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Freelancer117
So you want to be a Hero
179
|
Posted - 2014.04.21 10:55:00 -
[1] - Quote
Now that CCP has made it clear that grinding personal or corporate standings for a specific empire faction is no longer needed for setting up POS in 0.5, 0.6 and 0.7 systems I propose the following to CCP:
Remove personal or corporate 8.0+ standing at a station to install jump clones, let everybody not be burdened by this grinding
It should be CCPgames policy to not allow lore (the history of the game) to influence the open world pvp gameplay negatively for new players and current capsuleers that want it easier.
Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
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Paikis
Sky Fighters Sky Syndicate
1163
|
Posted - 2014.04.21 11:08:00 -
[2] - Quote
I don't think this is a good idea. There are already many ways to get your jump clones without grinding any standings. Use one of those methods. |

Daichi Yamato
Xero Security and Technologies
1376
|
Posted - 2014.04.21 11:14:00 -
[3] - Quote
if they made it more of a player corp service then definitely.
but i think i remember reading somewhere its intended as a tool for null sec, rather than empire. if thats wrong, or if things have changed, then dnt see why they cant make it part of player corps in empire as well. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Freelancer117
So you want to be a Hero
180
|
Posted - 2014.04.21 11:17:00 -
[4] - Quote
Please tell me, what are the many ways to get your jump clones in hisec without grinding any standings in 0.5-1.0 systems ?
Even using someone else's his/her corporation to piggyback on that corporation's standing to install jump clones, takes:
A) Time, you need to leave your current corp, join the corp with standings and leave again in time.
B) Effort, you can be awoxed by your other temporary corp mates and the corp in question can be war-decked
PS: I love Estel Arador Corp Services for my pvp alts  Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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cabrilliant
Silicon Heaven
0
|
Posted - 2014.04.21 11:51:00 -
[5] - Quote
How about we just get rid of jumpclones entirely? and no more setting medical clones to other stations either.. Make space big again! |

Lilliana Stelles
1226
|
Posted - 2014.04.21 11:57:00 -
[6] - Quote
Only if players who bothered to grind those standings are somehow reimbursed. Not a forum alt.-á |

Freelancer117
So you want to be a Hero
180
|
Posted - 2014.04.21 12:24:00 -
[7] - Quote
Any reimbursement by CCP is not feasible, what do you want to reimburse for your effort, time with plex or few skillpoints in Social ?
The game mechanic of the last 10 years gave players the opportunity to use jump clones in hisec, but now that CCP has entired a new course for the next decade of eve, they have to look towards giving new players and current players that don't like the grind in eve a less difficult gameplay. Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Daichi Yamato
Xero Security and Technologies
1376
|
Posted - 2014.04.21 12:34:00 -
[8] - Quote
Lilliana Stelles wrote:Only if players who bothered to grind those standings are somehow reimbursed.
well no, those standings would still be useful.
grinding for sec status was altered. didnt mean players that grinded their sec status were reimbursed. grinding for POS standings is on its way out, no one will be reimbursed EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Swiftstrike1
Swiftstrike Incorporated
574
|
Posted - 2014.04.21 12:45:00 -
[9] - Quote
I'd like to see the requirement for jump clone installation linked to "mini epic arcs" for each corp. Players would have to complete a series of 5-10 difficult missions and would get "clone rights" with that corp as a reward. Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |

Freelancer117
So you want to be a Hero
180
|
Posted - 2014.04.21 12:51:00 -
[10] - Quote
CCP will find it much more cost effective to delete the code for the grinding of faction standing, then to create even more new game features for just jump clones. Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
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Daichi Yamato
Xero Security and Technologies
1376
|
Posted - 2014.04.21 12:53:00 -
[11] - Quote
Swiftstrike1 wrote:I'd like to see the requirement for jump clone installation linked to "mini epic arcs" for each corp. Players would have to complete a series of 5-10 difficult missions and would get "clone rights" with that corp as a reward.
still tedious. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Alvatore DiMarco
Capricious Endeavours Ltd
2087
|
Posted - 2014.04.21 13:22:00 -
[12] - Quote
Players who aren't in empire don't even need 8.0 standings. Players with Rorquals or friends who have Rorquals don't need 8.0 standings either. |

Rivr Luzade
Coreli Corporation Ineluctable.
407
|
Posted - 2014.04.21 13:23:00 -
[13] - Quote
No. |

Destination SkillQueue
Are We There Yet
6337
|
Posted - 2014.04.21 13:27:00 -
[14] - Quote
Swiftstrike1 wrote:I'd like to see the requirement for jump clone installation linked to "mini epic arcs" for each corp. Players would have to complete a series of 5-10 difficult missions and would get "clone rights" with that corp as a reward. Why? It's a sandbox, so why try to force people play content they possibly have no interest in playing to gain access to one of the central clone related features in the game? I could see it, if it provided some meaningful advantage, but it's just a jump clone after all. On its own it doesn't boost your ability to achieve things in the game in any way. It's an empty shell for you to fit extra implants on, so I don't see much of a reason to create barriers for jump clone access. New players might not have much use for them at the start, but if there are no strong reason to limit access, such limits should be removed or at least mitigated to insignificance. |

Destination SkillQueue
Are We There Yet
6337
|
Posted - 2014.04.21 13:28:00 -
[15] - Quote
*deleted* |

Freelancer117
So you want to be a Hero
180
|
Posted - 2014.04.21 13:33:00 -
[16] - Quote
Alvatore DiMarco wrote:Players who aren't in empire don't even need 8.0 standings. Players with Rorquals or friends who have Rorquals don't need 8.0 standings either.
A Rorqual can not entire 0.5-1.0 system no matter how good your friends are that fly them, and players who are in empire need 8.0+ standing with the station to install a Jump Clone, that is the whole point of this Thread 
Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
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Ix Method
Brutor Tribe Minmatar Republic
132
|
Posted - 2014.04.21 13:37:00 -
[17] - Quote
Standings for [stuff] is a horrible mechanic but it seems sensible to replace that system rather than slowly erode it into irrelevance as we're seeing atm. Travelling at the speed of love. |

Liafcipe9000
Critically Preposterous
19198
|
Posted - 2014.04.21 14:01:00 -
[18] - Quote
then what purpose would it serve? this is a bad idea, just another reason why not to do missions. Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
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Crazy Hooker
Shooting Blues Everyday
7
|
Posted - 2014.04.21 14:07:00 -
[19] - Quote
why do you need jump clones in empire......so you can go from Jita to Amarr in a flash?
idea is worthless like the idea to allow the ability to put a pos without standings. |

Freelancer117
So you want to be a Hero
182
|
Posted - 2014.04.21 14:10:00 -
[20] - Quote
Liafcipe9000 wrote:then what purpose would it serve? this is a bad idea, just another reason why not to do missions.
But what is CCP's reason to drop faction standing requirement for POS setup in 0.5, 0.6 and 0.7 systems then ?
If not to make the gameplay for new players or current players who don't want to invest the time and effort for that 
The same CCP philosophy can easily be applied to installing Jump Clones in hisec.
Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
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Stein Backstabber
The Forgotten Wanderers
31
|
Posted - 2014.04.21 14:17:00 -
[21] - Quote
You only need one corp, ever. Really. I've got JCs dotted about the place and in only one do I have standings. Sure standings would be more convenient but...you know, it's not a huge deal. |

Freelancer117
So you want to be a Hero
182
|
Posted - 2014.04.21 14:21:00 -
[22] - Quote
Crazy Hooker wrote:why do you need jump clones in empire......so you can go from Jita to Amarr in a flash?
idea is worthless like the idea to allow the ability to put a pos without standings.
With the new industry changes CCP will come up, you will see that placing Jump Clones in empire (especially near losec gates) will be very usefull.
If you still want a nice profit margin by producing ships and items in hisec and losec empire (other then Null sec) you want to seek out systems that will not be busy and cost you an extra 14% in production costs.
With the latest addition of new cloning skills from CCP; Advanced Infomorph Psychology and Infomorph Synchronizing jumping around in empire (0.1-1.0) can be done in a flash. Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Freelancer117
So you want to be a Hero
182
|
Posted - 2014.04.21 14:27:00 -
[23] - Quote
Stein Backstabber, how long did it take you to get 8.0+ standings with the npc corp to allow you to install Jump Clones ?
I see you only have 2 members in your corporation, this means the average standing for that one npc corp is done relatively "convenient".
CCP could make it so "convenient" that anyone can install Jump Clones in all of empire all the time without any difficulty  Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Antillie Sa'Kan
Forging Industries Silent Infinity
382
|
Posted - 2014.04.21 15:15:00 -
[24] - Quote
If you want easy access to jump clones join a null sec corp that has access to an outpost. Problem solved. Don't expect everything to be easy in hisec. Something about risk and reward. |

Paikis
Sky Fighters Sky Syndicate
1163
|
Posted - 2014.04.21 15:35:00 -
[25] - Quote
Freelancer117 wrote:Please tell me, what are the many ways to get your jump clones in hisec without grinding any standings in 0.5-1.0 systems ?
Why do you think you're entitled to jump clones without putting ANY work in? You want some clones? Here's how to get them without grinding any standings yourself:
1. Join Estel Arador's Corp. 2. Join a corp with access to a nullsec outpost 3. Find a friend with (or someone willing to sell you the use of) a Rorqual/Mothership/Titan. 4. Pay someone to grind the standings for you. |

Daichi Yamato
Xero Security and Technologies
1377
|
Posted - 2014.04.21 15:57:00 -
[26] - Quote
Liafcipe9000 wrote:then what purpose would it serve? this is a bad idea, just another reason why not to do missions.
why do players have to do missions? is there a reason having JC's should be inherently harder/more annoying for traders, PvP'ers, Miners and Explorers?
If the jumpclone standings mechanic is moved to another mechanic that requires work, time, isk etc etc, like say building and/or buying the clone bay and installing it in something. then thats fine. Entitlement has little to do with this idea.
what is a huge tedious bore is telling all ur noobs that the moment they join they have to grind standings to 8.0 so that ur corp can use JC's, even if they are miners with no skills, u tell them to sit in station and fleet up with other mission runners. Whats an annoying circumvention of the mechanic is telling ur noobs that they have to join other ppls corps for a second to get JC's and then come back to the corp they really want to be in.
OR, we could just swap the mechanic for something with more focus on players, that still requires work and time, rather than NPC buttkissing. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Lucine Delacourt
The Covenant of Blood
151
|
Posted - 2014.04.21 16:33:00 -
[27] - Quote
Daichi Yamato wrote:Liafcipe9000 wrote:then what purpose would it serve? this is a bad idea, just another reason why not to do missions. why do players have to do missions? is there a reason having JC's should be inherently harder/more annoying for traders, PvP'ers, Miners and Explorers? If the jumpclone standings mechanic is moved to another mechanic that requires work, time, isk etc etc, like say building and/or buying the clone bay and installing it in something. then thats fine. Entitlement has little to do with this idea. what is a huge tedious bore is telling all ur noobs that the moment they join they have to grind standings to 8.0 so that ur corp can use JC's, even if they are miners with no skills, u tell them to sit in station and fleet up with other mission runners. Whats an annoying circumvention of the mechanic is telling ur noobs that they have to join other ppls corps for a second to get JC's and then come back to the corp they really want to be in. OR, we could just swap the mechanic for something with more focus on players, that still requires work and time, rather than NPC buttkissing.
Until a reasonable alternative is suggested it should stay as is. The general rule is that things should be accessible by the three primary currencies in Eve(Isk/Effort/Friends). Clones can be gotten by any of the three. |

Chaotix Morwen
Ugly Duckling Inc
8
|
Posted - 2014.04.21 17:18:00 -
[28] - Quote
It is quite easy to get your personal standings to an npc corp to 8+. I managed to get ammatar fleet up to 9 from 0 in one day easy as (yes i did data missions to get there faster...nothing stopping you from doing so). I dont understand why people have such a big issue with mission grinding, its a nice way to earn special privelages while making isk. So you feel we should get immediate access to everything in game because its bad to grind? Well lucky you, in your world you score a titan within a day...oh and isk has no value...seen as you dont need any form of grind to get it.
At the very least standings+missions gives hisec some different mechanics from nullsec...unlike some people i dont want everything in this game to be all the same. |

Rivr Luzade
Coreli Corporation Ineluctable.
407
|
Posted - 2014.04.21 17:21:00 -
[29] - Quote
Chaotix Morwen wrote:It is quite easy to get your personal standings to an npc corp to 8+. I managed to get ammatar fleet up to 9 from 0 in one day easy as (yes i did data missions to get there faster...nothing stopping you from doing so). I dont understand why people have such a big issue with mission grinding, its a nice way to earn special privelages while making isk. So you feel we should get immediate access to everything in game because its bad to grind? Well lucky you, in your world you score a titan within a day...oh and isk has no value...seen as you dont need any form of grind to get it.
At the very least standings+missions gives hisec some different mechanics from nullsec...unlike some people i dont want everything in this game to be all the same.
But no, you are doing it wrong! It's evil NPC grind and lots of work for too little gains! You need to have everything easier, faster and readier so that you can start right away with the game you want to lose at. Doing missions to do PVP in different places? How dare CCP stick to that mechanic! You only need to do PVP and get all the tools for PVP ready without any other part or mechanic of EVE involved! Have you got the message now?
 |

Katran Luftschreck
Royal Ammatar Engineering Corps
2474
|
Posted - 2014.04.21 17:22:00 -
[30] - Quote
Daichi Yamato wrote:if they made it more of a player corp service then definitely.
Adding the Rorqual clone bay onto a POS? Works for me!
Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Freelancer117
So you want to be a Hero
184
|
Posted - 2014.04.21 19:19:00 -
[31] - Quote
@ Chaotix Morwen and Rivr Luzade;
To install Jump Clones in 0.5-1.0 system across empire space requires perhaps to much time and effort to a larger part of the community, and CCP could opt for a more static gameplay where new players and the current playerbase who like it to be easier just push-button-receive-bacon
By removing faction standing requirements to anchor POS in empire, CCP shows a willingness towards this philosophy.
Especially when it impedes the open world pvp gameplay to a larger part of the community, Jump Clones will be easier accessible across space. Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Daichi Yamato
Xero Security and Technologies
1378
|
Posted - 2014.04.21 19:31:00 -
[32] - Quote
can either of u tell me why the PvE grind is a good mechanic and should stay?
i dnt give two ***** about 'its not that hard' or 'just join another corp for a day'. u tell me why its not a pants on head mechanic that wouldnt be better replaced by something driven by players.
even a POS module that takes organic matter as fuel per clone would be better. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Rivr Luzade
Coreli Corporation Ineluctable.
407
|
Posted - 2014.04.21 19:45:00 -
[33] - Quote
Daichi Yamato wrote:can either of u tell me why the PvE grind is a good mechanic and should stay?
i dnt give two ***** about 'its not that hard' or 'just join another corp for a day'. u tell me why its not a pants on head mechanic that wouldnt be better replaced by something driven by players.
even a POS module that takes organic matter as fuel per clone would be better.
Because everything that is playerdriven is going to be abused and exploited. Because clone bays belong to NPC Factions in Empire and if you want to dump your lump of meat in their bays, you do what they want you to do. Because Some grind does not hurt. Because you also see other things from the game than just exploding ships. Because you also realize that it takes effort to gain something.
Shall I continue?
If you don't give a damn about what you think, if you don't like it, join 00 sec and you get your JCs with no effort. Actually, having this 8.0 Standing Requirement is a driving force to push players out of High sec. If you take that away, more people stay in high sec and CCP continues with its chaotic plan to introduce changes to push people out of High sec and make them stay in High sec at the same time. That's just dense. |

Chaotix Morwen
Ugly Duckling Inc
9
|
Posted - 2014.04.21 20:25:00 -
[34] - Quote
Daichi Yamato wrote:can either of u tell me why the PvE grind is a good mechanic and should stay?
i dnt give two ***** about 'its not that hard' or 'just join another corp for a day'. u tell me why its not a pants on head mechanic that wouldnt be better replaced by something driven by players.
even a POS module that takes organic matter as fuel per clone would be better.
The PVE grind is a good mechanic because it makes players actually put effort into achieving a goal whether it is(was) to put up a POS, get jumpclones or get reduced market taxes. Additionally it gets them a chance to work together towards a common goal for overall corp standings. What advantage would there be in an entirely player run mechanism? At least PVE based mechanisms is something unique to HiSec, maybe not the best system ever, but better than one press instant gratification you seem to be looking for.
Btw whats the point of Rorquals if we start using POS for jumpclones...theyve already lost their compression advantage.
If PVE grinds are such a terrible thing then we should completely remove mission income, NPC bounties and loyalty points...making isk from PVE is a grind too. |

Marsha Mallow
325
|
Posted - 2014.04.21 20:59:00 -
[35] - Quote
What about a tag mechanic? You can turn in tags to improve sec or run the datacentre missions for faction standings. Maybe a similar scheme for specific corporation standings. There's no reason for newer players to be priced out of a mechanic like this either, the tags could drop on regular missions.
This just looks like a bit of a rant regarding the removal of standings for POS though rather than a proper suggestion. Going forward they can either gradually remove the relevance of standings or find some new, meaningful rewards to attach to them. I'd prefer the latter really. - |

Rivr Luzade
Coreli Corporation Ineluctable.
408
|
Posted - 2014.04.21 21:04:00 -
[36] - Quote
Marsha Mallow wrote:What about a tag mechanic? You can turn in tags to improve sec or run the datacentre missions for faction standings. Maybe a similar scheme for specific corporation standings. There's no reason for newer players to be priced out of a mechanic like this either, the tags could drop on regular missions.
This just looks like a bit of a rant regarding the removal of standings for POS though rather than a proper suggestion. Going forward they can either gradually remove the relevance of standings or find some new, meaningful rewards to attach to them. I'd prefer the latter really.
Makes it way to easy and if it is cheap it's even easier.
And what meaningful rewards can you couple to standings, if you are not supposed to be in High sec to begin with? (You don't need standings for clones in Low sec as you have Rorqus and Titans.) |

Daichi Yamato
Xero Security and Technologies
1378
|
Posted - 2014.04.21 21:18:00 -
[37] - Quote
Rivr Luzade wrote:Daichi Yamato wrote:can either of u tell me why the PvE grind is a good mechanic and should stay?
i dnt give two ***** about 'its not that hard' or 'just join another corp for a day'. u tell me why its not a pants on head mechanic that wouldnt be better replaced by something driven by players.
even a POS module that takes organic matter as fuel per clone would be better. Because everything that is playerdriven is going to be abused and exploited. Because clone bays belong to NPC Factions in Empire and if you want to dump your lump of meat in their bays, you do what they want you to do. Because Some grind does not hurt. Because you also see other things from the game than just exploding ships. Because you also realize that it takes effort to gain something. Shall I continue? I don't give a damn about what you think; if you don't like it, join 00 sec and you get your JCs with no effort. Actually, having this 8.0 Standing Requirement is a driving force to push players out of High sec. If you take that away, more people stay in high sec and CCP continues with its chaotic plan to introduce changes to push people out of High sec and make them stay in High sec at the same time. That's just dense.
none of those reasons hold water. everything player driven is exploited? clone bays belong to players as well the 8.0 standing doesnt drive anyone anywhere, players use other corps or just grind standings some grind doesnt hurt, big whoop, it does f-all to add to the game either changing the mechanic doesnt remove effort 
should i go on?
Quote: The PVE grind is a good mechanic because it makes players actually put effort into achieving a goal whether it is(was) to put up a POS, get jumpclones or get reduced market taxes. Additionally it gets them a chance to work together towards a common goal for overall corp standings. What advantage would there be in an entirely player run mechanism? At least PVE based mechanisms is something unique to HiSec, maybe not the best system ever, but better than one press instant gratification you seem to be looking for.
Btw whats the point of Rorquals if we start using POS for jumpclones...theyve already lost their compression advantage.
yeah, also no sense here.
changing the mechanic to something else does not remove effort when u dnt even know what the replacement mechanic will be. thats just silly . im not advocating a Push button->get JC. and suggesting i am is a strawman argument. This goes doubly when u are both saying 'oh its so easy to get a JC' 'i grinded in a day, cause im amazing' so clearly its the current system that is favoring instant gratification types.
work together towards a goal? like u did when u grinded for a day to get ur personal standing up. Or maybe ur referring to joining someone elses corp for less than 24 hours to get a JC. great team effort there. Or was it when players join fleet, dock up and let others run missions for them. No, attaching it to a POS or other player system encourages players working together more than a standings grind ever will.
at no point did i ask for an effortless instant gratification system. Learn2read. ur whine at the rorqual isnt a good point either. There is no good position in arguing that it may make an already broken and barely used ship even more broken and unused. i mean come on! As if the saving grace for the rorqual would be its jump clones. seriously.
Quote:If PVE grinds are such a terrible thing then we should completely remove mission income, NPC bounties and loyalty points...making isk from PVE is a grind too.
there is a scarecrow factory's worth of strawman here lol. thats just freaking hilarious. 10/10 drama queen. If the speakers in ur car break, do u drive ur car off a cliff with similar sentiments to those ive quoted?     
the arguments provided actually help show that there really is no good reason to tie it to a standings grind beyond the ones originally stated by CCP, which was that its purposefully meant for null-seccers. if u want another chance at a rebuttal, why don't u answer my questions from before? Why does a miner/trader/explorer need to grind through the mechanics of another career to get something that is useful to all professions? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Marsha Mallow
325
|
Posted - 2014.04.21 21:23:00 -
[38] - Quote
Rivr Luzade wrote:Makes it way to easy and if it is cheap it's even easier. So?
Rivr Luzade wrote:And what meaningful rewards can you couple to standings, if you are not supposed to be in High sec to begin with? (You don't need standings for clones in Low sec as you have Rorqus and Titans.) I'd like to see docking rights in NPC stations tied to corp standings, sentry guns shoot players they don't like, scalable installation fees & access to station services. Maybe if they really hate you NPC corps might send out NPC bounty hunters to come kill you too. No, I'm not joking. It'd be hilarious. - |

Rivr Luzade
Coreli Corporation Ineluctable.
408
|
Posted - 2014.04.21 21:28:00 -
[39] - Quote
Marsha Mallow wrote:Rivr Luzade wrote:Makes it way to easy and if it is cheap it's even easier. So? Rivr Luzade wrote:And what meaningful rewards can you couple to standings, if you are not supposed to be in High sec to begin with? (You don't need standings for clones in Low sec as you have Rorqus and Titans.) I'd like to see docking rights in NPC stations tied to corp standings, sentry guns shoot players they don't like, scalable installation fees & access to station services. Maybe if they really hate you NPC corps might send out NPC bounty hunters to come kill you too. No, I'm not joking. It'd be hilarious.
On the "So" part: EVE has already gotten a lot easier over the years, this doesn't need to be removed to make it even easier.
On the other parts: Apart form the NPC Bounty Hunters (which are likely going to cause you a nice flame flood), I like those suggestions. Iirc Guns already shoot people, who are in opposing FW factions, and if you are below -5 Faction standing, you get hunted by NPC police forces. And that is what this suggestion, as an example, wants to remove.  |

Daichi Yamato
Xero Security and Technologies
1378
|
Posted - 2014.04.21 21:36:00 -
[40] - Quote
Quote:What advantage would there be in an entirely player run mechanism?
-That no matter what u do as a profession, its not any easier or harder to get JC's - U dnt have to corp hop to get JC's. ur corp provides for u if they have the equipment - The service is buildable, destroyable, costs money, resources, takes time - that NPC's and PvE are not directly involved. as CCP will tell u, the less NPC involvement the better. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Rivr Luzade
Coreli Corporation Ineluctable.
408
|
Posted - 2014.04.21 21:43:00 -
[41] - Quote
Daichi Yamato wrote:Quote:What advantage would there be in an entirely player run mechanism? -That no matter what u do as a profession, its not any easier or harder to get JC's - U dnt have to corp hop to get JC's. ur corp provides for u if they have the equipment - The service is buildable, destroyable, costs money, resources, takes time - that NPC's and PvE are not directly involved. as CCP will tell u, the less NPC involvement the better.
1st point is moot. You can already use Rorqus and Titans for clones. 2nd is moot and removes yet another player profession. 3rd is vague as you still have not managed to come up with something that is as easy and straightforward and reliable as NPC standings. 4th is moot as NPC are part of the game and you already don't necessarily need them for JCs or anything.
Again, what this removal of the standing idea suggests is a step backwards from CCP's current scheme of driving people into the more dangerous and allegedly more fun environments of EVE. Where is the point of giving players easier access to JCs in High sec if they can get it already with easy access in Low sec and 00 sec? (which is another question you have also yet failed to answer.)
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Daichi Yamato
Xero Security and Technologies
1378
|
Posted - 2014.04.21 22:00:00 -
[42] - Quote
1. assuming JC's are still supposed to be more available to null seccers than empire players, then fine. But that shouldnt apply anymore in the same way that warping to 15km isnt default anymore. players get around it. it serves no purpose anymore.
2. what player profession was that? having a corp for others to use for JC's? if thats considered a player profession, it would still be doable, but less necessary. no hearts will be broken. Or if someone quits because they cant do that anymore, then CCP can change it back.
3. Working on it. and ill flesh it out as soon as.
4. They are part of the game. CCP are working on making them a lesser part of the game. dnt worry, this doesnt mean the complete removal of NPC's. Just their necessity. It wont hurt ur missions.
JC's dnt drive anyone anywhere. i have never spoken to anyone who said they went to null JUST to get a jumpclone. And one guy said he grinded it in a day. The current system is clearly not working as a deterrent or goal, no incentive is given to go else where. its an annoyance that is as easily worked around as bookmarking 15km beyond a gate. The point is to increase player services and assets that work as conflict and interaction drivers and to remove the necessity of silly workarounds.
ive answered that question several times now.
edit- and the access to low and null is not as easy as ur saying. not everyone has a Rorqual or (edit2-old supers)Carrier. Not everyone is friendly with null sec blocks. i dnt see a reason why u SHOULD have to have either of these for JC's. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Tear Jar
The Conference Elite CODE.
104
|
Posted - 2014.04.21 22:45:00 -
[43] - Quote
Crazy Hooker wrote:why do you need jump clones in empire......so you can go from Jita to Amarr in a flash?
Implants mostly. |

Chaotix Morwen
Ugly Duckling Inc
9
|
Posted - 2014.04.21 23:30:00 -
[44] - Quote
Daichi Yamato wrote: if u want another chance at a rebuttal, why don't u answer my questions from before? Why does a miner/trader/explorer need to grind through the mechanics of another career to get something that is useful to all professions?
Why does a miner need to fight npcs that spawn into his belt, why do indies need to get salvage from pvp and exploration? No profession can exist in a bubble, each one interacts with another. Also they do not NEED to do any form of pve, they can simply do it if they want a nice non essential bonus in the game.
Daichi Yamato wrote:im not advocating a Push button->get JC
How is using a POS clone bay not an instant JC button, in a few months there will be no effort at all in setting up a small POS anywhere in HiSec.
Daichi Yamato wrote:This goes doubly when u are both saying 'oh its so easy to get a JC' 'i grinded in a day, cause im amazing' so clearly its the current system that is favoring instant gratification types
We grinded standings in one day to get a JC for ONE corp, guess what singular corps dont cover all of Eve, standings grinding awards you bit by bit expanding your JC ability but if you want overall coverage its a long bit of work, hardly instant gratification.
Daichi Yamato wrote:work together towards a goal? like u did when u grinded for a day to get ur personal standing up. Or maybe ur referring to joining someone elses corp for less than 24 hours to get a JC. great team effort there. Or was it when players join fleet, dock up and let others run missions for them. Roll No, attaching it to a POS or other player system encourages players working together more than a standings grind ever will
I often run missions with other players who would get absolutely destroyed in lvl 4s, we all share in the standings increase, and in my own corp we work together to get the corps standing up at a decent level. If that isnt teamwork then i know a lot less than i thought. How is one guy in a corp putting up a POS working together more than a mission running fleet?
Daichi Yamato wrote:As if the saving grace for the rorqual would be its jump clones. seriously.
As stupid as it sounds...its all that ship has, might as well ditch the thing with POS replacing it, thats one thing i cant understand, why did CCP replace it with POS modules just as it looked like it had a chance of use with the compression changes.
ran out of quote/ there is a scarecrow factory's worth of strawman here lol. thats just freaking hilarious. 10/10 drama queen. If the speakers in ur car break, do u drive ur car off a cliff with similar sentiments to those ive quoted?
I would if its engine is broken (well more of a push) Your saying standing grinding is a broken mechanic, hows isk grinding any different...except for the whole getting isk straight away compared to standings reward after time, ah thats it the only difference is the isk grind has instant gratification.
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scorchlikeshiswhiskey
Cult of Mooby
170
|
Posted - 2014.04.22 00:06:00 -
[45] - Quote
Why are we even discussing this when there are much more important issues plaguing Eve? Like the asymmetric turret arrangement on a Machariel. C'mon OP, learn what's really important. On a slightly more serious note, I would support changes to the JC standing mechanics. Between wormholes and incursions I would like to be able to swap out my implants to suit my play, but I'm not looking forward to grinding missions for a day or two instead of Incursioning or working in the WH. This is far from game breaking, and given that this is the forum I know that is an unpopular opinion with all the experts running around here. |

Barbara Nichole
Cryogenic Consultancy
571
|
Posted - 2014.04.22 05:10:00 -
[46] - Quote
Freelancer117 wrote:Now that CCP has made it clear that grinding personal or corporate standings for a specific empire faction is no longer needed for setting up POS in 0.5, 0.6 and 0.7 systems I propose the following to CCP: Remove personal or corporate 8.0+ standing at a station to install jump clones, let everybody not be burdened by this grinding It should be CCPgames policy to not allow lore (the history of the game) to influence the open world pvp gameplay negatively for new players and current capsuleers that want it easier. I kind of disagree with you. I believe lore and history are more important than catering to any singular player segment ( "new pvpers" ) while I know that CCP did say they might be removing the need for corp standing to be a certain level for POS placement, I kind of also feel that removing this altogether might be a mistake. I believe at least the anchoring player should be required to have standing. As far as JC's go, you would cut out the middle men who provide valuable jump clone services to players without standing for reasonable prices. Don't squash opportunity in the sand box. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Daichi Yamato
Xero Security and Technologies
1378
|
Posted - 2014.04.22 10:53:00 -
[47] - Quote
Chaotix Morwen wrote: Why does a miner need to fight npcs that spawn into his belt, why do indies need to get salvage from pvp and exploration? No profession can exist in a bubble, each one interacts with another. Also they do not NEED to do any form of pve, they can simply do it if they want a nice non essential bonus in the game.
A miner does not need to fight NPC's, an indy does not need to make rigs. Ur right when u say no profession lives in a bubble. Ur wrong for thinking that the bubble MUST include NPC's though.
Chaotix Morwen wrote:How is using a POS clone bay not an instant JC button, in a few months there will be no effort at all in setting up a small POS anywhere in HiSec.
Erecting and maintaining a POS requires work. The tower and the modules have to be built from scratch with PI, it must be fueled to work and it is open to attack from other players. No POS is built and erected in a day. Even when u buy the tower and mods, someone else put the work into building it and u pay for that work. Therefore its clear to anyone, that the work involved in a POS is much more than that of ur day long grind.
Chaotix Morwen wrote: We grinded standings in one day to get a JC for ONE corp, guess what singular corps dont cover all of Eve, standings grinding awards you bit by bit expanding your JC ability but if you want overall coverage its a long bit of work, hardly instant gratification. ... I often run missions with other players who would get absolutely destroyed in lvl 4s, we all share in the standings increase, and in my own corp we work together to get the corps standing up at a decent level. If that isnt teamwork then i know a lot less than i thought. How is one guy in a corp putting up a POS working together more than a mission running fleet?
Yes one corp. U only need the standings of one corp to install unlimited jump clones. And how is 1 guy running level 4's whilst 10ppl sit afk in fleet more work than several chars combining their PI to make a tower, modules and fuel to make their own JC base? see how i twisted things like u have?
Chaotix Morwen wrote: As stupid as it sounds...its all that ship has, might as well ditch the thing with POS replacing it, thats one thing i cant understand, why did CCP replace it with POS modules just as it looked like it had a chance of use with the compression changes.
To which the answer is overhaul the Rorq, not block anything that shares a role with it.
Chaotix Morwen wrote: I would if its engine is broken (well more of a push) Your saying standing grinding is a broken mechanic, hows isk grinding any different...except for the whole getting isk straight away compared to standings reward after time, ah thats it the only difference is the isk grind has instant gratification.
- JC's are not as vital to missions as an engine is to a car. Speakers are more appropriate as a comparison - So the next time the engine light comes on u can make a video of u pushing ur car off a cliff rather than taking it to the garage and put it on youtube. K thanks. - Grinding for isks is a way to make a living in the game. Not a ONE TIME thing. If there was a mechanic where once u had grinded to 1 billion isk everything became free and u no longer needed isk, id say that was a poor mechanic too. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Rivr Luzade
Coreli Corporation Ineluctable.
410
|
Posted - 2014.04.22 11:04:00 -
[48] - Quote
Daichi Yamato wrote:Yes one corp. U only need the standings of one corp to install unlimited jump clones. And how is 1 guy running level 4's whilst 10ppl sit afk in fleet more work than several chars combining their PI to make a tower, modules and fuel to make their own JC base? see how i twisted things like u have?
Except for they don't. The same 10 people who sat AFK in station or on a gate will also sit AFK in station or on a gate, while 1 guy does the PI to make their life easier. Sorry to disappoint you, but that's how it works in 98% of the cases.  |

Daichi Yamato
Xero Security and Technologies
1378
|
Posted - 2014.04.22 11:09:00 -
[49] - Quote
Barbara Nichole wrote:. As far as JC's go, you would cut out the middle men who provide valuable jump clone services to players without standing for reasonable prices. Don't squash opportunity in the sand box.
the opportunity to do this would not be gone, it will just change.
players can still make a corp, set up a JC service and let others come into corp and buy JC's. The proposal adds far more opportunities than it removes. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1378
|
Posted - 2014.04.22 11:10:00 -
[50] - Quote
Rivr Luzade wrote:Daichi Yamato wrote:Yes one corp. U only need the standings of one corp to install unlimited jump clones. And how is 1 guy running level 4's whilst 10ppl sit afk in fleet more work than several chars combining their PI to make a tower, modules and fuel to make their own JC base? see how i twisted things like u have? Except for they don't. The same 10 people who sat AFK in station or on a gate will also sit AFK in station or on a gate, while 1 guy does the PI to make their life easier. Sorry to disappoint you, but that's how it works in 98% of the cases. 
yeah, there are issues with both cases, and they are both twisted with bias. i was deliberately pointing that out.
edit- and when i say issues, i really mean there is a way for one person to do it alone if they are willing to put the time,money and effort in. and thats not really an issue/ EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Freelancer117
So you want to be a Hero
184
|
Posted - 2014.04.22 11:42:00 -
[51] - Quote
Barbara Nichole wrote:Freelancer117 wrote: It should be CCPgames policy to not allow lore (the history of the game) to influence the open world pvp gameplay negatively for new players and current capsuleers that want it easier.
As far as JC's go, you would cut out the middle men who provide valuable jump clone services to players without standing for reasonable prices. Don't squash opportunity in the sand box.
Sure, it is nice to see how the sandbox of eve generates new carreers which CCP has not thought up, because some players make a better version of a halfhearted iteration of a feature / mechanic
In this example, source: https://wiki.eveonline.com/en/wiki/Standings_mechanics#Standings_between_player_entities
You take the standing (without skills included) of each corporation member (towards the NPC entity in question) on an active subscribing account, add them all up and then divide by the number of members that have the standing already in their character sheet. In rare circumstances characters can have standing towards an entity that is not listed in their character sheet. Check by looking up the entity and then looking at the "Standings" tab. The ones who do not have a standing towards the entity are not taken into account. The standings will update to the average after every downtime.
It is also worth noting that members standings towards NPC corps do not begin to affect their global corp standing towards the relevant NPC corp until they have been a member of their current corp for at least 7 days.
This creates a career for the current players who put in their time and effort and gain income from it because they provide service.
However to CCP you could just be a small part of the community that uses a game feature / mechanic that was not intended that way, and because of the sandbox nature you used it for your own to create income.
But CCP's philosophy, read no more faction standing requirement for POS, could extend that philosophy easily to not exclude new players and current players who do not want to see their open world pvp gameplay negatively influenced when it concerns installing up to 10 Jump Clones in a large part of the game more easily or convenient, namely in all the 0.1-1.0 systems. Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Debora Tsung
The Investment Bankers Guild
974
|
Posted - 2014.04.22 12:07:00 -
[52] - Quote
I just want to have my jump clones as regular items, just ship it to a station an leave it there.
Once used it's used, jumping to another clone without being in a station with med bay should destroy the clone you leave.
You could just stash a couple of jump clones around the universe in every station you like and it would even need some effort to maintain those "quick travel points" as you'd have to resupply your stations with new jump clones.
And then get rid of the 24h timer. I really hate that timer... -.-
Hooray for me, I got the best ideas. 
Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |

Eurynome Mangeiri
Pator Tech School Minmatar Republic
3
|
Posted - 2014.04.22 13:01:00 -
[53] - Quote
Freelancer117 wrote:Liafcipe9000 wrote:then what purpose would it serve? this is a bad idea, just another reason why not to do missions. But what is CCP's reason to drop faction standing requirement for POS setup in 0.5, 0.6 and 0.7 systems then ?
the reason is simple.
in a +- recent update, they removed the ice belt, replacing them with those sigs.
also, the new ice faucet was only able to sustain 75% of the ice consumption.
following this update, ice price rose, and some POS were abandonned (unfueled / taken out).
now ffwd to next summer:
massive change to industry, meaning more ppl will use POS. ice faucet still the same, so ice price will rise again.
to make it go faster, allow anyone to set up POS in highsec.
annouced goal, give everyone an opportunity to build stuff.
real goal: create inflation
more pos -> more fuel -> fuel more expansive since "limited" supply.
any business guy will make his customer pay for the extra costs, in our case, the fuel price and the new taxes.
the whole market will the see inflation.
including, you guess at this point, the PLEX.
and a more expansive PLEX means more $$ in CCP pocket
just check the fuel block price....
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Daichi Yamato
Xero Security and Technologies
1379
|
Posted - 2014.04.22 13:05:00 -
[54] - Quote
hurray!
more money for me AND CCP EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
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