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Author |
Thread Statistics | Show CCP posts - 16 post(s) |

Andski
GoonWaffe Goonswarm Federation
10661
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Posted - 2014.05.06 16:32:00 -
[1] - Quote
This is a good change. Intelligence gathering should be made an involved, active process wherever possible. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10661
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Posted - 2014.05.06 16:42:00 -
[2] - Quote
Tetsuo Tsukaya wrote:Change is terrible and pretending like the API data is not accessible to everyone because there are people who apparently don't have access to free out of game tools to address the poor design of in game tools is a terrible justification.
have you considered that the oversight isn't the information not being available in-game, but the information being available in the API
food for thought Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10662
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Posted - 2014.05.06 16:45:00 -
[3] - Quote
Finarfin wrote:I do wonder why it took CCP 5 years to come to the conclusion that this is not intended design but I have to agree with the change. WH space is not nearly mysterious enough and the NPC kill API never made much sense to me.
perhaps because the guy who led the design and development of wormhole space left the company years ago Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10662
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Posted - 2014.05.06 16:49:00 -
[4] - Quote
AutumnWind1983 wrote:Aside from the information in question here, the absolute co-ordinates for celestials and systems, which allow third party applications to calculate jump ranges of capitals isn't available in client but is available in the API. Guess you'll be taking out that information the same day you remove the NPC kill information right?
perhaps you should try jumping in a capital in k-space and looking at the map
it's there Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10662
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Posted - 2014.05.06 16:55:00 -
[5] - Quote
Two step wrote:EVE is a game that is all about punishing the lazy and uninformed player, why are you proposing to change this here?
so maybe you shouldn't be lazy and uninformed and depend on the API to give you intelligence that you should be gathering actively Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10664
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Posted - 2014.05.06 17:03:00 -
[6] - Quote
iLLeLogicaL wrote:Yeah but it's not part of the ingame client and that's really the issue here, is it not?
that's a gross oversimplification and you know it
you are grasping at straws here Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10665
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Posted - 2014.05.06 17:08:00 -
[7] - Quote
Necharo Rackham wrote:Well, if we are going for an appeal to mystery and (implicitly) lore, then the SDE has no place in the game either.
SDE does not expose anything that could be used as intelligence. That's the difference. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10668
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Posted - 2014.05.06 17:51:00 -
[8] - Quote
Or you can ask CCP to address what makes w-space farming as safe as it is in future iterations rather than screaming "you can't remove this because Reasons" Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10670
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Posted - 2014.05.06 18:21:00 -
[9] - Quote
Bloemkoolsaus wrote:If the change is purely because this information is not accessible ingame, then make it accessible ingame. For example, I could image that you hit F10 in a wormhole and that you get these stats, but only if you're in the actual system itself.
so if they do this instead of removing the API endpoint why would anyone bother getting to a system to get that information instead of getting it from the API with zero effort
fantastic logic there Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10670
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Posted - 2014.05.06 18:22:00 -
[10] - Quote
Blodhgarm Dethahal wrote:Better make this so in K-Space as well... that information is not publicly available in client either you know...
If you go through with it of course...
yes it is
statistics > pirate and police ships killed in the last hour Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
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Andski
GoonWaffe Goonswarm Federation
10670
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Posted - 2014.05.06 18:26:00 -
[11] - Quote
Alundil wrote:Andski wrote:This is a good change. Intelligence gathering should be made an involved, active process wherever possible. Like local amirite?
not remotely germane to this discussion Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10671
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Posted - 2014.05.06 18:36:00 -
[12] - Quote
Alundil wrote:Of course you would say so given that this is the most free form of effortless Intel available anywhere in game. One that your alliance and coalition abuses to no end to avoid the associated risks attached to the alleged rewards of 00 anomalies.
So in reply to a comment about making Intel gathering'active and involved' it is perfectly germane.
Of course you'll try to derail this thread by talking about something that does not exist in w-space in a thread about a change to w-space mechanics. If you want to talk about local, go start another thread about local, or post in one of the millions of existing threads about local. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10672
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Posted - 2014.05.06 18:41:00 -
[13] - Quote
Napoleon Aldent wrote:Confirming that intel gathering by putting a bot with local open in a Twitch feed is more involved than looking at Dotlan.
Even if this did happen on a regular basis (it doesn't) it requires somebody to actually set up in the system being monitored. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10673
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Posted - 2014.05.06 19:11:00 -
[14] - Quote
Angsty Teenager wrote:Since you've never actually done a logoff trap, let me assure you that it takes a lot of rolling to find an active farming wormhole. You have no idea what you're talking about.
Yes, but you already know which wormholes are "active farming wormholes" through API data. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10674
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Posted - 2014.05.06 19:23:00 -
[15] - Quote
Jezza McWaffle wrote:Andski wrote:Angsty Teenager wrote:Since you've never actually done a logoff trap, let me assure you that it takes a lot of rolling to find an active farming wormhole. You have no idea what you're talking about. Yes, but you already know which wormholes are "active farming wormholes" through API data. Do you know how many are involved though? No. Do you know they will run sites at that exact time? No. The NPC kills are a great way of showing some potential farmers but you still need to do alot of background work and scouting to make a successful log off trap or gank. As the guys from Quantum have said and linked to in previous posts, its very easy to defend against log off traps, farmers just don't bother because: A. Stupids B. Farming is ridiculously safe C. Isk efficiency
So clearly the API data isn't that important and you won't need it
Okay Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10675
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Posted - 2014.05.06 20:09:00 -
[16] - Quote
John Caldr wrote:Querns wrote: This data is a massive advantage to those groups who wish to hunt people in wormhole space. Groups only looking for PvE or who lack sufficient PvP force in wormhole space don't have an API for determining whether or not the connections to their wormhole contain a group of people looking to maraud over their stuff. Removing it levels the playing field between these groups.
"Groups only looking for PvE" should stay in hisec and avoid dangerous wormhole space that contains PVP
"Groups only looking for PvE" should be able to go anywhere they want if they accept the risks Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10675
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Posted - 2014.05.06 20:14:00 -
[17] - Quote
Also I'm lawlin at "we demand you leave it the way it is so that it remains easy for us to kick out farmers, because wormholes aren't for making isk (and those damn farmers drive down the prices of sleeper loot which affects us when we farm)" Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10675
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Posted - 2014.05.06 20:31:00 -
[18] - Quote
Two step wrote:I think that book you missed was "How to read (for dummies)".
My "personal isk faucet" is in no way under threat. As I said, most large groups will barely notice any differences.
The rest of your post is just a bunch of words that say nothing interesting. OFC one cannot say that a specific change will have exact effects, but we can, and will, discuss if a given change helps or hurts certain playstyles. In this case, it is quite clearly all about folks that would like less risk to their PVE in w-space. I think in general, PVE in C5/C6 w-space is already less risky than it should be, and this change reduces that risk further.
so instead of asking for further adjustments to wormholes let's just ask CCP to preserve a ****** status quo
what a fantastic attitude to have had on the CSM Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10675
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Posted - 2014.05.06 20:36:00 -
[19] - Quote
wormhole stabilizers will solve this problem Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10688
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Posted - 2014.05.06 22:58:00 -
[20] - Quote
Napoleon Aldent wrote:If the SDE is there to provide all static data, why isn't moon mineral distribution part of it?
Because CCP can decide what goes into the SDE and what doesn't. Just like they can decide what dynamic data is displayed by the API.
If you want moon mineral distribution data, scan the moons like everybody else. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
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Andski
GoonWaffe Goonswarm Federation
10688
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Posted - 2014.05.06 23:04:00 -
[21] - Quote
it's only good game design when the mechanics are inclined in my favor and against my opponents Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10688
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Posted - 2014.05.06 23:22:00 -
[22] - Quote
Alundil wrote:Which is exactly why I, and others, literally laugh out loud when the comment is "...we (upper echelon of GSF leadership) are "in it" for the betterment of the game itself..."
Because everyone knows the mantra "our enjoyment is to ruin others' enjoyment"
Literally
L. O. L.
so clearly we have a hidden agenda that we're discussing in illuminati, sneering about how we're pulling the wool over everyone's heads
please tell us your crackpot theory about our hidden agenda Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10688
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Posted - 2014.05.06 23:22:00 -
[23] - Quote
Jezza McWaffle wrote:I seriousily don't get this raving about 'instant perfect intel'. You know what NPC shows us? Activity. Yep thats it, theres no magic button which allows us to see what ships are in system, where the POS's are and stront levels etc. It helps us Wormholers effectively analyze a chain and think, don't forget we have already scanned the system in detail.
"the data isn't that granular so it's okay" Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10688
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Posted - 2014.05.06 23:24:00 -
[24] - Quote
"x number of NPCs have died in this system in the last hour/24 hours" is pretty good ******* intel that you can get in w-space without even getting into the system Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10689
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Posted - 2014.05.06 23:32:00 -
[25] - Quote
Jezza McWaffle wrote:Please point to me where you don't even have to go into the system? Also how is that good intel? All it tells you is that the system is active, you don't know anything else other than that. And even then it can be wrong.
it's API data so you don't even need an eve subscription to access it, let alone be in the system
"the system is active" is pretty good intel because there's a higher chance of finding targets in a system with >0 NPC kills than one with none
and no the API doesn't simply throw out false data: the conclusions you make from the data can be wrong, the data is not wrong Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10689
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Posted - 2014.05.06 23:38:00 -
[26] - Quote
Alundil wrote:Perhaps you should try and not be insulting in a discussion thread. It's no secret that this is, and has been the MO for SA/GSF since it's inception. Name calling doesn't change that pretty well documented fact.
no really you are suggesting that we have some sort of hidden agenda in supporting this change
tell us what you think this agenda is, i need a good laugh Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10689
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Posted - 2014.05.06 23:40:00 -
[27] - Quote
Alundil wrote:If you've not actually been in that system (i.e. scouting it out) that info quite literally IS useless because you have no way of knowing that you'll hit that system.
how you use the data is irrelevant; the fact that the data is accessible when it is not intended to be is the problem
wormholers hate 'free intel' so why aren't you guys all for this Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10690
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Posted - 2014.05.07 00:12:00 -
[28] - Quote
Tetsuo Tsukaya wrote:The ability to farm systems undisturbed with no API to clue anyone in that the hole they just rolled into is one of your bearing systems and thus they won't leave a scout in system to keep an eye on it and gank you.
It's not really a "hidden" agenda though so I'm not sure it counts.
querns and weaselior are already muiltibillionaires and aryth is a trillionaire
i don't do wormholes
next Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10690
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Posted - 2014.05.07 00:20:00 -
[29] - Quote
you'd also dismiss my opinion if I played in wormholes exclusively for PvE
so i dunno Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10690
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Posted - 2014.05.07 00:26:00 -
[30] - Quote
Tetsuo Tsukaya wrote:Goons literally the high sec pubbies demanding null sec changes to make it more accessible to them ITT
yeah let me tell you how much we wish we were in wormholes rather than owning where it actually matters Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
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Andski
GoonWaffe Goonswarm Federation
10691
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Posted - 2014.05.07 00:35:00 -
[31] - Quote
i think you'll spend more time whining about how those berries aren't given to you on a silver platter Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10692
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Posted - 2014.05.07 00:43:00 -
[32] - Quote
Tetsuo Tsukaya wrote:Yeah I hear you guys are just swimming in content and activity where it actually matters 
well we keep sending out broadcasts for formups so yeah you heard right Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10697
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Posted - 2014.05.07 06:20:00 -
[33] - Quote
Winthorp wrote:So all you nullsec guys that came into this thread after it was cross posted on reddit would be totally ok if we didn't enter local chat after we jump into it via a WH?
Because if we really want WH space to go to the true lore of it and be "Unknown" we shouldn't be reported into local chat until we technically use a stargate. It is the only acceptable trade off i can come up with that would replace the CONTENT this change will remove from WH space.
abloobloobloo
"please replace one massive advantage we currently have with another massive advantage because we need a crutch" Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10704
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Posted - 2014.05.07 14:15:00 -
[34] - Quote
HTC NecoSino wrote:A: Goons get burned out of WH. A couple weeks later - fanfest. A couple days later - this change.
If the guys who evicted hole squad needed to use NPC kill data to find them they're pretty terrible at the metagame Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10704
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Posted - 2014.05.07 14:16:00 -
[35] - Quote
Savage Chelien wrote:So if your argument to remove this feature from wh space then you must be going to remove it from null sec too as the same argument applies here too
Which argument? Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10704
|
Posted - 2014.05.07 14:25:00 -
[36] - Quote
corbexx wrote:The next problem is the follow on effect, more farming will properly lead to nano's dropping in price. This will then hit the smaller groups in c1 to c4 space hard making there income less (which to me is already to low anyway).
Let me tell you how convinced I am of your totally unfeigned altruism towards the unfortunate low-level j-space dwellers Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10704
|
Posted - 2014.05.07 14:31:00 -
[37] - Quote
Appel Sap wrote:I must be missing something to. Please, tell us, how to get this intel through different mechanics?
gameplay Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10705
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Posted - 2014.05.07 14:35:00 -
[38] - Quote
John Caldr wrote:Yep, WE cant know how many capitals they have logged in the system waiting for us and if we were spotted by the cloaked scout so they can just avoid farming or counter-drop us. So bears have full advantage of unknown.
if you don't like the unpredictability of wormhole PvP maybe you should do hisec wardecs Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10705
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Posted - 2014.05.07 14:47:00 -
[39] - Quote
John Caldr wrote:There can be intensive farming, but zero kills for months and zero pods. (and will be since it hard to die to WH npc or rolling gankers if you have head on the shoulders)
Active poses are in any WH, they means nothing. There can be zero npc activity in months.
Pos owner corporation means nothing - there can be too much people in corporation to monitor with watchlist, pos can be (and by smart farmers is) used by the people from another corporations. Plus if your kill/s did not get to kb after corporation change - you not listed in eve-who list.
No pos at all - means nothing - farmers use carrier/orca as a mobile base.
"Untouched" anomalies - means nothing - they can be farmed this way too.
No people in system - means nothing, most systems are active 1-2 hours once a week.
yes clearly 1-2 hour/week "farmers" staging out of a carrier are the ones who are utterly destroying the price of nanoribbons for the organized groups that totally don't do a lot more farming than they do Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10708
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Posted - 2014.05.07 16:11:00 -
[40] - Quote
Def Monk wrote:They're already worth less than HS incursions. Lol. It's atrociously bad, really.
Maybe the problem is that incursion payouts in hisec are ludicrously high Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
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Andski
GoonWaffe Goonswarm Federation
10725
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Posted - 2014.05.08 21:07:00 -
[41] - Quote
Winthorp wrote:Thanks for validating my statement with more ill informed one liners, our only hope is that CCP have read the well detailed responses of ACTUAL WH dwellers in this thread among the sea of garbage posted by goons that are mad they have no relevance here.
don't need to have spent a single minute in wormholes to realize that your arguments are garbage Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10725
|
Posted - 2014.05.08 21:28:00 -
[42] - Quote
"we need to be equipped to find farmers in w-space because Reasons"
excellent, use actual reconnaissance and not something that CCP never intended to exist in wormholes
"but RMT!"
it's CCP's job to police RMT and they do not need to, nor should they, deliberately imbalance the game against PvE in order to prevent it, as RMT/botting/whatever are not problems that can or should be solved via game design
"muh nanoribbon prices"
hypocritical nonsense - if you dislike other wormhole farmers because they dilute the value of your own farming, don't dress it up with "but they RMT it" (see above) or "they spend their profits on nullsec crap" (because that's irrelevant to game design)
"but local"
...has nothing to do with wormholes
"my group depends on this for our meta"
tell that to the AoE DD nerf, the titan tracking nerf and the nano nerf Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10727
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Posted - 2014.05.09 00:16:00 -
[43] - Quote
corbexx wrote:Maybe removing the npc kills and delaying sigs from appearing for 5 mins would balance it all out. ;)
aren't you CSM9 Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10737
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Posted - 2014.05.10 10:02:00 -
[44] - Quote
MaxDEL wrote:I unlike other crazy **** is not in this thread to 30 pages - from goons and WH farmers. To Calsys - shove your pain deeper
wow you killed some capitals
you are literally god's gift to eve forgive us for saying anything otherwise Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10740
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Posted - 2014.05.10 18:17:00 -
[45] - Quote
50 vs 10 is blobbing
10 vs 1 is elite pvp Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
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