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Author |
Thread Statistics | Show CCP posts - 25 post(s) |
Sephira Galamore
Inner Beard Society Affirmative.
335
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Posted - 2014.05.16 23:38:00 -
[91] - Quote
CCP karkur wrote:Heofz wrote:CCP Karkur: Can you PLEASE enable Ctrl-A > Ctrl-C to copy lists of items & their quantities from within the "View Contents" screen for containers/ships.
<3 It's already possible. The thing with lists where multi-select is not allowed (and in fact all of those lists), you can just select the list (you see a small border around it when it has focus), then do ctrl+c (without anything selected), and the whole list is copied Can we get that for wardecs (e.g. Show Info on corp)...? |
helana Tsero
Science and Trade Institute Caldari State
36
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Posted - 2014.05.17 07:00:00 -
[92] - Quote
@ CCP Karkur
can u make the radial menu and right click functions available when hide all brackets are enabled.
currently i cant click on my spaceship when i have the brackets hidden. "... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á| zoonr-Korsairs |-á QFT ! |
TheLostPenguin
Surreal Departure
74
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Posted - 2014.05.17 10:37:00 -
[93] - Quote
What a nice change, a chance to read a list of changes and not facepalm, most of those fit into either 'neat' or 'should have been ingame 10 years ago', either way good changes are good.
Quote: Collapse functionality of windows removed except for in the window header This is actually quite annoying for me as I never have an issue with that, and like the option to dbl click anywhere 'empty' to collapse a window, I can though see it could be a major pita if you misclick in a rush so since we'll never get decent customisation options this is best option overall.
Also +9001 to the requests for visible timer on mjd/cloaks/any other currently 'hidden' ones, mjd is one I frequently find myself wondering exactly how long ago I last used.
Alfetta Atavuli wrote:Talking about chat windows... any hopes on the client saving/remembering the order of chat tabs? Pretty please? ;-)
It's supposed to do this already and does so for everyone I've asked ingame about it, however I have same issue where it does not, and every login one of my chat stacks likes to rearrange its tabs for fun, fix would be nice indeed. |
Debir Achen
The Red Circle Inc.
92
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Posted - 2014.05.17 14:11:00 -
[94] - Quote
The other very annoying chat issue occurs when you log-in in an incursion system and have local in a separate window from your other chat panes. The incursion system chat appears first in a tiny little chat box, which resizes the other chat panes to the same size. Aren't Caldari supposed to have a large signature? |
TigerShadowclaw
Armageddon Enterprises
0
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Posted - 2014.05.17 15:03:00 -
[95] - Quote
CCP karkur wrote:Lair Osen wrote:No timer for Micro Jump Drive??? Nooooooooooooooooooooooooooooooooooo! :'( Maybe
How can you tease us like this??? Can't wait to see the new industry ui when goes live and the reload timers on modules is awesome. You're the best Karkur! |
Therishia Amarthon
Royal Order of Security Specialists Late Night Alliance
2
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Posted - 2014.05.18 09:15:00 -
[96] - Quote
Finaly... i was only promised that the scram/disrupt icon would be differentiated last fanfest (2013.) It took a year... but i guess i wws never promised it would be done within a certain time frame ;)
May i ask what made it take so long? Some technical difficulties? |
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CCP karkur
C C P C C P Alliance
3387
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Posted - 2014.05.18 10:18:00 -
[97] - Quote
Therishia Amarthon wrote:Finaly... i was only promised that the scram/disrupt icon would be differentiated last fanfest (2013.) It took a year... but i guess i wws never promised it would be done within a certain time frame ;)
May i ask what made it take so long? Some technical difficulties? May I rather ask who promised that? We have just so many things on our plate and this is just one of those many things (and I find it hard to believe that we "promised" it, I can see one of us saying "yeah... we should look into that") CCP karkur | User Interface Programmer | Team Pirate Unicorns |-á@CCP karkur |
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
740
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Posted - 2014.05.18 11:40:00 -
[98] - Quote
CCP karkur wrote:Therishia Amarthon wrote:Finaly... i was only promised that the scram/disrupt icon would be differentiated last fanfest (2013.) It took a year... but i guess i wws never promised it would be done within a certain time frame ;)
May i ask what made it take so long? Some technical difficulties? May I rather ask who promised that? We have just so many things on our plate and this is just one of those many things (and I find it hard to believe that we "promised" it, I can see one of us saying "yeah... we should look into that" ) It was "we will look to it on our next pass on the status bar" but that second pass never happened type thing. If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
Nicen Jehr
Brave Newbies Inc. Brave Collective
392
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Posted - 2014.05.18 14:06:00 -
[99] - Quote
CCP karkur wrote:May I rather ask who promised that? We have just so many things on our plate and this is just one of those many things (and I find it hard to believe that we "promised" it, I can see one of us saying "yeah... we should look into that" ) you're right, it wasn't quite a promise :) https://www.youtube.com/watch?v=yYLgfK3GUVI&t=40m38s Little Things to improve GëíGïüGëí-á| My Little Things posts |
Jess Tanner
Hard Knocks Inc.
109
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Posted - 2014.05.18 16:21:00 -
[100] - Quote
CCP karkur wrote:Hey all, In the newest build on Sisi, we should have a bunch of little ui things for you to test and give us feedback on. We are still working on a few things, and you might see them on Sisi soon. When the time is right, I'll update this thread so keep posted Please let us know what you think
Still wondering what this means? Can you tell us where will this information where be stored, is it locally on our machines or something that the API will have access to?
Thanks again. Go with Bob, keep Him always in your heart. He is your Sword, Shield, and the Knife in your back. |
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CCP karkur
C C P C C P Alliance
3390
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Posted - 2014.05.18 16:36:00 -
[101] - Quote
Jess Tanner wrote:CCP karkur wrote:Hey all, In the newest build on Sisi, we should have a bunch of little ui things for you to test and give us feedback on. We are still working on a few things, and you might see them on Sisi soon. When the time is right, I'll update this thread so keep posted Please let us know what you think Still wondering what this means? Can you tell us where will this information where be stored, is it locally on our machines or something that the API will have access to? Thanks again. Sorry, just logged as in the "notification and logs" window... nothing super fancy, just so you can see who it was who tried to contact you. I myself have at least more than once and more than twice had to ask "so, who just sent me an invite?" CCP karkur | User Interface Programmer | Team Pirate Unicorns |-á@CCP karkur |
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Loki Feiht
Feiht Family Clan
188
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Posted - 2014.05.18 20:35:00 -
[102] - Quote
Is it possible to cancel the repair? It would add a new dimension to micromanaging your modules More NPC - Randomly Generated Modular Content-áthread https://forums.eveonline.com/default.aspx?g=posts&t=220858 |
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CCP karkur
C C P C C P Alliance
3390
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Posted - 2014.05.18 20:49:00 -
[103] - Quote
Loki Feiht wrote:Is it possible to cancel the repair? It would add a new dimension to micromanaging your modules No, but you can always stop the repair. CCP karkur | User Interface Programmer | Team Pirate Unicorns |-á@CCP karkur |
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w3ak3stl1nk
Hedion University Amarr Empire
21
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Posted - 2014.05.18 21:29:00 -
[104] - Quote
Maybe MJD should blink on cool down like how turrets reload so at least you know it is not ready? Or make activation instant so timer can be cool down based and not activation based... |
w3ak3stl1nk
Hedion University Amarr Empire
21
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Posted - 2014.05.18 21:32:00 -
[105] - Quote
If instant it can have 3 second delay on actual moving, as the animation is cool. |
Kari Trace
24
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Posted - 2014.05.18 22:10:00 -
[106] - Quote
CCP karkur wrote:Hey all, New Fleet Adverts are preloaded with the settings from the last Fleet Advert you published (only stored locally) Please let us know what you think
Thank you for doing this. Good to know suggestions that are fielded at Fanfest (specifically the FC round table) can be turned around and deployed this quickly.
*good feels*
I like making things explode.
Kari Trace |
Fade Toblack
Per.ly The 20 Minuters
72
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Posted - 2014.05.19 10:58:00 -
[107] - Quote
CCP karkur wrote:
There are now 2 different icons for Warp Scramble and Warp Disrupt in the effects bar above the HUD and in the Overview (please test this, for all sorts of warp scrambling effects and NPCs)
Or below your HUD if you've moved it to the top... Which reminds me, that there's _something_ with those icons that doesn't work correctly if you have your HUD at the top of the screen - which I hadn't exactly missed, but noticed recently when using a different computer. Something like the countdown timer for ECM? |
Sallah ad-Din
High Stand Company Hard Alliance
25
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Posted - 2014.05.20 08:03:00 -
[108] - Quote
How about tooltip for Omnidirectional Tracking Link ? Its an active module now, but still have no tooltip with attributes. And i cant see how changes my drones with one ar another script loaded in Omnidirectional Tracking Link.
PS Fitting window show DPS fro Ishtar higher if drones in bay, and if drones in space my DPS get lower. WHY so ?
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CCP karkur
C C P C C P Alliance
3392
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Posted - 2014.05.20 21:00:00 -
[109] - Quote
Updated the original post CCP karkur | User Interface Programmer | Team Pirate Unicorns |-á@CCP karkur |
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Circumstantial Evidence
118
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Posted - 2014.05.20 21:25:00 -
[110] - Quote
Lazei wrote:Any chance we could get an ingame stopwatch that is affected by time dilation or reactivation timer for modules like the bomb launcher? Currently the only way to know if you can launch another bomb in changing TiDi is to try to fire it because it's extremely hard to estimate how much real time has passed when TiDi keeps changing for whatever reason. Humang wrote:Would it be possible to get reactivation timers (similar to the reload timer) for cloaks, bomb launchers, micro jump drives & anything else i missed. Great work... please don't stop... Re-activation timers, please! Perhaps make them a different color from reload progress indication. Or, an animated clock effect, sweeping through 360 degrees, overlaid on the module (perhaps similar to session change); that would differentiate reactivation progress from reloading. AND a tooltip showing time-until-reactivation. |
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Rivr Luzade
Coreli Corporation Ineluctable.
529
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Posted - 2014.05.20 21:29:00 -
[111] - Quote
Very good stuff. If we get the timer/indication the MJD, this expansion has at least some bright spots added to the game. |
Bienator II
madmen of the skies
2653
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Posted - 2014.05.20 21:40:00 -
[112] - Quote
CCP karkur wrote:Now possible to filter each page of the Kill Report lists (for victim name, victim corp, victim alliance or ship type). Also fixed loading of the lists so they won't stutter] AWESOME! eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Desert Ice78
Gryphons of the Western Wind
391
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Posted - 2014.05.20 22:03:00 -
[113] - Quote
CCP karkur wrote: Targeting indicator in Survey scanner shows which asteroids are targeted at the time the scan finishes The request for some indication of actually how much your strips have currently mined (for when your mining an asteroid that does not have enough ore to last a full cycle)? I was hoping that some tool tip or other indicator could be incorporated. Someone alternatively proposed to have the Survey Scanner run continuously and be able to provide a continuous update.
Me would really love you long time. I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |
MuraSaki Siki
Minmatar Ship Construction Services Ushra'Khan
47
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Posted - 2014.05.21 01:00:00 -
[114] - Quote
the filter function work within page only
ex : you got 10 rifter killmail, five of them at 1st page, two at 2nd page, three at the last page
when you type "rifter" at combat log page at first page, only those rifter killmail at first page filtered, missing the remaining 5 when you search at the last page, those three killmails at last page filtered, missing the latest 5
is it intentional?? |
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CCP karkur
C C P C C P Alliance
3394
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Posted - 2014.05.21 01:05:00 -
[115] - Quote
MuraSaki Siki wrote:the filter function work within page only
ex : you got 10 rifter killmail, five of them at 1st page, two at 2nd page, three at the last page
when you type "rifter" at combat log page at first page, only those rifter killmail at first page filtered, missing the remaining 5 when you search at the last page, those three killmails at last page filtered, missing the latest 5
is it intentional?? yesQuote:Now possible to filter each page of the Kill Report lists this is not a search. The client does not have all your killmails and only goes and gets them on demand (for performance reasons).
" those three killmails at last page filtered, missing the latest 5"... is this really what you meant to write? if it is, then it's not the way it should work (this sentence does not make sense to me, so please explain) CCP karkur | User Interface Programmer | Team Pirate Unicorns |-á@CCP karkur |
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LT Alter
TunDraGon Drunk 'n' Disorderly
110
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Posted - 2014.05.21 04:04:00 -
[116] - Quote
As to the repair progress shown, can we get it so that if you cancel it, that it will be repaired to the amount shown it has made it to. Probably something to ask the feature team but asking here anyway. |
Chi'Nane T'Kal
Interminatus Aeterna Anima
268
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Posted - 2014.05.21 07:43:00 -
[117] - Quote
CCP karkur wrote:MuraSaki Siki wrote:the filter function work within page only
ex : you got 10 rifter killmail, five of them at 1st page, two at 2nd page, three at the last page
when you type "rifter" at combat log page at first page, only those rifter killmail at first page filtered, missing the remaining 5 when you search at the last page, those three killmails at last page filtered, missing the latest 5
is it intentional?? yes Quote:Now possible to filter each page of the Kill Report lists this is not a search. The client does not have all your killmails and only goes and gets them on demand (for performance reasons), so a search is trickier to do. " those three killmails at last page filtered, missing the latest 5"... is this really what you meant to write? if it is, then it's not the way it should work (this sentence does not make sense to me, so please explain)
He's sorting by time, descending. So the 'latest 5' would be on his 1st page.
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CCP karkur
C C P C C P Alliance
3396
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Posted - 2014.05.21 09:45:00 -
[118] - Quote
MuraSaki Siki wrote:when you type "rifter" at combat log page at first page, only those rifter killmail at first page filtered, missing the remaining 5 when you search at the last page, those three killmails at last page filtered, missing the latest 5 Chi'Nane T'Kal wrote:He's sorting by time, descending. So the 'latest 5' would be on his 1st page.
is it supposed to be "latest 7" rather than 5? CCP karkur | User Interface Programmer | Team Pirate Unicorns |-á@CCP karkur |
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Isbariya
Thundercats The Initiative.
82
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Posted - 2014.05.21 09:48:00 -
[119] - Quote
Could someone look into adding a system - search function to the UI so that one does not have to open the map and wait for it to load just to type in a system for the autopilot/route? That would help a lot. |
Lair Osen
93
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Posted - 2014.05.21 10:23:00 -
[120] - Quote
Isbariya wrote:Could someone look into adding a system - search function to the UI so that one does not have to open the map and wait for it to load just to type in a system for the autopilot/route? That would help a lot.
There is a location search input in the autopilot settings. Alternately you could just try typing it in chat and autolinking. |
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