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Saisin
State War Academy Caldari State
0
|
Posted - 2014.05.14 07:19:00 -
[1] - Quote
I really liked the concept of the encounter surveillance system when it was added to the game, as it was designed to encourage more PvP interactions and fun raiding action, but because of some unforeseen uses (and the test of the players' minds) it kind of fell short of providing the extra interactions intended in most cases.
I believe a possible fix would be that an encounter surveillance system should be considered as an hostile object if installed inside an anomaly, and should be attacked and destroyed quickly by the red NPCs there, much like they destroy left behind drones.
The trick to hide it in an anomaly is a nice trick found by players, but it defeats the purpose of having players having to defend it. Kuddos to the players that have found this oversight, but it needs to be fixed so that it retains its original purpose and truly generates interactions.
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Adrie Atticus
The Shadow Plague Fidelas Constans
94
|
Posted - 2014.05.14 07:24:00 -
[2] - Quote
Find a way around it?
You might actually have to risk a PvP ship instead of an interceptor to grab the contents of ESS if you really want it. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5283
|
Posted - 2014.05.14 07:27:00 -
[3] - Quote
What's the salvo damage of the fully-spawned anomaly compared to, say, the EHP of a battleship?
Day 0 advice for new players: Day 0 Advice for New Players |

Saisin
State War Academy Caldari State
0
|
Posted - 2014.05.14 07:36:00 -
[4] - Quote
Adrie Atticus wrote:Find a way around it?
You might actually have to risk a PvP ship instead of an interceptor to grab the contents of ESS if you really want it.
Raiding with an interceptor means the defenders just need to bring a small defense force. Raiding with a PvP ship is fine too, of course, but what the point if all your defenses are going to be hit by the NPCs before the player's defenders even show up....
The point here is to commit defending "players" to the raiding threat, whatever the ships the raiders chose to use, and not let all the NPCs do the dirty work for the defending players. They are the ones unwilling to risk PvP ships when they set up the ESS that way... |

Abrazzar
Vardaugas Family
3378
|
Posted - 2014.05.14 07:44:00 -
[5] - Quote
I think the anomaly of the ESS is widely considered the existence of the ESS itself. Sovereignty and Population New Mining Mechanics |

Marlona Sky
D00M. Northern Coalition.
5178
|
Posted - 2014.05.14 07:46:00 -
[6] - Quote
Mara Rinn wrote:What's the salvo damage of the fully-spawned anomaly compared to, say, the EHP of a battleship?
From what I am told, outside of warping in a capital ship - nothing can survive the entire pocket on you at zero. If you are solo of course. Maybe a small RR gang or something, not sure. The Paradox |

Zetaomega333
HIFI INDUSTRIAL The Kadeshi
70
|
Posted - 2014.05.14 08:09:00 -
[7] - Quote
Saisin wrote:Adrie Atticus wrote:Find a way around it?
You might actually have to risk a PvP ship instead of an interceptor to grab the contents of ESS if you really want it. Raiding with an interceptor means the defenders just need to bring a small defense force. Raiding with a PvP ship is fine too, of course, but what the point if all your defenses are going to be hit by the NPCs before the player's defenders even show up.... The point here is to commit defending "players" to the raiding threat, whatever the ships the raiders chose to use, and not let all the NPCs do the dirty work for the defending players. They are the ones unwilling to risk PvP ships when they set up the ESS that way...
No it doesnt, iv seen ceptor raid fleets run likes bitchs the instant a defence fleet shows up. Your just mad that you cant run around in a ceptor and get free isk. |

Saisin
State War Academy Caldari State
0
|
Posted - 2014.05.14 08:28:00 -
[8] - Quote
Zetaomega333 wrote:Saisin wrote:Adrie Atticus wrote:Find a way around it?
You might actually have to risk a PvP ship instead of an interceptor to grab the contents of ESS if you really want it. Raiding with an interceptor means the defenders just need to bring a small defense force. Raiding with a PvP ship is fine too, of course, but what the point if all your defenses are going to be hit by the NPCs before the player's defenders even show up.... The point here is to commit defending "players" to the raiding threat, whatever the ships the raiders chose to use, and not let all the NPCs do the dirty work for the defending players. They are the ones unwilling to risk PvP ships when they set up the ESS that way... No it doesnt, iv seen ceptor raid fleets run likes bitchs the instant a defence fleet shows up. Your just mad that you cant run around in a ceptor and get free isk.
Having a relevant defense fleet showing up is a sign of players' interaction, even if the choice for the raiding party is to run. It is the type of game design intended for the ESS...
But I believe your responses are not really about the intended initial design, so for the rest let's agree to disagree...
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Yang Aurilen
The Mjolnir Bloc The Bloc
132
|
Posted - 2014.05.14 10:18:00 -
[9] - Quote
Help me CCP I can't fight emergent gameplay. Please NERF!!! |

Cebraio
4S Corporation Goonswarm Federation
407
|
Posted - 2014.05.14 10:48:00 -
[10] - Quote
Marlona Sky wrote:Mara Rinn wrote:What's the salvo damage of the fully-spawned anomaly compared to, say, the EHP of a battleship?
From what I am told, outside of warping in a capital ship - nothing can survive the entire pocket on you at zero. If you are solo of course. Maybe a small RR gang or something, not sure. A small gang with T3s and logi should easily be able to handle it, but the people stealing from ESS usually look for easy money and don't intend to bring a proper PVP fleet.
Saisin wrote: Raiding with an interceptor means the defenders just need to bring a small defense force.
Actually, interceptors are very hard to catch these days. If ESS would no longer be possible in anomalies, we would ONLY see interceptors roaming around and trying to steal from them. We already see interceptor gangs or solo ceptors daily, but the anomalies spoil their business plan. Following your idea, we would still not get more PVP, just more annoyance by interceptors who warp off as soon as something is on dscan. |

Solecist Project
Center for Advanced Studies Gallente Federation
1084
|
Posted - 2014.05.14 11:23:00 -
[11] - Quote
Hi! :)
By your logic, fitting a 10mn AB on a rifter means something is broken, because the description states it's a cruiser class module and people aren't using it as expected.
People are creative. You want to stop that, for reasons unknown, as you don't really express them. You talk *around* them, without covering your actual case. https://forums.eveonline.com/default.aspx?g=posts&m=4492860
Killmails for Wrecks!! Ganker tears, best tears!
Red blood, boiling hot! |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4226
|
Posted - 2014.05.14 11:42:00 -
[12] - Quote
I liked/hated it when it was a burglar alarm on WH exits.
They fixed that and now I don't care about them at all. "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Commandante Caldari
Dark-Rising Executive Outcomes
9
|
Posted - 2014.05.14 15:12:00 -
[13] - Quote
From what I understand is that you just want an easy and risk-free access to an unprotected ESS to steal stuff without getting scrammed by frigs and ganked by battleships. What about rats insta-lock your pod and kill it? Same logic. But it still doesn't happen. Placing the ESS in an anomaly is good because noone can protect it 24/7 and therefore it's a nice challange to steal. Isn't it? |

Jenn aSide
Smokin Aces.
6476
|
Posted - 2014.05.14 15:16:00 -
[14] - Quote
Marlona Sky wrote:Mara Rinn wrote:What's the salvo damage of the fully-spawned anomaly compared to, say, the EHP of a battleship?
From what I am told, outside of warping in a capital ship - nothing can survive the entire pocket on you at zero. If you are solo of course. Maybe a small RR gang or something, not sure.
You can tank a fully spawned hidden rally point in any battleship that can tank 500 dps for long enough to get the pay out. Fit an MJD and jump out then warp as soon as you have the tags. Tanked T3 is even easier though no MJD crutch to lean on.
The anom placement trick is a counter to FRIG/small ship raiding. I for one think it's way to easy for small ships to Raid ESSs and many times those small ships are just hot drop baiters to begin with.
|

Unsuccessful At Everything
The Troll Bridge
13525
|
Posted - 2014.05.14 16:30:00 -
[15] - Quote
Please allow us to anchor ESS in highsec.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Saisin
State War Academy Caldari State
5
|
Posted - 2014.05.14 17:33:00 -
[16] - Quote
Commandante Caldari wrote:From what I understand is that you just want an easy and risk-free access to an unprotected ESS to steal stuff without getting scrammed by frigs and ganked by battleships for 3 minutes additionally scrammed inside the bubble. What about rats insta-lock your pod and kill it? Same logic. But it still doesn't happen. Placing the ESS in an anomaly is good because noone can protect it 24/7 and therefore it's a nice challange to steal. Isn't it?
I would totally agree to see access to ESS curved in such a way that interceptors for example can't access it, may be by having a special hacking module required on the ship to access it that would be beyond frig size ships capacity to fit.
My main point that you fail to see is anomaly deployment is simply making NPC doing the defending job for players, and thus the intended initial game design concept for ESS simply fails.
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
976
|
Posted - 2014.05.14 18:26:00 -
[17] - Quote
Saisin wrote:Commandante Caldari wrote:From what I understand is that you just want an easy and risk-free access to an unprotected ESS to steal stuff without getting scrammed by frigs and ganked by battleships for 3 minutes additionally scrammed inside the bubble. What about rats insta-lock your pod and kill it? Same logic. But it still doesn't happen. Placing the ESS in an anomaly is good because noone can protect it 24/7 and therefore it's a nice challange to steal. Isn't it? I would totally agree to see access to ESS curved in such a way that interceptors for example can't access it, may be by having a special hacking module required on the ship to access it that would be beyond frig size ships capacity to fit. My main point that you fail to see is anomaly deployment is simply making NPC doing the defending job for players, and thus the intended initial game design concept for ESS simply fails.
The proteus can tank a fully spawned gurista hidden rally point and its got some interesting options for fitting including 100mn ab, which is going to put a heavy requirement for quality play on your ratters kitchen sink defence to actually bring it under control.
The purpose after all of the ESS is not to be an ATM for ships that are too fast to counter, its to provoke encounters between defence gangs and hostile gangs with some chips on the table in interesting space.
Their chips are in the ESS, your chips are what you use to defuse the defence.
|

Khanh'rhh
GoonWaffe Goonswarm Federation
3097
|
Posted - 2014.05.14 19:42:00 -
[18] - Quote
Marlona Sky wrote:Mara Rinn wrote:What's the salvo damage of the fully-spawned anomaly compared to, say, the EHP of a battleship?
From what I am told, outside of warping in a capital ship - nothing can survive the entire pocket on you at zero. If you are solo of course. Maybe a small RR gang or something, not sure. There's quite a lot of ships that can tank the anomaly damage long enough to steal it, but they're not uncatchable interceptors, so the people who would see themselves as ESS thieves don't try. There's also a way you can use aggro mechanics to make many, many ships able to take the aggro, but I'm not going to post solutions, except to say they're similar in design to how you would run any very high DPS PVE content in affordable supcaps. Other workarounds operate by using something as small as a T1 frigate to change out the various parts of stealing from an ESS.
A sample raiding-party at the low end might cost you about 20mil ISK and need 3 characters.
Needless to say like everything good in eve, there's a clever solution for the clever solution. It's probably not working as intended, but then so much of Eve doesn't and remains 'balanced' as long as there is effective counter-play.
Without the ability to use anoms in this way, the ESS is rather unbalanced, because an ESS thief has to take almost zero risk to do it. The scram it applies might make it easier to catch a lazy interceptor, but anyone watching DScan has enough time to bail regardless. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

BeBopAReBop RhubarbPie
Panhandle Industries Order of the Exalted
560
|
Posted - 2014.05.14 22:56:00 -
[19] - Quote
Unsuccessful At Everything wrote:Please allow us to anchor ESS in highsec.
They could nerf all high sec bounties by 20% while their at it! New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Saisin
State War Academy Caldari State
5
|
Posted - 2014.05.14 23:40:00 -
[20] - Quote
Khanh'rhh wrote: There's quite a lot of ships that can tank the anomaly damage long enough to steal it, but they're not uncatchable interceptors, so the people who would see themselves as ESS thieves don't try.
I do not believe this is the reason why they do not try.
The ESS is located in a system in the middle of the defenders territory, as such defending fleet have most of the time intel about upcoming raiders numbers and ships, and can pick up the best ships available to respond to the threat. Home turf advantage is already real.
Call to arms can be issued to bring potentially more bodies, even if this is mitigated somewhat by the risk of hot drops.
the raiders have to commit to the ESS without knowing if there is any loot at all, and they have to think of how to pull out, without any jump bridges networks.
Overall, everything in the ESS is already stacked in favor of the defending fleets... and on top of this, raiders also are having to sustain massive fire powers from NPCs for 3 minutes, and be thoroughly weakened when the defense fleet shows up...
No wonder you only see people trying these raids with interceptors only... Again, allowing ESS in anomalies is preventing the ESS to be what they were designed to be.
|

Khanh'rhh
GoonWaffe Goonswarm Federation
3097
|
Posted - 2014.05.15 01:07:00 -
[21] - Quote
OK.. so it's one of those threads. Please at least have even a passing experience with the thing you're asking to be changed. It helps prevent your ideas from causing people to slap themselves in the head.
If you think fleets, counter-drops and CTAs are going to happen over a ESS you're a long way off from approaching a sensible discussion on the topic.
The level of reward in raiding an ESS is at the level of personal interest, maybe a very small (2-3) number of people making a run out of it and raiding multiple. The level of defence for an ESS is 2-3 ratters who have a stake in what's inside, re-shipping, which is usually of a value approaching ~15mins ratting.
It's balanced as it is, with micro-skirmishes over not much ISK.
"Fixing" the ability to deploy them in anoms just means you lower the bar to "solo interceptors, all day every day, forever" which is precisely what was happening before a newbee invented the current way of using anoms.
It's a shame CCP hyper-buffed interceptors at the same time as the ESS came out, because without the uncatchable fits running around looting ESSs, there might have been other ships and skirmishes to be had - not unlike the daily fights we had with roaming Cynabals, vagabonds, Tengus etc. All have been abandoned for interceptors. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Regan Rotineque
Arch Angels Assault Force The Kadeshi
318
|
Posted - 2014.05.15 01:11:00 -
[22] - Quote
mmmmm delicious tears......i hate the ess
i think it was a waste of time and effort and added nothing overall to the game
then someone discovered how to put in in anoms and surprise surprise people in their solo ceptors discovered that they could not just jump...run...take isk and get out....the perfect solution to the ratting nerf ccp tried to put on null
as for op...get friends...fly something other than a ceptor |

Saisin
State War Academy Caldari State
7
|
Posted - 2014.05.15 02:01:00 -
[23] - Quote
Khanh'rhh wrote:OK.. so it's one of those threads. ... If you think fleets, counter-drops and CTAs are going to happen over a ESS you're a long way off from approaching a sensible discussion on the topic.
Do you even realize how you sound when you start a post this way? probably not...
while trying to put yourself on the "higher" ground, you seem to disregard that small scale PvPers could do hot drops... well, yes they can.
This said, I do agree that the inty buff and the simultaneous ESS release was unfortunate.. Still there are some solutions to this specific issue, one of them I suggested in previous posts, but placing ESS in anomalies should not remain the solution as this risk adds up to all the other risks already highlighted before, and prevents small scale engagement around them.
|

Falin Whalen
GoonWaffe Goonswarm Federation
636
|
Posted - 2014.05.15 04:53:00 -
[24] - Quote
Saisin wrote:Khanh'rhh wrote:OK.. so it's one of those threads. ... If you think fleets, counter-drops and CTAs are going to happen over a ESS you're a long way off from approaching a sensible discussion on the topic.
Do you even realize how you sound when you start a post this way? probably not... while trying to put yourself on the "higher" ground, you seem to disregard that small scale PvPers could do hot drops... well, yes they can. This said, I do agree that the inty buff and the simultaneous ESS release was unfortunate.. Still there are some solutions to this specific issue, one of them I suggested in previous posts, but placing ESS in anomalies should not remain the solution as this risk adds up to all the other risks already highlighted before, and prevents small scale engagement around them. WAH! I don't have the mental capacity to figure out how to defeat emergent game play, CCP please nerf. That is all your OP is. The fact is, some clever individuals have already found cleaver ways around the "problem". Just because you can't figure out how to do it, doesn't make it a problem for everyone else. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Saisin
State War Academy Caldari State
7
|
Posted - 2014.05.15 05:09:00 -
[25] - Quote
Falin Whalen wrote: WAH! I don't have the mental capacity to figure out how to defeat emergent game play, CCP please nerf. That is all your OP is. The fact is, some clever individuals have already found cleaver ways around the "problem". Just because you can't figure out how to do it, doesn't make it a problem for everyone else.
Oh look, another goonwaffe drone!! |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
977
|
Posted - 2014.05.15 05:20:00 -
[26] - Quote
Saisin wrote:Khanh'rhh wrote:OK.. so it's one of those threads. ... If you think fleets, counter-drops and CTAs are going to happen over a ESS you're a long way off from approaching a sensible discussion on the topic.
Do you even realize how you sound when you start a post this way? probably not... while trying to put yourself on the "higher" ground, you seem to disregard that small scale PvPers could do hot drops... well, yes they can. This said, I do agree that the inty buff and the simultaneous ESS release was unfortunate.. Still there are some solutions to this specific issue, one of them I suggested in previous posts, but placing ESS in anomalies should not remain the solution as this risk adds up to all the other risks already highlighted before, and prevents small scale engagement around them.
Nobody wants homogenous interceptor fleets as the only roaming formations ever seen. The interceptor is a support ship.
You only need 1 T3 to completely manage the NPCs, and the T3 has more than sufficient mobility to get anywhere you get an interceptor to, and since you are investing, you can invest in making it warp faster too.
Whether or not CCP wanted the anomoly trick to occur, its a good brake on homogenous raiding interceptors - so its plain they aren't going to remove it. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
977
|
Posted - 2014.05.15 05:22:00 -
[27] - Quote
Saisin wrote:Falin Whalen wrote: WAH! I don't have the mental capacity to figure out how to defeat emergent game play, CCP please nerf. That is all your OP is. The fact is, some clever individuals have already found cleaver ways around the "problem". Just because you can't figure out how to do it, doesn't make it a problem for everyone else.
Oh look, another goonwaffe drone!!
Oh look you lost the argument and are resorting to adhominem.
|

Solecist Project
Center for Advanced Studies Gallente Federation
1099
|
Posted - 2014.05.15 06:59:00 -
[28] - Quote
He had no argument to begin with, Tauranon.
See 10mn AB on a frigate. https://forums.eveonline.com/default.aspx?g=posts&m=4492860 Killmails for Wrecks!! Ganker tears, best tears!
Red blood, boiling hot! |

PotatoOverdose
Handsome Millionaire Playboys
1785
|
Posted - 2014.05.15 07:08:00 -
[29] - Quote
I'm sure CCP has data on precisely how much isk was "stolen" from all ESS units, and will rebalanced the risk/reward aspect of them accordingly if sov should ever come under another balance pass.  |

Zappity
Stay Frosty. A Band Apart.
1075
|
Posted - 2014.05.15 07:10:00 -
[30] - Quote
Unsuccessful At Everything wrote:Please allow us to anchor ESS in highsec.
Yes. Let alone another feature where "this is the first iteration but we will release other versions later".
A highsec one would be great for mission runners. A lowsec one for FW farmers would be great too. Zappity's Adventures for a taste of lowsec. |

Solecist Project
Center for Advanced Studies Gallente Federation
1099
|
Posted - 2014.05.15 07:32:00 -
[31] - Quote
Zappity wrote:Unsuccessful At Everything wrote:Please allow us to anchor ESS in highsec.
Yes. Let alone another feature where "this is the first iteration but we will release other versions later". A highsec one would be great for mission runners. A lowsec one for FW farmers would be great too. Imagine that!
Highsec ESS have to be dropped in the first room of a mission, reducing the bounty for the mission runner.
If he attacks it, he goes suspect.
*snickers* xD https://forums.eveonline.com/default.aspx?g=posts&m=4492860 Killmails for Wrecks!! Ganker tears, best tears!
Red blood, boiling hot! |

Khanh'rhh
GoonWaffe Goonswarm Federation
3097
|
Posted - 2014.05.15 13:16:00 -
[32] - Quote
Saisin wrote:Khanh'rhh wrote:OK.. so it's one of those threads. ... If you think fleets, counter-drops and CTAs are going to happen over a ESS you're a long way off from approaching a sensible discussion on the topic.
Do you even realize how you sound when you start a post this way? probably not... while trying to put yourself on the "higher" ground, you seem to disregard that small scale PvPers could do hot drops... well, yes they can.
Well, yes actually. The higher ground to take here is "has actual experience of them", which I have, and you do not.
On any given day, just in one region (Deklein, for example) there are dozens of thefts / attempted thefts. I'm not sure what problem you are trying to solve here, but the people who are stealing from them have already solved it.
If you remove the ability to place them in anoms, then you remove the existing small roaming gangs and replace them with solo interceptors.
You're literally suggesting a solution to a problem that doesn't exist, which would actually create the problem you are trying to solve. This is why it's dangerous to try to "fix things" that you don't have experience of. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

SurrenderMonkey
Space Llama Industries
528
|
Posted - 2014.05.15 14:27:00 -
[33] - Quote
Saisin wrote:Commandante Caldari wrote:From what I understand is that you just want an easy and risk-free access to an unprotected ESS to steal stuff without getting scrammed by frigs and ganked by battleships for 3 minutes additionally scrammed inside the bubble. What about rats insta-lock your pod and kill it? Same logic. But it still doesn't happen. Placing the ESS in an anomaly is good because noone can protect it 24/7 and therefore it's a nice challange to steal. Isn't it? I would totally agree to see access to ESS curved in such a way that interceptors for example can't access it, may be by having a special hacking module required on the ship to access it that would be beyond frig size ships capacity to fit.
Yeah, let's change the completely senseless mechanic like people deploying deployable objects in a place you don't like into something that makes far more sense, like completely arbitrary ship restrictions. |

Dinsdale Pirannha
Pirannha Corp
3032
|
Posted - 2014.05.15 14:49:00 -
[34] - Quote
Give it up folks. There is zero chance the cartels will allow CCP to alter the ESS mechanics, unless it is another buff. The ISK is just too easy for the cartels to allow anyone to mess with it.
Though I am looking forward to when CCP introduces the ESS to the most intense high sec L4 missioning systems and Incursion systems, and then tell the high sec player base it is an improvement to their income and game content. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

La Nariz
GoonWaffe Goonswarm Federation
2271
|
Posted - 2014.05.15 14:50:00 -
[35] - Quote
Ahahahaha hilariously enough a terrible highsec anti-suicide gank argument fits this:
"You aren't doing real pvp you just want to shoot things that don't shoot back." This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

La Nariz
GoonWaffe Goonswarm Federation
2271
|
Posted - 2014.05.15 14:52:00 -
[36] - Quote
Dinsdale Pirannha wrote:Give it up folks. There is zero chance the cartels will allow CCP to alter the ESS mechanics, unless it is another buff. The ISK is just too easy for the cartels to allow anyone to mess with it.
Though I am looking forward to when CCP introduces the ESS to the most intense high sec L4 missioning systems and Incursion systems, and then tell the high sec player base it is an improvement to their income and game content.
We discussed this at our last meeting, incursions no longer pay bounties/lp but, must be shared/stolen from the ESS and if no ESS exists then incursion runners won't be paid. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.15 16:15:00 -
[37] - Quote
Khanh'rhh wrote:The higher ground to take here is "has actual experience of them", which I have, and you do not. You'r wrong, I do. What kind of stuff do you take to gain this all-awareness powers? well, you should change your kool-aid, as it does not really work...
Plenty are trying to obfuscate my point, but my main issue is that the current anomaly NPC protection adds up to the already existing benefit of placing them in your home turf. With the risk of the ESS being in such anomaly, it makes sense that most of the steal attempts currently are done with interceptors, as you can warp out easily of the anomaly if the ESS has indeed been deployed there.
It does make sense the cartels want to keep that capability to cheaply defend them this way, but this is at the expense of the original game design described by CCP when they introduced the ESS, which is encouraging small gangs PvP action around them.
Now if CCP was to provide statistics to show that indeed, even in the anomalies, small gangs are taking on ESS and they serve their design purpose, then I'd be glad to back off. Until proven otherwise, though, I simply do not believe the ESS are filling their design purpose. |

La Nariz
GoonWaffe Goonswarm Federation
2276
|
Posted - 2014.05.15 16:50:00 -
[38] - Quote
Saisin wrote:Khanh'rhh wrote:The higher ground to take here is "has actual experience of them", which I have, and you do not. You'r wrong, I do. What kind of stuff do you take to gain this all-awareness powers? well, you should change your kool-aid, as it does not really work... Plenty are trying to obfuscate my point, but my main issue is that the current anomaly NPC protection adds up to the already existing benefit of placing them in your home turf. With the risk of the ESS being in such anomaly, it makes sense that most of the steal attempts currently are done with interceptors, as you can warp out easily of the anomaly if the ESS has indeed been deployed there. It does make sense the cartels want to keep that capability to cheaply defend them this way, but this is at the expense of the original game design described by CCP when they introduced the ESS, which is encouraging small gangs PvP action around them. Now if CCP was to provide statistics to show that indeed, even in the anomalies, small gangs are taking on ESS and they serve their design purpose, then I'd be glad to back off. Until proven otherwise, though, I simply do not believe the ESS are filling their design purpose.
The state war academy has no sov space so no, you do not have any experience with it. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.15 17:17:00 -
[39] - Quote
Tauranon wrote: Whether or not CCP wanted the anomoly trick to occur, its a good brake on homogenous raiding interceptors - so its plain they aren't going to remove it.
I believe it is the opposite that occurs... It is because of the anomaly placement that people are encouraged to raid them with interceptors as you can then warp out of the anomaly easily.
|

Pubbie Spy
GoonWaffe Goonswarm Federation
58
|
Posted - 2014.05.15 17:18:00 -
[40] - Quote
Saisin wrote:[ Now if CCP was to provide statistics to show that indeed, even in the anomalies, small gangs are taking on ESS and they serve their design purpose, then I'd be glad to back off. Until proven otherwise, though, I simply do not believe the ESS are filling their design purpose.
Thanks for admitting you've never actually put up an ESS.
10/10 would read your argument again. |

Higgs Foton
4S Corporation Goonswarm Federation
112
|
Posted - 2014.05.15 17:37:00 -
[41] - Quote
I would support such a move like the OP posted, provided that:
1. Apart from scramming the one trying to steal is also webbed to 95% speed when accessing the ESS.
2. Apart from scramming and webbing the one trying to steal is also neuted to zero capacitor
Oh, and we need more LP, and the pay out bonus should be 25% when an ESS is deployed. And gecko drones need a serious buff. I feel they are quite underpowered now. :( *Snip* Removed trolling part of the post. ISD Ezwal. *Snip* Please refrain from personal attacks. ISD Ezwal. |

Beekeeper Bob
Beekeepers Anonymous
1185
|
Posted - 2014.05.15 17:47:00 -
[42] - Quote
Saisin wrote:I really liked the concept of the encounter surveillance system when it was added to the game, as it was designed to encourage more PvP interactions and fun raiding action, but because of some unforeseen uses (and the test of the players' minds) it kind of fell short of providing the extra interactions intended in most cases.
I believe a possible fix would be that an encounter surveillance system should be considered as an hostile object if installed inside an anomaly, and should be attacked and destroyed quickly by the red NPCs there, much like they destroy left behind drones.
The trick to hide it in an anomaly is a nice trick found by players, but it defeats the purpose of having players having to defend it. Kuddos to the players that have found this oversight, but it needs to be fixed so that it retains its original purpose and truly generates interactions.
Wah? Fly a ship that can handle it? Bring friends?
CCP: "We know what's best for the game, so you can't have any options....." |

Pubbie Spy
GoonWaffe Goonswarm Federation
59
|
Posted - 2014.05.15 17:53:00 -
[43] - Quote
Beekeeper Bob wrote: Wah? Fly a ship that can handle it? Bring friends?
But then you can't be a brave solo space ronin who liberates isk from the corrupt goons~ |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.15 18:22:00 -
[44] - Quote
Pubbie Spy wrote: But then you can't be a brave solo space ronin who liberates isk from the corrupt goons~
Your can be sarcastic toward those that play differently than you do, but much sarcasm can also be done toward those that hide behind their numbers, their ISK rents to their overlords, and as it is not enough obviously, their Npcs too..
This is why you guys defend the current status quo that reduces one of the game design that was encouraging solo or small gang raids... it is better to gain an extra 5% income +LP without having to do much to defend it... |

Khanh'rhh
GoonWaffe Goonswarm Federation
3104
|
Posted - 2014.05.15 19:09:00 -
[45] - Quote
Dinsdale Pirannha wrote:Give it up folks. There is zero chance the cartels will allow CCP to alter the ESS mechanics, unless it is another buff. The ISK is just too easy for the cartels to allow anyone to mess with it.
Though I am looking forward to when CCP introduces the ESS to the most intense high sec L4 missioning systems and Incursion systems, and then tell the high sec player base it is an improvement to their income and game content.
The primary payout of mention is actually LP, which we take to highsec and bulk redeem, tanking your L4 mission rewards in effective value. This is the best way of doing it, taking from highsec and giving straight to nullsec, and was pushed for by Mynnna. For all your ranting, the cartels just get more powerful every year.
I mean, look, I can admit it here in the open and nothing bad will happen.
Saisin wrote:Khanh'rhh wrote:The higher ground to take here is "has actual experience of them", which I have, and you do not. You'r wrong, I do. What kind of stuff do you take to gain this all-awareness powers? Thanks for the vote of confidence, but I am not "all aware" I merely know more than you on this specific topic, which isn't hard as your posts belie the fact you have none at all.
Quote:Plenty are trying to obfuscate my point, but my main issue is that the current anomaly NPC protection adds up to the already existing benefit of placing them in your home turf. With the risk of the ESS being in such anomaly, it makes sense that most of the steal attempts currently are done with interceptors, as you can warp out easily of the anomaly if the ESS has indeed been deployed there.
It does make sense the cartels want to keep that capability to cheaply defend them this way, but this is at the expense of the original game design described by CCP when they introduced the ESS, which is encouraging small gangs PvP action around them.
Now if CCP was to provide statistics to show that indeed, even in the anomalies, small gangs are taking on ESS and they serve their design purpose, then I'd be glad to back off. Until proven otherwise, though, I simply do not believe the ESS are filling their design purpose. Christ on a bike, this is a lot of words for "I can't work out how to steal from an ESS in an anom, CCP halp!"
Others do it all the time.
I'm not sure if you're aware, but the fact that what you are saying isn't happening, is, is a death-knell to your argument. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Khanh'rhh
GoonWaffe Goonswarm Federation
3104
|
Posted - 2014.05.15 19:12:00 -
[46] - Quote
FYI chuckles, it's not "obfuscation" to point out that other people have worked out how to do it, and you're pointing to a problem that doesn't exist.
I may as well go and make a thread complaining all the stargates in New Eden are broken, and when people say "no khanhrhhrhhh thats an archon it cant use gate you are doing it wrong" I will just say "THAT'S BESIDES THE POINT AND IS JUST WHAT THE GATE CARTELS WANT YOU TO ACCEPT!!!" "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Thalen Draganos
Thunderwaffe Goonswarm Federation
37
|
Posted - 2014.05.15 20:06:00 -
[47] - Quote
Saisin wrote:Pubbie Spy wrote: But then you can't be a brave solo space ronin who liberates isk from the corrupt goons~
Your can be sarcastic toward those that play differently than you do, but much sarcasm can also be done toward those that hide behind their numbers, their ISK rents to their overlords, and as it is not enough obviously, their Npcs too.. This is why you guys defend the current status quo that reduces one of the game design that was encouraging solo or small gang raids... it is better to gain an extra 5% income +LP without having to do much to defend it... The ESS was not designed to sit some where to only be defended by a fleet. Which seems to be what you are asking for.
ESS are stolen from all the time. Why can't you adapt your game play to be able to learn from others that are able to? Are you suggesting that frigate sized, or poorly fit ships flown by noobs, are the only ones that should be used to try to steal from them? That's just dumb. In this game, just like in life, you either adapt to the challenge, or go on to something else. Simple as that. Oh and I would say the same thing if I were in any other alliance for the past several years like i have been in Goons. |

March rabbit
Federal Defense Union
1476
|
Posted - 2014.05.15 21:00:00 -
[48] - Quote
Saisin wrote: Again, allowing ESS in anomalies is preventing the ESS to be what they were designed to be. i think you got it wrong. The sole purpose of ESS was 5% (or how big was it?) increase of 0.0 sec income. And ESS does it well.
The Mittani: "the inappropriate drunked joke"
|

Pubbie Spy
GoonWaffe Goonswarm Federation
65
|
Posted - 2014.05.15 21:12:00 -
[49] - Quote
Saisin wrote:Pubbie Spy wrote: But then you can't be a brave solo space ronin who liberates isk from the corrupt goons~
Your can be sarcastic toward those that play differently than you do, but much sarcasm can also be done toward those that hide behind their numbers, their ISK rents to their overlords, and as it is not enough obviously, their Npcs too.. This is why you guys defend the current status quo that reduces one of the game design that was encouraging solo or small gang raids... it is better to gain an extra 5% income +LP without having to do much to defend it...
Dinsdale alt spotted |

Dinsdale Pirannha
Pirannha Corp
3034
|
Posted - 2014.05.15 21:28:00 -
[50] - Quote
Khanh'rhh wrote:Dinsdale Pirannha wrote:Give it up folks. There is zero chance the cartels will allow CCP to alter the ESS mechanics, unless it is another buff. The ISK is just too easy for the cartels to allow anyone to mess with it.
Though I am looking forward to when CCP introduces the ESS to the most intense high sec L4 missioning systems and Incursion systems, and then tell the high sec player base it is an improvement to their income and game content. The primary payout of mention is actually LP, which we take to highsec and bulk redeem, tanking your L4 mission rewards in effective value. This is the best way of doing it, taking from highsec and giving straight to nullsec, and was pushed for by Mynnna. For all your ranting, the cartels just get more powerful every year. I mean, look, I can admit it here in the open and nothing bad will happen.
Yup, you can, and nothing will indeed happen. I agree with everything you said, because it has all played out precisely that way, and will continue to.
The only question is how long it will take to hammer high sec income generation so hard that high sec players can no longer support their gamestyle at all, and how many subs will be lost.
You guys have that roadmap, and given there are clearly zero repercussions anymore for revealing that, so why tell us all? Or is that something you leave for the dev's to do? Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.15 21:48:00 -
[51] - Quote
Thalen Draganos wrote: The ESS was not designed to sit some where to only be defended by a fleet...
Wrong... from here
The Encounter Surveillance System is a structure that allows nullsec pirate hunters to optionally increase the rewards of their efforts in exchange for increased risk. This has the effect of giving players more control over their risks and rewards they encounter, as well as providing engaging player interaction as small groups of players can roam through hostile space and attempt to steal riches from the ESS modules deployed throughout nullsec space.
When we announced the last iteration of the ESS structure, many players indicated to us that they believed that the risk/reward balance of the structure was out of whack. It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses, and the potential benefits would not be worth the increased risk to playerGÇÖs wealth generation.
The game design was really clear about these goals, and the anomaly issue has just replaced "scrambling the defense fleets" with "let the NPCs do the defense job, and may be we can finish of the remaining of the raiders, after they have been under NPC fire for 3mn...".
This is not what was intended.
|

PotatoOverdose
Handsome Millionaire Playboys
1787
|
Posted - 2014.05.15 22:46:00 -
[52] - Quote
When the ESS was introduced, the goons collectively wailed like stuck pigs. Cries of "muh bounties!" echoed on the forums for weeks. It was actually quite entertaining. Eventually, CCP caved and changed the ESS.
I'm not saying they weren't right to complain about it or that the ESS was a particularly good idea in it's original form, but the above is precisely what happened, and the ESS isn't too likely to change at this point. vOv
|

Khanh'rhh
GoonWaffe Goonswarm Federation
3106
|
Posted - 2014.05.15 22:56:00 -
[53] - Quote
PotatoOverdose wrote:When the ESS was introduced, the goons collectively wailed like stuck pigs. Cries of "muh bounties!" echoed on the forums for weeks. It was actually quite entertaining. Eventually, CCP caved and changed the ESS.
I'm not saying they weren't right to complain about it or that the ESS was a particularly good idea in it's original form, but the above is precisely what happened, and the ESS isn't too likely to change at this point. vOv
Stuck pigs don't usually constructively point out the flaws in the premise and offer a rational alternative that actually meets the stated designs of a thing, so your use of that analogy confuses me. That said thank you for then winding back your comment to say we were right to suggest alternatives.
I think I missed the point of your post, though? "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Khanh'rhh
GoonWaffe Goonswarm Federation
3106
|
Posted - 2014.05.15 22:59:00 -
[54] - Quote
Dinsdale Pirannha wrote:Khanh'rhh wrote:Dinsdale Pirannha wrote:Give it up folks. There is zero chance the cartels will allow CCP to alter the ESS mechanics, unless it is another buff. The ISK is just too easy for the cartels to allow anyone to mess with it.
Though I am looking forward to when CCP introduces the ESS to the most intense high sec L4 missioning systems and Incursion systems, and then tell the high sec player base it is an improvement to their income and game content. The primary payout of mention is actually LP, which we take to highsec and bulk redeem, tanking your L4 mission rewards in effective value. This is the best way of doing it, taking from highsec and giving straight to nullsec, and was pushed for by Mynnna. For all your ranting, the cartels just get more powerful every year. I mean, look, I can admit it here in the open and nothing bad will happen. Yup, you can, and nothing will indeed happen. I agree with everything you said, because it has all played out precisely that way, and will continue to. The only question is how long it will take to hammer high sec income generation so hard that high sec players can no longer support their gamestyle at all, and how many subs will be lost. You guys have that roadmap, and given there are clearly zero repercussions anymore for revealing that, so why tell us all? Or is that something you leave for the dev's to do?
You're a very high effort troll, din. Never sure whether to be impressed or repulsed at the level of effort imparted. That said, don't go for the obvious bait because you will keep people hooked longer if they don't see you swinging at every ironic-post about cartels.
If you're not actually just the same guy who posts under Snot Shot as I suspect, then speak to him as he's kept a load of people hooked for years by pitching it at just the right Poes-law level. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

PotatoOverdose
Handsome Millionaire Playboys
1787
|
Posted - 2014.05.15 23:05:00 -
[55] - Quote
Khanh'rhh wrote:PotatoOverdose wrote:When the ESS was introduced, the goons collectively wailed like stuck pigs. Cries of "muh bounties!" echoed on the forums for weeks. It was actually quite entertaining. Eventually, CCP caved and changed the ESS.
I'm not saying they weren't right to complain about it or that the ESS was a particularly good idea in it's original form, but the above is precisely what happened, and the ESS isn't too likely to change at this point. vOv
Stuck pigs don't usually constructively point out the flaws in the premise and offer a rational alternative that actually meets the stated designs of a thing, so your use of that analogy confuses me. That said thank you for then winding back your comment to say we were right to suggest alternatives. I think I missed the point of your post, though? Slow day at work, also calling the bulk of the ESS feedback from you guys at the time "constructive," well.....thanks for the laugh.
Also, I didn't wind my comment back. You guys did whine and moan. You guys did cry "muh bounties!", though not necessarily in those exact words. CCP did cave into your demands. You may or may not have been justified in your initial response. None of those statements are in conflict with each other.
As to the point of my post? To inform those that weren't there as to what occurred at the time of the ESS release and why it isn't terribly likely that we'll see a change in the ESS any time soon. |

Falin Whalen
GoonWaffe Goonswarm Federation
636
|
Posted - 2014.05.16 01:42:00 -
[56] - Quote
"The ESS is shite and anybody who deploys them in our space will be purged for screwing friendlies, and every one of them will be shot on sight." is the same as "BAW my bounties! GRR CCP!" Okay, nice tinfoil hat there Dinsdale alt. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

PotatoOverdose
Handsome Millionaire Playboys
1791
|
Posted - 2014.05.16 01:52:00 -
[57] - Quote
Khanh'rhh wrote: Stuck pigs don't usually constructively point out
Exhibit A, resorting to personal attacks:
Falin Whalen wrote:"The ESS is shite and anybody who deploys them in our space will be purged for screwing friendlies, and every one of them will be shot on sight." is the same as "BAW my bounties! GRR CCP!" Okay, nice tinfoil hat there Dinsdale alt. That didn't take long.  |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
980
|
Posted - 2014.05.16 02:09:00 -
[58] - Quote
Saisin wrote:Thalen Draganos wrote: The ESS was not designed to sit some where to only be defended by a fleet...
Wrong... from hereThe Encounter Surveillance System is a structure that allows nullsec pirate hunters to optionally increase the rewards of their efforts in exchange for increased risk. This has the effect of giving players more control over their risks and rewards they encounter, as well as providing engaging player interaction as small groups of players can roam through hostile space and attempt to steal riches from the ESS modules deployed throughout nullsec space.
When we announced the last iteration of the ESS structure, many players indicated to us that they believed that the risk/reward balance of the structure was out of whack. It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses, and the potential benefits would not be worth the increased risk to playerGÇÖs wealth generation.The game design was really clear about these goals, and the anomaly issue has just replaced "scrambling the defense fleets" with "let the NPCs do the defense job, and may be we can finish of the remaining of the raiders, after they have been under NPC fire for 3mn...". This is not what was intended.
Every time you repeat that post, and it is a repeat, I'm going to repeat the observation that 1 ship can completely disarm a hidden rally point trap and allow an interceptor in there, ie nothing about an the anomaly trap prevents CCPs stated goal of allowing small gangs to steal from the ESS.
Nowhere in that design brief do I see "1 pilot in 1 frigate to steal from every ESS in Deklein"
|

Khanh'rhh
GoonWaffe Goonswarm Federation
3110
|
Posted - 2014.05.16 09:03:00 -
[59] - Quote
PotatoOverdose wrote:Slow day at work, also calling the bulk of the ESS feedback from you guys at the time "constructive," well.....thanks for the laugh.
Also, I didn't wind my comment back. You guys did whine and moan. You guys did cry "muh bounties!", though not necessarily in those exact words. CCP did cave into your demands. You may or may not have been justified in your initial response. None of those statements are in conflict with each other.
As to the point of my post? To inform those that weren't there as to what occurred at the time of the ESS release and why it isn't terribly likely that we'll see a change in the ESS any time soon.
Well then can you please provide the class with examples? I remember the feedback thread and all the feedback was on-point. Of course, the grrrGOONs crowd love to put on blinkers and convince themselves they're experiencing schadenfreude, which is why when they see feedback they just go "LOL GOON TEARS LOLLLLL!" and then "OH MAN ITS MORE TEARS LIKE THE OTHER TIMES!"
The original implimentation of the ESS was dumb, because CCP stated the design intent was:
a) To increase the amount of ISK you could make (individual income) b) To decrease the amount of ISK you could make (on average)
That was their literal design aims. Mynnna pointed out that you could only make both these statements possible if you did (a) via LP, which then meets both seemingly conflicting design aims.
Pointing out CCPs flaws in thinking isn't "tears", friend, it's the literal point of feedback threads. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Aiyshimin
Imperial Collective Unsettled.
11
|
Posted - 2014.05.16 09:18:00 -
[60] - Quote
If you die to some pitiful k-space rats, how do you expect to fight a defense fleet with your small gang?
This thread is ridiculous.
|

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.16 10:14:00 -
[61] - Quote
Aiyshimin wrote:If you die to some pitiful k-space rats, how do you expect to fight a defense fleet with your small gang?
It is not about dying or not to the rats, it is about the rats being used to help a defense that was initially designed to be exclusively player driven.
|

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.16 10:35:00 -
[62] - Quote
Tauranon wrote: Nowhere in that design brief do I see "1 pilot in 1 frigate to steal from every ESS in Deklein"
you use the 1 pilot/1 frigate thingy as a leitmotiv to justify your precious layer of NPC protection, but with three minutes plus intel time, defenders can easily fend off a one player/one ship raid. Right now, the NPCs do that for them without them having to move a finger.
in the same article I mentioned earlier, Fozzie mentioned: ... It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses ... and he goes on implying that this issue had been addressed with the released design. That did not incorporate the NPCs, and painting this as emergent gameplay is just a ploy to make sure this comfortable extra 5% income remains locked in, at the expense of those that have a different play style than yours.
|

Cebraio
4S Corporation Goonswarm Federation
409
|
Posted - 2014.05.16 11:30:00 -
[63] - Quote
Saisin wrote:Tauranon wrote: Nowhere in that design brief do I see "1 pilot in 1 frigate to steal from every ESS in Deklein"
you use the 1 pilot/1 frigate thingy as a leitmotiv to justify your precious layer of NPC protection, but with three minutes plus intel time, defenders can easily fend off a one player/one ship raid. Right now, the NPCs do that for them without them having to move a finger. in the same article I mentioned earlier, Fozzie mentioned: ... It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses ... and he goes on implying that this issue had been addressed with the released design. That did not incorporate the NPCs, and painting this as emergent gameplay is just a ploy to make sure this comfortable extra 5% income remains locked in, at the expense of those that have a different play style than yours. Yes, it's convenient. Sorry it's not convenient for you. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
981
|
Posted - 2014.05.16 12:14:00 -
[64] - Quote
Saisin wrote:Tauranon wrote: Nowhere in that design brief do I see "1 pilot in 1 frigate to steal from every ESS in Deklein"
you use the 1 pilot/1 frigate thingy as a leitmotiv to justify your precious layer of NPC protection, but with three minutes plus intel time, defenders can easily fend off a one player/one ship raid. Right now, the NPCs do that for them without them having to move a finger.
This is the 4th time I've told you this. 1 spaceship can kite the entire spawn. I know exactly how I would do this and it would be very difficult to actually kill my ship doing it, and it is very easy to bring the right type of ship into hostile space. Its completely within the ability of a dual boxer to do this, and only the interceptor would be at risk.
Quote:
in the same article I mentioned earlier, Fozzie mentioned: ... It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses ... and he goes on implying that this issue had been addressed with the released design. That did not incorporate the NPCs, and painting this as emergent gameplay is just a ploy to make sure this comfortable extra 5% income remains locked in, at the expense of those that have a different play style than yours.
I have never installed an ESS, because there is no blue donut, there is in fact a semi circle, and I live on the edge of that semi circle, in fact I live 2 systems away from neutral space, and am usually first intel for incoming on my pipe. I get all the disadvantage of the ESS (bounty nerf, interceptors looking for them), with no benefit at all. Whoever "yours" is, it aint me.
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1356
|
Posted - 2014.05.16 12:28:00 -
[65] - Quote
Yang Aurilen wrote:Help me CCP I can't fight emergent gameplay. Please NERF!!!
Sorry but nope that is the exact opposite. 0.0 groups did not want to ahve gameplay so they worked to nullify a part of the game making NPCS do their work. Gameplay invovles someoen PLAYING not hiding a part of the game mechanics.
Anyoen with braisn can see the thing needs adjustment. If it will be still allowed to be deployed there, then the time to steal from it MUST be lowered as the range to stay near it increased.
OR the all mightly 0.0 powers are too afraid? "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Khanh'rhh
GoonWaffe Goonswarm Federation
3114
|
Posted - 2014.05.16 12:32:00 -
[66] - Quote
Tauranon wrote:in the same article I mentioned earlier, Fozzie mentioned: ... It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses ... and he goes on implying that this issue had been addressed with the released design. That did not incorporate the NPCs, and painting this as emergent gameplay is just a ploy to make sure this comfortable extra 5% income remains locked in, at the expense of those that have a different play style than yours. Your "I have experience of it" seems to mean "I read patch notes about it at some point".
It is still very easy for small fast ships to steal from the ESS, CCPs changes didn't go nearly far enough. It applies a HIC-point to ships stealing / collecting so that interceptors aren't uniquely immune to all disruption, but the reality of it is that an interceptor can still break that scram and warp faster than someone can warp and land on the ESS when they see someone on it.
It's very much "emergent gameplay" that we have found a way of making interceptors vulnerable to an ESS. Anything else is still able to deal with the rats and steal the loot.
Stop being angry you can't steal from them risk-free and adapt. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Benny Ohu
Chaotic Tranquility
3222
|
Posted - 2014.05.16 12:43:00 -
[67] - Quote
fix your quote :( |

Thalen Draganos
Thunderwaffe Goonswarm Federation
37
|
Posted - 2014.05.16 13:31:00 -
[68] - Quote
Saisin wrote:Thalen Draganos wrote: The ESS was not designed to sit some where to only be defended by a fleet...
Wrong... from hereThe Encounter Surveillance System is a structure that allows nullsec pirate hunters to optionally increase the rewards of their efforts in exchange for increased risk. This has the effect of giving players more control over their risks and rewards they encounter, as well as providing engaging player interaction as small groups of players can roam through hostile space and attempt to steal riches from the ESS modules deployed throughout nullsec space.
When we announced the last iteration of the ESS structure, many players indicated to us that they believed that the risk/reward balance of the structure was out of whack. It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses, and the potential benefits would not be worth the increased risk to playerGÇÖs wealth generation.The game design was really clear about these goals, and the anomaly issue has just replaced "scrambling the defense fleets" with "let the NPCs do the defense job, and may be we can finish of the remaining of the raiders, after they have been under NPC fire for 3mn...". This is not what was intended. Then what exactly is preventing that from happening? Maybe I missed it but have you really clarified that? The placement of the ESS does not prevent the events you seem to be attempting stand up for from happening. The placement of the ESS in an anomaly is just the first attempt at defending it. Besides, local residents do already attempt to catch the visiting party from stealing. Just because you don't see it doesn't mean it isn't happening. I really don't see what you could possibly be lobbying for here aside from trying to make it easier to steal from them and thicken your own wallet.
Saisin wrote: It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses, and the potential benefits would not be worth the increased risk to playerGÇÖs wealth generation. That actually seems what you are trying to do so I made the important parts more noticeable. You are clearly attempting to make thing easier for the visitors to steal. Right now you have to use a ship that either armor tanks or shield tanks to be able to steal from an ESS. What you are proposing is that the unquenchable interceptors be allowed to steal from them with no risk. There is no other reason for this argument. you would be able to steal from an ESS quite easily with a proper ship. I'm guessing you are just lazy and don't want to train up for it. |

Thalen Draganos
Thunderwaffe Goonswarm Federation
37
|
Posted - 2014.05.16 13:39:00 -
[69] - Quote
Saisin wrote:Tauranon wrote: Nowhere in that design brief do I see "1 pilot in 1 frigate to steal from every ESS in Deklein"
you use the 1 pilot/1 frigate thingy as a leitmotiv to justify your precious layer of NPC protection, but with three minutes plus intel time, defenders can easily fend off a one player/one ship raid. Right now, the NPCs do that for them without them having to move a finger. in the same article I mentioned earlier, Fozzie mentioned: ... It was too easy for fast ships to steal ISK from the ESS before the local residents would be able to scramble their defenses ... and he goes on implying that this issue had been addressed with the released design. That did not incorporate the NPCs, and painting this as emergent gameplay is just a ploy to make sure this comfortable extra 5% income remains locked in, at the expense of those that have a different play style than yours. In no part of his blog or posts did he ever say that it wasn't supposed to be placed there. In fact, I remember hearing the devs on the fanfest stream say that putting ESS in to anomalies was rather inventive and a great idea. One thing I believe you mentioned is that 3 minutes is long enough to mount a defense. That much is true. It's actually happened. I've done it myself many times. There are ships that can easily survive the dps from the rats and get away. As well as put up a fight. So, basically it is still doing exactly what you say it isn't. I still do not see the problem. Unless you just don't want to have to spend the isk necessary to do it properly. Yeah, that has to be it. |

Adrie Atticus
The Shadow Plague Fidelas Constans
103
|
Posted - 2014.05.16 16:24:00 -
[70] - Quote
Saisin wrote:Aiyshimin wrote:If you die to some pitiful k-space rats, how do you expect to fight a defense fleet with your small gang?
It is not about dying or not to the rats, it is about the rats being used to help a defense that was initially designed to be exclusively player driven.
Here's a solution:
Rats don't aggress pods so you're 100% safe to steal the ESS in one.
No need to thank me. |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.16 16:41:00 -
[71] - Quote
Khanh'rhh wrote:It's very much "emergent gameplay" that we have found a way of making interceptors vulnerable to an ESS. Anything else is still able to deal with the rats and steal the loot.
Interceptors are already vulnerable at the ESS if defenders scramble one or two ships on their own. The rats just allows defenders to be lazy about protecting their extra 5% income. |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.16 16:48:00 -
[72] - Quote
Adrie Atticus wrote: Rats don't aggress pods so you're 100% safe to steal the ESS in one.
In fact, most of the time I attempted a raid on an ESS that ended up being in an anomaly, there was already a pod belonging to the defenders ready to click the share button, and it could say there all day long without being attacked. This is another issue with the ESS in anomalies, and I did not really want to focus my point on that, but thanks for pointing it out too.
|

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.16 16:55:00 -
[73] - Quote
Thalen Draganos wrote:You are clearly attempting to make thing easier for the visitors to steal. .. in the same way that you are clearly attempting to make your extra 5% income more easy to protect.
Isn't that the nature of debating about an issue? You may not perceive it as such but others like me do.
CCP should trust that the changes that they did to the ESS were reasonabley balanced, this anomaly thing is putting this advantage too far into the defenders' corner. |

Thalen Draganos
Thunderwaffe Goonswarm Federation
38
|
Posted - 2014.05.16 17:08:00 -
[74] - Quote
Saisin wrote:Thalen Draganos wrote:You are clearly attempting to make thing easier for the visitors to steal. .. in the same way that you are clearly attempting to make your extra 5% income more easy to protect. Isn't that the nature of debating about an issue? You may not perceive it as such but others like me do. CCP should trust that the changes that they did to the ESS were reasonabley balanced, this anomaly thing is putting this advantage too far into the defenders' corner. I actually don't like them at all. I stay out of those systems all together. Putting it in to an anomaly is a defensive measure and there is nothing stopping you from getting to them. Just tank for it. I'm starting to think your trolling everyone. |

Thalen Draganos
Thunderwaffe Goonswarm Federation
38
|
Posted - 2014.05.16 17:10:00 -
[75] - Quote
Saisin wrote:Adrie Atticus wrote: Rats don't aggress pods so you're 100% safe to steal the ESS in one.
In fact, most of the time I attempted a raid on an ESS that ended up being in an anomaly, there was already a pod belonging to the defenders ready to click the share button, and it could say there all day long without being attacked. This is another issue with the ESS in anomalies, and I did not really want to focus my point on that, but thanks for pointing it out too. So what's the problem with that? Some one is actually there to prevent some one from stealing it. lol |

Thalen Draganos
Thunderwaffe Goonswarm Federation
38
|
Posted - 2014.05.16 17:11:00 -
[76] - Quote
Saisin wrote:Khanh'rhh wrote:It's very much "emergent gameplay" that we have found a way of making interceptors vulnerable to an ESS. Anything else is still able to deal with the rats and steal the loot.
Interceptors are already vulnerable at the ESS if defenders scramble one or two ships on their own. The rats just allows defenders to be lazy about protecting their extra 5% income. You realize that even the defenders get aggressed by the rats right? |

War Kitten
Panda McLegion
5222
|
Posted - 2014.05.16 17:16:00 -
[77] - Quote
Unsuccessful At Everything wrote:Please allow us to anchor ESS in highsec.
Yes, this please.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.16 17:48:00 -
[78] - Quote
Thalen Draganos wrote:You realize that even the defenders get aggressed by the rats right? Yes, of course, but they are taking the fire only when they show up, where the attackers are forced to suffer them for the 3mn required to take the loot. Like I already highlighted, currently a defense fleet will just be mopping what the rats did not finish by themselves. Furthermore, the rats do not attack pods left near the ESS to share the loot...
|

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.16 17:50:00 -
[79] - Quote
Thalen Draganos wrote: I'm starting to think your trolling everyone.
I am defending a point of view that you do not share. If that makes me a troll in your eyes, so be it... it's reciprocal then. |

Thalen Draganos
Thunderwaffe Goonswarm Federation
38
|
Posted - 2014.05.16 19:17:00 -
[80] - Quote
Saisin wrote:Thalen Draganos wrote: I'm starting to think your trolling everyone.
I am defending a point of view that you do not share. If that makes me a troll in your eyes, so be it... it's reciprocal then. lol wow
Yeah we definitely don't share the same view. I see the use of the anomalies AS a defensive measure that should put the advantage with the defenders. A defenders job is to find the best way possible to defend. The placing of the ESS in an anomaly is an excellent way to utilize a part of the game as a defensive measure.
Your argument is that using rats to your advantage is wrong and that, even though CCP has never stated it was bad, you think it is and it should be changed. Just for you.
From about a few seconds of research, it looks like you haven't even been past low sec and had nothing but losses. You have no history of being involved with any other corp than the State War Academy. Just how exactly do you have experience with ESS? Are you just too embarrassed about your whole problem to post with your main? |

Gin Alley
16
|
Posted - 2014.05.16 19:35:00 -
[81] - Quote
Please let me rob regions solo in my interceptor thanks! |

Khanh'rhh
GoonWaffe Goonswarm Federation
3123
|
Posted - 2014.05.16 22:26:00 -
[82] - Quote
Saisin wrote:Adrie Atticus wrote: Rats don't aggress pods so you're 100% safe to steal the ESS in one.
In fact, most of the time I attempted a raid on an ESS that ended up being in an anomaly, there was already a pod belonging to the defenders ready to click the share button, and it could say there all day long without being attacked. This is another issue with the ESS in anomalies, and I did not really want to focus my point on that, but thanks for pointing it out too.
So thanks for confirming, absolutely, that the problem here is you want to run around solo and have no trouble stealing from them.
Oh, sure, you're trying to dress it up as some top level "unintentional" design elements, but Eve is all about things being used in unintended ways. It's only a problem if there's a balance issue, which there isn't.
First example that comes to mind: Hilmar gave a presentation at fanfest about his early experiences with Eve. He talks about can mining and how it surprised him. See, jet cans were only put in the game because items can't just sit in space within Eve's database, they need to be inside something. They were never intended for mining into, as a consequence to this, his intended progression of mining in eve went out the window, because the players were using completely unrelated tools/the environment to rapidly speed up how quick they could obtain minerals by working in teams using jetcans.
Another example: the design intent of carriers never really considered using them in a spider-tanking formation, leaving them open to be both defensive and offensive. The triage module specifically disables a carriers combat ability when it chooses to be in 'logistics mode.'
Another example: many ships intended to be armour brawlers are used as kiting shield setups in small gang, because the meta favours mobility more than ever.
Another example: Incursions weren't designed to be farmable for days, they were meant to be fought off in a short timeframe. Players choose to keep them around for as long as possible to min/max their income.
Should CCP force incursions to follow their design aims, eliminating 80% of their income? Should CCP force carriers to choose a role? Should CCP re-name jetcans to "OMG no ore in these what are you guys doing"? Should CCP disallow shield extenders on a Brutix?
CCP are making a sandbox game. Their goal is to give people sand and see what they do with it. For as much as possible, they don't then run around going "no no no I wanted you to build a castle what is this a windmill god you players are the worst". No, and neither should they.
To setup an ESS in an anom takes several minutes of buggering around every day, and can be undone by a single person in much less time. To work around it as a defensive measure, requires only a very small amount of ingenuity/creative thinking.
I think basically the tl;dr of this thread, is that you have failed the only test an Eve player needs to pass: the ability to adapt. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Falin Whalen
GoonWaffe Goonswarm Federation
637
|
Posted - 2014.05.16 22:51:00 -
[83] - Quote
Khanh'rhh wrote:Saisin wrote:Adrie Atticus wrote: Rats don't aggress pods so you're 100% safe to steal the ESS in one.
In fact, most of the time I attempted a raid on an ESS that ended up being in an anomaly, there was already a pod belonging to the defenders ready to click the share button, and it could say there all day long without being attacked. This is another issue with the ESS in anomalies, and I did not really want to focus my point on that, but thanks for pointing it out too. So thanks for confirming, absolutely, that the problem here is you want to run around solo and have no trouble stealing from them. Oh, sure, you're trying to dress it up as some top level "unintentional" design elements, but Eve is all about things being used in unintended ways. It's only a problem if there's a balance issue, which there isn't. First example that comes to mind: Hilmar gave a presentation at fanfest about his early experiences with Eve. He talks about can mining and how it surprised him. See, jet cans were only put in the game because items can't just sit in space within Eve's database, they need to be inside something. They were never intended for mining into, as a consequence to this, his intended progression of mining in eve went out the window, because the players were using completely unrelated tools/the environment to rapidly speed up how quick they could obtain minerals by working in teams using jetcans. Another example: the design intent of carriers never really considered using them in a spider-tanking formation, leaving them open to be both defensive and offensive. The triage module specifically disables a carriers combat ability when it chooses to be in 'logistics mode.' Another example: many ships intended to be armour brawlers are used as kiting shield setups in small gang, because the meta favours mobility more than ever. Another example: Incursions weren't designed to be farmable for days, they were meant to be fought off in a short timeframe. Players choose to keep them around for as long as possible to min/max their income. Should CCP force incursions to follow their design aims, eliminating 80% of their income? Should CCP force carriers to choose a role? Should CCP re-name jetcans to "OMG no ore in these what are you guys doing"? Should CCP disallow shield extenders on a Brutix? CCP are making a sandbox game. Their goal is to give people sand and see what they do with it. For as much as possible, they don't then run around going "no no no I wanted you to build a castle what is this a windmill god you players are the worst". No, and neither should they. To setup an ESS in an anom takes several minutes of buggering around every day, and can be undone by a single person in much less time. To work around it as a defensive measure, requires only a very small amount of ingenuity/creative thinking. I think basically the tl;dr of this thread, is that you have failed the only test an Eve player needs to pass: the ability to adapt. OP about now https://www.youtube.com/watch?v=hlUx60oVEAI "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Thalen Draganos
Thunderwaffe Goonswarm Federation
38
|
Posted - 2014.05.16 22:54:00 -
[84] - Quote
OMG That is perfect. lmao |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.17 05:48:00 -
[85] - Quote
Thalen Draganos wrote: I really don't see what you could possibly be lobbying for here aside from trying to make it easier to steal from them and thicken your own wallet.
...and you are lobbying to make it easier for you to fatten your own wallet with a juicy 5% income increase and LP points. Fine, we are both lobbyists for a cause, just not the same.
Thalen Draganos wrote: What you are proposing is that the unquenchable interceptors be allowed to steal from them with no risk.
Absolutely not, I am all for the defense scrambling some ships like rapier, or fast frig tackles to fend off or kill the interceptors. I have already even said that the usage of interceptors to check out ESS is more liley to happen because of the anomaly risk. If there is no anomaly around the ESS and nobody scrambles to defend the ESS then I am all for easy money, this is what a raider do. |

La Nariz
GoonWaffe Goonswarm Federation
2299
|
Posted - 2014.05.17 05:50:00 -
[86] - Quote
Saisin wrote:Thalen Draganos wrote: I really don't see what you could possibly be lobbying for here aside from trying to make it easier to steal from them and thicken your own wallet.
...and you are lobbying to make it easier for you to fatten your own wallet with a juicy 5% income increase and LP points. Fine, we are both lobbyists for a cause, just not the same.
Actually bounties were nerfed so its our income back to normal. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.17 06:33:00 -
[87] - Quote
Thalen Draganos wrote: I see the use of the anomalies AS a defensive measure that should put the advantage with the defenders. A defenders job is to find the best way possible to defend. The placing of the ESS in an anomaly is an excellent way to utilize a part of the game as a defensive measure.
I see the discussion that already lead to the dumbing down of the ESS from its original design presented by SonyClover as a fair amount of measures in favor of the defenders, in exchange for the benefit they get from it, and I will continue to claim that the anomaly "exploit", in fact, has changed the initial design concept: A defense force made of players scrambling to protect their extra income The key point with the ESS was to force player driven action, even if it is only to scramble a ship to fend off a poorly equiped raider.
The thing you seem not willing to admit is that the advantages in that medium ground described by Fozzie is already in favor of the defense, without the NPCs anomalies added in the mix:
1/ alliance intel usualy allows fair warning of incoming threats. intel is also usally able to size up the threat and the ships types, even before the raiders start their warp to the ESS. 2/ Home turf advantage means ships than can be scrambled can be adapted to the existing intel. It also means that mobilizing bodies for reinforcements is easier, and jump bridges networks widen the range of bringing more bodies to defend. 3/ Sharing requires 30 seconds, where taking requires 3 minutes. With an alt posted at the ESS, sharing can be done even before the first raiders jump into system if they started from too far away. 4/ ... which leads to the fact that the ESS may be empty, the raiders still have to commit to check it out and deal with the bubble. 5/ sharing does not generates token, as it is immediately payed out, while taking require looting the wreck and escaping alive with this cargo, and all the way back to safe space. 6/ obviously the bubble and warp scramble effect and being stuck in place for 3mn to complete the looting. 7/ and I would put the fact that LP points are paid regardless of what happens to the ISK in the ESS as an extra benefit for the defenders
I would be curious to hear your version of the advantages of the raiders and see how they really compare to the defenders' advantages above. They must be overwhelmingly superior to justify this extra layer of NPCs protection you are defending so much. |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.17 06:41:00 -
[88] - Quote
Khanh'rhh wrote:So thanks for confirming, absolutely, that the problem here is you want to run around solo and have no trouble stealing from them. Am I not allowed to play solo? As far as I know CCP made this game a sandbox for all types of play, not just the one you represent.
As for having no trouble stealing from them, this is incorrect, as I am always expecting to run into trouble with the local player population because after all I am here to raid their hard earned ISK.... soI am actively looking for trouble, just not trouble with NPCs hordes...
|

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.17 06:48:00 -
[89] - Quote
Awesome  I love Jack Sparrow, and like him I am not too fond of having holes blown in my ships, but that does not prevent me to fly them in dangerous space. I respect the Eve Mantra, "Fly only what you can afford to lose". In New Eden, I like to see my toon as a free man that bows to no master, like Jack... |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.17 06:54:00 -
[90] - Quote
La Nariz wrote: Actually bounties were nerfed so its our income back to normal.
Really? I thought this still applied: the extra LP rewards are added on top of the potential increased ISK gain. and The longer an ESS is active in a system, its payout value increases over time and can rise from 20% to 25%. This addition comes on top of the other payments, i.e. the base 80% payment remains the same. This means that with a fully increased ESS, the total payment is 105% of the actual bounty value. |

Khanh'rhh
GoonWaffe Goonswarm Federation
3127
|
Posted - 2014.05.17 12:47:00 -
[91] - Quote
Saisin wrote:Khanh'rhh wrote:So thanks for confirming, absolutely, that the problem here is you want to run around solo and have no trouble stealing from them. Am I not allowed to play solo? As far as I know CCP made this game a sandbox for all types of play, not just the one you represent. Yes. You can steal from an ESS solo. You can steal from an ESS in an anom solo, too. For what it's worth, you're also free to fly ships unfit and self destruct for no reason, it doesn't mean it's an optimum thing to do, however.
There's precisely no problem to solve unless you want to (in an actual word-for-word sense) confirm that you think it should be completely viable for a solo interceptor, fit to be completely uncatchable (which is possible, wrt how server ticks work) to steal from an ESS with zero risk.
How about this: CCP remove the ability to place an ESS inside an anom. To balance this, they remove the ability of any ship that has attempted to steal from one from: - Cloaking for 5minutes - Being immune to warp bubbles for 5 minutes
Would you support this, or are you going to continue stamping your feet and asking for a risk-free scenario? "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Saisin
State War Academy Caldari State
8
|
Posted - 2014.05.17 15:02:00 -
[92] - Quote
Khanh'rhh wrote: How about this: CCP remove the ability to place an ESS inside an anom. To balance this, they remove the ability of any ship that has attempted to steal from one from: - Cloaking for 5minutes - Being immune to warp bubbles for 5 minutes
Would you support this, or are you going to continue stamping your feet and asking for a risk-free scenario?
I would support something similar: - a ship with the ESS loot token can't activate a cloak, and it's align time is affected as if it was running a MWD - To activate an ESS you need a specific high slot module installed, for sharing or taking alike. - sharing takes 90 seconds instead of 30 seconds.
|

Thalen Draganos
Thunderwaffe Goonswarm Federation
38
|
Posted - 2014.05.17 15:12:00 -
[93] - Quote
Saisin wrote:Thalen Draganos wrote: I see the use of the anomalies AS a defensive measure that should put the advantage with the defenders. A defenders job is to find the best way possible to defend. The placing of the ESS in an anomaly is an excellent way to utilize a part of the game as a defensive measure.
I see the discussion that already lead to the dumbing down of the ESS from its original design presented by SonyClover as a fair amount of measures in favor of the defenders, in exchange for the benefit they get from it, and I will continue to claim that the anomaly "exploit", in fact, has changed the initial design concept: A defense force made of players scrambling to protect their extra income The key point with the ESS was to force player driven action, even if it is only to scramble a ship to fend off a poorly equiped raider. The thing you seem not willing to admit is that the advantages in that medium ground described by Fozzie is already in favor of the defense, without the NPCs anomalies added in the mix: 1/ alliance intel usualy allows fair warning of incoming threats. intel is also usally able to size up the threat and the ships types, even before the raiders start their warp to the ESS. 2/ Home turf advantage means ships than can be scrambled can be adapted to the existing intel. It also means that mobilizing bodies for reinforcements is easier, and jump bridges networks widen the range of bringing more bodies to defend. 3/ Sharing requires 30 seconds, where taking requires 3 minutes. With an alt posted at the ESS, sharing can be done even before the first raiders jump into system if they started from too far away. 4/ ... which leads to the fact that the ESS may be empty, the raiders still have to commit to check it out and deal with the bubble. 5/ sharing does not generates token, as it is immediately payed out, while taking require looting the wreck and escaping alive with this cargo, and all the way back to safe space. 6/ obviously the bubble and warp scramble effect and being stuck in place for 3mn to complete the looting. 7/ and I would put the fact that LP points are paid regardless of what happens to the ISK in the ESS as an extra benefit for the defenders I would be curious to hear your version of the advantages of the raiders and see how they really compare to the defenders' advantages above. They must be overwhelmingly superior to justify this extra layer of NPCs protection you are defending so much. Actually what I am saying is that it is already possible to steal from an ESS with fairly little effort or risk if you learn to adapt and put a proper fit on a proper ship. You seem to be saying that a "raider" shouldn't have to. Which is idiotic. |

Falin Whalen
GoonWaffe Goonswarm Federation
637
|
Posted - 2014.05.17 15:34:00 -
[94] - Quote
Perhaps we put them in anoms to prevent 1337 PVP solo "gentlemen in a tophat" from bothering us constantly. Instead we get them whining and pouting in GD that it's not fair. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Falin Whalen
GoonWaffe Goonswarm Federation
639
|
Posted - 2014.05.17 16:29:00 -
[95] - Quote
Saisin wrote:Thalen Draganos wrote: I see the use of the anomalies AS a defensive measure that should put the advantage with the defenders. A defenders job is to find the best way possible to defend. The placing of the ESS in an anomaly is an excellent way to utilize a part of the game as a defensive measure.
I see the discussion that already lead to the dumbing down of the ESS from its original design presented by SonyClover as a fair amount of measures in favor of the defenders, in exchange for the benefit they get from it, and I will continue to claim that the anomaly "exploit", in fact, has changed the initial design concept: A defense force made of players scrambling to protect their extra income The key point with the ESS was to force player driven action, even if it is only to scramble a ship to fend off a poorly equiped raider. The thing you seem not willing to admit is that the advantages in that medium ground described by Fozzie is already in favor of the defense, without the NPCs anomalies added in the mix: 1/ alliance intel usualy allows fair warning of incoming threats. intel is also usally able to size up the threat and the ships types, even before the raiders start their warp to the ESS. 2/ Home turf advantage means ships than can be scrambled can be adapted to the existing intel. It also means that mobilizing bodies for reinforcements is easier, and jump bridges networks widen the range of bringing more bodies to defend. 3/ Sharing requires 30 seconds, where taking requires 3 minutes. With an alt posted at the ESS, sharing can be done even before the first raiders jump into system if they started from too far away. 4/ ... which leads to the fact that the ESS may be empty, the raiders still have to commit to check it out and deal with the bubble. 5/ sharing does not generates token, as it is immediately payed out, while taking require looting the wreck and escaping alive with this cargo, and all the way back to safe space. 6/ obviously the bubble and warp scramble effect and being stuck in place for 3mn to complete the looting. 7/ and I would put the fact that LP points are paid regardless of what happens to the ISK in the ESS as an extra benefit for the defenders I would be curious to hear your version of the advantages of the raiders and see how they really compare to the defenders' advantages above. They must be overwhelmingly superior to justify this extra layer of NPCs protection you are defending so much. Given that people already steal from the ESSs presently, your whole argument, and this entire thread, is nothing but whining that YOU can't figure out how to do it, and want CCP to "fix" the exploit as you see it. There is no "exploit" and CCP isn't going to "fix" something that doesn't need it at this time. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Khanh'rhh
GoonWaffe Goonswarm Federation
3130
|
Posted - 2014.05.17 17:08:00 -
[96] - Quote
Saisin wrote:Khanh'rhh wrote: How about this: CCP remove the ability to place an ESS inside an anom. To balance this, they remove the ability of any ship that has attempted to steal from one from: - Cloaking for 5minutes - Being immune to warp bubbles for 5 minutes
Would you support this, or are you going to continue stamping your feet and asking for a risk-free scenario?
I would support something similar: - a ship with the ESS loot token can't activate a cloak, and it's align time is affected as if it was running a MWD - To activate an ESS you need a specific high slot module installed, for sharing or taking alike. - sharing takes 90 seconds instead of 30 seconds.
So some more dancing about the point you are trying to say: "I think it is nonsense that I can't run around in a solo interceptor and steal with no actual risk" - since my proposed solution leaves everything else equally viable whilst making interceptors not uniquely invulnerable to the theft process. Your idea is proposed entirely around leaving interceptors uniquely risk-free.
There's literally no other reason at this point for your thread to exist.
You know, it's funny. The literal only reason we spend time parking the ESS in an anom, is to help guard from the grrGOONS carebears who can't/won't take a single risk but still want to be "sticking it to the goons", and thus do it in uncatchable interceptors. It's fly-paper for catching the lowest common denominator of player.
It's still possible to do it solo. It's still possible to do it cheaply.
The only problem you are experiencing, is an inability to adapt / take a risk. Whether in an anom or not, your risk of loss comes from other players (unless you are grossly incompetent) so even on a conceptual level, your argument holds no water. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Khanh'rhh
GoonWaffe Goonswarm Federation
3130
|
Posted - 2014.05.17 17:10:00 -
[97] - Quote
guys i want to solo a battleship but i dont want to use anything that costs more than 200k isk
ur ment to be able to do ne thing in this game why cant i do it i think battleships are exploits "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Khanh'rhh
GoonWaffe Goonswarm Federation
3130
|
Posted - 2014.05.17 17:10:00 -
[98] - Quote
stop pointing out all the logical flaws in my argument i am clearly just canvassing for my pov "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Saisin
State War Academy Caldari State
9
|
Posted - 2014.05.17 17:37:00 -
[99] - Quote
... |

Saisin
State War Academy Caldari State
9
|
Posted - 2014.05.17 18:23:00 -
[100] - Quote
Khanh'rhh wrote: So some more dancing about the point you are trying to say: "I think it is nonsense that I can't run around in a solo interceptor and steal with no actual risk" - since my proposed solution leaves everything else equally viable whilst making interceptors not uniquely invulnerable to the theft process. Your idea is proposed entirely around leaving interceptors uniquely risk-free.
You are misrepresenting whati I am lobbying for for the sake of your own lobbying and justifications to keep a comfortable status quo.
One of the reasons I am mentioning a module to access ESS is that it can then be set with fitting requirements that prevents interceptors to access the ESS. I said it before in that thread, I would not be against preventing frigate size ships to access an ESS. My goal is simply to make ESS defense a player driven action.
I have yet to see from the goonwaffle a list of the overwhelming advantages raiders have that would justify this extra layer of NPCs protection, that was more an oversight of CCP than anything else (much like the WH watch thingy that got addressed...) |

Thalen Draganos
Thunderwaffe Goonswarm Federation
39
|
Posted - 2014.05.17 19:16:00 -
[101] - Quote
Saisin wrote:Khanh'rhh wrote: So some more dancing about the point you are trying to say: "I think it is nonsense that I can't run around in a solo interceptor and steal with no actual risk" - since my proposed solution leaves everything else equally viable whilst making interceptors not uniquely invulnerable to the theft process. Your idea is proposed entirely around leaving interceptors uniquely risk-free.
You are misrepresenting whati I am lobbying for for the sake of your own lobbying and justifications to keep a comfortable status quo. One of the reasons I am mentioning a module to access ESS is that it can then be set with fitting requirements that prevents interceptors to access the ESS. I said it before in that thread, I would not be against preventing frigate size ships to access an ESS. My goal is simply to make ESS defense a player driven action. I have yet to see from the goons that are so active in defending the current status quo a list of the overwhelming advantages raiders have that would justify this extra layer of NPCs protection, that was more an oversight of CCP than anything else (much like the WH watch thingy that got addressed...)
I don't think you are understanding either side of the subject here.
The "current status quo", as you put it, isn't broken. You are proposing that the only defense that ESS users should be able to mount is an active response from the players themselves. What you are failing to understand is that the placing of the ESS in an anomaly is part of that response. An example of this is, in the many wars that have been fought on our lovely planet there have always been tactics by the soldiers to utilize anything around them as a first line of defense. The NPCs are that first line of defense. Another thing you may be not aware of is that raiding an enemy location that is defended is supposed to be harder. That's just the way it is in combat. Now, I know you're probably only going to select one part of my reply and ignore the rest but that's OK. I know that it must be hard for you to grasp all of these statements from experience all in one sitting. Try to get some actual experience with defending an ESS and you may just find that people are just fine with the way things are.
|

Thalen Draganos
Thunderwaffe Goonswarm Federation
39
|
Posted - 2014.05.17 19:30:00 -
[102] - Quote
Oh wait!!
I bet you believe that POS guns firing automatically is an exploit since the players themselves aren't firing the guns manually.
Silly huh.
You see, CCP wants to give the players more control over what happens in the game. Not less. What you are proposing is that they take some control away by not letting them put stuff where they want. Besides, the only way you would know what they intended for the ESS is if you were one of the people involved in it's creation. Which you are not. How do you know that they didn't think of placing an ESS in an anomaly as a possibility from the start? You don't. You have no clue. So, just let the people in the big boy pants worry about the ESS. You just don't get how this whole thing works. |

Falin Whalen
GoonWaffe Goonswarm Federation
644
|
Posted - 2014.05.17 19:41:00 -
[103] - Quote
Saisin wrote:You are misrepresenting whati I am lobbying for for the sake of your own lobbying and justifications to keep a comfortable status quo. What you are lobbying for is to "fix" a problem that in CCPs eyes DOES NOT EXIST. The ESSs are being stolen from presently, apparently by people smarter, more able to adapt to change, and willing to put more effort into it, than you. CCP changed the ESS to not be a burglar alarm for WHs, they could have easily also changed it to not be placeble in anoms as well, still can too, but they didn't. Something, something, emergent gameplay, learn to addapt. Stop whining that your precious uncatchable solo interceptor can't steal from an ESS in an anom and whining to CCP to "fix" it because it isn't fair that I can't steal from Goons GRR! "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Saisin
State War Academy Caldari State
9
|
Posted - 2014.05.17 23:02:00 -
[104] - Quote
You can repeat your mantra as much as you want, I am still lobbying for seeing the ESS be what Game design intended it to be: a source of ISK that is not defended by NPCs but by players, in exchange for the extra benefits they provide.
I am not denying that there is already some players vs player engagements around them, nor am I particularly fond of the interceptors role in this at the moment.. I would be happy to get statistics insight from CCP on what is going on around ESS, and certainly my position is directly linked to my own experience, whatever some prickly egos judge it to be.
I am also still looking to hear from the goons engaged in this thread about the overwhelming advantages ESS raiders have that would require this extra layer of NPCs protection that was not intended in the design. I gave you a clear picture of the defenders already existing advantages...
I am not a veteran nor an elite PvPer. I am just an average joe that is attracted by this universe's sandbox in my own ways,, playing solo and making a living in New Eden, without any sort of SRP or master telling me where to fight or not fight, and I am not going to be cowed shut by scornful and/or baseless statements made to diminish my views. |

Khanh'rhh
GoonWaffe Goonswarm Federation
3145
|
Posted - 2014.05.18 01:04:00 -
[105] - Quote
Saisin wrote:You can repeat your mantra as much as you want, I am still lobbying for seeing the ESS be what Game design intended it to be: a source of ISK that is not defended by NPCs but by players, in exchange for the extra benefits they provide. Hey buddy!
Could you go back and re-visit the post where you completely avoided the point that most things in Eve are currently working in a way other than what CCP "intended" - and that this is very much the core to the sandbox model?
I'm just concerned you're not spreading your gospel of righteousnous far enough and should instead be posting threads asking for 80% incursion nerfs and the rest of it.
I mean, and this can't be the case, right? - if you're just looking at this one issue and ignoring the rest of the game .. why it's almost like you're posting from a self interested position and are ignoring neutral feedback.
Saisin wrote:I am not going to be cowed shut by scornful and/or baseless statements made to diminish my views I wouldn't worry about that, you would need a cogent argument for anyone to worry about finding ways to stop you expressing it. We're very happy to bump this thread to show your argument off for all to see. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Khanh'rhh
GoonWaffe Goonswarm Federation
3145
|
Posted - 2014.05.18 01:06:00 -
[106] - Quote
"but I want to steal completely risk free, I wanna I wanna I wanna!!" "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Falin Whalen
GoonWaffe Goonswarm Federation
644
|
Posted - 2014.05.18 02:25:00 -
[107] - Quote
Saisin wrote:You can repeat your mantra as much as you want, I am still lobbying for seeing the ESS be what Game design intended it to be: Then Jetcan mining, armor brawling ships used as shield kiting ships, and a whole host of other things that aren't used as game design intended, should really get your goat. You aren't harping on about them because CCP said, "Meh, it's okay we'll allow it."
Guess what? CCP said, "Meh, it's okay we'll allow it." When things are used in ways CCP didn't intend and break "game design," like the ESS as a worm hole burglar alarm, CCP is quick to change it. When are you going to get that through your thick skull? You are railing against how things are used, and failing to embrace the creative use of the tools CCP is giving us in this 'sandbox' game.
"They [players] did what?" has two connotations at CCP. One is:
"That's neat, I never thought of that." the other is;
"We better figure out a way that they can't do that any more." Guess which one CCP has gone with in regards to ESSs in anomalies. HINT: It isn't "We better figure out a way that they can't do that any more."
You can hold firm to your views all you want, but if your views on how the game should be played, differ on how CCP lets players play the game, don't come whine and cry on GD about how CCP ought to do. It is their game, they are the ones who get to decide how players ought to do, and brother, right now, your ought to do doesn't match CCPs let them do.
"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 13:15:00 -
[108] - Quote
I know you'll avoid these questions completely, but:
Where exactly does it say that an ESS had to be used a certain way? I'm asking for specific "you can't put it there" posts/statements.
Since you are merely a patron of a CCP product, who the hell are you to say that anything in the game, has to be used a certain way?
I agree with Khanh'rhh. You sound like, (in a Stewie Griffin voice) "Waah! Waah! They won't let me do what I want the way I want. Waah! Waah!"
Get over it and move on.
|

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4299
|
Posted - 2014.05.18 13:16:00 -
[109] - Quote
Thalen Draganos wrote: Where exactly does it say that an ESS had to be used a certain way? I'm asking for specific "you can't put it there" posts/statements.
In the attributes where it says:
May be anchored in Wormhole Space: 0 "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 13:18:00 -
[110] - Quote
A follow up question:
Do you know why the only replies you are getting in here are from people who know it isn't a problem? It's because no one else sees this as a problem.
Oh and we really love messing with people like you. tehehe |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 13:20:00 -
[111] - Quote
Ramona McCandless wrote:Thalen Draganos wrote: Where exactly does it say that an ESS had to be used a certain way? I'm asking for specific "you can't put it there" posts/statements.
In the attributes where it says: May be anchored in Wormhole Space: 0
Ummm we aren't talking about worm hole space placement really.
Smartalec. lol |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4299
|
Posted - 2014.05.18 13:25:00 -
[112] - Quote
Thalen Draganos wrote:
Ummm we aren't talking about worm hole space placement really.
Why not? It was the single most useful place for them outside of their intended use.
They were a great idea the way they operated before they were "fixed", but that way of using them was apparently too fabulous to allow. "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 13:27:00 -
[113] - Quote
Ramona McCandless wrote:Thalen Draganos wrote:
Ummm we aren't talking about worm hole space placement really.
Why not? It was the single most useful place for them outside of their intended use. They were a great idea the way they operated before they were "fixed", but that way of using them was apparently too fabulous to allow. Because that's not what the OP is talking about? If you have an alternate argument, and you haven't already, start a separate thread. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4299
|
Posted - 2014.05.18 13:31:00 -
[114] - Quote
Thalen Draganos wrote: Because that's not what the OP is talking about? If you have an alternate argument, and you haven't already, start a separate thread.
Yeah, but it is though. The very fundimental point of his argument is where the thing is allowed to be placed, and why it is or is not allowed to be placed somewhere and whether that generates content.
My comments are entirely within the OP's discussion parameters.
Please do not attempt dictate to me which threads I may or may not comment in, thank you. "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 13:46:00 -
[115] - Quote
Ramona McCandless wrote:Thalen Draganos wrote: Because that's not what the OP is talking about? If you have an alternate argument, and you haven't already, start a separate thread.
Yeah, but it is though. The very fundimental point of his argument is where the thing is allowed to be placed, and why it is or is not allowed to be placed somewhere and whether that generates content. My comments are entirely within the OP's discussion parameters. Please do not attempt dictate to me which threads I may or may not comment in, thank you. First of all, I'm not dictating anything. Second, the OP is talking about his views on placing an ESS in an anomaly. He doesn't want that to be allowed. So, that is completely different from what you are talking about. Thirdly, what exactly are you going to do about what I tell you to do or not to do? I'm just curious. Are you going to add a bounty to me or something? Are you going to declare war on Goons for it? Are you going to hire some mercs to find me in the systems I go to? Just shush. Don't come here with your anger about CCP removing ESS from wormholes. That has nothing to do with what's going on here and you are trying to hijack some ones thread to start your own argument. Shoo little one. Go play with your friends before you have to go inside to wash up for dinner. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 13:48:00 -
[116] - Quote
Thalen Draganos wrote: Empty poast
You really like to read anything you like and regurgitate it into troll food dont you?
Seriously.
You should try going to some of those seminars your guys hold on not being terrible
Because you seriously need to buck up your forum replies, me laddo, you are letting your side down "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

admiral root
Red Galaxy
1237
|
Posted - 2014.05.18 13:51:00 -
[117] - Quote
Thalen Draganos wrote:Second, the OP is talking about his views on placing an ESS in an anomaly. He doesn't want that to be allowed. So, that is completely different from what you are talking about.
Except the two are related because CCP has come along and changed one of the two uses. This indicates that they're ok with the other use, or at least they're nowhere near as worried about it. Either way it has relevance to this conversation. No, your rights end in optimal+2*falloff |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 13:54:00 -
[118] - Quote
Ramona McCandless wrote:Thalen Draganos wrote: Empty poast
You really like to read anything you like and regurgitate it into troll food dont you? Seriously. You should try going to some of those seminars your guys hold on not being terrible Because you seriously need to buck up your forum replies, me laddo, you are letting your side down And there it is. The usual crutch for every witless oaf on forums that can't come up with anything. So, are you going to say anything useful about my reply or just try to trash it some more. lol |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 13:55:00 -
[119] - Quote
admiral root wrote:Thalen Draganos wrote:Second, the OP is talking about his views on placing an ESS in an anomaly. He doesn't want that to be allowed. So, that is completely different from what you are talking about. Except the two are related because CCP has come along and changed one of the two uses. This indicates that they're ok with the other use, or at least they're nowhere near as worried about it. Either way it has relevance to this conversation. If you say so. lol
|

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 13:57:00 -
[120] - Quote
Thalen Draganos wrote: And there it is. The usual crutch for every witless oaf on forums that can't come up with anything. So, are you going to say anything useful about my reply or just try to trash it some more. lol
I dont need to.
I made my comments on the OP, you said they were not relevant and I told you were wrong and why, at which point you had a shitfit.
So, as I said, do yourself a favour and try replying in a way worthy of that Alliance tag you carry, ok? "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 14:04:00 -
[121] - Quote
Ramona McCandless wrote:Thalen Draganos wrote: And there it is. The usual crutch for every witless oaf on forums that can't come up with anything. So, are you going to say anything useful about my reply or just try to trash it some more. lol
I dont need to. I made my comments on the OP, you said they were not relevant and I told you were wrong and why, at which point you had a shitfit. So, as I said, do yourself a favour and try replying in a way worthy of that Alliance tag you carry, ok? That wasn't a "shitfit." It's amazing what can be read in to with text these days. The OP was talking about the placing of ESS in an anomaly. Plain and simple. If you want to go on and sperg about CCP taking away your your ability to use them in wormholes then go ahead. I'll just sit, eat popcorn and laugh. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 14:08:00 -
[122] - Quote
Thalen Draganos wrote: It's amazing what can be read in to with text these days. Uh huh
You dont have anything, so you project your own inabilities and insecurties onto my poasts.
Bravo, at least you got past the whole "Basicas of Poasting 101" class.
So, you going to continue to derail or do you have something to actually add? "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 14:11:00 -
[123] - Quote
Ramona McCandless wrote:Thalen Draganos wrote: It's amazing what can be read in to with text these days. Uh huh You dont have anything, so you project your own inabilities and insecurties onto my poasts. Bravo, at least you got past the whole "Basicas of Poasting 101" class. So, you going to continue to derail or do you have something to actually add? Funny thing is I was actually going to ask you that very same thing.
On a separate note. What are your opinions on placing ESS in an anomaly? Do you also believe that people should not be allowed to place an ESS in an anomaly like the OP does? |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 14:18:00 -
[124] - Quote
Thalen Draganos wrote:What are your opinions on placing ESS in an anomaly? Do you also believe that people should not be allowed to place an ESS in an anomaly like the OP does?
I can see where it could be considered an exploit but as I am not against exploits that take advantage of a mechanical ability of an object I don't see what the problem is.
If the Devs think it is wrong to place it there, they should have the rats aggress on player structures. I cant see a reason why they aggress on abandoned drones and not deployables. "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 14:25:00 -
[125] - Quote
Ramona McCandless wrote:Thalen Draganos wrote:What are your opinions on placing ESS in an anomaly? Do you also believe that people should not be allowed to place an ESS in an anomaly like the OP does? I can see where it could be considered an exploit but as I am not against exploits that take advantage of a mechanical ability of an object I don't see what the problem is. If the Devs think it is wrong to place it there, they should have the rats aggress on player structures. I cant see a reason why they aggress on abandoned drones and not deployables. I agree in some respects. That would mean that rats would have to attack a lot more objects. Like Mobile Depots, anchored bubbles, Mobile Tractor Units, etc. That would take a profound amount of coding to get the rats to distinguish which object to attack and which not to I think. That could be quite an undertaking and probably not something that would be a priority if I were a programmer in CCP. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 14:30:00 -
[126] - Quote
Thalen Draganos wrote: I agree in some respects. That would mean that rats would have to attack a lot more objects. Like Mobile Depots, anchored bubbles, Mobile Tractor Units, etc. That would take a profound amount of coding to get the rats to distinguish which object to attack and which not to I think. That could be quite an undertaking and probably not something that would be a priority if I were a programmer in CCP.
If PlayerOwned=1 and no aggro from any extrenal source then Attack, non?
But as it stands, I dont feel they should change the device itsself further
Otherwise we are back to the situation with the WH deployment: A useful effect of the device removed, and it now having no use for a sizable proportion of players. "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Thalen Draganos
Thunderwaffe Goonswarm Federation
41
|
Posted - 2014.05.18 14:33:00 -
[127] - Quote
Ramona McCandless wrote:Thalen Draganos wrote: I agree in some respects. That would mean that rats would have to attack a lot more objects. Like Mobile Depots, anchored bubbles, Mobile Tractor Units, etc. That would take a profound amount of coding to get the rats to distinguish which object to attack and which not to I think. That could be quite an undertaking and probably not something that would be a priority if I were a programmer in CCP.
If PlayerOwned=1 and no aggro from any extrenal source then Attack, non? But as it stands, I dont feel they should change the device itsself further Otherwise we are back to the situation with the WH deployment: A useful effect of the device removed, and it now having no use for a sizable proportion of players. I can honestly understand what you're saying about that. How exactly was it use as an "early warning system"? I'm not even sure if that's what was said. You said sizable portion of players. How many are there? I really don't know. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 14:35:00 -
[128] - Quote
Thalen Draganos wrote: I can honestly understand what you're saying about that. How exactly was it use as an "early warning system"? I'm not even sure if that's what was said. You said sizable portion of players. How many are there? I really don't know.
Burglar alarm was what I said. Its easy enough to figure out how.
You want an actual figure on the amount of people who dont rat in null?
More than 0, less than n where n = all players "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Thalen Draganos
Thunderwaffe Goonswarm Federation
43
|
Posted - 2014.05.18 14:41:00 -
[129] - Quote
I'm sure at this point that we can agree on some points. Placement, in of itself, is a broad issue. Wormhole use is one issue and I just figured it out. Placing the ESS right on the worm hole so that when someone comes through it broadcasts in local chat that some one is there. That's brilliant. I suppose CCP could have just added something to the ESS saying that it can't be placed within 150km from a worm hole and still made it available to the population. I don't know how difficult that would be though. The subject at hand was an ESS in an anomaly but we both agree to enough of a degree that it isn't a problem so that part is solved. |

Thalen Draganos
Thunderwaffe Goonswarm Federation
43
|
Posted - 2014.05.18 14:42:00 -
[130] - Quote
Ramona McCandless wrote:Thalen Draganos wrote: I can honestly understand what you're saying about that. How exactly was it use as an "early warning system"? I'm not even sure if that's what was said. You said sizable portion of players. How many are there? I really don't know.
Burglar alarm was what I said. Its easy enough to figure out how. You want an actual figure on the amount of people who dont rat in null? More than 0, less than n where n = all players Funny. I was just asking if there was a rough number or any published amounts. That's all. hehe |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 14:44:00 -
[131] - Quote
Thalen Draganos wrote:I'm sure at this point that we can agree on some points. Placement, in of itself, is a broad issue. Wormhole use is one issue and I just figured it out. Placing the ESS right on the worm hole so that when someone comes through it broadcasts in local chat that some one is there. That's brilliant. I suppose CCP could have just added something to the ESS saying that it can't be placed within 150km from a worm hole and still made it available to the population. I don't know how difficult that would be though. The subject at hand was an ESS in an anomaly but we both agree to enough of a degree that it isn't a problem so that part is solved.
See, its good to talk.
Even if they changed it so you could deploy it within 150km, there are still ways to "exploit" its capabilities.
By making it null only, this limits it to the very edge of worthlessness, and not allowing it in an anom would reduce it to as useless as the scan inhibitor "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 14:45:00 -
[132] - Quote
Thalen Draganos wrote:Ramona McCandless wrote:Thalen Draganos wrote: I can honestly understand what you're saying about that. How exactly was it use as an "early warning system"? I'm not even sure if that's what was said. You said sizable portion of players. How many are there? I really don't know.
Burglar alarm was what I said. Its easy enough to figure out how. You want an actual figure on the amount of people who dont rat in null? More than 0, less than n where n = all players Funny. I was just asking if there was a rough number or any published amounts. That's all. hehe
Cool, but not that I know of. I just know that the guys I speak to regulalry just do it if the situation presents itself, so that s some any way lol "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Khanh'rhh
GoonWaffe Goonswarm Federation
3154
|
Posted - 2014.05.18 14:58:00 -
[133] - Quote
Ramona McCandless wrote:Thalen Draganos wrote: Where exactly does it say that an ESS had to be used a certain way? I'm asking for specific "you can't put it there" posts/statements.
In the attributes where it says: May be anchored in Wormhole Space: 0
This is a great example, because players were using it do something that was unintended AND bad - CCP patched it very, very quickly. If CCP were unhappy with their use in anoms, they could quick-fix by not allowing them anywhere near a large collidable object, which are in any anom.
You also better believe that this use has been petition-tested and is not an exploit. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Thalen Draganos
Thunderwaffe Goonswarm Federation
43
|
Posted - 2014.05.18 14:59:00 -
[134] - Quote
Ramona McCandless wrote:Thalen Draganos wrote:I'm sure at this point that we can agree on some points. Placement, in of itself, is a broad issue. Wormhole use is one issue and I just figured it out. Placing the ESS right on the worm hole so that when someone comes through it broadcasts in local chat that some one is there. That's brilliant. I suppose CCP could have just added something to the ESS saying that it can't be placed within 150km from a worm hole and still made it available to the population. I don't know how difficult that would be though. The subject at hand was an ESS in an anomaly but we both agree to enough of a degree that it isn't a problem so that part is solved. See, its good to talk. Even if they changed it so you could deploy it within 150km, there are still ways to "exploit" its capabilities. By making it null only, this limits it to the very edge of worthlessness, and not allowing it in an anom would reduce it to as useless as the scan inhibitor I suppose it could be. I wonder if it could be used as a drag bubble or something but that would just be ridiculous. I would honestly lmao if some one tried. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4301
|
Posted - 2014.05.18 15:12:00 -
[135] - Quote
Khanh'rhh wrote:Ramona McCandless wrote:Thalen Draganos wrote: Where exactly does it say that an ESS had to be used a certain way? I'm asking for specific "you can't put it there" posts/statements.
In the attributes where it says: May be anchored in Wormhole Space: 0 This is a great example, because players were using it do something that was unintended AND bad - CCP patched it very, very quickly. If CCP were unhappy with their use in anoms, they could quick-fix by not allowing them anywhere near a large collidable object, which are in any anom. You also better believe that this use has been petition-tested and is not an exploit.
Thank you. You can tell as much about what CCP are thinking by what they don't do as much as by what they do.. er do "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Angelique Duchemin
Cutting Edge Incorporated RAZOR Alliance
781
|
Posted - 2014.05.18 17:18:00 -
[136] - Quote
If robbing an ESS was easy then everyone would be robbing all the ESS's. All the time.
The owners would have unanchored them, stopped using them and there would be no ESS's to rob for anyone.
The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity. |

Arronicus
X-Prot Greater Western Co-Prosperity Sphere
975
|
Posted - 2014.05.18 20:10:00 -
[137] - Quote
Marlona Sky wrote:Mara Rinn wrote:What's the salvo damage of the fully-spawned anomaly compared to, say, the EHP of a battleship?
From what I am told, outside of warping in a capital ship - nothing can survive the entire pocket on you at zero. If you are solo of course. Maybe a small RR gang or something, not sure.
Depends on the area of space. For guristas/serpentis, a cloaky interdiction nullified proteus that is still sporting a full rack of 5 ion blasters can hold up very easily, solo, with an ECCM fit to deal with jams, and enough dps and range to easily deal with any npc tackle frigs. 450k+ ehp with no implants, full fitting under 750m, and a damage mod in the lows, which can even be swapped out for a warp core stab.
As for stealing from them, even in an anomaly, it is easy for any well prepared small gang. Interceptor gang? Warp in a couple fast interceptors to lead off the frigs and cruisers, then warp in another about 10 seconds later, to do the theft. Afterburner in an orbit around the ESS, and even if anything switches to shoot at you, it won't hit. Hac gang? with a couple logis, you'll shrug off the dps keeping your speed up and killing rats while 1 ship does the drain. |

Asia Leigh
Beyond New Frontier The Scourge.
219
|
Posted - 2014.05.19 03:05:00 -
[138] - Quote
So let me get this straight...
You had an easy button, someone figured out a way around your easy button, and your crying like a 5 year old?
Are you kidding me? A properly tanked, cloaky, nullified T3 can do this just as easily. Stop being lazy and find your own solution to 'your problem' instead of whining on the forums trying to get CCP to fix something that isn't broke. Apply the damn rules equally >.> |
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