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Thread Statistics | Show CCP posts - 5 post(s) |
Ibeau Renoir
Colonial Fleet Services Independent Faction
0
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Posted - 2011.11.24 01:37:00 -
[121] - Quote
CCP Orion wrote:regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release. Phew, that's a relief. Do you know how long that will be?
Also, you might want to mention in the release notes that window locking being gone is a known bug that will be fixed shortly, because a lot of people will be pissed off about it and judge the patch harshly because of it. (Let's not beat about the bush. It IS a bug.) |
Flies Incandenza
Arrakis Technology
0
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Posted - 2011.11.24 01:43:00 -
[122] - Quote
Yes, please put it back as soon as possible. |
Kossaw
H A V O C Cascade Imminent
2
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Posted - 2011.11.24 02:22:00 -
[123] - Quote
CCP Optimal wrote:and given the fact that very few people even knew of it's existence
That's Bullsh*t
Having windows move around unexpectedly is one of the biggest gripes about the Eve UI. How about you fix it properly !
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Rawls Canardly
Phoenix Confederation
2
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Posted - 2011.11.24 02:48:00 -
[124] - Quote
100% behind this. Honestly, it took me over a year to realize why "pin" didn't mean "PIN THE DAMN THING ALREADY"... since then I couldn't do without. Just recode pinning, since you've gutted it anyway... |
Korvin
Shadow Kingdom Best Alliance
37
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Posted - 2011.11.24 02:48:00 -
[125] - Quote
Actually... I use it too |
Kenpachi Viktor
Gradient Electus Matari
89
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Posted - 2011.11.24 03:10:00 -
[126] - Quote
CCP Orion wrote:the option to lock window position will be reintroduced asap in a point release.
Good to hear, I use this all the time "Watch what they do not what they say. Talk is cheap, and while I do like the current activity of the Devs it really doesn't mean much unless we start seeing results."-á |
Cloora
APEX Unlimited APEX Conglomerate
13
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Posted - 2011.11.24 03:45:00 -
[127] - Quote
Can you fire the idiot that thought it be a good idea to remove it?
Seriously, the incompetance is getting rediculous.
Now we have to wait how long before it gets put back in?
Moving windows is the WORST thing about every patch. CEO and Major ShareholderAPEX ConglomerateMaker of Starsi softdrinks and Torped-Os! Cereal http://www.altaholics.blogspot.com
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Diredas
Tomoe Acqusitions
0
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Posted - 2011.11.24 03:53:00 -
[128] - Quote
I loved this feature when I figured it out on my second day of play. I'm very sad about it's removal for crucible, and I eagerly await it's restoration. Now I need to figure out how to keep all my windows from jumping around. ; . ; |
mkint
387
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Posted - 2011.11.24 04:04:00 -
[129] - Quote
Klam wrote:Removing this is madness.
In my recent trips to the test server I thought this was a bug. And had been reported as such by more than a few people.
Where do you possibly get the "no one uses this"
Fix it completely or DO NOT remove it. You guys are already doing the same thing to the Pan to Target feature. Why not leave this stuff in the way it is till you can fix it. The way they are currently working is in use by more people then you think!!! Ccps mo is to remove features many or most players can't live withou, claiming no one uses them just because it's programmed sloppily. Not the first time this has happen and it's extremely rare that they ever fix it, especially when they promise they will. This is the attitude that loses subs. |
Serican Grind
Caldari Research and Technology The Phoenix Regime
1
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Posted - 2011.11.24 04:46:00 -
[130] - Quote
Sorry, this is going to be mean but...................
THIS IS THE WORST IDEA YOU HAVE EVER CONCEIVED OF WHY REMOVE SOMETHING USEFUL?
WHATS NEXT, REMOVE CUSTOM OVERVIEWS BECAUSE YOU HAVE DEFAULT OVERVIEWS?
HOW ABOUT FORCING WINDOWS TO STACK BECAUSE NO ONE WANTS SEPARATE WINDOWS?
Sorry, this post required caps in response to the most idiotic thing I have ever seen you guys do since late '06.
-Grind |
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Surge Roth
Center for Advanced Studies Gallente Federation
0
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Posted - 2011.11.24 04:55:00 -
[131] - Quote
If my vote counts any, I too also use the pin down function. |
Attono
2
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Posted - 2011.11.24 05:06:00 -
[132] - Quote
CCP Orion wrote:regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release.
Thank you |
LethalGeek
Sexy Building
0
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Posted - 2011.11.24 06:11:00 -
[133] - Quote
Any chance of being told what issues this causes with the rest of the client? |
Zagdul
Clan Shadow Wolf Fatal Ascension
173
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Posted - 2011.11.24 07:31:00 -
[134] - Quote
Everyone used it, it's just that it never worked as we expected it to.
Just about every screenshot I see has the windows "pinned", weather they have the option checked or not is another issue. When I tried to pin my windows as a newbie, I expected the pin button to... well, pin them.
Pinning when you click that button to where the windows don't move needs fixing. Not the option in your esc-settings.
I'm glad you're finding legacy code to get rid of. When you do eventually get it back into EVE, I hope that you're able to introduce it properly.
It's not Rocket Surgery |
Dima Che
Wings of Omen Shadow of xXDEATHXx
0
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Posted - 2011.11.24 07:34:00 -
[135] - Quote
Please find they guy who had this brilliant idea of removing pinnning instead of fixing the code, and force him do a daily roaming while posting twits about his location. You know, shooting idiots makes me (and many other people) happier. Would be a nice little compensation for us few people who knew of this feature. |
Doc Stryker
ASGARD HEAVY INDUSTRIES Cascade Associates
0
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Posted - 2011.11.24 07:47:00 -
[136] - Quote
PLLLLLSSSSSSS.... either keep the button or get pinned windows really pined.
Anything else is worst case scenario. |
Tusko Hopkins
HUN Corp. HUN Reloaded
2
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Posted - 2011.11.24 07:58:00 -
[137] - Quote
Please reimplement this functionality after the Crucible release as soon as possible. The whole pinning icon doesn't make any sense without having the option to actually pin it down... You should also make it default ON when you're already there fiddling with the code. I'm quite sure if you gathered some metrics from the client settings with station sitting alts excluded you would see how many people have the pinning setting on... in fact this is one of the 4 things I immediately change after reinstalling a client.
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Mag's
the united Negative Ten.
2316
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Posted - 2011.11.24 08:02:00 -
[138] - Quote
CCP Orion wrote:regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release. Thank you, nice to see you listen, understand and act promptly.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Frakir Shedimuthgur
Vacation Spot
6
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Posted - 2011.11.24 08:03:00 -
[139] - Quote
CCP Orion wrote:regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release.
Preferably as a client update immediately after the main patch. To be honest, I get very annoyed after each patch when I have to wrestle with yet another UI f***-up. I said it before - UI development is not rocket science, so please act accordingly.
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Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
268
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Posted - 2011.11.24 08:52:00 -
[140] - Quote
Thank you for bringing this back. I was trying to come up with a suitable statement for this, but was spared the effort ;) o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |
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Baneken
The New Knighthood The Polaris Syndicate
21
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Posted - 2011.11.24 09:04:00 -
[141] - Quote
Problem with unpinned windows wouldn't be half an issue if the god dammed windows would stay where I put them without pinning in the first place. |
Witchking Angmar
Perkele.
0
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Posted - 2011.11.24 09:19:00 -
[142] - Quote
Confirming this change is rtarded. |
Killerhound
Free-Space-Ranger Morsus Mihi
0
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Posted - 2011.11.24 09:32:00 -
[143] - Quote
There is a serious bug with this feature removal:
Previously pinned, not closable chat (local, alliance, corp) windows will now stay unmovable unless you dock or do something which should not affect positioning of windows.
With closable chat windows you can just close and reopen them and you're fine.
That was before last patch so sorry if that issue is already solved, if not it will mean that you have to clear the cache after 29.11 to be able to move chat windows.
BTW: Would it be possible to actually have the capabilities to close corp / alliance / local / incursion channels ? |
Gorion Wassenar
Stimulus Rote Kapelle
12
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Posted - 2011.11.24 09:40:00 -
[144] - Quote
I had faith!
Thank you Jesus H Spacechrist!
https://gate.eveonline.com/Profile/Jesus%20H%20Spacechrist |
Jacob Stein
State War Academy Caldari State
1
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Posted - 2011.11.24 09:41:00 -
[145] - Quote
Quote:Three women were in a bar talking about their husbands and how they made love.
The first woman said, "My husband is a marriage counselor, and before we make love, he brings me flowers and candy. I like that."
The second woman proclaimed, "My husband is a mechanic, he makes love a little rough, I like that."
The third woman replied, "Well my husband works for CCP and all he doe's is sit on the edge of the bed and tell me how good it's going to be when I get it."
What a shame :( |
Tonto Auri
Vhero' Multipurpose Corp
9
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Posted - 2011.11.24 10:22:00 -
[146] - Quote
CCP Orion wrote:regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release. Your decisions are regrettable. And I don't trust your promises. |
Depili
Blood Works Inc. Circle-Of-Two
0
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Posted - 2011.11.24 11:46:00 -
[147] - Quote
CCP Orion wrote:regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release.
Any time frame on this, will this just be the fabled 18 months and then forgetting everything about it still like the AF revamp? |
Jacob Stein
State War Academy Caldari State
1
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Posted - 2011.11.24 11:52:00 -
[148] - Quote
Depili wrote:CCP Orion wrote:regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release. Any time frame on this, will this just be the fabled 18 months and then forgetting everything about it still like the AF revamp? I personally hope that it will be brought back with that mythical "2 weeks after Crucible" patch, that will bring in the new POS fuel scheme. |
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CCP Optimal
C C P C C P Alliance
14
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Posted - 2011.11.24 13:24:00 -
[149] - Quote
Obviously, we jumped the gun on this one, we're sorry and we'll fix it. I would although like to point out that we don't remove features like this just because we're evil but rather in an attempt to simplify code and user experience. If we manage to identify and remove a feature that nobody uses, that means simpler code, simpler user experience, fewer bugs and more time to implement new and cool stuff. In this case, we obviously misdiagnosed. Also, we are actually quite evil coming to think of it.
It's no secret that our window system is quite arcane and we would really like to pull it further into the 21st century. Features like pinning, collapsing and stacking is something that you won't find in many modern GUI systems, but obviously we can't go ahead and remove stuff without providing better means of doing the things that you need to do. By looking at the root of problems, it is rather often possible to find a simpler, more elegant solution to problems that doesn't require users to dig up a setting in the system menu.
In the case of locking windows when pinned, I take it that the biggest reason for the usage relates to lightning fast mouse maneuvering and button pressing going wrong and the usual suspects being the overview, selected item and drone windows, and probably any other combat related window. I would be surprised if many people lock their fitting window (or do they?). Maybe the solution could be as simple as making windows, that have been snapped to a screen edge, or other windows, harder to accidentally move, so that the window wouldn't start moving unless you had dragged it, say 5-10 pixels? Maybe the windows in question shouldn't be windows at all, but rather fixed to the right hand side of the screen (similar to the the ship HUD)?
For pinning (just the transparency change bit) we might be able to remove that option altogether, make the active window background fade in (look like an unpinned window) and all other windows fade out (look like pinned windows). I have actually played around with this a bit and it reduces the visual noise of the UI quite a bit, drawing the attention of your eyes to the active window while keeping other windows well readable and the 3d scene visible, so it looks promising.
Collapsing windows has always seemed like a weird little thing to me, and for some reason it always reminds me of Windows 3.11, which is less than great. Do people use this feature? I know that some people use TAB to collapse/expand all windows, but wouldn't it make more sense to minimize/maximize all windows instead, while allowing you to exclude some windows (such as the overview)?
What about features like SHIFT-dragging windows to drag an entire snap-group of windows ... is this the first time you ever heard of this or is it a keeper?
Are there other weird little things in the window system that nobody uses that we could probably axe without much rage?
All feedback and thoughts about these thoughts and how we could improve and streamline our window system, without ruining EVE, would be greatly appreciated. Sadly, we can't improve things without changing them and people (including me) hate it when the UI they've grown used to changes, but given that the changes are actually good, the hatred quickly wears off. The more vocal you are, the less likely we are to screw up like this again! |
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Jarnis McPieksu
Aliastra Gallente Federation
33
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Posted - 2011.11.24 13:30:00 -
[150] - Quote
...or you could have a LUA programmable UI and we could just fix everything for you. You could then also steal all the good ideas for the default UI.
I mean, look at That Other Game Which Cannot Be Named. Works for them.
(Granted, the :effort: needed to implement the system with all the needed permissions and stuff to keep it from becoming yet another cheating and botting tool are considerable and limitations are obviously needed, but beyond that...)
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