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        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 4
 
 
       | Posted - 2014.05.19 22:04:00 -
          [1] - Quote 
 Whether it comes to the race/faction you choose to the ships you fly to the decisions you make in game, how much actually has to do with the universe that CCP has created for this game and how much has to do with just getting into space and making things blow up real good?
 "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
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        |  Solecist Project
 Center for Advanced Studies
 Gallente Federation
 
 1126
 
 
       | Posted - 2014.05.19 22:07:00 -
          [2] - Quote 
 Zero.
 https://forums.eveonline.com/default.aspx?g=posts&m=4492860
 Killmails for Wrecks!! Ganker tears, best tears!
 
 Red blood, boiling hot!
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        |  Solidity Project
 State Protectorate
 Caldari State
 
 3
 
 
       | Posted - 2014.05.19 22:07:00 -
          [3] - Quote 
 Null.
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        |  Mr Epeen
 It's All About Me
 
 5347
 
 
       | Posted - 2014.05.19 22:09:00 -
          [4] - Quote 
 I truly don't give a rat's ass about EVE lore. It affects my in-game decisions in no way whatsoever.
 
 I respect RPers, but I just can't bring myself to be one of them.
 
 Mr Epeen
  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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        |  Solace Project
 Pator Tech School
 Minmatar Republic
 
 0
 
 
       | Posted - 2014.05.19 22:13:00 -
          [5] - Quote 
 
 Mr Epeen wrote:Some people are of more questionable intelligence than others.I truly don't give a rat's ass about EVE lore. It affects my in-game decisions in no way whatsoever. I respect RPers, but I just can't bring myself to be one of them. Mr Epeen   
 
 I don't give a crap about lore,
 but Amarrians should be wiped from the game.
 
 
 They're horrible human beings.
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        |  Dub Step
 Death To Everyone But Us
 
 132
 
 
       | Posted - 2014.05.19 22:18:00 -
          [6] - Quote 
 I like it a lot more than CCP do these days.
 
 Players can make their own global history but the fortnightly chronicles really helped flesh out the game world by taking a look into the lives of normal inhabitants of the ships and stations in Eve.
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        |  Bagrat Skalski
 Poseidaon
 
 1589
 
 
       | Posted - 2014.05.19 22:18:00 -
          [7] - Quote 
 My actual wallpaper
 When weapons, technology, and economies mature faster than the leadership culture entrusted with them, disaster ensues.
 http://i.minus.com/ibeZ0sJewvDMBN.gif
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        |  Sibyyl
 Brave Collective
 
 1026
 
 
       | Posted - 2014.05.19 22:19:00 -
          [8] - Quote 
 I like the fact that the lore isn't utopian, and the highly militarized history matches most of what we do in EVE. I really like the lore of capsuleers and how pods are explained (as well as provide a combat function).
 
 For my first pilot on EVE I read the description of Minmatar and thought it would be a fitting choice for my Aeryn Sun like kickass PVP pilot (later of course I discovered this choice wasn't very important). I will admit I train for some ships based on what they look like (the slicer and the rattlesnake being a couple of them).
 
 From a visual point of view I like how the stations are designed with architectural elements and colors unique to the different factions..
 Take solace knowing that even after the sun sets, and your sky is filled with darkness, that the sun is still shining. -D. Entervention
 Psychotic Monk joins BNI
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        |  Cassandra Aurilien
 Imperial Academy
 Amarr Empire
 
 124
 
 
       | Posted - 2014.05.19 22:22:00 -
          [9] - Quote 
 In game decisions... 0 effect. I do like it when the lore makes in game stuff make some sort of sense, though. Coherent lore & backstory makes things feel right.
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        |  Tippia
 Sunshine and Lollipops
 
 22048
 
 
       | Posted - 2014.05.19 22:22:00 -
          [10] - Quote 
 It's a helpful thing to refer to whenever people complain about EVE being unrealistic.
 Beyond that, zip.
 GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Get a good start: Newbie skill plan 2.1.
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        |  Gaellia Bonaventure
 Royal Amarr Institute
 Amarr Empire
 
 2298
 
 
       | Posted - 2014.05.19 22:23:00 -
          [11] - Quote 
 I like the lore. It doesn't affect how I play, but I do like the fundamental structure (historical and societal) of the world CCP built.
 
 Yeah. I do like it.
 Bring your possibles.
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        |  Doc Fury
 Furious Enterprises
 
 5872
 
 
       | Posted - 2014.05.19 22:25:00 -
          [12] - Quote 
 
 Mr Epeen wrote:I truly don't give a rat's ass about EVE lore. It affects my in-game decisions in no way whatsoever. I respect RPers, but I just can't bring myself to be one of them. Mr Epeen   
 I'm all for role players. It lets you know who's not right just by looking at them.
 
 
 
 The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'.
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        |  Erica Dusette
 Rolled Out
 
 7812
 
 
       | Posted - 2014.05.19 22:37:00 -
          [13] - Quote 
 
 Mr Epeen wrote:I truly don't give a rat's ass about EVE lore. It affects my in-game decisions in no way whatsoever. I respect RPers, but I just can't bring myself to be one of them. Mr Epeen   You assume much, young Jedi!
 
 EVE lore effects my gameplay and my character's decisions very little. I love to roleplay, and I love sci-fi in general, but I have almost no affinity with EVE's lore.
 
 I find EVE's lore to be convoluted, piecemeal and often debated and argued due to it's deficiencies and the modular way people have added to it over time.
 
 I enjoy playing a character who deliberately shuns most conventions. She's Achuran, but never knew the homeworld, so doesn't subscribe to much in the way of Achuran philosophies, history, lifestyles or stereotypes. Likewise she turned her back on Empire and society at large after becoming a capsuleer and instead chose a life in wormhole space where the culture and "lore" is basically whatever each individual makes it.
 
 Having said all that there is still some racial leanings my characters inherit - such as a preference for Caldari ship types. She also harbors some disdain of her race's traditional enemies, the Gallente, due to some time spent serving in the milita, so you might sometimes find her trolling some frogs here n' there. But beyond that I keep my characters, and their RP, very general and free flowing. Lore can be fun to stay tuned too, but sadly for many RP'ers it's merely something they use to try and bring substance to a character who has otherwise got no personality.
 
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
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        |  Unsuccessful At Everything
 The Troll Bridge
 
 13669
 
 
       | Posted - 2014.05.19 22:39:00 -
          [14] - Quote 
 Its cool to choose whatever race you want in Eve, it doesn't really matter.
 
 Unless youre Amarr... slaver scum..
 
 But if youre into Amarr.... yay Amarr!
 
 But what do I care... I just pick out whatever race looks the best with a mustache-less goatee and Mohawk and try to do the eyebrow/smirk combo of epic awesomeness.
 Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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        |  Sibyyl
 Brave Collective
 
 1026
 
 
       | Posted - 2014.05.19 22:40:00 -
          [15] - Quote 
 
 Erica Dusette wrote:trolling some frogs Wait. When did we turn into frogs??
 Take solace knowing that even after the sun sets, and your sky is filled with darkness, that the sun is still shining. -D. Entervention
 Psychotic Monk joins BNI
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        |  Erica Dusette
 Rolled Out
 
 7812
 
 
       | Posted - 2014.05.19 22:43:00 -
          [16] - Quote 
 
 Sibyyl wrote:Erica Dusette wrote:trolling some frogs Wait. When did we turn into frogs?? About the same time we turned into squids, I guess.
  
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
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        |  Scipio Artelius
 The Vendunari
 End of Life
 
 1535
 
 
       | Posted - 2014.05.19 22:52:00 -
          [17] - Quote 
 It has 0 impact on my game play.
 
 Some of the back story that explains why for example, the factional wars are the way they are, helps provide some reasoning and there are a lot of roleplayers in FW space who make use of that back story in local chat. That adds a bit of comedy to local at times.
 
 Overall, I find it a little bit disjointed to provide a compelling story that I want to read. So good idea, but a little by 'meh' in its implementation.
 Come Win At Eve - Join The Vendunari
 
 . -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦)
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        |  Felicity Love
 It Was the Year 3030
 
 1815
 
 
       | Posted - 2014.05.19 22:53:00 -
          [18] - Quote 
 Lore is cool.... awesomely functional releases with minimal patching -- MUCH COOLER.
 
 Nuf said.
 
 
 
 
 
 "HTFU ! " -á--- -áKatee Sackhoff, aka "The F-Bomb Queen of EVE" ! !-á
 
 
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        |  Anslo
 Scope Works
 
 4985
 
 
       | Posted - 2014.05.19 22:57:00 -
          [19] - Quote 
 In game choices. None.
 Personal preference and interest? A lot. I ******* love ancient races and mysteries and such.
 
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        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 4
 
 
       | Posted - 2014.05.19 23:03:00 -
          [20] - Quote 
 Great responses in here! For everyone who says lore has no bearing on their gameplay, just wondering what made you choose your race / character? Did you just skip over the details and roll out a character to get into the game without really delving into the info? Character customization is one thing (pretty sure we all love to tweak our avatars from time to time) but how conscious of your race choice were you when you crafted your characters?
 "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
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        |  Cpt Tirel
 
 100
 
 
       | Posted - 2014.05.19 23:05:00 -
          [21] - Quote 
 Eve lore is awesome. I read The Burning Life and Empyrean Age and thought both of them were great. In my opinion it is more realistic lore than for example Star Wars. And more imaginative when going into detail than Stargate.
 
 In-game lore stuff is not very interesting, everyone is too busy flying their ships for that. If the door ever opens perhaps things will change.
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        |  Woeste Veegmachine
 Brave Newbies Inc.
 Brave Collective
 
 5
 
 
       | Posted - 2014.05.19 23:07:00 -
          [22] - Quote 
 I like lore and like reading random bits of lore while, for example, sitting in the train for an hour or doing 25+ jumps.
 
 It doesn't affect my in-game choices now, but it did -a little- when I started out, focusing on training drones and such to fit the whole 'Being Gallente' thing. Turns out months later this was a good thing. Turned my Caldari standings into trash though, with those silly security missions I used to think were good isk.
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        |  Erica Dusette
 Rolled Out
 
 7816
 
 
       | Posted - 2014.05.19 23:11:00 -
          [23] - Quote 
 
 Slick Slomopavitz wrote:Great responses in here! For everyone who says lore has no bearing on their gameplay, just wondering what made you choose your race / character? Did you just skip over the details and roll out a character to get into the game without really delving into the info? Character customization is one thing (pretty sure we all love to tweak our avatars from time to time) but how conscious of your race choice were you when you crafted your characters? Almost zero.
 
 I didn't spend time reading about the lore of each race beyond what is provided in the character creator (or what was, since it was 4 years ago using the old creator). I generally don't do much research before I jump into a game and prefer to learn "on the fly". If I had done some homework then I'd probably have found Gallente lore more attractive to me that Caldari.
 
 Was so long ago I really don't remember why I chose the race I did. It was probably simple asthetics - I probably found the example images of Caldari characters more attractive than the other races, so chose an Achuran.
 
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
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        |  Medalyn Isis
 Tribal Liberation Force
 Minmatar Republic
 
 242
 
 
       | Posted - 2014.05.19 23:12:00 -
          [24] - Quote 
 The game would be nothing without the lore imo.
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        |  Bardulo Monikson
 Republic Military School
 Minmatar Republic
 
 1
 
 
       | Posted - 2014.05.19 23:22:00 -
          [25] - Quote 
 It semi impacted my decision, mostly because I like the idea of being the race that the amarr probably hate the most. In game I actually stick to ships within my race because of lore.
 
 I'll actually fly to systems solely because of some piece of lore.
 
 Just me though.
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        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 5
 
 
       | Posted - 2014.05.19 23:26:00 -
          [26] - Quote 
 My main character is Minmatar, chosen as a result of the "personality test" on the EVE website. I was very new to the game and based on my results, I checked out the Minmatar ships and really loved what I saw so I went with them for my very first character. I did a very cursory look into the Minmatar history and background, not too in depth but enough to get a handle on the Amarr conflict, and when I played I always had that "Minmatar represent" thing in the back of my mind, but I didn't let it guide my gameplay very much. When I rolled my current alt (the fine specimen you see to the left there) I wanted to try a different race and because of my affinity for the Minmatar struggle, I chose the Gallente based more on their sympathy toward the Minmatar than anything else. So I guess in a way the lore did sort of get under my skin, even though there's still a lot I don't know about the EVE universe...
 "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
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        |  MicroWarpdrive II
 Improvise.
 
 4
 
 
       | Posted - 2014.05.19 23:29:00 -
          [27] - Quote 
 I enjoy the lore when there's time for it, but it's not why I'm subbed.
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        |  Zol Interbottom
 Theft and Taxes
 
 314
 
 
       | Posted - 2014.05.19 23:32:00 -
          [28] - Quote 
 Most of the lore is really depressing, i read A Beautiful Face and it was messed up, like Face/Off but good and not Cage.
 "If you're quitting for the 3rd time you clearly ain't quitting" - Chribba
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        |  Vayn Dravix
 The Empire Strikes Back
 
 5
 
 
       | Posted - 2014.05.19 23:35:00 -
          [29] - Quote 
 Only reason i started playing
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        |  Kaarous Aldurald
 ROC Deep Space
 The ROC
 
 6405
 
 
       | Posted - 2014.05.19 23:35:00 -
          [30] - Quote 
 The lore is pretty interesting, and makes for a good read now and then.
 
 But as far as the game itself goes, the game is really not about the lore.
 "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
 
 Psychotic Monk for CSM9.
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        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 6
 
 
       | Posted - 2014.05.19 23:45:00 -
          [31] - Quote 
 
 Vayn Dravix wrote:Only reason i started playing  
 I can actually echo that sentiment. I've been a sci-fi fan and writer of creative fiction for most of my life and when I came across EVE and gazed upon its aesthetic (website, youtube videos) I had to know more, which I did, and which inspired me to sub so I could get the full effect. I wasn't really that interested in the PVP aspect of the game, I just wanted to get inside and see more of the awesomeness. EVE's game play is another thing entirely, but the sheer magnitude of universe building that went into the design of this game is stunning and really goes a long way to draw one in, should one be so inclined as to dig in and absorb the entirety of EVEdom.
 
 
  "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
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        |  Erica Dusette
 Rolled Out
 
 7821
 
 
       | Posted - 2014.05.19 23:48:00 -
          [32] - Quote 
 
 Slick Slomopavitz wrote:Vayn Dravix wrote:Only reason i started playing  I can actually echo that sentiment. I've been a sci-fi fan and writer of creative fiction for most of my life and when I came across EVE and gazed upon its aesthetic (website, youtube videos) I had to know more, which I did, and which inspired me to sub so I could get the full effect. I wasn't really that interested in the PVP aspect of the game, I just wanted to get inside and see more of the awesomeness. EVE's game play is another thing entirely, but the sheer magnitude of universe building that went into the design of this game is stunning and really goes a long way to draw one in, should one be so inclined as to dig in and absorb the entirety of EVEdom.   Well, sounds like we might see you in The Summit sometime.
  
 If we haven't seen your main there already.
  
 
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
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        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 6
 
 
       | Posted - 2014.05.19 23:51:00 -
          [33] - Quote 
 
 Erica Dusette wrote:Well, sounds like we might see you in The Summit sometime.   If we haven't seen your main there already.   
 Hey, stranger things have happened...
 
 
  "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
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        |  Cypherous
 Liberty Rogues
 Aprilon Dynasty
 
 79
 
 
       | Posted - 2014.05.19 23:58:00 -
          [34] - Quote 
 
 Slick Slomopavitz wrote:Whether it comes to the race/faction you choose to the ships you fly to the decisions you make in game, how much actually has to do with the universe that CCP has created for this game and how much has to do with just getting into space and making things blow up real good? 
 Well the "lore" doesn't affect what i choose to fly and how i choose to play, that being said some of the lore is actually really really nice, i used to enjoy reading through the chronicles and i've read a couple of the EVE novels aswell, sure it doesn't affect how i play but its nice to be able to see a little more depth to the universe
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        |  Doreen Kaundur
 
 171
 
 
       | Posted - 2014.05.20 00:08:00 -
          [35] - Quote 
 When CCP decided to make us all look like Blade Runner, lore went out the window.
 
 Please support this minor color change idea. | 
      
      
        |  Money Makin Mitch
 Paid in Full
 
 363
 
 
       | Posted - 2014.05.20 00:11:00 -
          [36] - Quote 
 Me gusta. I like the chronicles and the trailers and every now and then I'll do some RP. I came up with a semi-coherent backstory of my own that explains my corp/alliance memberships, friendships with friends, and how all of my alts tie in together - I personally find that treating your journey as a choose your own adventure type of rpg and writing in your friends as characters works really well at making the game less boring.
 
 It's especially fun when doing certain things like cloaky hunting - I like to mentally image the ship and crew going into a full silent mode when I cloak up - some Red October type stuff. Imagining I'm deep in enemy territory for a reason other than 'kill stuff for lols'. When I run missions I go all in with the mission descriptions, etc. and try to not treat it as just shooting red crosses for isk. Same thing when I go null-sec ratting - I'm not making money, I'm helping keep our space safe of the Guristas and Serpentis threats :)
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        |  Erufen Rito
 The Dark Space Initiative
 Scary Wormhole People
 
 280
 
 
       | Posted - 2014.05.20 00:22:00 -
          [37] - Quote 
 Lore is fine, but there is such a little relevance of it in game, that I could whipe all of it out of my memory and enjoy the game just as much.
 This is as nice as I get.
 Best quote ever
 https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165
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        |  Unezka Turigahl
 Det Som Engang Var
 
 213
 
 
       | Posted - 2014.05.20 00:29:00 -
          [38] - Quote 
 It matters quite a lot for me when I make my characters, but not much at all when in game. My grasp of EVE lore is very basic however, and goes something like this:
 
 Amarr = Racist religious fanatics with sticks up their butts.
 Caldari = Corporate tools with sticks up their butts.
 Gallente = Artsy fartsy hedonists and friends of the Minmatar.
 Minmatar = Every man for himself or his tribe, and now the most free people of New Eden, despite their past.
 
 I haven't read the books, and I don't bother to read the chronicles or whatever. I formed my opinion of the empires from in-game and promotional materials and that opinion hasn't changed since 2004.
 
 Anyway, the lore matters enough to me that I would never make an Amarr or Caldari character. Or at least not a main character. But I'll fly Amarr and Caldari ships, and fly in fleets with pilots from those races. I'm even based out of Amarr space these days, and spend most of my time trolling Caldari space. I don't role play or participate in role play events. But I do have some Minmatar pride, and this character is my most pirate-minded character, and was made with that in mind. My others are less aggressive, but still all Minmatar. This also seems to be my character for ship toasting on the forums.
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        |  Erica Dusette
 Rolled Out
 
 7826
 
 
       | Posted - 2014.05.20 00:34:00 -
          [39] - Quote 
 
 Unezka Turigahl wrote: I don't role play or participate in role play events.  Today is your turn?
  
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
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        |  Money Makin Mitch
 Paid in Full
 
 364
 
 
       | Posted - 2014.05.20 00:37:00 -
          [40] - Quote 
 
 Unezka Turigahl wrote:It matters quite a lot for me when I make my characters, but not much at all when in game. My grasp of EVE lore is very basic however, and goes something like this:
 Amarr = Racist religious fanatics with sticks up their butts.
 Caldari = Corporate tools with sticks up their butts.
 Gallente = Artsy fartsy hedonists and friends of the Minmatar.
 Minmatar = Every man for himself or his tribe, and now the most free people of New Eden, despite their past.
 
 I haven't read the books, and I don't bother to read the chronicles or whatever. I formed my opinion of the empires from in-game and promotional materials and that opinion hasn't changed since 2004.
 
 Anyway, the lore matters enough to me that I would never make an Amarr or Caldari character. Or at least not a main character. But I'll fly Amarr and Caldari ships, and fly in fleets with pilots from those races. I'm even based out of Amarr space these days, and spend most of my time trolling Caldari space. I don't role play or participate in role play events. But I do have some Minmatar pride, and this character is my most pirate-minded character, and was made with that in mind. My others are less aggressive, but still all Minmatar. This also seems to be my character for ship toasting on the forums.
 All of my mains are Minmatar with the exception of one, my latest trade/hauler alt which I made Caldari to be a ruthless capitalist ;)
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        |  I Love Boobies
 All Hail Boobies
 
 1146
 
 
       | Posted - 2014.05.20 00:43:00 -
          [41] - Quote 
 I really don't know much about the lore of Eve, and have no plans of changing that.
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        |  NightCrawler 85
 Phoibe Enterprises
 
 1558
 
 
       | Posted - 2014.05.20 00:44:00 -
          [42] - Quote 
 While playing the lore means little to me. However it did mean something when i made the character, and from what little i knew back then Minmatar seemed like the "underdog" and i tend to side with the "weaker" ones..the ones no one else likes in no matter what game i play.
 
 But from there the lore sort of stopped affecting anything, and i cared very little about it.
 It was first after about 7 years that i started to look more into it and develop an interest for the backstory. Currently working on writing my first "story" together with another corp member and spending time around roleplayers that makes my head spin drowning me with information
  
 So why dident i look into it earlier?
 EVE is huge, and there is a lot of information to take in and understand just to play the game! Then finding your self in various roles within the corporation/alliances, and still not have found the balance where you treat EVE as a game instead of a job.. For me it simply took a long long time to find that balance and find that when i had that balance i have plenty of time to explore other aspects of the game.
 Phoibe Enterprises official recruitment thread
 The Eve Reader - -áAudio Recordings of Eve Chronicles
 
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        |  Jon Joringer
 Sebiestor Tribe
 Minmatar Republic
 
 126
 
 
       | Posted - 2014.05.20 00:49:00 -
          [43] - Quote 
 EVE could be a much cooler place if its lore was actually worth a ******* penny. Science fiction is a genre where atmosphere and setting is pretty much 90% of the enjoyment (to me, anyway). I think the first Mass Effect (never played the sequels) was a successful game because of how much time was spent making sure the setting and lore was explained and fleshed out -- the world felt real and believable. EVE has interesting lore and could have awesome atmosphere (especially if something ever comes from WiS), but it's all useless because nothing in the game depends on it -- it's internet spaceships with some lore somewhere way in the background.
 
 I like internet spaceships as much as the next guy, but EVE could be quite a bit more, I think.
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        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 8
 
 
       | Posted - 2014.05.20 00:54:00 -
          [44] - Quote 
 
 Jon Joringer wrote:EVE could be a much cooler place if its lore was actually worth a ******* penny. Science fiction is a genre where atmosphere and setting is pretty much 90% of the enjoyment (to me, anyway). I think the first Mass Effect (never played the sequels) was a successful game because of how much time was spent making sure the setting and lore was explained and fleshed out -- the world felt real and believable. EVE has interesting lore and could have awesome atmosphere (especially if something ever comes from WiS), but it's all useless because nothing in the game depends on it -- it's internet spaceships with some lore somewhere way in the background.
 I like internet spaceships as much as the next guy, but EVE could be quite a bit more, I think.
 
 We might see some of that with Project Legion (even if only on a cursory level) but I'm not sure just how far the long term plans are for it. I do believe that EVE could be so much more than just spaceships shooting at each other (not that there's anything wrong with that) but for as gorgeous as this game looks and for all the intricacies of backstory and world building that went into it, it would be a real treat to see an increased effort to up the immersiveness to epic levels.
 
 "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
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        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 9
 
 
       | Posted - 2014.05.20 01:00:00 -
          [45] - Quote 
 
 Cpt Tirel wrote:Eve lore is awesome. I read The Burning Life and Empyrean Age and thought both of them were great. In my opinion it is more realistic lore than for example Star Wars. And more imaginative when going into detail than Stargate.
 In-game lore stuff is not very interesting, everyone is too busy flying their ships for that. If the door ever opens perhaps things will change.
 
 I totally agree with you. The EVE universe is fantastical AND believable all at the same time, and it feels more "right" than most of its peers, as well as other intellectual properties like Star Wars, Star Trek, etc. This is a fully formed entity from top to bottom, and I can't help but wonder what else CCP has in store for it, because the limitations of being a simple space combat sim (sort of) only go so far. For some, I'm sure that's far enough. But for others...
 
 
  "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
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        |  Unezka Turigahl
 Det Som Engang Var
 
 216
 
 
       | Posted - 2014.05.20 01:04:00 -
          [46] - Quote 
 
 Erica Dusette wrote:Unezka Turigahl wrote:Today is your turn? I don't role play or participate in role play events.   I'm not chatty enough to be a role player. I'm far less talkative in-game than on the forums, particularly in local. I role play a mute small-time spacepirate. There hows that?
 
 Born on the planet Ogo, part of an intellectual elite, preparing to subjugate the barbarian hordes on Pluto... yeah I'm just not cut out for this...
 | 
      
      
        |  Erica Dusette
 Rolled Out
 
 7827
 
 
       | Posted - 2014.05.20 01:08:00 -
          [47] - Quote 
 
 Slick Slomopavitz wrote:Jon Joringer wrote:EVE could be a much cooler place if its lore was actually worth a ******* penny. Science fiction is a genre where atmosphere and setting is pretty much 90% of the enjoyment (to me, anyway). I think the first Mass Effect (never played the sequels) was a successful game because of how much time was spent making sure the setting and lore was explained and fleshed out -- the world felt real and believable. EVE has interesting lore and could have awesome atmosphere (especially if something ever comes from WiS), but it's all useless because nothing in the game depends on it -- it's internet spaceships with some lore somewhere way in the background.
 I like internet spaceships as much as the next guy, but EVE could be quite a bit more, I think.
 We might see some of that with Project Legion (even if only on a cursory level) but I'm not sure just how far the long term plans are for it. I do believe that EVE could be so much more than just spaceships shooting at each other (not that there's anything wrong with that) but for as gorgeous as this game looks and for all the intricacies of backstory and world building that went into it, it would be a real treat to see an increased effort to up the immersiveness to epic levels.  Short term? We won't see any development on the avatar side of things.
 
 You'll go a long way to find someone who's more enthusiastic about avatar gameplay and immersion than me, and being tired of all the forum-debates, conjecture, uncertainty, rumors and stray Dev comments I recently decided to ask a certain developer directly where we all stand in terms of avatar/WiS development and was told in no-uncertain terms that right now the focus is 100% on the spaceship game with no short-term plans to work on the avatar side of things.
 
 But long term? I believe it's inevitable that we'll see avatar based gameplay and other things that allow us to immerse ourselves as our characters further, rather than just immersion in the form of a lump of metal flying around under water, shooting at other lumps. It's the natural evolution of almost any game-world IMO, the aim is always to work toward making things more real, lending to further immersion. EVE will go that way too, otherwise what's the point of Lore at all, beyond a superficial framework?
 
 
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
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        |  Erica Dusette
 Rolled Out
 
 7827
 
 
       | Posted - 2014.05.20 01:09:00 -
          [48] - Quote 
 
 Unezka Turigahl wrote:Erica Dusette wrote:Unezka Turigahl wrote:Today is your turn? I don't role play or participate in role play events.   I'm not chatty enough to be a role player. I'm far less talkative in-game than on the forums, particularly in local. I role play a mute small-time spacepirate. There hows that? Born on the planet Ogo, part of an intellectual elite, preparing to subjugate the barbarian hordes on Pluto... yeah I'm just not cut out for this... Mute huh?
 
 I can work with that ...
  
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
 | 
      
      
        |  Unezka Turigahl
 Det Som Engang Var
 
 217
 
 
       | Posted - 2014.05.20 01:35:00 -
          [49] - Quote 
 
 Slick Slomopavitz wrote:I totally agree with you. The EVE universe is fantastical AND believable all at the same time, and it feels more "right" than most of its peers, as well as other intellectual properties like Star Wars, Star Trek, etc. This is a fully formed entity from top to bottom, and I can't help but wonder what else CCP has in store for it, because the limitations of being a simple space combat sim (sort of) only go so far. For some, I'm sure that's far enough. But for others...  
 I think it would be cool for CCP to open up a planet for on-foot exploration. They could still keep the harsh pvp-focus by making the game function a lot like Day Z. Just without the zombies. Wide open terrain like Day Z or Red Dead Redemption. Free for all pvp, lose all your gear when you die. It would be about exploring an alien planet and trying to survive, maybe have the ability to scout for deposits of some sort that you can mine through PI, to tie it into EVE. I dunno. I think it would be more interesting to have a separate economy for the planet and just a few things that tie into space. It would just be cool to explore a hostile alien world, check out the flora and fauna, get into shootouts. Sort of like what the early explorers of the American west went through. Maybe there could be developments/cities here and there that have no pvp or limit it somehow, with the wilderness being free for all. They could start it on a desert planet so there would only be one environment to create assets for. Open up an ice planet a couple years later... ship goods between planets using EVE ships to make a hefty markup and build things that can not be built with one planet's materials alone.
 
 Dust/Legion is not very interesting to me. Its just a team deathmatch game. Who cares.
 
 And then there's movies... EVE movies would be cool if done well. No one ever makes movies with lots of cool spaceships. Star Wars still hasn't been beat in that regard and that was nearly 40 friggen years ago.
 
 Sometimes EVE's universe does seem horrendously under-utilized.
 
 | 
      
      
        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 9
 
 
       | Posted - 2014.05.20 01:42:00 -
          [50] - Quote 
 
 Unezka Turigahl wrote:
 And then there's movies... EVE movies would be cool if done well. No one ever makes movies with lots of cool spaceships. Star Wars still hasn't been beat in that regard and that was nearly 40 friggen years ago.
 
 Sometimes EVE's universe does seem horrendously under-utilized.
 
 
 I've been wondering if CCP will ever foray into the cinematic arena. Hell, the promo videos they put out for the game are already mini-masterpieces! They're sitting on top of a gold mine here, and while it's encouraging to see them branching out into comic books and the proposed EVE television series, there could - and should - be so much more. SO much more.
 
 
 
 "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
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        |  Karen Avioras
 Unsung Heroes
 The Volition Cult
 
 639
 
 
       | Posted - 2014.05.20 05:12:00 -
          [51] - Quote 
 It doesn't really affect my in game decisiona but reading about it is nice. Lore in eve is written in a really good way.
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        |  Sibyyl
 Brave Collective
 
 1040
 
 
       | Posted - 2014.05.20 05:18:00 -
          [52] - Quote 
 
 Unezka Turigahl wrote:Born on the planet Ogo, part of an intellectual elite, preparing to subjugate the barbarian hordes on Pluto... Are you also divergent, friend? *put my head on your shoulder*
 Take solace knowing that even after the sun sets, and your sky is filled with darkness, that the sun is still shining. -D. Entervention
 Psychotic Monk joins BNI
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        |  King Fu Hostile
 Imperial Collective
 Unsettled.
 
 123
 
 
       | Posted - 2014.05.20 05:57:00 -
          [53] - Quote 
 I find lore important and it has affected my gameplay and career decisions of my main and these highest-SP alts. I wish it played an even bigger role in today's EVE.
 
 
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        |  Icarus Able
 Revenant Tactical
 
 387
 
 
       | Posted - 2014.05.20 06:03:00 -
          [54] - Quote 
 I love the lore have read all the stories and books, and given the choice if i have to spend some time in highsec i'll hang around the minmatar region of space. However i'll fly any damn ship if it sounds cool.
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        |  Cipher Jones
 The Thomas Edwards Taco Tuesday All Stars
 
 1133
 
 
       | Posted - 2014.05.20 06:04:00 -
          [55] - Quote 
 Eve is real.
 
 That being said Incarna lore is my favorite because I was part of it. I shot a statue and it made some guy cry onstage a couple of months later.
 
 Put that in you pod goo and space barbie it.
 Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á
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        |  Gully Alex Foyle
 Black Fox Marauders
 Repeat 0ffenders
 
 302
 
 
       | Posted - 2014.05.20 09:14:00 -
          [56] - Quote 
 Almost zero.
 
 But I wouldn't want 'polycarbon engine housing' rigs to be named 'speed and agility enhancers'.
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        |  Black Panpher
 Ganja Inc
 
 1640
 
 
       | Posted - 2014.05.20 09:23:00 -
          [57] - Quote 
 If you love EvE online and haven't bought the books to take on holiday and quench your EvE addiction then you are a Scrublord.
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        |  DrSmegma
 Smegma United
 
 220
 
 
       | Posted - 2014.05.20 09:24:00 -
          [58] - Quote 
 Absolutely zero. As far as I'm concerned, Eve has no lore.
 Space lonely? www.multicamchat.com
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        |  Ramona McCandless
 The McCandless Clan
 Council of Peace and Prosperity
 
 4407
 
 
       | Posted - 2014.05.20 09:27:00 -
          [59] - Quote 
 I like some parts, but the vast majority of it is terrible
 
 Id be more interested if it wasnt so poor and uninteresting
 
 That said, Sebiestors should be exterminated as a pestilence
 "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn
 "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1***
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        |  Jur Tissant
 Hemah Industries
 
 62
 
 
       | Posted - 2014.05.20 09:43:00 -
          [60] - Quote 
 I wish it was more prominent. Other games base entire expansions on lore and it can be rather enthralling. EVE has a unique universe, but missions just boil down to repetitive tasks which have nothing to do with it.
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        |  Nakami Saans
 Perkone
 Caldari State
 
 63
 
 
       | Posted - 2014.05.20 10:05:00 -
          [61] - Quote 
 I enjoy the lore and it has somewhat affected the way I play the game but not by a whole lot.
 Rainbow Worrior of EVE...well...maybe worrior is too strong a word.-á I like to site see ^.^
 Would like to make connections with other LGBT players, possibly a corp
 Please help me with my Philosophy Final!
 | 
      
      
        |  Schmata Bastanold
 Black Rebel Rifter Club
 The Devil's Tattoo
 
 1914
 
 
       | Posted - 2014.05.20 10:13:00 -
          [62] - Quote 
 Lore doesn't matter to me except the fact that Amarr needs to be purged with fire.
 I am not my skills but...
 http://eveboard.com/pilot/Schmata_Bastanold
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        |  Dave Stark
 
 5890
 
 
       | Posted - 2014.05.20 10:16:00 -
          [63] - Quote 
 i honestly couldn't give a toss about the lore.
 
 sure, it's somewhat interesting but if it all vanished over night and i wouldn't bat an eyelid.
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        |  Christine Peeveepeeski
 Rodents of Unusual Size
 
 518
 
 
       | Posted - 2014.05.20 10:20:00 -
          [64] - Quote 
 Day to day no, not at all. As a storyline to my charachter/s then yes very much so. This one for example has quite an interesting arc going from the perspective of where she was and who she is now but does it change what i choose to do when I log in? Not at all.
 
 | 
      
      
        |  Ramona McCandless
 The McCandless Clan
 Council of Peace and Prosperity
 
 4409
 
 
       | Posted - 2014.05.20 10:24:00 -
          [65] - Quote 
 
 Jur Tissant wrote: EVE has a unique universe 
 It doesn't
 
 But thats both a blessing and a curse, so I don't consider that to be one of its flaws
 "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn
 "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1***
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        |  Barbara Nichole
 Cryogenic Consultancy
 
 605
 
 
       | Posted - 2014.05.20 10:42:00 -
          [66] - Quote 
 
 Slick Slomopavitz wrote:Whether it comes to the race/faction you choose to the ships you fly to the decisions you make in game, how much actually has to do with the universe that CCP has created for this game and how much has to do with just getting into space and making things blow up real good? I loved the lore when I started.. I refused to fly anything but Amarr; I even embraced the role play a little. Then I discovered that people didn't care.. which sucked. So now I don't think about it... that doesn't mean I don't want my Amarr racial hair styles back.
  -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
 
 [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]
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        |  Brooks Puuntai
 Solar Nexus.
 
 1890
 
 
       | Posted - 2014.05.20 11:36:00 -
          [67] - Quote 
 The lore is quite interesting, and would be interesting to see the game built more around bringing that to life. However it is understandable that most ignore it completely. From a ingame decision standpoint not really, though I would want to fight for the Republic or Thukker if FW ever actually meant anything substantial.
 CCP's Motto: If it isn't broken, break it. If it is broken, ignore it.
 Improving NPE-á/ Dynamic New Eden
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        |  Marie Trudeau
 Trudeau Industrie SA
 
 19
 
 
       | Posted - 2014.05.20 11:55:00 -
          [68] - Quote 
 I like it as a backstory. Back in my RP days in 2004-2007, it played a bigger role in my in-game life than since that time, but it has never dictated ships or things like that.
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        |  Mithandra
 Serene Vendetta
 Brawls Deep
 
 6
 
 
       | Posted - 2014.05.20 12:34:00 -
          [69] - Quote 
 I know a lot of people get really hung up on the EVE backstory, but it doesn't really attract me.
 
 The best part of eve is making up our OWN story as we go along, or being featured in someone else's story
 
 We are EVE
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        |  Meiyang Lee
 Game Instrument Applications
 
 48
 
 
       | Posted - 2014.05.20 14:01:00 -
          [70] - Quote 
 It doesn't affect my in game decisions much at all, but I do like the lore a great deal.
 
 There are many awesome little stories woven through the game, and the written chronicles are rather nice too.
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        |  Tarpedo
 Incursionista
 
 1344
 
 
       | Posted - 2014.05.20 14:06:00 -
          [71] - Quote 
 Nothing. Traditions (lore) are invented to provide feeling of safety / security / stability and contradict to EVE's idea and atmosphere.
 
 p.s. perhaps if there were quest lines I could be interesting in the lore - but I didn't see anything past SoE's introduction tutorial arc.
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        |  Samira Kernher
 Praetorian Auxiliary Force
 Praetoria Imperialis Excubitoris
 
 546
 
 
       | Posted - 2014.05.20 14:11:00 -
          [72] - Quote 
 The lore matters significantly to me. It's the major reason I play. EVE has traditionally been the most immersive MMO out there, due to CCP working to ensure that every game mechanic, action, or development has a lore basis. The fact that it's pretty much the only MMO remaining that still has a live events team (limited as it may be) is another reason I enjoy it, and I love being able to watch the universe's NPC groups continue to progress through the IC news articles and events. Without the lore and immersion aspect, I wouldn't be here as I can't say EVE's gameplay is enjoyable enough on its own to keep my attention.
 
 What makes EVE enjoyable to me is that it is a game where even when you aren't directly roleplaying, you can still tailor your in-game actions to your character. What I do in the game acquires meaning when I play with attention to the character I'm playing and the universe I'm in, when I allow that character to drive my in-game actions instead of vice versa. I think my favorite example of this was after the Battle for Caldari Prime, when Morwen ran her Hearth and Home relief effort for Caldari Prime. The fact that I could actually load up a transport with medical supplies, food, water, etc and then fly it to a dropoff point was something I found very enjoyable and not really an activity many purely themepark-oriented MMOs offer. I didn't have to just say 'oh my character would do that', I could actually, through in-game actions, go ahead and physically do it. While mechanically this might not be a very entertaining activity, and it certainly isn't one that earns you any tangible benefit (afterall, you're losing money, not earning it), it becomes fun when given in-character meaning. It's the simulation appeal, really: when playing EVE, I am able to feel like my character is a real person in a living, breathing universe. That's what gives the game meaning and enjoyment for me.
 
 Ultimately, the lore is what has kept me coming back to EVE. Even before I had actually subscribed and gotten involved in the community, I had always pointed to EVE as the only MMO that can actually be called a persistent world. Whether you care about the lore or don't, are an RPer or aren't, every player playing EVE exists as a character within that universe and leaves their mark on it.
 
 I really wish they'd expand WiS, though. They had some great ideas for giving it meaning within EVE. The new industry changes would have been a good opportunity to incorporate WiS I think. Menu screens are boring (though at least the new ones will be a bit prettier).
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        |  Guttripper
 State War Academy
 Caldari State
 
 466
 
 
       | Posted - 2014.05.20 15:15:00 -
          [73] - Quote 
 The old lore was excellent in bringing people into the whole "cold, harsh universe" with the four player races quite distinct from each other while each had an angle of touching upon the seedier side of real life aspects (drug use, slavery, etc.) and an appropriate response.
 
 Over the years, CCP has changed all that since they moved from being an "adult" type of game.
 
 Everything that was considered "bad" in real life has been phased out of the game, or minimized to irrelevance. Instead of keeping a sense of "racial purity", well that sounds too much like a certain section of past history so everyone can look like everyone else! Instead of each race having a rock - scissor - paper relationship with their armada of ships, soon everyone will have similar ships with similar aspects, etc.
 
 So the lore is dead - it does not sell subs.
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        |  James Nikolas Tesla
 Onslaught Inc
 RISE of LEGION
 
 117
 
 
       | Posted - 2014.05.20 15:19:00 -
          [74] - Quote 
 I like the lore, it's fun to trash talk about squids with my friends. Yes, I chose my character based off of my own personal values and beliefs but it does not affect my gameplay.
 Knight in battered armor
 
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        |  Ruskarn Andedare
 Lion Investments
 
 494
 
 
       | Posted - 2014.05.20 15:27:00 -
          [75] - Quote 
 The lore and the gradual development of the game universe that accompanies it is what keeps me hanging around tbh
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        |  Brooks Puuntai
 Solar Nexus.
 
 1898
 
 
       | Posted - 2014.05.20 16:14:00 -
          [76] - Quote 
 
 Tarpedo wrote:Nothing. Traditions (lore) are invented to provide feeling of safety / security / stability and contradict to EVE's idea and atmosphere.
 p.s. perhaps if there were quest lines I could be interesting in the lore - but I didn't see anything past SoE's introduction tutorial arc.
 
 I respectfully disagree. The backstory or lore is the sand in which we can shape as we please, without it we only have the walls of the sandbox and we just end up just smacking each other with plastic shovels. Without the backstory Eve is meaningless.
 
 E: Granted CCP hasn't done that great of a job of allowing players to truly shape New Eden, which does in someway make your statement correct.
 CCP's Motto: If it isn't broken, break it. If it is broken, ignore it.
 Improving NPE-á/ Dynamic New Eden
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        |  Jur Tissant
 Hemah Industries
 
 64
 
 
       | Posted - 2014.05.20 18:54:00 -
          [77] - Quote 
 
 Ramona McCandless wrote:Jur Tissant wrote: EVE has a unique universe It doesn't But thats both a blessing and a curse, so I don't consider that to be one of its flaws 
 Sure it has some sci-fi staples, but almost every sci-fi universe in games and movies is fascinated with aliens. EVE is very human-centric and that's not common.
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        |  Eurydia Vespasian
 Storm Hunters
 Disturbed Acquaintance
 
 8327
 
 
       | Posted - 2014.05.20 19:08:00 -
          [78] - Quote 
 There is lore in this game? Hmmm. Well I'll be...
 
 I'm only here because I was bored and clicked a banner one day. Any lore present in this game seems all but meaningless. There no real way to interact with it. Every npc is some portrait with a barely pronounceable name that appears as if it were just randomly generated. Back when I did missions I'd read them on occassion and some of them described cool things I'd like to be able to see. Like some Gallente glass palace that was supposedly famous throughout the game world of New Eden. Just had to imagine it though.
 
 Zero immersive nature in regards to story of the game. Personally, I think CCP is missing out on that aspect and could do more to promote it. Game likely be better for it to branch out from simple pew and numbers state it resides firmly in now.
 
 Lore has played zero part in my game decisions. When I first made this character I tried many of the race options. Fooled around with it for a good while and finally settled on Gallente Intaki. Not for any lore reasons but simply because I felt it best embodied myself if I were to be thrown in a space world lol.
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        |  Mikami Ibitsu
 Garoun Investment Bank
 Gallente Federation
 
 0
 
 
       | Posted - 2014.05.20 19:11:00 -
          [79] - Quote 
 You guys can say all you want, but I wouldn't mind whooping some Empress Jamyl *** along with her fleet at least once a year since that feature trailer went out a couple of years ago.
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        |  BeBopAReBop RhubarbPie
 Panhandle Industries
 Order of the Exalted
 
 577
 
 
       | Posted - 2014.05.20 19:54:00 -
          [80] - Quote 
 
 Erica Dusette wrote:Mr Epeen wrote:I truly don't give a rat's ass about EVE lore. It affects my in-game decisions in no way whatsoever. I respect RPers, but I just can't bring myself to be one of them. Mr Epeen   You assume much, young Jedi! EVE lore effects my gameplay and my character's decisions very little. I love to roleplay, and I love sci-fi in general, but I have almost no affinity with EVE's lore. I find EVE's lore to be convoluted, piecemeal and often debated and argued due to it's deficiencies and the modular way people have added to it over time. I enjoy playing a character who deliberately shuns most conventions. She's Achuran, but never knew the homeworld, so doesn't subscribe to much in the way of Achuran philosophies, history, lifestyles or stereotypes. Likewise she turned her back on Empire and society at large after becoming a capsuleer and instead chose a life in wormhole space where the culture and "lore" is basically whatever each individual makes it. Having said all that there is still some racial leanings my characters inherit - such as a preference for Caldari ship types. She also harbors some disdain of her race's traditional enemies, the Gallente, due to some time spent serving in the milita, so you might sometimes find her trolling some frogs here n' there. But beyond that I keep my characters, and their RP, very general and free flowing. Lore can be fun to stay tuned too, but sadly for many RP'ers it's merely something they use to try and bring substance to a character who has otherwise got no personality.  R... P... Overload... GAH!
 
 I appreciate the level of detail present in the lore, and how the lore translates to ingame events. I'm not playing D&D in eve though.
 New player resources:
 http://wiki.eveuniversity.org/Main_Page - General information
 http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP
 http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á
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        |  Wacktopia
 Noir.
 Noir. Mercenary Group
 
 639
 
 
       | Posted - 2014.05.20 19:58:00 -
          [81] - Quote 
 I guess when I first started playing the whole ship-as-an-avatar thing was a bit weird and not being able to see yourself as a person (no CQ) meant that EVE felt a little one-dimensional to me.
 
 However, the lore of the pod and capsuleer pilots kinda helped win me over. Funny because I am not into RP in EVE in the slightest but there was still something about the lack of a humanoid avatar that grated with me.
 
 Glad I stuck with it.
 -// Public Fleets: http://fleet-up.com/Operation/Public //-
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        |  Vivec Septim
 The Bene Gesserit
 Sanctuary Pact
 
 9
 
 
       | Posted - 2014.05.20 20:13:00 -
          [82] - Quote 
 For Vivec, lore is important.
 
 He flies only Amarr, and non-Amarr only when no other Amarrian options are available.
 He missions in Amarrian ships, PvPs in Amarrian ships, pew-pews with lasers (and is slowly warming
 to other 'inferior' weapons such as missiles and drones) and has claimed many a pirate's
 soul to His God. He flies, he fights, for the honor of the Empress, has a stark disdain for
 scammers, and hates the Sansha with a passion.
 
 RP-wise, it affects my gameplay.
 I don't talk in-character with Alliance, Corp, etc. Only local really, and it gets fun when in Minmatar space.
  | 
      
      
        |  Vivec Septim
 The Bene Gesserit
 Sanctuary Pact
 
 9
 
 
       | Posted - 2014.05.20 20:15:00 -
          [83] - Quote 
 
 Brooks Puuntai wrote:The lore is quite interesting, and would be interesting to see the game built more around bringing that to life. However it is understandable that most ignore it completely. From a ingame decision standpoint not really, though I would want to fight for the Republic or Thukker if FW ever actually meant anything substantial.
 E: Also CCP making a SP game that was a crossbreed of Skyrim and Mass Effect, that follows more in depth the lore would also be a good idea. So long as they don't pull a ME3 and do a terrible ending.
 
 It wasn't a terrible ending, just rushed.
 The whole thing about the ME trilogy was about the journey, not the destination.
 With so many loose ends due to the plethora of choices to be made,
 it was little surprise that they would try to reign in everything, neatly.
 Now did they succeed? Not in a perfect way no.
 Do I respect the franchise still? Yes!
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        |  Val'Dore
 PlanetCorp InterStellar
 E.A.R.T.H. Federation
 
 489
 
 
       | Posted - 2014.05.20 20:54:00 -
          [84] - Quote 
 I just use it to troll people who make posts about things covered in the lore.
 
 | 
      
      
        |  Josef Djugashvilis
 Acme Mining Corporation
 
 2399
 
 
       | Posted - 2014.05.20 21:11:00 -
          [85] - Quote 
 Eve has a a back story, lore?
 
 Don't know any of it and could not care less if I tried.
 
 What players do in the game provides the only lore I have any interest in.
 This is not a signature.
 | 
      
      
        |  Ian Morbius
 
 22
 
 
       | Posted - 2014.05.20 21:38:00 -
          [86] - Quote 
 Came to play EVE:Online because of its SCI-FI based lore/theme. Came for lore. Stayed to the pew pew.
 
 It's important. You need to tell a good story to sell something in the market.
 
 www.acronymfinder.com - For when companies allow engineers to create surveys for their customers.
 
 
 | 
      
      
        |  handige harrie
 Hedion University
 Amarr Empire
 
 252
 
 
       | Posted - 2014.05.20 22:02:00 -
          [87] - Quote 
 for my day to day flying?
 
 nothing.
 
 
 That said, I really, really like reading all the chronicles, books and back story tidbits and I feel it adds an important layer to the 'feel' of the game.
 Baddest poster ever
 | 
      
      
        |  SpaceSaft
 Sub Par.
 The East India Co.
 
 78
 
 
       | Posted - 2014.05.20 22:02:00 -
          [88] - Quote 
 What lore?
 
 The "Clear Skies" movies are pretty cool. Minmatar ships don't get destroyed, they become smaller minmatar ships, gallente are the kings of potato shapes and caldari figuered out a loophole in spacetime that makes non symmetrical ships better for all kinds of purposes.
 
 The "There is an Amarr empress and she said something years ago." and "The empires are really losing control now... ish?" - lore is pretty pointless imo, it's something some devs write some paragraphs about when they need a new trailer, have 5 minutes of free time or need to justify some new mechanic and it's pretty obvious when they do which.
 
 So yeah, the player made stuff works because we know it's player made, the makers know it will be perceived as playermade and the player-made-ness gives it a nice touch CCP can't devlier because they just don't care about their players' creativity. As they have shown again and again by not providing camera tools or official support for propaganda and ship modeling.
 
 
  
 Guess what, now I don't care either. At least not that much...
 Hope restored.
 | 
      
      
        |  Little Dragon Khamez
 Guardians of the Underworld
 White Mountain Coalition
 
 1416
 
 
       | Posted - 2014.05.20 22:10:00 -
          [89] - Quote 
 
 Mr Epeen wrote:I truly don't give a rat's ass about EVE lore. It affects my in-game decisions in no way whatsoever. I respect RPers, but I just can't bring myself to be one of them. Mr Epeen   
 It's good lore for immersion, it's a rich universe of benefit for everyone. I'm not a rp'r but I'd pay my sub just to read the chronicles, it's entertainment when I can't get to my pc.
 Dumbing down of Eve Online will result in it's destruction...
 | 
      
      
        |  Little Dragon Khamez
 Guardians of the Underworld
 White Mountain Coalition
 
 1416
 
 
       | Posted - 2014.05.20 22:11:00 -
          [90] - Quote 
 
 Dub Step wrote:I like it a lot more than CCP do these days. 
 Players can make their own global history but the fortnightly chronicles really helped flesh out the game world by taking a look into the lives of normal inhabitants of the ships and stations in Eve.
 
 I wish they'd put the chronicles back in the launcher.
 Dumbing down of Eve Online will result in it's destruction...
 | 
      
      
        |  Sentamon
 Imperial Academy
 Amarr Empire
 
 1830
 
 
       | Posted - 2014.05.20 22:47:00 -
          [91] - Quote 
 Very little. All the good lore is in books and videos and very poorly presented inside the game.
 
 This post made me think of this article.
 http://www.mmorpg.com/showFeature.cfm/loadFeature/8521/Games-and-Story-The-Third-Paradigm.html
 
 CCP should look into storytelling methods appropriate to games, not books and movies.
 ~ Professional Forum Alt -á~
 | 
      
      
        |  Jim Era
 
 8529
 
 
       | Posted - 2014.05.20 22:52:00 -
          [92] - Quote 
 Amarr #1
 WatGäó
 | 
      
      
        |  Zendane
 Phoibe Enterprises
 
 215
 
 
       | Posted - 2014.05.20 22:52:00 -
          [93] - Quote 
 I'm not an RP'er but I like the lore. It makes the game more than a physics engine with ship statistics.
 
 I chose my character faction and bloodline because it seemed the closest match to my own philosophy. Since I'm terrible at FPS games I deliberately picked a missile-based faction. Yeah, all that turned out to be pointless in the long term seeing as we can fly any type of ship but perhaps it helped me integrate into the game, even if only a tiny bit. Lore didn't dictate what type of ships I fly, but it did help me ease into my starting ships.
 
 I wish the lore played a more meaningful role in current events. I can understand why certain events in lore are not present in the game (the Elder war and the Nefantar's actual purpose, for instance) because they would break certain game mechanics such as standings. As it stands now the lore makes as fascinating but static reference to what has happened in New Eden's past with minimal impact on its future. I would love to see this changed.
 
 Zendane
 Creator of the Eve Reader Podcast, a recording of Eve's backstories in audio format.
 
 Zendane_Eve on Twitter.
 | 
      
      
        |  Unezka Turigahl
 Det Som Engang Var
 
 223
 
 
       | Posted - 2014.05.20 22:59:00 -
          [94] - Quote 
 
 Vivec Septim wrote:For Vivec, lore is important. 
 He flies only Amarr
 He missions in Amarrian ships
 He flies, he fights, for the honor of the Empress
 
 He couldn't be bothered to come up with his own name and instead uses one that references another franchise, so he is eternally OOC.
 
 doh.
 
 | 
      
      
        |  Slick Slomopavitz
 Center for Advanced Studies
 Gallente Federation
 
 20
 
 
       | Posted - 2014.05.20 23:35:00 -
          [95] - Quote 
 
 Eurydia Vespasian wrote: Every npc is some portrait with a barely pronounceable name that appears as if it were just randomly generated. 
 I hereby award you ALL THE LIKES!!!
 
 
  
 "Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"
 | 
      
      
        |  Aiwha
 Trans Secunda
 Nulli Secunda
 
 746
 
 
       | Posted - 2014.05.20 23:35:00 -
          [96] - Quote 
 Considering its the key to unlocking various content in game, VERY.
 We're winning the war if it says so on CAOD! -á
 
 | 
      
      
        |  Antihrist Pripravnik
 Tribal Liberation Force
 Minmatar Republic
 
 267
 
 
       | Posted - 2014.05.21 00:02:00 -
          [97] - Quote 
 
 Slick Slomopavitz wrote:Whether it comes to the race/faction you choose to the ships you fly to the decisions you make in game, how much actually has to do with the universe that CCP has created for this game and how much has to do with just getting into space and making things blow up real good? It was great fun and experience during and after Apocrypha when CCP Dropbear was leading an active conversation with players regarding the lore behind wormholes. If I remember correctly, there were 3 main threads discussing the subject and all of them were pretty epic. Here's one of them: http://oldforums.eveonline.com/?a=topic&threadID=1314015
 
 I was telling the whole story to many new players that I've met during the last couple of years. About sleepers, Vitrauze project, how some of the planets in EVE became shattered, the significance of Oruze Osobnyk and it's meaning and The Mirror. No matter what the main play style of the player I was telling the story was - casual player, highsec carebear, hardcore PvP-er - everyone enjoyed it and got hooked on the storyline.
 
 The story was one of the best pieces of Sci-fi I've encountered and I'm sure at least some of the players that have heard/read it are in the game because of it, no matter what they are doing in-game now.
 My signature got stolen (o.0)
 | 
      
      
        |  Erica Dusette
 Rolled Out
 
 8022
 
 
       | Posted - 2014.05.21 00:03:00 -
          [98] - Quote 
 
 BeBopAReBop RhubarbPie wrote:R... P... Overload... GAH!
 I appreciate the level of detail present in the lore, and how the lore translates to ingame events. I'm not playing D&D in eve though.
 Wasn't an ounce of RP in that post.
 
 Also, you've obviously never played D&D.
 
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
 | 
      
      
        |  Erica Dusette
 Rolled Out
 
 8022
 
 
       | Posted - 2014.05.21 00:09:00 -
          [99] - Quote 
 
 Unezka Turigahl wrote: so he is eternally OOC.
 doh.
 
 So kinda like a mute Vherokior then?
 
 doh!
 
 Major (Ret.) Caldari Militia | Part-time wormhole pirate | Full-time super model
 Gÿá Wormhole Diary | GÖí #420roloswag
 
 | 
      
      
        |  Harrison Tato
 Yamato Holdings
 
 52
 
 
       | Posted - 2014.05.21 00:20:00 -
          [100] - Quote 
 I like reading the lore but the capsuleer thing has some holes in it.
 | 
      
      
        |  DaReaper
 Net 7
 The Last Brigade
 
 524
 
 
       | Posted - 2014.05.21 00:52:00 -
          [101] - Quote 
 some of the lore is great for explaining stuff that happens in game, like the wormholes, the bright star that vanished, dust clone tech, soon valk clone tech, the prophecy trailer, etc.
 10 years of eve... yea i'm an addict
 | 
      
      
        |  Mocam
 EVE University
 Ivy League
 
 443
 
 
       | Posted - 2014.05.21 01:11:00 -
          [102] - Quote 
 To me it's like the garnish on a fine dinner meal. It's not something that many will express a great deal of appreciation for but it is something that they notice - at some level.
 | 
      
      
        |  Meilandra Vanderganken
 Aliastra
 Gallente Federation
 
 128
 
 
       | Posted - 2014.05.21 09:12:00 -
          [103] - Quote 
 Just shy above zero. Besides making some Caldari/Gallente/Minnie/Amarr are scum/Master Race remarks every now and then I couldn't care less.
 
 This might have something to do with the fact that EVE has the immersive experience of holding your willy in your right hand and pretending to be in a fighter jet....
 | 
      
      
        |  KuroVolt
 The Legion of Spoon
 Curatores Veritatis Alliance
 
 2020
 
 
       | Posted - 2014.05.21 15:49:00 -
          [104] - Quote 
 I'm not an RPer in game but I definitely enjoy the lore and have read the novels.
 Kinda wish CCP would bring back the little lore news bulletins you used to see when you logged in.
 BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.
 | 
      
      
        |  Karl Jerr
 Herzack Unit
 
 26
 
 
       | Posted - 2014.05.22 02:04:00 -
          [105] - Quote 
 Just some noise in the cosmic background.
 | 
      
      
        |  Kenneth Endashi
 Green Skull LLC
 
 23
 
 
       | Posted - 2014.05.22 02:51:00 -
          [106] - Quote 
 It matters to me. I adore science fiction.
 
 Philip K. ****, Arthur C. Clarke, Robert Heinlein and others invite me to peer into their worlds. EVE lets me exist there. Backstory is crucial.
 | 
      
      
        |  Alaric Faelen
 Sabotage Incorporated
 Executive Outcomes
 
 263
 
 
       | Posted - 2014.05.25 02:15:00 -
          [107] - Quote 
 I find Eve's lore fascinating, and wished it had more of a true impact in PvE. But honestly, I make virtually no use of the lore.
 | 
      
      
        |  ctx2007
 Wychwood and Wells
 Beer needs you
 
 393
 
 
       | Posted - 2014.05.25 09:04:00 -
          [108] - Quote 
 I enjoy reading it when ccp bother to add stories
 You only-árealise you life has been a waste of time, when you wake up dead.
 | 
      
      
        |  chiq Mech
 Royal Amarr Institute
 Amarr Empire
 
 0
 
 
       | Posted - 2014.05.25 10:52:00 -
          [109] - Quote 
 there's not enough lore imo. Eve would be infinitely better if lore twisted itself around gameplay. I'd like to get to know npcs better, for them to influence gamestyle choices. When running missions to actually feel they matter in some way, altering the universe.
 
 Same goes with exploration activities: would be much more immersive if archaeology/hacking was connected to rich stories, perhaps discovering aspects of lore uncovered before, maybe even integrating it with Jovian space. Maybe this requires another post, but atm exploration - and most activities - are entirely about isk creation. Exploration + lore could be an incredible addition to deepening the Eve experience, maybe discovering secrets that lead to hidden bases where unique skills can be acquired from ancient hidden races and so on and so on.
 Would be much more interesting for those who find pew pew dull.
 | 
      
      
        |  flakeys
 The Mjolnir Bloc
 The Bloc
 
 2174
 
 
       | Posted - 2014.05.25 11:07:00 -
          [110] - Quote 
 It never did for me .
 
 
 We are all born ignorant, but one must work hard to remain stupid.
 
 | 
      
      
        |  Alaric Faelen
 Sabotage Incorporated
 Executive Outcomes
 
 263
 
 
       | Posted - 2014.06.06 14:33:00 -
          [111] - Quote 
 the lore in Eve is inappropriately used. As is, lore is just an excuse for an origin to any new feature added to the game. Little more than a backwards looking descriptor for game elements. For example, the fact that Incursions are Sancha comes off more as a random selection than because Sancha was selected for a reason. No PvE really has any unique lore 'flavor' beyond which ammo to load or tank modules to fit.
 
 
 The lore becomes a yoke around the neck of gameplay. Lore is why we have NPC's with single DPS types and tank types- meaning that lore is the justification for the dull, repetitive nature of (combat) PvE. It's also why there is such a huge gulf between PvE and PvP, and why people can shoot rats for years in Eve, yet be clueless as to PvP. Why would powerful NPC factions so limit themselves to a single type of tank? Because the lore says they do.
 The lore pretends there is a difference between NPC's when in reality, they are all basically the same AI, using the same tactics. The difference between NPC's really boils down to modeling skins.
 
 
 Lore just doesn't matter. The origins of one pirate faction or another is irrelevant since other than tuning some resists and ammo selection, they are virtually identical. Who you fight is a matter of which faction CCP dropped in the area you are in anyway. ie- I shoot Serpentis not because I chose them- but merely because the ONLY rats in the entire chunk of the map I live in, will always be Serpentis.
 
 The Lore also doesn't make basic sense. How can 'pirate' factions have far larger navies and resources than the official empires? Since we wipe out entire armadas of pirates with every anom, mission, or belt encounter- and thousands of capsuleers are doing this daily-- that would make the pirate NPC's vastly VASTLY more powerful than the official empires. We see very little space travel that isnt capsuleers in empire space, but pirate NPC's seem to have limitless resources and pilots.
 | 
      
      
        |  Higgs Foton
 4S Corporation
 Goonswarm Federation
 
 134
 
 
       | Posted - 2014.06.06 14:52:00 -
          [112] - Quote 
 The lore of EVE Online is the lore of the null sec alliances. Who cares about the rest? For all i care they introduce the Jove who look suspiciously like space pandas suddenly. Doesnt affect my playstyle at all.
 *Snip* Removed trolling part of the post. ISD Ezwal.*Snip*
 *Snip*-áPlease refrain from personal attacks. ISD Ezwal.*Snip*
 *Snip*-áRemoved part of the post for not having enough pssssshhhhhh. ISD Ezwal.-á*Snip*
 | 
      
      
        |  Bethan Le Troix
 Krusual Investigation Agency
 
 122
 
 
       | Posted - 2014.06.06 14:56:00 -
          [113] - Quote 
 It's like when you go to see a movie at the cinema and the effects are state of the art but the story is non-existent. Then you don't give a f*** about the characters and the movie is s***.
 | 
      
      
        |  Kijo Rikki
 Powder and Ball Alchemists Union
 The Predictables
 
 711
 
 
       | Posted - 2014.06.06 15:01:00 -
          [114] - Quote 
 I've found the in-game stuff to be not very enticing, I've never bothered with out of game lore.
 
 
 Higgs Foton wrote:The lore of EVE Online is the lore of the null sec alliances. Who cares about the rest? For all i care they introduce the Jove who look suspiciously like space pandas suddenly. Doesnt affect my playstyle at all. 
 lore of the nullsec alliances to me is like trying to sit through an episode of the Tim and Eric show.
 It is really hard to change your signature settings
 | 
      
      
        |  Ramona McCandless
 The McCandless Clan
 
 4957
 
 
       | Posted - 2014.06.06 15:11:00 -
          [115] - Quote 
 
 Kenneth Endashi wrote:It matters to me. I adore science fiction.
 Philip K. ****, Arthur C. Clarke, Robert Heinlein and others invite me to peer into their worlds. EVE lets me exist there. Backstory is crucial.
 
 2 out of 3 aint bad
 
 I love **** too
 "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares
 "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon.
 | 
      
      
        |  Nami Kumamato
 School of Applied Knowledge
 Caldari State
 
 183
 
 
       | Posted - 2014.06.06 15:44:00 -
          [116] - Quote 
 A lot.
 Too bad the the integration of lore within game-play is somewhat limited in EVE.
 
 "And now my ship is oh so cloaked and fit
 It never felt so good, I never felt so hid"
 - Ramona McCandless, Untitled
 | 
      
      
        |  Cipher Jones
 The Thomas Edwards Taco Tuesday All Stars
 
 1150
 
 
       | Posted - 2014.06.06 17:28:00 -
          [117] - Quote 
 Part of what bothers me about Eve is its half assed-ness.
 
 I was directed to Eve lore whenever we had the "does your ship have crew" debate several years ago. Some of what was presented said there was a crew present, some of it said there was not. After the first round the devs came by and insisted there was. Then they never did anything about it. So the lore contradicted itself and the lore that the devs said was right was left out of the game.
 
 The general backstory is ok I guess, but largely irrelevant.
 
 Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á
 | 
      
      
        |  Sibyyl
 Gallente Federation
 
 1501
 
 
       | Posted - 2014.06.06 18:32:00 -
          [118] - Quote 
 ^^ history is full of contradictions, broken testimonies, and incomplete accounts. I like the ambiguity of the crew because honestly we can justify both cases by the lore of the Capsuleer and their pod. I personally like the idea that a Capsuleer is alone aboard their ship. EVE's lore is also augmented by player experiences and history which make things even more complex and contradictory..
 .. when everything else is gone ..
 | 
      
      
        |  Issler Dainze
 Tadakastu-Obata Corporation
 The Honda Accord
 
 2504
 
 
       | Posted - 2014.06.06 18:57:00 -
          [119] - Quote 
 I really wish it mattered because I would enjoy it if did. But really seems to be ignored by the game.
 | 
      
      
        |  Ramona McCandless
 The McCandless Clan
 
 4966
 
 
       | Posted - 2014.06.06 19:02:00 -
          [120] - Quote 
 EvE Lore
 
 Better than 40k & WoW
 
 Weaker than Battletech & Traveller
 "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares
 "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon.
 | 
      
      
        |  Nariya Kentaya
 Phoenix funds
 
 1318
 
 
       | Posted - 2014.06.06 19:15:00 -
          [121] - Quote 
 
 Mocam wrote:To me it's like the garnish on a fine dinner meal. It's not something that many will express a great deal of appreciation for but it is something that they notice - at some level. For me Lore is like Salt. many will say it doesnt matter, or too much will ruin the meal (game). To me though, its essential in any cooking, and anything made without it is likely to be extremely bland and only popular in the UK (yes this last part was more a jab at alot of the english cooking ive tasted, that soemhow is even popular in the irish towns ive been to, despite ireland loving some hearty delicious foods).
 | 
      
      
        |  Ramona McCandless
 The McCandless Clan
 
 4966
 
 
       | Posted - 2014.06.06 19:18:00 -
          [122] - Quote 
 
 Nariya Kentaya wrote:Mocam wrote:To me it's like the garnish on a fine dinner meal. It's not something that many will express a great deal of appreciation for but it is something that they notice - at some level. For me Lore is like Salt. 
 Its really bad for you and should be used as little as possible?
 "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares
 "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon.
 | 
      
      
        |  Alaric Faelen
 Sabotage Incorporated
 Executive Outcomes
 
 267
 
 
       | Posted - 2014.06.06 20:06:00 -
          [123] - Quote 
 according to lore our ships have crews.....but for some reason the only non-capsuleer crews in the game exist in.....industry. The one part of the game NOT done in space ships!
 
 /facepalm
 | 
      
      
        |  Ramona McCandless
 The McCandless Clan
 
 4967
 
 
       | Posted - 2014.06.06 20:08:00 -
          [124] - Quote 
 
 Alaric Faelen wrote:according to lore our ships have crews.....but for some reason the only non-capsuleer crews in the game exist in.....industry. The one part of the game NOT done in space ships! 
 /facepalm
 
 1) Wrong. Industrial NPC ships are commonly seen leaving stations
 
 2) Double wrong. Navy and Pirate ships are mostly exclusively normies and not capsuleers
 "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares
 "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon.
 | 
      
      
        |  Ravasta Helugo
 Republic University
 Minmatar Republic
 
 293
 
 
       | Posted - 2014.06.06 20:08:00 -
          [125] - Quote 
 It matters to me for immersion if nothing else.
 
 It used to bother me that so many ships had glass "cockpits" like fighters, despite lore making it very clear that we were in pods. There used to also be a lack of windows on ships, despite lore making it clear our ships are crewed.
 
 The lack of interactive ship crews, speaking of, is something that bothers me if only because it conflicts with lore.
 | 
      
      
        |  Red Wolfstar
 Caldari Provisions
 Caldari State
 
 1
 
 
       | Posted - 2014.06.06 20:53:00 -
          [126] - Quote 
 Eve lore and back story is too weak to really get into. The factions are too simple and PC to be really fun.
 | 
      
      
        |  Ramona McCandless
 The McCandless Clan
 
 4972
 
 
       | Posted - 2014.06.06 20:55:00 -
          [127] - Quote 
 
 Red Wolfstar wrote: The factions are too simple and PC to be really fun. 
 *Drops another exsanguiated corpse of a 4 year old out of the blood-milker and into the flensing shaft*
 
 Sorry, what did you say? I can't hear you over the begging and screams
 "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares
 "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon.
 | 
      
      
        |  Eli Hakomairos
 Creeper Co.
 Forkoff
 
 50
 
 
       | Posted - 2014.06.06 21:04:00 -
          [128] - Quote 
 
 Ramona McCandless wrote:Red Wolfstar wrote: The factions are too simple and PC to be really fun. *Drops another exsanguiated corpse of a 4 year old out of the blood-milker and into the flensing shaft* Sorry, what did you say? I can't hear you over the begging and screams 
 pretty sure Omir Sarikusa toned down the child draining.
 | 
      
      
        |  Ramona McCandless
 The McCandless Clan
 
 4977
 
 
       | Posted - 2014.06.06 21:05:00 -
          [129] - Quote 
 
 Eli Hakomairos wrote:Ramona McCandless wrote:Red Wolfstar wrote: The factions are too simple and PC to be really fun. *Drops another exsanguiated corpse of a 4 year old out of the blood-milker and into the flensing shaft* Sorry, what did you say? I can't hear you over the begging and screams pretty sure Omir Sarikusa toned down the child draining. 
 Yeah, He did (PBUH).
 
 But Im a stickler for tradition.
 "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares
 "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon.
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