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Chic Botany
Pator Tech School Minmatar Republic
81
|
Posted - 2014.05.10 16:26:00 -
[61] - Quote
How many rorqual pilots have skills beyond getting it to where it's sat in the pos, and the mining foreman links?
I dare say there will be quite a few that have virtually no defensive skills, no offensive skills, and not many mining skills short of what you need to use the ship since your job is to sit in the pos and dish out juicy bonus. |
Tau Cabalander
Retirement Retreat Working Stiffs
3579
|
Posted - 2014.05.10 16:41:00 -
[62] - Quote
Chic Botany wrote:How many rorqual pilots have skills beyond getting it to where it's sat in the pos, and the mining foreman links?
I dare say there will be quite a few that have virtually no defensive skills, no offensive skills, and not many mining skills short of what you need to use the ship since your job is to sit in the pos and dish out juicy bonus. I don't know what your criteria is, but FWIW my booster.
Right now he's training refining skills to 5 though |
Chic Botany
Pator Tech School Minmatar Republic
81
|
Posted - 2014.05.10 16:47:00 -
[63] - Quote
My booster has got all ores to 5, is a good logi, and perfect leadership, I'll have to check on her defensive skills a bit though just in case.... |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
210
|
Posted - 2014.05.12 22:58:00 -
[64] - Quote
They'll probably give it some form of super powered ECM. Ie it will prevent all target locks on it when activating a specific module which cannot be used when reinforced, which would give it enough time to warp out. Kind of like a Target Breaker on steroids.
The only way to kill them would be when they are in reinforced mode as they can't use the ECM module.
I definitely can't see them increasing the raw power of the ship, it already has plenty of EHP and tank, and when it comes to working out how much you will need to counter a drop, then you are asking how long is a piece of string.
The only other thing would be that it creates some kind of protective force field like a POS shield in the belt. |
Edwin McAlister
Interstellar Engineering and Electronics INC
25
|
Posted - 2014.05.13 07:48:00 -
[65] - Quote
i like the mobile forcefield idea
Roqual shows up... drops a deployable mobile forcefield array...
The forcefield would have radius of roughly 30 km... would consume fuel (Stront) at rate of X amount every 10 min, would have storage capacity for up to 4 ?? hours... would NOT have a reinforced mode... would have shield hp roughly half of a small pos (5 mil with 0/0/0/0 resists roughly??)
deployment timer? ie. takes 5 min to deploy or something disposable?? ability to refuel?? only deployable by a roqual !!
only ships fleeted with the roqual can jump into the forcefield... forcefield wont deploy if ships other then the roqual are within range +2 km of the fieldfield radius at the time of deployment (except for the roqual) |
GsyBoy
Hooded Underworld Guys Northern Coalition.
10
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Posted - 2014.05.13 13:34:00 -
[66] - Quote
I like to read into it a bit deeper and speculate.
What will make me WANT rather than NEED to drop my Rorqual in a belt implies that if there is a closure to offgrid bonuses and option they will be giving will be more appealing and relatively ISK efficient.
So I asked my industrial head to think about what would make me WANT to put a Rorqual in the beltGǪother than bait. (Battle Rorqual Forever)
Increased defences GÇô Nope, if you get dropped by 20+ supers they will kill you Increased offenses GÇô Nope, see above and would create a monster of a PVP ship, not CCPGÇÖs intention. Immunity to EW GÇô Nah, anyone knows you donGÇÖt need a point to hold a Rorqual, plenty of time whilst in industrial mode if caught to apply neuts (standard fit for BLOPs if know target) and bumping and bubbles work well. Still doesnGÇÖt make me WANT to put in belt. Cyno Inhibitor GÇô Nope, prevents drop but also prevents backup and can still light off grid and warp to in time whilst in industrial mode. Scan Inhibiter GÇô Nope, belt on D Scan and deployable mod available.
That leaves me with the only two viable answers.
Reinforced Mode GÇô Timer of Invulnerability POS Mode GÇô Creates a force field in the belt which mining ships can move into if baddies come a hunting.
However this would be useless for any alliance unable to escalate soGǪ.
POS mode where the force field remains for a while after deactivation, maybe 30 secs, allowing the Rorqual to warp off when out of mode and a bonus to Rorqual of invulnerability to bubbles.
Note if the exhumers remain in the shield after bubbles deployed then these will be bubbled and lost so not a complete safe haven, need still to get safe if smell a incoming storm.
Sorted you can close thread.
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GsyBoy
Hooded Underworld Guys Northern Coalition.
10
|
Posted - 2014.05.13 15:29:00 -
[67] - Quote
One step furtherGǪ.
Once in Bubbling Bastion Weapon System (or BBWs) to make the Anchoring skill worthwhile again, you will be able to detach in what I affectionately call the GÇÿRocqletGÇÖ (effective mining power of a exhumer) and go mine while running the temporary tower and remote rep on fleet.
This tower will have temporary armament equivalent to five mini pos guns dishing out about 600-1000dps but with great tracking and optimal to ward off smaller gangs of inties or cruisers, costly to make and all destroyable with a large enough gang, with a new skill enabled by anchoring V called Bubbling Bastion Weapon System.
LetGÇÖs go for moreGǪ.
All the fleet exhumers will be attached to bungee cords that can be retracted at a touch of a button, similar to the way caps bounce on landingGǪbut the other way, making game mechanics work for you.
Loads of other ideas, give me ISK and I will provide me in relation to all Eve aspects for billion received. nüè
As a wise man once said GÇô GÇÿthatGÇÖs how a plan comes togetherGÇÖ
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Rowells
Unknown Soldiers Fidelas Constans
608
|
Posted - 2014.05.16 03:19:00 -
[68] - Quote
Weaselior wrote:350125GO wrote:Weaselior wrote:the buffs that would make it worth putting a rorqual in a belt would need to be insane They'd be more likely to change it's role than to give it buffs. tell me the role that involves putting a 2b capital ship in a belt that is not insane It's the same insanity that drives people to rat with carriers. Which happens quite a lot. Hell, even supers rat sometimes. |
Victoria Sin
Center for Advanced Studies Gallente Federation
623
|
Posted - 2014.05.16 08:18:00 -
[69] - Quote
Rowells wrote:Weaselior wrote:350125GO wrote:Weaselior wrote:the buffs that would make it worth putting a rorqual in a belt would need to be insane They'd be more likely to change it's role than to give it buffs. tell me the role that involves putting a 2b capital ship in a belt that is not insane It's the same insanity that drives people to rat with carriers. Which happens quite a lot. Hell, even supers rat sometimes.
It's the same with 4 bill isk bling ships. I can't understand it. 2 x RR domis do the job just as well if not better. |
Ashala Arcsylver
Gypsy Rose Mining
49
|
Posted - 2014.05.16 12:54:00 -
[70] - Quote
Call me crazy but I think they should rethink the role the Rorqual plays in eve.
We already have a mining boosting ship in the Orca. I think in the spirit of the tiericide changes that the rorqual should have a different role. I think it should become more of a mobile factory ship.
Forget the mining bonuses. Keep the compression, add production and research lines to it but less than a POS is capable of doing.
And most importantly. Allow the darn thing to be flyable in all security space. High, Low and Null. This would give the little guy something to use instead of a POS that is a giant wardeced target to use to be able to produce and research as well as a great mobile platform for exploration production. I.E. in the upcoming player gates they could fly the Rorqual through the new gate and immediately begin producing the entry level infrastructure in the new system.
Perhaps use the idea of the temporary POS type shield while it is in production mode but of course if the ship is mobile or docked all production ceases until it is put back into factory mode.
This way the Orca is still relevant, the Rorqual gets a new job that is actually useful and not OP like some of the ideas out there, and the little guy gets another less cost intensive way to get into industry than having to feed a POS or play the production in the boondocks in order to compete against the big dogs of industry when they are trying to get going. |
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Calvin Recline
Hedion University Amarr Empire
0
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Posted - 2014.05.16 19:12:00 -
[71] - Quote
LHA Tarawa wrote:
AND, no one does any of that with a claoky camper, so if the rorq in belt is intended to be the counter to cloaky campers, simply removing the siege to get bonuses is not going to work.
Allow the Rorq to fit an EMP type system that will knock cloaks out of use for 5-10 minutes. If it is truly an afk cloaky then he gets popped for being shat. If he's an actual active player, then he'll be getting the hell out. |
Tau Cabalander
Retirement Retreat Working Stiffs
3619
|
Posted - 2014.05.16 19:24:00 -
[72] - Quote
Calvin Recline wrote:Allow the Rorq to fit an EMP type system that will knock cloaks out of use for 5-10 minutes. If it is truly an afk cloaky then he gets popped for being shat. If he's an actual active player, then he'll be getting the hell out. More likely is a Mobile Cloaking Inhibitor. |
Walton Street
The KAOS Holdings Group
0
|
Posted - 2014.05.16 19:34:00 -
[73] - Quote
I for one like the mobile POS idea. |
Calvin Recline
Hedion University Amarr Empire
0
|
Posted - 2014.05.16 19:47:00 -
[74] - Quote
Tau Cabalander wrote:Calvin Recline wrote:Allow the Rorq to fit an EMP type system that will knock cloaks out of use for 5-10 minutes. If it is truly an afk cloaky then he gets popped for being shat. If he's an actual active player, then he'll be getting the hell out. More likely is a Mobile Cloaking Inhibitor. This won't do anything unless it has massively large reach. |
Marsan
225
|
Posted - 2014.05.16 20:22:00 -
[75] - Quote
To get it outside of a POS I'd give it - The ability to bridge* mining fleets similar to a black ops, but mining ships - Much larger hanger/or bay - Ablity to transport a number of mining ships - No need to siege for normal operations - Fighters - Reduced align time and/or require a HIC with focused warp script to lock it down - EHP equal to a sieged carried - Some special uber ability like: - AE mining while sieged (like a smart bomb), ore just needs to be looted - Bubble to prevent incoming cynos - Bubble to drop cloaks
* Personally I think that Titians and the rest shouldn't be allowed to bridge from inside a POS.
PS- The idea of the Rorq being able to fight or repair is cool, but fundamental flawed in the belief that miners want to fight. They don't, and no 2B isk ship is going to change their mind. Former forum cheerleader CCP, now just a grumpy small portion of the community. |
Victoria Sin
Center for Advanced Studies Gallente Federation
623
|
Posted - 2014.05.16 21:36:00 -
[76] - Quote
Marsan wrote:To get it outside of a POS I'd give it - The ability to bridge* mining fleets similar to a black ops, but mining ships - Much larger hanger/or bay - Ablity to transport a number of mining ships - No need to siege for normal operations - Fighters - Reduced align time and/or require a HIC with focused warp script to lock it down - EHP equal to a sieged carried - Some special uber ability like: - AE mining while sieged (like a smart bomb), ore just needs to be looted - Bubble to prevent incoming cynos - Bubble to drop cloaks
* Personally I think that Titians and the rest shouldn't be allowed to bridge from inside a POS.
PS- The idea of the Rorq being able to fight or repair is cool, but fundamental flawed in the belief that miners want to fight. They don't, and no 2B isk ship is going to change their mind.
Well that's an awful lot of l33tness for a crappy industrial ship. Might as well let it remain in the POS giving boosts and crunching ore.
Note: It can already transport mining ships (has a ship maintenance bay) and can also fit a clone vat bay. |
Bethan Le Troix
Krusual Investigation Agency
118
|
Posted - 2014.05.20 15:39:00 -
[77] - Quote
Milla Goodpussy wrote:im sorry,
I really have a hard time understanding why on earth are dev's so head strong at putting this capital ship at risk, if they hate pos force fields so much why on earth have them? ccp are you just trying your best to feed your friends kills?
the rorqual should be the king of industry yet they're constantly thinking of ways of gimping it.. you know something fozzie.. give it fighter drone support since you're head strong about it being involved in pvp while killing rocks.. or how about you also provide with anti-ewar support to entire mining ops fleets, anti-cloak in the system ( oh yeah you just love your afk cloaky friends yet wont do anything about that one how odd).. and while you're at it give the rorqual the power to fight and take out up to dreadnaught level cannons? how about that one fozz-man..
you want it in belts so much as for the tractor beam? seriously how often is the powerful tractor beam used? I don't use it at all.. its not a main requirement in my ops.. I sure as hell will not take it into a belt while you allow a small size ship to drop +25 or more ships on me.. but again you obviously don't know about fairness and level playing ground.
this is all a bad idea, no wonder folks are getting rid of their assets and prepping to leave.
honestly ccp get with the program and make the rorqual the most powerful beast and worthy capital ship one would want to even invest in and use and place in belts.. but this constant direction of .. everything should be at risk. all the while allowing other major broken ships get cheap kills is rather disturbing. just my and only my opinion not like it matters.
rorqual - major bonus to EHP major! Major! - huge increase to drone bay allowing fighters - +20 yeah I said it so what - major bonus to killing rocks and supporting all mining ships in the op +200% to all defenses in fleets.. make killers actually afraid of F!'ing with a miner ( doubt this though since folks love attacking things that cant fight back) - Anti-ewar, Cloaking (system-wide) features - increase navigation systems -- so umm how do you plan to allow this fat beast to warp away from danger?? see guys why are you even thinking about this.
I just don't get it ccp, you're killing this ship even more.. oh by the way... why are you even thinking about the rorq in the belt.. what the hell about the orca?? whats it's purpose then?? good lord all mighty wtf??
One of CCP's current three guiding principles around iterations is that there has to be risk. If a Rorqual is in a POS forcefield bubble there is not much risk.
The Orca is for high sec. The Rorqual is for null sec.
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Victoria Sin
Center for Advanced Studies Gallente Federation
630
|
Posted - 2014.05.20 16:40:00 -
[78] - Quote
Bethan Le Troix wrote: One of CCP's current three guiding principles around iterations is that there has to be risk. If a Rorqual is in a POS forcefield bubble there is not much risk.
The Orca is for high sec. The Rorqual is for null sec.
There's zero risk in flying ships that don't get undocked. All I'm seeing here is "one of CCP's guiding principles is there should be as little effort as possible required for hot-droppers to blow up your stuff".
So what's new. |
coolzero
Mortis Angelus The Kadeshi
99
|
Posted - 2014.05.20 23:04:00 -
[79] - Quote
ow well if they forced to get the rorq out of the pos shield into the belt then ill guess ill have one less account to play with.
for me its mostly a indy ship with no other roll then boosting, compressing, hauling the ore and mining ships.
i think it would be a stupid change with little inpact(other then people selling their roqual and char that flies it along)
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Mordred Banks
The TERRA Guardians of Serenity
0
|
Posted - 2014.05.22 00:31:00 -
[80] - Quote
Idea: Rorqual with Reinforced mode. When it gets to 30% shield-> goes into reinforced for half an hour.
That would prevent Titan insta-blaps and would force Gangs to either stick around or to come back later. It also gives time for the Rorq pilot to batphone for help.
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Victoria Sin
Center for Advanced Studies Gallente Federation
648
|
Posted - 2014.05.22 07:33:00 -
[81] - Quote
Mordred Banks wrote:Idea: Rorqual with Reinforced mode. When it gets to 30% shield-> goes into reinforced for half an hour.
That would prevent Titan insta-blaps and would force Gangs to either stick around or to come back later. It also gives time for the Rorq pilot to batphone for help.
Cool. That means only people who're able to bat-phone for help will be able to make use of one. Are there many indy toons or renters with a bat phone? |
Joraa Starkmanir
Republic Military School Minmatar Republic
2
|
Posted - 2014.05.29 02:15:00 -
[82] - Quote
Victoria Sin wrote:Mordred Banks wrote:Idea: Rorqual with Reinforced mode. When it gets to 30% shield-> goes into reinforced for half an hour.
That would prevent Titan insta-blaps and would force Gangs to either stick around or to come back later. It also gives time for the Rorq pilot to batphone for help.
Cool. That means only people who're able to bat-phone for help will be able to make use of one. Are there many indy toons or renters with a bat phone?
It would also mean that SC hotdrops are very unlikely, since they have to stay for 30min+ to get the kill. I would assume PL, N3, BL and CFC (to name a few) would be willing to kill some supers that sit idle in space waiting :P |
Victoria Sin
Center for Advanced Studies Gallente Federation
648
|
Posted - 2014.05.29 12:52:00 -
[83] - Quote
Joraa Starkmanir wrote:Victoria Sin wrote:Mordred Banks wrote:Idea: Rorqual with Reinforced mode. When it gets to 30% shield-> goes into reinforced for half an hour.
That would prevent Titan insta-blaps and would force Gangs to either stick around or to come back later. It also gives time for the Rorq pilot to batphone for help.
Cool. That means only people who're able to bat-phone for help will be able to make use of one. Are there many indy toons or renters with a bat phone? It would also mean that SC hotdrops are very unlikely, since they have to stay for 30min+ to get the kill. I would assume PL, N3, BL and CFC (to name a few) would be willing to kill some supers that sit idle in space waiting :P
I'm reminded of Stephen Jay Gould's "non-overlapping magisteria". It's the same with mining and PvP. They really don't go together no-matter how far you're willing torture game play features. |
Barbara Nichole
Cryogenic Consultancy
613
|
Posted - 2014.05.30 19:43:00 -
[84] - Quote
Weaselior wrote:the buffs that would make it worth putting a rorqual in a belt would need to be insane and impractical.. agree. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Lurifax
Common Sense Ltd Nulli Secunda
8
|
Posted - 2014.06.02 08:29:00 -
[85] - Quote
With the compression, being done by a pos module Rorq compression becomes a bit of a novelty.
I like the idea about giving it multiple cores or just a an extra core for building stuff.
Just going to speedball;
-Capital mining drones or a massive bonus to them? They atm a weird stepchild that is not used.
-Capital mining lazors, risk vs. revard. Will you keep the rorq deployed to get that ore? - Might end up in whole fleets of deployed rorqs and the death of other mining ships.
-Give it a module so it will suck the ore out of the oreholds of the ships on field, if they got a similar module?
-Bigger orebay so it can be used as a hauler. The 250k is cutting it a bit short imo.
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Victoria Sin
Center for Advanced Studies Gallente Federation
648
|
Posted - 2014.06.02 10:06:00 -
[86] - Quote
Lurifax wrote:With the compression, being done by a pos module Rorq compression becomes a bit of a novelty.
I like the idea about giving it multiple cores or just a an extra core for building stuff.
Just going to speedball;
-Capital mining drones or a massive bonus to them? They atm a weird stepchild that is not used.
-Capital mining lazors, risk vs. revard. Will you keep the rorq deployed to get that ore? - Might end up in whole fleets of deployed rorqs and the death of other mining ships.
-Give it a module so it will suck the ore out of the oreholds of the ships on field, if they got a similar module?
-Bigger orebay so it can be used as a hauler. The 250k is cutting it a bit short imo.
I know plenty of people who sit a Rorq in a "safe pos" - that they don't own or have rights to use, just the field password. So the Rorq is still needed for compression.
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Lurifax
Common Sense Ltd Nulli Secunda
8
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Posted - 2014.06.02 10:08:00 -
[87] - Quote
That makes some sence. But what do they do with the compressed ore ? Just curious. |
Paynus Maiassus
Capital Munitions
16
|
Posted - 2014.06.03 06:41:00 -
[88] - Quote
GsyBoy wrote:I like to read into it a bit deeper and speculate.
What will make me WANT rather than NEED to drop my Rorqual in a belt implies that if there is a closure to offgrid bonuses and option they will be giving will be more appealing and relatively ISK efficient.
So I asked my industrial head to think about what would make me WANT to put a Rorqual in the beltGǪother than bait. (Battle Rorqual Forever)
Increased defences GÇô Nope, if you get dropped by 20+ supers they will kill you Increased offenses GÇô Nope, see above and would create a monster of a PVP ship, not CCPGÇÖs intention. Immunity to EW GÇô Nah, anyone knows you donGÇÖt need a point to hold a Rorqual, plenty of time whilst in industrial mode if caught to apply neuts (standard fit for BLOPs if know target) and bumping and bubbles work well. Still doesnGÇÖt make me WANT to put in belt. Cyno Inhibitor GÇô Nope, prevents drop but also prevents backup and can still light off grid and warp to in time whilst in industrial mode. Scan Inhibiter GÇô Nope, belt on D Scan and deployable mod available.
That leaves me with the only two viable answers.
Reinforced Mode GÇô Timer of Invulnerability POS Mode GÇô Creates a force field in the belt which mining ships can move into if baddies come a hunting.
However this would be useless for any alliance unable to escalate soGǪ.
POS mode where the force field remains for a while after deactivation, maybe 30 secs, allowing the Rorqual to warp off when out of mode and a bonus to Rorqual of invulnerability to bubbles.
Note if the exhumers remain in the shield after bubbles deployed then these will be bubbled and lost so not a complete safe haven, need still to get safe if smell an incoming storm.
Sorted you can close thread.
While details may vary, this type of thinking is the only thing that would ever get anyone to put a Rorq in a belt. Yeah, it would be total game changer for mining. But nothing short of this will cause any kind of change. |
Carniflex
StarHunt Mordus Angels
223
|
Posted - 2014.06.03 09:03:00 -
[89] - Quote
Ashala Arcsylver wrote:Call me crazy but I think they should rethink the role the Rorqual plays in eve.
We already have a mining boosting ship in the Orca. I think in the spirit of the tiericide changes that the rorqual should have a different role. I think it should become more of a mobile factory ship.
Forget the mining bonuses. Keep the compression, add production and research lines to it but less than a POS is capable of doing.
And most importantly. Allow the darn thing to be flyable in all security space. High, Low and Null. This would give the little guy something to use instead of a POS that is a giant wardeced target to use to be able to produce and research as well as a great mobile platform for exploration production. I.E. in the upcoming player gates they could fly the Rorqual through the new gate and immediately begin producing the entry level infrastructure in the new system.
Perhaps use the idea of the temporary POS type shield while it is in production mode but of course if the ship is mobile or docked all production ceases until it is put back into factory mode.
This way the Orca is still relevant, the Rorqual gets a new job that is actually useful and not OP like some of the ideas out there, and the little guy gets another less cost intensive way to get into industry than having to feed a POS or play the production in the boondocks in order to compete against the big dogs of industry when they are trying to get going.
That would go well. Undock, install jobs. Dock. Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |
Victoria Sin
Center for Advanced Studies Gallente Federation
648
|
Posted - 2014.06.03 11:05:00 -
[90] - Quote
Lurifax wrote:That makes some sence. But what do they do with the compressed ore ? Just curious.
Personally I haul it to station. Miasmos can carry over 60 blocks a time in the ore hold. |
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