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corbexx
eXceed Inc. No Holes Barred
370
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Posted - 2014.05.07 11:56:00 -
[1] - Quote
copied from the wormhole section.
Rek Seven wrote:It makes scene to remove the API kills but at them same time, this doesn't improve gameplay.
This is pretty much it. Wormhole space is the unknown.
But this change combined with instant sigs makes farming really safe.
Ok so farmers will be happy. Non farmers aren't.
The next problem is the follow on effect, more farming will properly lead to nano's dropping in price. This will then hit the smaller groups in c1 to c4 space hard making there income less (which to me is already to low anyway).
It's the follow on effect I'm pretty worried about as this could potentially effect the whole of wh space in a bad way,. It's also something I think people are forgetting about.
I really need to get more info. Corbexx for CSM 9 - Wormholes deserve better |

corbexx
eXceed Inc. No Holes Barred
374
|
Posted - 2014.05.08 17:25:00 -
[2] - Quote
Alexander McKeon wrote:Sipphakta en Gravonere wrote:C0ntra2k wrote:And let's remove the locale in systems with security status 0 Can we get cynos in WH space in exchange? Sure thing; you can already light cynos in w-space and make a pretty light show. There won't be anything within jump range, but that's another matter entirely. 
damn beat me to it. Corbexx for CSM 9 - Wormholes deserve better |

corbexx
eXceed Inc. No Holes Barred
374
|
Posted - 2014.05.08 23:04:00 -
[3] - Quote
Andski wrote: "muh nanoribbon prices"
hypocritical nonsense - if you dislike other wormhole farmers because they dilute the value of your own farming, don't dress it up with "but they RMT it" (see above) or "they spend their profits on nullsec crap" (because that's irrelevant to game design)
Tbh It won't affect C5 or C6 that much, nanos only make upa small % of our isk. The problem is it hits the smaller groups in c1 to c3 where a much higher % of the income is from nanos (about 50% in the case of c2) , much harder.
The idea does make sense. But the real issue is will it be good for wormhole space.
And yes the npc info is "free info" but then again sigs instantly appearing is also "free info" that you haven't had to do anything to get.
Maybe removing the npc kills and delaying sigs from appearing for 5 mins would balance it all out. ;) Corbexx for CSM 9 - Wormholes deserve better |

corbexx
eXceed Inc. No Holes Barred
376
|
Posted - 2014.05.08 23:10:00 -
[4] - Quote
Meytal wrote: Please spend a little bit of time in your design groups talking with the WH CSM, past and present, and honestly try to understand how the game is played in that area of space. Please don't limit yourself to the WH CSMs, because while they may have some past knowledge of tactics used in C1-C4 W-space, their bread and butter has been C5-C6. Talk to some of the prominent C1-C4 WH corps as well. Come up with something that works in the game AND works for ALL of the groups involved, not just your largest CSM constituency.
I've been chatting to a fair few people from c1 to c4 so you don't need to worry there. Several have my skype so its easy for them to get in contact with me about there concerns (and me get hold of them). As I've said several times my main worry is it affecting the lower end wh's isk. Corbexx for CSM 9 - Wormholes deserve better |
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