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Author |
Thread Statistics | Show CCP posts - 9 post(s) |

Wedge Rancer
Bookmark Both Sides Exit Strategy..
16
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Posted - 2014.07.04 09:54:00 -
[31] - Quote
Brent Anders wrote:I will start building the Following ships this Weekend (as i have the 10 Hours it will take to haul everything)
1 - Luscius Uta | Nyx 2 - Sectorgaaza | Hel 3 - Glaucolq | Nyx 4 - Aralieus | Aeon 5 - AgentHawk | Hel 6 - Ayumi Shekki | Wyvern 7 - Velvet Diva | Nyx 8 - JesterWiLD | Wyvern
ETA for finish will be 23-24 Days, so expect them to be ready somewhere around after the 30 July. Could you do the next 8 please, ive already got other people doing those ships. |

Brent Anders
Project Pendragon
0
|
Posted - 2014.07.04 11:21:00 -
[32] - Quote
Updated the List. Also if anybody has time this Weekend, i would be thankfull for any frighter that is able to help me hauling the Mats. |

viverxia
Serenity Prime Heiian Conglomerate
0
|
Posted - 2014.07.07 17:58:00 -
[33] - Quote
my offer for help hauling still stands, contact me on this toon if you are in need on sisi |

K0lr0t
Adhocracy Incorporated Adhocracy
0
|
Posted - 2014.07.07 21:51:00 -
[34] - Quote
i Would love an aeon. i can help hauling the stuff neaded to build it |

Drake Xu
Light of the moon Fraternity.
0
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Posted - 2014.07.10 09:57:00 -
[35] - Quote
n+ïnyx plz order for a friend |

Amarr secretary
Science and Trade Institute Caldari State
0
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Posted - 2014.07.10 18:28:00 -
[36] - Quote
During today's mass test it was mentioned there might be a new mirror next week, so those of us building supers just got kicked in the nads \o/ |

Wedge Rancer
Bookmark Both Sides Exit Strategy..
16
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Posted - 2014.07.10 22:12:00 -
[37] - Quote
Well, if they keep doing mirrors at the rate they are doing them and don't give us build boosts then I will have to shut this service down as it will just end up being a waste of my time. |

Amarr secretary
Science and Trade Institute Caldari State
0
|
Posted - 2014.07.10 22:56:00 -
[38] - Quote
I hear ya, i have 7 motherships cooking which are now gonna go poof >_< They really need to start doing mirrors on set times, like every 3 months or something |

Brent Anders
Project Pendragon
0
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Posted - 2014.07.11 13:51:00 -
[39] - Quote
Same here, another Week gone for good. Well, the solution could be something easy as a systemwide bonus that cuts down 90% of production/resarchtime on caps/supercaps and any industrial job anyway. You would still need to haul all the stuff and set up the usual industrial structure to build them, but you wont have to wait the actual buildtime.
And it's a Test Server after all, so this would be a legal option in my view, and if you do industry updates i think a speed up construction/resarch/copy option would benefit overall testing. |

Wedge Rancer
Bookmark Both Sides Exit Strategy..
16
|
Posted - 2014.07.11 21:12:00 -
[40] - Quote
Brent Anders wrote:Same here, another Week gone for good. Well, the solution could be something easy as a systemwide bonus that cuts down 90% of production/resarchtime on caps/supercaps and any industrial job anyway. You would still need to haul all the stuff and set up the usual industrial structure to build them, but you wont have to wait the actual buildtime.
And it's a Test Server after all, so this would be a legal option in my view, and if you do industry updates i think a speed up construction/resarch/copy option would benefit overall testing.
Yeh, the problem is from my understanding that would be quite hard to set up. A perhaps easier solution would be to seed the server with Teams that have that massive reduction to super cap construction time. |
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Orny
Shipping Corporation Global ANZUS
7
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Posted - 2014.07.12 20:11:00 -
[41] - Quote
Another solution - At the time of the mirror run a script on TQ for all Characters with Capital Ships IV and V and on Sisi at the time of the mirror gift them and only them 1 each all Motherships and 1 each all Titans. Sisi is set so that they cannot be sold, traded, or included in contracts. Just a thought, which I may float with CCP during the week. |

Amarr secretary
Science and Trade Institute Caldari State
0
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Posted - 2014.07.13 18:48:00 -
[42] - Quote
Wouldnt work, those of us building them are building multiple of each.
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Orny
Shipping Corporation Global ANZUS
7
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Posted - 2014.07.13 20:11:00 -
[43] - Quote
Of course it would work, I've got 1 char that has 10 SC cooking at the moment. If the the time between mirrors is not long enough to build Supers then having them from trhe start is better than nothing and if it means that there are not as manmy being used on Sisi not a problem
|

Romana Erebus
The Poopstain Removal Team
14
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Posted - 2014.07.15 14:33:00 -
[44] - Quote
from the looks of things these mirrors don't last long enough to build anything except some ammo and a fedo maybe. |
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CCP Goliath
C C P C C P Alliance
2285

|
Posted - 2014.07.15 15:14:00 -
[45] - Quote
Hey folks,
I understand that the mirroring cadence can be troubling to you, particularly relating to building things that take a long time. The short answer is that we mirror as and when we need it for testing purposes. In this instance we need a mirror to get relevant data onto the Sisi DB so that we can perform another upgrade test to ensure that our deployment next week will be smooth and on time.
Moving forward, we are actually trying to make mirrors on a regular cadence (though there will always be exceptions) but also to increase their frequency to as much as every 2 weeks. Obviously this has some problems and we would be very receptive to hearing them (more dedicated feedback threads will go up nearer the time, but I'm now subscribed to this thread so feel free to post here too), but it also addresses one of the most oft-asked things, which is the lack of frequency of mirrors. So, with that in mind, let's hear some ideas (like Orny's above) of how we could go about mitigating the issues that come with frequent mirrors. If at all possible, bear in mind that Sisi cannot be a special little flower and have massive code differences from TQ, or it invalidates itself as a test environment. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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hellswindstaff
Ministry of War Amarr Empire
0
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Posted - 2014.07.15 15:33:00 -
[46] - Quote
thanks Goliath for update.  |

Whapbamalooba
Perkone Caldari State
1
|
Posted - 2014.07.15 15:34:00 -
[47] - Quote
Noooooooooooo! Almost had an avatar! If only supers and titans were seeded :D |

hellswindstaff
Ministry of War Amarr Empire
0
|
Posted - 2014.07.15 15:57:00 -
[48] - Quote
Good lod let's rejoice they arent. 24-7 cap blobs = zero testing or bughunting |

Whapbamalooba
Perkone Caldari State
1
|
Posted - 2014.07.15 16:09:00 -
[49] - Quote
hellswindstaff wrote:Good lod let's rejoice they arent. 24-7 cap blobs = zero testing or bughunting
Yeah I guess if you cannot fly a super, dw I understand your rage and fury. |

Brent Anders
Project Pendragon
0
|
Posted - 2014.07.15 16:16:00 -
[50] - Quote
Yeah, iam also strictly against the seeding of supercaps for the sole reason of lolblobs everywhere (And nofun doing the nofun stuff turned up to eleven)
Yet the plan of 2 weeks mirrors is also a little bitter, where you could use the 2+ months of the usual mirroring to actively play out sov and cap industrie, and also do a somewhat different skill approach to see how thnigs would go out. Sissis primary is still bughunting i know, but you could also "Test" gamplay ideas and tactics without the risk of a multibillion KMs (And e-peen weaving) or the support of a always ready 200+ fleet to fend of hotdrop and derp moments (Which most of teh time just leads to even better hotdrop and derp moments)
For the Industrial problem i still think a reduced job time would do great, since no one will build something (let alone haul) taking hours to set up, knowing it never will get finished to test it out. The "All people who meet skill preqs" option also makes the whole industrial part of the thing pretty much obsolete. There was and is always a demand for supers on sissi, so some people where activly testing sov/pos/industrial/cyno/fleet etc. stuff on sissi by simply meeting this demand, and i personally like it to give other players the stuff they want and need to test around with.
And with the 2 weeks basis i personally see no more reason to actively invest time into something, where nothing comes out from anymore (Exept UI testing perhaps)
Just my two cents on this, and i will still join any open mass test you anounce, but if this is the new way, cap/supercap and sov/pos testing is pretty much dead (not to mention research) in my eyes. |
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hellswindstaff
Ministry of War Amarr Empire
0
|
Posted - 2014.07.15 16:23:00 -
[51] - Quote
Whapbamalooba wrote:hellswindstaff wrote:Good lod let's rejoice they arent. 24-7 cap blobs = zero testing or bughunting Yeah I guess if you cannot fly a super, dw I understand your rage and fury.
Actually I have a TQ Aeon and a Nyx.Which means I don't require building them.
So much for that idea.
Seems like the amount of mass testing for this industry was a little bit low compared to other releases. |
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CCP Goliath
C C P C C P Alliance
2286

|
Posted - 2014.07.15 16:25:00 -
[52] - Quote
Brent Anders wrote:Yeah, iam also strictly against the seeding of supercaps for the sole reason of lolblobs everywhere (And nofun doing the nofun stuff turned up to eleven)
Yet the plan of 2 weeks mirrors is also a little bitter, where you could use the 2+ months of the usual mirroring to actively play out sov and cap industrie, and also do a somewhat different skill approach to see how thnigs would go out. Sissis primary is still bughunting i know, but you could also "Test" gamplay ideas and tactics without the risk of a multibillion KMs (And e-peen weaving) or the support of a always ready 200+ fleet to fend of hotdrop and derp moments (Which most of teh time just leads to even better hotdrop and derp moments)
For the Industrial problem i still think a reduced job time would do great, since no one will build something (let alone haul) taking hours to set up, knowing it never will get finished to test it out. The "All people who meet skill preqs" option also makes the whole industrial part of the thing pretty much obsolete. There was and is always a demand for supers on sissi, so some people where activly testing sov/pos/industrial/cyno/fleet etc. stuff on sissi by simply meeting this demand, and i personally like it to give other players the stuff they want and need to test around with.
And with the 2 weeks basis i personally see no more reason to actively invest time into something, where nothing comes out from anymore (Exept UI testing perhaps)
Just my two cents on this, and i will still join any open mass test you anounce, but if this is the new way, cap/supercap and sov/pos testing is pretty much dead (not to mention research) in my eyes.
So if there was like, a 10x multiplier to research/manufacturing times, that would be "a good thing"?
EDIT: 10x faster, not 10x slower. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
|

hellswindstaff
Ministry of War Amarr Empire
0
|
Posted - 2014.07.15 16:28:00 -
[53] - Quote
CCP Goliath wrote:Brent Anders wrote:Yeah, iam also strictly against the seeding of supercaps for the sole reason of lolblobs everywhere (And nofun doing the nofun stuff turned up to eleven)
Yet the plan of 2 weeks mirrors is also a little bitter, where you could use the 2+ months of the usual mirroring to actively play out sov and cap industrie, and also do a somewhat different skill approach to see how thnigs would go out. Sissis primary is still bughunting i know, but you could also "Test" gamplay ideas and tactics without the risk of a multibillion KMs (And e-peen weaving) or the support of a always ready 200+ fleet to fend of hotdrop and derp moments (Which most of teh time just leads to even better hotdrop and derp moments)
For the Industrial problem i still think a reduced job time would do great, since no one will build something (let alone haul) taking hours to set up, knowing it never will get finished to test it out. The "All people who meet skill preqs" option also makes the whole industrial part of the thing pretty much obsolete. There was and is always a demand for supers on sissi, so some people where activly testing sov/pos/industrial/cyno/fleet etc. stuff on sissi by simply meeting this demand, and i personally like it to give other players the stuff they want and need to test around with.
And with the 2 weeks basis i personally see no more reason to actively invest time into something, where nothing comes out from anymore (Exept UI testing perhaps)
Just my two cents on this, and i will still join any open mass test you anounce, but if this is the new way, cap/supercap and sov/pos testing is pretty much dead (not to mention research) in my eyes. So if there was like, a 10x multiplier to research/manufacturing times, that would be "a good thing"? EDIT: 10x faster, not 10x slower.
CCP GOLIATH endless blobs of supers on Sisi is never a good thing. Unless PVH became the default test system and moveme just moved cap ships to 6-c and all others to PVH.
|

Sentient Blade
Crisis Atmosphere
1300
|
Posted - 2014.07.15 16:56:00 -
[54] - Quote
Not a supercap builder myself, but it seems to me there's a fairly simple solution, a SISI only implant (unpublished on TQ) which gives 99% reduction to build time.
Seed them at the usual 100 isk and that way you can plug them in and tear them out as much as necessary. |

hellswindstaff
Ministry of War Amarr Empire
0
|
Posted - 2014.07.15 17:07:00 -
[55] - Quote
Well if it was to actually test a super that would be great. But most people just want to build them to blob combat areas with massive cap fleets. |

OMEGA REDUX
Forever Winter Absolute Zero.
0
|
Posted - 2014.07.15 18:07:00 -
[56] - Quote
CCP Goliath wrote:Hey folks,
I understand that the mirroring cadence can be troubling to you, particularly relating to building things that take a long time. The short answer is that we mirror as and when we need it for testing purposes. In this instance we need a mirror to get relevant data onto the Sisi DB so that we can perform another upgrade test to ensure that our deployment next week will be smooth and on time.
Moving forward, we are actually trying to make mirrors on a regular cadence (though there will always be exceptions) but also to increase their frequency to as much as every 2 weeks. Obviously this has some problems and we would be very receptive to hearing them (more dedicated feedback threads will go up nearer the time, but I'm now subscribed to this thread so feel free to post here too), but it also addresses one of the most oft-asked things, which is the lack of frequency of mirrors. So, with that in mind, let's hear some ideas (like Orny's above) of how we could go about mitigating the issues that come with frequent mirrors. If at all possible, bear in mind that Sisi cannot be a special little flower and have massive code differences from TQ, or it invalidates itself as a test environment. seed everything on the market and stop excluding the faction/super/titan/etc stuff. It's way too difficult to test things if your build includes those items as it currently is on SISI.
And to those who fear titan/super blobs on sisi...it's sisi for crying out loud not TQ who gives a **** if they blob everything is 100 isk buy a new ship and the rules of sisi keep too much crazyness in check good enough |

Saeka Tyr
Sanctuary of Shadows Honorable Third Party
28
|
Posted - 2014.07.15 18:21:00 -
[57] - Quote
CCP Goliath wrote:
So if there was like, a 10x multiplier to research/manufacturing times, that would be "a good thing"?
EDIT: 10x faster, not 10x slower.
Actually, yes.
Is something like that easy to implement?
Worst case you could make a special slot 11 booster/implant that speeds up those industry times accordingly, and seed it specifically on sisi. And have fun watching people go mental when they see the database dump. |

Whapbamalooba
Perkone Caldari State
1
|
Posted - 2014.07.15 18:24:00 -
[58] - Quote
OMEGA REDUX wrote:CCP Goliath wrote:Hey folks,
I understand that the mirroring cadence can be troubling to you, particularly relating to building things that take a long time. The short answer is that we mirror as and when we need it for testing purposes. In this instance we need a mirror to get relevant data onto the Sisi DB so that we can perform another upgrade test to ensure that our deployment next week will be smooth and on time.
Moving forward, we are actually trying to make mirrors on a regular cadence (though there will always be exceptions) but also to increase their frequency to as much as every 2 weeks. Obviously this has some problems and we would be very receptive to hearing them (more dedicated feedback threads will go up nearer the time, but I'm now subscribed to this thread so feel free to post here too), but it also addresses one of the most oft-asked things, which is the lack of frequency of mirrors. So, with that in mind, let's hear some ideas (like Orny's above) of how we could go about mitigating the issues that come with frequent mirrors. If at all possible, bear in mind that Sisi cannot be a special little flower and have massive code differences from TQ, or it invalidates itself as a test environment. seed everything on the market and stop excluding the faction/super/titan/etc stuff. It's way too difficult to test things if your build includes those items as it currently is on SISI. And to those who fear titan/super blobs on sisi...it's sisi for crying out loud not TQ who gives a **** if they blob everything is 100 isk buy a new ship and the rules of sisi keep too much crazyness in check good enough
Can't agree more, why not have some combat areas that are cap free and let it be in the rules?
|

hellswindstaff
Ministry of War Amarr Empire
0
|
Posted - 2014.07.15 19:13:00 -
[59] - Quote
Whapbamalooba wrote:OMEGA REDUX wrote:CCP Goliath wrote:Hey folks,
I understand that the mirroring cadence can be troubling to you, particularly relating to building things that take a long time. The short answer is that we mirror as and when we need it for testing purposes. In this instance we need a mirror to get relevant data onto the Sisi DB so that we can perform another upgrade test to ensure that our deployment next week will be smooth and on time.
Moving forward, we are actually trying to make mirrors on a regular cadence (though there will always be exceptions) but also to increase their frequency to as much as every 2 weeks. Obviously this has some problems and we would be very receptive to hearing them (more dedicated feedback threads will go up nearer the time, but I'm now subscribed to this thread so feel free to post here too), but it also addresses one of the most oft-asked things, which is the lack of frequency of mirrors. So, with that in mind, let's hear some ideas (like Orny's above) of how we could go about mitigating the issues that come with frequent mirrors. If at all possible, bear in mind that Sisi cannot be a special little flower and have massive code differences from TQ, or it invalidates itself as a test environment. seed everything on the market and stop excluding the faction/super/titan/etc stuff. It's way too difficult to test things if your build includes those items as it currently is on SISI. And to those who fear titan/super blobs on sisi...it's sisi for crying out loud not TQ who gives a **** if they blob everything is 100 isk buy a new ship and the rules of sisi keep too much crazyness in check good enough Can't agree more, why not have some combat areas that are cap free and let it be in the rules? Not going to work because somebody will assign fighters from the undock and come haze you inside the "cap free" combat area. and if the rules kept craziness in check then we wouldnt see people getting supercap blobbed on the undock. Let's throw that out of the window. Clammoring for all deadspace officer gear was a disaster last time they did it too btw. How realistic is your "test" when you are slogging through godtanks on a rupture. Not very I'm guessing. Current system is fine. |

Retar Aveymone
GoonWaffe Goonswarm Federation
559
|
Posted - 2014.07.15 19:27:00 -
[60] - Quote
CCP Goliath wrote: So if there was like, a 10x multiplier to research/manufacturing times, that would be "a good thing"?
EDIT: 10x faster, not 10x slower.
Yes. Also, speed up anchoring timers for things like TCUs, Ihubs, SBUs, etc: anything where the time is just there to make you sit around and wait. |
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