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Nicolai Serkanner
Brave Newbies Inc. Brave Collective
95
|
Posted - 2014.04.15 18:54:00 -
[31] - Quote
Thibault Etienne wrote:
Come on CCP. I hope you really aint thinking of making hi sec manufacturing less efficient. It makes no sense.
For the game it does make sense.
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Dinsdale Pirannha
Pirannha Corp
2646
|
Posted - 2014.04.15 19:01:00 -
[32] - Quote
Herzog Wolfhammer wrote:Medalyn Isis wrote:After reading the Dev Blog, just considering what will this actually mean, and I am thinking perhaps this is partly to try and make high sec manufacturing extremely uneconomical. It all depends on what CCP will set for the cost and how much it increases based upon the number of people wanting to use the station. Any chance you can give us the formula CCP as right now the repercussion are a little hazy?
So, is this now going to make high sec manufacturing now not so desirable? After all, this could be a big buff to low sec if all industrialists will have to relocate out there to get good a decent profit margin.
Also - "Allow Starbases to be anchored anywhere in high-security space and without standing requirements"
This is going to be interesting. I'm sure it's not that simple. And any arbitrary "force people into someone's gate camp" changes are going to be met with unsubs. Nullsec has been very due for a boost in production capability for a long time.
I imagine that mfg slot costs in high are going up anywhere between 1,000 and 10,000 times over existing costs, for any system within 15 jumps of a trade hub. That includes low sec as well.
If it takes a little over 500 million ISK / month right now to run a large POS, you can bet that to run the same amount of research / mfg slots as in an NPC station will be closer to a billion when the dust settles. Of course, in null sec, the same amount of slots will be a tiny fraction of that. Of course, finding a POS location in high sec will become more than problematic anyway. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Herzog Wolfhammer
Sigma Special Tactics Group
4752
|
Posted - 2014.04.15 19:04:00 -
[33] - Quote
Nicolai Serkanner wrote:Thibault Etienne wrote:
Come on CCP. I hope you really aint thinking of making hi sec manufacturing less efficient. It makes no sense.
For the game it does make sense.
What has lacked sense, based on what I see the nullsec crowd and the 2 or 3 industrialists out there (*snark!), is that players in complete control of their facilities do not have as much control over the efficiency of them as much as the cost and logistics of emplacing, defending, and maintaining them would imply.
Given what they wanted, and for the reasons they cited over the years (I recall some of the goons being vocal about this) we would see a day of "Nullsec super-production facilities" that would put the production and value of a highsec installation to shame.
Bring back DEEEEP Space! |

Dinsdale Pirannha
Pirannha Corp
2646
|
Posted - 2014.04.15 19:05:00 -
[34] - Quote
Herzog Wolfhammer wrote:OK so they are removing slots and going with a cost scaling system so that in cases where everybody just has to be trendy and all pick the same system to produce in, it will eat into the profit margin.
Big deal.
But the implications of time to produce over availability and how that affects prices based on market demand will be most interesting. On the one hand without waiting for a slot, things get produced faster, but the cost may be higher especially if there is a stampede, but the market could be flooded faster and having met demand, the prices would come down.
(this puts the "pack leader" min maxer types in a position to really screw themselves too)
No matter what happens, there will be tears. There are people who shriek if you give them one more "I" to dot or "t" to cross, merely because of OCD or it might cost them .001 ISK.
I guess I have to get REALLY busy until June, converting all my LP into faction BPC's, because the cost of mfg those LP items is going to soar.
God, I hate the CSM. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
134
|
Posted - 2014.04.15 19:05:00 -
[35] - Quote
Thibault Etienne wrote:OK so Ill offend my fellow countrymen, well It won't offend them I know so lets say Null sec is Glasgow on a friday night after the pubs close then. That would be a C6 wormhole space with a Death Star POS on every moon. ;)
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GreasyCarl Semah
A Game as Old as Empire
99
|
Posted - 2014.04.15 19:08:00 -
[36] - Quote
Nolen Cadmar wrote:Thibault Etienne wrote: Come on CCP. I hope you really aint thinking of making hi sec manufacturing less efficient. It makes no sense.
I hope they do exactly that....Risk vs Reward. Highsec = low risk, so low reward. Lowsec=higher risk, therefore higher reward.
Makes perfect sense, that is why the most profitable manufacturing in the world is done in Somalia... |

Scipio Artelius
The Vendunari End of Life
1124
|
Posted - 2014.04.15 19:08:00 -
[37] - Quote
Dinsdale Pirannha wrote:I imagine that mfg slot costs in high are going up anywhere between 1,000 and 10,000 times over existing costs, for any system within 15 jumps of a trade hub. That includes low sec as well.
If it takes a little over 500 million ISK / month right now to run a large POS, you can bet that to run the same amount of research / mfg slots as in an NPC station will be closer to a billion when the dust settles. Of course, in null sec, the same amount of slots will be a tiny fraction of that. Of course, finding a POS location in high sec will become more than problematic anyway. Quoted for posterity.
While "imagine" is the right word at this point, at least for once these are statements we'll be able to measure the accuracy of, not too far into the future.
So let's see what happens and whether you are correct. I'll predict you're not. . -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
134
|
Posted - 2014.04.15 19:10:00 -
[38] - Quote
GreasyCarl Semah wrote:Nolen Cadmar wrote:Thibault Etienne wrote: Come on CCP. I hope you really aint thinking of making hi sec manufacturing less efficient. It makes no sense.
I hope they do exactly that....Risk vs Reward. Highsec = low risk, so low reward. Lowsec=higher risk, therefore higher reward. Makes perfect sense, that is why the most profitable manufacturing in the world is done in Somalia... Yes, but if you were able to manufacture in Somalia, it would be more profitable in the US as you wouldn't have to pay any tax. You'd just need to hire a private army to take care of the pirates. Quite a fitting example when relating this to eve I think. |

Herzog Wolfhammer
Sigma Special Tactics Group
4753
|
Posted - 2014.04.15 19:11:00 -
[39] - Quote
Dinsdale Pirannha wrote:Herzog Wolfhammer wrote:OK so they are removing slots and going with a cost scaling system so that in cases where everybody just has to be trendy and all pick the same system to produce in, it will eat into the profit margin.
Big deal.
But the implications of time to produce over availability and how that affects prices based on market demand will be most interesting. On the one hand without waiting for a slot, things get produced faster, but the cost may be higher especially if there is a stampede, but the market could be flooded faster and having met demand, the prices would come down.
(this puts the "pack leader" min maxer types in a position to really screw themselves too)
No matter what happens, there will be tears. There are people who shriek if you give them one more "I" to dot or "t" to cross, merely because of OCD or it might cost them .001 ISK.
I guess I have to get REALLY busy until June, converting all my LP into faction BPC's, because the cost of mfg those LP items is going to soar. God, I hate the CSM.
I have a funny feeling that if CCP goes all out with this, we'll see Osmon as the main production system for all things SoE and Jita losing some of its thunder. I'm already seeing product availability shift over to Osmon and Korsiki. I still have an alt knocking around in that part of the Forge region and when I do a price check, more often I see stuff outside than Jita then at around this time last year.
But higher nullsec production still means trade hubs in highsec, because nobody is going to do 60 jumps to buy a battle cruiser just do it can get turbo-ganked in a gate camp. If this is the wish of the run of the mill gate camper (read: players who are too dumb to hunt) they are going to get very bored sitting on that gate all day.
Bring back DEEEEP Space! |

Caviar Liberta
Moira. Villore Accords
514
|
Posted - 2014.04.15 19:13:00 -
[40] - Quote
Thank you very much. When the OP said "just read the blog" it could have been from 6 months ago, 3 weeks ago or 2 days ago. |
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GreasyCarl Semah
A Game as Old as Empire
100
|
Posted - 2014.04.15 19:17:00 -
[41] - Quote
Medalyn Isis wrote:GreasyCarl Semah wrote:Nolen Cadmar wrote:Thibault Etienne wrote: Come on CCP. I hope you really aint thinking of making hi sec manufacturing less efficient. It makes no sense.
I hope they do exactly that....Risk vs Reward. Highsec = low risk, so low reward. Lowsec=higher risk, therefore higher reward. Makes perfect sense, that is why the most profitable manufacturing in the world is done in Somalia... Yes, but if you were able to manufacture in Somalia, it would be more profitable in the US as you wouldn't have to pay any tax. You'd just need to hire a private army to take care of the pirates. Quite a fitting example when relating this to eve I think.
"If you could"....you mean like if you could elect someone to a group of representatives and have them fly to Iceland and **** and moan to CCP until manufacturing in Somalia was more feasible than in the United States? lol |

Volar Kang
Aliastra Gallente Federation
131
|
Posted - 2014.04.15 19:22:00 -
[42] - Quote
So what will this mean for capital production? With BPO's being IN the POS now, will we be seeing some null-sec builders getting out of the cap business? Its bad enough that if you lose your system you can lose access to your BPO's in a station but sitting hundreds of billions worth of them in a POS in null... thats scary. Imagine how much the spy game will increase as null spies try and discover the locations of building POS's so they can drop in and grab some juicy BPO's... |

Shizuken
Venerated Stars
288
|
Posted - 2014.04.15 19:23:00 -
[43] - Quote
Tippia wrote: In that case, a lowsec station without that surcharge would obviously inherently give you a 12% margin, which is very compelling.
This is until cargo starts getting lost to gate camps and pirates. That will eat into that 12% real quick. |

Richard Desturned
GoonWaffe Goonswarm Federation
1839
|
Posted - 2014.04.15 19:39:00 -
[44] - Quote
GreasyCarl Semah wrote:"If you could"....you mean like if you could elect someone to a group of representatives and have them fly to Iceland and **** and moan to CCP until manufacturing in Somalia was more feasible than in the United States? lol
comparing 0.0 to Somalia is stupid but expected of those who have never experienced anything in eve beyond the veldspar belt npc alts have no opinions worth consideration |

Tippia
Sunshine and Lollipops
20781
|
Posted - 2014.04.15 19:42:00 -
[45] - Quote
Shizuken wrote:Tippia wrote: In that case, a lowsec station without that surcharge would obviously inherently give you a 12% margin, which is very compelling. This is until cargo starts getting lost to gate camps and pirates. That will eat into that 12% real quick. Oh sure, but at least with that kind of margin, there would be something to eat into that doesn't even exist right now. Of course, the margin won't be that high but then again, gate camps and pirates are fairly easy to avoid as well so I suppose it evens out.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Dinsdale Pirannha
Pirannha Corp
2648
|
Posted - 2014.04.15 19:44:00 -
[46] - Quote
Scipio Artelius wrote:Dinsdale Pirannha wrote:I imagine that mfg slot costs in high are going up anywhere between 1,000 and 10,000 times over existing costs, for any system within 15 jumps of a trade hub. That includes low sec as well.
If it takes a little over 500 million ISK / month right now to run a large POS, you can bet that to run the same amount of research / mfg slots as in an NPC station will be closer to a billion when the dust settles. Of course, in null sec, the same amount of slots will be a tiny fraction of that. Of course, finding a POS location in high sec will become more than problematic anyway. Quoted for posterity. While "imagine" is the right word at this point, at least for once these are statements we'll be able to measure the accuracy of, not too far into the future. So let's see what happens and whether you are correct. I'll predict you're not.
We will indeed see. If this 14% cap is what CCP is serious about, does that mean it will cost 20 million for one slot to build a BS? And if min prices will rise as these changes demand, does that mean maybe 30 or 40 million?
Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Tippia
Sunshine and Lollipops
20781
|
Posted - 2014.04.15 19:51:00 -
[47] - Quote
Dinsdale Pirannha wrote:We will indeed see. If this 14% cap is what CCP is serious about, does that mean it will cost 20 million for one slot to build a BS? And if min prices will rise as these changes demand, does that mean maybe 30 or 40 million? There's nothing in these changes that demands a 50GÇô100% increase in mineral prices. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Egravant Alduin
Sebiestor Tribe Minmatar Republic
130
|
Posted - 2014.04.15 19:58:00 -
[48] - Quote
I don't mind more people move to low sec and null sec deserts and make more profit than a high sec player.Why someone who risks jumping transferring etc have same profit with someone that is abusing a high sec station with many many runs?
I really like what manufacturing is going to be and how more fun and fair CCP is making it. |

Baneken
Arctic Light Inc. Arctic Light
224
|
Posted - 2014.04.15 19:58:00 -
[49] - Quote
I would imagine that the cost scale is similar to corp office where some stations have rather astronomical rents compared to a price next door but low sec by default will have better costs for industry after this change. Though if there's a sudden rush to low sec stations this might change. |

La Nariz
GoonWaffe Goonswarm Federation
1885
|
Posted - 2014.04.15 20:05:00 -
[50] - Quote
Highsec is now reaping what it had sowed. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |
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Tippia
Sunshine and Lollipops
20782
|
Posted - 2014.04.15 20:05:00 -
[51] - Quote
Baneken wrote:I would imagine that the cost scale is similar to corp office where some stations have rather astronomical rents compared to a price next door but low sec by default will have better costs for industry after this change. Though if there's a sudden rush to low sec stations this might change. It may be similar, yes, but you should't expect them to behave all that much the same. The corp office mechanic depends on filling up a finite (and low) number of slots for a month and have a daily increase depending on how close it is to max. It can also increase infinitely. The industry congestion charge works almost the exact opposite way: with infinite slots that can take up anywhere from 2 minutes to 30 days and where the fee is capped. It's going to have to be a lot more dynamic than office rentals to match the purpose of the whole design. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Richard Desturned
GoonWaffe Goonswarm Federation
1839
|
Posted - 2014.04.15 20:08:00 -
[52] - Quote
Volar Kang wrote:So what will this mean for capital production? With BPO's being IN the POS now, will we be seeing some null-sec builders getting out of the cap business? Its bad enough that if you lose your system you can lose access to your BPO's in a station but sitting hundreds of billions worth of them in a POS in null... thats scary. Imagine how much the spy game will increase as null spies try and discover the locations of building POS's so they can drop in and grab some juicy BPO's...
Nobody will put capital/supercapital BPOs in XLSAAs/CSAAs, they'll use BPCs. npc alts have no opinions worth consideration |

Steijn
Quay Industries
456
|
Posted - 2014.04.15 20:15:00 -
[53] - Quote
Quote:Remove the ability for players to use stations to safely store their blueprints without putting them at risk in Starbase structures. Players will still be able to start their jobs remotely (via the use of Supply Chain Management and Scientific Networking skills), but will now have to move their blueprints directly into the starbase structures that require it, like other materials.
Thats probably the straw that broke the camels back for me. |

Higgs Foton
4S Corporation Goonswarm Federation
66
|
Posted - 2014.04.15 20:22:00 -
[54] - Quote
Torrinos will take over from Jita as main trade hub.
Good news! |

Dealth Striker
Striker Ltd
29
|
Posted - 2014.04.15 20:27:00 -
[55] - Quote
They really have to let us remap our skills
With all these major changes it really affects one's play style. They are making some skills less desirable and others more desirable. Striker Out!! |

Tippia
Sunshine and Lollipops
20788
|
Posted - 2014.04.15 20:28:00 -
[56] - Quote
Dealth Striker wrote:They really have to let us remap our skills
With all these major changes it really affects one's play style. They are making some skills less desirable and others more desirable. No, they really don't. If something is more desirable than before, just train for it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Sturmwolke
545
|
Posted - 2014.04.15 20:29:00 -
[57] - Quote
Steijn wrote:Quote:Remove the ability for players to use stations to safely store their blueprints without putting them at risk in Starbase structures. Players will still be able to start their jobs remotely (via the use of Supply Chain Management and Scientific Networking skills), but will now have to move their blueprints directly into the starbase structures that require it, like other materials. Thats probably the straw that broke the camels back for me. Depends on the pricing and BPC copy time changes. It may be an entirely plausible business model to ditch the POS altogether if the differences don't exceed the monthly fuel costs. Unlikely however, given that running a POS must mean something ... so ... |

Mr Epeen
It's All About Me
5265
|
Posted - 2014.04.15 20:30:00 -
[58] - Quote
Egravant Alduin wrote:I don't mind more people move to low sec and null sec deserts and make more profit than a high sec player.Why someone who risks jumping transferring etc have same profit with someone that is abusing a high sec station with many many runs?
I really like what manufacturing is going to be and how more fun and fair CCP is making it.
You were doing fine and then you had to say, "abusing a high sec station". Taking advantage of a feature is not abusing it.
It's not that hard for even a stupid person to hide their bias. So what does that make you?
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Kaius Fero
21
|
Posted - 2014.04.15 20:30:00 -
[59] - Quote
Medalyn Isis wrote:GreasyCarl Semah wrote:Nolen Cadmar wrote:Thibault Etienne wrote: Come on CCP. I hope you really aint thinking of making hi sec manufacturing less efficient. It makes no sense.
I hope they do exactly that....Risk vs Reward. Highsec = low risk, so low reward. Lowsec=higher risk, therefore higher reward. Makes perfect sense, that is why the most profitable manufacturing in the world is done in Somalia... Yes, but if you were able to manufacture in Somalia, it would be more profitable than in the US as you wouldn't have to pay any tax. You'd just need to hire a private army to take care of the pirates. Quite a fitting example when relating this to eve I think. I would totally buy a 'made in somalia' chevy! I would also ban wall street from US to Somalia. Actually.. I would import somalia into US.. it's totally unfair how safe is US today, the land of carebears. Risk vs reward goes global! |

Malcolm Shinhwa
Bad Touches
1885
|
Posted - 2014.04.15 20:31:00 -
[60] - Quote
Dave Stark wrote:i like that the poses don't require absurd standings now, that's nice.
I sort of do as well, but what is going to happen if you want a moon and someone else has a POS there is this:
1) Pay 50mil to wardec corp owning POS; 2) Corp owning POS takes down their POS before war starts; 3) Corp owning POS jumps to new corp and throws up new POS at moon at the same time (2) is being completed; 4) Pay 50mil to wardec corp in step 3. 5) Give up on new moon.
"You're a d-bag. But you're a caring d-bag." -- Sindel Pellion
***** Psychotic Monk and DJ FunkyBacon for CSM ***** |
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