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Snake Jankins
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Posted - 2006.05.16 12:19:00 -
[61]
Edited by: Snake Jankins on 16/05/2006 12:22:25
Originally by: Abyss Jack
it wasn't that foolish, think about it. There will be no way that ccp add more powerfull deadspaces than 10/10 complexes into empire. And those plexes are soloable. 0.0 will lose too much worth...
They can cut the rewards in Empire.
But imho, mission rats in high sec in capital ships should never come anyway. Would just look stupid. People, who want to fight the hard stuff and have a real challenge, but stay in >=0.5. omg. ___________ 'Only ships can be assembled, this is a Frigate.' |

Poltax Dodjor
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Posted - 2006.05.16 14:14:00 -
[62]
Just thinking out loud here but what if, instead of us going to the agents for Level 5 missions, they came to us? Or more specifically, they eve-mailed the corp CEO and its up to the CEO along with his or her corp to decide whether to take the mission.
This could only happen quite rarely, maybe once a month so that these missions really do become a real 'event' for your corp. This would also mean that certain systems don't start getting over-run with people all wanting to mission run the best agents in the same system.
Any thoughts? PD.
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Viktor Fyretracker
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Posted - 2006.05.16 15:33:00 -
[63]
the Game's AI is too stupid for any real tactics. why do NPCs beat on my Ferox while a friend in a damage setup Mega does the killing and the NPCs never change target? EVE needs to setup an agro system like WoW or EQ before they make missions much harder hitting. IE if someone comes along and opens a huge can of whupass they should get the attention not the guy in a ubertanked ferox doing **** damage.
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Rafein
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Posted - 2006.05.16 15:44:00 -
[64]
Make them hardcore combat missions.
Like Angel Extra level 5 "We are waiting for the Angels to attack, and we need you to be a bit more, proactive. Travel to, and destroy these 5 Angel POS's in Curse."
You know, the old "hit them at home" kinda attack
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