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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

CloudyHi Crush
Skunk Works Development
2
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Posted - 2014.06.23 06:37:00 -
[61] - Quote
Just imagine playing a game of risk with sov. When you don't have to defend your space because you have so everyone idles. If there was no sov. People would be forced to defend or close their space.I like the idea of null having no rules. This would change the stalemate! |

Jade Blackwind
Alexylva Paradox Low-Class
71
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Posted - 2014.06.23 14:17:00 -
[62] - Quote
Yes, for Bob's sake.
And, while we are at it, remove bubbles from the game as well, or make interdiction nullifier a low-slot module with penalties similar to a warp core stab. |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
324
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Posted - 2014.06.23 14:31:00 -
[63] - Quote
Jade Blackwind wrote: And, while we are at it, remove the bubbles from the game as well, or make interdiction nullifier a low-slot module with penalties similar to a warp core stab.
... Whah?....
I don't.... No... Just stop... Stay on topic or GTFO. If you want to drop half-baked ideas that've been recycled for years do it in your own thread so it can be locked for redundancy like everyone else. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Nikk Narrel
Moonlit Bonsai
4279
|
Posted - 2014.06.23 14:52:00 -
[64] - Quote
An argument can be fairly made that sov could have been intended to reward effort. Specifically, the effort to take and claim space.
Please note I did not include hold space there, just take and claim it.
Sov appears to have given great leverage, and resulting stability, towards being able to hold space. It is more difficult to claim space than to defend it, as a result of the details.
Stability in a game, giving past efforts an entrenched position against future ones, seems an awkward way to promote change and dynamic play. Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |

Jade Blackwind
Alexylva Paradox Low-Class
71
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Posted - 2014.06.23 15:01:00 -
[65] - Quote
Bohneik Itohn wrote:If you want to drop half-baked ideas that've been recycled for years do it in your own thread so it can be locked for redundancy like everyone else. No problem! Here: :P
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Speedkermit Damo
Demonic Retribution
292
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Posted - 2014.06.23 16:45:00 -
[66] - Quote
Hell yeah!
Turn all renter space to NPC, if not all of sov null. Don't Panic.
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Snot Shot
Dirt Nap Squad Dirt Nap Squad.
762
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Posted - 2014.07.21 11:36:00 -
[67] - Quote
Legion40k wrote:Remove SOV, it's so freaking boring
DO IT I just figure there will be so many ideas on how to "fix" something that can't really be fixed, that CCP will just end up picking something that gets gamed again by the blocs.
Just clean the slate for a year or two and see what happens. Could be just the enema the game needs, flushing out all the old bitter vets, and allowing a sort of reset to happen by living where you want and can control each day etc.
While this goes on, CCP and all the smart players can start adding small mechanics to build back a light SOV option thats not so cumbersome etc. . Twitter = @Snot_Shot-á - GÇ£If you don't stand for something, you'll fall for anything"
evesnotshot.blogspot.com |

Liam Inkuras
Top Belt Heroes
1180
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Posted - 2014.07.21 14:17:00 -
[68] - Quote
YAAAAAAAAAAAAH I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |

Da Dom
Wii R
101
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Posted - 2014.07.21 16:08:00 -
[69] - Quote
Kill it with fire :)(: |

Riot Girl
You'll Cowards Don't Even Smoke Crack
3337
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Posted - 2014.07.21 17:56:00 -
[70] - Quote
+1 Sov mechanics suck. Oh god. |
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KATAL MATU
Native Freshfood Minmatar Republic
1
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Posted - 2014.07.21 18:05:00 -
[71] - Quote
OP has a great idea. I hope CCP does it. It would save them a lot of dev hours that they can use on other things. |

Phaade
Perimeter Defense Systems Templis CALSF
214
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Posted - 2014.07.21 18:16:00 -
[72] - Quote
+1 for days and days and days.
CCP, do it. You are dumb if you don't.
Every visit to 0.0 resulted in massive blobs, 70 jump roams finding nothing but a 50 man gate camp and swift death, pointless structure bashing, anomaly farming...............zzzzzzzzzzzzzz 
Null Sec is the worst part of the EVE universe.
I'll stick to faction warfare until null sec becomes the antithesis of what it is now.
....If CCP used any sense....Null Sec could be SO MUCH FUN.....alas they do not. |

Swiftstrike1
Swiftstrike Incorporated
726
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Posted - 2014.07.21 19:39:00 -
[73] - Quote
Totally agree that removing SOV is the way forward.
EVE: Online's main selling point is that it's a giant sandbox, but there are all these arbitrary rules and constraints in nullsec... it has never made sense. It needs to go.
Let me build whatever I want, wherever I want. Then let anybody else come along and destroy it... if they can  Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |

Phaade
Perimeter Defense Systems Templis CALSF
214
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Posted - 2014.07.21 20:17:00 -
[74] - Quote
Swiftstrike1 wrote:Totally agree that removing SOV is the way forward. EVE: Online's main selling point is that it's a giant sandbox, but there are all these arbitrary rules and constraints in nullsec... it has never made sense. It needs to go. Let me build whatever I want, wherever I want. Then let anybody else come along and destroy it... if they can 
100% accurate.
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Lugia3
Intentionally Dense Easily Excited
1029
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Posted - 2014.07.21 23:29:00 -
[75] - Quote
+1
Best idea to come along in a long time. Also, add a few more nullsec and lowsec regions. "CCP Dolan is full of ****." - CCP Bettik |

Nalelmir Ahashion
Omegon 42nd Core
562
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Posted - 2014.07.22 00:16:00 -
[76] - Quote
Let's talk fluff wise... everyone in the game are immortals, hence killing people is pointless.
Let's all have a group hug and shoot dem drones as they can't have clones! "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Kit Bradovich
Pelican. Cult of War
0
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Posted - 2014.07.22 01:15:00 -
[77] - Quote
+1 also.
CCP look at the idea and make null sec fun and interesting again!!
Bump it to the top  |

Erica Rotineque
Beauties and Beasts
0
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Posted - 2014.07.22 01:22:00 -
[78] - Quote
This is an awesome idea, +1
CCP needs to go out on a limb, take a risk, if they want this game to survive, and this is the perfect way to do it.
However, I would have it so that player owned stations remain that way, and docking rights can be decided by the owner. |

Mazzara
Gale Force Contractors
18
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Posted - 2014.07.22 01:40:00 -
[79] - Quote
Sounds like a great idea. +1 No matter how much you scrub, how hot of water you use,-áyou can't wash shame! |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1372
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Posted - 2014.07.22 03:48:00 -
[80] - Quote
moons need a balance pass they should work like planets in PI do
this will stimulate conflict on an unprecedented scale, more explosions than you could count it will be glorious |
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Teckos Pech
The Executives Executive Outcomes
2412
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Posted - 2014.07.22 04:33:00 -
[81] - Quote
Speedkermit Damo wrote:Hell yeah!
Turn all renter space to NPC, if not all of sov null.
Actually a careful reading of the proposal would tell you that it would not remove Sov, but replace the current Sov mechanic with a new one. The Alliance Capital Station, so instead of dozens of TCUs and IHUBs there'd essentially be one for an entire region.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Beta Maoye
27
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Posted - 2014.07.22 07:59:00 -
[82] - Quote
Open Jove region and put SOV into their backyard. Let them eat their cake. They will agree with you. |

TheP4ck4ge
State War Academy Caldari State
1
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Posted - 2014.07.22 10:45:00 -
[83] - Quote
+1 love the nullsec carebear tears. Fight for what's yours. |

Adrie Atticus
The Shadow Plague The Bastion
174
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Posted - 2014.07.22 12:00:00 -
[84] - Quote
After this fix we'd have: High sec: 1090 Low sec: 4111 Jove: 230 W-space: 2499
How is this going to make the game better?
Edit: crap, i got trolled into a GRRRGOONS thread...
Well playerd SS. |

Snot Shot
Dirt Nap Squad Dirt Nap Squad.
775
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Posted - 2014.07.22 12:04:00 -
[85] - Quote
Adrie Atticus wrote:After this fix we'd have: High sec: 1090 Low sec: 4111 Jove: 230 W-space: 2499
How is this going to make the game better? What are you talking about? Twitter = @Snot_Shot-á - GÇ£If you don't stand for something, you'll fall for anything"
evesnotshot.blogspot.com |

Debora Tsung
The Investment Bankers Guild
1180
|
Posted - 2014.07.22 12:47:00 -
[86] - Quote
Quote:Walking in station upgrades, Licenses granted for such things as Casinos, bars, shops etc..only available at Alliance Capital StationsGǪthe more come the more isk you make
Heh, that's the first WiS gameplay suggestion I read that doesn't revolve around space barbie clothes... Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |

Debora Tsung
The Investment Bankers Guild
1180
|
Posted - 2014.07.22 13:07:00 -
[87] - Quote
Fer'isam K'ahn wrote:+1
, actually surprised about the general positive tone of the thread.
That's just because nobody likes sov, not even the people not living in 0.0....  Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |

Count Vladimir Dracula
The Crimson Elixir
2
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Posted - 2014.07.22 13:45:00 -
[88] - Quote
+1. Whether it's POS's or TCU's doesn't matter, the entire concept of structure bashing based sov mechanics is flawed. |

Adrie Atticus
The Shadow Plague The Bastion
174
|
Posted - 2014.07.22 13:59:00 -
[89] - Quote
Snot Shot wrote:Adrie Atticus wrote:After this fix we'd have: High sec: 1090 Low sec: 4111 Jove: 230 W-space: 2499
How is this going to make the game better? What are you talking about?
Well sovless space is equally conquerable as lowsec systems which are not part of the FW space, hence one might as well save time and reclassify it as lowsec if sov is no more.
NPC null is already full of bads who cannot fight with anything else than maledictions, we'd just expand that to whole of nullsec. |

Nikk Narrel
Moonlit Bonsai
4324
|
Posted - 2014.07.22 14:10:00 -
[90] - Quote
Adrie Atticus wrote:Snot Shot wrote:Adrie Atticus wrote:After this fix we'd have: High sec: 1090 Low sec: 4111 Jove: 230 W-space: 2499
How is this going to make the game better? What are you talking about? Well sovless space is equally conquerable as lowsec systems which are not part of the FW space, hence one might as well save time and reclassify it as lowsec if sov is no more. NPC null is already full of bads who cannot fight with anything else than maledictions, we'd just expand that to whole of nullsec. I believe that you are assuming too much.
Yes, it is human nature to seek the path of least resistance, but you are ignoring that for the player type that wants to build on past efforts, sov null IS that easiest way to go.
To put it simply, the player types that are in NPC null will always be around, but so will the types who build and make sov null their home. If the rules surrounding sov null change, they will adapt to them. They won't simply change play styles to match your example of low sec or NPC null play, or they would have already done this by now.
If they did not take this path already, I believe it assumes to much to think they will do so after this change. Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |
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