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Thread Statistics | Show CCP posts - 7 post(s) |
Guth
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Posted - 2006.05.19 23:14:00 -
[31]
I see this thread by Kieron as an example of how much the devs care about us: ALOT
They gave us a blog, figuring that was what we were looking for. The player base wasnt satisfied and told them so, many of you in a WAY too rude way... Sheesh people, be nice to them.. they work harder than most of us, and like Winston Churchill said: "you can pleace some of the people all the time or all the people some of the time".
Seeing that it wasnt enough, kieron is telling us how they plan on stepping up the interaction to a higher level. Great! Most other companies would just ignore their fanbase MORE after all the flaming from the dev blog comments.. but not these guys. They suck it up and try to improve!
Good going guys, and the best news ive read in a while kieron. (better than Oveur's dev blog in fact, as this is more important for me and many others it seems: feedback and communication)
Factoid: Something fictitious that is presented as fact, devised especially to gain publicity and accepted because of constant repetition |
Balazs Simon
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Posted - 2006.05.19 23:31:00 -
[32]
<3 CCP - POST WITH YOUR MAIN!
New sig coming soon...
This post is my personal opinion. It does not represent the standpoint of the DICE Corporation. |
Sovy Kurosei
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Posted - 2006.05.19 23:43:00 -
[33]
I think just talking to the community and explaining why you are doing things in a certain way will calm the community down and make them understand what is going on. When information and whatnot pops out of nowhere from third party sources you can see it festering up on the forums with everybody demanding answers because they assume (fairly in an industry like this, mind you) that the devs will implement something in the most horrible way possible.
So, erm, yeah, good call CCP with the communications between yourself and the players! ___________________
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Another Pawn
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Posted - 2006.05.20 00:01:00 -
[34]
kieron, champion of the downtrodden...crusader for justice. It is good to hear that you are fighting the good fight. Communication between devs and players is never a bad idea. Except if one party is drunk...and the encounter takes place in a dark alley...or a closet. That's bad, but under any other circumstances, communication is good.
Pawn
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kieron
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Posted - 2006.05.20 00:08:00 -
[35]
Originally by: Sovy Kurosei *snip*When information and whatnot pops out of nowhere from third party sources*snip*
Sovy, the problem with this is that if we told the EVE community everything we had on the slate just before E3, then the information wouldn't have been new.
We spent a *lot* of coin to promote EVE at E3. Why? Not so we could have a cool booth with a bar and party every night, but so we could get more recognition of EVE in the MMOG industry. More recognition means more subscribers, more subscribers means more income, more income means more improvements for EVE through hardware, hirings and improvements.
We tell the player community what our plans are in the time before E3 and it's already old news. The impact we made at E3 would have been significantly lessened.
The Devs have done a good job implimenting features and improving EVE. Yes, there have been some mistakes along the way, and we done our best to not only claim responsibility, but keep the community informed of what went wrong. While I won't say that your fears of 'implimentation in the most horrible way possible' are groundless, I would like to ask for some small credit on behalf of the Dev team for doing a good job for the last 3 years.
kieron Community Manager, EVE Online |
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Galk
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Posted - 2006.05.20 00:14:00 -
[36]
While the lines of communication are open.
We we get further clarification on ccp's stance towards players being sanctioned to buy timecodes and trade them in return for isk from the playerbase.
The very last offical words were you/ccp reconised people were abusing it.
Clarification on what you meant by that would nice... or indeed if your fears were unfounded.
______ Long ago one gorgeous night, we let the stars grow free. We let Zhuge do that once, he came back carrying a traffic cone, a forsale sign and three empty bottles of dutch lager. He also lost his Zimmer Frame... - Imaran
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Sovy Kurosei
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Posted - 2006.05.20 00:48:00 -
[37]
Originally by: kieron Sovy, the problem with this is that if we told the EVE community everything we had on the slate just before E3, then the information wouldn't have been new.
Yes, but there are going to be hurt feelings amongst the paying player base. There is no way you can get around that. You can do damage control by announcing why you are withholding information and prepare a devblog with detailed information to be released right after E3 is over, kind of like Oveur's devblog.
Originally by: kieron The Devs have done a good job implimenting features and improving EVE. Yes, there have been some mistakes along the way, and we done our best to not only claim responsibility, but keep the community informed of what went wrong. While I won't say that your fears of 'implimentation in the most horrible way possible' are groundless, I would like to ask for some small credit on behalf of the Dev team for doing a good job for the last 3 years.
Ah, yeah, sorry, I was making mention of Redundancy's First Law of Game Features. My bad, my grammar and spelling is horrible tonight.
If I didn't think that highly of CCP I would have cancelled my subscription for the month while I am up North working if that is some small consolation. I think I have been treated pretty well for a customer. ___________________
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Hllaxiu
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Posted - 2006.05.20 04:10:00 -
[38]
I vaguely remember that council thingy from when I was just starting the game. How are you going to be conducting it this time around - I assume that you'll get entirely different people? And will it be just a "who's who" of eve's most influencial corps and so forth, or will you have just random nobodies, or a mix of both? --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
mazzilliu
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Posted - 2006.05.20 05:36:00 -
[39]
\\o o// \\o
communication like this is one of the bigger reasons why i bought a subscription to this game CCP FTW ---------
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Tachy
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Posted - 2006.05.20 05:43:00 -
[40]
Good news. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
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Miss Overlord
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Posted - 2006.05.20 07:22:00 -
[41]
Good move CCP
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Verone
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Posted - 2006.05.20 07:22:00 -
[42]
Originally by: kieron CSM= Council of Stellar Management, a 12 player panel representing different community interests that had a weekly 90 minute chat session with some of the Devs. The CSM series stopped as the crunch for Shiva began and just never restarted.
This time around, the questions are going to be submitted and answered via e-mail. The delegate selection needs to be redone and there are other things to take care of, but the plans are in the works.
Glad to see it back
VETO RECRUITMENT
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Jim McGregor
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Posted - 2006.05.20 08:17:00 -
[43]
Edited by: Jim McGregor on 20/05/2006 08:18:07
Originally by: kieron
We spent a *lot* of coin to promote EVE at E3. Why? Not so we could have a cool booth with a bar and party every night, but so we could get more recognition of EVE in the MMOG industry. More recognition means more subscribers, more subscribers means more income, more income means more improvements for EVE through hardware, hirings and improvements.
Yep, this is of course all good. I dont remember anyone doubting this was a good move.
Quote:
We tell the player community what our plans are in the time before E3 and it's already old news. The impact we made at E3 would have been significantly lessened.
If you would have told the player community before E3 that there was going to be radio silence about upcoming features and plans because you wanted to announce it at E3, there would not have been anyone complaining at all. What you did was to assume that everybody would understand the reasons for the radio silence, when appearently they/we didnt. So next time i hope you will tell us before. Thats all.
Quote:
The Devs have done a good job implimenting features and improving EVE. Yes, there have been some mistakes along the way, and we done our best to not only claim responsibility, but keep the community informed of what went wrong. While I won't say that your fears of 'implimentation in the most horrible way possible' are groundless, I would like to ask for some small credit on behalf of the Dev team for doing a good job for the last 3 years.
I agree. I almost never see anyone complimenting the devs for doing a good job. Even in the thread with the patch notes, there is whining that bug X isnt fixed and feature Y isnt coming. Instead of being happy about the good things, people tend to comment on the remaining things to fix. This must be quite frustrating for the devs...
--- The Eve Wiki Project |
Vendrin
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Posted - 2006.05.20 08:42:00 -
[44]
Originally by: kieron CSM= Council of Stellar Management, a 12 player panel representing different community interests that had a weekly 90 minute chat session with some of the Devs. The CSM series stopped as the crunch for Shiva began and just never restarted.
This time around, the questions are going to be submitted and answered via e-mail. The delegate selection needs to be redone and there are other things to take care of, but the plans are in the works.
Great to hear about the more frequent blogs. I also hope the roleplayers get a delegate on this CSM, someone like herko or someone equally prominent. _____________________________________
Need help in Caldari Space? Join channel CCDF to give or recieve it.
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Lori Carlyle
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Posted - 2006.05.20 08:44:00 -
[45]
Originally by: kieron
Originally by: Sovy Kurosei *snip*When information and whatnot pops out of nowhere from third party sources*snip*
Sovy, the problem with this is that if we told the EVE community everything we had on the slate just before E3, then the information wouldn't have been new.
We spent a *lot* of coin to promote EVE at E3. Why? Not so we could have a cool booth with a bar and party every night, but so we could get more recognition of EVE in the MMOG industry. More recognition means more subscribers, more subscribers means more income, more income means more improvements for EVE china through hardware, hirings and improvements.
We tell the player community what our plans are in the time before E3 and it's already old news. The impact we made at E3 would have been significantly lessened. would have it been so hard to release the news @ E3 and the forums at the same time.. or did you take eve to a place where you didn't have a net connection
The Devs have done a good job implimenting features and improving EVE Yup that new Drone AI works a treat . Yes, there have been some mistakes along the way more mistakes then fixing in my eyes , and we done our best to not only claim responsibility, but keep the community informed of what went wrong So what went wrong when accounts got hacked? . While I won't say that your fears of 'implimentation in the most horrible way possible' are groundless, I would like to ask for some small credit on behalf of the Dev team for doing a good job for the last 3 years.
Added some words you missed out and added some comments dripping with the normal stuff...
PINK PINK PINK PINK PINK ERISGREEN
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HippoKing
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Posted - 2006.05.20 08:47:00 -
[46]
^^ Can I have your stuff?
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Lori Carlyle
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Posted - 2006.05.20 09:25:00 -
[47]
No as i'm not quitting, nomatter how much the game ****es me off i'll still play it.
PINK PINK PINK PINK PINK ERISGREEN
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Galk
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Posted - 2006.05.20 09:46:00 -
[48]
Edited by: Galk on 20/05/2006 09:47:18 I think what lori was trying to put across is that patronising pr statements totaly blow to anyone thats not either totaly gullible, or a fanboy in the purest form.
It's allways the same thing, they only stratch the surface of reality while continuing to excuse it with patronising superlatives...
It's customer relations 101...
For what it's worth, i dump myself in the same boat as lori.... i ain't logged for the last few days, not botherd undocking all week.... but i ain't no quiter... Id have done that last year if i were....
The whole eve china thing and deversion of programming resources with what Zrakor is now saying (new features that were designed for kali now not coming in because there are no resources available to make it happen)
That sucks, as we got told to wait for kali last year by the same dev....
Zrakor wouldn't answer me in the thread, so if ccp realy care... then explain it...
______ Long ago one gorgeous night, we let the stars grow free. We let Zhuge do that once, he came back carrying a traffic cone, a forsale sign and three empty bottles of dutch lager. He also lost his Zimmer Frame... - Imaran
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Nafri
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Posted - 2006.05.20 10:07:00 -
[49]
Not that people complain I would only complain on forums (but sadly thats about 90% of a customer - company realtionship).
Very nice to see you acting in the right way to our complains. You could also ordered mods to delete posts and then act like nothing happened, but CCP is still CCP and is doing its best to please their customers.
Big thumbs up for that.
Summertime - Campingtime!
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Rana Ash
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Posted - 2006.05.20 10:54:00 -
[50]
The sad bit is that despite more devs posting and blogs being presented. People will still pick them apart and pulling statements out of context, they will not still the whiners.
Have'nt the devs and whom ever swings the nerfbat these days, thought of visiting people in person?
Ļon Trinity is recruting, inquire within for details lyret dedreen
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Dawn Verragan
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Posted - 2006.05.20 11:04:00 -
[51]
\o/ CCP does it again. Perfect reaction to all those whiners, keep the good work going :)
Cya
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ParMizaN
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Posted - 2006.05.20 12:28:00 -
[52]
More info is always better :D
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful |
The Major
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Posted - 2006.05.20 16:21:00 -
[53]
The nature of the beast is that the happy players are the quiet players. You never really get used to the idea that if you did your job right and everybody was happy your forums qould be completely devoid of interesting things to read ;)
Very happy to see CSM coming back. The Dev Chats were always something to look forwards to. Mostly for when somebody brought up an issue that completely caught out the devs who never knew the issue existed.
Gotta admit the signal:noise ratio on the forums is pretty bad :)
Just do me and all us other 3 years olds a favour. After you Launch China and Get Factional warfare out the door... no more new features. Please. At least for six months. New content is fine since we all know most of the team is made up of content and art people. Please take some time to relax a bit and polish what we have. Eve has been in a constant state of Feature development since it launched. It's time to take a step back and tie-up the loose ends.
Heck there are still at least a dozen modules that all use the sensor booster icon yet have totally different functions. I think you've all earnt a change of pace for a bit.
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mazzilliu
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Posted - 2006.05.20 16:54:00 -
[54]
Originally by: The Major The nature of the beast is that the happy players are the quiet players. You never really get used to the idea that if you did your job right and everybody was happy your forums qould be completely devoid of interesting things to read ;)
actually customers that complain are statistically more likely to be return customers. the forums may be full of whining and whatnot but at the end of the day, ccp addresses way more customer concerns then other mmo companies do, and i see a LOT of active 2-3 year old players and thats a very long time to be playing 1 game. ---------
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The Major
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Posted - 2006.05.20 17:07:00 -
[55]
Originally by: mazzilliu
Originally by: The Major The nature of the beast is that the happy players are the quiet players. You never really get used to the idea that if you did your job right and everybody was happy your forums qould be completely devoid of interesting things to read ;)
actually customers that complain are statistically more likely to be return customers. the forums may be full of whining and whatnot but at the end of the day, ccp addresses way more customer concerns then other mmo companies do, and i see a LOT of active 2-3 year old players and thats a very long time to be playing 1 game.
Well as my mum always said: "If you don't ask you don't get."
Although some people have some very harsh ways of asking for things :)
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Rod Blaine
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Posted - 2006.05.20 17:26:00 -
[56]
Edited by: Rod Blaine on 20/05/2006 17:28:56 Good news indeed.
Now let's have us a CSM with sufficiently sharpened question-sticks allright ?
As for recognition for the dev's efforts in the actual developmental part of things, I don't there's a lack of any of that to go around tbh. Most of the 'complaining' i've seen and been part of adressed communication and prioritisation, not that there is a lack of effort overall.
As for wanting to save scoops, sure, good thing if you feel like it. Just don't let it mean that we hear the bad news from outside sources too. Hearing good news via third parties is not an issue. Bad news coming in that way hurts the trust however.
edit: don't take this as a return to fanboyism from my side btw. The hunt is on and will stay on this time. No more gaps in you communication, no more generalised hyping statements designed to placate the less critical, but real solid and sincere effort from here on ok ?
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Fetor
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Posted - 2006.05.20 18:38:00 -
[57]
Edited by: Fetor on 20/05/2006 18:38:48
Originally by: Rod Blaine Edited by: Rod Blaine on 20/05/2006 17:28:56 Good news indeed.
Now let's have us a CSM with sufficiently sharpened question-sticks allright ?
As for recognition for the dev's efforts in the actual developmental part of things, I don't there's a lack of any of that to go around tbh. Most of the 'complaining' i've seen and been part of adressed communication and prioritisation, not that there is a lack of effort overall.
As for wanting to save scoops, sure, good thing if you feel like it. Just don't let it mean that we hear the bad news from outside sources too. Hearing good news via third parties is not an issue. Bad news coming in that way hurts the trust however.
edit: don't take this as a return to fanboyism from my side btw. The hunt is on and will stay on this time. No more gaps in you communication, no more generalised hyping statements designed to placate the less critical, but real solid and sincere effort from here on ok ?
Nice post
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sidthesexist
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Posted - 2006.05.20 18:39:00 -
[58]
Originally by: Rod Blaine Edited by: Rod Blaine on 20/05/2006 17:28:56 Good news indeed.
Now let's have us a CSM with sufficiently sharpened question-sticks allright ?
As for recognition for the dev's efforts in the actual developmental part of things, I don't there's a lack of any of that to go around tbh. Most of the 'complaining' i've seen and been part of adressed communication and prioritisation, not that there is a lack of effort overall.
As for wanting to save scoops, sure, good thing if you feel like it. Just don't let it mean that we hear the bad news from outside sources too. Hearing good news via third parties is not an issue. Bad news coming in that way hurts the trust however.
edit: don't take this as a return to fanboyism from my side btw. The hunt is on and will stay on this time. No more gaps in you communication, no more generalised hyping statements designed to placate the less critical, but real solid and sincere effort from here on ok ?
Got your back all the way Rod, even if you are in BoB ________ Euphoria Released [orange]Sig removed, maximum allowed dimensions are 400x120. Please contact [email protected] (including a copy of the picture!) for more info. -wystler[/ora |
Wrayeth
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Posted - 2006.05.20 22:21:00 -
[59]
CCP ftw! This is why CCP is the best MMO developer around. -Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!"
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Jacobz
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Posted - 2006.05.20 23:45:00 -
[60]
Who wants a nerf in charisma now? (Social skills are usefull)
*Your faction with your playerbase has increased by 0.067%*
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