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Apollo Gabriel
Mercatoris Etherium Cartel
255
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Posted - 2011.11.18 15:29:00 -
[31] - Quote
CCP Navigator wrote:Really nice post, Wolfcan. I will attempt to address as many points as I can. So the main question seems to be, 'Is this a flash in the pan from CCP or is this something which will continue?'. From a Community Team point of view we will be maintaining a strong presence on the forums and bringing you news and answering your questions as often as we possibly can. We understand how important Dev Blogs, video blogs and replies to important questions are to you so we will maintain that. Dev Blogs will slow up a little after the release but will pick up again in January. The reason for this is that many Devs go home (if not Icelandic natives) or go on vacations as the holidays approach. The management at CCP are also very focused on EVE Online and making sure we provide quality flying in space content. The plan post Crucible is for us to work on as much stuff as possible which did not make it in for this release. We would love to get things like Assault Frigates ready for that release but this will depend on manpower. The next expansion has not been decided yet, as far as I know, and will be decided when we do release planning. I can tell you that CCP Soundwave is currently looking for your little things so that his teams can start to fix all the stuff you guys request. Once release planning takes place we will probably be in a much better position to let you all know what is coming in the next big expansion 
Anything about Factional Warfare? Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Hungry Eyes
Ministry of War Amarr Empire
181
|
Posted - 2011.11.18 15:53:00 -
[32] - Quote
CCP Navigator wrote:Once release planning takes place we will probably be in a much better position to let you all know what is coming in the next big expansion 
are you guys seriously not going to reiterate Gallente ships in the meantime? |

mkint
364
|
Posted - 2011.11.18 17:19:00 -
[33] - Quote
You guys (ccp) really need to get on the features list for summer. Crucible implies make or break but it does nothing to fix the fundamental problems. The feature set of summer will decide how much life eve has in it. |

Cipher Jones
113
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Posted - 2011.11.18 17:29:00 -
[34] - Quote
Wolfcan wrote:I've been thinking about this for a while now. With all the incredible amount of improvements to the game coming up (In such a short period of time). Can/will CCP keep up this level of iteration after Crucible is released? CCP has only scratched the surface of what needs to be done. I agree they have done an incredible job in such a short period of time. AWESOME work guys. But this tempo of DevBlogs and iterations will definately create an expecation within the community for this level of focus into the future.
So my question to the Devs is:
Whats the plans for Post Crucible? Will we see more iteration or are you guys thinking on focusing on a new Expansion to coincide with DUST514? Will we see this level of Devblogs going forward or will everything start slowing down whle you guys "hopefully" focus on an incredible expansion for next year? Will "management" think, "Right, we've thrown them a bone that'll shut them up for a year?"
Loving the tempo guys, loving the Devblogs and loving seeing the Devs so excited and engaged in what they are doing at CCP. Keep up the awesome work!!!
They scrapped more than they are releasing. Anybody could keep up that pace. That tempo is ******* terribad TBH.
"Take one step forward, 3 steps back". A pace anyone can keep.
Quote:So the main question seems to be, 'Is this a flash in the pan from CCP or is this something which will continue?
Quote:continue [kuhn-tin-yoo] GÇé Origin con-+tin-+ue GÇé GÇé[kuhn-tin-yoo] Show IPA verb, -ued, -u-+ing. verb (used without object) 1. to go on after suspension or interruption: The program continued after an intermission. 2. to go on or keep on, as in some course or action; extend: The road continues for three miles. 3. to last or endure: The strike continued for two months. 4. to remain in a particular state or capacity: The general agreed to continue in command of the army. 5. to remain in a place; abide; stay: Let us continue in this house forever.
Well it certainly fits definition #1 anyway.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

Riedle
Paradox Collective
15
|
Posted - 2011.11.18 17:59:00 -
[35] - Quote
In my opinion the next release should focus on the below:
Factional Warfare GÇô never played it myself but it needs some love.
V3 project for ship redesign to allow for corporation/Alliance logos
0.0 Sov Warfare GÇô boring structure shooting needs to end
Ongoing POS improvements
Ongoing Ship balancing
Mining changes and ore redistribution
Making Industry more efficient in Low Sec and 0.0 sec.
Drug smuggling/selling become a viable trade GÇô low sec only
Bounty Hunting system GÇô numerous workable suggestions already discussed to death. The next expansion could really focus on this in my opinion as far as release name and promotional material. Would be a big boon to EVE and could, if done correctly, bring more meaning to a players security status and the various security statuses of systems. Ie: the difference between 0.5 and 0.8? not really impactful on the game. Tying it in with a Bounty hunting redesign COULD make it more meaningful.
That would make me very, very happy |

Sneaky Neko
Caldari Deep Space Ventures
4
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Posted - 2011.11.18 18:04:00 -
[36] - Quote
DarkAegix wrote:CCP Navigator wrote:Once release planning takes place we will probably be in a much better position to let you all know what is coming in the next big expansion  Walking..... IN SPACE! Clearly the logical progression  |

Florestan Bronstein
The Waterworks
173
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Posted - 2011.11.18 18:19:00 -
[37] - Quote
I guess the answer to the OP's question really depends on his definition of "development tempo" (I actually like tempo in that context, always try to stay a step ahead of us bittervets ).
Currently there are many areas in which CCP gets high returns for relatively little work (papercuts etc) but hopefully this source will dry up eventually.
So the answer may depend on whether you look at CCP's outputs (features, fixes, ... expected to go down cet. paribus) or inputs (hours of work, financial commitment, ... will hopefully stay at least equal).
|

Jennifer Starling
Imperial Navy Forum Patrol
331
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Posted - 2011.11.18 18:20:00 -
[38] - Quote
Wolfcan wrote:I've been thinking about this for a while now. With all the incredible amount of improvements to the game coming up (In such a short period of time). Can/will CCP keep up this level of iteration after Crucible is released? We haven-¦t seen that much on TQ thus far, the expansion isn-¦t there yet.
`Don-¦t be hasty`
|

Manssell
OmiHyperMultiNationalDrunksConglomerate
11
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Posted - 2011.11.18 18:26:00 -
[39] - Quote
CCP Navigator wrote:The plan post Crucible is for us to work on as much stuff as possible which did not make it in for this release. We would love to get things like Assault Frigates ready for that release but this will depend on manpower. Once release planning takes place we will probably be in a much better position to let you all know what is coming in the next big expansion 
All right I'll be the grumpy one, since i admittedly woke up for some damn reason really grumpy this morning and haven't had my medicine (a drink) yet.
But are you talking about the updates to Crucible, or the next expansion for the look at AF's (and FW since a lot of people seem to think these are on the books together). The last I saw someone said they where not going to make it in the first release of crucible, but one of the updates after that this winter. And if it is the next expansion (summer I would guess), wasn't that one of the bigger grips before the turnaround was that you would promos stuff, but it would just keep never happing?
Also give FW some love for Thors sake! Those guys need it.
But other than that, great job. Now I'm going to find some tomato juice and vodka. |

El 1974
Bendebeukers Green Rhino
23
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Posted - 2011.11.18 20:01:00 -
[40] - Quote
It seems like CCP realized a few months ago they had to do something about FiS as WiS and Dust would not make it this year and people had started to abandon Eve. The only they could do on such short notice was little things, so they did as many little things as possible.
It's good to see they continue to do little things. But we could also use a new large expansion that can attrackt new players (which little things won't do). What I like about custom offices is that it allows players to take over a role that has previousely been given to NPCs. I think there are many ways Eve can be turned into much more of a sandbox, which would make the game much more dynamic and interesting.
One thing I fear is that when Dust is released, it will be received negatively by the Eve playerbase as I expect the initial interaction with Eve will be quite minimal. I just hope CCP has some more (little) things up their sleeves when that happens to keep the players happy. And that CCP has learned something about customer relations from last summer. |

Hans Jagerblitzen
Autocannons Anonymous
510
|
Posted - 2011.11.18 20:53:00 -
[41] - Quote
CCP Navigator wrote: The plan post Crucible is for us to work on as much stuff as possible which did not make it in for this release. We would love to get things like Assault Frigates ready for that release but this will depend on manpower.
Please, please tell us this includes the Team Pink Zombie Kittens' work on Faction Warfare......
Can any Dev confirm that that is on track for crucible 2nd release, and not pushed to the summer expansion??
|

Wolfcan
EVE University Ivy League
18
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Posted - 2011.11.18 21:17:00 -
[42] - Quote
Florestan Bronstein wrote:So the answer may depend on whether you look at CCP's outputs (features, fixes, ... expected to go down cet. paribus) or inputs (hours of work, financial commitment, ... will hopefully stay at least equal). That's basically what I want. Seeing my subscription money being used to expand and improve the game I'm playing now. The previous status quo where my money was being siphoned off for other 'adventure' really left a bad taste in my mouth. EVE is already an incredible game, but there is so so so much more it can become. i.e. some of the features they couldn't get into the apocrypha and dominion (http://seleenes-sandbox.blogspot.com/2011/09/reality-check.html ). I really hope they go back and see if they can put those "too hard" features into the next expansion. Especially: Nullsec Development: Design Goals http://www.eveonline.com/devblog.asp?a=blog&bid=946 (Even though I'm a total carebare atm) |
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