Diamond Zerg wrote:IGÇÖm not usually the type to call out gaming companies with my forum posts. This time IGÇÖm going to.
CCP is a very successful, clever and virtuous gaming company. But they do make mistakes.
Foremost among their mistakes is the power gap between the brand new player and the seasoned veteran.
There's about 3-4 months where a new player cannot fit a competitive PvP cruiser.
3-4 months, which is nothing compared to the years upon years the vets have had to hone their abilities.
3-4 months, which seems massive to new players.
I cannot overstate how discouraging a wait of this period is to prospective new customers.
They look at the state of the game and think "Wow, four months before I can even be effective? And then lets say I want to stop brawling with my Gallente ship and start kiting, I'll have to wait another two or three months to try that!?"
Now, most of the skill progression in EVE is balanced. CCP have done a wonderful job in letting the average age characters compete with the very old ones. No one wants the training time for a supercapital or titan reduced.
However, the first three months of the new player's game play should be radically overhauled.
Players should start with all the skills needed to fly one race's well fit t1 frigates and cruisers.
From there, they can decide what secondary ships and weapons systems they want to train to become more versatileGÇö or simply go up in size with their primary race.
To the people who claim you can be powerful in PVP within the first three months: have you ever tried solo, duo or trio pvp?
You need T2 guns, T2 tank, T2 drones and decent support skills to be even mildly effective.
The common argument against this is that it devalues the power of veterans.
But when you consider things carefully, 3-4 months is almost nothing to experienced players. In fact many of the skills we want to train take upwards of a month to complete anyway.
No, giving new players this level of starting SP would hardly affect experienced players.
But it would greatly affect new players. Many more people who try EVE for the first time would be retained and become paying customers.
In turn, this makes New Eden a more fun and exciting place for players like myself who have been around for a while.