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Nevyn Auscent
Broke Sauce
1287
|
Posted - 2014.04.28 09:10:00 -
[31] - Quote
On paper, ignoring the extra MLU of the retriever, yes. However like I said, EFT Warriors never get the whole story. You are trying to EFT warrior also by simply looking at stats. Which only give you the 'perfect world' scenario.
Actual use in space says despite the stats basically matching, the Proc actually doesn't do as well because it doesn't get as close to 'ideal' efficiency as the Retriever does on average. Even using a survey scanner a Proc is still less efficient because you are sitting there with stopwatch in hand doing mental maths, and thus won't be perfectly accurate. And 1 second lost on the Proc is a larger margin than 1 second on the Retriever on a single strip. (Assuming you are sensible and split your strip miners) |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3687
|
Posted - 2014.04.28 09:13:00 -
[32] - Quote
Asia Leigh wrote:
Hmm... I heard there was a module for such situations, you know - survey scanners. But yeah again you actually have to be at the keyboard to use it...
Don't be lazy and play the game... That's the point we are making
Yup, if you are fitted for gold-farming you can fit a survey scanner instead of tank and never burn away a roid again
I dont get why/how squeezing the tiny percent is worth dying to some of these people *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3687
|
Posted - 2014.04.28 09:14:00 -
[33] - Quote
Nevyn Auscent wrote:On paper, ignoring the extra MLU of the retriever, yes. However like I said, EFT Warriors never get the whole story. You are trying to EFT warrior also by simply looking at stats. Which only give you the 'perfect world' scenario.
Actual use in space says despite the stats basically matching, the Proc actually doesn't do as well because it doesn't get as close to 'ideal' efficiency as the Retriever does on average.
Again, conveniently you ignore the other advantages over the Ret you get on the Proc
Can you tell me what the "real space" percent you get in a Ret over a Proc actually is?
Say on Arkonor, as that will be in your favour isk-wise
Or actually whatever ore you choose *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Asia Leigh
Beyond New Frontier
196
|
Posted - 2014.04.28 09:18:00 -
[34] - Quote
Ramona McCandless wrote:Asia Leigh wrote:
Hmm... I heard there was a module for such situations, you know - survey scanners. But yeah again you actually have to be at the keyboard to use it...
Don't be lazy and play the game... That's the point we are making
Yup, if you are fitted for gold-farming you can fit a survey scanner instead of tank and never burn away a roid again I dont get why/how squeezing the tiny percent is worth dying to some of these people
nah, its not that bad. I still get 51k ehp from a procurer with one of the mid slots fit with a survey scanner. But god forbid if you ask someone to fit a Damage Control II onto their mining barge :D Its amazing how a little less yield and one module will increase your life expectancy mining :D
Erotica 1: Scams someone-á-á Ripard: Makes inflamatory blog post that incites eve community and the MMO community-á Sohkar: I wasn't harrased-á-á-á-áCCP: Banned-á-á-á Moral of this story? If you don't want to get banned, don't **** off CSM |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3688
|
Posted - 2014.04.28 09:24:00 -
[35] - Quote
Asia Leigh wrote:
nah, its not that bad. I still get 51k ehp from a procurer with one of the mid slots fit with a survey scanner. But god forbid if you ask someone to fit a Damage Control II onto their mining barge :D Its amazing how a little less yield and one module will increase your life expectancy mining :D
Ah. The ones I have seen wear double Invuls, em ward, shield extender, and lowtank too.
No rigs and all T1 so the loss is absolutely negligable *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Nevyn Auscent
Broke Sauce
1288
|
Posted - 2014.04.28 09:25:00 -
[36] - Quote
No I can't give you a precise figure for 'real space yield' difference, because it's real space. You can't sit down and calculate a precise figure that you will always be at.
However empirical testing does give somewhere around a 5%ish margin using scanner + 2 MLU set ups. If you max yield a retriever for 3 MLU then retriever pulls further ahead. (Given the actual paper difference on a current max yield fit is a Proc mines 91% of the Retrievers yield, assuming ideal situations) This will obviously vary based on the day, if you get distracted by rats just when you need to be cycling the strips, if you are pre aligning perfectly just as your hold fills, if you are running a fleet with a hauler orca so you can just poop ore out and not have additional time in warp on the proc, etc
But the end reality is, the Retriever as it stands currently does mine a significant amount more. So it's not terrible CEO's telling people to use it. Post Summer, this difference is obviously slightly reduced as there is a time reduction component built into the ship skills, which brings them both closer to ideal situations, but the proc benefits more from that. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1628
|
Posted - 2014.04.28 09:29:00 -
[37] - Quote
Are you crazy? I cannot unsub my mining alt! She flies big ships I can't, grinds L4s, probes bads for me to gank and soon she will be my linky.
What a utterly stupid idea! I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3688
|
Posted - 2014.04.28 09:36:00 -
[38] - Quote
Nevyn Auscent wrote:No I can't give you a precise figure for 'real space yield' difference, because it's real space. You can't sit down and calculate a precise figure that you will always be at.
However empirical testing does give me somewhere around a 5%ish margin using scanner + 2 MLU set ups. If you max yield a retriever for 3 MLU then retriever pulls further ahead. (Given the actual paper difference on a current max yield fit is a Proc mines 91% of the Retrievers yield, assuming ideal situations) This will obviously vary based on the day, if you get distracted by rats just when you need to be cycling the strips, if you are pre aligning perfectly just as your hold fills, if you are running a fleet with a hauler orca so you can just poop ore out and not have additional time in warp on the proc, etc
But the end reality is, the Retriever as it stands currently does mine a significant amount more. So it's not terrible CEO's telling people to use it. Post Summer, this difference is obviously slightly reduced as there is a time reduction component built into the ship skills, which brings them both closer to ideal situations, but the proc benefits more from that.
Ok, now what Im reading is you say that 1 beam operating at the efficency of three compares unfavourably with two beams operating as three by your estimation of 5%.
Assuming ideal circumstances you say that the MLU difference is a base 9% in the Ret's favour.
So (not holding that I agree that your real space figure is accurate) you are claiming a 14% advantage over a Proc when untanked.
So given this, what is the difference in Isk over a three hour period, not including ore hold difference (as this is easily circumvented by Hauler alts, Orcas etc) on any one ore type you choose?
(NB: Untanked barges operating solo or in small unsupported fleets are the sign of a bad CEO in my opinion) *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Nevyn Auscent
Broke Sauce
1288
|
Posted - 2014.04.28 09:42:00 -
[39] - Quote
Amazingly there are a lot of people who don't mine in large groups in this game. The difference in ISK would be.... Hmmmm, hey, about that 14% mark you calculated. Amazingly a difference in ore translates directly into a difference in ISK income. And a hauler 'alt' is A: A cost monthly. And B: Halving the income. So unless you are ISBoxing a massive fleet or running large scale ops (Hi Orca I referred to and Hi Covetor that is even better at that point) a dedicated hauler is inefficient.
A tanked barge won't save you in low, it won't save you from a wt and it won't save you from someone who really wants to gank you. All it will save you from is the casual gank for lols. And simply warping off when you see a catalyst or thrasher land on grid is just as good for saving you from the lols most times assuming you don't sit at 0 on the belt warp in. |

Dave Stark
5166
|
Posted - 2014.04.28 09:47:00 -
[40] - Quote
Nevyn Auscent wrote:Amazingly there are a lot of people who don't mine in large groups in this game. and those people are dumb!
the only thing mining has going for it, is the fact that the diminishing returns on +1 miner is so tiny. |

Nevyn Auscent
Broke Sauce
1288
|
Posted - 2014.04.28 09:49:00 -
[41] - Quote
Which doesn't make them dumb, it simply means they aren't running 20 different accounts and playing 40+ hours a month. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3688
|
Posted - 2014.04.28 09:50:00 -
[42] - Quote
Nevyn Auscent wrote: The difference in ISK would be.... Hmmmm, hey, about that 14% mark you calculated. Amazingly a difference in ore translates directly into a difference in ISK income.
Yes, and as a non-miner Im asking how much isk that actually is.
Nevyn Auscent wrote:And a hauler 'alt' is A: A cost monthly. And B: Halving the income. So unless you are ISBoxing a massive fleet or running large scale ops (Hi Orca I referred to and Hi Covetor that is even better at that point) a dedicated hauler is inefficient.
How so? How does an alt reduce your isk income? Unless that Tayra is what you are counting.
Nevyn Auscent wrote:A tanked barge won't save you in low, it won't save you from a wt and it won't save you from someone who really wants to gank you. All it will save you from is the casual gank for lols. And simply warping off when you see a catalyst or thrasher land on grid is just as good for saving you from the lols most times assuming you don't sit at 0 on the belt warp in.
Yeah but it will. And it even lets you mine in Null and WHs. (I know a couple of people that do all three, they havent lost many Procs, but their corp mates lose Rets all the time, to rats, WTs and Gankers)
Yes, actually being at the keyboard and warping off when you see them is the best tank, but tanking them long enough for (if in High) CONCORD to get them or (if in any other sec) your Corp mates in combat ships, or deploying ECMs, is also a viable security measure. *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Dave Stark
5166
|
Posted - 2014.04.28 09:52:00 -
[43] - Quote
Nevyn Auscent wrote:Which doesn't make them dumb, it simply means they aren't running 20 different accounts and playing 40+ hours a month.
i dunno, choosing to do the lowest paid activity in a way that reduces pay out is pretty dumb. |

Nevyn Auscent
Broke Sauce
1288
|
Posted - 2014.04.28 09:58:00 -
[44] - Quote
In Highsec, unboosted. 20 Mil an hour is a fair mining income. Again, market fluctuations, if your favourite ore is available, if you are using T2 Strips & T2 crystals etc. So 14% of that is 2.8 Mil/Hour difference. Up to double for Null
Using a hauler account is another account you have to spread the income over. If you use 2 accounts, and one hauls, thats 50% income for each. So the more accounts the easier it is to add a hauler. But that hauler account has to save you more time/isk than the share it takes. And by the time you get to that being worth it you should easily be into the Covetor/Hulk territory from fleet size, and therefore the Retriever/Proc comparison has gone out the window anyway. This goes double for a combat ship 'guarding' you in highsec, since not only can it not haul so dilutes income automatically, but it could make more ratting than a mining ship mining normally can. Low sec you could have a combat fleet in system I guess running anoms or group running lvl 5's or something. But again, that takes you to a large scale group.
As for Null & WH, yes, tank matters there because you are likely to have a defence fleet forming before they even get there, and be in a large enough group. Which was why I didn't list Null & WH in tank not really mattering.
As for Dave, It doesn't reduce pay, since you have to calculate pay per account till you have covered your plex. And if you don't have enough time to mine 40 hours a week, with current plex prices..... |

Dave Stark
5166
|
Posted - 2014.04.28 10:05:00 -
[45] - Quote
Nevyn Auscent wrote:As for Dave, It doesn't reduce pay, since you have to calculate pay per account till you have covered your plex. And if you don't have enough time to mine 40 hours a week, with current plex prices.....
once you get to 3 accounts the third pays for itself by being an orca, then for every additional miner you add, that spreads the plex cost of the orca over more income sources thus reducing the time you "need" to spend mining. also, you don't "need" to plex your accounts.
in short; not mining in a fleet is dumb because you're taking a **** income, and making it shittier.
in addition you've got a sizable chunk of SP dedicated to skills that are only useful for mining. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3689
|
Posted - 2014.04.28 10:08:00 -
[46] - Quote
Nevyn Auscent wrote:In Highsec, unboosted. 20 Mil an hour is a fair mining income. Again, market fluctuations, if your favourite ore is available, if you are using T2 Strips & T2 crystals etc. So 14% of that is 2.8 Mil/Hour difference. Up to double for Null
So you would exchange over 20,000 EHP for 2.8mil an hour? A difference your hauler alt for example could make up by ratting for half an hour.
Nevyn Auscent wrote:Using a hauler account is another account you have to spread the income over. If you use 2 accounts, and one hauls, thats 50% income for each. So the more accounts the easier it is to add a hauler. But that hauler account has to save you more time/isk than the share it takes.
Once you have a dude trained to fly the industrial and the ship is bought, theres no further expediture. I dont know where you are getting that he is costing you? What is he taking exactly?
Nevyn Auscent wrote: And by the time you get to that being worth it you should easily be into the Covetor/Hulk territory from fleet size, and therefore the Retriever/Proc comparison has gone out the window anyway. This goes double for a combat ship 'guarding' you in highsec, since not only can it not haul so dilutes income automatically, but it could make more ratting than a mining ship mining normally can. Low sec you could have a combat fleet in system I guess running anoms or group running lvl 5's or something. But again, that takes you to a large scale group. Why can't you train your hauler alt to fly a combat ship?
Its also not the fault of my point of view if mining corps dont want to operate defense fleets.
Plus, they dont have to "guard you", the point Im making is you can set yourself up to tank long enough for them to get there.
Nevyn Auscent wrote:As for Null & WH, yes, tank matters there because you are likely to have a defence fleet forming before they even get there, and be in a large enough group. Which was why I didn't list Null & WH in tank not really mattering. So whats the difference in Low?
Nevyn Auscent wrote: As for Dave, It doesn't reduce pay, since you have to calculate pay per account till you have covered your plex. And if you don't have enough time to mine 40 hours a week, with current plex prices..... Why are you mining if you want to PLEX your accounts in the first place? That doesnt make any economic sense whatsoever unless you ARE running a multibox multiship single player fleet. *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
103
|
Posted - 2014.04.28 10:11:00 -
[47] - Quote
Not sure i agree with the skiff changes.
As someone who mines ice in 1 the extra low is nice but now there are pretty much no soft targets you can kill in 0.0 in a solo inty/ stealth bomber, heck even destroyer with the drone buffs and extra bay. |

Dave Stark
5167
|
Posted - 2014.04.28 10:12:00 -
[48] - Quote
Ramona McCandless wrote:Nevyn Auscent wrote: As for Dave, It doesn't reduce pay, since you have to calculate pay per account till you have covered your plex. And if you don't have enough time to mine 40 hours a week, with current plex prices..... Why are you mining if you want to PLEX your accounts in the first place? That doesnt make any economic sense whatsoever unless you ARE running a multibox multiship single player fleet.
to be fair, how you fund the accounts are irrelevant.
how you pay for your subscription has no influence on the fact that mining's income is poor at best. intentionally making it worse by not flying in a fleet isn't something a sensible, informed, person does. |

Dave Stark
5167
|
Posted - 2014.04.28 10:13:00 -
[49] - Quote
Black Canary Jnr wrote:Not sure i agree with the skiff changes.
As someone who mines ice in 1 the extra low is nice but now there are pretty much no soft targets you can kill in 0.0 in a solo inty/ stealth bomber, heck even destroyer with the drone buffs and extra bay.
you mean, you might actually have to put some effort in to getting free kills? how abhorrent. |

Kaarous Aldurald
ROC Deep Space The ROC
5477
|
Posted - 2014.04.28 10:18:00 -
[50] - Quote
Dave Stark wrote:Black Canary Jnr wrote:Not sure i agree with the skiff changes.
As someone who mines ice in 1 the extra low is nice but now there are pretty much no soft targets you can kill in 0.0 in a solo inty/ stealth bomber, heck even destroyer with the drone buffs and extra bay. you mean, you might actually have to put some effort in to getting free kills? how abhorrent.
I think he means that it's damn near impossible to kill this ship with anything that can reasonably get past a gatecamp. Yeah you can wipe it out in a battleship, but that's not exactly a ship for roaming or hunting with. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

Nevyn Auscent
Broke Sauce
1288
|
Posted - 2014.04.28 10:20:00 -
[51] - Quote
2.8 Mil/hr = a brand new ship + 8 mil profit in 10 hours. If you are getting ganked more than once every 10 hours, reassess where you mine? That's the maths view. If you ascribe a value to ganker tears, that's totally different (I value failed ganker tears myself)
The Hauler alt is costing you lost income, also known as opportunity cost. If you could have made more money by using them to mine instead of haul, you have lost money. The same thing that makes minerals you mine not free when you build a ship with them.
And in high, there is no practical 'guarding' over any length of time. If you happen to know gankers/wt's are in the area, you may be able to do it, but you aren't going to stay millisecond aware for hours & hours on end. That's scientifically proven and why armies rotate sentries every 2 hours when they can if they need that level of alertness. Low sec, go on, drop a 20 man mining fleet with a 10 man defence fleet and see how long it takes a roaming gang to land on you with a cyno of carriers. You will show up as a significant hot spot on the map in low sec with any sizeable group, and any non sizeable group will get eaten alive by a roam that comes across them.
As for PLEXing via mining only making sense if you are running large multibox fleets, that was my point. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3689
|
Posted - 2014.04.28 10:20:00 -
[52] - Quote
Black Canary Jnr wrote:Not sure i agree with the skiff changes.
As someone who mines ice in 1 the extra low is nice but now there are pretty much no soft targets you can kill in 0.0 in a solo inty/ stealth bomber, heck even destroyer with the drone buffs and extra bay.
I can assure you there are always targets for SBs
Have you tried Wabbit Hunting on scan sites?
WH diving? Lots of soft targets in low end WHs
Cyno blapping can be fun too *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Dave Stark
5167
|
Posted - 2014.04.28 10:21:00 -
[53] - Quote
Kaarous Aldurald wrote:Dave Stark wrote:Black Canary Jnr wrote:Not sure i agree with the skiff changes.
As someone who mines ice in 1 the extra low is nice but now there are pretty much no soft targets you can kill in 0.0 in a solo inty/ stealth bomber, heck even destroyer with the drone buffs and extra bay. you mean, you might actually have to put some effort in to getting free kills? how abhorrent. I think he means that it's damn near impossible to kill this ship with anything that can reasonably get past a gatecamp. Yeah you can wipe it out in a battleship, but that's not exactly a ship for roaming or hunting with.
so the ship designed to be the safest to mine in, is the safest to mine in. excellent. |

Kaarous Aldurald
ROC Deep Space The ROC
5477
|
Posted - 2014.04.28 10:23:00 -
[54] - Quote
Dave Stark wrote:Kaarous Aldurald wrote:Dave Stark wrote:Black Canary Jnr wrote:Not sure i agree with the skiff changes.
As someone who mines ice in 1 the extra low is nice but now there are pretty much no soft targets you can kill in 0.0 in a solo inty/ stealth bomber, heck even destroyer with the drone buffs and extra bay. you mean, you might actually have to put some effort in to getting free kills? how abhorrent. I think he means that it's damn near impossible to kill this ship with anything that can reasonably get past a gatecamp. Yeah you can wipe it out in a battleship, but that's not exactly a ship for roaming or hunting with. so the ship designed to be the safest to mine in, is the safest to mine in. excellent.
"safer than the other barges" is fine.
"close to invincible" is not. They swung this one too far. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
|

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3690
|
Posted - 2014.04.28 10:30:00 -
[55] - Quote
Nevyn Auscent wrote:2.8 Mil/hr = a brand new ship + 8 mil profit in 10 hours. If you are getting ganked more than once every 10 hours, reassess where you mine? That's the maths view. If you ascribe a value to ganker tears, that's totally different (I value failed ganker tears myself)
Well I cannot imagine wanting to mine for 10 hours, so thats just me. Its still only 14% of your total income, (which I dont actually subscribe to btw, the 14%, but Im giving you benefit of the doubt because, as I said, Im not a miner). And as I said, your hauler alt can be generating in excess of that easily without even training any skills at all!
Nevyn Auscent wrote:The Hauler alt is costing you lost income, also known as opportunity cost. If you could have made more money by using them to mine instead of haul, you have lost money. The same thing that makes minerals you mine not free when you build a ship with them.
So, multiboxining a fleet then, thats what you are saying. See, what Im having a problem with in this theory (because, believe it or not, Im not trying to tell you how to play, Im just fascinated by miners wanting to be soft targets, your playstyle is your own) is that you dont want to reduce your risk. You fly high risk in High Sec, and thats what I dont understand, for low reward.
Nevyn Auscent wrote:And in high, there is no practical 'guarding' over any length of time. If you happen to know gankers/wt's are in the area, you may be able to do it, but you aren't going to stay millisecond aware for hours & hours on end. That's scientifically proven and why armies rotate sentries every 2 hours when they can if they need that level of alertness. I do believe I said in High Sec the purpose was to tank long enough for CONCORD to take them out, so yeah you get free unkillable guarunteed success guards in High Sec. Thats whaat makes it High Sec.
Nevyn Auscent wrote:Low sec, go on, drop a 20 man mining fleet with a 10 man defence fleet and see how long it takes a roaming gang to land on you with a cyno of carriers. You will show up as a significant hot spot on the map in low sec with any sizeable group, and any non sizeable group will get eaten alive by a roam that comes across them. But I thought we were talking about the value of solo mining in a tanked ship? And why mine in Low at all when WHs and Null are superior? And easier to guard and defend?
Nevyn Auscent wrote:As for PLEXing via mining only making sense if you are running large multibox fleets, that was my point.
Again, I thought we were talking about solo play, but you if you bring massively multiplayer multibox into it, then who cares? Your iskcome is so good screw tank and deploy 30 untanked Hulks. The only people who are really pissed by that are the other miners anyway. *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Dave Stark
5168
|
Posted - 2014.04.28 10:31:00 -
[56] - Quote
Nevyn Auscent wrote:The Hauler alt is costing you lost income, also known as opportunity cost. If you could have made more money by using them to mine instead of haul, you have lost money.
that hauler alt is sitting in an orca providing boosts, boosts that provide more isk/hour to 2+ pilots than it would ever make if it was in a mining ship itself. the hauler isn't costing you anything, it's making you more money. every pilot you add after the third is worth roughly 1.5 solo miners.
let's say, for the sake of simple maths, that 10 solo miners pull in 1bn isk, i'd only need 7.6 pilots to pull in the same isk. this leads you to two scenarios; either i have lower plex costs because i'm using less pilots, or i'm earning more isk for the same plex costs.
"but boosts drop when you warp" yeah well, they only need to be active when cycles start, and end, the rest is irrelevant. even so, if we drop a couple of cycles when we do dump ore in the station... rounding errors when calculating isk/hour will have more of an impact on your calculations than not having boosts for a cycle or two.
the opportunity cost of a hauler is literally none existent until the point where you're mining so much ore that having a "dead weight" hauler that's contributing nothing to the isk/hour and only relieving logistical pressure is spread over that many miners the cost is once again; negligible.
mining solo provides poor income, ties up SP in untransferable skills, and should be discouraged unless you really really hate new players. |

Nevyn Auscent
Broke Sauce
1288
|
Posted - 2014.04.28 10:31:00 -
[57] - Quote
Kaarous Aldurald wrote:
"safer than the other barges" is fine.
"close to invincible" is not. They swung this one too far.
Why should a cruiser sized ship designed for tank and bonused for light & medium drones be soloable by a frigate? It seems to me to be in a good spot. Of course if you speed tank the drones you get them to wig out in the MWD speed trap, and take no damage either way. |

Dave Stark
5168
|
Posted - 2014.04.28 10:34:00 -
[58] - Quote
Kaarous Aldurald wrote:Dave Stark wrote:Kaarous Aldurald wrote:Dave Stark wrote:Black Canary Jnr wrote:Not sure i agree with the skiff changes.
As someone who mines ice in 1 the extra low is nice but now there are pretty much no soft targets you can kill in 0.0 in a solo inty/ stealth bomber, heck even destroyer with the drone buffs and extra bay. you mean, you might actually have to put some effort in to getting free kills? how abhorrent. I think he means that it's damn near impossible to kill this ship with anything that can reasonably get past a gatecamp. Yeah you can wipe it out in a battleship, but that's not exactly a ship for roaming or hunting with. so the ship designed to be the safest to mine in, is the safest to mine in. excellent. "safer than the other barges" is fine. "close to invincible" is not. They swung this one too far.
good job it's not "close to invincible" . it's just no longer an effortless free kill for low SP frigates. |

Asia Leigh
Beyond New Frontier
196
|
Posted - 2014.04.28 10:34:00 -
[59] - Quote
Kaarous Aldurald wrote: "safer than the other barges" is fine.
"close to invincible" is not. They swung this one too far.
What are you talking about? Full tank mode I get over 100k ehp in a skiff. The extra low slot allows me to put another Power Diagnostic II raising it a whooping 3k ehp more. How does 3k ehp make it close to invisible?
Erotica 1: Scams someone-á-á Ripard: Makes inflamatory blog post that incites eve community and the MMO community-á Sohkar: I wasn't harrased-á-á-á-áCCP: Banned-á-á-á Moral of this story? If you don't want to get banned, don't **** off CSM |

AzzyE
The Scope Gallente Federation
2
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Posted - 2014.04.28 10:37:00 -
[60] - Quote
ACE McFACE wrote:I assume you'll lead the charge?
You assumed right.
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