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Thread Statistics | Show CCP posts - 11 post(s) |
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CCP Falcon
6458

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Posted - 2014.04.14 15:12:00 -
[1] - Quote
Hey guys,
As some of you may already be aware from the press release on www.ccpgames.com, the World of Darkness MMO project has been cancelled, effective today, April 14, 2014.
While this is a sad moment for those affected, this puts us in a far stronger position to devote more time and resources to the EVE Universe and our projects therein.
You can read the full press release on our website here, and if you want to discuss it, please do so in this thread to keep discussion focused.
We'll also be answering questions here as and when we can, so please feel free to ask if you have any queries.
Thanks.
CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Vincent Athena
V.I.C.E.
2715
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Posted - 2014.04.14 15:27:00 -
[2] - Quote
Well, I'm stunned. Even though I never expected to play it, I Also never thought it would just get killed. http://vincentoneve.wordpress.com/ |

Dersen Lowery
Laurentson INC StructureDamage
1093
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Posted - 2014.04.14 15:28:00 -
[3] - Quote
Welp.
I had the feeling that you guys might have bitten off more than you could chew, to borrow a phrase.
Sad, especially for those who lost their jobs, but at least it's good to have closure.
Atlanta did what looked like some very good work on environment creation tools. Any chance that that work will be salvaged for use in EVE/DUST, or is it all being written off? Proud founder and member of the Belligerent Desirables. |

Matthias Azaharel
Aideron Robotics
24
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Posted - 2014.04.14 15:31:00 -
[4] - Quote
http://www.reddit.com/r/Eve/comments/22td7a/storm_on_the_horizon_wod_appears_to_be_cancelled/cgq9los
Care to expand on this? |
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ISD Eshtir
ISD Community Communications Liaisons
577

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Posted - 2014.04.14 15:33:00 -
[5] - Quote
Im really shocked to hear this.
I wish the folks in Atlanta all the best <3 ISD Eshtir Vice Admiral Community Communication Liaisons Interstellar Services Department @ISD_Eshtir | @ISD_CCL |
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CCP Falcon
6458

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Posted - 2014.04.14 15:33:00 -
[6] - Quote
Matthias Azaharel wrote:http://www.reddit.com/r/Eve/comments/22td7a/storm_on_the_horizon_wod_appears_to_be_cancelled/cgq9los
Care to expand on this?
Yeah, I'm already being called out on reddit over it. Such is life.
Feel free to call me out on this, but out of respect for those who have been let go in Atlanta, and their families, I wasn't prepared to let rumors build over the weekend before we could speak to people, and whoever was posting information was wholly irresponsible and completely wrong in doing so.
There's a time, a place, and a proper procedure for doing stuff like this.
CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Sentient Blade
Crisis Atmosphere
1213
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Posted - 2014.04.14 15:36:00 -
[7] - Quote
A case of failed management, in my opinion.
My sympathies to everyone who lost their jobs; it's never easy when that happens, especially when it's due to no fault of their own.
Falcon probably shouldn't have given that denial, knowing it would still be there to be read when WoD would inevitably be canned, both because it had the potential to give false hope, and he will no doubt take a slight hit on his credibility for future postings. |

Joshua Foiritain
Coreli Corporation Ineluctable.
641
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Posted - 2014.04.14 15:50:00 -
[8] - Quote
8 years of development time wasted that could have been spent on eve? GG.
Coreli Corporation: Small gang PVP & Drug Production, Apply now! |

Beaver Retriever
Reality Sequence
193
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Posted - 2014.04.14 15:52:00 -
[9] - Quote
So are you going to spend any resources on fixing Eve now, or are you going to continue tweaking dials on the Titanic while developing console games?
You're all out of excuses now, bar the most obvious one - 'we're too incompetent to save Eve from stagnation'. Either admit to that, or do something. |

Harvey James
The Sengoku Legacy
745
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Posted - 2014.04.14 15:53:00 -
[10] - Quote
that's a shame .. but on the plus side more dev's to work on fixing eve's myriad of problems .. perhaps even WiS could be worked on now .. and maybe making more ships in eve and fixing the dodgy ones... Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
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CCP Falcon
6458

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Posted - 2014.04.14 15:57:00 -
[11] - Quote
Beaver Retriever wrote:So are you going to spend any resources on fixing Eve now, or are you going to continue tweaking dials on the Titanic while developing console games?
You're all out of excuses now, bar the most obvious one - 'we're too incompetent to save Eve from stagnation'. Either admit to that, or do something.
We're trying to make sure that as much of the talent as possible from the WoD Development Team is kept on board, and we're exploring the option of moving people onto EVE Universe projects. That's all we can say on the situation right now.  CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Liner Xiandra
Sparks Inc Zero Hour Alliance
308
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Posted - 2014.04.14 15:59:00 -
[12] - Quote
Glad you guys finally cancelled this thing, as it was crystal clear years ago that nothing was to come of this project. It's a sad thing to see community/PR managers keeping to the "it's fine and making progress, we're just refocussing" line for so long because the plug hasn't been officially pulled yet due to whatever legal/investor/management reasoning.
Best wishes to all staff and their families. |

Alice Saki
Mind Games. Suddenly Spaceships.
111126
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Posted - 2014.04.14 16:03:00 -
[13] - Quote

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Stitcher
Alexylva Paradox
3544
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Posted - 2014.04.14 16:04:00 -
[14] - Quote
[ctrl+c, ctrl+v]
This is disappointing. Genuinely disappointing. After the video and tools we saw at Fanfest last years, this is a sad moment.
Hopefully it's only a temporary mothballing rather than a full-fledge binning of the dream. I still believe that CCP can make a WoD MMO happen, even if it's not going to happen yet.
In my opinion, focusing on only a single IP is a risky move: all the eggs are back in a single basket now, and I don't think that's sensible for a company that wants to grow. Even if the IP in question is a successful and growing one like EVE, things change, and diversity is a hedge against the unexpected.
It would be nice to get some feedback on WHY the project had to be shelved, though. Were the challenges technical, artistic, financial? And what can the community do to try and bring our vampires back from the dead? An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Kinroi Alari
Pan Galactic Gargle Blasters Ocularis Inferno
34
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Posted - 2014.04.14 16:07:00 -
[15] - Quote
 My best wishes to everyone in Atlanta. |

Crasniya
Strange Energy Gentlemen's Agreement
504
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Posted - 2014.04.14 16:13:00 -
[16] - Quote
CCP Falcon wrote:We're trying to make sure that as much of the talent as possible from the WoD Development Team is kept on board, and we're exploring the option of moving people onto EVE Universe projects. That's all we can say on the situation right now. 
Walking in Stations, please? |
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CCP Falcon
6458

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Posted - 2014.04.14 16:13:00 -
[17] - Quote
Stitcher wrote:
It would be nice to get some feedback on WHY the project had to be shelved, though. Were the challenges technical, artistic, financial? And what can the community do to try and bring our vampires back from the dead?
We basically just feel that we overreached with WoD in its initial concept and were trying to achieve too much in the first iteration of the project. We've worked hard and adjusted the plan a number of times along the way but felt the project just wan't true to the original concept that was laid out.
The decision was made to cancel the project because we don't feel we met our target of creating a fully immersive experience set in the WoD universe, and felt it was in our best interests to put an end to the project rather than retro-fitting it and re-hashing it further.
CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Stitcher
Alexylva Paradox
3544
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Posted - 2014.04.14 16:16:00 -
[18] - Quote
CCP Falcon wrote:Stitcher wrote:
It would be nice to get some feedback on WHY the project had to be shelved, though. Were the challenges technical, artistic, financial? And what can the community do to try and bring our vampires back from the dead?
We basically just feel that we overreached with WoD in its initial concept and were trying to achieve too much in the first iteration of the project. We've worked hard and adjusted the plan a number of times along the way but felt the project just wan't true to the original concept that was laid out. The decision was made to cancel the project because we don't feel we met our target of creating a fully immersive experience set in the WoD universe, and felt it was in our best interests to put an end to the project rather than retro-fitting it and re-hashing it further.
Seems fair. Has just starting over from concept been considered? Seeing as all that time and money is being written off anyway, maybe some of the assets could be salvaged... An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Xenuria
Marcabian 5th Invasion Fleet
818
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Posted - 2014.04.14 16:22:00 -
[19] - Quote
I am deeply saddened by this news and wish those affected by it the best of luck. I was really looking forward to building my ~dark cabaret~ empire. CSM 9 Candidate Philanthropist Polymath Savant Hero |
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CCP Falcon
6459

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Posted - 2014.04.14 16:23:00 -
[20] - Quote
Stitcher wrote:CCP Falcon wrote:Stitcher wrote:
It would be nice to get some feedback on WHY the project had to be shelved, though. Were the challenges technical, artistic, financial? And what can the community do to try and bring our vampires back from the dead?
We basically just feel that we overreached with WoD in its initial concept and were trying to achieve too much in the first iteration of the project. We've worked hard and adjusted the plan a number of times along the way but felt the project just wan't true to the original concept that was laid out. The decision was made to cancel the project because we don't feel we met our target of creating a fully immersive experience set in the WoD universe, and felt it was in our best interests to put an end to the project rather than retro-fitting it and re-hashing it further. Seems fair. Has just starting over from concept been considered? Seeing as all that time and money is being written off anyway, maybe some of the assets could be salvaged...
That's not something we're looking at, but we recognize the value in the World of Darkness IP, and are reviewing the stats of it. No specific plans for anything right now, though.
Sorry I can't give more info. 
CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Thead Enco
47th Ronin
132
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Posted - 2014.04.14 16:24:00 -
[21] - Quote
I guess WoD was the $20+mil that CCP wrote off last fiscal year.GG gf. But seriously it is imperative now more then ever to focus on your flagship game. (ie sov,POS's)
-á"A Lannister always pays his debts."
-áTyrion Lannister |

Stitcher
Alexylva Paradox
3544
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Posted - 2014.04.14 16:25:00 -
[22] - Quote
CCP Falcon wrote:Stitcher wrote:Has just starting over from concept been considered? Seeing as all that time and money is being written off anyway, maybe some of the assets could be salvaged... That's not something we're looking at, but we recognize the value in the World of Darkness IP, and are reviewing the stats of it. No specific plans for anything right now, though. Sorry I can't give more info. 
Fair enough. I'll let you get back to defending your integrity on Reddit.  An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Jallukola
21
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Posted - 2014.04.14 16:27:00 -
[23] - Quote
Shame really, turned out to be wasted developement time, but it's understandable, every company pays a visist to that road eventually at some point. For how long, well that's another matter.
Maybe focus back on EVE again? Perharps start working on DUST514-PC too? The greatest battle music of all time. http://www.youtube.com/watch?v=67MPxnPHBNk http://www.youtube.com/watch?v=16RCvtziXj0
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ValentinaDLM
Red Federation RvB - RED Federation
507
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Posted - 2014.04.14 16:27:00 -
[24] - Quote
Then will we get the cool stuff that the WOD team worked on, what I mean is stuff like this: http://www.youtube.com/watch?v=mrtwESnTOwY
Clearly this is CCP stuff, but seeing as awesome clothes like that are nowhere to be found in Eve Online, I am assuming this tech demo was for WOD.
I mean, I am all for fixing problems, but I hate to see CCP running away from things like Walking in Stations, WOD, etc because they are biting off more than they can chew. I really would have liked to see WOD, but at least it wasn't released in a useless or broken state, but I do feel the who WIS thing really is laughable since it is a totally useless thing that adds nothing to the game in it's current state, so why can't the Atlanta people finish that for us, while the other teams keep at the core of Eve Online? |

Random McNally
Rifterlings Point Blank Alliance
59054
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Posted - 2014.04.14 16:29:00 -
[25] - Quote
CCP Falcon wrote:Stitcher wrote:
It would be nice to get some feedback on WHY the project had to be shelved, though. Were the challenges technical, artistic, financial? And what can the community do to try and bring our vampires back from the dead?
We basically just feel that we overreached with WoD in its initial concept and were trying to achieve too much in the first iteration of the project. We've worked hard and adjusted the plan a number of times along the way but felt the project just wan't true to the original concept that was laid out. The decision was made to cancel the project because we don't feel we met our target of creating a fully immersive experience set in the WoD universe, and felt it was in our best interests to put an end to the project rather than retro-fitting it and re-hashing it further. Thanks Falcon...disappointing news. Sympathies to all those down in Atlanta.
Co-Host of the High Drag Podcast. http://highdrag.wordpress.com/ Check out the space music at http://minddivided.com In Game Channel HighDragChat |

Saede Riordan
Alexylva Paradox
6076
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Posted - 2014.04.14 16:30:00 -
[26] - Quote
Wait this wasn't cancelled like, two years ago? You still had assets devoted to it all this time? What have they been doing?
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Anny Jackson
Republic Military School Minmatar Republic
4
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Posted - 2014.04.14 16:36:00 -
[27] - Quote
Nice. I hope you will have the same luck with DUST... |

Altrue
Exploration Frontier inc Brave Collective
1102
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Posted - 2014.04.14 16:38:00 -
[28] - Quote
Why oh why didn't you cancel Dust instead? Signature Tanking - Best Tanking.
Proposed change for ECM - Not chance based - not max target reduction based |
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CCP Falcon
6464

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Posted - 2014.04.14 16:38:00 -
[29] - Quote
Stitcher wrote:CCP Falcon wrote:Stitcher wrote:Has just starting over from concept been considered? Seeing as all that time and money is being written off anyway, maybe some of the assets could be salvaged... That's not something we're looking at, but we recognize the value in the World of Darkness IP, and are reviewing the stats of it. No specific plans for anything right now, though. Sorry I can't give more info.  Fair enough. I'll let you get back to defending your integrity on Reddit. 
v0v
CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Jenn aSide
STK Scientific Initiative Mercenaries
5861
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Posted - 2014.04.14 16:39:00 -
[30] - Quote
It's sad news. I had no interest in it at all (was only going to play because it's made by CCP) but I was kind of hoping for CCP to have a successful non-EVE . EVE is great and I will support it forever but being a 'one-trick pony' is never good for a business.
Looking back it was probably a bit too soon for smallish CCP to try to branch out into other things in 2006 after only a few years of EVE success. Then it seems CCP bit off more than it could chew with trying to develop WoD, EVE and DUST all at the same time.
If ccp hadn't made the mistakes that led to the summer of rage, WoD might still be a thing. |
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