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Thread Statistics | Show CCP posts - 1 post(s) |

Jublie
Omega Fleet Enterprises
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Posted - 2007.09.17 11:30:00 -
[181]
Originally by: CozmoKramer
I've found a reference that doesn't seem to work. The worksheet says I can't use Transport Ships because I do not have SpaceShip Command lvl3, but I do have it to lvl5.
Hmm. The Excel version works like it should. I'll check the OOo version too. Thanks!
Originally by: Mya Chrystal
On the Minig Calc page (I think that should be Mining Calc) cell D143 which relates to jaspet, it points to E50 which is kernite.
I see it too! It has been a very long time since I've played with that worksheet. 
And THANK YOU everytone for the wonderful comments!  Jublie JellyBean! Keeper of EVE Master Datasheet. Thread: here |

Victoria Solsist
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Posted - 2007.09.20 12:12:00 -
[182]
Thanks for the Update!!
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BlinkE MagilaCutty
Caldari
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Posted - 2007.09.25 13:11:00 -
[183]
Yup - Absolutely the BEST!!
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Margarite Viceous
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Posted - 2007.09.28 17:13:00 -
[184]
Thanks Jublie
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Octavian Stratus
Caldari Perkone
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Posted - 2007.10.08 12:40:00 -
[185]
Folks Use this... It is simply amazing!
Thanks Jublie
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Damia
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.10.22 19:17:00 -
[186]
Edited by: Damia on 22/10/2007 19:17:59
some bugs in v14.15, in the mechanic skills section.
Capital Remote Armor Repair Systems ... I have trained to 3, but it still shows I have not learned it yet. Capital Remote Hull Repair Systems ... Can't even train this yet, but it's telling me I already have it. Capital Repair Systems ... I have trained to 4, but it still shows I have not learned it yet. Capital Ship Construction ... Could train it, but have not, but it's telling me I already have it.
hope these get fixed for the next revision. love the spreadsheet. __________________________________ :Signed: |

GonzoWCS
The Shadow Order
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Posted - 2007.10.26 14:07:00 -
[187]
As of today getting the following error when I try to "Import XML"
"Failed to grab "charactersheet" node 424" "Object Required"
This just started happening
Thanks
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CONCORD Curate
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Posted - 2007.10.27 21:43:00 -
[188]
Same as reported by Gonzo "Failed to grab "charactersheet" node. 424 Object Required
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Amarr Citizen3645735
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Posted - 2007.10.27 21:43:00 -
[189]
Same as reported by Gonzo "Failed to grab "charactersheet" node. 424 Object Required
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CONCORD Curate
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Posted - 2007.10.27 21:51:00 -
[190]
Looks like CCP has made major changes in the xml file for download. (
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Amarr Citizen3645735
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Posted - 2007.10.27 21:51:00 -
[191]
Looks like CCP has made major changes in the xml file for download. (
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Octavian Stratus
Caldari Perkone
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Posted - 2007.10.29 00:08:00 -
[192]
Same as reported above.
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Jublie
Omega Fleet Enterprises
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Posted - 2007.10.29 14:04:00 -
[193]
Yes, they changed the character sheet to be exactly the same as the API character sheet!
If you are VBA savy, you can enter the the following lines in module "modXML_Importer" starting at line 134:
- Call API_Character_Sheet(xml)
- Exit Sub
All that does is reroute the xml to the API character parser.
I'll certainly post the next update in the next couple of days. 
Jublie JellyBean! Keeper of EVE Master Datasheet. Thread: here |

Jublie
Omega Fleet Enterprises
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Posted - 2007.11.02 13:27:00 -
[194]
Here is the fix! EMDv14.16 Excel and NewLook
Details:
- Updated XML Import to support both old XML files and new API XML.
- Updating Mining Calc sheet. Cell D143 referencing wrong cell.
Jublie JellyBean! Keeper of EVE Master Datasheet. Thread: here |

CONCORD Curate
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Posted - 2007.11.05 18:28:00 -
[195]
THANK YOU! )
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Amarr Citizen3645735
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Posted - 2007.11.05 18:28:00 -
[196]
THANK YOU! )
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CozmoKramer
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Posted - 2007.11.06 14:38:00 -
[197]
Thanks Jublie for the 14.16 update. API interface is much easier to use now.
Well done.
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CozmoKramer
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Posted - 2007.11.07 14:53:00 -
[198]
Although, I have thoughts (oh noes )
I'd like to petition some changes in the Skillset Summary tab. I use that tab quite a bit, espescially to compare characters. But, everytime I load a new copy of the EMD, I have to redo the same changes it gets annoying and I don't get why it's setup the way it is at the moment.
Could you please : - Remove all decimal points for the "Quantity of Skill levels" (I can't have Science lvl 2.87 anyways). - Remove all decimal points in the Total SP column (column I). - Add the "Use 1000 seperator (,)" check box for the Total SP column and line 21.
I know these are only aesthetic changes, but they are the kind of things that drive you nuts after a while.
Thanks Jublie
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Octavian Stratus
Caldari Perkone
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Posted - 2007.11.19 20:27:00 -
[199]
Thanks Again Jublie!!
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Victoria Solsist
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Posted - 2007.11.21 13:12:00 -
[200]
Originally by: CozmoKramer Thanks Jublie for the 14.16 update. API interface is much easier to use now.
Well done.
Here Here!! You do wonderful work
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xiVexus
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Posted - 2007.11.25 18:57:00 -
[201]
Originally by: Damia some bugs in v14.15, in the mechanic skills section.
Capital Remote Armor Repair Systems ... I have trained to 3, but it still shows I have not learned it yet. Capital Remote Hull Repair Systems ... Can't even train this yet, but it's telling me I already have it. Capital Repair Systems ... I have trained to 4, but it still shows I have not learned it yet. Capital Ship Construction ... Could train it, but have not, but it's telling me I already have it.
hope these get fixed for the next revision. love the spreadsheet.
Looks like these are still bugs. I'm getting them also.
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CozmoKramer
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Posted - 2007.12.06 14:06:00 -
[202]
/me hopes Julie called in sick @ work today to spit out a new updated version
Good luck J.
Coz
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Jublie
Omega Fleet Enterprises
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Posted - 2007.12.07 14:53:00 -
[203]
I'm working on the update, at work, today. I hope to finish it soon. :) Jublie JellyBean! Keeper of EVE Master Datasheet. Thread: here |

Ib Amilo
Caldari Serenity Inc
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Posted - 2007.12.10 09:19:00 -
[204]
Minor bug
In the "Skill Descriptions" sheet, the mining director and foreman prereqs seem to be borked. I.e. Regardless of your leadership skill, the "Leadership 1" cell remains red for Mining Foreman. On Mining Director, the "Mining Foreman 5" cell is green even with 0 skill in Mining Foreman, and the "Leadership 5" cell is green for Leadership 1 and above.
Member of ICSC, builder of Capital Ships. Fluffy dice included! |

Quinlan Rowe
Minmatar Republic University
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Posted - 2007.12.10 16:43:00 -
[205]
Thanks for this I am a noob to eve and this is helping me out greatly. I definately needed the help to focus me on my development. :)
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Myrkon
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Posted - 2007.12.12 02:17:00 -
[206]
Any word on when the new sheet will be available ? The patch has been out for a week now 
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Jublie
Omega Fleet Enterprises
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Posted - 2007.12.12 14:47:00 -
[207]
Here is your update!
EMDv14.17 Excel and NewLook
Trinity Release:
- Added 8 new skills!
- Added 20 new ships!
I'll have OpenOffice.org update some time this week.
Oh, I also added a new feature - you can now add skills on your own on patch day so you don't have to wait for me (one reason why this is so late). From Excel click on Tools -> Macro -> Macros... and run "Add-a-Skill". When the dialog pops up you can manually enter a skill or click on "From EVE-Online" and it go out to the web and pick up the new skills! (I'm sure there will be bugs and formatting errors, so it will need some touch up.)
Jublie JellyBean! Keeper of EVE Master Datasheet. Thread: here |

Margarite Viceous
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Posted - 2007.12.17 13:24:00 -
[208]
Thanks Jublie
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Vinerya
The Wings of Maak Ushra'Khan
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Posted - 2007.12.19 16:12:00 -
[209]
One error in EMDv1417.xls i think  In Bonus sheet : The ship bonus (E25) is negative, but i actually add more sig. example : Base sig 31 for a Stiletto, -5% sig bonus giving 32.55 
The formulae is =C25*(1-D25)*(1-E25)*(1-F25)*(1-G25) Change for =C25*(1+D25)*(1+E25)*(1+F25)*(1+G25)  -----
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CozmoKramer
Capital Shipyard
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Posted - 2008.01.02 21:46:00 -
[210]
Here's another little correction for the next release :
Black Ops (skill) requires Jump Drive Calibration lvl 4 (not 5)
o/
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