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Stein Backstabber
The Forgotten Wanderers
14
|
Posted - 2014.04.18 11:51:00 -
[31] - Quote
Medai Kesrith wrote:About the Rattlesnake, forget it, even with 2x TP and a web you won't hit Cruisers very good with your CM. You may switch to Torps but good luck with that and your below 25km effective range.
The new Rattlesnake will be a very good short range PvP boot with Torps and others providing 2xTP + web on your target but that's it.
1) It hits non elites just fine. 2) Setting aside 1) above, thankfully she has 750 drone DPS (or more, with faction mods coming) to blap stuff with. 2b) Or precision cruises. 2c) Or just fit RHML and leave the drones to do the heavy lifting, but that's a little wasteful. 3) Two painters is quite sufficient.
Not the same in PvP, but given where you are posting, well...one must assume PvE.
When it comes to PvE, this new rattlesnake is nothing short of an absolute machine. I've flown with a friend in a fleet typhoon sporting in something like 1300-1500 dps and it goes through PvE content like a vengeful god, you've never seen the likes before. This new rattler will have even more damage and the stupid tank. The only thing keeping that typhoon in check is the tank is a little flimsy, not so with the new rattlesnake.
I'm a Mach/Vargur pilot and believe me when I tell you this thing is going to be a monster, they've probably (slightly) overdone the buffs imo.
But that's just a PvE viewpoint - easily predictable and not massively relevant. I cant predict its activity/performance in PvP. I theory it's a nice hull but the mass/speed might hurt it too much. |

Medai Kesrith
Kel'anthein
1
|
Posted - 2014.04.18 14:04:00 -
[32] - Quote
1) really ..... even with 2xTP you won't blow up the sig of a standard Cruiser to the explosion radius of CMs. All V stats: Standard Cruiser sig = 125m add 2x unbonused TPs >> sig = 228m CM T2 Ammo; explosion radius = 425.25m CM faction Ammo; explosion radius = 247.5m CM precision Ammo; explosion radius = 222.75m
Nothing else to say, numbers are there. The Golem with TP bonus on the other hand works fine against Cruiser.
2) or 2c) in PvE content, naaah you don't want to switch muni when you are in a pocket, neither using RHMLs in PvE.
3) vs BS yes, vs Cruiser no; see 1) |

Stein Backstabber
The Forgotten Wanderers
14
|
Posted - 2014.04.18 14:22:00 -
[33] - Quote
Yes really.
Also, rig it, plus you dont need the full 100% damage to blap NPC cruisers. Plus missile pilots usually have GMP implants, you can get fury down under 300. With the high damage of fury, it's plenty strong enough to annihilate them.
You'd see the occasional leaker, usually painters in falloff/NPCs burning but drones pretty much one shot those leftover (and there aren't many).
It was a bigger problem before but cruises got massive, massive buffs - more than enough to offset the damage loss in PvE terms. Besides, the rattler can blap cruisers with drones no problems and turn the full firepower to bigger stuff as required and believe me it'll melt things wholesale. Missiles aren't what they were a few years ago in PvE.
I've seen people rave about the likes of the fleet phoon here but having seen it myself...wow. The new rattler is basically that on steroids. |

noraus
Nuwa Foundation Fraternity.
4
|
Posted - 2014.04.18 19:38:00 -
[34] - Quote
Stein Backstabber wrote:[quote=Medai Kesrith]
When it comes to PvE, this new rattlesnake is nothing short of an absolute machine. I've flown with a friend in a fleet typhoon sporting something like 1300-1500 dps and it goes through PvE content like a vengeful god, you've never seen the likes before. This new rattler will have even more damage and the stupid tank. The only thing keeping that typhoon in check is the tank is a little flimsy, not so with the new rattlesnake.
I'm a Mach/Vargur pilot and believe me when I tell you this thing is going to be a monster, they've probably (slightly) overdone the buffs imo. .
Could you please share the secret of 1300-1500 dps on Rattlesnake :) Also I'm not sure if Vargur will get a shiny buff? |

chaosgrimm
Universal Production and Networking Services
93
|
Posted - 2014.04.18 19:51:00 -
[35] - Quote
lol even a pirate BS thread about the machariel can not escape rattlesnake discussion  |

Stein Backstabber
The Forgotten Wanderers
16
|
Posted - 2014.04.18 21:44:00 -
[36] - Quote
noraus wrote:Stein Backstabber wrote:[quote=Medai Kesrith]
When it comes to PvE, this new rattlesnake is nothing short of an absolute machine. I've flown with a friend in a fleet typhoon sporting something like 1300-1500 dps and it goes through PvE content like a vengeful god, you've never seen the likes before. This new rattler will have even more damage and the stupid tank. The only thing keeping that typhoon in check is the tank is a little flimsy, not so with the new rattlesnake.
I'm a Mach/Vargur pilot and believe me when I tell you this thing is going to be a monster, they've probably (slightly) overdone the buffs imo. . Could you please share the secret of 1300-1500 dps on Rattlesnake :) Also I'm not sure if Vargur will get a shiny buff?
Launchers, sentries and damage mods. It's not rocket science.
The vargur is already insane :)
|

noraus
Nuwa Foundation Fraternity.
4
|
Posted - 2014.04.19 03:05:00 -
[37] - Quote
Stein Backstabber wrote:[quote=noraus][quote=Stein Backstabber][quote=Medai Kesrith]
Launchers, sentries and damage mods. It's not rocket science.
The vargur is already insane :)
never used launchers before: does faction launcher outperform its T2 version in actual play? EFT could fool me sometimes. |

Adoris Nolen
Sama Guild
63
|
Posted - 2014.04.22 05:19:00 -
[38] - Quote
Just play around on eft with faction mods. The RS will pump out 1300+ dps out to 70km easily. Way too many of you over tank them. |

ArmyOfMe
Origin. Black Legion.
299
|
Posted - 2014.04.22 06:47:00 -
[39] - Quote
Medai Kesrith wrote: Conclusion: The biggest recent nerf to LvL 4 mission runner and any anomalie(null and WH) farmer was the warp speed change. A BS needs about 1:30min (corrected ~65s) to warp 25 AU in a system. That is killing the ISK/h severly
Welcome the old and new king of LvL 4 mission farming, especially if you are in the blitzing mission business there will be no better ship like the Machariel. Depending on how you calculate you can spare at best 20min or at worst 10min per hour not wasting in warp.
My heart bleeds for you, it really does.
QUOTE CCP Dolan and the EVE Online development team:-áThe battle was relatively even for some time with CFC and Russian forces holding moderate lead at first and only have a slight lead in Titan kills. Then came a turning point in the battle. Manfred Sideous, the initial Fleet Commander for PL/N3, handed over command to the CEO of Northern Coalition., Vince Draken |

Dani Skye
Pro Synergy
6
|
Posted - 2014.04.22 07:40:00 -
[40] - Quote
Daniel Plain wrote:Dani Skye wrote:Daniel Plain wrote:the cool kids armor tank their machs nowadays. I've never been able to make an armor mach make sense over a shield mach given you'll be shooting angels. I'd love to armor tank one (delicious Tracking Computers) but giving up shield explosive resist seems silly. =/ so stop shooting angels...?
Why would I use a Machariel if not shooting Angels? |

IIshira
School of Applied Knowledge Caldari State
805
|
Posted - 2014.04.22 13:44:00 -
[41] - Quote
I understand the Rattlesnake has this cool thing where I can use 2 drones and pretend their 5 but other than reducing server load how is this a benefit? Now to a possible downside. Before when NPC rats aggro your drones you lost 20% DPS pulling that drone in. Now you're going to lose 50%.
It does some awesome DPS close up with torps but this won't work for missions unless you plan on MWD to everything. The travel time will cut your actual DPS.
It never got a drone range bonus so this means using lower DPS long range drones to compensate. How is this going to compare with the Dominix?
Just some thoughts |

The Djego
Hellequin Inc. Mean Coalition
250
|
Posted - 2014.04.22 15:37:00 -
[42] - Quote
Stein Backstabber wrote: I've seen people rave about the likes of the fleet phoon here but having seen it myself...wow. The new rattler is basically that on steroids.
It is actually a lot less impressive if you compare the new RS against a proper fitted and flown fleet phoon, at least in the opinion of somebody that actually does fly such a thing. It does a bit better at long range form the dps pov but the rof bonus is actual better if you can already one shoot most BCs and Cruisers with fury missiles and work with a split weapon system anyway(what allows you to switch targets with them individually), compared to the 50% damage bonus(that also limits you to 2 damage types only). It will have 50 points less calibration what forces you to downgrade one rig, the lower speed will be a real handicap when getting into sentry range and if you want to field the same 2 painter, 2 Omni 1 MWD setup you end up with a 2 slot tank on the rattler as well.
As for the Mach, I don't think the faster warp speed will change that much outside hardcore blitzing if you add a lot of imps and rigs, to further improve the warp speed. For armor vs shield mach, armor mach all the way, including angel missions. Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
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Goldiiee
Bureau of Astronomical Anomalies
1017
|
Posted - 2014.04.22 16:06:00 -
[43] - Quote
The Djego wrote: For armor vs shield mach, armor mach all the way.
Et tu, Djego 
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

The Djego
Hellequin Inc. Mean Coalition
250
|
Posted - 2014.04.22 16:57:00 -
[44] - Quote
Goldiiee wrote:The Djego wrote: For armor vs shield mach, armor mach all the way. Et tu, Djego 

Well the range is higher and I also dig the extra tracking up close(where you can switch over 1-2 TCs to tracking), the tank is a bit more flimsy than with shield but compared to other ships I fly fairly manageable. I even preferred it over the shield mach before the TE changes, but probably mostly because I fly nearly everything armor out of convenience and searching for the armor repper on a shield tanked hull when you are in 50% armor is kind of embarrassing(not that it ever happened to me in the shield mach before).
[Machariel, L4 armor] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Core A-Type Large Armor Repairer
Gist B-Type 100MN Microwarpdrive Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Tracking Speed Script
800mm Repeating Cannon II, Fusion L 800mm Repeating Cannon II, Fusion L 800mm Repeating Cannon II, Fusion L 800mm Repeating Cannon II, Fusion L 800mm Repeating Cannon II, Fusion L 800mm Repeating Cannon II, Fusion L 800mm Repeating Cannon II, Fusion L Large Remote Armor Repairer II
Large Auxiliary Nano Pump II Large Dynamic Fuel Valve I Large Projectile Metastasis Adjuster II
Garde II x4 Warrior II x5 Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
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IIshira
School of Applied Knowledge Caldari State
811
|
Posted - 2014.04.22 22:46:00 -
[45] - Quote
IIshira wrote:I understand the Rattlesnake has this cool thing where I can use 2 drones and pretend their 5 but other than reducing server load how is this a benefit? Now to a possible downside. Before when NPC rats aggro your drones you lost 20% DPS pulling that drone in. Now you're going to lose 50%.
It does some awesome DPS close up with torps but this won't work for missions unless you plan on MWD to everything. The travel time will cut your actual DPS.
It never got a drone range bonus so this means using lower DPS long range drones to compensate. How is this going to compare with the Dominix?
Just some thoughts
No comments on this?
I looked more into this and noticed it lost the 50% bonus to missile velocity. This means rage toprs will hit out to 7.5 km and with javelin you're good to 13 km... Talk about close range... Blasters will hit out further.
The only use for the Nightmare I can see now is PVP where it uses it's AB bonus to burn on top of the target and smash it. It might be excellent for the role of hitting slow moving ships.
I don't see the AB bonus being useful in PVE since you'll spend more time burning to targets while you could have already killed them in a Dominix. |

The Djego
Hellequin Inc. Mean Coalition
251
|
Posted - 2014.04.22 22:59:00 -
[46] - Quote
Nobody really uses torps for pve any more since the changes to CMs. With Fury CMs the new RS can do over 1.5k dps(missile + drone dps) in a realistic setup up to 45km.
The main advantage of the AB bonus on the NM is cap use and avoiding the cap penalty of the mwd. You also don't really burn on top of things with it(it is to slow for that) but move it in a range where you can do good damage(with curators and T2 Tachs this means around 50km).
The point is a mwd fitted Mach\RS\navy phoon or a ab fitted NM can still shoot while it moves in a good damage range, dishing out just as much dps as most domi fittings and can deploy drones when they are in position for even more dps. Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
|

IIshira
School of Applied Knowledge Caldari State
811
|
Posted - 2014.04.22 23:12:00 -
[47] - Quote
The Djego wrote:Nobody really uses torps for pve any more since the changes to CMs. With Fury CMs the new RS can do over 1.5k dps(missile + drone dps) in a realistic setup up to 45km.
The main advantage of the AB bonus on the NM is cap use and avoiding the cap penalty of the mwd. You also don't really burn on top of things with it(it is to slow for that) but move it in a range where you can do good damage(with curators and T2 Tachs this means around 50km).
The point is a mwd fitted Mach\RS\navy phoon or a ab fitted NM can still shoot while it moves in a good damage range, dishing out just as much dps as most domi fittings and can deploy drones when they are in position for even more dps.
With the RS how much of that is missile DPS? I was trying to use EFT looking for a ship to put 5 launchers but couldn't find anything with a 10 percent damage bonus.
Yea the NM might be interesting... I sold mine to play for PLEX :(
I'm most interesting in the Machariel with it's speed! I bet if it's not webbed it should be able to speed tank well.
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The Djego
Hellequin Inc. Mean Coalition
252
|
Posted - 2014.04.22 23:27:00 -
[48] - Quote
The new RS should be a bit over 900 dps with fury CMs, 3 CN BCUs and both 5% implants(navy phoon does a bit over 1k and this is 8.25 effective launchers vs 7.5).
I like the extra options on my Inc NMs(especially for armor Assaults), I don't really think it will be a big thing for shield fittings in pve, it is not pushing far enough with cap, pg and speed to be attractive with a armor fit for L4s and it doesn't really add much for pvp.
You don't really use the speed for "speed tanking" since it screws your own tracking and dps. You use it to get within 25-30km to the targets quick and dps them down with guns and sentry drones. Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
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stoicfaux
4578
|
Posted - 2014.04.23 00:43:00 -
[49] - Quote
Goldiiee wrote:The Djego wrote: For armor vs shield mach, armor mach all the way. Et tu, Djego  Pull up EFT/PyFA and compare the damage curves for a TE equipped shield Mach and a TC equipped armor Vargur. Without TCs, the Mach is pretty lackluster even with an MWD.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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Dani Skye
Pro Synergy
8
|
Posted - 2014.04.23 06:10:00 -
[50] - Quote
stoicfaux wrote:Goldiiee wrote:The Djego wrote: For armor vs shield mach, armor mach all the way. Et tu, Djego  Pull up EFT/PyFA and compare the damage curves for a TE equipped shield Mach and a TC equipped armor Vargur. Without TCs, the Mach is pretty lackluster even with an MWD.
I'd be interested to see an armor Vargur fit. The idea never occurred to me. |

Daniel Plain
Science and Trade Institute Caldari State
1946
|
Posted - 2014.04.23 07:00:00 -
[51] - Quote
Dani Skye wrote:Daniel Plain wrote:Dani Skye wrote:Daniel Plain wrote:the cool kids armor tank their machs nowadays. I've never been able to make an armor mach make sense over a shield mach given you'll be shooting angels. I'd love to armor tank one (delicious Tracking Computers) but giving up shield explosive resist seems silly. =/ so stop shooting angels...? Why would I use a Machariel if not shooting Angels? for shooting other things? what the hell is wrong with you people, are you legally barred from using logic?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

stoicfaux
4578
|
Posted - 2014.04.23 12:44:00 -
[52] - Quote
Dani Skye wrote:stoicfaux wrote:Goldiiee wrote:The Djego wrote: For armor vs shield mach, armor mach all the way. Et tu, Djego  Pull up EFT/PyFA and compare the damage curves for a TE equipped shield Mach and a TC equipped armor Vargur. Without TCs, the Mach is pretty lackluster even with an MWD. I'd be interested to see an armor Vargur fit. The idea never occurred to me. And hopefully it will never occur to anyone ever. I fixed my original post.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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Lockdown86
Blue Cheese Squad
0
|
Posted - 2014.04.23 15:09:00 -
[53] - Quote
Medai Kesrith wrote:If you are in the mission blitzing business, consider this Machariel that will warp with a high grade Ascendancy 5.8 AU faster than a Frigate :). Quote:[Machariel, warp speed] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II
Gist C-Type 100MN Microwarpdrive Pithum C-Type Adaptive Invulnerability Field Gist C-Type X-Large Shield Booster Heavy Capacitor Booster II, Cap Booster 800 Tracking Computer II, Tracking Speed Script
800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L 800mm Repeating Cannon II, Republic Fleet EMP L Small Tractor Beam I
Large Projectile Metastasis Adjuster II Large Hyperspatial Velocity Optimizer II Large Core Defense Capacitor Safeguard II wont machariel specific implants for guns, tracking make things faster? if u can get implants for tracking then u can use an extra gyro :P or if u wanna go faster eject ur mach after bookmarking it hand mission in and get the next one warp to ur ship and go hahahahaha |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
349
|
Posted - 2014.04.23 15:44:00 -
[54] - Quote
stoicfaux wrote:Dani Skye wrote:stoicfaux wrote:Goldiiee wrote:The Djego wrote: For armor vs shield mach, armor mach all the way. Et tu, Djego  Pull up EFT/PyFA and compare the damage curves for a TE equipped shield Mach and a TC equipped armor Vargur. Without TCs, the Mach is pretty lackluster even with an MWD. I'd be interested to see an armor Vargur fit. The idea never occurred to me. And hopefully it will never occur to anyone ever. I fixed my original post.
Considering the Vargur does not get a bonus to armor reps, not many. |

Medai Kesrith
Kel'anthein
5
|
Posted - 2014.04.23 22:43:00 -
[55] - Quote
About armor v shield Machariel, it is a myth that the armor variant is better. Use EFT and compare the numbers, relevant numbers are falloff range and tracking. The shield Machariel has the better tracking if you are doing it right. The armor Machariel is a pain in the ass, if you are switching the scripts, if you aren't switching them the Shield Machariel is always better.
All V stats Armor Mach with 4x TC and no TE + 1xTII tracking rig TC set to 3x Range, 1x Tracking Range = 4.2+69 km Tracking = 0.0824
TC set to 2x Range, 2x Tracking Range = 3.9+59 km Tracking = 0.0986
Shield Mach with 2x TC + 3x TE + 1xTII tracking rig TC set to 1x Range, 1x Tracking Range = 4.1+66 km Tracking = 0.09357
TC set to 2x Tracking Range = 3.8+56 km Tracking = 0.11018
Yeah the tracking, 0.11018 to understand what that means here is the tracking of an unbonused 425mm AC = 0.1056. That means hitting a NPC BS is ~80% "penetrate" hits and that means at average 12.5% more DPS. With Imps a Machariel is around 1200DPS add 12.5% you get ~1350DPS.
No missile ship can beat that, the overall perfomance of the Machariel is way better. Add now the new warp speed and you have a killing machine with no wasted time in warp,
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Dani Skye
Pro Synergy
10
|
Posted - 2014.04.24 04:06:00 -
[56] - Quote
Daniel Plain wrote:for shooting other things? what the hell is wrong with you people, are you legally barred from using logic?
Perhaps I should amend my post to be more clear.
Why would I use a Machariel against anything besides Angels when there are superior options to Autocannons for every other pirate faction?
stoicfaux wrote:Pull up EFT/PyFA and compare the damage curves for a TE equipped shield Mach and a TC equipped armor Mach versus a TC equipped Vargur. Without TCs, the Mach is pretty lackluster even with an MWD.
edit: Ugh, what's the word for dropping entire sentence fragments?
The point is that the falloff differences between a TC Vargur and a TE Mach w/MWD are so great that the Mach won't necessarily be able to close the range fast enough to make up for the falloff differences.
For what it's worth, you can EFT warrior a shield Machariel fit that's the same price as the fit Djego posted earlier in the thread with same cap and range but better tank. You lose a little on tracking and the ability to switch a bunch of TCs to tracking if need be, but if tracking is really an issue you can lose a little tank for it. |

Medai Kesrith
Kel'anthein
5
|
Posted - 2014.04.24 06:48:00 -
[57] - Quote
The Bastion mode is a joke on the Vargur regarding range, it gives you an uber tank you don't need at all. The Vargur is useful in C3 or C4 against sleeper. The Machariel has better DPS and mobility by far vs Vargur for any LvL 4.
All V Stats ~990DPS Vargur with 3x TC TC set to 2x Range, 1x Tracking, not in Bastion mode Range = 4.2+68 km Tracking = 0.10895
TC set to 2x Range, 1x Tracking, in Bastion mode Range = 4.8+73 km Tracking = 0.10895
TC set to 1x Range, 2x Tracking, in Bastion mode Range = 4.5+64 km Tracking = 0.13819
The only Marauder that is okish is the Paladin with Pulse+Scorch with 4xNavy Heat Sinks + 3xTE + 1xTC + 1xTII tracking rig + 1x TII optimal rig, you get: not in Bastion mode ~830 DPS Range = 88+16 km Tracking = 0.05304
in Bastion mode ~830 DPS Range = 100+17 km Tracking = 0.05304
Tracking at this range does not really matter. The optimal range gives you guaranteed good hits. Paladins problems low DPS, immobile (needs MJD) and the biggest one EM/Therm damage, so it is perfect vs Sansha/Blood, Drones and Mercs, works ok vs Serpentis. Bad vs Guristas and you can't use it all vs Angels or EoM. |

chaosgrimm
Universal Production and Networking Services
94
|
Posted - 2014.04.24 13:46:00 -
[58] - Quote
Some comments and critical feedback for the u.
Medai Kesrith wrote:At average you will need 1x jump, roughly 50AU to get to your mission, totalling 100AU to get back to your home station.
This average in my experience, is wrong. Even with needing 1jump to get to the mission system, my totals seem to be the less than 20AU for the total one way trip from station to mission site.
Also, these numbers seem to include align time, which isn't a good thing when considering what rigs to take.
Quote: 8 missions per hour Battleship warp time = 2040s, 34min Destroyer warp time = 1020s, 17min Frigate warp time = 800s, ~13min
Best case you can shave off roughly 20min warp time that you aren't wasting. I call that significant.
I'm not one to do a lot of mission declines, so I'm sure there is a better better strat to making isk for blitzing, but the 34 min bs time doesn't seem accurate. Ur saying that mission take longer to warp to than they do to complete.
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Ammzi
Love Squad Pasta Syndicate
1732
|
Posted - 2014.04.24 17:25:00 -
[59] - Quote
Medai Kesrith wrote:Daniel Plain wrote:what are the numbers on marauders? Marauder basic warp speed = 2.2 AU the thing is the Machariel will not only warp with 3.0 AU but gets the warp acceleration like a Cruiser too.
I don't think you know how warp mechanics work.  |

Sheimi Madaveda
Arma Purgatorium Neutral in Local.
13411
|
Posted - 2014.04.25 02:24:00 -
[60] - Quote
@OP, you have made a hilariously terrible mistake. That mistake is the assumption that High Grade Ascendancy Omega is better than the WS-618 implant... which it's not. Even if you have the entire Ascendancy set, WS-618 still grants a more significant bonus AND it costs less than half of the price. Not only that, but WS-615 grants basically the same bonus as Ascendancy Omega would for 150mil... about one-tenth the prices you were looking at. I just can't understand what makes you notice the WS implants but forces you to not compare the numbers and simply assume the pirate implants are automatically better.
IIshira wrote:[quote=IIshira] I looked more into this and noticed it lost the 50% bonus to missile velocity. This means rage toprs will hit out to 7.5 km and with javelin you're good to 13 km... Talk about close range... Blasters will hit out further.
The only use for the Nightmare I can see now is PVP where it uses it's AB bonus to burn on top of the target and smash it. It might be excellent for the role of hitting slow moving ships.
I don't see the AB bonus being useful in PVE since you'll spend more time burning to targets while you could have already killed them in a Dominix.
So many things wrong with this. First of all, Torpedoes have 20km base range... they're not rockets, lol.
Nightmare is getting another low slot, and you could easily MJD+AB fit the thing and use either Mega Pulse or Tachyons depending on what you want while still having amazing DPS and damage application. EIther way you will track better than Sentries and hit out to greater than relevant ranges. Arma Purgatorium - Once for the State, Now for the King Low Sec, PvP, Industrial - Open for Recruiting http://armapurgatorium.files.wordpress.com/2012/11/arpur_recruit1.png-á |
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