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Aruken Marr
BSC LEGION Tactical Narcotics Team
2
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Posted - 2011.11.13 12:02:00 -
[61] - Quote
Hauling Hal wrote:Aruken Marr wrote: 99% of null seem to be pretty dam content with shooting each other right now.
This line implies only 1% of null have blued each other, which is either a troll or you're too insignificant/stupid/ignorant to know any better.
you ever seen cfc killboards?
p.s.
who the **** are you? |
Aaron Aardvark
Viziam Amarr Empire
2
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Posted - 2011.11.13 12:04:00 -
[62] - Quote
Herzog Wolfhammer wrote:One thing that would really jazz it up is the ability to dial in a system to system warp for most ships, whether by module, rig or hull.
The gank pipelines and hence the gankaholics along with the usual use of renter space as killing fields have managed to form a Great Wall of Carebear around high sec. The gates, and the mechanics around them, lead to gate camps and blobs. The gate camp and the warp bubble reign. Remove the dependency on them and the age of the Combat Probe and small patrol begins.
There's a thread for system to system hyperwarp in F&I. You want a way to avoid gatecamps and bubbles and instantly reach your destination? Wow what a massive carebear you are. |
Aaron Aardvark
Viziam Amarr Empire
2
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Posted - 2011.11.13 12:05:00 -
[63] - Quote
Ann133566 wrote:well... They could limit the number of people in a corp and the number of people in an alliance.... the tears would be awsome In an MMMO? Please biomass yourself. |
Aaron Aardvark
Viziam Amarr Empire
2
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Posted - 2011.11.13 12:08:00 -
[64] - Quote
Parsee789 wrote:Its not CCP's fault that nullsec is bad, its the players fault.
Just like Lowsec is, pirates kill people and laugh at them and tell them to go back to highsec.
The same applies to nullsec, mindless blobs gank people that come in and tell them to go carebear in highsec.
You sound like a big baby. |
MaxxOmega
Temporal Mechanics
1
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Posted - 2011.11.13 12:08:00 -
[65] - Quote
Aruken Marr wrote: The only reason why I posted is cus there's a lot of people who clearly dont know what theyre talking about...
And you are one of them...
Aaron Aardvark wrote:Parsee789 wrote:Its not CCP's fault that nullsec is bad, its the players fault.
Just like Lowsec is, pirates kill people and laugh at them and tell them to go back to highsec.
The same applies to nullsec, mindless blobs gank people that come in and tell them to go carebear in highsec.
You sound like a big baby. Geez are you dense... |
Aruken Marr
BSC LEGION Tactical Narcotics Team
2
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Posted - 2011.11.13 12:11:00 -
[66] - Quote
MaxxOmega wrote:Aruken Marr wrote: The only reason why I posted is cus there's a lot of people who clearly dont know what theyre talking about...
And you are one of them...
never stop posting |
Sasha Deren
Oxide Interstellar Associates
0
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Posted - 2011.11.13 12:40:00 -
[67] - Quote
The OP makes some vaild points, IMHO.
I'm fairly new to the game and yes, I know very little about Null Sec game mechanics. However, I can use the in game map and that seems to suggest that most pew pew (ships destroyed, ignoring starter systems) actually takes place in Hi Sec. On the other hand, looking at the out of game influence map, broad swathes of Null Sec are held by a small group of large alliances.
Isn't Null Sec meant to be harsh and full of foreboding and risk for everyone and not just a blue filled refuge for the esconced corp/alliance?
Aren't Nullbears just as bad for the game's future as the Hi Sec Carebears?
Again, I don't know enough to have a concrete view, hence my questions. |
Elrich Kouvo
Science and Trade Institute Caldari State
0
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Posted - 2011.11.13 12:54:00 -
[68] - Quote
Aaron Aardvark wrote:Herzog Wolfhammer wrote:One thing that would really jazz it up is the ability to dial in a system to system warp for most ships, whether by module, rig or hull.
The gank pipelines and hence the gankaholics along with the usual use of renter space as killing fields have managed to form a Great Wall of Carebear around high sec. The gates, and the mechanics around them, lead to gate camps and blobs. The gate camp and the warp bubble reign. Remove the dependency on them and the age of the Combat Probe and small patrol begins.
There's a thread for system to system hyperwarp in F&I. You want a way to avoid gatecamps and bubbles and instantly reach your destination? Wow what a massive carebear you are. You should try to see the average players point of veiw about nullsec. If they know less than jack about warp bubbles and attempt null through CCP's fancy choke points, then they are likely warping into a blob gate camp. After a few wtfpwndbbqs they will try something more profitable. Simple solution: remove warp bubbles. Let the care campers do some work. |
Andski
GoonWaffe Goonswarm Federation
730
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Posted - 2011.11.13 13:02:00 -
[69] - Quote
Parsee789 wrote:Moon-mining is very lucrative and does not take much effort to extract. Where does the money go? It goes to the Alliance leaders. I doubt a single isk goes to the bottom.
Maybe you should stop being greedy and give some of the wealth to the underlings, if you want them to continue to fighting for you.
Oh also have high level DED's that give to high priced Deadspace modules or even better the officer modules. It does not take much effort to make the isk, you're just doing it wrong.
Hi, I'm part of the largest non-renter nullsec alliance. We have a comprehensive ship reimbursement program that covers all PvP losses in regions of strategic interest, and a fleet reimbursement program that covers losses of fleet doctrine ships in full. We also subsidize and reimburse capital and supercapital ships, pay out bounties to our members who suicide gank mining barges as part of our Gallente ice interdiction program and, in general, spend as much of the alliance's money on our members as we can within reason. We don't want our members to be forced endure the misery that is PvE.
Please tell me more about all of our moon mineral income going to our directorate. |
proxwar
Pator Tech School Minmatar Republic
11
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Posted - 2011.11.13 13:12:00 -
[70] - Quote
Andski wrote:
Please tell me more about all of our moon mineral income going to our directorate.
Wake up, EVE is all about personal gain regardless of how its dressed up.
It would be interesting to know just how 'poor' your very own mittens is......
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Malcanis
Vanishing Point. The Initiative.
1097
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Posted - 2011.11.13 13:14:00 -
[71] - Quote
Elrich Kouvo wrote:Aaron Aardvark wrote:Herzog Wolfhammer wrote:One thing that would really jazz it up is the ability to dial in a system to system warp for most ships, whether by module, rig or hull.
The gank pipelines and hence the gankaholics along with the usual use of renter space as killing fields have managed to form a Great Wall of Carebear around high sec. The gates, and the mechanics around them, lead to gate camps and blobs. The gate camp and the warp bubble reign. Remove the dependency on them and the age of the Combat Probe and small patrol begins.
There's a thread for system to system hyperwarp in F&I. You want a way to avoid gatecamps and bubbles and instantly reach your destination? Wow what a massive carebear you are. You should try to see the average players point of veiw about nullsec. If they know less than jack about warp bubbles and attempt null through CCP's fancy choke points, then they are likely warping into a blob gate camp. After a few wtfpwndbbqs they will try something more profitable. Simple solution: remove warp bubbles. Let the care campers do some work.
It's very easy to evade camps, but it's even easier to whine about them. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Akirei Scytale
Test Alliance Please Ignore
322
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Posted - 2011.11.13 13:14:00 -
[72] - Quote
proxwar wrote:Andski wrote:
Please tell me more about all of our moon mineral income going to our directorate.
Wake up, EVE is all about personal gain regardless of how its dressed up. It would be interesting to know just how 'poor' your very own mittens is......
because, clearly, an alliance willing to dump most of its ISK into making the game as fun as possible for its members is one designed explicitly to fill the coffers of its elite.
ya don't know whatcha talkin 'bout. |
Aruken Marr
BSC LEGION Tactical Narcotics Team
2
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Posted - 2011.11.13 13:14:00 -
[73] - Quote
Sasha Deren wrote:The OP makes some vaild points, IMHO.
I'm fairly new to the game and yes, I know very little about Null Sec game mechanics. However, I can use the in game map and that seems to suggest that most pew pew (ships destroyed, ignoring starter systems) actually takes place in Hi Sec. On the other hand, looking at the out of game influence map, broad swathes of Null Sec are held by a small group of large alliances.
Isn't Null Sec meant to be harsh and full of foreboding and risk for everyone and not just a blue filled refuge for the esconced corp/alliance?
Aren't Nullbears just as bad for the game's future as the Hi Sec Carebears?
Again, I don't know enough to have a concrete view, hence my questions.
Your space is your refuge really. You leave your space to find targets if they dont come to you. Your space is as safe as you make it but yea large areas are just devoid of players because there isnt enough people out in null to fill the space. |
Andski
GoonWaffe Goonswarm Federation
731
|
Posted - 2011.11.13 13:19:00 -
[74] - Quote
proxwar wrote:Andski wrote:
Please tell me more about all of our moon mineral income going to our directorate.
Wake up, EVE is all about personal gain regardless of how its dressed up. It would be interesting to know just how 'poor' your very own mittens is......
He takes a decent cut of every supercapital sale he secures through his third party service. Why would he need to skim alliance ISK? |
Elrich Kouvo
Science and Trade Institute Caldari State
0
|
Posted - 2011.11.13 13:20:00 -
[75] - Quote
Malcanis wrote:Elrich Kouvo wrote:Aaron Aardvark wrote:Herzog Wolfhammer wrote:One thing that would really jazz it up is the ability to dial in a system to system warp for most ships, whether by module, rig or hull.
The gank pipelines and hence the gankaholics along with the usual use of renter space as killing fields have managed to form a Great Wall of Carebear around high sec. The gates, and the mechanics around them, lead to gate camps and blobs. The gate camp and the warp bubble reign. Remove the dependency on them and the age of the Combat Probe and small patrol begins.
There's a thread for system to system hyperwarp in F&I. You want a way to avoid gatecamps and bubbles and instantly reach your destination? Wow what a massive carebear you are. You should try to see the average players point of veiw about nullsec. If they know less than jack about warp bubbles and attempt null through CCP's fancy choke points, then they are likely warping into a blob gate camp. After a few wtfpwndbbqs they will try something more profitable. Simple solution: remove warp bubbles. Let the care campers do some work. It's very easy to evade camps, but it's even easier to whine about them. Its even easier to avoid discussions about them.
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nahtoh
Vanguard Frontiers Intrepid Crossing
3
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Posted - 2011.11.13 13:41:00 -
[76] - Quote
Ann133566 wrote:well... They could limit the number of people in a corp and the number of people in an alliance.... the tears would be awsome
Ya think do you? Like it was in times before sov?
Back before POS, Outposts, offical allinces limited numbers of standings you could set?
You know what happened then? allinces were just done by blue lists, nutlipule regions claimed by these groups and they had not upkeep to take ISK out of their coffers.
Indy charaters were screwed (very few places to build anything not in empire). |
proxwar
Klaatu Technologies
11
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Posted - 2011.11.13 13:45:00 -
[77] - Quote
Akirei Scytale wrote:
because, clearly, an alliance willing to dump most of its ISK into making the game as fun as possible for its members is one designed explicitly to fill the coffers of its elite.
ya don't know whatcha talkin 'bout.
You telling us that mittens isnt (possibly) one of the richest within EVE?
Andski wrote:
He takes a decent cut of every supercapital sale he secures through his third party service. Why would he need to skim alliance ISK?
3rd party service? lol
I never implied he's skimming, im simply saying how much of that isk actually goes to you individual players? Im simply saying mittens having the role he has, is considerably better off isk wise than probably the rest of goons combined.
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P42ALPHA
nul-li-fy RED.OverLord
20
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Posted - 2011.11.13 13:49:00 -
[78] - Quote
I will have to agree, Null kind of sucks due to the fact no matter what allience you join 1/2 of null is blue to you.
Nothing funner then taking 8 jb's and 30 gates to see nothing but blue, and most of them complaining cause our 4 man frig roam is scarring off there targets:(
That is deff not CCP's fault. It is the way null is now true carebear land. |
Tanya Powers
Science and Trade Institute Caldari State
189
|
Posted - 2011.11.13 13:55:00 -
[79] - Quote
Malcanis wrote:Parsee789 wrote:Its not CCP's fault that nullsec is bad, its the players fault.
Have you ever been to a system called Nonni? It's a 0.5 sec in Lonetrek, it has quite a few stations, and it's 6 or 7 jumps from Jita. Nonni has more production capacity than any 5 regions of sovereign 0.0 space. For free. Think about that for a moment. Carry on.
Player driven content: you can fit has much POS' has you want.
So what's their problem? -they have enough isk to pay for ganks but not enough to pay for invention, production, manufacturing slots??
BS I say. Player driven content made null sec the sh+»t it is, if they have to complain about something is about their single ability to be, act, like nerds and ask for more "because it's not their fault if they're dumb".
BS !!! |
Andski
GoonWaffe Goonswarm Federation
732
|
Posted - 2011.11.13 13:56:00 -
[80] - Quote
proxwar wrote:Akirei Scytale wrote:
because, clearly, an alliance willing to dump most of its ISK into making the game as fun as possible for its members is one designed explicitly to fill the coffers of its elite.
ya don't know whatcha talkin 'bout.
You telling us that mittens isnt (possibly) one of the richest within EVE? Andski wrote:
He takes a decent cut of every supercapital sale he secures through his third party service. Why would he need to skim alliance ISK?
3rd party service? lol I never implied he's skimming, im simply saying how much of that isk actually goes to you individual players? Im simply saying mittens having the role he has, is considerably better off isk wise than probably the rest of goons combined.
We have a few directors who have extraordinary in-game wealth, but they're mainly members of our finance team - i.e. the guys who ensure that the alliance has as much income as possible. Naturally, if you know how to turn the largest possible profit for your alliance, you'd know how to play the market for yourself, right? |
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Tanya Powers
Science and Trade Institute Caldari State
189
|
Posted - 2011.11.13 13:58:00 -
[81] - Quote
Ann133566 wrote:well... They could limit the number of people in a corp and the number of people in an alliance.... the tears would be awsome
This in not an idea any more
Has long has THIS doesn't change severely, they will keep bluing eatch other and complain they have nothing to do in null... poor bears.
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Aston Bradley
Through the Looking Glass
36
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Posted - 2011.11.13 14:02:00 -
[82] - Quote
Null is just a tidy bit too sandboxy.
The super alliances there just make it impossible for younger corps to start venturing there themselves.
It's this natural barrier that needs to be fixed.
Null ain't broken or empty. It's just the same old alliances controlling the whole place, that's the problem about it. In the end it's same alliances shooting the same ennemy alliances again and agian.
The ground idea of nullsec is great, but it CCP should add a few restrictions to allow new corporations to find a place there. But that means reducing the sandbox element of it. It's a tricky fix for sure. FiS should be the priority, but WiS should not be burried!
Don't encourage CCP to make empty promises or Incarna will happen again! |
Florestan Bronstein
The Waterworks
164
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Posted - 2011.11.13 14:04:00 -
[83] - Quote
Tanya Powers wrote:Ann133566 wrote:well... They could limit the number of people in a corp and the number of people in an alliance.... the tears would be awsome This in not an idea any more alliance game mechanics were added relatively late and the oldest alliances date back way before that |
Jaroslav Unwanted
Brutor Tribe Minmatar Republic
56
|
Posted - 2011.11.13 14:42:00 -
[84] - Quote
I am heavy smoker. And i dont endorse government attempt to make it more expensive, because *************
Its my choice and i dont give a flying fart about death be it my own or others, most people get sick because of high stress level anyway. Let everyone smoke weed, sure they will die young to cancer of lungs but at least they will enjoy their life. or maybe not.
PS. OP got it about right. |
Vachir Khan
TriSeq Defence Group
39
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Posted - 2011.11.13 14:50:00 -
[85] - Quote
OP (haven't read the rest yet, just came home) posted a real eye opener and a point of view that at least a few within CCP should cling to and counter any "buff everything because the players are angry, we might lose them!" short sighted arm flailing at CCP.
Excellence is not a skill, it's an attitude. |
Malcanis
Vanishing Point. The Initiative.
1099
|
Posted - 2011.11.13 15:13:00 -
[86] - Quote
Elrich Kouvo wrote:Malcanis wrote:Elrich Kouvo wrote:The problem is not the players so much as it is CCP. CCP allows Null sec to be choked off, with perma running bubble gate camps. If they want high sec carebears to move into null sec, then they need to tear down those walls! It's hilariously easy to move through 0.0 if you try some other method than "Get in Raven, set autopilot, activate autopilot". Would you like to know more? nullsec ain't worth it. I don't need to know more. You have been around long enough to know that when CCP introduced warp bubbles it messed up nullsec. The only thin that is "hilariously easy" is gate camping with warp bubbles.
See now you're lying. That is to say, you're deliberately saying things that aren't true.
Bubbles are far more for the protection of PvErs than they are for killing them
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Justin Credulent
Perkone Caldari State
66
|
Posted - 2011.11.13 15:41:00 -
[87] - Quote
I posted some real, workable solutions to get more people in null-sec, in this thread.
People in null-sec were against it (go figure), and people in hi-sec liked my post but were too intimidated to throw in their own two cents.
The null-sec carebears want more people coming to null-sec, but not if it threatens their status quo.
The fact is, Alliances and Corporations need to be limited in scope. There needs to be limits on membership numbers and the amount of SOV they can claim. This will break up null-sec and cause lots of conflict - not because the old dusty Carebear Coalitions will be fighting eachother, but because players from hi-sec will finally be competing with players in null-sec over real estate. Null-Sec needs to HTFU and stop crying to CCP. If null-sec wants PvP, they need to stop being carebears and start fighting eachother - after years of bot-mining, they have the ships! |
Malcanis
Vanishing Point. The Initiative.
1099
|
Posted - 2011.11.13 15:44:00 -
[88] - Quote
Justin Credulent wrote:I posted some real, workable solutions to get more people in null-sec, in this thread.People in null-sec were against it (go figure), and people in hi-sec liked my post but were too intimidated to throw in their own two cents. The null-sec carebears want more people coming to null-sec, but not if it threatens their status quo.
Only a few dozen people liked your suggestion. The rest of EVE didn't.
(Say, this arguing with fallacies thing is fun. And if it's fun, then God must approve of me doing it, since He loves me!)
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Justin Credulent
Perkone Caldari State
66
|
Posted - 2011.11.13 15:45:00 -
[89] - Quote
Malcanis Posts hidden. Be constructive, or cease to exist. Thanks. Null-Sec needs to HTFU and stop crying to CCP. If null-sec wants PvP, they need to stop being carebears and start fighting eachother - after years of bot-mining, they have the ships! |
Pattern Clarc
Aperture Harmonics
286
|
Posted - 2011.11.13 16:05:00 -
[90] - Quote
/me watches people come to terms with the fact fun game =! sandbox from the relative pvp utopia of w-space Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
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