Pages: 1 2 3 4 5 6 7 8 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
19
|
Posted - 2014.06.02 02:55:00 -
[1] - Quote
Its pretty much accepted that the Syndicate LP store has nothing desirable in it that makes running missions for the Syndicate faction desirable over running level 4's or 5's for literally any other Gallente faction. However the fact that the deployable faction bubbles are available from the Syndicate LP leads to a reasonable addition that would add a great deal of value to it. I believe faction warp disrupt probes and faction Warp Disruption Field Generator modules would be popular additions to EVE that would also inject some much needed content generation into Syndicate. The bonus to the warp disrupt probes could be something small such as a 5km bonus added to its warp disrupt range and a touch more EHP, making them slightly more desirable to people tackling capitals and the like by making them more resistant to smartbombing. The Warp Disruption Field Generator would be harder to nail down since giving it a bubble larger than T2 would be somewhat absurd due to the already massive size of the bubble generated by the T2 module. However things like improved cap use and reduced fitting would make the extremely useful for fits where you have more than one WDFG allowing you to have a working fit without completely gimping it. Feel free to comment or contribute ideas as you see fit. |

Rovinia
Exotic Dancers Union SONS of BANE
263
|
Posted - 2014.06.02 16:30:00 -
[2] - Quote
+1, Syndicate needs some help. Or better a goldrush 
As OP stated, the LP store of that faction is pretty useless.
The Intaki Armor plates are crap, the Intaki warp disruptor bubbles are not competitive with the T1/T2 versions and the implants specialize on such things like the reduction of the duration of the side effects from booster (...and most pilotes really don't care if the side effect lasts 30 minutes or 25 minutes. At least not enough to waste money and a implant slot.)
I still hope that the next series of faction Ships CCP introduces are for the Intaki Syndicate. Would love to see Intaki Space Police Cruisers or Battleships. |

Antillie Sa'Kan
Forging Industries Silent Infinity
399
|
Posted - 2014.06.02 17:10:00 -
[3] - Quote
I don't know anything about the Syndicate region of space but the idea of faction bubbles on interdictors and HICs is very appealing.
+1 |

Joshua Foiritain
Coreli Corporation Ineluctable.
802
|
Posted - 2014.06.02 17:15:00 -
[4] - Quote
+1 Syndicate LP store is terrible.
I wouldn't mind some pretty blue intaki syndicate skins in the LP store. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Syrias Bizniz
Zebra Corp Gentlemen's Agreement
289
|
Posted - 2014.06.02 18:08:00 -
[5] - Quote
+1
Intaki Syndicate Interdiction Probe Launcher, with less reload time! Or more charges. Maybe some other additions, like a different set of combat probes that are awful to scan a solar system with, but have greatly reduced scan time.
Whatever. But really, some LP shops need some desperate work put in them. Like the Khanid LP store. It definately could use a 'Khanid Navy Slicer', which will make a normal slicer into this sleek and secksi Khanid flavoured Cruor that you can see at their stargates.
And so on. |

Electrique Wizard
Mutually Lucrative Business Proposals Market and Contract PVP
355
|
Posted - 2014.06.02 21:09:00 -
[6] - Quote
After looking at the crappy stuff you can buy for ridiculous prices, +1 I am the Zodiac, I am the stars, You are the sorceress, my priestess of Mars, Queen of the night, swathed in satin black, Your ivory flesh upon my torture rack. |

Jester 70
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
2
|
Posted - 2014.06.03 02:15:00 -
[7] - Quote
+1 agreed.
That would be great. It would be nice to see the red-headed stepchild of regions get a little love. |

Eduardo McLovin
Forcas armadas Moon Warriors
0
|
Posted - 2014.06.03 03:19:00 -
[8] - Quote
+1 |

Tyffanny
Forcas armadas Moon Warriors
0
|
Posted - 2014.06.03 20:49:00 -
[9] - Quote
+1 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |

Anthar Thebess
478
|
Posted - 2014.06.03 21:34:00 -
[10] - Quote
Why not +1
Jump Fuel Usage Based on Ship Size Interdiction Siphon Unit |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
5
|
Posted - 2014.06.03 22:08:00 -
[11] - Quote
This is a fantastic idea. Wouldn't hurt to give nullsec Quafe stations Quafe Zero in their LP stores. |

Joshua Foiritain
Coreli Corporation Ineluctable.
804
|
Posted - 2014.06.05 11:30:00 -
[12] - Quote
Hotdamn this dropped to page 4 fast. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Mattpat139 Sukarala
Brave Privateers
2
|
Posted - 2014.06.05 11:42:00 -
[13] - Quote
How about syndicate ships for the next patch? I'm no gameplay expert so I'll just throw this in and let you all run with it |

Seth Kanan
Exotic Dancers Union SONS of BANE
1
|
Posted - 2014.06.05 17:05:00 -
[14] - Quote
+1 definitely a good idea, intaki needs some profile |

Electrique Wizard
Mutually Lucrative Business Proposals Market and Contract PVP
358
|
Posted - 2014.06.05 20:35:00 -
[15] - Quote
Mattpat139 Sukarala wrote:How about syndicate ships for the next patch? I'm no gameplay expert so I'll just throw this in and let you all run with it
Think that'd just be Serpentis wouldnt it? I am the Zodiac, I am the stars, You are the sorceress, my priestess of Mars, Queen of the night, swathed in satin black, Your ivory flesh upon my torture rack. |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
7
|
Posted - 2014.06.05 21:02:00 -
[16] - Quote
Electrique Wizard wrote:Think that'd just be Serpentis wouldnt it?
It would be ships of the Intaki Syndicate, which is a distinct yet underdeveloped pirate faction on good terms with the Serpentis. Everyone knows about snake implants, but no one gives a toss about edge implants.
|

Rovinia
Exotic Dancers Union SONS of BANE
267
|
Posted - 2014.06.06 01:10:00 -
[17] - Quote
Electrique Wizard wrote:Mattpat139 Sukarala wrote:How about syndicate ships for the next patch? I'm no gameplay expert so I'll just throw this in and let you all run with it Think that'd just be Serpentis wouldnt it?
No, it's a seperate faction.
https://wiki.eveonline.com/en/wiki/The_Syndicate |

Rovinia
Exotic Dancers Union SONS of BANE
267
|
Posted - 2014.06.07 18:09:00 -
[18] - Quote
shameless bump for Syndicate  |

Aliventi
Southern Cross Empire Flying Dangerous
712
|
Posted - 2014.06.08 02:29:00 -
[19] - Quote
+1! I absolutely love this idea.
I completely agree that Syndicate (and to a greater extent all NPC nullsec space) could use a massive boost in income. It is really starting to be left in the dust by lowsec. I love the idea of faction disruption probes and warp disruption field generator. Perhaps we could also include a Syndicate Interdiction Sphere Launcher for interdictors. Join [FIGL] Flying Dangerous Today! |

Micah Contusa
Southern Cross Incorporated Flying Dangerous
0
|
Posted - 2014.06.08 06:04:00 -
[20] - Quote
Bump, extremely hard to tell newbros that there are basically no good ways of making isk out where we live. |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
8
|
Posted - 2014.06.08 07:44:00 -
[21] - Quote
Micah Contusa wrote:Bump, extremely hard to tell newbros that there are basically no good ways of making isk out where we live.
This is basically what it comes down to. Newbros needs a consistent, reliable way to make income, and there aren't any in Syndicate. |

Rivr Luzade
Coreli Corporation Ineluctable.
546
|
Posted - 2014.06.08 09:20:00 -
[22] - Quote
Well paying L4 empire faction NPC corps? |

Aliventi
Southern Cross Empire Flying Dangerous
713
|
Posted - 2014.06.08 19:13:00 -
[23] - Quote
Rivr Luzade wrote:Well paying L4 empire faction NPC corps? That's the thing. Currently we tell people if you need to make isk go away from where we live and run incursions or do l4 SoE missions in highsec. I would love to say "Hey! You can make great isk out here! Just run Intaki Syndicate missions and buy and sell faction items."
Currently Lowsec has Sec tags, Mordu's Legion Rats, FW sites, etc. Highsec has safe missions and incursions. SOV nullsec has aniom sites you can afk in an ishtar or VNI. NPC nullsec has no real source of income or anything that makes the space unique. It is the old useless lowsec with bombs and bubbles. I would love for CCP to address this and make NPC nullsec space unique and worth living in. Join [FIGL] Flying Dangerous Today! |

Aurora Starglow
Southern Cross Empire Flying Dangerous
0
|
Posted - 2014.06.08 20:25:00 -
[24] - Quote
+1 |

Joshua Foiritain
Coreli Corporation Ineluctable.
809
|
Posted - 2014.06.08 22:27:00 -
[25] - Quote
Aliventi wrote:Rivr Luzade wrote:Well paying L4 empire faction NPC corps? That's the thing. Currently we tell people if you need to make isk go away from where we live and run incursions or do l4 SoE missions in highsec. I would love to say "Hey! You can make great isk out here! Just run Intaki Syndicate missions and buy and sell faction items." Currently Lowsec has Sec tags, Mordu's Legion Rats, FW sites, etc. Highsec has safe missions and incursions. SOV nullsec has aniom sites you can afk in an ishtar or VNI. NPC nullsec has no real source of income or anything that makes the space unique. It is the old useless lowsec with bombs and bubbles. I would love for CCP to address this and make NPC nullsec space unique and worth living in. This. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
32
|
Posted - 2014.06.08 23:47:00 -
[26] - Quote
Rivr Luzade wrote:Well paying L4 empire faction NPC corps?
The problem with empire faction L4's in places like syndicate is that you take a much, much higher risk for a very small increase in reward. You receive a small bump in the mission rewards, but overall it doesn't represent an increase in income compared to the larger risks taken. At the moment, the best way to have people make isk is to have them probing down DED 7/10's, 8/10's and 10/10's (6/10's and 9/10s do not exist for the serpentis faction) and handing them off to the older players to run while they supplement it with relic and data sites. However this absolutely pales in comparison to what someone makes in highsec doing incursions or exploration, in lowsec farming security tags and mordus rats or level 5's or in Sov Null due to the ability to spawn plenty of anoms in a single system.
While NPC Null could use something to make it more unique space (Just not conquerable stations. That idea was terrible and would kill NPC Null even faster), this would be an excellent band-aid to the syndicate region. Syndicate and the surrounding lowsec has been the birthplace for quite a few noticeable PVP entities, but it could use a bit of help to get it back into shape. |

Gregor Lachlan
GoonWaffe Goonswarm Federation
23
|
Posted - 2014.06.09 00:47:00 -
[27] - Quote
+1 for increasing chances of getting GROON capitals bubbled. |

Aliventi
Southern Cross Empire Flying Dangerous
714
|
Posted - 2014.06.09 15:35:00 -
[28] - Quote
Gregor Lachlan wrote:+1 for increasing chances of getting GROON capitals bubbled. If PL can't do it no one can! Join [FIGL] Flying Dangerous Today! |

Thelonious Blake
106
|
Posted - 2014.06.09 15:48:00 -
[29] - Quote
Aliventi wrote:Rivr Luzade wrote:Well paying L4 empire faction NPC corps? That's the thing. Currently we tell people if you need to make isk go away from where we live and run incursions or do l4 SoE missions in highsec. I would love to say "Hey! You can make great isk out here! Just run Intaki Syndicate missions and buy and sell faction items." Currently Lowsec has Sec tags, Mordu's Legion Rats, FW sites, etc. Highsec has safe missions and incursions. SOV nullsec has aniom sites you can afk in an ishtar or VNI. NPC nullsec has no real source of income or anything that makes the space unique. It is the old useless lowsec with bombs and bubbles. I would love for CCP to address this and make NPC nullsec space unique and worth living in.
Pirate null does have pirate missions, other than that true. Syndy LP store sucks.
+1 for LP improvement for the Syndicate. |

Aliventi
Southern Cross Empire Flying Dangerous
717
|
Posted - 2014.06.10 18:39:00 -
[30] - Quote
Bump! Syndicate could use some love! Join [FIGL] Flying Dangerous Today! |

Joshua Foiritain
Coreli Corporation Ineluctable.
810
|
Posted - 2014.06.11 14:31:00 -
[31] - Quote
Rovinia wrote:Electrique Wizard wrote:Mattpat139 Sukarala wrote:How about syndicate ships for the next patch? I'm no gameplay expert so I'll just throw this in and let you all run with it Think that'd just be Serpentis wouldnt it? No, it's a seperate faction. https://wiki.eveonline.com/en/wiki/The_Syndicate"...and their power increased through asteroid mining and black market trading..."Hell, why not Intaki Mining Barges, Syndicate Rorquals or Intaki Security ships. Syndicate blockade Runners and Orcas? Or at least change the Edge implants to affect the strenght of combat boosters, not the side effects. Or both. Just give us something worth buying when missioning for them. I mean, Syndicate (the region) is pretty popular for pvp'ers and well populated. But compared to other NPC-0.0 Regions like Stain it's just not worth running missions for them. Give our carebears something to do and earn their money here without going to empire space. Give the region a reason to live in it, not just to come here as a habit and pewpew. For those who doupt the need for a change, check out the Intaki LP store. And start laughing (...or crying, depends if you live here or not) + Link to the Intaki LP-Store items + This one is better; http://blitzmann.it.cx/lpStore/corporation/1000146/
Everything above 2k/lp is literally ****. Please help us CCP. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Elisa Coreli
Coreli Corporation Ineluctable.
44
|
Posted - 2014.06.11 21:52:00 -
[32] - Quote
This is a good idea. Words |

Joshua Foiritain
Coreli Corporation Ineluctable.
817
|
Posted - 2014.06.12 17:31:00 -
[33] - Quote
This should be on the front page. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Voyager Arran
GoonWaffe Goonswarm Federation
290
|
Posted - 2014.06.12 19:03:00 -
[34] - Quote
Syndicate needs a boost and I need more expensive Interdictor lossmails.
CCP, please help! |

Joshua Foiritain
Coreli Corporation Ineluctable.
818
|
Posted - 2014.06.13 08:32:00 -
[35] - Quote
Once more back to the front page. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Thelonious Blake
109
|
Posted - 2014.06.13 21:31:00 -
[36] - Quote
Ideas that I have for Syndy LP store:
- Armor resist/repair modules which give about the same % as C or even B-type DED loot. Can only be acquired through Intaki LP. - Propulsion modules again same stats as Core/Corelum B-type loot. Can only be acquired through Intaki LP. - Tripple point scrams with mediocre range. Or in that spirit webs/scrams akin to the Serpentis modules' stats. - Standard booster BPC (well that well might be pushing it over the limit, but it's worth considering). - Put that faction cloak on their LP store! - Magnetic Field Stabilizers, Sensor Boosters, Tracking Computers... Just add everything that's available for Gallente LP to the Syndicate LP and rename it accordingly. Maybe have their LP prices a little bit lowered so it's better ISK/LP - it's null sec missions after all.
Things that I saw in this thread and I like:
- Ship skins. Why not faction clothes too? I would pay for that. - Interdiction bubbles and/or launchers. |

Syrias Bizniz
Zebra Corp The Bastion
301
|
Posted - 2014.06.13 21:49:00 -
[37] - Quote
A new line of Pirate ships:
A Pirate destroyer, basically a faction interdictor variation with cool role bonuses geared towards dictor skills. -Reload time, capacity, higher range, more charge hitpoints, maybe even bubble immunity, no cloaking-maluses, you name it.
A Pirate battlecruiser, basically a BC with Hictor capabilities. Tanky as hell, at least for a 'tech 1 BC', so it can withstand the punishment hictors are likely to receive, while having cool bonuses towards hictor-work. -For example less severe penalties on module activation, less capuse / cycletime on the unscripted bubbles, cyno bonuses, probing bonuses.
All in all, a nullsec orientated disruption faction. Not for PvP in the traditional sense, where a ship is designed to be a wtf-pwn-mobile (see Mordu's line), but on a gang / fleet scale. Where you might want to put your people into more shiny stuff just to get the job done better.
Edit:
A Bubble Launcher for Dictors that works more like a Bomb launcher, where you hurl a bubble at target location rather than bubble yourself?
Takes some skill to get that **** done without a cloak in a very dangerous environment that wants to get rid of you asap.
Risk vs reward, ya know.
Edit 2:
Warp Disruption drones:
5mbit, sentry-style, 0.2 warpscramble strength. Scales up to med and large for more range maybe? (you'll need 5 of them applied to prevent someone from warping off, and killing one of it would make the whole flock useless, they also can't move and just as i write this it starts sounding like the worst drones of all time but whatever, maybe someone catches on to it and improves) |

JD No7
V I R I I Ineluctable.
90
|
Posted - 2014.06.13 22:03:00 -
[38] - Quote
NPC Null needs a fix full stop. But this would also be nice for our glorious Syndicate! |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
47
|
Posted - 2014.06.14 00:27:00 -
[39] - Quote
Sadly, I don't think a major change to NPC null will happen until we see something happening to sov mechanics since the space is just way too useful as a staging area at present. However there is a chance that the anime technique will work in this case. Apply enough bandaids and everything is fixed!  |

Aliventi
Southern Cross Empire Flying Dangerous
737
|
Posted - 2014.06.14 17:03:00 -
[40] - Quote
These changes would be rather small in scale but would have a huge impact upon a region. Join [FIGL] Flying Dangerous Today! |

Onslaughtor
Occult National Security Affirmative.
90
|
Posted - 2014.06.14 21:56:00 -
[41] - Quote
Its a good idea in any case. +1 |

Iain Cariaba
In Over Our Heads
42
|
Posted - 2014.06.14 22:07:00 -
[42] - Quote
Very rarely are there actual good ideas posted in F&I, mostly just rehashes of the same old 'make highsec safer' threads. This is one of the good ideas for the simple fact that this will help lure people out of highsec.
Please look into this Devs.
+1 If I agreed with you, we'd both be wrong. |

Viceorvirtue
The Hatchery Team Liquid
48
|
Posted - 2014.06.15 00:42:00 -
[43] - Quote
So I was thinking a bit about the Edge implant set. Currently it reduces the negative effects of drugs you take, however if you are in a situation where you are taking drugs, say exile or drop for example, you don't care about the penalties because you are likely to lose your ship if you don't take the drugs.
This tends to make reducing the negative effects of drugs completely unneeded especially when compared to any other pirate implant set, or even something as basic as genolutions. So instead of decreasing the negative aspects of drugs why not have the Edge set increase the positive bonus of drugs instead? This would bring them to the level of snakes, slaves, halos, etc as well as give people more of a reason to get strong drugs.
Crystals would still be better for pure boosting that Edge since crystals increase the base amount of boost and Edge would only increase the amount of the drug by a few percent. Crystals+blue pill would result in a stronger boost than Edge+blue pill though edge would also increase the effet of other drugs you may be taking, such as drop, crash, frentix, soothsayer, x-instinct, exile, mindflood. |

X ATM092
Clan Shadow Wolf Fatal Ascension
321
|
Posted - 2014.06.15 04:44:00 -
[44] - Quote
Viceorvirtue wrote:So I was thinking a bit about the Edge implant set. Currently it reduces the negative effects of drugs you take, however if you are in a situation where you are taking drugs, say exile or drop for example, you don't care about the penalties because you are likely to lose your ship if you don't take the drugs.
This tends to make reducing the negative effects of drugs completely unneeded especially when compared to any other pirate implant set, or even something as basic as genolutions. So instead of decreasing the negative aspects of drugs why not have the Edge set increase the positive bonus of drugs instead? This would bring them to the level of snakes, slaves, halos, etc as well as give people more of a reason to get strong drugs.
Crystals would still be better for pure boosting that Edge since crystals increase the base amount of boost and Edge would only increase the amount of the drug by a few percent. Crystals+blue pill would result in a stronger boost than Edge+blue pill though edge would also increase the effet of other drugs you may be taking, such as drop, crash, frentix, soothsayer, x-instinct, exile, mindflood. This is a fantastic idea. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
51
|
Posted - 2014.06.15 08:37:00 -
[45] - Quote
Sadly, they would still be inferior to normal sets. Edge still only works when you are chugging boosters, snakes/slaves/nomads/etc will always provide their bonuses and without the constant cost of operating you'd get from constantly chugging boosters.
Edit: Edge implants would also wind up only being useful in low and null, and then really only desireable in a few select applications like a triage archon popping mindflood and exile. The only way it could truely beat any current set is combining blue pill with those modified edge implants on a shield boosting capital. |

Viceorvirtue
The Hatchery Team Liquid
48
|
Posted - 2014.06.15 12:42:00 -
[46] - Quote
And having crystals in is only useful if you are in an active shield boosting ship. Something like a buffer tanked devoter doesn't actually get any use out of them. Equally a sieged dreadnought or triaged carrier generally doesn't get anything from having snakes in.
Edge implants already are only currently effective to any extent if you take drugs and this wouldn't change that at all. I am also pretty sure that people use drugs on subcapitals as well. It becomes better than slaves on a ship like a myrmidon since you end up with an extra ~10% net effect of strong exile (up from 30% reps to 40%). Strong frentix would only go from 20% to 26% which does not seem like a large amount but we only have mid grade implants for Edge so I would expect a ~30% bonus total to drug effect similar to the other mid grade sets.
I do not want to change the implants drastically, I just want them to be in a state where it is desirable to use them instead of being somewhat pointless as they are now. I also do not want to see them in a potentially overpowered state and while they wouldn't be as widely used as other types of implants, they would still have definite benefit. |

Syrias Bizniz
Zebra Corp The Bastion
302
|
Posted - 2014.06.15 18:19:00 -
[47] - Quote
Viceorvirtue wrote:So I was thinking a bit about the Edge implant set. Currently it reduces the negative effects of drugs you take, however if you are in a situation where you are taking drugs, say exile or drop for example, you don't care about the penalties because you are likely to lose your ship if you don't take the drugs.
This tends to make reducing the negative effects of drugs completely unneeded especially when compared to any other pirate implant set, or even something as basic as genolutions. So instead of decreasing the negative aspects of drugs why not have the Edge set increase the positive bonus of drugs instead? This would bring them to the level of snakes, slaves, halos, etc as well as give people more of a reason to get strong drugs.
Crystals would still be better for pure boosting that Edge since crystals increase the base amount of boost and Edge would only increase the amount of the drug by a few percent. Crystals+blue pill would result in a stronger boost than Edge+blue pill though edge would also increase the effet of other drugs you may be taking, such as drop, crash, frentix, soothsayer, x-instinct, exile, mindflood.
That would certainly be a nice change! |

Thelonious Blake
Usurper.
112
|
Posted - 2014.06.16 09:26:00 -
[48] - Quote
Check this out, devs. |

Joshua Foiritain
Coreli Corporation Ineluctable.
831
|
Posted - 2014.06.17 10:55:00 -
[49] - Quote
This should be on the front page. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Amarisen Gream
The silent Wolfpack Galactic Skyfleet Empire
28
|
Posted - 2014.06.17 13:26:00 -
[50] - Quote
i have the feeling that all the LP stores need a good over haul. some more than others. SOE, has way to many grand things in theirs right now compared to the others xoxo Amarisen Gream
|

Joshua Foiritain
Coreli Corporation Ineluctable.
831
|
Posted - 2014.06.17 19:04:00 -
[51] - Quote
Amarisen Gream wrote:i have the feeling that all the LP stores need a good over haul. some more than others. SOE, has way to many grand things in theirs right now compared to the others This is true. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Venkata Chandrasekhara Raman
Coreli Corporation Ineluctable.
113
|
Posted - 2014.06.18 09:06:00 -
[52] - Quote
I too would like to have some profitable PVE content in Syndicate. +1 |

Lan Wang
Coreli Corporation Ineluctable.
11
|
Posted - 2014.06.18 11:38:00 -
[53] - Quote
+ 1 |

Hulemand
Coreli Corporation Ineluctable.
122
|
Posted - 2014.06.18 23:17:00 -
[54] - Quote
+1, hell yeah Admiral Hulemand Core Operations Overseer
|

Mariner6
Agony Unleashed Agony Empire
193
|
Posted - 2014.06.18 23:46:00 -
[55] - Quote
As a denizen of syndicate I support this proposal! |

Joshua Foiritain
Coreli Corporation Ineluctable.
834
|
Posted - 2014.06.19 11:10:00 -
[56] - Quote
Office hours \o/
Please help us poor people in syndicate devs. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Thelonious Blake
Usurper.
114
|
Posted - 2014.06.22 15:21:00 -
[57] - Quote
Buuuuuuuuuuuuuuump! |

Joshua Foiritain
Coreli Corporation Ineluctable.
839
|
Posted - 2014.06.23 10:57:00 -
[58] - Quote
Syndicate residents financial status: Still poor. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Sunai Karvinoinas
19
|
Posted - 2014.06.23 12:59:00 -
[59] - Quote
This might be not the topic I want talk about exactly. But I want to support the ideas in general.
I'd like to call it "The New Conspiracy". It contains a set of new items and the whole new profession... the smuggling. Why conspiracy? A set of factions and groups have come together in order to undermine the empire. The best characteristics of all factions and groups come together, in order to form professional equipment. - Intaki Syndicate - Interbus - Thukker Tribe - ORE Corporation
The EvE lore allows a cooperation of all them to create something new. Maybe an interchange of LP between them could become possible.
- Smugglers have not to be Pirates. They won't have bad standings with empire factions automatically. - Smugglers are outlaws, if they got catched. Suspicious flagged but not criminal. - Smugglers are sneaky guys. It's better not to be seen, than to be armed hard. Ships should be light weighted, extremely fast and nearly invisible.
What smugglers need: - small, fast faction ships (up to cruiser size or small industrial) - bonus for Gallente/Minmatar skills (Gallente and/or Minmatar ship models could be used with new paint) -¦Slotdesign could be close to industrial type ships. Less high slots and Gallentean ships with a lot of med slots and some low, Minmatar with a huge amount of low and some med slots for instance. Ships become more defensive than offensive. Offensive ships are available enough in my mind.
- fasten up common ships using a new set of implants and a new set of modules. - i.e. light jump bridge generator, can jump into highsec using fuel, modules for sig-reduction, stealth armor modules, faction cloak device without sub-warp speed penalty, factional expanded cargohold (meta 6), cargohold scan hardener, factional warp stab, scan resistant cargo containers - Factional ORE gas-harvester modules for barges (incl. gas harvesting upgrades and rigs)
- black market in high and low sec (POS equipment?) - ability to "hide" POSes - options for SOV to declare legal or illegal stuff (if not already in place) - ship to ship trade at celestial beacons (beacon creation by players) -> create a temporary places to be - Barely legal distribution Agents :) -¦Smuggling Agents provide distribution missions from 0-/low-sec to high sec. They give a very good reward in LP and payout compared to common high- or lowsec distribution agents. They ask not for illegal stuff always. Agents for exploring (rare stuff acquisition), salvaging, hacking, etc. with no time limits for fullfillment. More missions for exploring career agents, which prepare for lowsec better (including tutorials).
- courier contracts with a signalling of illegal stuff
|

Sunai Karvinoinas
19
|
Posted - 2014.06.23 13:17:00 -
[60] - Quote
Counter smuggling modules (i.e. improved scanners, long range harder warp scramblers, ...) might become available in other faction stores. |

Venkata Chandrasekhara Raman
Coreli Corporation Ineluctable.
114
|
Posted - 2014.06.23 16:14:00 -
[61] - Quote
alternatively, please consider giving level 3 missions in Syndicate a boost (maybe LP or payout wise), as this could increase inflow of players new to null sec without needing a costly ship in order to make money. that and somethig like faction warp disrupt probes could make a decent isk source for new players while preventing "professional" Isk farmers to do their things if you find the right balance. Together with E-Unis presence this would be an enormous bridge and could help retain these players that "level their raven" and could get em to interact with E-Uni.
|

Joshua Foiritain
Coreli Corporation Ineluctable.
841
|
Posted - 2014.06.24 08:21:00 -
[62] - Quote
Syndicate residents financial status: Still poor. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
56
|
Posted - 2014.06.25 10:46:00 -
[63] - Quote
I think its time for some fun facts about Syndicate!
Of the 64 teams competing in the alliance tournament, over 12% of them are or have been long term syndicate residents!
You can find corps and alliances who first dipped their feet into the world of nullsec by moving to syndicate in both major sov blocks!
In fact, Syndicate has played home to several notable groups such as Agony Empire, Huzzah Federation, Rote Kapelle, Goonswarm, Flying Dangerous and many others!
There are 2 systems in all of syndicate with the chance of an officer spawn. However the chance is absolutely abysmal, with some people putting it as low as a 1 in 10,000 chance.
Poitot actually is the only named system in Syndicate and this fact being mentioned loudly and repeatedly every time your fleet passes through poitot is part of the story behind the in game item "A postcard from Poitot".
Does your region have an item made out of one of its terrible in-jokes? Yeah, thought not.
Edit: This is a reminder to me for the next time I post, I need to tell the story of when CCP Decided to do a sansha style incursion into Syndicate. (Here is a hint, lots of spaceships exploded.) |

Gabriel Luis
Falcoes Peregrinos DARKNESS.
8
|
Posted - 2014.06.27 04:58:00 -
[64] - Quote
+1 grrrr goons
HUE-áBR |

Pearl Canopus
18
|
Posted - 2014.06.30 12:31:00 -
[65] - Quote
+1
support the idea. |

Venkata Chandrasekhara Raman
Coreli Corporation Ineluctable.
118
|
Posted - 2014.07.01 11:11:00 -
[66] - Quote
Syndicate, never forget |

Terrible Goon Spy
The Greater Goon Clockwork Pineapple
0
|
Posted - 2014.07.01 12:27:00 -
[67] - Quote
Wtf elemnt why you posting on eve-o,
outside that NPC null is terrible and doing anything to make it a little less terrible is a good thing.
+1 |

Elisa Coreli
Coreli Corporation Ineluctable.
47
|
Posted - 2014.07.02 11:20:00 -
[68] - Quote
This is a good idea. Words |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
66
|
Posted - 2014.07.04 11:42:00 -
[69] - Quote
Terrible Goon Spy wrote:Wtf elemnt why you posting on eve-o,
outside that NPC null is terrible and doing anything to make it a little less terrible is a good thing.
+1
Because I hate myself. |

Joshua Foiritain
Coreli Corporation Ineluctable.
873
|
Posted - 2014.07.05 10:39:00 -
[70] - Quote
Front page time DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
66
|
Posted - 2014.07.05 11:33:00 -
[71] - Quote
Joshua Foiritain wrote:Front page time
Take note CCP, when two groups who generally dislike each other (Clockwork and Ineluctable in this case) can agree on something so readily, its important. Its just nobody cares about us because we live in syndicate. Because nobody cares about syndicate, because nobody lives in syndicate anymore.
There is actually a pretty good feedback loop that starts there. Nobody lives in syndicate because there is nothing valuable in it. If there is nothing valuable in it, nobody really cares about it. And if nobody really cares about it, people don't live there. And if you don't have people living there, nobody is around to complain that **** is broken.
We know NPC Null isn't sexy and doesn't make up a large portion of the game's player base, but it is still an amazingly important region. This is still one of the places alliances go to get their feet wet in the nullsec arena. Except now they just implode from a lack of content and their membership realizing that they can make more isk out in highsec than they can in places like syndicate. Hell, Brave found out their members could make more isk ratting belts in lowsec than they could in syndicate during a brief relocation. And this was before all the additional content that was added to lowsec. |

Rivr Luzade
Coreli Corporation Ineluctable.
610
|
Posted - 2014.07.05 12:06:00 -
[72] - Quote
Elmnt80 wrote:Because nobody cares about syndicate, because nobody lives in syndicate anymore.
Nobody lives in syndicate because there is nothing valuable in it. If there is nothing valuable in it, nobody really cares about it. And if nobody really cares about it, people don't live there.
We know NPC Null isn't sexy and doesn't make up a large portion of the game's player base, but it is still an amazingly important region.
[shortened]
Well, a lot of people would disagree... Hasn't Bastion, a lovely Sov-Holding Alliance just moved to Syndicate? And GSF also holds sizable numbers there. To Sov Holder, NPC 00 sec space holds a lot of appeal apparently, as their own space is always in such grave danger of being lost or compromised. 
Granted, however, they don't live there for the sake of living there (make money, cultivate the space, etc.), they just see it as their permanent holiday resort, which they need because of their own incapability of creating content in their own space. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
66
|
Posted - 2014.07.05 12:32:00 -
[73] - Quote
Bastion went on approximately a one month deployment to syndicate to try to get some low impact fights that they could use for training their FCs. Over the course of a month, they've mostly shot structures and had only a few notable fights, mostly due to their desire to do sov warfare type things which don't really work well in syndicate.
As for goonswarm, their presence is generally limited to one of two groups. Either you have the members of space violence, which was originally based around Suas's corp (Black Omega Security) who were long time syndicate residents before joining goonswarm or you have the members of goonswarm who are also members of Clockwork Pineapple. In both cases, the goonswarm members tend to behave much more like syndicate residents than the visiting CFC members do. Many of these members would be all too pleased if they could live in syndicate, only deploying when they want or need to. In fact, most if not all of the goonswarm members who have posted support in this thread are in fact SV members.
NPC Nullsec will always be important as a possible staging area for various Sov Empires, but the content of the region makes very little difference to them outside of whatever valuable moons are in the area and how many stations are available with good docking radiuses and cloning facilities. This suggestion isn't for them, its for the groups that live in one of these regions. The one that has traditionally taught people about the mechanics of their new home and how to live in it. One that has been far outpaced advantage wise by your average lowsec area (which is getting further ahead thanks to the faction capital component assembly array), faction warfare and renting in sov null. |

Morganta
The Greater Goon Clockwork Pineapple
1988
|
Posted - 2014.07.05 13:10:00 -
[74] - Quote
this really needs to be done.
the bottom line is we need localized income in Syndicate income leads to population growth population growth leads to gud fytes income leads to the ability to field better ships for those gud fytes as well as increasing high/null trade and the local economy in general
CCP, we've literally done all we can with what you have given us, and now with the changes everywhere else we've actually hit the point where only outside intervention can make syndicate stop the backslide into the ghetto and turn the corner. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
66
|
Posted - 2014.07.05 13:25:00 -
[75] - Quote
We're already EVE's Detroit. This will just put us back as EVE's south central LA at least. |

Smugest Sniper
Salient Logistics Inc. Northern Associates.
15
|
Posted - 2014.07.07 08:21:00 -
[76] - Quote
I miss blopsin' bring back fun times to syndicate +1 |

Mornak
Exotic Dancers Union SONS of BANE
0
|
Posted - 2014.07.07 12:22:00 -
[77] - Quote
+1, the whole risk/reward-thingy doesnt work for syndicate... and that just cant be right. |

Syrias Bizniz
Zebra Corp The Bastion
311
|
Posted - 2014.07.10 11:15:00 -
[78] - Quote
I'd just like to point out how moving this thread back to front-page might impact quality of life for Syndicate resident. |

Smugest Sniper
Salient Logistics Inc. Northern Associates.
18
|
Posted - 2014.07.10 11:27:00 -
[79] - Quote
Syrias Bizniz wrote:I'd just like to point out how moving this thread back to front-page might impact quality of life for Syndicate resident. this man knows |

Amarisen Gream
Galactic Republic of Entrepreneurs and Militiamen
36
|
Posted - 2014.07.10 12:33:00 -
[80] - Quote
Things the LP stores need
- An API call for 3rd party devs to use. - Stricter limits on what they offer i.e. Navy's should be the only ones providing the faction ammo, navy ships etc. The other NPCs could offer other LP items (QC extras, novelty items) Qualf could have apparel and their ships. Scope could have items that provide video clips from different events. etc.
LP stories (plus the New Eden Store) should have both usable items as well as novelty items. xoxo Amarisen Gream http://thegreameve.wordpress.com -Looking to improve the player experience-
|

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
73
|
Posted - 2014.07.10 21:35:00 -
[81] - Quote
Syrias Bizniz wrote:I'd just like to point out how moving this thread back to front-page might impact quality of life for Syndicate resident.
Act now and you too can make a difference in the life of a syndicate resident for the price of only one bump a day. |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
23
|
Posted - 2014.07.11 01:25:00 -
[82] - Quote
More unique resources for Syndicate!
For how poor the region is, we really do blow a lot of stuff up. Give us a way to keep it up. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
73
|
Posted - 2014.07.15 05:57:00 -
[83] - Quote
You know what is worse than forgetting to bump this for a few days? Trying to make money in syndicate. |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
142
|
Posted - 2014.07.15 06:20:00 -
[84] - Quote
It would be nice to see some more unique and usable items sold by the Inaki and Ishokune stores. |

Kihra Kruger
Caldari Provisions Caldari State
0
|
Posted - 2014.07.16 02:07:00 -
[85] - Quote
Make it so! |

Venkata Chandrasekhara Raman
Coreli Corporation Ineluctable.
127
|
Posted - 2014.07.16 14:27:00 -
[86] - Quote
This should be made sticky tbh |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
78
|
Posted - 2014.07.16 22:06:00 -
[87] - Quote
Hey CCP, can a brother get a sticky?
Alternately, it would be amazing if we had a CSM member who was a long time member of NPC nullsec who was all too aware of the difficulties of living in that section of space and could help CCP understand effects that their balances to Sov space would have on NPC nullsec. |

Aliventi
Southern Cross Empire Flying Dangerous
758
|
Posted - 2014.07.17 01:23:00 -
[88] - Quote
Elmnt80 wrote:Hey CCP, can a brother get a sticky?
Alternately, it would be amazing if we had a CSM member who was a long time member of NPC nullsec who was all too aware of the difficulties of living in that section of space and could help CCP understand effects that their balances to Sov space would have on NPC nullsec. BWAHAHAHAHAH... *Ehrm* We really should work on getting someone elected to the CSM.
|

Alexa Coates
Space Wolves ind.
731
|
Posted - 2014.07.17 01:55:00 -
[89] - Quote
give the syndicate some toys. mordu got some ships and who cares about mordu? That's a Templar, an Amarr fighter used by carriers. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
79
|
Posted - 2014.07.17 02:06:00 -
[90] - Quote
Aliventi wrote:Elmnt80 wrote:Hey CCP, can a brother get a sticky?
Alternately, it would be amazing if we had a CSM member who was a long time member of NPC nullsec who was all too aware of the difficulties of living in that section of space and could help CCP understand effects that their balances to Sov space would have on NPC nullsec. BWAHAHAHAHAH... *Ehrm* We really should work on getting someone elected to the CSM.
I'm considering running next year, but thats alot of work. |

Syrias Bizniz
Zebra Corp The Bastion
317
|
Posted - 2014.07.17 08:02:00 -
[91] - Quote
Elmnt80 wrote:Aliventi wrote:Elmnt80 wrote:Hey CCP, can a brother get a sticky?
Alternately, it would be amazing if we had a CSM member who was a long time member of NPC nullsec who was all too aware of the difficulties of living in that section of space and could help CCP understand effects that their balances to Sov space would have on NPC nullsec. BWAHAHAHAHAH... *Ehrm* We really should work on getting someone elected to the CSM. I'm considering running next year, but thats alot of work.
Wow, dude, you just won a voter on 3 accounts! Maybe even more, who knows what i'll be doing next year already.
Maybe introduce a factional Encounter Surveilliance System that doesn't grant PvE rewards, but PvP rewards? :O
|

Smugest Sniper
Salient Logistics Inc. Northern Associates.
21
|
Posted - 2014.07.17 08:32:00 -
[92] - Quote
being able to buy faction ships in the syndicate LP store would kind of be a thing, cause it is technically serpentis space isn't it? |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
79
|
Posted - 2014.07.17 08:40:00 -
[93] - Quote
Smugest Sniper wrote:being able to buy faction ships in the syndicate LP store would kind of be a thing, cause it is technically serpentis space isn't it?
No, it isn't. The syndicate is a completely separate entity from the serpentis pirate faction. |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
24
|
Posted - 2014.07.17 23:10:00 -
[94] - Quote
Smugest Sniper wrote:being able to buy faction ships in the syndicate LP store would kind of be a thing, cause it is technically serpentis space isn't it?
Syndicate, Outer Ring, Fountain, and Cloud Ring, etc, all already flood the market with Serpentis goodies, and in most cases the value of these has dropped substantially for a number of reasons.
What we need is something unique that would be in demand to watch these regions come alive. It's been mentioned a few times but having to make ISK somewhere that is not your home region is personally inconvenient and a blight on the nullsec ecosystem.
New Agents, LP stores, Items, etc are indeed the easiest band-aid for the region. |

Zara Tosh
Coreli Corporation Ineluctable.
181
|
Posted - 2014.07.18 10:00:00 -
[95] - Quote
give the syndicate Lp store a consumable WH generator, pops up a 1h WH with limited mass ( < 1 carrier), visible to all (just like cyno field?), that always connects NPC null system with another NPC null system) might in return even give life to ****** regions like great wildlands or venal. can't be used out of NPC null space. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
83
|
Posted - 2014.07.20 08:20:00 -
[96] - Quote
Zara Tosh wrote:give the syndicate Lp store a consumable WH generator, pops up a 1h WH with limited mass ( < 1 carrier), visible to all (just like cyno field?), that always connects NPC null system with another NPC null system) might in return even give life to ****** regions like great wildlands or venal. can't be used out of NPC null space.
This is terrible for many, many reasons and does nothing to fix these regions. Saying this however does give me an excellent way to bump this thread to the top of the stack though. |

Venkata Chandrasekhara Raman
Coreli Corporation Ineluctable.
128
|
Posted - 2014.07.21 09:52:00 -
[97] - Quote
Wonder when a dev or gm last was in Syndicate lat time... |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
84
|
Posted - 2014.07.21 18:23:00 -
[98] - Quote
Venkata Chandrasekhara Raman wrote:Wonder when a dev or gm last was in Syndicate lat time...
On TQ? Most of them probably haven't been to syndicate since their ill fated incursion to syndicate following the release of the incursion expansion. http://tiny.cc/z40cjx And they were dicks and didn't bother to remove the incursion when they were done, meaning that the main pipe between the halves of syndicate was cut off. Other than that, there have been CCP members in syndicate for the kings of lowsec event and for the live event surrounding the discovery of ghost sites, but those have only featured a few devs at most, and only those involved in the live events department.
On Sisi, there are a ton of CCP members in syndicate seeing as 6-C is the main testing system. However the problems in syndicate aren't readily available on singularity.  |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
26
|
Posted - 2014.07.21 19:53:00 -
[99] - Quote
There are many topics related to new player retention and the ills of sov-space. While I have no idea on the latter, the former would probably be helped by buffing NPC nullsec so newer players have somewhere interesting to live. Newer players need both income and opportunities for PvP in which they can both learn and meaningfully participate.
The current stratification of k-space tends to partition income generation away from PvP opportunities, resulting in stagnation and difficulty in finding fights. Make NPC null the paradise for small gang activity and small alliance living it can be, and players would flock to these exciting regions of the game, as well as provide great places for newer groups to find both content and income to sustain themselves.
|

Joshua Foiritain
Coreli Corporation Ineluctable.
890
|
Posted - 2014.07.21 22:54:00 -
[100] - Quote
This still needs fixing. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
96
|
Posted - 2014.07.22 03:06:00 -
[101] - Quote
Joshua Foiritain wrote:This still needs fixing.
You made me very confused as to why I had 13 notification things upon checking the forums. Also, I've gotten 90% of these likes from this one thread. I might mean its a popular idea or something CCP. |

Smugest Sniper
Salient Logistics Inc. Northern Associates.
25
|
Posted - 2014.07.23 14:18:00 -
[102] - Quote
Elmnt80 wrote:Joshua Foiritain wrote:This still needs fixing. You made me very confused as to why I had 13 notification things upon checking the forums. Also, I've gotten 90% of these likes from this one thread. I might mean its a popular idea or something CCP.
That and the general nature that NPC null blows ass and syndicate being the most AAS blowing of them all. Though we do have Poitot, the only named system in Syndicate. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
98
|
Posted - 2014.07.23 22:03:00 -
[103] - Quote
Smugest Sniper wrote:Elmnt80 wrote:Joshua Foiritain wrote:This still needs fixing. You made me very confused as to why I had 13 notification things upon checking the forums. Also, I've gotten 90% of these likes from this one thread. I might mean its a popular idea or something CCP. That and the general nature that NPC null blows ass and syndicate being the most AAS blowing of them all. Though we do have Poitot, the only named system in Syndicate. Well, syndicate does have the system of AAS, so I suppose it is appropriate that its the most ass of all. |

elitatwo
Congregatio
264
|
Posted - 2014.07.24 00:41:00 -
[104] - Quote
Last time this was on page one it already had so much support so I didn't post but I couldn't agree more.
I know sisi doesn't count, but just a few days ago sisi had a new mirror and the sisi folks set up the ca beacons once again.
Apperently they need to do this everytime they make a new mirror but what if they would set up those ca beacons as fixed on Tranquility so that they would be there to stay for each mirror and you can go there on tq and set up your 'offgrid bookmarks' and have them ready when the new mirror comes?
That way you have the ca1 -ca9 beacon ready on tq and on sisi at the same time and every time you go to 6-c you may get a fight at the beacons or stage your super-blob to conquer Fountain or Delve.
Speaking of the Intaki LP store and way I talk about sisi, in my curious nature I wanted to try those Intaki missions out and I made some level 1 missions there. To my surprise the payout for those lower level mission can be enough to buy you a brand new Incursus in no time or say 20 minutes. And why do I mention an Insursus?
Well I thought even newer player would like to do level 1-2 missions in that ship and you can. You can have your ready to pvp fit Incursus run those and run or fight, whichever you prefer at that time.
But the sad thing is that LP store, which is really bad.
I thought the Khanid LP store was bad but when you take a glimpse at that one you get really sad.
If the situation in Syndicate, Outer Ring and those NPC regions weren't so sad and I would have a way to earn isk, I would have considered living there.
Well, I did but with no means to earn isk, I'll better stay in Empire space for the time being.
But lets not forget the other NPC regions are in a sad state too.
You may have the Angel Cartel, the Blood Raiders, the Sanshas, the Serpentis and Guristas with thier pirate implants and ships and stuff but last time I was in Blood Raider space the folks weren't really eager to do missions for them.
So +1 billion from me! signature |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
30
|
Posted - 2014.07.24 21:36:00 -
[105] - Quote
elitatwo wrote: If the situation in Syndicate, Outer Ring and those NPC regions weren't so sad and I would have a way to earn isk, I would have considered living there.
Well, I did but with no means to earn isk, I'll better stay in Empire space for the time being.
ORE technically has a better LP store than the Intaki Syndicate, even if its items are only attractive to people who want to make their barges explode more spectacularly.
Though a thorough rebalance of NPC null and non-FW lowsec is needed, a quick overhaul of agents and LP stores in some of these areas would do great things in the mean time. It is seriously bogus that running missions in hisec is better income.
|

elitatwo
Congregatio
267
|
Posted - 2014.07.24 23:44:00 -
[106] - Quote
Vic Jefferson wrote: -snip-
ORE technically has a better LP store than the Intaki Syndicate, even if its items are only attractive to people who want to make their barges explode more spectacularly.
Though a thorough rebalance of NPC null and non-FW lowsec is needed, a quick overhaul of agents and LP stores in some of these areas would do great things in the mean time. It is seriously bogus that running missions in hisec is better income.
I take your word for it, since I didn't bother looking. (tbh, its way too tempting on sisi just to stay in 6-c and shoot people all day long and make fun of them when they all come with their rage capitals because you just shot a 100isk Ishtar with a tech1 cruiser and are deemed unbeatable without capital ships or massivly more people, HODOR...)
Aaaand this belongs way up the first page! signature |

Rovinia
Exotic Dancers Union SONS of BANE
294
|
Posted - 2014.07.27 14:33:00 -
[107] - Quote
Logged to my High-Sec Missionrunner-Alt to make some money today instead to do something with my Mainchar in Syndicate. Again. It's a shame because i have access to Level 4 Agents in Syndicate too, in a faction that only exists in 0.0.
And i would generate some content here for the other players who can try to gank me while doing it.
Risk vs Reward my *** |

Sal Landry
School of Applied Knowledge Caldari State
221
|
Posted - 2014.07.27 15:26:00 -
[108] - Quote
Are you guys aware that there are other (more lucrative) agent options in Syndicate region than just Syndicate corporations? |

elitatwo
Congregatio
267
|
Posted - 2014.07.27 16:32:00 -
[109] - Quote
Yes
But point of this thread is to raise awereness on the imbalance of possible rewards of the Intaki faction LP store, based in Syndicate.
If I wanted to do level 4 missions for the Caldari Business Tribunal I can stay in empire space and have much less risk involed.
And guess what, the 10% more agent pay in lolsec isn't worth the risk I would be taking and no level 4 mission in Syndicate will pay my shiplosses over time.
At the lower levels the shiplosses can be overcome with just one mission but at level 4 the rewards are out of whack.
Since you were asking, have you recently seen any demands for Intaki faction items in the markets?
I know I didn't and nobody wants them anyway! signature |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
100
|
Posted - 2014.07.30 06:46:00 -
[110] - Quote
Sal Landry wrote:Are you guys aware that there are other (more lucrative) agent options in Syndicate region than just Syndicate corporations?
There are, but you don't see much improvement over highsec given that alot of your isk for the average player will wind up actually coming from bounties. |

Joshua Foiritain
Coreli Corporation Ineluctable.
911
|
Posted - 2014.07.31 13:03:00 -
[111] - Quote
Upwards. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
115
|
Posted - 2014.07.31 14:17:00 -
[112] - Quote
LP store rebalance is badly needed for all EvE, make it so CCP! |

Terrible Goon Spy
The Greater Goon Clockwork Pineapple
5
|
Posted - 2014.07.31 17:21:00 -
[113] - Quote
Wow, thread getting to page 1 all on it's own, with Element getting eve-o recognition cause people actually do give a **** about NPC null at least enough to rep a thread. |

Justin Cody
AQUILA INC Verge of Collapse
235
|
Posted - 2014.07.31 18:52:00 -
[114] - Quote
Rovinia wrote:+1, Syndicate needs some help. Or better a goldrush  As OP stated, the LP store of that faction is pretty useless. The Intaki Armor plates are crap, the Intaki warp disruptor bubbles are not competitive with the T1/T2 versions and the implants specialize on such things like the reduction of the duration of the side effects from booster (...and most pilotes really don't care if the side effect lasts 30 minutes or 25 minutes. At least not enough to waste money and a implant slot.) I still hope that the next series of faction Ships CCP introduces are for the Intaki Syndicate. Would love to see Intaki Space Police Cruisers or Battleships for some more Woop Woop!
we need more thorax models? |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
123
|
Posted - 2014.07.31 18:58:00 -
[115] - Quote
Justin Cody wrote:Rovinia wrote:+1, Syndicate needs some help. Or better a goldrush  As OP stated, the LP store of that faction is pretty useless. The Intaki Armor plates are crap, the Intaki warp disruptor bubbles are not competitive with the T1/T2 versions and the implants specialize on such things like the reduction of the duration of the side effects from booster (...and most pilotes really don't care if the side effect lasts 30 minutes or 25 minutes. At least not enough to waste money and a implant slot.) I still hope that the next series of faction Ships CCP introduces are for the Intaki Syndicate. Would love to see Intaki Space Police Cruisers or Battleships for some more Woop Woop! we need more thorax models?
If it means syndicate is less ******, I'll take a million thorax models. |

Lady Rift
What Shall We Call It
51
|
Posted - 2014.07.31 19:05:00 -
[116] - Quote
Elmnt80 wrote:Justin Cody wrote:Rovinia wrote:+1, Syndicate needs some help. Or better a goldrush  As OP stated, the LP store of that faction is pretty useless. The Intaki Armor plates are crap, the Intaki warp disruptor bubbles are not competitive with the T1/T2 versions and the implants specialize on such things like the reduction of the duration of the side effects from booster (...and most pilotes really don't care if the side effect lasts 30 minutes or 25 minutes. At least not enough to waste money and a implant slot.) I still hope that the next series of faction Ships CCP introduces are for the Intaki Syndicate. Would love to see Intaki Space Police Cruisers or Battleships for some more Woop Woop! we need more thorax models? If it means syndicate is less ******, I'll take a million thorax models.
super size it. I want a thorax bs. |

Thelonious Blake
Usurper.
124
|
Posted - 2014.07.31 19:21:00 -
[117] - Quote
Lady Rift wrote:Elmnt80 wrote:Justin Cody wrote:Rovinia wrote:+1, Syndicate needs some help. Or better a goldrush  As OP stated, the LP store of that faction is pretty useless. The Intaki Armor plates are crap, the Intaki warp disruptor bubbles are not competitive with the T1/T2 versions and the implants specialize on such things like the reduction of the duration of the side effects from booster (...and most pilotes really don't care if the side effect lasts 30 minutes or 25 minutes. At least not enough to waste money and a implant slot.) I still hope that the next series of faction Ships CCP introduces are for the Intaki Syndicate. Would love to see Intaki Space Police Cruisers or Battleships for some more Woop Woop! we need more thorax models? If it means syndicate is less ******, I'll take a million thorax models. super size it. I want a thorax bs.
I want a Thorax titan with extra tuning like the Algos' thingies on the side!
Edit: And the DD must be like that of the Avatar. |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
38
|
Posted - 2014.07.31 19:40:00 -
[118] - Quote
More ideas for items in Syndicate LP stores: Faction ewar drones Faction bubble launchers (reload time) Faction warp disruption field generators Faction ancillary armor repairers Faction nanite paste (this one isn't too loopy, there are faction cap boosters after all for ASBs) Implant set to increase hull hit points |

elitatwo
Congregatio
274
|
Posted - 2014.07.31 19:59:00 -
[119] - Quote
Vic Jefferson wrote:More ideas for items in Syndicate LP stores: Faction ewar drones Faction bubble launchers (reload time) Faction warp disruption field generators Faction ancillary armor repairers Faction nanite paste (this one isn't too loopy, there are faction cap boosters after all for ASBs) Implant set to increase hull hit points
Nanite paste is planetary poo, so no faction for that. But for the rest, why not. signature |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
38
|
Posted - 2014.07.31 20:21:00 -
[120] - Quote
elitatwo wrote:Vic Jefferson wrote:More ideas for items in Syndicate LP stores: Faction ewar drones Faction bubble launchers (reload time) Faction warp disruption field generators Faction ancillary armor repairers Faction nanite paste (this one isn't too loopy, there are faction cap boosters after all for ASBs) Implant set to increase hull hit points Nanite paste is planetary poo, so no faction for that. But for the rest, why not.
Why not? Presumptively it would work just like ammunition or cap charges; present the LP store with LP+ISK+nanite paste, and you receive faction nanite paste. |

Joshua Foiritain
Coreli Corporation Ineluctable.
919
|
Posted - 2014.08.02 12:17:00 -
[121] - Quote
This should be on the front page. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
129
|
Posted - 2014.08.03 02:06:00 -
[122] - Quote
It really should. Oh hey, look at that! |

Joshua Foiritain
Coreli Corporation Ineluctable.
920
|
Posted - 2014.08.04 10:42:00 -
[123] - Quote
and once more. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Terrible Goon Spy
The Greater Goon Clockwork Pineapple
6
|
Posted - 2014.08.04 17:07:00 -
[124] - Quote
As dumb as this may sound, syndicate drug hauler. |

Zara Tosh
Coreli Corporation Ineluctable.
185
|
Posted - 2014.08.05 09:37:00 -
[125] - Quote
I lost my dread in a battle, now its taking forever to make the ISk in Syndicate to buy a new one.
CCP, help. Fix Syndicate |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
133
|
Posted - 2014.08.06 17:17:00 -
[126] - Quote
Terrible Goon Spy wrote:As dumb as this may sound, syndicate drug hauler.
Or ships that have role bonuses to booster useage? Who cares! So long as its not utter **** and can be used to make money in one of the poorest regions in game! |

Gillias Maernos
xX-Crusader-Xx The Bastion
0
|
Posted - 2014.08.06 17:25:00 -
[127] - Quote
+1 - it needs help |

Aapir
GoonWaffe Goonswarm Federation
3
|
Posted - 2014.08.06 17:26:00 -
[128] - Quote
It's a damn shame that the region that serves as the gateway to 0.0 for new corps has no viable income stream for new players. Adding something unique to the LP store that is not a gag item will help a lot. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
148
|
Posted - 2014.08.19 18:46:00 -
[129] - Quote
The AT has been keeping me busy, but I syndicate is still ****. Bumpin' dis. |

Eduardo McLovin
Forcas armadas Flying Dangerous
5
|
Posted - 2014.08.19 19:01:00 -
[130] - Quote
This is a scam
\o/ |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
148
|
Posted - 2014.08.19 19:05:00 -
[131] - Quote
Eduardo McLovin wrote:This is a scam
\o/
You're a scam. |

Eduardo McLovin
Forcas armadas Flying Dangerous
5
|
Posted - 2014.08.19 19:20:00 -
[132] - Quote
Elmnt80 wrote:Eduardo McLovin wrote:This is a scam
\o/ You're a scam.
Double the scam, double the fun
|

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
41
|
Posted - 2014.08.19 21:41:00 -
[133] - Quote
Eduardo McLovin wrote:This is a scam
\o/
Confirming Syndicate is a scam - nullsec with no actual income opportunities. |

Mornak
Exotic Dancers Union SONS of BANE
3
|
Posted - 2014.08.20 12:43:00 -
[134] - Quote
Terrible Goon Spy wrote:As dumb as this may sound, syndicate drug hauler.
a hauler with a very small extra cargohold that doesn't get scanned by customs-agents... to transport illegal goods (drugs, tags, ...) . This does not sound dumb at all to me 
it would be an improvement for the LP-store without getting in the way of any balancing-issues or alike. Plus it would fit the Syndicate lore.
at least it would be a start... |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
151
|
Posted - 2014.08.20 17:28:00 -
[135] - Quote
However it would most likely not be introduced until a major overhaul of boosters in general, which really isn't what we need. |

Venkata Chandrasekhara Raman
Coreli Corporation Ineluctable.
185
|
Posted - 2014.08.21 07:05:00 -
[136] - Quote
Give us content that the goon blob cannot take from us... Sov duders controlling NPC space is redonculus |

Mornak
Exotic Dancers Union SONS of BANE
3
|
Posted - 2014.08.21 13:56:00 -
[137] - Quote
Elmnt80 wrote:However it would most likely not be introduced until a major overhaul of boosters in general, which really isn't what we need.
sure. i think your idea that started this thread is great... i just meant to say that the hauler-idea isn't bad either. i like the lore-aspect. it would also not fix the problem, the Syndicate LP-store needs more love than just a hauler that only few ppl will ever have a need for.
but most of all this thread deserved a bump... |

Yorkstn
Coreli Corporation Ineluctable.
5
|
Posted - 2014.08.24 08:32:00 -
[138] - Quote
Up again for us syndicate peasants!
Suggestions for the current faction items available:
Edge implants: Give them a moderate bonus to booster effect as well. Crystals don't work on capitals and armor has no active-tanking set. People will buy them.
Anchorable bubbles: Trash them and replace with slightly larger dictor probes, and maybe a faction hictor bubble for us bads who don't have gravitron 5.
Gas harvester: Make it actually mine more than the T2.
Armor plates: They currently have the fitting requirements of the T2 but the bonus of the meta 4. Make them not suck.
Reactor control: Make it 20% or even 17.5% PG bonus. Arty boats everywhere will rejoice. |

Rovinia
Exotic Dancers Union SONS of BANE
297
|
Posted - 2014.08.24 17:32:00 -
[139] - Quote
I don't really agree with the "scrap the Intaki warp disruptor bubbles". Just make them worth something, and not just 2km larger in size. Make it the only bubble that can catch nullificated ships. And / or add an 20% web effect for everything that is inside the bubble  |

Joshua Foiritain
Coreli Corporation Ineluctable.
931
|
Posted - 2014.08.25 09:14:00 -
[140] - Quote
Syndicate residents have become so poor Angelina Jolie is thinking of adopting us. Pls save us CCP. DRUGS DRUGS DRUGS | Coreli Corporation, Serpentis Loyalists DRUGS DRUGS DRUGS | Small gang PVP & drug production DRUGS DRUGS DRUGS | Ship Replacement program DRUGS DRUGS DRUGS | Multiple roaming fleets per day |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
160
|
Posted - 2014.08.27 06:34:00 -
[141] - Quote
I'd be ok with being adopted by angelina jolie if it meant syndicate got a fixed LP store. |

Vic Jefferson
Life. Universe. Everything. Clockwork Pineapple
44
|
Posted - 2014.08.27 21:25:00 -
[142] - Quote
Every AT win by a Syndicate team should result in the rebalance of Syndicate LP store item. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
160
|
Posted - 2014.08.27 21:28:00 -
[143] - Quote
That probably would have worked better before rote went to provi. Now its Clockwork, agony and Castabouts against the rest of EVE and either castabouts or us are going home next weekend. |

Rovinia
Exotic Dancers Union SONS of BANE
299
|
Posted - 2014.08.31 00:05:00 -
[144] - Quote
Bump for Syndicate |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
161
|
Posted - 2014.09.05 01:11:00 -
[145] - Quote
I wonder how long we have to keep this on the front page before CCP tells us to stop annoying them. |

elitatwo
Congregatio
291
|
Posted - 2014.09.05 01:18:00 -
[146] - Quote
As long as we stay focussed and civil we should be good for the time being. signature |

Ines Tegator
Towels R Us
496
|
Posted - 2014.09.05 18:12:00 -
[147] - Quote
+1 Bump
Long overdue change. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Rovinia
Exotic Dancers Union SONS of BANE
301
|
Posted - 2014.09.05 19:01:00 -
[148] - Quote
Elmnt80 wrote:I wonder how long we have to keep this on the front page before CCP tells us to stop annoying them.
I thought the same 
For short terms, i'm still hoping for a simple "we are aware of the problem and will look at it in the near future" from someone in CCP.
Until then: keep bumping. Syndicate and it's lovely residents deserve and need it. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
165
|
Posted - 2014.09.11 19:04:00 -
[149] - Quote
You know what is awesome? Making syndicate better! |

Rovinia
Exotic Dancers Union SONS of BANE
301
|
Posted - 2014.09.14 14:01:00 -
[150] - Quote
And back to the frontpage with you.
Denied the right to colonize planets in the region, the Syndicate instead operates exclusively from its network of autonomous stations, each of which is run by a station manager who is undisputed master of his own fief.
Intaki Pos'es? Intaki Pos-modules? Intaki Capital sized Pos-guns? Syndicate Syphons? Syndicate deployables?
Not my favorite choices, there are better suggestions in this thread. But at least it fits with the lore. But they had to be something special and fill a nice in the market.
Or a line of "Intaki-combined modules" (ECCM and Sensor booster in one module, etc.)?
Come on CCP, throw us a bone. The stepchild of regions in eve deserves a bit of attention. And no, i don't think a second named system will do it.
|

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
165
|
Posted - 2014.09.15 21:17:00 -
[151] - Quote
Poitot would still be the only named system in syndicate. Also, I'm hoping CCP at least takes a passing look at this and it triggers someone to work on player level NPC Nullsec income! |

Cephei Kells
Black Omega Security Goonswarm Federation
0
|
Posted - 2014.09.15 21:40:00 -
[152] - Quote
+1 |

Vic Jefferson
GoonWaffe Goonswarm Federation
46
|
Posted - 2014.09.16 17:42:00 -
[153] - Quote
It's clear that the new player experience is being given lots of design priority these days, so why not buff places like Syndicate?
If there was an actual way to make money in Syndicate, or at least sustain losses, it would be a perfect region for new people to head to until they find a niche that actually makes them stick to the game. As it is, they are much better off ISK wise just doing HS L4s and boring themselves to death, and if they are not having actual interaction, they probably are not going to keep with it. It would be good if they could secure income and easy access to fights in a single region, eliminating some of the logistical drudgery. Give them regions that let them do multiple things without hassle or lots of moving around; a region which is a reason to stay is possibly more effective than just trying to address each reason why they leave. |

elitatwo
Congregatio
298
|
Posted - 2014.09.16 21:52:00 -
[154] - Quote
Vic Jefferson wrote:It's clear that the new player experience is being given lots of design priority these days, so why not buff places like Syndicate?
If there was an actual way to make money in Syndicate, or at least sustain losses, it would be a perfect region for new people to head to until they find a niche that actually makes them stick to the game. As it is, they are much better off ISK wise just doing HS L4s and boring themselves to death, and if they are not having actual interaction, they probably are not going to keep with it. It would be good if they could secure income and easy access to fights in a single region, eliminating some of the logistical drudgery. Give them regions that let them do multiple things without hassle or lots of moving around; a region which is a reason to stay is possibly more effective than just trying to address each reason why they leave.
OMG!!!
CCP / CSM Look what you hath done!
You made me agree with a goon!!
And he is right on all points! Anything that would give us a way to make isk to cover losses and get new stuff quickly is well appreciated and I like the idea of a drug mobile/hauler, why not?
It is nullsec for crying out loud. Isk should run out of fountains into our wallets. The infrastructure is unique and perfect with tons of stations to dock, no hassle like the stuff that sov folks like or don't like to do.
Heck, even give the Intaki drone damage amplifiers, omnidirectional trackinglinks/enhancers, drone range thingies that cost less cpu and drone navigation computers for less LP than in highsec.
Oh and make Syndicate and ORE have better truesec, so that the systems are full of sites that shower you in isk.
And that just hit me, give ORE an ORE faction barge with an enhanced combat dronebay or something.
Someone get someone from the CSM in here that cares about NPC null. signature |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
169
|
Posted - 2014.09.16 22:00:00 -
[155] - Quote
There are several CSM members (and devs) who do care about NPC Nullsec, but NPC Null doesn't attract attention like sov null due to the numbers living there. |

elitatwo
Congregatio
298
|
Posted - 2014.09.16 22:11:00 -
[156] - Quote
Elmnt80 wrote:There are several CSM members (and devs) who do care about NPC Nullsec, but NPC Null doesn't attract attention like sov null due to the numbers living there.
Which is sad!
There are other NPC regions in null but compared to Syndicate they are smaller and not as 'famous'. Maybe they could get some love too.
Anyhow I hear you and you have my support and the support of many other from all over the place. We just have to stick to it and at some point we will be heard. signature |

Mornak
Exotic Dancers Union SONS of BANE
7
|
Posted - 2014.09.17 13:35:00 -
[157] - Quote
Vic Jefferson wrote:It's clear that the new player experience is being given lots of design priority these days, so why not buff places like Syndicate?
Whenever i talk to possible new recruits about EVE, I try to tell them not to get scared away by the huge amount of skills and knowledge needed for this game. I tell them that all you really need to be a useful and welcome member of our fleets is a cheap T1 frig, a point, and a mwd. that's a couple of days worth of SP's and a few 100k iskies.
If they really are interested and we start talking about details and trial-accs and so on, i always have to tell them that, well, we life in Syndicate. So you'll also need a JC and a highSec mission-agend, at least lvl3... otherwise every frig or cruiser-loss will bring tears to your eyes.
So then comes the "but if what you told us is true and you live in null sec... you talked about risk vs. reward and so on... shouldn't you be easily able to afford your PVP when you live there?"
...that's when i slouch my shoulders and take a deep pull on the bottle  |

Rivr Luzade
Coreli Corporation Ineluctable.
702
|
Posted - 2014.09.17 13:44:00 -
[158] - Quote
elitatwo wrote:Elmnt80 wrote:There are several CSM members (and devs) who do care about NPC Nullsec, but NPC Null doesn't attract attention like sov null due to the numbers living there. Which is sad! There are other NPC regions in null but compared to Syndicate they are smaller and not as 'famous'. Maybe they could get some love too. Anyhow I hear you and you have my support and the support of many other from all over the place. We just have to stick to it and at some point we will be heard.
Which would that be? Stain? Which currently can't keep up with the Nightmare, Phantasm and Succubus BPC production, let alone the Slave-Set production? Venal? Are you kidding me? Curse? Are you slightly kidding me? Although I don't know what to do with my Angel LP now that the ships are worth crap. Delve? Kidding, right? Fountain Core? Kidding, right? Outer Ring? This one is special and thanks to the ORE ships already in a good position. Great Wildlands? This one is special and attracts a special kind of people. Giving it more stations, for instance, would just go starkly against the nature of the sov owners there; henceforth it's not good to change anything. Only Syndicate, especially their LP store, could need a special something that is actually useful. |

Infrequent
Coreli Corporation Ineluctable.
39
|
Posted - 2014.09.17 14:51:00 -
[159] - Quote
+1, should have been done ages ago. |

elitatwo
Congregatio
298
|
Posted - 2014.09.17 16:16:00 -
[160] - Quote
Rivr Luzade wrote: -snip-
Which would that be? Stain? Which currently can't keep up with the Nightmare, Phantasm and Succubus BPC production, let alone the Slave-Set production? Venal? Are you kidding me? Curse? Are you slightly kidding me? Although I don't know what to do with my Angel LP now that the ships are worth crap. Delve? Kidding, right? Fountain Core? Kidding, right? Outer Ring? This one is special and thanks to the ORE ships already in a good position. Great Wildlands? This one is special and attracts a special kind of people. Giving it more stations, for instance, would just go starkly against the nature of the sov owners there; henceforth it's not good to change anything. Only Syndicate, especially their LP store, could need a special something that is actually useful.
Dear Rivr, please don't get mad!
let's agree to disagree for the other npcs regions and re-focus on Syndicate, yes? I'll leave other regions out of the discussion if you don't strangle me in return 
Having this out of the way, maybe we should politly ask for a 'blue' response?
Nothing major, just a tiny response with an 'Aye' or 'Acknowledged'.
They don't need to commit right away, but a blue response would go a long way in assuring us that we don't demand unreasonable things here. signature |

Wingmate
Raven's Flight Northern Associates.
247
|
Posted - 2014.09.17 16:50:00 -
[161] - Quote
i think i'm missing something. why is syndicate so 'bad' for making isk? my two years there were easily the most lucrative times i've ever had in eve, nothing else has come close. i make spreadsheets for pretty cheap. contact me for more info.
https://forums.eveonline.com/default.aspx?g=posts&t=197433 |

Lady Rift
What Shall We Call It
76
|
Posted - 2014.09.17 17:51:00 -
[162] - Quote
Wingmate wrote:i think i'm missing something. why is syndicate so 'bad' for making isk? my two years there were easily the most lucrative times i've ever had in eve, nothing else has come close.
then you are bad at eve. |

Suitonia
Eve is Easy.
332
|
Posted - 2014.09.17 17:57:00 -
[163] - Quote
Wingmate wrote:i think i'm missing something. why is syndicate so 'bad' for making isk? my two years there were easily the most lucrative times i've ever had in eve, nothing else has come close.
The space cannot be upgraded because it's all owned by The Syndicate, so there is no constant stream of income in the form of Anomalys or anomaly belts to mine. The space itself is low truesec, you won't see anything above a 1.4 million isk spawn in the majority of Syndicate. The belts for mining are no better than those in lowsec. Although this discussion is about the Syndicate LP store and not Syndicate space directly.
Unlike the other 'fringe fraction' LP stores, the Syndicate LP store doesn't really have anything that is well-sought after, Mordus has the Mordus legion ships, legion modules/implants are very niche but maybe useful to a dozen pilots. Sisters of Eve has faction ships, faction probe launchers, faction probes, Virtue implants. Thukker Tribe has Nomad implants, and a few useful niche modules like shield extenders and micro auxiliary power cores. ORE has some mining swag stuff with more range (the ORE store could probably use a Revamp too!).
A great deal of the Syndicate items are either far too niche (Edge implants), or are not very useful. I will Analyze and breakdown every Syndicate LP store item, and tell you why they are either far too niche, or not useful.
1. Syndicate Gas Cloud Harvester. This module is identical to T1 & the rare named versions in every aspect except fitting, which is shaves 4 CPU off from the best named version. Since it mines less than T2, any serious power-gas harvester has no business in using this module. The Syndicate Gas Cloud Harvester costs 24million isk, and 36,000 LP. The Best Named versions of the Gas Harvester are already incredibly niche, most fits utilizing Gas Cloud Harvesters can already fit 5x (or 2x on Venture/Prospect). with ease+tank they need to perma-tank the hostile spawn in wormholes. The prices of the best named versions also cap the price of the Syndicate Gas Cloud Harvester in a lot of situations, making it difficult to make a decent buck of your LP Conversion rate.
My Suggestion: Since CCP have expressed a need to make all named modules useful, let's move the Syndicate module away from fitting bonuses over T1 (And let named gas harvesters fill that) and more towards the T2 Version. What if the Syndicate version mined 20m3 every 45 seconds instead? This would make it harvest less than the T2 version, but give it fitting adjustments which make it closer to T1 to fit (best named would be easier to fit, but mine less than Syndicate). This would give it a role for people who don't have Gas Cloud Harvesting 5, but want to maximize yield without using T2, and also to those who want to maximize yield but need a bit extra fitting room. I think it will be much more useful in this state. Alternatively, if we don't mind potentially obsoleting T2 for the rich, you could just give it identical stats to T2, with slightly less fittings.
2. Syndicate named bubbles. These modules have 50% more effective hit-points than T1&T2, but sit in the middle of warp disruption range of T1 & T2. They cost approximately 5x more than the T2 variants. They share the reduced anchoring time of T2. I think the issue here is that HP is not a factor many people care about with bubbles. (If someone wants to remove your ****cages/safety on entry gates, they're going to do it). Usually you only need 1 dude in your group to be the anchoring dude to set up the T2 Bubbles, for most solo/fleet ops T1 is usually fine, usually only used for slings/drags.
I would recommend bringing their warp disruption range up to the same level as T2. This would make them more expensive T2 bubbles with 50% more HP which can be anchored by people with lower skill level. Another cool thing we could maybe do with Syndicate Bubbles is to Half the Volume of them (So they would be an option for Fleets/solo PvPers to carry them in their cargo holds when roaming space), Giving them reduced anchoring time (maybe a further 10% off of T2 as well) and I think this would make Syndicate bubbles niche but attractive options.
3. Syndicate plates. Absolute trash. They have identical fitting stats to Federation Navy (Which are much more easy to obtain coming from the FW space militia store) but more mass. They also much more isk over the FW variants, for example Syndicate 1600 plate cost 8 million isk more, and 18,000 more LP vs the Federal Defence Union Store fed navy plate. At the moment, T2 offers more Armor, at expense of CPU, Federation Navy offers same armor as best named with reduced mass, Imperial Navy offers the same as best named but with improved fitting, best named has less grid cost than all faction/t2 varients. The Storyline version of the plate is the only thing which gives grid saving over best named
My Suggestion: Perhaps we could give Syndicate Plates the same HP as T2, but with reduced fitting/mass (but not as much as IN/FN navy). They are more expensive than the other LP store items. And having a pimp plate for people who want raw HP could be nice. Alternatively, we could maybe give Syndicate plates more HP than T2, but with same fitting cost, and more added mass so they would be slower. I'm not really sure what we can do here without making them straight up better than T2, or putting them into a terrible niche, although this would still be much better than absolutely useless which is what they are now.
4. Syndicate Reactor Control Unit. Meh Generic, It gives same stats as True Sansha, Ammatar, Dark Blod RCUs.
Not sure what you can really do here, there are lots of different RCUs in the game. Could perhaps lower the CPU cost by 2, and make it a best faction RCU, but that would obsolete the others.
Contributer to Eve is Easy:-á https://www.youtube.com/user/eveiseasy/videos
Check out my PvP Rifter guide for new players; https://www.youtube.com/watch?v=YReUNRTGcXo |

Kell Braugh
Caldari Provisions Caldari State
22
|
Posted - 2014.09.17 18:04:00 -
[164] - Quote
+1
I'm always behind buffing null sec npc space. I think there is too many good mods (and ships) that get issued by the main empire-based super factions. They should move some of those mods to the smaller factions like the pirate faction and khanid. |

Suitonia
Eve is Easy.
332
|
Posted - 2014.09.17 18:36:00 -
[165] - Quote
Finally, Edge Implants. I think we should change the bonus that Edge Implants give entirely. The bonus to booster side effects is just at such a terrible niche, more often than not if you have the isk to spend on a set of Edge Implants, you can just as easily buy Crystal, Snake, Slave etc. Implants which will be much more useful. I honestly can't think of a single situation where you would be better off running Edge Implants over another kind. The more I try and think of a situation where Edge implants might be worthwhile, I think another type of pirate faction implant is just much better for the situation at hand, and many more other situations.
I propose changing Edge implants to give a bonus to 'heat damage' taken by modules
LG: 10% reduced heat damage taken by modules MG: 15% reduced heat damage taken by modules
I think this still fits the theme of 'edge'.
Taking less damage from overheating is a much more universally applicable bonus which is useful in a lot of situations, which doesn't overshadow any of the current faction modules at what they do best currently. Contributer to Eve is Easy:-á https://www.youtube.com/user/eveiseasy/videos
Check out my PvP Rifter guide for new players; https://www.youtube.com/watch?v=YReUNRTGcXo |

Vic Jefferson
GoonWaffe Goonswarm Federation
47
|
Posted - 2014.09.17 18:59:00 -
[166] - Quote
Wingmate wrote:i think i'm missing something. why is syndicate so 'bad' for making isk? my two years there were easily the most lucrative times i've ever had in eve, nothing else has come close.
How were you doing it, and how old of a player were you when you were making said ISK?
The focus here is newer players. They could make a trading alt, yes, and make cash that way, but that is the hassle of an alt to a new player just to play the game and requires startup. Its unlikely they are going to be able to get anything industrial set up down there either, as these things require alts or SP to be dumped into non-scrappy, non combat things.
The only other way to make cash there is DED sites. The good thing is that with a day or two of scanning skills new players can find them and split them with older players, but they aren't consistent, and can't support that many people, plus most of the loot has really dropped in value over the past year. They deplete so rapidly as to not be viable for that many people.
The mission agents/LP that is available in Syndicate is worse than Hisec. It is entirely natural and smart to secure income before you start offering ships to the wreck god. Thus, people 'level their ravens' in HS, never actually wanting to leave, as it makes no economic sense. It is my impression that they never want to leave their comfort zone when that's the way they have been playing for many months - they never learned the good lessons early, as economic circumstance forced them to stay in hisec. Thus they quit as the EvE they have heard about and the EvE they are playing are entirely irreconcilable concepts. If you gave them an actual option to start in NPC null, how many cases like this could be prevented?
Mornak wrote:Vic Jefferson wrote:It's clear that the new player experience is being given lots of design priority these days, so why not buff places like Syndicate?
Whenever i talk to possible new recruits about EVE, I try to tell them not to get scared away by the huge amount of skills and knowledge needed for this game. I tell them that all you really need to be a useful and welcome member of our fleets is a cheap T1 frig, a point, and a mwd. that's a couple of days worth of SP's and a few 100k iskies. If they really are interested and we start talking about details and trial-accs and so on, i always have to tell them that, well, we life in Syndicate. So you'll also need a JC and a highSec mission-agend, at least lvl3... otherwise every frig or cruiser-loss will bring tears to your eyes. So then comes the "but if what you told us is true and you live in null sec... you talked about risk vs. reward and so on... shouldn't you be easily able to afford your PVP when you live there?" ...that's when i slouch my shoulders and take a deep pull on the bottle 
Give Syndicate a good LP store, with both durable goods and consumables etc. such that there is consistent demand to fuel consistent production, which concentrates players, which creates content. Or even make Quafe stores into an offshoot corp that sells 'special' Quafe for LP. There's so many creative ways to both add modules to the game and make the region not horribly depressed. Not everyone wants to join a large alliance or faction warfare; NPC null is the playstyle that many people want. It's just not well supported in Syndicate at the moment.
|

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
172
|
Posted - 2014.09.18 07:14:00 -
[167] - Quote
This would be an excellent way to make Quafe Zero an unlimited item and makes the constellation with quafe stations in syndicate very valuable. It would also tie in with the flavor of the intaki syndicate's booster related items excellently. I however didn't suggest this since my alliance has effectively held that constellation for quite some time and above all else, I wouldn't want to suggest something that would only benefit an area I live in. |

Rivr Luzade
Coreli Corporation Ineluctable.
702
|
Posted - 2014.09.18 09:14:00 -
[168] - Quote
Elmnt80 wrote:This would be an excellent way to make Quafe Zero an unlimited item and makes the constellation with quafe stations in syndicate very valuable. It would also tie in with the flavor of the intaki syndicate's booster related items excellently. I however didn't suggest this since my alliance has effectively held that constellation for quite some time and above all else, I wouldn't want to suggest something that would only benefit an area I live in.
I think, if CFC could gain the chance to control that LP store, some reshufflng of agents is in order. There are 2 constellations with equal numbers or Quafe Stations in Syndicate. While, however, your constellations has all the L4 Mining and Distro agents as well as 2 L4 Security agents, the other has mainly worthless L1-2 agents and only 1 L4 agent. Other than that I don't have much of a problem with it. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
172
|
Posted - 2014.09.18 17:40:00 -
[169] - Quote
Clockwork is not a member of the CFC, nor should CCP be basing their changes on who already lives in a constellation. Leave the political stuff out of this thread, tia. |

elitatwo
Congregatio
302
|
Posted - 2014.09.18 17:53:00 -
[170] - Quote
Elmnt80 wrote:This would be an excellent way to make Quafe Zero an unlimited item and makes the constellation with quafe stations in syndicate very valuable. It would also tie in with the flavor of the intaki syndicate's booster related items excellently. I however didn't suggest this since my alliance has effectively held that constellation for quite some time and above all else, I wouldn't want to suggest something that would only benefit an area I live in.
Please add the genolution implants and we have deal  signature |

Rivr Luzade
Coreli Corporation Ineluctable.
706
|
Posted - 2014.09.18 18:53:00 -
[171] - Quote
Elmnt80 wrote:Clockwork is not a member of the CFC, nor should CCP be basing their changes on who already lives in a constellation. Leave the political stuff out of this thread, tia.
^^ No, I won't, because favoring 1 group in the game over all the others is even more detrimental than the current state of Syndicate.
And GROON is clearly a member of CFC, no point in denying it.  |

Vic Jefferson
GoonWaffe Goonswarm Federation
47
|
Posted - 2014.09.18 20:48:00 -
[172] - Quote
Rivr Luzade wrote:Elmnt80 wrote:This would be an excellent way to make Quafe Zero an unlimited item and makes the constellation with quafe stations in syndicate very valuable. It would also tie in with the flavor of the intaki syndicate's booster related items excellently. I however didn't suggest this since my alliance has effectively held that constellation for quite some time and above all else, I wouldn't want to suggest something that would only benefit an area I live in. I think, if CFC could gain the chance to control that LP store, some reshufflng of agents is in order. There are 2 constellations with equal numbers or Quafe Stations in Syndicate. While, however, your constellations has all the L4 Mining and Distro agents as well as 2 L4 Security agents, the other has mainly worthless L1-2 agents and only 1 L4 agent. Other than that I don't have much of a problem with it.
Yeah don't derail what is shaping up to be a nice thread with politics.
The main inconsistency here is that you could make just as much doing HS Quafe L3/L4s as you could nullsec ones. Any and all LP earned in NPC null should go farther than HS LP. Something will happen when players concentrate, something hilarious and memorable, something that showcases the game aspect of it all.
It seems the new burner missions are really trying to get people to work as a team and realize they enjoy it; roaming with a frigate gang and hitting the streets will come as a natural extension when missioners start to team up. So long as it is a blanket buff, or that such a revision to all the LP stores in Syndicate is encompassing enough, you shouldn't have to worry about one group fully monopolizing it, rather there would be enough smaller hubs that each one could support a small group trying to defend and capitalize on a station or two. This concentrates players and then serves as the seeds of content. The tie in I was trying to make being, it is much more fun to defend your hub against an actual gang than an NPC one; a fully healthy Syndicate would have good LP stores throught, giving multiple smaller groups an income source and something to defend, as well as the challenge and fun of working as a team to secure it. Pretty much the best burner mission you could aim for. |

Rivr Luzade
Coreli Corporation Ineluctable.
707
|
Posted - 2014.09.18 21:48:00 -
[173] - Quote
Vic Jefferson wrote:[Text]
Derailing is easily done with CFC's attitude towards the game. I don't see anything wrong in preventing just that. And your last paragraph's content is making my point all the more valid, as the Syndicate Quafe L4s are too concentrated. 2P- has worthless Quafe agents, BY- has 1 L4 Sec and LSC4 has 1 L4 Sec. Your constellation (you are still with GROON, which solidifies my other point), on the other hand, has 2 L4 Sec, 2 L4 Distro and 4 L4 Mining agent, in addition to a plethora of lower level agents. Even if we ignore the politics, some agent shuffeling would do the Syndicate Quafe with the suggested LP store additions good in order to provide more content for more people without the need to blue too many folks.  |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
172
|
Posted - 2014.09.18 21:58:00 -
[174] - Quote
Or they do nothing and the resulting fight for control over the systems with those agents causes content. People have taken control of systems in this constellation from us and I doubt we'd keep it from happening again. And once again, we are not CFC and have no access to their services, we can not ask them for support in defending our assets, we have no official standings with most of the CFC (And unofficially there are quite a few who hate us) and should someone choose to throw an all out attack against us, we would not be able to ask the CFC for support.
So once again, the politics of the region have no place in this thread. Leave it and get back to the subject at hand. |

KatanTharkay
V I R I I Ineluctable.
25
|
Posted - 2014.09.18 23:42:00 -
[175] - Quote
Bump for boosting The Syndicate LP store. And yeah, reshuffle the agents it's never a good idea to have all the eggs in one basket. |

elitatwo
Congregatio
304
|
Posted - 2014.09.19 00:31:00 -
[176] - Quote
Rivr Luzade wrote:Vic Jefferson wrote:[Text] Derailing is easily done with CFC's attitude towards the game. I don't see anything wrong in preventing just that. And your last paragraph's content is making my point all the more valid, as the Syndicate Quafe L4s are too concentrated. 2P- has worthless Quafe agents, BY- has 1 L4 Sec and LSC4 has 1 L4 Sec. Your constellation (you are still with GROON, which solidifies my other point), on the other hand, has 2 L4 Sec, 2 L4 Distro and 4 L4 Mining agent, in addition to a plethora of lower level agents. Even if we ignore the politics, some agent shuffeling would do the Syndicate Quafe with the suggested LP store additions good in order to provide more content for more people without the need to blue too many folks. 
Thinking about that for a moment leaves me with the conclusion that mining and distribution agents may not be so desired in nullsec and the agents should a better career as security agents.
Maybe Quafe and the Intakii get into a little scandal because the financial advisor from Quafe had a fling with the dearest wife from the Intaki Bank and so both end up in something similar a faction warfare, were the capsuleers get hired to fight that out between Quake and the Intaki with similar to faction warfare rules just with bubbles and bombers and since the Serpentis are no sleepy heads - when a Quafe accupied system is too long under Intaki 'infestation' they interveene and resets the system back to Quafe hands until the Serpentis are driven out.
Or not. Sorry if that would be too much.. signature |

Vic Jefferson
GoonWaffe Goonswarm Federation
47
|
Posted - 2014.09.19 03:08:00 -
[177] - Quote
I have no objective other than to offer suggestions which may restore life to one of the games coolest regions, and in the process give new players another way, rather than dry L4s in Hisec.
Every NPC corp LP store, in every pocket of Syndicate, should have better potential income than any hisec ones. When market people are exporting Intaki/Quafe/Whatever goods and importing ships and modules to feed small gangs, the region will become what it could be. I have no ulterior motive here, I only seek to see wrecks lining every gate, and local filled with smack talk, which is what any honest Syndicate resident wants. |

Joshua Foiritain
Coreli Corporation Ineluctable.
979
|
Posted - 2014.09.21 13:50:00 -
[178] - Quote
Upwards. Come play Crink, over 75 billion in prizes paid out already!
Join the channel 'crink' in game or visit http://crink.corelicorp.net to play. |

KatanTharkay
V I R I I Ineluctable.
26
|
Posted - 2014.09.22 08:42:00 -
[179] - Quote
This thread requires dev's attention, up we go. |

Wingmate
Raven's Flight Northern Associates.
249
|
Posted - 2014.09.22 18:44:00 -
[180] - Quote
Lady Rift wrote:Wingmate wrote:i think i'm missing something. why is syndicate so 'bad' for making isk? my two years there were easily the most lucrative times i've ever had in eve, nothing else has come close. then you are bad at eve.
as a person with a real job and a family, i get about ten or twelve hours of gameplay a week. i *averaged* five 10/10s a week, not counting other stuff, and between bounties and loot was bringing in easily a bill a week, with my biggest week being close to 12b thanks to some nice drops. you only need one decent drop out of five final station drops to make that amount of isk. it's timing and efficiency, not just mining for 12 hours at a time or something. plus, it's interesting, since there's a variety of sites you can run, plus relic/data sites.
on the contrary, at 30m per tick or so, carrier ratting brings in 1b in ten hours of gameplay, but i actually have to pay attention the entire time, because i can't just fly something small and fast and get in and out quickly. there's a hard limit on that earning potential since faction spawns are few and far between and rarely drop anything good (far less chance than those anoms), you've got campers to worry about since you can't hide in an unwarpable spot like you can for sites, you're paying for space most of the time or required to PVP a certain amount (when you have an hour or two at a time, it's hard to get on fleets that might sit around for an hour just to form up), and you need to have a really well-trained character to be able to do it, or a ton of isk to buy said character. there's no money to be made flying a bad ship with bad mods running anoms.
syndicate isn't WHs when it comes to making isk. a month-old pilot can easily make enough to plex an account if they've got half a brain, though, running relic/data sites and goofing around. so what's the problem? that to me sounds pretty good.
if you buff an area so newbies can do well at it, it's just going to encourage the old people to come in and do even better at it. this is an MMO - organization that comes with long-standing knowledge of the game generally does better than a bunch of unaffiliated scrubs. look at fw. and before someone says hero, they're the exception that proves the rule. i make spreadsheets for pretty cheap. contact me for more info.
https://forums.eveonline.com/default.aspx?g=posts&t=197433 |

Rivr Luzade
Coreli Corporation Ineluctable.
718
|
Posted - 2014.09.22 19:07:00 -
[181] - Quote
You might be able to do that when you are alone. Try to do that with a 500 man alliance. 1 person alone can Tengu explore 2 or more constellations in around an hour or two, removing all the data/relic sites there, or picking off the good stuff and leave data/relic corpses behind to grief other players. 1 player can run 10/10s, 7/10s solo and remove them from the constellations as well. Good L4 agents are scattered far between and some constellations, like Y4Y7-Q or TA-A7V have no good agents at all in addition to the bad LP store. There are rarely any anoms around and sigs are removed or ruined like described above. |

Rivr Luzade
Coreli Corporation Ineluctable.
865
|
Posted - 2014.09.22 19:07:54 -
[182] - Quote
You might be able to do that when you are alone. Try to do that with a 500 man alliance. 1 person alone can Tengu explore 2 or more constellations in around an hour or two, removing all the data/relic sites there, or picking off the good stuff and leave data/relic corpses behind to grief other players. 1 player can run 10/10s, 7/10s solo and remove them from the constellations as well. Good L4 agents are scattered far between and some constellations, like Y4Y7-Q or TA-A7V have no good agents at all in addition to the bad LP store. There are rarely any anoms around and sigs are removed or ruined like described above. |

Vic Jefferson
GoonWaffe Goonswarm Federation
53
|
Posted - 2014.09.22 19:24:00 -
[183] - Quote
Wingmate wrote:syndicate isn't WHs when it comes to making isk. a month-old pilot can easily make enough to plex an account if they've got half a brain, though, running relic/data sites and goofing around. so what's the problem? that to me sounds pretty good.
DEDs are a limited, niche resource which depletes rapidly. Yes they can be extremely lucrative, and newer players can even participate by finding them, but they can't really fuel a large population due to their scarcity. The idea of this thread is to open Syndicate and NPC null to newer players as a multifaceted place that promotes interaction and content generation over the drudgery of HS. Plus, Vindicator prices are half of what they used to be - there really isn't as much cash in these as there used to be. This still doesn't account for the discrepancy between HS LP and NPC nullsec LP.
It's not just about affording a plex a month. Its about creating stuff unique to LP stores in Syndicate (or potentially another unique resource) that would spur the economy, give players of any age a consistent way to make money locally, and create market hubs in the area such that life isn't one huge logistical hassle. Think of the Barleguet of olde times, where a man could buy a Rifter, a Quafe, and 1000 rounds of EMP S, and use them all on the way home. This is what Syndicate could become.
Wingmate wrote:if you buff an area so newbies can do well at it, it's just going to encourage the old people to come in and do even better at it.
I don't think anyone's asking for something insane. The ideas being put forth would be to make the LP stores better than HS ones, not so exploitable the entirety of New Eden descends upon Syndicate. I do not believe there is a rational argument of why HS should have better LP stores than NPC null. DED sites are pretty much what you described, as a few older players can deplete the entire Syndicate region of DED sites in about 90 minutes, and where does that leave newer players? While I agree that the best resources should be limited to promote conflict, the current paradigm is more of what you describe, where old people can do it so much bettter as to push everyone else out. |

Vic Jefferson
GoonWaffe Goonswarm Federation
75
|
Posted - 2014.09.22 19:24:09 -
[184] - Quote
Wingmate wrote:syndicate isn't WHs when it comes to making isk. a month-old pilot can easily make enough to plex an account if they've got half a brain, though, running relic/data sites and goofing around. so what's the problem? that to me sounds pretty good.
DEDs are a limited, niche resource which depletes rapidly. Yes they can be extremely lucrative, and newer players can even participate by finding them, but they can't really fuel a large population due to their scarcity. The idea of this thread is to open Syndicate and NPC null to newer players as a multifaceted place that promotes interaction and content generation over the drudgery of HS. Plus, Vindicator prices are half of what they used to be - there really isn't as much cash in these as there used to be. This still doesn't account for the discrepancy between HS LP and NPC nullsec LP.
It's not just about affording a plex a month. Its about creating stuff unique to LP stores in Syndicate (or potentially another unique resource) that would spur the economy, give players of any age a consistent way to make money locally, and create market hubs in the area such that life isn't one huge logistical hassle. Think of the Barleguet of olde times, where a man could buy a Rifter, a Quafe, and 1000 rounds of EMP S, and use them all on the way home. This is what Syndicate could become.
Wingmate wrote:if you buff an area so newbies can do well at it, it's just going to encourage the old people to come in and do even better at it.
I don't think anyone's asking for something insane. The ideas being put forth would be to make the LP stores better than HS ones, not so exploitable the entirety of New Eden descends upon Syndicate. I do not believe there is a rational argument of why HS should have better LP stores than NPC null. DED sites are pretty much what you described, as a few older players can deplete the entire Syndicate region of DED sites in about 90 minutes, and where does that leave newer players? While I agree that the best resources should be limited to promote conflict, the current paradigm is more of what you describe, where old people can do it so much bettter as to push everyone else out. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
182
|
Posted - 2014.09.25 03:43:00 -
[185] - Quote
I will dance naked for syndicate lp store improvements, just saying. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
222
|
Posted - 2014.09.25 03:43:07 -
[186] - Quote
I will dance naked for syndicate lp store improvements, just saying. |

Eduardo McLovin
Forcas armadas Flying Dangerous
7
|
Posted - 2014.09.27 22:55:00 -
[187] - Quote
Elmnt80 wrote:I will dance naked for syndicate lp store improvements, just saying.
Who cares anymore, eve is dead. |

Eduardo McLovin
Forcas armadas Flying Dangerous
12
|
Posted - 2014.09.27 22:55:05 -
[188] - Quote
Elmnt80 wrote:I will dance naked for syndicate lp store improvements, just saying.
Who cares anymore, eve is dead. |

KatanTharkay
V I R I I Ineluctable.
30
|
Posted - 2014.09.29 08:57:00 -
[189] - Quote
This thread needs a more aggressive tone to be noticed. CCP seems too busy to throw in another 2-3 short meetings and some DB changes. |

KatanTharkay
V I R I I Ineluctable.
46
|
Posted - 2014.09.29 08:57:56 -
[190] - Quote
This thread needs a more aggressive tone to be noticed. CCP seems too busy to throw in another 2-3 short meetings and some DB changes. |

KatanTharkay
V I R I I Ineluctable.
30
|
Posted - 2014.09.30 08:51:00 -
[191] - Quote
I guess this will be noticed SoonGäó. |

KatanTharkay
V I R I I Ineluctable.
46
|
Posted - 2014.09.30 08:51:16 -
[192] - Quote
I guess this will be noticed SoonGäó. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
182
|
Posted - 2014.10.01 20:41:00 -
[193] - Quote
Are we talking "Fix the syndicate LP store or I'll come to iceland and slip powerful hallucinogens into CCP Fozzie's beer?" aggressive or what? |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
222
|
Posted - 2014.10.01 20:41:53 -
[194] - Quote
Are we talking "Fix the syndicate LP store or I'll come to iceland and slip powerful hallucinogens into CCP Fozzie's beer?" aggressive or what? |

Rovinia
Exotic Dancers Union SONS of BANE
314
|
Posted - 2014.10.02 14:36:00 -
[195] - Quote
Elmnt80 wrote:Are we talking "Fix the syndicate LP store or I'll come to iceland and slip powerful hallucinogens into CCP Fozzie's beer?" aggressive or what?
I don't think that threats work very well on people who are used to live with active volcanos next-door...
But i may be wrong, after all we talk about beer here.  |

Rovinia
Exotic Dancers Union SONS of BANE
326
|
Posted - 2014.10.02 14:36:02 -
[196] - Quote
Elmnt80 wrote:Are we talking "Fix the syndicate LP store or I'll come to iceland and slip powerful hallucinogens into CCP Fozzie's beer?" aggressive or what?
I don't think that threats work very well on people who are used to live with active volcanos next-door...
But i may be wrong, after all we talk about beer here.  |

Joshua Foiritain
Coreli Corporation Ineluctable.
1002
|
Posted - 2014.10.05 16:55:00 -
[197] - Quote
To the cloud! Come play Crink, over 150 billion in prizes paid out already!
Join the channel 'crink' in game or visit http://crink.corelicorp.net to play. |

Joshua Foiritain
Coreli Corporation Ineluctable.
1213
|
Posted - 2014.10.05 16:55:26 -
[198] - Quote
To the cloud!
Come play Crink, over 205 billion in prizes paid out already!
Join the channel 'crink' in game or visit crink.corelicorp.net to play.
|

Syrias Bizniz
Zebra Corp The Bastion
333
|
Posted - 2014.10.05 22:25:00 -
[199] - Quote
It has come to my attention that it hasn't come to many people's attention that LP stores all over EVE should be reworked, especially and with priority for the existing lp stores of side-kick factions in hope of useful stuff in there.
Oh, and screw Tags. Seriously. |

Syrias Bizniz
Zebra Corp The Bastion
361
|
Posted - 2014.10.05 22:25:09 -
[200] - Quote
It has come to my attention that it hasn't come to many people's attention that LP stores all over EVE should be reworked, especially and with priority for the existing lp stores of side-kick factions in hope of useful stuff in there.
Oh, and screw Tags. Seriously. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
211
|
Posted - 2014.10.09 11:17:00 -
[201] - Quote
Hey, know what would be awesome for driving conflict in Syndicate? This stuff. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
222
|
Posted - 2014.10.09 11:17:47 -
[202] - Quote
Hey, know what would be awesome for driving conflict in Syndicate? This stuff. |

Elisa Coreli
Coreli Corporation Ineluctable.
55
|
Posted - 2014.10.09 23:47:00 -
[203] - Quote
Elmnt80 wrote:Hey, know what would be awesome for driving conflict in Syndicate? This stuff. This. Words |

Elisa Coreli
Coreli Corporation Ineluctable.
56
|
Posted - 2014.10.09 23:47:24 -
[204] - Quote
Elmnt80 wrote:Hey, know what would be awesome for driving conflict in Syndicate? This stuff. This.
Words
|

Dream Five
Renegade Pleasure Androids
410
|
Posted - 2014.10.10 11:53:00 -
[205] - Quote
Elmnt80 wrote:Its pretty much accepted that the Syndicate LP store has nothing desirable in it that makes running missions for the Syndicate faction desirable over running level 4's or 5's for literally any other Gallente faction. However the fact that the deployable faction bubbles are available from the Syndicate LP leads to a reasonable addition that would add a great deal of value to it. I believe faction warp disrupt probes and faction Warp Disruption Field Generator modules would be popular additions to EVE that would also inject some much needed content generation into Syndicate. The bonus to the warp disrupt probes could be something small such as a 5km bonus added to its warp disrupt range and a touch more EHP, making them slightly more desirable to people tackling capitals and the like by making them more resistant to smartbombing. The Warp Disruption Field Generator would be harder to nail down since giving it a bubble larger than T2 would be somewhat absurd due to the already massive size of the bubble generated by the T2 module. However things like improved cap use and reduced fitting would make the extremely useful for fits where you have more than one WDFG allowing you to have a working fit without completely gimping it. Feel free to comment or contribute ideas as you see fit.
EDIT: Faction bubbles also gives you an option for building in the mechanics of a bubble to stop MJDs which was mentioned when they were first announced, however I personally feel that such a mechanic would be best introduced after seeing how the medium MJDs effect the current meta, if it all.
Somewhat unrelated but there's a boatload of money in Syndicate in long-limb roes. One JF jump haul from Maut to 8 Intaki Bank stations yeilds up to 20b/month. Intaki Bank standings are extremely valuable because they lower your broker fee on sale orders. See my other post here:
https://forums.eveonline.com/default.aspx?g=posts&t=373077&find=unread |

Dream Five
Renegade Pleasure Androids
433
|
Posted - 2014.10.10 11:53:30 -
[206] - Quote
Elmnt80 wrote:Its pretty much accepted that the Syndicate LP store has nothing desirable in it that makes running missions for the Syndicate faction desirable over running level 4's or 5's for literally any other Gallente faction. However the fact that the deployable faction bubbles are available from the Syndicate LP leads to a reasonable addition that would add a great deal of value to it. I believe faction warp disrupt probes and faction Warp Disruption Field Generator modules would be popular additions to EVE that would also inject some much needed content generation into Syndicate. The bonus to the warp disrupt probes could be something small such as a 5km bonus added to its warp disrupt range and a touch more EHP, making them slightly more desirable to people tackling capitals and the like by making them more resistant to smartbombing. The Warp Disruption Field Generator would be harder to nail down since giving it a bubble larger than T2 would be somewhat absurd due to the already massive size of the bubble generated by the T2 module. However things like improved cap use and reduced fitting would make the extremely useful for fits where you have more than one WDFG allowing you to have a working fit without completely gimping it. Feel free to comment or contribute ideas as you see fit.
EDIT: Faction bubbles also gives you an option for building in the mechanics of a bubble to stop MJDs which was mentioned when they were first announced, however I personally feel that such a mechanic would be best introduced after seeing how the medium MJDs effect the current meta, if it all.
Somewhat unrelated but there's a boatload of money in Syndicate in long-limb roes. One JF jump haul from Maut to 8 Intaki Bank stations yeilds up to 20b/month. Intaki Bank standings are extremely valuable because they lower your broker fee on sale orders. See my other post here:
https://forums.eveonline.com/default.aspx?g=posts&t=373077&find=unread |

Anthar Thebess
766
|
Posted - 2014.10.10 11:59:00 -
[207] - Quote
Fatigue limiter bpc 5 run- drug that will have 50% chance of halving your current fatigue level. 150mil isk + LP You can only use 1 pill per 24h even when it will not bring any positive results.
Ready drug should cost around 100mill per use.
Will this be OP, and abused? I don't think so, as random part of its application will block the "fleet" abuse.
If someone from some reason score the upper limit of fatigue - then this way he can try to fix it without needing to wait month or more before he will be able to jump.
Playing eve while drunk , could take your "jump drive license" for month after those changes!
Support Needed : Jump Fuel Consumption Support Needed : Faction Crystal Changes |

Anthar Thebess
780
|
Posted - 2014.10.10 11:59:47 -
[208] - Quote
Fatigue limiter bpc 5 run- drug that will have 50% chance of halving your current fatigue level. 150mil isk + LP You can only use 1 pill per 24h even when it will not bring any positive results.
Ready drug should cost around 100mill per use.
Will this be OP, and abused? I don't think so, as random part of its application will block the "fleet" abuse.
If someone from some reason score the upper limit of fatigue - then this way he can try to fix it without needing to wait month or more before he will be able to jump.
Playing eve while drunk , could take your "jump drive license" for month after those changes!
New Gate Connections in EVE!
Support idea for new gates that will make some more places to thrive.
|

Vic Jefferson
GoonWaffe Goonswarm Federation
70
|
Posted - 2014.10.10 22:01:00 -
[209] - Quote
Anthar Thebess wrote:Fatigue limiter bpc 5 run- drug that will have 50% chance of halving your current fatigue level. 150mil isk + LP You can only use 1 pill per 24h even when it will not bring any positive results.
Ready drug should cost around 100mill per use.
Will this be OP, and abused? I don't think so, as random part of its application will block the "fleet" abuse.
If someone from some reason score the upper limit of fatigue - then this way he can try to fix it without needing to wait month or more before he will be able to jump.
Playing eve while drunk , could take your "jump drive license" for month after those changes!
No. No boosters, no skills, no anything more in this regard. It would be counter productive to give too many (more) ways to mitigate the changes if they are to see any effect. Syndicate wants things to fight over and get the little guy into the game, not start a war over - this would literally turn into a case of 'the spice must flow'.
|

Vic Jefferson
GoonWaffe Goonswarm Federation
75
|
Posted - 2014.10.10 22:01:24 -
[210] - Quote
Anthar Thebess wrote:Fatigue limiter bpc 5 run- drug that will have 50% chance of halving your current fatigue level. 150mil isk + LP You can only use 1 pill per 24h even when it will not bring any positive results.
Ready drug should cost around 100mill per use.
Will this be OP, and abused? I don't think so, as random part of its application will block the "fleet" abuse.
If someone from some reason score the upper limit of fatigue - then this way he can try to fix it without needing to wait month or more before he will be able to jump.
Playing eve while drunk , could take your "jump drive license" for month after those changes!
No. No boosters, no skills, no anything more in this regard. It would be counter productive to give too many (more) ways to mitigate the changes if they are to see any effect. Syndicate wants things to fight over and get the little guy into the game, not start a war over - this would literally turn into a case of 'the spice must flow'.
|

Syrias Bizniz
Zebra Corp The Bastion
347
|
Posted - 2014.10.10 22:08:00 -
[211] - Quote
How about Cosmic Anomalies in NPC controlled Null-Sec, where there's basically another NPC faction launching an assault on a site. Upon warpin, you land on an accel gate, with an agent of each of the contesting factions, and now you choose which one you help killing the other one. The survivor will be the side you go in for, and then sluaghter your way through the site, with potential deadspace / faction loot (fresh introduced modules for factions likle the thukker tribe, intaki syndicate etc).
When the site is done, it despawns, and some other npc-nullsec system gets an anom to fight for.
|

Syrias Bizniz
Zebra Corp The Bastion
361
|
Posted - 2014.10.10 22:08:05 -
[212] - Quote
How about Cosmic Anomalies in NPC controlled Null-Sec, where there's basically another NPC faction launching an assault on a site. Upon warpin, you land on an accel gate, with an agent of each of the contesting factions, and now you choose which one you help killing the other one. The survivor will be the side you go in for, and then sluaghter your way through the site, with potential deadspace / faction loot (fresh introduced modules for factions likle the thukker tribe, intaki syndicate etc).
When the site is done, it despawns, and some other npc-nullsec system gets an anom to fight for.
|

Anthar Thebess
768
|
Posted - 2014.10.14 10:11:00 -
[213] - Quote
NPC space should look like current Sov space in case of the anomalies : - their spawn rate and quality in each system, like on lvl 3 pirate upgrade.
So in NPC space you can hit local pirates on anoms / belts or do missions in their favor.
In Sov you should get missions to defend your space from : - local pirates ( still on belts) - drones ( many missions having this npc as target ) - other pirate factions ( as they want to establish some base / raid your space) - other higsec factions ( similar situation )
No more folding space with anoms, you took this space from local pirates - so why they are keep spawning in so big numbers.
New Gate Connections in EVE! Support idea for new gates that will make some more places to thrive. |

Anthar Thebess
780
|
Posted - 2014.10.14 10:11:10 -
[214] - Quote
NPC space should look like current Sov space in case of the anomalies : - their spawn rate and quality in each system, like on lvl 3 pirate upgrade.
So in NPC space you can hit local pirates on anoms / belts or do missions in their favor.
In Sov you should get missions to defend your space from : - local pirates ( still on belts) - drones ( many missions having this npc as target ) - other pirate factions ( as they want to establish some base / raid your space) - other higsec factions ( similar situation )
No more folding space with anoms, you took this space from local pirates - so why they are keep spawning in so big numbers.
New Gate Connections in EVE!
Support idea for new gates that will make some more places to thrive.
|

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
215
|
Posted - 2014.10.16 12:39:00 -
[215] - Quote
https://twitter.com/CCP_Fozzie/status/522706325709799424
Slightly related. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
222
|
Posted - 2014.10.16 12:39:29 -
[216] - Quote
https://twitter.com/CCP_Fozzie/status/522706325709799424
Slightly related. |

Rovinia
Exotic Dancers Union SONS of BANE
326
|
Posted - 2014.10.18 23:29:00 -
[217] - Quote
bump |

Rovinia
Exotic Dancers Union SONS of BANE
326
|
Posted - 2014.10.18 23:29:31 -
[218] - Quote
bump |

Aliventi
Adversity. Psychotic Tendencies.
776
|
Posted - 2014.10.29 01:44:46 -
[219] - Quote
Eh? What's this? You mean victory?
CCP Fozzie wrote:Hey everyone. Here are our latest updates to the plan.
...
Both the new bomb and new interdiction probe will be made available exclusively in the Syndicate LP store. |

Elmnt80
Life. Universe. Everything. Clockwork Pineapple
223
|
Posted - 2014.10.29 03:54:07 -
[220] - Quote
Its a good step in the right direction. Assuming they don't have a restrictive cost applied to them, I can see the bubbles being somewhat valuable for holding down anchored fleets. Go in with standard bubbles loaded and auto reload turned off, drop the standards to catch the fleet, swap to syndicate bubbles to keep the targets held down. |

Meyr
Aliastra Gallente Federation
352
|
Posted - 2014.10.29 05:50:34 -
[221] - Quote
Many of the ideas in this thread are well worth exploring!
+1! |

elitatwo
Eve Minions Poopstain Removal Team
408
|
Posted - 2014.10.29 07:30:38 -
[222] - Quote
Whatever love Syndicate is getting, even Fedo is very excited.
Fedo: ...yappph ...yappph ...yappph... slurp...sluurrrp
e2: EWWW Stop it!!
signature
|

Joshua Foiritain
Coreli Corporation Ineluctable.
1221
|
Posted - 2014.11.11 00:56:57 -
[223] - Quote
Though the focused void bombs are a nice addition unfortunately their LP cost is so low its hard to actually cash out our LP's.
Save us from poverty pls CCP :((((((((((((
Come play Crink, over 230 billion in prizes paid out already!
Join the channel 'crink' in game or visit crink.corelicorp.net to play.
|

Aliventi
Hard Knocks Inc. Irresponsible Use of Capital.
776
|
Posted - 2014.11.11 01:01:10 -
[224] - Quote
Joshua Foiritain wrote:Though the focused void bombs are a nice addition unfortunately their LP cost is so low its hard to actually cash out our LP's.
Save us from poverty pls CCP :(((((((((((( What is it? |

Vic Jefferson
GoonWaffe Goonswarm Federation
78
|
Posted - 2014.11.11 01:01:41 -
[225] - Quote
Joshua Foiritain wrote:Though the focused void bombs are a nice addition unfortunately their LP cost is so low its hard to actually cash out our LP's.
Save us from poverty pls CCP :((((((((((((
The escalation buff is another proxy nerf to Syndicate. Hope you are having fun in your pocket.
No really though, exploration really got hit hard, and was fueling a good deal of Real Syndicate(tm) PvP. |

elitatwo
Eve Minions Poopstain Removal Team
447
|
Posted - 2014.11.11 06:45:02 -
[226] - Quote
And here I was thinking along the lines that Syndicate will get a nice agent spread and Genolution implants..
Ideas are many and only thing you would need to do is pick them and say yes.
signature
|

Rivr Luzade
Coreli Corporation Ineluctable.
908
|
Posted - 2014.11.11 08:52:08 -
[227] - Quote
Vic Jefferson wrote:Joshua Foiritain wrote:Though the focused void bombs are a nice addition unfortunately their LP cost is so low its hard to actually cash out our LP's.
Save us from poverty pls CCP :(((((((((((( The escalation buff is another proxy nerf to Syndicate. Hope you are having fun in your pocket. No really though, exploration really got hit hard, and was fueling a good deal of Real Syndicate(tm) PvP.
It's the tags. You need to cast away your love for Empire and just shoot them. There's billions in Minmatar military and Gallente military tags in the missions to compensate the banishing of an alt from Empire space.
Now that I said that, I already see the glaring eyes of Fozzie and Rise and other CCPs and their thoughts on how to nerf that income.  |
|
|
Pages: 1 2 3 4 5 6 7 8 :: [one page] |