but i have no obligation to.
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Katrina Coreli
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Posted - 2006.04.28 20:22:00 -
[6]
notice the inverted commas. I only called them "True pirates" for want of a better term. I meant in in the context of Pirating for money and glory rather than killing someone wildly inferrior to you where your only reward is a sec status drop.
I can understand destroying heavily layden haulers but whats to be gained from destroying newbies when you could easily get a few iskies from ransoming?
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Nyabinghi
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Posted - 2006.04.28 20:24:00 -
[7]
Pirates will give you 100 reasons as to why they feel they must destroy your ship but basically it boils down to this:
They greatly enjoy destroying ships and pods nomatter the size, shape, player, corp or alliance (though n00bs being the target of choice).
Ransoming requires much more effort than just sitting back and letting their weapons recycle till your destroyed.
Killboards.
I make cool banners for ISK.
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Malka Badi'a
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Posted - 2006.04.28 20:25:00 -
[8]
Originally by: Katrina Coreli notice the inverted commas. I only called them "True pirates" for want of a better term. I meant in in the context of Pirating for money and glory rather than killing someone wildly inferrior to you where your only reward is a sec status drop.
To me it isn't a matter of inferiority. It's a matter of blood and grief. Granted, NOCTS corporation has a "under 30 days, leave it be" policy, but everything else is KoS. We don't want the ISK, we don't want the modules, we don't want the ransom. We want the destruction of the ship, the corpse of the indivudual, and then the chance to instruct and teach the person on survival tactics. EVE is a very economic game, but many pirates play for many other reasons than to make ISK.
I, in specific, murder because I find the act of ruining someone's day by refusing all hope of survival in the situation very enjoyable. To become an object of fear, that is my goal. Not ISK. Not total kills. That's the beauty of EVE, you have pirates of multiple kinds and colors. Some kill the rookies, some kill the veterans, some kill everyone. --------------
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Prestis
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Posted - 2006.04.28 20:25:00 -
[9]
Edited by: Prestis on 28/04/2006 20:27:20 Game mechanics almost block ransoming.
Bit tough trying to negotiate with sentry guns pounding you for 400 damage a second. And you aren't holding anyone hostage from 150km away.
Of course you can try ransoming in low-sec belts but then whose going to pay much for a bunch of ore, Miner IIs or some newbs frigate?
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Katrina Coreli
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Posted - 2006.04.28 20:26:00 -
[10]
This was in a 0.4 belt, most of them had alrdy scrambled me. What was stopping them?
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Malka Badi'a
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Posted - 2006.04.28 20:30:00 -
[11]
What stops them from ransoming you? Because ransoming a 250k ISK ship for 50k simply isn't worth the effort. Much easier to nuke it, take the mods, and continue hunting. Hell, we've even engaged a 300-400m Hulk (t2 barge) and refused the ransom request. Sometimes that pretty explosion and knowing that the person inside is furious for the lack of ransom is worth going without the ISK.
Something I was taught long ago:
"Being Ransomed. It's a privelege and mercy, not a right." --------------
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Rex Rawhead
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Posted - 2006.04.28 20:30:00 -
[12]
I dont ransom, its all about the corpse 
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Katrina Coreli
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Posted - 2006.04.28 20:33:00 -
[13]
Understood, i just assumed it would be in the pirates best interests.
However after meeting you im more worried about what is done with my corpse afterwards....
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Malka Badi'a
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Posted - 2006.04.28 20:35:00 -
[14]
Quote: However after meeting you im more worried about what is done with my corpse afterwards....
It will involve a jar of mustard, a Slinky, two pairs of shoes and a pitchfork.
 --------------
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Phelan Lore
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Posted - 2006.04.28 20:37:00 -
[15]
Newer players in BCs are usually good to ransom. You can get 10-15m off them and they have crap fitted on their ship so no point in killing them. Cruisers it's generally not worth it, but if I'm pretty sure they're gonna drop crap I'll ransom for 4m or so.
Once in a while you find a 1-2 month old player in a battleship, but they are usually broke from buying their BS... ________________ ~Phelan Lore
Your isk has become my isk, by way of my actions... |

HippoKing
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Posted - 2006.04.28 20:37:00 -
[16]
Originally by: Malka Badi'a
Quote: However after meeting you im more worried about what is done with my corpse afterwards....
It will involve a jar of mustard, a Slinky, two pairs of shoes and a pitchfork.


sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin Who pwned who? ~kieron RAWR!11 Sig Hijack!11 - Imaran SIG PARTY!!! -Falke |

LordMordred
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Posted - 2006.04.28 20:39:00 -
[17]
Edited by: LordMordred on 28/04/2006 20:40:41 I'm with Malka really, (That's why we are most likely in the same alliance lol)
I never ransom a ship. At times I have ransomed a pod, but very rarely. I make money off your mods (alot of it in some cases) and I love the squeesy sound when your pod pops. Plus I have a cargo can somewhere out there with a collection of corpses. If I ransomed a ship, I would always be left of the feeling of "What if there was a BPO in there for some stupid reason." And I wouldn't get the satisfaction of my blue explosion that I work so hard for.
Some pirates are nice enough to give you a chance to save your stuff and they still get their money. I am not that nice. You should have been paying attention to the billion alarms that pop up that tell you I am here, "watch out."
Of course by "I" I mean the pirates that killed you. Just using myself as an example. -----
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Narciss Sevar
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Posted - 2006.04.28 20:45:00 -
[18]
Fly something worth ransoming and pirates will ransom you. However murders like malkia will still **** you up. ---- "core stabilizers are for MEN! I slap them on like aftershave." - Adrian Steel |

Vexy NiLakum
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Posted - 2006.04.28 21:16:00 -
[19]
Originally by: Malka Badi'a
Quote: However after meeting you im more worried about what is done with my corpse afterwards....
It will involve a jar of mustard, a Slinky, two pairs of shoes and a pitchfork.

Kinky... ^.^ Dear Miss Malka B., do you sell the video of such erotic acts? ^^; I am willing to buy!
--- Official Corp Pet of Dark Nebula Gallente Division (DNGD) >^^< DNGD Recruitment Ad
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Dirtball
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Posted - 2006.04.28 21:21:00 -
[20]
we ransom all pods and if someone requests it in local we ransom ships too
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Eximius Josari
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Posted - 2006.04.28 21:30:00 -
[21]
I'm not even a pirate, so I wouldn't ransom.
Sov 2.1 T3 BS |

JoeT
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Posted - 2006.04.28 21:53:00 -
[22]
Originally by: Malka Badi'a
Quote: So i was wondering it is only a small majority of "true pirates" who use the methods of ransoming your victims ships
True pirates? What? Like the ones that boarded the ship and killed everyone on it or burned it down? Please, remind me of the story when Blackbeard politely invited the victim Captain onto his ship for a cup of tea and a negotiation deal.
negotiation? none of that. It is a well decided price for a ship and if you want your ship and cargo, it will be payed. Too bad I only ransom sometimes. and haulers cant be ransom. hauler wants to pay it wants to be blown up. --- Murder Murder, yes indeed, K-I-L-L-I-N-G
--- |

Spartan239
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Posted - 2006.04.28 22:14:00 -
[23]
Originally by: Malka Badi'a What stops them from ransoming you? Because ransoming a 250k ISK ship for 50k simply isn't worth the effort. Much easier to nuke it, take the mods, and continue hunting. Hell, we've even engaged a 300-400m Hulk (t2 barge) and refused the ransom request. Sometimes that pretty explosion and knowing that the person inside is furious for the lack of ransom is worth going without the ISK.
Something I was taught long ago:
"Being Ransomed. It's a privelege and mercy, not a right."
To you maybe, to most people 300mil or so for a few minutes work is a good deal
p.s anyone fearing you
Originally by: Tamora its not the skills that make the eve player... its the smack that back him up
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Victor Valka
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Posted - 2006.04.28 23:00:00 -
[24]
I sense a lot of bitterness towards Malka, here.
Mmmm. I guess she is well on her way towards her goal, then. 
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vile56
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Posted - 2006.04.28 23:13:00 -
[25]
no most of us are just sick
(i must be a dirty red)
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Golden Helmet
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Posted - 2006.04.28 23:27:00 -
[26]
reasons for not ransoming frigs:
1: it's not very much money 2: you'd be surprised what some frigs drop
example for reason 2, i killed a tristan some time ago and got a cap recharger that netted me 5 mill. and a few days or so ago i popped a Merlin that dropped a missile launcher worth 1.8 mill. see why frigs don't get ransomed?
Don't worry, your sig is safe...wait...oops. --Jorauk |

Lucia Warbler
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Posted - 2006.04.28 23:30:00 -
[27]
Hi. I had a little experience with a pirate as well. I would have gladly paid 100k for that pirate not to shoot me, but I didn't live long enough to open a channel or to hit warp for that matter.
*Sigh* I honestly thought paying would work before that happened. Uncivilized bastard.
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Mi Lai
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Posted - 2006.04.29 01:34:00 -
[28]
It's also the 'kinder egg' effect: you never know what you gonna get. Ransoming reduces the surprise.
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Zecht
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Posted - 2006.04.29 03:27:00 -
[29]
I only ransom when i'm outta money.. and i've got 120 mil right now.
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idimmu69
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Posted - 2006.04.29 03:45:00 -
[30]
Just scream "PARLAY!!!" in local the moment you are agressed. By pirate law they must then take you to see their captain to negotiate terms.
C'mon... stop laughing... it kinda worked in pirates of the caribean :P
hehe
idi
PS: I usually try to ransom, but if there is more than one member of your corp in local, then I just go straight for the squishy sound.
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Spartan239
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Posted - 2006.04.29 06:53:00 -
[31]
Originally by: Victor Valka I sense a lot of bitterness towards Malka, here.
Mmmm. I guess she is well on her way towards her goal, then. 
looks like its just me smacking her
p.s malka your not an old school pirate dont say you are on the forums
Originally by: Tamora its not the skills that make the eve player... its the smack that back him up
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Malka Badi'a
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Posted - 2006.04.29 07:31:00 -
[32]
Quote: p.s malka your not an old school pirate dont say you are on the forums
Whatever you say ♥ --------------
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EwokPoacher
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Posted - 2006.04.29 10:49:00 -
[33]
I try and ransom cruisers and above, but some people you just have to kill. A shield boosting Thorax for instance. Those people have to be killed and podded just based on principle.
BCs and BS's can get ransomed as long as you ask for a reasonable price. Pods I normally ask for but I'm trying for -10 so sorry fellas 
HACS/T2 ships in general I try and ransom if given the chance. We all know why and they have always proven to pay very well when they do pay.
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Touk
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Posted - 2006.04.29 11:49:00 -
[34]
i always try to ransom but lately everyone wants to bloodt bartar with me.
touk - "5 mil for you thorax"
random person in thorax - "would you accept 5 isk and a half price turkey coupon at tesco?"
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MonwrathDisortium
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Posted - 2006.04.29 12:11:00 -
[35]
Kill them, Kill them all. Ransoms are just a way of giving the victim more time to call in friends, just kill them. Take the fitting and make what you can from it but definatly get the pod if you can. I want the corpses, I want the killmail, I dont care if the char is 2 days old or a 2k3 baddie, let them all die!
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Hunters Presence
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Posted - 2006.04.29 12:58:00 -
[36]
I'm giving up on ransoming. I usually give very generous ransom prices and no-one accepts them. My latest one was such a fair offer that when the guy refused I podded him in spite. -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

ImmortaL ZoorZ
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Posted - 2006.04.29 13:09:00 -
[37]
I started pirating a week ago and have ransomed over 23 people, only 3 have paid up. Its just really really stupd on there behalf. Yesterday we had a prophecy and asked for 20m.. Soon after we blew him up i realised his fittings were worth 25m.... Just plain stuborness and pride.
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Katrina Coreli
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Posted - 2006.04.29 16:54:00 -
[38]
Edited by: Katrina Coreli on 29/04/2006 16:54:30 Indeed but most people wouldnt pay up because after threads like this id be more inclined to think youd ransom me than go right a head and pop me.
Bit self perpetuating...Pirates dont ransom because people will rarely pay, Victims wont pay beecause there is nothing stopping you poding them afterwards regardless
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Kaeten
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Posted - 2006.04.29 17:12:00 -
[39]
I try
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LUKEC
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Posted - 2006.04.29 17:40:00 -
[40]
I try sometimes... depends on circumstances, local population etc. However by responses i get, i sometimes wish i wouldn't.
Die, die, die. |
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Donna Darko
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Posted - 2006.04.29 17:46:00 -
[41]
Edited by: Donna Darko on 29/04/2006 17:49:00
Originally by: Malka Badi'a I, in specific, murder because I find the act of ruining someone's day by refusing all hope of survival in the situation very enjoyable. To become an object of fear, that is my goal.
Every time I read this from you, I alternate between the conclusion that the person behind Malka is either a deeply psychologically disturbed person, or someone who's taking role-playing to the extreme where it becomes boring to hear the same thing over and over as a "character background". Or maybe this is all part of a desperate attempt to really stick that image to your character, kinda like a little feminine boy screaming in a high-pitched voice "I REALLY am dangerous!!! I AM!!!".
*EDIT* I'm not saying that's not your goal, or that you should get a better one. It's just the image you paint yourself in, at least in my eyes. Besides, I'm sure you don't care what other people think about you, right? Like the time you wanted to quit the game because of a real-life, game-related incident?
http://oldforums.eveonline.com/?a=topic&threadID=318428Integrated modules & cargo scanner 4 pirates[/u |

Spartan239
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Posted - 2006.04.29 17:52:00 -
[42]
Originally by: Malka Badi'a
Quote: p.s malka your not an old school pirate dont say you are on the forums
Whatever you say ♥
Old schoo referrs to an older school of thinking or acting, and to old objects in general, within the context of newer, more modern times. Rather than carrying the negative connotation of obsolete or out-dated, it may be used to refer to a time of perceived higher standards or level of craft. The term "old school" may be effectively equivalent to "They just don't make 'em like this anymore."
or as one piwat said sitting 50km from gate in a bs and not get hit by senterys ^^
Originally by: Tamora its not the skills that make the eve player... its the smack that back him up
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HippoKing
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Posted - 2006.04.29 18:01:00 -
[43]
Originally by: Donna Darko It's just the image you paint yourself in, at least in my eyes. Besides, I'm sure you don't care what other people think about you, right? Like the time you wanted to quit the game because of a real-life, game-related incident?
getting phoned up by a someone you killed in game in real life would be enough to shock anyone. as for "i'm sure you don't care what others think of you", malka said the opposite. Her goal was to become an object of fear.
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Cpt Placeholder
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Posted - 2006.04.29 18:11:00 -
[44]
Originally by: HippoKing getting phoned up by a someone you killed in game in real life would be enough to shock anyone
lol gimme a link
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Donna Darko
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Posted - 2006.04.29 18:13:00 -
[45]
Originally by: HippoKing as for "i'm sure you don't care what others think of you", malka said the opposite. Her goal was to become an object of fear.
Originally by: Malka Badi'a
Quote: p.s malka your not an old school pirate dont say you are on the forums
Whatever you say ♥
This quote says different. *I* know it's a contradiction with what she said before.
http://oldforums.eveonline.com/?a=topic&threadID=318428Integrated modules & cargo scanner 4 pirates[/u |

HippoKing
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Posted - 2006.04.29 19:13:00 -
[46]
Originally by: Cpt Placeholder
Originally by: HippoKing getting phoned up by a someone you killed in game in real life would be enough to shock anyone
lol gimme a link
Linkage
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Cpt Placeholder
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Posted - 2006.04.29 19:36:00 -
[47]
lol that **** is wack i'd have to restrain myself not to laugh if someone calls me because of that
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Malka Badi'a
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Posted - 2006.04.29 20:30:00 -
[48]
Quote: I alternate between the conclusion that the person behind Malka is either a deeply psychologically disturbed person
Hm, that would explain the hairdoll figure made from Tank CEO... the picture shrine of Darko... and the retraining order from Kaeleron. --------------
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Fatima Nefestis
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Posted - 2006.04.29 21:36:00 -
[49]
Regarding ransoms in general, while I have never paid or been asked for one I think the biggest problem is in the mindset of those victims of aggression who feel that their being aggressed is somehow wrong in the context of the game. CCP have very specifically created a game that's built around conflict between players through their characters; when you sign up for EVE, when you venture into low-sec, when you jump into a system without scouting, when you warp to a gate or station without an insta, you're giving your tacit consent to victimisation; you can get around this either by taking steps to avoid victimisation, or by becoming a predator yourself, but for the love of whatever powers you hold dear, don't rage against the "injustice" or "unfairness" of the fact that you were made a victim in a game where such a thing is wholly permissible.
Pirates in general would, I suspect, ask for ransom more often if doing so wasn't such a sucky and, judging from what has been said throughout this forum, increasingly unprofitable exercise. To paraphrase what has been said earlier and elsewhere - a ransom attempt is a courtesy, not a requirement, because there is largely no reason for an attacker to stop before destroying your ship and pod, and every player who responds to that courtesy with igratitude and rudeness just makes future ransoms that little bit less likely in the grand scheme of things.
Originally by: Malka Badi'a I, in specific, murder because I find the act of ruining someone's day by refusing all hope of survival in the situation very enjoyable. To become an object of fear, that is my goal.
The interesting thing about this playstyle is that the power to inspire genuine fear in one's victims is as dependent upon the psychology of the victim as it is upon the ability and actions of the murderer.
Players only have cause to fear Malka and her ilk if they've overinvested, emotionally, in their in-game survival; if they're flying ships, fitting modules, and using implants that they genuinely are not prepared to accept the loss of; if, in short, their enjoyment of the game is dependent on their survival in an environment where other players are permitted, willing, and able to deprive them of it. Once you get your head out of the mindset that survival is essential to your enjoyment of an encounter, and come to regard it merely as the most desirable conclusion, the power of fear is broken because death stops being scary, merely undesirable and inconvenient. A murderer can only become an object of fear to those who don't accept loss and death as just another part of the game.
Admittedly, the fact that Eve couples such harsh PvP realities with a world where players can sink huge amounts of time and money into the skills and infrastructure necessary to build a territorial alliance or operate a large corporation does increase both the scale and the number of opportunities for 'real' loss within the game, but there's a world of difference between the financial and emotional hit of watching an empire you've fought for months or years to build crumble around you, and the hit of losing your ship to a roving pirate gang.
Yes, strive to survive - but don't build your enjoyment of the game around never losing your ship or never being podded, because unless you're very cautious, those things will happen. When the advice "Don't fly what you can't afford to lose," is given, it's not just referring to time and money.
Admittedly, 'getting it' intellectually and adapting your psychology to fit that knowledge are two entirely different things. Personally, with my very limited experience I'm still not at the point where I can die without feeling some degree of distress; at the moment, any unexpected ship loss is still enough to leave me in a bit of a funk for a couple of days, although not to drive me out of the game for that time. All that means is that I haven't died enough yet.
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Malka Badi'a
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Posted - 2006.04.29 21:49:00 -
[50]
Originally by: Fatima Nefestis ...
Absolutely breathtaking... literally brought a tear to my eye. Good to see the psycholgical warfare of EVE brought to light by others --------------
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Jaos Nekri
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Posted - 2006.04.29 22:21:00 -
[51]
Very enlightening, and well stated, Fatima. Very well stated.
I have to say, though... that the moment I stop feeling bad about loosing ships is the time EVE stops being fun. It takes a lot of the excitement out of logging in and jetting around EVE. That little bit of emotional investment makes the game that much more interesting.
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Kraxuz
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Posted - 2006.04.29 22:57:00 -
[52]
Originally by: Jaos Nekri Very enlightening, and well stated, Fatima. Very well stated.
I have to say, though... that the moment I stop feeling bad about loosing ships is the time EVE stops being fun. It takes a lot of the excitement out of logging in and jetting around EVE. That little bit of emotional investment makes the game that much more interesting.
QFT. Really. The day I feel completely at harmony with myself jumping through a gate or undocking from a station with the mindset "meh, it's just isk, no big deal if i get blown to hell" is the day I quit eve. Emotional investment into your ship and pod, heck even such childish feelings of pride and, the opposite, degradation, is what powers me through eve. If I get my ship blown up, I'll curse a bit and feel my e-mandom shrink just a tiny bit. And it's that that keeps you going. Respect, fear and pride power the social structure of Eve. As soon as you deprive the populace of those feelings we'll just be playing CS with spaceships and starbases. I mean seriously... It works the other way around too. If everyone shrugged and moved on when you blew them up, where'd the fun in blowing them up be? I'll be trying my very best to never become "at peace" with someone blowing me up. It's a sign of them degrading me psychologically, and I can't take that. Neither do I think anyone else should. People SHOULD have emotional investments and pride in their everyday eve-life or the social structure wouldn't be any exciting. Not pride and emotional investment to the degree where smack becomes unbearable, but to the point where it still sucks to be blown up and rocks to blow someone up :) I'm sorry if I'm just rambling here, but that's what I do best. 
Ramble ramble ramble. 
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Karl Mattar
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Posted - 2006.04.30 00:11:00 -
[53]
WCS 4tw.
I'm not there to engage in PvP. I'm just going about my business. No reason to stick around for a fight.
If you don't want to get ganked, stab to the hilt.
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Avoid
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Posted - 2006.04.30 19:12:00 -
[54]
I dont, cause the thing i want is the killmail and the loot.
but mostly i only go for faction bs's. cause some of them have juicy loot.
me and my m8 got 250m isk each for letting a navy apoc, get away. after he got away, we found out that the guy had for more then 5 bil eqip on. I dont want to be cheated again for 2-3 bil so i just blow them up.
me and termy got 1.7b isk total from the 2nd navy raven we blew up. The 1st and the 3rd navy raven, we blew up had crap (T2 and aba launchers)
Basicly i dont think it can pay out to ransom people, And i think those who do, is doing it for the roleplay.
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Sonlatur
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Posted - 2006.04.30 19:18:00 -
[55]
Newer players pay the ransom quite often, i had them pay in half the cases. When they dont pay they usually at least answer and try to be funny ("What is ransom? Why should i have to pay?"). Players in anti-pirate clubs tend to not answer at all. I think it's these alliances' policy. Some dont even shoot back... Well, their loss.
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Malthros Zenobia
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Posted - 2006.04.30 19:24:00 -
[56]
Originally by: Malka Badi'a
Quote: So i was wondering it is only a small majority of "true pirates" who use the methods of ransoming your victims ships
True pirates? What? Like the ones that boarded the ship and killed everyone on it or burned it down? Please, remind me of the story when Blackbeard politely invited the victim Captain onto his ship for a cup of tea and a negotiation deal.
You know him and other pirates ransomed anyone who could make it worth their while...
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Malthros Zenobia
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Posted - 2006.04.30 19:32:00 -
[57]
Originally by: Malka Badi'a
Quote: I alternate between the conclusion that the person behind Malka is either a deeply psychologically disturbed person
Hm, that would explain the hairdoll figure made from Tank CEO... the picture shrine of Darko... and the retraining order from Kaeleron.
What are you retraining Kaeleron for? 
Don't get why you wouldn't ransom a Hulk though. Sure those corpses are all cold and hard, but hell, if you want corpses so bad I'll sell you some for the ransom you'd get for not popping and podding.
What kills me is when freighters get blown up without a ransom offer(or whev they say no). Some people may be carrying some important **** in there and that ransom could end up funding your pirating for the next month or more.
It would be funny if you could 'dock' in a freighter and once it pops you'd come flying out of the wreckage like a swarm of bees.
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Malka Badi'a
|
Posted - 2006.04.30 20:03:00 -
[58]
Quote: Don't get why you wouldn't ransom a Hulk though.
Because the hulk pilot loses more in emotion and spirit by being denied a ransom and getting podding than losing replacable ISK currency. --------------
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Hunters Presence
|
Posted - 2006.04.30 20:58:00 -
[59]
Quote: Because the hulk pilot loses more in emotion and spirit by being denied a ransom and getting podding than losing replacable ISK currency.
You know I want to agree with this but there's something nagging at me (conscience maybe). Either way, it's pretty much why I blow up 50% of my catches nowadays, agreeable or not. -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Colubra
|
Posted - 2006.05.01 02:35:00 -
[60]
Hmm...whilst I havent truely begun on my pirating career anyone who engages me first has never had a ransom offered to them yet.
I just never seem to find the off button to the assault cannons in time...
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Maximillian Pele
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Posted - 2006.05.01 03:04:00 -
[61]
The reason people don't pay ransoms is threads like this.
The reason people fit multiple WCS, create thousands of instas, fly alts through gates first, etc, is threads like this.
In reality the best bet for a pirate would be to ransom you, then blow you away and take the loot. Best of both worlds plus maximum PO the victim if that's your buzz.
I find threads like this amusing, because then you read other threads about how hard it is to be a pirate with everyone fitting stabs, and how PvP doesn't exist anymore.
Cause = effect.
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Famine Aligher'ri
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Posted - 2006.05.01 03:07:00 -
[62]
Stop trying to ask for ransom anymore unless I'm in empire (0.4-0.1) and know the guy is new. Just no time for ransom asking in 0.0 anymore because everyone flies with people holding there hands. Thus is why I stick to my 4500+ inties and tag weak ships in 0.0 than just spending 100's of millions of isks on my setups anymore. Just more fun now that ransom is so hard due to the growth of EVE.
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Rockbox
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Posted - 2006.05.01 03:15:00 -
[63]
Veto ransoms :) ------------------------------------------
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Golden Helmet
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Posted - 2006.05.01 05:08:00 -
[64]
Originally by: Rockbox Veto ransoms :)
sometimes
Don't worry, your sig is safe...wait...oops. --Jorauk |

Spartan239
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Posted - 2006.05.01 11:17:00 -
[65]
Originally by: Malka Badi'a
Quote: Don't get why you wouldn't ransom a Hulk though.
Because the hulk pilot loses more in emotion and spirit by being denied a ransom and getting podding than losing replacable ISK currency.

Originally by: Tamora its not the skills that make the eve player... its the smack that back him up
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Na'Thuul
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Posted - 2006.05.01 15:40:00 -
[66]
I couldn't care less about your ISK or even loot, I just want your corpse.
*Na'Thuul feeds a slave to her Slaver Hound, "Sparky" ---
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Jack Urban
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Posted - 2006.05.01 17:07:00 -
[67]
It is quite sad to see the low sectors turn into "I do what the **** I want cause I am z powerfull pirate!" Unless, of course, its a protected alliance territory. I wonder why pirates don't go there? Afraid to be upset due to ship loss? [email protected] |

Rina Shanu
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Posted - 2006.05.01 17:17:00 -
[68]
All I can say, is that we ransom. yes we do. ask for cash, wait a litle, maybe negociate, than leave the guy go/he pays, or blow him up if he does not pay.
I allways hope for the ransom despite the most isk I made was from blowing someone up. less sec loss (not that it matters much after a while).
cheers. *** TRats - We ransom!!! *** |

Zions Child
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Posted - 2006.05.01 17:48:00 -
[69]
Ok, the reason why most people who are relativly new dont pay ransoms, is because they dont have good equipment, so why pay for the ship, when the insurance covers it. I mean, rnasoming is just stupid. Podding is good, but make sure you occasionly ask for ransom, bc the player might not have updated or gotten a new clone. Then they are usually willing to pay up evrything they have, if they are mains.
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Siigari Kitawa
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Posted - 2006.05.01 17:50:00 -
[70]
If I take a sec hit for scrambling you, you better believe I am going to kill you.
lol
and then ransom your pod. for lots of isk. _________ www.siigarikitawa.com
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Samirol
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Posted - 2006.05.01 18:01:00 -
[71]
I ransom whenever possible, and about 1/2 the people i get pay up in one form or another. However, don't want more than 10 seconds, because they will either whine to the point of blocking them or they are getting friends.
Ransoming people under 14 days is lame too 
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Malka Badi'a
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Posted - 2006.05.01 18:44:00 -
[72]
Quote: I wonder why pirates don't go there? Afraid to be upset due to ship loss?
Because we have one of the least common attributes in EVE? A sense of survivability in a situation where we know we may not make it out alive.
If you honestly expect pirates to walk right into the middle of alliance protected space and wage war, then you lack the understanding of hit-run tactics and are so uninformed of how EVE works that I demand you create a second account and pod yourself repeatedly. --------------
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K'reemy G'udness
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Posted - 2006.05.01 19:59:00 -
[73]
Edited by: K''reemy G''udness on 01/05/2006 20:00:24 I'm not as experienced as many here, so you can take what I say with a grain of salt.
I get too excited to ransom. My heart is pounding, I got my twitch on, I'm watching local, hitting scan in 360 mode to see if anyone is gonna show up. I'm also watching the vic's armor/hull, my armor/hull and I forget to ransom.
It's like sticking up a liquor store. The vic can holler, he might have a shotgun, or maybe he has a silent alarm he's already pressed. Hell, maybe he knows kung-fu! It's easier just to murder him and see what's in your pocketses, filthy hobbitses. And get the tape from the vcr in the managers office.
I'd really like to try the "Pod-Or-Post" thing! Maybe this weekend I'll try that.
Watch for a "K'reemy G'udness is a master pimp" thread coming soon. 
EDIT: grammar escapes me. ---
Stolen from Malka: ♥ |

Hunters Presence
|
Posted - 2006.05.01 20:07:00 -
[74]
Originally by: Malka Badi'a
Quote: I wonder why pirates don't go there? Afraid to be upset due to ship loss?
Because we have one of the least common attributes in EVE? A sense of survivability in a situation where we know we may not make it out alive.
If you honestly expect pirates to walk right into the middle of alliance protected space and wage war, then you lack the understanding of hit-run tactics and are so uninformed of how EVE works that I demand you create a second account and pod yourself repeatedly.
Hit the nail on the head. -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Jenny Spitfire
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Posted - 2006.05.01 20:14:00 -
[75]
If they have nice mugshot, I might ransom. Else, POPPED.  ---------------- May 1st - We love Khatred day. RecruitMe@NOINT! |

lofty29
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Posted - 2006.05.01 20:17:00 -
[76]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 01/05/2006 20:15:58
If they have nice mugshots, I might ransom. Else, POP. 
Wouldnt ransom yourself then jenny? Aww  ---------------------------
Originally by: Oveur I see boobies! \o/
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Katrina Coreli
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Posted - 2006.05.01 20:22:00 -
[77]
Well i just had my first enjoyable Pirating (or Pirated) experience. Rating in low sec in my shiney new Vexor (Yes im new, go figure) and i get attacked and Scrambled by one "Little Penelope" of NUBS. I ve had several bad experiences with them so i fought back with a vague feeling of doom in my heart. However when i was into structure i had coms being opened up with me. I called off my drones and stopped firing to see what she had to say. Yes i was finnaly being ransomed, i didnt have the 1mil she wanted but i gave her the 600 k i had and she seamed satisfied. Despite the fact that i had lost all the iskes i had spent half an hour or so making i was smiling. I had had my first civilised encounter with a pirate, and as an added bonus id got her into armor.
A tip of the hat to you Penelope, you have made my day
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Sakura Nihil
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Posted - 2006.05.01 20:58:00 -
[78]
Tharsis honors all ransoms we make, just in case you run across us
we also accept ejected ships 
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K'reemy G'udness
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Posted - 2006.05.01 21:59:00 -
[79]
Originally by: Katrina Coreli Well i just had my first enjoyable Pirating (or Pirated) experience. Rating in low sec in my shiney new Vexor (Yes im new, go figure) and i get attacked and Scrambled by one "Little Penelope" of NUBS. I ve had several bad experiences with them so i fought back with a vague feeling of doom in my heart. However when i was into structure i had coms being opened up with me. I called off my drones and stopped firing to see what she had to say. Yes i was finnaly being ransomed, i didnt have the 1mil she wanted but i gave her the 600 k i had and she seamed satisfied. Despite the fact that i had lost all the iskes i had spent half an hour or so making i was smiling. I had had my first civilised encounter with a pirate, and as an added bonus id got her into armor.
A tip of the hat to you Penelope, you have made my day
Shhh! No one tell him about armor tanking, it'll just embarass him.  ---
Stolen from Malka: ♥ |

Hunters Presence
|
Posted - 2006.05.01 22:16:00 -
[80]
Originally by: K'reemy G'udness Shhh! No one tell him about armor tanking, it'll just embarass him. 
It's ~possible~ he was shield tanking XD -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |
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Ayame Mishima
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Posted - 2006.05.01 23:17:00 -
[81]
Edited by: Ayame Mishima on 01/05/2006 23:17:31 Hmm... ransoming... it can be fun when you actually find someone to ransom.
As I am realatively new to the game I need to be very careful about picking my targets. As soon as it's a good cruiser or worse I'm usually close to getting destroyed myself, so sometimes the only chance to survive is to simply kill him first, because they won't stop shooting. Some even don't stop shooting when they're down to 0 armor and I'm not. Dunno why, they must realize their ship won't hold out much longer.
For frigates... well the loot usually is worth more than the frigate itself so the question is if a ransom will help here as the pilot often doesn't really want to pay anything for a frigate that is insured for more than he bought it for.
And there are those who either try to tell you that they aren't worth a thing or the best that I've encountered so far was a lovely pilot trying to ransom me while he was sitting in his pod with my guns pointed at him. 
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Sentinel Roqeze
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Posted - 2006.05.01 23:51:00 -
[82]
Whether or not I ransom depends on three things:
1. My mood 2. My current level of drunkeness 3. The target's age and ship
Occaisionally, and normally if I haven't played for a while, I just need a kill to warm me up. Most of the time, you'll find me sending a convo that gets declined, or I get "I only have 1.2M in my account". No problem... lie to me about your finances and I'll just sell the loot I get from your T2 fitted ship; accept the ransom, and you'll keep both your ship and it's modules.
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Zions Child
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Posted - 2006.05.02 01:39:00 -
[83]
Ok, pod ransomming is good, but when you whine about pirates not ransomming your ship, and you continue to fire after they've sent you an invite that you've declined, then you're just being a carebear. Besides, they are pirates, they can do whatever they want. That isn't traveling in 0.5 or above, or attacking CONCORD. Just deal with it, that's what I do. I'd prefer to be ransome, but oh well, there isn't anything I can do but fight.
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Zions Child
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Posted - 2006.05.02 01:42:00 -
[84]
Oh and my CEO was ransomed by a guy in a cruiser for 20 mil. My CEO is in a bs. And is three months old. The guy in the cara was 3-4 weeks old. He also had friends. 3 kestrels less than 2 weeks old. What idiot ransoms with a predictable outcome of death. Of course, my CEO podded all but the one who got away. But can anyone explain to me what person would do that? I mean, I though being a pirate, the point was to make money, not lose ships.  
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Ayame Mishima
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Posted - 2006.05.02 01:56:00 -
[85]
Originally by: Zions Child Oh and my CEO was ransomed by a guy in a cruiser for 20 mil. My CEO is in a bs. And is three months old. The guy in the cara was 3-4 weeks old. He also had friends. 3 kestrels less than 2 weeks old. What idiot ransoms with a predictable outcome of death. Of course, my CEO podded all but the one who got away. But can anyone explain to me what person would do that? I mean, I though being a pirate, the point was to make money, not lose ships.  
If it was just the money, I could get myself a barge and sit at some stupid asteroid. It's the thrill of combat. Using the opportunity and well... also being surprised by people doing something stupid on both sides. In the end money is a key factor in this game, yet it is not everything. :P
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Spartan239
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Posted - 2006.05.02 02:02:00 -
[86]
Originally by: Jack Urban It is quite sad to see the low sectors turn into "I do what the **** I want cause I am z powerfull pirate!" Unless, of course, its a protected alliance territory. I wonder why pirates don't go there? Afraid to be upset due to ship loss?
alliance protected space is ftw
all from our happy love trip today
Originally by: Tamora its not the skills that make the eve player... its the smack that back him up
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Zions Child
|
Posted - 2006.05.02 02:03:00 -
[87]
Right but he ransommed, a bs, a raven at that. I mean, if u want combat, fight at ur own relative level. _________________________________________________________________
Enron quote: ask why, ******* Favorite musicals, Miss Saigon, Cabaret, (see a pattern?) Jesus Christ Superstar |

Sofya Spyridon
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Posted - 2006.05.02 02:08:00 -
[88]
Somone tried to ransom me, the smart guy didnt know I was packing a cloaking device.
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Ayame Mishima
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Posted - 2006.05.02 02:09:00 -
[89]
Originally by: Zions Child Right but he ransommed, a bs, a raven at that. I mean, if u want combat, fight at ur own relative level.
No one said you have to be smart if you want to shoot at people.
Anyways, we tried out a dominix once with 2 cruisers and a frig and almost succeeded. Just wanted to know if we can make it and well in the end when we esacped we all were down to structure. So maybe they just wanted to give it a try. 
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Zions Child
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Posted - 2006.05.02 02:09:00 -
[90]
heh _________________________________________________________________
Enron quote: ask why, ******* Favorite musicals, Miss Saigon, Cabaret, (see a pattern?) Jesus Christ Superstar |
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Gerber Baby
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Posted - 2006.05.02 03:42:00 -
[91]
Originally by: idimmu69 Just scream "PARLAY!!!" in local the moment you are agressed. By pirate law they must then take you to see their captain to negotiate terms.
C'mon... stop laughing... it kinda worked in pirates of the caribean :P
hehe
idi
PS: I usually try to ransom, but if there is more than one member of your corp in local, then I just go straight for the squishy sound.
Zomg Idi! Joo are mi Hero!    
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Qui Janador
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Posted - 2006.05.02 03:43:00 -
[92]
Err.. thats me right there Idi... ^^^^
Damn alts..
Have to admit tho, thats the best. name. evar... at least I think so.. O-o
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Katrina Coreli
|
Posted - 2006.05.02 05:47:00 -
[93]
Originally by: K'reemy G'udness
Originally by: Katrina Coreli Well i just had my first enjoyable Pirating (or Pirated) experience. Rating in low sec in my shiney new Vexor (Yes im new, go figure) and i get attacked and Scrambled by one "Little Penelope" of NUBS. I ve had several bad experiences with them so i fought back with a vague feeling of doom in my heart. However when i was into structure i had coms being opened up with me. I called off my drones and stopped firing to see what she had to say. Yes i was finnaly being ransomed, i didnt have the 1mil she wanted but i gave her the 600 k i had and she seamed satisfied. Despite the fact that i had lost all the iskes i had spent half an hour or so making i was smiling. I had had my first civilised encounter with a pirate, and as an added bonus id got her into armor.
A tip of the hat to you Penelope, you have made my day
Shhh! No one tell him about armor tanking, it'll just embarass him. 
Quiet you  I was still happy
|

TuRtLe HeAd
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Posted - 2006.05.02 12:01:00 -
[94]
I try Not to,
Ransomming is profitable but you never know what your missing in that cargo hold. After all I am a pirate, a Pirate Kills and plunders for the loot.
Captain Jack Sparrow Never said Give me your dinner money and you can live. |

Ayame Mishima
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Posted - 2006.05.02 12:05:00 -
[95]
Originally by: TuRtLe HeAd I try Not to,
Ransomming is profitable but you never know what your missing in that cargo hold. After all I am a pirate, a Pirate Kills and plunders for the loot.
Captain Jack Sparrow Never said Give me your dinner money and you can live.
We are different than him anyways. Our targets tend to awake in an alternate being with full knowledge of everything. 
|

Alezi
|
Posted - 2006.05.02 12:13:00 -
[96]
Highway men were the ones that ransomed "Stand and deliver" etc. Pirates just robbed and killed.
I don't recall anyone referring to themselves as highway men. Then again, they do all use 'ships'.
Join channel FIGHTME to organise hot 1 on 1 PVP action |

Ayame Mishima
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Posted - 2006.05.02 12:16:00 -
[97]
Well ships in those times tended to have at least some valueable freight. Besides most pirates could make more out of looted equipment than out of raw money. ;)
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TheKoolEagle
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Posted - 2006.05.02 13:13:00 -
[98]
pretty much the reason i never ransom anymore is this:
*engages a battlecruiser* *drop the ship to structure* me: "15 mil or your ship." prey :"i only have 5!" *pop the bc* the entire thing is decked out with the best named equipment. yup. you only have 5 mil.
if people were more willing to pay my reasonable ransoms then i would do it, but every time i try, this is what happens.
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Alezi
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Posted - 2006.05.02 16:02:00 -
[99]
They probably did after fitting it out 
Join channel FIGHTME to organise hot 1 on 1 PVP action |

Ergoran
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Posted - 2006.05.02 16:04:00 -
[100]
It does happen. I was ransomed off last night and well, since I am one fo those that spends money on stupid stuff I never havae a lot of it. told 'em what I had and said you make the choice. I paid out a resonable sum but got some tips and pointers and stuff from the ransomer.
probably just depends where you are. I pretty much just stay in a frig in low sec space. its cheap and well, I just don't have the skills to do anything great yet with a cruiser.
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TheKoolEagle
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Posted - 2006.05.02 16:56:00 -
[101]
i don't think 15 mil is unreasonable for a battlecruiser, the ransoms that don't make sense are the ones for 300% the ships worth. but those days are in the past, i'm a retired pirate 
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Joria Klex
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Posted - 2006.05.02 17:06:00 -
[102]
Originally by: Malka Badi'a
Originally by: Katrina Coreli notice the inverted commas. I only called them "True pirates" for want of a better term. I meant in in the context of Pirating for money and glory rather than killing someone wildly inferrior to you where your only reward is a sec status drop.
To me it isn't a matter of inferiority. It's a matter of blood and grief. Granted, NOCTS corporation has a "under 30 days, leave it be" policy, but everything else is KoS. We don't want the ISK, we don't want the modules, we don't want the ransom. We want the destruction of the ship, the corpse of the indivudual, and then the chance to instruct and teach the person on survival tactics. EVE is a very economic game, but many pirates play for many other reasons than to make ISK.
I, in specific, murder because I find the act of ruining someone's day by refusing all hope of survival in the situation very enjoyable. To become an object of fear, that is my goal. Not ISK. Not total kills. That's the beauty of EVE, you have pirates of multiple kinds and colors. Some kill the rookies, some kill the veterans, some kill everyone.
Man you really must suck at life to say something like that. Pirates on a video game....that's so pathetic. A game is ment to be played to be enjoyed not ruined by some 15 yo kid that isnt loved by his parents and resolves to a video game for anger managment. I sincerly hope that the whole statement i quoted was sarcasm, because any human being that states something like that and means it should seriously take a look at his agendas and priorities. Pirates shmirates to me it's just an excuse for people to test out weapons on a mining barge or whatnot and not fight people their own size.....punks all of em.
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TheKoolEagle
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Posted - 2006.05.02 17:10:00 -
[103]
i dunno, i enjoy blowing up the anti-pies when they come knockin
it sounds like you've just had a run of bad luck in low-sec
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Malka Badi'a
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Posted - 2006.05.02 17:31:00 -
[104]
Quote: A game is ment to be played to be enjoyed not ruined by some 15 yo kid that isnt loved by his parents and resolves to a video game for anger managment.
I didn't realise I had dropped signifigantly in age, that my parents hated me, and that I was continually angry in EVE. Thank you for that enlightening bit of verbal construction.
♥ --------------
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Malthros Zenobia
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Posted - 2006.05.03 02:39:00 -
[105]
Originally by: Alezi They probably did after fitting it out 
/me looks at his wallet after buying and fitting Raven, and insurance.
I wish I had 5mil...
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Hunters Presence
|
Posted - 2006.05.03 03:09:00 -
[106]
Quote: I sincerly hope that the whole statement i quoted was sarcasm, because any human being that states something like that and means it should seriously take a look at his agendas and priorities.
Did it occur to you they might enjoy the game? Clearly more than you do since you're complaining about a large proportion of it.
Quote: Pirates on a video game... that's so pathetic
To this I simply quote your bio: "Ultimate Goal in Life: To accquire Knowledge of the SIRT7 Enzyme used by the Jovians to promote Anti-Aging within the tissue of all Humans"
On a side note... I'd rather not get Jovian disease =]
Any human being that goes around insulting people for their preferred way of playing a computer game and taking it completely to heart probably needs to reassess their own life. If I were a psychiatrist, I'd suggest that you're very insecure. ☺
Quote: Pirates shmirates to me it's just an excuse for people to test out weapons on a mining barge or whatnot and not fight people their own size.....punks all of em.
Your complete ignorance of the scope of the pirating profession astounds me.
Speaking of 15 year olds, at least Malka knows how to use paragraphs. -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Heero Yuy
|
Posted - 2006.05.03 03:43:00 -
[107]
I guess this will automatically be taken as trolling but in the (very) faint hope that it won't I'll ask anyway....
I enjoy a little bit of most things in EVE I guess. I like PvP, I like manufacturing, I like trading as long as it doesn't involve hauling (or if someone does that for me) and I like mining. Er...sorry, that last bit is wrong - I don't actually enjoy mining. Oh well, two out of 3 eh.
Anyway, the one thing I simply can't get my head around is how or why someone can actually enjoy griefing. I realise that's a derogatory term, but surely it's right on the money regardless? Particularly if one takes Malka's posting at face value?
Please don't get me wrong, I'm far from making moral judgements here, nor do I for a second wish that there weren't any pirates and/or griefers around. That would make EVE insufferably bland and I would have stopped playing long, long ago. A game without risk is a game without flavour and also it's SO good to have someone to hate/detest/despise and in general look down upon, so thank god you're around folks!
Thing is though, I just don't understand the mindset and mentality which makes people set out with the express purpose of ruining other people's enjoyment (after all, there's no shortage of people who don't want you folks in the game - or in any game). Cause that WAS what you said Malka (and others too, of course), wasn't it? Is it a feeling of power you guys are after? Is it the risk? Is it a craving after notoriety? I can't really see that it can be either though, since "simple" PvP in one setting or another ought to supply either and all of those. If not, then all I'm left with is that you for some reason entirely unfathomable to me are simply getting enjoyment out of causing grief to others?
If that's indeed the case, then surely it's not hard to understand the references to broken homes, unhappy childhoods and whatnot, as these are generally associated with equivalent behaviours in RL. However, if neither of those are the correct explanations either, then what is it? I'd really appreciate being enlightened on this.
Again - please don't take this as trolling, moral judgement or anything stupid like that, because it's certainly not meant as such. I'm really, really just attempting to get my head around something I simply can't figure out myself.
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Katrina Coreli
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Posted - 2006.05.03 06:37:00 -
[108]
Its just a rather base feeling imo. Enjoyment from others suffering is all around us hence the phrase "When your feeling down make fun of the less able". There are plenty of pirates who are in it for the money and are fine whether the victim is happy or not but there are several pirates (Malka) who are just out to ruin your day. The kind that will hunt your pod down just because they can etc.
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Victor Valka
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Posted - 2006.05.03 06:45:00 -
[109]
Edited by: Victor Valka on 03/05/2006 06:46:23 "Why Pirates Don't Ransom And Just Pod You."
By Victor Valka.
It is very simple, actually. Once you take a moment to get off your skyscraper-high moral horse and think about it.
They don't ransom and just blast you because:
It is fun. It is easy. It is safe. It is profitable.
It is fun because they get the chills and thrills of a job well done, they get to see the pretty explosions and they get to hear the satisfying SPLAT! sound your pod makes when it goes. And they don't have to listen to some idiotic child smacking in the local and making moronic mom jokes. And yes, the satisfaction of having ruined someones day is a major turn-on for us sadistic chaps. And, why yes, I kill kittens and drown puppies and eat babies, thank you very much for asking! And how are you today? 
It is easy because all they have to do is find you, warp in, blast you to bits and pick up the juicky stuff you had in your belly. Why bother with starting a convo when they will cry, smack, whine or just stall and cry for help in alliance/corp/local chat? Crying for help and telling how terrible a murderer some pirate is adds to their infamy but it can be bad for their ship's structural integrity.
It is safe because it takes a lot less time to blast someone then to ransom. This means the pirate will be around for a lot less time if s/he just blasts you, which means that the cavalery won't have enough time to arrive. Face it, pirates don't want to die a honorable death. Who the fuc* came up with that idea, anyways?. Pirates want to live to spend their ill gotten riches on Gallente wine and space bimbos nad fast racing ships! Go them! Space bimbos, that is. 
In many cases the modules you have fitted on your ship are worth (much) more then the ship itself and usually pirates don't have a spare med-slot they can use for a ship scanner to find out exactly what you have fitted. Why ransom a Caracal for 2 million when it can have Arbalest launchers on? If one or two of those babies survives the pirate has hit a jackpot! 
There you have it. Simple reasons why pirates blast and pod.
Feel free to give me any real reasons why pirates should ransom. 
Wishing you all a safe trip through Rancer, Victor Valka
P.S.
I encourage all pirates to blast their pray to bits. 
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Mi Lai
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Posted - 2006.05.03 07:11:00 -
[110]
What Valka said. And you get to keep a corpse as a souvenir sometimes .
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Verus Potestas
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Posted - 2006.05.03 07:38:00 -
[111]
Originally by: TheKoolEagle pretty much the reason i never ransom anymore is this:
*engages a battlecruiser* *drop the ship to structure* me: "15 mil or your ship." prey :"i only have 5!" *pop the bc* the entire thing is decked out with the best named equipment. yup. you only have 5 mil.
if people were more willing to pay my reasonable ransoms then i would do it, but every time i try, this is what happens.
i've ransomed a pod, who said he didn't had only 6k ISK in wallet, but he's give me it all. uh... sorry mate, but your ship's base insurance is more than that. die.
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Heero Yuy
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Posted - 2006.05.03 07:41:00 -
[112]
Originally by: Victor Valka Edited by: Victor Valka on 03/05/2006 06:46:23 "Why Pirates Don't Ransom And Just Pod You."
By Victor Valka.
It is very simple, actually. Once you take a moment to get off your skyscraper-high moral horse and think about it.
Thanks for answering, shame you didn't really address what I asked about. Guess you didn't have time to read what I actually wrote. I also attempted to make it clear that I don't own one of those horses, but I guess the temptation to smack was just too overpowering. Excellent reminder of why I hardly ever use the forums though, so thanks for that too.
Come to think of it, I don't need to know badly enough to suffer through more posts like this, so I'll stick to the item database and dev blogs only, as per usual. Cheers again.
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Ayame Mishima
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Posted - 2006.05.03 08:25:00 -
[113]
Edited by: Ayame Mishima on 03/05/2006 08:25:56
Originally by: Heero Yuy
Originally by: Victor Valka Edited by: Victor Valka on 03/05/2006 06:46:23 "Why Pirates Don't Ransom And Just Pod You."
By Victor Valka.
It is very simple, actually. Once you take a moment to get off your skyscraper-high moral horse and think about it.
Thanks for answering, shame you didn't really address what I asked about. Guess you didn't have time to read what I actually wrote. I also attempted to make it clear that I don't own one of those horses, but I guess the temptation to smack was just too overpowering. Excellent reminder of why I hardly ever use the forums though, so thanks for that too.
Come to think of it, I don't need to know badly enough to suffer through more posts like this, so I'll stick to the item database and dev blogs only, as per usual. Cheers again.
Dunno for what reasons others do piracy and so on, to me it is just a bit of everything. The thrill of fighting something else than NPCs or stupid rocks. The adrenaline rush you get when you're in the midst of combat. The satisfaction you get when you blow something up. And of course and most important the fun I take in playing the role of a pirate. Yes I talk about roleplaying. To me roleplaying and killing people doesn't exclude each other.
Yes I do shoot on sight... or if the target behaves stupid enough I'll close in to and then start shooting. Usually I avoid killing and try to ransom. In my situation money is still the better way to get around. Someday I guess I'll rather blow the ship up to get its remains. It depends on what I see more effective. I usually don't just vaporize someone for the fun, well okay, that's not true. I DO vaporize someone for fun but usually there's an economic idea behind all that.
Yes I do get threats and angry people, of course. But then I know I did my "job" right. I am the baddie here and although I am still quite new around here but yes, it is my intention that other people don't like me. I try to behave friendly in any conversation I have yet it definitely IS my intention to annoy someone else.
That has two reasons really. The one reason is roleplaying, yes. Without pirates and only miners this game would be really dull. And the second reason is that I not only like the thrill of combat but the thrill of playing an (in game) expensive game of hide and seek. I already brought one corp war right upon us. We are all quite new to the game yet we annoyed a serveral years old corp to declare war on us. Was quite funny to see them hunt us with years old chars and not getting us most of the time. In the end we were equal on losses when they ended the war. 
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Usul Faust
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Posted - 2006.05.03 11:16:00 -
[114]
Edited by: Usul Faust on 03/05/2006 11:16:54
Originally by: Malka Badi'a Because the pilot loses more in emotion and spirit by being denied a ransom and getting podding than losing replacable ISK currency.
The only time i've been particularly annoyed to have lost a ship was getting ganked by cosmic fusion when i was a couple of weeks old. I used to remember the pilot's name and everything.
These days i lose more in emotion and spirit having a crap. ♥
no skills, just luck.
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Victor Valka
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Posted - 2006.05.03 11:18:00 -
[115]
Originally by: Heero Yuy Thanks for answering, shame you didn't really address what I asked about. Guess you didn't have time to read what I actually wrote. I also attempted to make it clear that I don't own one of those horses, but I guess the temptation to smack was just too overpowering. Excellent reminder of why I hardly ever use the forums though, so thanks for that too.
Come to think of it, I don't need to know badly enough to suffer through more posts like this, so I'll stick to the item database and dev blogs only, as per usual. Cheers again.
Don't be so jumpy, Heero.
I was not writing in response to your post. In fact, it was writen more in response to the original posters question. It was not aimed at anyone or anyone's post in particular.
That asides.
I read your post and if you really want me to address what you wrote, well, here goes. Let's start with a quote.
Originally by: Heero Yuy Anyway, the one thing I simply can't get my head around is how or why someone can actually enjoy griefing. I realise that's a derogatory term, but surely it's right on the money regardless? Particularly if one takes Malka's posting at face value?
A pirate is not griefting when s/he destroys your ship and pops your pod. There is a reason behind it. Social (notoriety), psychological (risk) or financial (ISK). There are plenty of other reasons, I'm sure. All perfectly in the bounds of the game.
Please tell me why would you call this griefting?
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Traeon
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Posted - 2006.05.03 11:33:00 -
[116]
There are a few reasons why a pirate might not attempt to ransom you:
1) The pirate is just looking for a fight, and wants to pop you.
2) The pirate believes that you are fitting valuable stuff and wants to pop you.
3) The fight is a close one.
4) The pirate is sick and tired of people who say "I just bought this ship and spent all my money on it". Pop.
5) The pirate is concerned about corp mates joining in the fight.
6) The pirate is a rush and is not even thinking about ransoming.
Being ransomed is a privilege. There's nothing wrong with just popping your ship and hoping for good mods. If you want to be ransomed, surrender and say so in local chat.
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Kamenwati
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Posted - 2006.05.03 14:41:00 -
[117]
Originally by: Heero Yuy Thing is though, I just don't understand the mindset and mentality which makes people set out with the express purpose of ruining other people's enjoyment (after all, there's no shortage of people who don't want you folks in the game - or in any game). Cause that WAS what you said Malka (and others too, of course), wasn't it? Is it a feeling of power you guys are after? Is it the risk? Is it a craving after notoriety? I can't really see that it can be either though, since "simple" PvP in one setting or another ought to supply either and all of those. If not, then all I'm left with is that you for some reason entirely unfathomable to me are simply getting enjoyment out of causing grief to others?
Fair enough, you asked in a non-flamey way and I'll try to answer it in the same way.
I'm a pirate. To be honest I could care less when you lose a ship to me if you break down in tears or take it in stride. I'm not here to grief, I just want your stuff. How you react to my taking your stuff is your problem. I could care less what my customers or others think about me. I don't want nor will ever become "famous", and know for a fact the "15 year old kid in mommyÆs basement" belief among carebears about pirates is laughable.
As for the people who wouldn't mind seeing pirates totally out of the game - they're so stupid that they barely warrant a response. There are plenty of games available that don't have non-consensual PVP, and yet they come to Eve that DOES have it and then whine about it. Do they really want Eve to become nothing more than a mining and trading simulation? Pirates are the spice in what otherwise be a boring, pointless grindfest.
The reason Eve is steadily growing IMO is that it is one of the few games available with a real (but manageable) element of danger. The satisfaction level of people who take a real risk and succeed is much higher than the puny risks with no downside for failure that most games offer. On average, Eve gamers are a cut above the gamers of most other online games IMO.
As for the OP and why so much less ransoming is going on anymore it's simple: stabs, blobs, sentry guns, lying carebears, smack. The conditions have to be just right to even have a viable ransom situation. Whenever those conditions are right I try to offer one.
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Lucia Warbler
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Posted - 2006.05.03 14:56:00 -
[118]
Here's a spice for you bored pirate: Socialize with miners and hunt player pirates and rob their hard stolen modules and things, also, you might just get a bounty for your troubles as well.
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Famine Aligher'ri
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Posted - 2006.05.03 15:01:00 -
[119]
I kill rookies too!
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Krulla
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Posted - 2006.05.03 15:19:00 -
[120]
VETO are pretty much the only ones who regularly ransom. But VETO rock. ♥
Respect the Domi. Or else.
SIG HIJACK!!11 RAWRR!!1- IMMY
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Famine Aligher'ri
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Posted - 2006.05.03 15:30:00 -
[121]
Originally by: Krulla VETO are pretty much the only ones who regularly ransom. But VETO rock. ♥
riiight
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Hunters Presence
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Posted - 2006.05.03 15:38:00 -
[122]
Edited by: Hunters Presence on 03/05/2006 15:39:35
Originally by: Traeon There are a few reasons why a pirate might not attempt to ransom you:
1) The pirate is just looking for a fight, and wants to pop you.
2) The pirate believes that you are fitting valuable stuff and wants to pop you.
3) The fight is a close one.
4) The pirate is sick and tired of people who say "I just bought this ship and spent all my money on it". Pop.
5) The pirate is concerned about corp mates joining in the fight.
6) The pirate is a rush and is not even thinking about ransoming.
Well put -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Suladriel
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Posted - 2006.05.03 15:40:00 -
[123]
I gave up on ransoming. I just kill what I can now.
-------------- .___. {O,o} /)__) -"-"- O RLY?
I'm not famous, nor infamous.
Your bio looks much better in colour, and I haxed this sig. --Jorauk |

Zions Child
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Posted - 2006.05.03 17:28:00 -
[124]
ok, there are pirates and griefers for a reason. Its kinda like an ecosystem . Pirate pops miner, miner gets mad, hires bounty hunter, or merc corp to kill pirate. It's the circle of life, without pirates, there would be no bounty hunters, no mercs, no ships that aren'tfor mining and trading, nothing that makes this game great. And besides, if you talk to the pirates, then they are usually nice. Occasionly they are there to grief someone, but they usually get killed bu someone who doesn't like them, and has lots of isk, for bounties. _________________________________________________________________
w00t |

Heero Yuy
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Posted - 2006.05.03 19:30:00 -
[125]
Originally by: Victor Valka Don't be so jumpy, Heero.
I was not writing in response to your post. In fact, it was writen more in response to the original posters question. It was not aimed at anyone or anyone's post in particular.
In that case I apologise.
Quote: I read your post and if you really want me to address what you wrote, well, here goes. Let's start with a quote.
Originally by: Heero Yuy Anyway, the one thing I simply can't get my head around is how or why someone can actually enjoy griefing. I realise that's a derogatory term, but surely it's right on the money regardless? Particularly if one takes Malka's posting at face value?
A pirate is not griefting when s/he destroys your ship and pops your pod. There is a reason behind it. Social (notoriety), psychological (risk) or financial (ISK). There are plenty of other reasons, I'm sure. All perfectly in the bounds of the game.
Please tell me why would you call this griefting?
By all means, I am not disputing that it's all within the bounds of the game, that a non-issue. Nor do I wish for all pirates and griefers to disappear, as I stated quite clearly - far from it.
I understand that most people pirate for money & the adrenaline rush as well as the notoriety, no problems there (although I fail to see why PvP wouldn't provide the same). What I have trouble understanding is mainly the mentality of people who revel in ganking anything and everything that moves, simply for the sake of causing grief. Surely there's neither risk, money or notoriety (of a desireable kind) to be had from ganking shuttles, noob ships and similar?
Hanging off a gate at X km, indiscriminately ganking everything passing by, regardless of whether or not there is any profit involved. Roaming the belts, killing noobs and characters barely into frigates or cruisers. And then smacking the victim in local after the fact. Now where's the risk/profit/notoriety in those kind of pursuits? There's certainly no shortage of people doing it though and if it's done for none of the above reasons, is it not reasonable to conclude that they simply enjoy the fact that they are causing grief to another player? And isn't that worthy of the terms "griefer" and "griefing"? And then, of course, there are those who simply state that they enjoy causing grief.
Anyway, this is the kind of thing I can't get my head around. Where is the attraction in causing grief, specifically, and where does it originate?
Originally by: Kamenwati I'm a pirate. To be honest I could care less when you lose a ship to me if you break down in tears or take it in stride. I'm not here to grief, I just want your stuff. How you react to my taking your stuff is your problem. I could care less what my customers or others think about me. I don't want nor will ever become "famous", and know for a fact the "15 year old kid in mommyÆs basement" belief among carebears about pirates is laughable.
Why could you not care less if "I" break down in tears though? Personally I love nothing better than to blow an opponent to smithereens and scoop his fittings, but to blow up a defenceless noob (or non-noob) and have him/her break down in tears (not that I would actually know about the tears) would give me a mother of a guilt trip. Just couldn't do it. Again - I'm not saying you should stop doing what you do and I'm not calling you a 15yo sociopath (although you may very well be ), I just don't get it is all.
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Zions Child
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Posted - 2006.05.03 22:01:00 -
[126]
YAY!!! Someone who knows the term isn't psychopath!!!! _________________________________________________________________
w00t |

Zions Child
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Posted - 2006.05.03 22:09:00 -
[127]
The reason why pirates don't just go into PvP, is because you need someone to PvP with. Without pirates of any kind, griefers included, the only profession in the game that you could make money at would be mining and ratting. Both of those become quite boring after a while. It's thrilling to see a bounty on your head thats over 1 mil, and it's even more thrilling to find that you've escaped the clutches of death with other players that are bounty hunters or mercs. However, killing n00bs for notoriety doesn't make much sense. I can see the low sec rating, but that's a setback, not an advantage. Noobs that are real noobs don't always have good loot, and thats who i see mainly getting killed. Now yes, occasionly, someone who isn't an old character is stupid enough to put great loot on, but most noobs don't have enough money or skills. That was my rant. Deal with it. _________________________________________________________________
w00t |

Loen Harvest
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Posted - 2006.05.03 22:12:00 -
[128]
It can be difficult to understand the mindset of a griefer.. this can be said of near any way of thinking.. I have neither the expertise, nor the want to explain it myself, but it seemed reasonable enough and I was somewhat interested.. so here goes.
It's amazing what you can find when you take the time to look.
Did a google on: psychological reasons for causing grief
The first hit (under "Scholarly articles") was a paper titled "Grief Player Motivations" Take a gander`
As for ransoming.. It can only be said so many times, so many ways. The english language isn't too usefull in that regards.
Simply : Most of the time, pirates make more money looting. And they've never had any obligations to do otherwise. "I walked unto the gate of the undead with her, looking for a life immortal. She held the heart I had given to her even when it gave it's last beat. Little did I know that she would extinguish the li |

Lojik
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Posted - 2006.05.03 22:23:00 -
[129]
I ransom depending on what i am attacking and who's in local and if what ship there in vs. how old a player they are, other times i just wanna kill.
The Newb with an Attitude |

Kindakrof
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Posted - 2006.05.03 22:44:00 -
[130]
iRansom ---- The _Ultimate_ thread
[black][h6]my sig |
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Heero Yuy
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Posted - 2006.05.03 23:18:00 -
[131]
Originally by: Loen Harvest Did a google on: psychological reasons for causing grief
The first hit (under "Scholarly articles") was a paper titled "Grief Player Motivations" Take a gander`
Much obliged to you, that was quite interesting. If nothing else, I've never read a scientific article directly addressing gaming in such a way before. Sadly (for some, thrice huzzah for others no doubt) the article arrives at pretty much the same conclusions as the "carebear whiners" here do. Although its remit is not to investigate the underlying reasons behind the motivations for grief play, it leaves little doubt that most of said motivations are based in a certain degree of social and/or personal inadequacy. To quote:
"The motivations of grief players are not too different from motivators revealed in teasing and bullying, and 'bad behaviour' that occur online. What drives a person to exhibit anti-social behaviour seem to be similar, no matter what the medium of communication or environmental setting is".
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Ayame Mishima
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Posted - 2006.05.03 23:37:00 -
[132]
Hmm... is that analysis accurate enough for a system like EVE? In most MMORPGs the player is entitled to more or less socialize with other players. It doesn't really take into account that for example in games like DAoC or WoW players are forced to work together at least at the PvE part. And in EQ2, where there is no PvP (or is there now? ^^) it's a requirement for the game that players play it together.
While in games like EVE where the game universe itself is less restrictive to the players I don't really know if you can call it griefing. From what I've seen, piracy is not an error that the game designers didn't think about but a valid option to play the game. And that is where I think that whole analysis is rather off the track.
Is it griefing to just got to an event and sabotage it just for the reason that you've terminated someone else's fun? I'd say yes. Is it griefing to go to an event and seek an opportunity to advance your character in game by the designers intentional game mechanics (and not using exploits)? I'd say no. Both could yet lead to the same result. To me this analysis seems not to take the players real motivation into account. They assume that every player doing things on the same motivatation.
On the other hand, to have someone griefing you, you have to be someone that let griefing happen. Okay, in some situations you can't do a thing, but in other situations, it is the players very own stupidity that leads them to be so easy targets for griefing. I do not intend to say, that someone getting griefed has to take care that it won't happen, yet I think there are many things you can do to prevent getting griefed in a lot of cases.
As no one can be objective in a case like that, you have to use one guideline. Do the developers, gamemasters or who ever is neutral and has authority to the game consider a specific action griefing.
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Ayame Mishima
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Posted - 2006.05.03 23:40:00 -
[133]
Edited by: Ayame Mishima on 03/05/2006 23:41:01 Hmpf. That one wasn't intentional. I should be careful late in the evening.
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Heero Yuy
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Posted - 2006.05.04 00:24:00 -
[134]
Originally by: Ayame Mishima Hmm... is that analysis accurate enough for a system like EVE? In most MMORPGs the player is entitled to more or less socialize with other players. It doesn't really take into account that for example in games like DAoC or WoW players are forced to work together at least at the PvE part. And in EQ2, where there is no PvP (or is there now? ^^) it's a requirement for the game that players play it together.
As far as I could see, the authors used samples from a number of different MMORPGs. All things considered and asuming one chooses to accept the study's conclusion, it is hard to see how you could effectively argue that it is not applicable to EVE. This may be the best online game in existence (easily), but it's hardly sufficiently different from anything else, including RL, to say that an entirely different set of sociological rules apply within it.
Quote: While in games like EVE where the game universe itself is less restrictive to the players I don't really know if you can call it griefing. From what I've seen, piracy is not an error that the game designers didn't think about but a valid option to play the game. And that is where I think that whole analysis is rather off the track.
It appears you're thinking of griefing in terms of behaviour transgressing the game rules. That's not what the study deals with and so has no bearing on anything really.
Quote: To me this analysis seems not to take the players real motivation into account. They assume that every player doing things on the same motivatation.
Seems to me you didn't read it at all. I just quoted briefly from the conclusion, that wasn't the entire study. 
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Draquin
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Posted - 2006.05.04 01:01:00 -
[135]
Edited by: Draquin on 04/05/2006 01:02:04
Originally by: Ayame Mishima And in EQ2, where there is no PvP (or is there now? ^^) .
Theirs been a Zek server on EQII for quite a while now.
how long
well the longest /played charater is 369 days 23 hours 48 minutes
a level 70 ranger
http://eqplayers.station.sony.com/character_profile.vm?characterId=631360193749
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Maximillian Pele
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Posted - 2006.05.04 01:14:00 -
[136]
One man's griefer is another man's roleplayer.
While I am sure there are a handful of sociopaths (or wannabe sociopaths) in every MMORG, I suspect the number in Eve is actually quite low.
This is due to the real time skill training, that prevents people with copious time level grinding and thereby gaining a great advantage over casual players.
The fact is that the anonymity of the web leads to people behaving in ways they never would in real life. This is due not just to the protection it gives (you remain unknown in RL), but also the lack of visual clues to other net users emotional states.
Much of what occurs in Eve is a function of its coding and dynamics. The game favours certain kinds of interaction while discouraging others. People comment on the lack of 1on1 PvP, but the game allows noobs and veterans to interact, and the range of ships, skills and fittings makes it hard for a player to quickly determine the "balance" of a battle. This leads to lopsided conflicts, or gang mentality.
At its core, killing other players in Eve is a mixture of:
1. Making ISK or gaining loot. 2. Defending territory. 3. The presence of alts. 4. The Jump Gate system that limits PvP oportunities. 5. Corporations. 6. Boredom, particularly among veterans who have "been there, done that". 7. Reputation (or kill mail bragging rights). 8. Revenge. 9. People being used to straight combat games like FPS. 10. Straight griefers who get enjoyment from other peoples' suffering.
You have no idea what motivates the other player who ganks your ship, so many people jump straight to no. 10 and assume greifing when it could be any of the above reasons or a mixture.
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Heero Yuy
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Posted - 2006.05.04 02:44:00 -
[137]
Edited by: Heero Yuy on 04/05/2006 02:44:53
Originally by: Maximillian Pele One man's griefer is another man's roleplayer.
Quite, but in reality he or she has to be one ot the other I think. A roleplayer griefs because he plays a role; the griefer does it because he enjoys causing grief, whilst when challenged purports to be a roleplayer. A seemingly slight, but very significant difference. Or one can be both of course.
Quote: While I am sure there are a handful of sociopaths (or wannabe sociopaths) in every MMORG, I suspect the number in Eve is actually quite low.
A difficult thing to estimate. While I would never hazard guessing the number of true sociopaths in EVE, there's certainly a lot of people appearing to engage in "straight" griefing. That's "a lot" in absolute terms of course, rather than in relation to the size of the population.
Quote: This is due to the real time skill training, that prevents people with copious time level grinding and thereby gaining a great advantage over casual players.
Possibly, but I'm not at all sure I see the relevance. After all there's a constant supply of weak players to prey on, almost irrespective of the griefers own level of proficiency.
The rest we agree on. 
In any case I think I'll leave it here. In retrospect my original post was fairly pointless, but what is one to do when the night shift is slow? I suppose I had a faint, and wildly unrealistic, hope that a self-proclaimed griefer would chime in with an explanation/motivation I had not yet considered. Thanks to those who addressed my post without smacking - much appreciated. I guess I'll never get an answer to what I *really* wanted to know, but then maybe that's no bad thing...
All the best to one and all - carebears, pirates and griefers alike.
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Ben Derindar
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Posted - 2006.05.04 02:52:00 -
[138]
I've been ransomed four times in Eve. Twice I paid up and my ship was let go (BLEED, Warmongers), once I said no and woke up 30 jumps away shortly thereafter (Tundragon), and once I said no cos I didn't think he'd be able to kill me... and I was right (can't remember who). 
Sadly though, they all happened within my first few months of playing. Though that could be because these days when I die, it tends to be to enemy alliances rather than random pirates. *shrug*
/Ben
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Katrina Coreli
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Posted - 2006.05.04 06:34:00 -
[139]
I know that as a pirate annother kill is always welcome, kill boards etc but i assumed that it would be more worth ransoming a week old character as i am unlikely to be packing any nice mods or tech 2 but i would still be willing to pay a tidy ransom.
However if most pirates are just along for ****s and gigles then ill just have to be that little bit more careful 
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Galmar Sarum
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Posted - 2006.05.04 07:42:00 -
[140]
While I'm not "quite" a pirate yet I do tend to have people scream OMG PIRAT! If I enter a system with my bounty, In which case yes I will ransom them, Given the chance.
What amazes me is how many people think that when they are webbed/nos'd/scramed that logging off will actually save their ship. 9x/10 I'll kill their ship when they do that and wait for them to log back on and take the pod too.
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Ayame Mishima
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Posted - 2006.05.04 08:05:00 -
[141]
Edited by: Ayame Mishima on 04/05/2006 08:08:26
Originally by: Heero Yuy
Quote: To me this analysis seems not to take the players real motivation into account. They assume that every player doing things on the same motivatation.
Seems to me you didn't read it at all. I just quoted briefly from the conclusion, that wasn't the entire study. 
After reading two third of it, I always have seen the same thing. The player does this and that out of that reason. Okay it's griefing anyways, so let's just say he's a griefer. That is the impression I get from reading it. 
That's the problem with psychology and mass psychology anyways. Someone makes a study and says it's like that. Another one makes a study and says it's the other way round. Who is right? I think the human psyche is far too complex to really judge people by categories as they mostly do. They can hammer on the questions they ask so that they fit the people in but in the end, I doubt that they are correct.
It's rather meaningless in the end anyways. CCP can't program people playing their game. Well... maybe they can in a way but not to this extent. You'll always end up with the same problem. Griefer or not, you have to have one neutral person to really judge if it was griefing or not. And that is one reason why this game is monitored. So it is them who set the moral rules in the game and define what is griefing and what isn't. And by that it's up to us to chose to be a griefer or not.
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Thut'ankh Amon
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Posted - 2006.05.04 10:31:00 -
[142]
i sometimes try to ransom ships - bc and up, and i always ransom pods... tho last time i tried to ransom pod i heard: 'im insured' i was like so i wanted to confirm if he doesnt want to save implants, response was: 'shot me' so i did what he wanted. Sadly i forgot to ask him what firm is insuring implants and clones I'ja'me ro'vu Amon
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Ayame Mishima
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Posted - 2006.05.04 10:44:00 -
[143]
Bah do next time. I might consider buying implants then than rather ... er... "finding" them. 
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Draquin
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Posted - 2006.05.04 15:33:00 -
[144]
eh I was offered ransom, payed it, and was blown up anyway.
So guess what I do from now on when they offer.
Deal with it.
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Hunters Presence
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Posted - 2006.05.04 15:39:00 -
[145]
Edited by: Hunters Presence on 04/05/2006 15:40:44
Originally by: Draquin Edited by: Draquin on 04/05/2006 01:02:04
Originally by: Ayame Mishima And in EQ2, where there is no PvP (or is there now? ^^) .
Theirs been a Zek server on EQII for quite a while now.
how long
well the longest /played charater is 369 days 23 hours 48 minutes
a level 70 ranger
http://eqplayers.station.sony.com/character_profile.vm?characterId=631360193749
That account is probably character transferred though..
Quote: Bah do next time. I might consider buying implants then than rather ... er... "finding" them.
"But Mr. DED officer sir, it fell off the back of a freighter!" -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Draquin
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Posted - 2006.05.04 15:57:00 -
[146]
I dont think so in part because X-fer charaters are suposed to have the Server name of the original server on them that way people can double check on them to see if they have a bad rep on that server, and in part because when they invited people to betatest the PvP server they realised that they ended up with all of the people who wanted to PvP in the test so they aparently just let everyone keep their charaters.
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Hunters Presence
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Posted - 2006.05.04 16:09:00 -
[147]
Originally by: Draquin I dont think so in part because X-fer charaters are suposed to have the Server name of the original server on them that way people can double check on them to see if they have a bad rep on that server, and in part because when they invited people to betatest the PvP server they realised that they ended up with all of the people who wanted to PvP in the test so they aparently just let everyone keep their charaters.
Ah, fair enough =)
[FYI: This post has been made drunk] -----
Lead Games Programmer @ Quasit-Rushyo Games | Me! |

Rockbox
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Posted - 2006.05.04 16:24:00 -
[148]
Originally by: Krulla VETO are pretty much the only ones who regularly ransom. But VETO rock. ♥
I love you Krulla, nice ship btw. ------------------------------------------ dl1.eve-files.com/media/0604/logo.gif[/IMG]
Please resize image to a maximum of 400 x 120, not exceeding 24000 kbs, ty - Cortes |

Katrina Coreli
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Posted - 2006.05.04 18:48:00 -
[149]
Originally by: Ayame Mishima Edited by: Ayame Mishima on 04/05/2006 08:08:26
Originally by: Heero Yuy
Quote: To me this analysis seems not to take the players real motivation into account. They assume that every player doing things on the same motivatation.
Seems to me you didn't read it at all. I just quoted briefly from the conclusion, that wasn't the entire study. 
After reading two third of it, I always have seen the same thing. The player does this and that out of that reason. Okay it's griefing anyways, so let's just say he's a griefer. That is the impression I get from reading it. 
That's the problem with psychology and mass psychology anyways. Someone makes a study and says it's like that. Another one makes a study and says it's the other way round. Who is right? I think the human psyche is far too complex to really judge people by categories as they mostly do. They can hammer on the questions they ask so that they fit the people in but in the end, I doubt that they are correct.
It's rather meaningless in the end anyways. CCP can't program people playing their game. Well... maybe they can in a way but not to this extent. You'll always end up with the same problem. Griefer or not, you have to have one neutral person to really judge if it was griefing or not. And that is one reason why this game is monitored. So it is them who set the moral rules in the game and define what is griefing and what isn't. And by that it's up to us to chose to be a griefer or not.
Trying to pigion hole players like that is very tricky. Id be willing to bet that over 50% of players if not way more would not consider themselves able to fit into any of the categories
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Victor Valka
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Posted - 2006.05.05 07:34:00 -
[150]
I'm in late... again. Anyways.
All things said, I don't think anyone could give you a satisfying answer to the question "why grieft?", Heero.
Personally, I see grieft play (if you want to call it that) as a natural human behavior and deal with it as such.
Take that for what you will. 
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Ayame Mishima
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Posted - 2006.05.05 07:48:00 -
[151]
Originally by: Katrina Coreli
Originally by: Ayame Mishima Edited by: Ayame Mishima on 04/05/2006 08:08:26
Originally by: Heero Yuy
Quote: To me this analysis seems not to take the players real motivation into account. They assume that every player doing things on the same motivatation.
Seems to me you didn't read it at all. I just quoted briefly from the conclusion, that wasn't the entire study. 
After reading two third of it, I always have seen the same thing. The player does this and that out of that reason. Okay it's griefing anyways, so let's just say he's a griefer. That is the impression I get from reading it. 
That's the problem with psychology and mass psychology anyways. Someone makes a study and says it's like that. Another one makes a study and says it's the other way round. Who is right? I think the human psyche is far too complex to really judge people by categories as they mostly do. They can hammer on the questions they ask so that they fit the people in but in the end, I doubt that they are correct.
It's rather meaningless in the end anyways. CCP can't program people playing their game. Well... maybe they can in a way but not to this extent. You'll always end up with the same problem. Griefer or not, you have to have one neutral person to really judge if it was griefing or not. And that is one reason why this game is monitored. So it is them who set the moral rules in the game and define what is griefing and what isn't. And by that it's up to us to chose to be a griefer or not.
Trying to pigion hole players like that is very tricky. Id be willing to bet that over 50% of players if not way more would not consider themselves able to fit into any of the categories
Well it's either being contrete to the point, then you can only speak about a certain player or a very limited group of players. On the other hand you can say that when you want to adress most of the players you have to be more vague. In the end I could count myself to both, griefer and non-griefer by their definitions. 
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DJTheBaron
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Posted - 2006.05.05 11:07:00 -
[152]
Edited by: DJTheBaron on 05/05/2006 11:07:38 I convoed a freighter piliot who i had scrambled webbed and under siege by 2 ravens, he said he would bounty my corp to bob for 5bil, despite his full cargo hold of blocks and 1bil ship he refused a 300m ransom and proceeded to swear at me in german lol
2006.05.05 09:59
Victim: Ill Mannored German Piliot Alliance: None Corp: German Corp Destroyed: Providence System: Aunenen Security: 0.4
Involved parties:
Name: DJTheBaron (laid the final blow) Security: 0.4 Alliance: None Corp: Provisional Protectorate Ship: Raven Weapon: Cataclysm Cruise Missile
Name: Ghede Samedi Security: 1.1 Alliance: None Corp: Provisional Protectorate Ship: Raven Weapon: Devastator Cruise Missile
__________________________________________________
Scum, your all scum. |

Victor Valka
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Posted - 2006.05.05 13:37:00 -
[153]
Posting kill-mails is bad, m'kay? And so is posting off topic just to brag and swing your e-peen around.
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Fatima Nefestis
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Posted - 2006.05.05 17:36:00 -
[154]
Originally by: Victor Valka Posting kill-mails is bad, m'kay? And so is posting off topic just to brag and swing your e-peen around.
QFT
That said, anyone who refuses a ransom for less than a third of the value of their ship, to say nothing of the cargo, is an idiot as far as their suvival instincts go, and their idiocy is only compounded by the fact that they chose to smacktalk.
I suppose the only thing more idiotic than that would be a pilot who was offered a pod or post, and used the post to talk smack about the pirate making the offer - has anyone ever had this happen?
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Malka Badi'a
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Posted - 2006.05.05 17:38:00 -
[155]
Quote: I suppose the only thing more idiotic than that would be a pilot who was offered a pod or post, and used the post to talk smack about the pirate making the offer - has anyone ever had this happen?
Coffee... monitor... lolling --------------
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Draquin
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Posted - 2006.05.05 19:21:00 -
[156]
Originally by: Malka Badi'a
Quote: I suppose the only thing more idiotic than that would be a pilot who was offered a pod or post, and used the post to talk smack about the pirate making the offer - has anyone ever had this happen?
Coffee... monitor... lolling
you would think that people would know by now not to drink coffee while reading messageboards.
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Katrina Coreli
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Posted - 2006.05.08 06:37:00 -
[157]
Originally by: Fatima Nefestis
Originally by: Victor Valka Posting kill-mails is bad, m'kay? And so is posting off topic just to brag and swing your e-peen around.
QFT
That said, anyone who refuses a ransom for less than a third of the value of their ship, to say nothing of the cargo, is an idiot as far as their suvival instincts go, and their idiocy is only compounded by the fact that they chose to smacktalk.
I suppose the only thing more idiotic than that would be a pilot who was offered a pod or post, and used the post to talk smack about the pirate making the offer - has anyone ever had this happen?
Sure some people are fools but its worth offering fair ransoms for those few who are willing to pay
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Makaera Koshito
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Posted - 2006.05.08 10:59:00 -
[158]
From the "no so PvP player," I would sooner pay a ransom than lose my ship. Heck, I would pay more than my ship is worth than to lose it. It's just a matter of convenience for me, but then again, I don't fly anything larger than a cruiser. (I can fly larger, but I just choose to fly smaller ships... for now.)
I once got ransomed by a pirate. He asked me for a very small amount of money (5 million ISK) but I had no money because I had it wrapped up in large trade deal (where I would hopefully earn 4x my investment because of a cheap buy and expensive sell). I counter-offered with whatever I had in my wallet (just over 4 million at the time). He called me a liar (because he thought an 18 month old character should have the amount of money he asked for) and blew up my ship. I didn't care about losing my ship; I cared about being called a liar (which is a personal thing for me). I got some corp mates, tracked him down and killed him. He lost nearly 25 times the amount of money I counter-offered because of this.
But, he did get a couple of T2 Modules from my loot, which were worth more than he originally asked, so maybe it was worth it for him, but not nearly the value of the BS + T2 and named mods he lost.
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Wrayeth
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Posted - 2006.05.08 11:18:00 -
[159]
Edited by: Wrayeth on 08/05/2006 11:21:47 Before I had to give up pirating because my new corp wasn't cool with it, I tried to ransom just about every neutral I pirated. I even tried to ransom a ferox at a gate once. In low sec. While I was flying a machariel. Solo. With no scout.
He wouldn't pay, so I destroyed his ship and collected the loot while tanking the guns, then warped off. -Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!" |

Katrina Coreli
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Posted - 2006.05.08 17:12:00 -
[160]
Also surely its a matter of convenience. When you get some nice loot it may require upwards of an hours work ferriying loot around for the best prices. However when you have cash in your pocket you can simply get on with your life.
Money in the wallet is better than loot in te hold, no?
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Tuang Pao
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Posted - 2006.05.08 20:09:00 -
[161]
Don't pay ransoms. Why prosper the pirate who just attacked you? It just makes things worse.
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TheKoolEagle
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Posted - 2006.05.08 20:11:00 -
[162]
Originally by: Tuang Pao Don't pay ransoms. Why prosper the pirate who just attacked you? It just makes things worse.
and that sums up why i stopped ransoming, this is pretty much the most accepted way of dealing with pirates who ransom.
even though it benefits both parties to pay the ransom 
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Malicious Afterthought
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Posted - 2006.05.08 23:45:00 -
[163]
Edited by: Malicious Afterthought on 08/05/2006 23:46:49 Edited by: Malicious Afterthought on 08/05/2006 23:46:02 IÆve thought a lot about ransoming. I used to do my best to ransom anyone I came across, with varying degrees of success. Then, in one fight, I got carried away and forgot to ransom. As a result I got more from the can then I would have thought to extort. So I did a bit of a semi random survey. Turns out, I'm better off popping ships and liquidating the loot than demanding cash. Frequently getting sworn at when I do offer a ransom pretty much seals the deal.
I was a bit dispirited by this, so I tried to ransom a Ferox last night. I took the time to open a convo and try, but it turns out theyÆd logged. What's the point? The Ferox had a full set of Arbalest heavy missile launchers on it, and they are about 6 million each. I was going to ask for a cool 15 for the ship and let it go. But I wasn't even given that option.
/whine.
In short, some ransom, some don't. I'm now certainly one of the latter.
EDIT: Formatting EDIT 2: more formatting
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Shere
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Posted - 2006.05.09 00:10:00 -
[164]
Me: Hey, there's a Ferox, I bet I could take him down in my Brutix. *Takes shield tanked Ferox to low armor* *Send convo request* "User has blocked you and denied conversation request" *Local Blinks* Ferox Noob > F U!!111
He dropped an Invul. Field II, worth about 13m in Jita, 3m more than the 10m I was going to ask for. See what stubborness gets you?
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Svett
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Posted - 2006.05.09 07:23:00 -
[165]
Last time I tried to ransom, my convo was blocked. Irritated me bad enough that I podded him in lowsec. 
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Thut'ankh Amon
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Posted - 2006.05.09 09:02:00 -
[166]
last night i tried to ransom cyclone - 15 mill offer, pilot blocked me, i blowed his ship up and got one of his Dark blood mods worth about 30-40 mills :)
so not-ransoming is profitable sometimes, but i still give the payment option to customers, and if one asks for ransom offer, it will be given.
I'ja'me ro'vu Amon
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Amuse
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Posted - 2006.05.09 10:13:00 -
[167]
The reason why allot of ppl does not accept ransoms is that there are allot of pirates that does not honor their ransoms.
Ive payed a ransom one time, when i was stupid enugh to go trough that single 0.3 system in order to not do the extra 13 jumps in my newly purchased battleship. I was ransomed by 3 pirates , 2 battleships and 1 interceptor for the value of my ship.. i thought "why not, it saves me geting a new one andflying it down here again" and payed up..
Guess what.. they poped my stupid ass. Since that day id rather die than pay a ransome, becouse you never know if that person is <insert lots of bad words> and will pop you after you pay up.
God i miss the old days when you could actualy trust a pirates word (i played on a diferent account for 3 months a while after the launch of eve, couldnt rememer any of the account info so i had to make a new one, so dont you start going "your char is only X months old" :p).
I live and fight in deep 0.0, so i am normaly not effected by pirates. But now and then i hafto go to empire for one reason or another, and if i do, i just fit a shedload of stabs and hope for the best :p
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Tuang Pao
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Posted - 2006.05.09 20:51:00 -
[168]
Fit nothing but tech 1 modules and fly only tech 1 ships. That why you risk nothing that isn't easily replaced. Ransoms become irrelevent.
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Kaeten
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Posted - 2006.05.09 21:13:00 -
[169]
ibelive ive replied here earlier but anyway: yes
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Malka Badi'a
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Posted - 2006.05.09 23:00:00 -
[170]
Quote: Fit nothing but tech 1 modules and fly only tech 1 ships. That why you risk nothing that isn't easily replaced. Ransoms become irrelevent.
Translation:
Fit nothing that can survive an engagement against anything serious. Ransoms become irrelevent because you've been killed into quitting EVE.
I'm all for t1 fittings, but specifically piloting t1 only just to avoid losses? What, are you expecting to get anywhere in EVE? --------------
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O8535510N
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Posted - 2006.05.09 23:19:00 -
[171]
Wait, what's the golden rule again? you know, the Golden Rule?
...
Never Fly What You Can't Afford To Lose. (Three times over, IMO)
Oh, yes, that golden rule.
Even if you can afford to lose it, doesn't mean that it doesn't sting a bit. But honestly, if you spend 90% of your net worth on a BS/HAC with no good skills and no experience with PvP and you lose it, then hey, that's the Eve Gods telling you that you are a MORON. You had that coming to you.
As far as someone mentioning pod ransoming, haha, that is fun, clones are cheap, that is a fun exercise in inventive profanity. e.g. if you are truly so delusional as to believe that I would pay you any money to keep my pod, then I cordially invite you, sir, to dine on my genitalia. And you enjoy intercourse with your mother on regular occasions, I have heard.
(Someone said, they tried to ransom a BC for 15 mil and they said they had no money left.) I bet someone out there really was dumb enough to spend that much.
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Malka Badi'a
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Posted - 2006.05.09 23:26:00 -
[172]
Edited by: Malka Badi''a on 09/05/2006 23:26:39
Quote: Never Fly What You Can't Afford To Lose. (Three times over, IMO)
And I would agree, 100%. However the person I was quoting wasn't mentioning the golden rule. They were saying to never fly anything better than t1, ever, no chance, nope, shut up, nothing, stop it, never.
That's ftl, especially when you have the skills and ISK to support something better. Because if you are flying a zealot with t1 dual-light pulses, quit eve --------------
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Tuang Pao
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Posted - 2006.05.10 11:45:00 -
[173]
Quote: Fit nothing that can survive an engagement against anything serious. Ransoms become irrelevent because you've been killed into quitting EVE.
Like the man said, if you fly only what you can afford to lose (three times over) you will have no reason to pay a ransom. T1 fittings are cheap and abundant.
This board's readers are smart enough to comprehend what I wrote. They don't require you to offer a flamebait "translation". Thanks.
Quote: I'm all for t1 fittings, but specifically piloting t1 only just to avoid losses? What, are you expecting to get anywhere in EVE?
Personally I'm having a blast with T1 ships and fittings. I call that success at EVE.
What does "getting anywhere in EVE" mean to you?
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Katrina Coreli
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Posted - 2006.05.10 20:11:00 -
[174]
Cource you can get somewhere with Tech 1, you can get pvp experience, you can take down stuff much bigger than you. I can afford Tech 2 but i still love flying around in an Incursus in low sec. If i kill a couple of rats ive made back the value of ship and fitting alrdy,
Trust me, having nothing is a great feeling
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Sakura Nihil
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Posted - 2006.05.12 07:14:00 -
[175]
why ransom? it helps the little pirates that need isk to survive and prosper out by promoting the image of an honorable, reasonable pirate, which I rather like. that being said, smack one bit or bring buddies to the fight, and you're dead .
damn sig hijack!!11!
Signature removed. Max filesize is 24,000 bytes. -Eldo ([email protected]) |

Balklanac
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Posted - 2006.05.12 08:47:00 -
[176]
My story: -destroy ship -scram the pod -initiate convo -Message 'The Pod Pilot has Initiated Self-destruct'
I hold him there for the next 120s with a big on my face.
Only afterwards it states that I have been blocked from contacting the individual.But I knew that before-hand, its happened before.Although convo windows sometimes take what feels like an eternity to load up.
This guys char was old, so wheter he had a lot of expensive implants I dont know but as shown above people are willing to loose crazy amounts to pirates when they've been given a better alternative. -------------------------------
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Psycarne
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Posted - 2006.05.12 18:43:00 -
[177]
Originally by: Malka Badi'a Edited by: Malka Badi''a on 09/05/2006 23:26:39
Quote: Never Fly What You Can't Afford To Lose. (Three times over, IMO)
And I would agree, 100%. However the person I was quoting wasn't mentioning the golden rule. They were saying to never fly anything better than t1, ever, no chance, nope, shut up, nothing, stop it, never.
That's ftl, especially when you have the skills and ISK to support something better. Because if you are flying a zealot with t1 dual-light pulses, quit eve
Why would someone who dosen't use tech II, fly a tech II ship with tech I fittings? That wouldn't make any sense. ------------- Order of the Wombles: Recycling those untidy modules on your ship.
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Balklanac
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Posted - 2006.05.12 22:56:00 -
[178]
That usually happens when they buy a HAC their wallet is so empty the only thing they can afford is T1 stuff -------------------------------
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Lucia Warbler
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Posted - 2006.05.13 00:32:00 -
[179]
I would like it if the ransoming was part of the gameplay. A small R-letter in the interface, if you like. "Target", "click ransom", and wait for an answer.
And to make certain pirate doesn't pod you anyway: If you pay the ransom, you'll be awarded with a short immunity against scrambling, weapons fire and jamming against the pirate and his allies/gang/etc... just for a very short moment, so that you can warp to safety or at least try.
And to make it harder to use it for illegal advantages, make something similar to the agression count or something. And make it so that it won't work against corporation members.
Just a thought, probably a silly one, but I'll blame it on the Friday night.
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Sakura Nihil
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Posted - 2006.05.13 03:35:00 -
[180]
Edited by: Sakura Nihil on 13/05/2006 03:35:30 What people don't understand is that ransoming can save time and their money - take for example this engagement Tharsis had recently:
1) Find a Typhoon mining in a belt - tackle, the gang goes in and pounds on his shields, and we get him to structure when we start to get a convo going. Guy had something like 4 Beta Hull Mods on as well as other T2 and highly-valuable named loot, we estimated value of the ship + insurance + modules as going for over 170mil - so ransom progresses, and he's telling me how he lost his other 2 BSs and didn't have the cash to pay a 30mil ransom we demanded of him. Being the nice pirate I am, I say we'll be nice and let you go for 20mil, which he still refuses.
It boggles the mind - pay 20mil and save a ship worth over 170mil, or die and only get insurance back? In the end, his loot gave us about 41mil in sales, so he missed out on a good deal there .
damn sig hijack!!11!
Signature removed. Max filesize is 24,000 bytes. -Eldo ([email protected]) |
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Oomi Naerre
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Posted - 2006.05.13 12:01:00 -
[181]
My personal favourite, ransoming a pirate who has been a pest. Or just as good, offering a very handsome safe-pass fee, and the pirate getting so excited they snipe and destroy their own support cruiser instead
Pirates don't bother me. If I get caught by normally boring tactics, I've been lazy, stupid or overtired and really should have been in bed an hour ago.
If I get caught by a pirate in a clever trap, I have to give them kudos in local. They played the game better than me in the end.
What really annoys me is when people are silly enough to go NPC ratting in a high traffic low-sec or 0.0 system known to contain a large number of pirates, in a ship they can't really afford (3 times over rule), lose it, and then whinge about it, followed by an ask of a loan, them knowing full well I'm loaded.
Sigh, making ISK in Eve is so easy it ought to be illegal.
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