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Thread Statistics | Show CCP posts - 4 post(s) |
HippoKing
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Posted - 2006.06.30 14:48:00 -
[61]
Originally by: Dark Shikari
Originally by: HippoKing How about you shoot the ******* if they go in your plex? You could run it first, too
Its a bit harder than that.
A while back, when we still had control of West Catch, we had a problem with a bunch of alts running the 10/10 complex there. They would log on every single day just after DT and run the complex. They'd log immediately if threatened, however they also did the complex very quickly, so it was hard to get a fleet together in time and move fast enough to catch them before they were done with the plex. And when you finally got them... they would be gone.
It takes work, and its possible, but its not really easy.
Yeah, but it shouldn't be that easy to stop them. I think removing all the keys/skill reqs from the high level plexes would be good. Simply make each level require the NPCs in the previous level to be killed in order for them to be completed. Make sure no NPCs respawn in a level for a couple of hours at least. This way, if someone gets into your plex, you can chase straight through to them, and interrupt them, if not kill them.
Finally, do bubbles disappear over DT? I've never tried, but I'd guess they wouldn't. You could anchor a couple of bubbles over the entrace gate just before DT, and if you had your own gang set and ready (as prepared as the plex runners are) fairly near by, you could just blast them while they are stuck in the bubbles before they can enter the plex.
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Dark Shikari
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Posted - 2006.06.30 14:50:00 -
[62]
Originally by: HippoKing
Yeah, but it shouldn't be that easy to stop them. I think removing all the keys/skill reqs from the high level plexes would be good. Simply make each level require the NPCs in the previous level to be killed in order for them to be completed. Make sure no NPCs respawn in a level for a couple of hours at least. This way, if someone gets into your plex, you can chase straight through to them, and interrupt them, if not kill them.
Finally, do bubbles disappear over DT? I've never tried, but I'd guess they wouldn't. You could anchor a couple of bubbles over the entrace gate just before DT, and if you had your own gang set and ready (as prepared as the plex runners are) fairly near by, you could just blast them while they are stuck in the bubbles before they can enter the plex.
Good ideas there. I didn't say it should be easier at all--but I agree with removing respawns. Chasing down complexers shouldn't mean killing everything they killed just to get to them, when they had been where you are 30 minutes earlier.
Bubbles? The problem with them is you'd have to have your whole fleet franctically clicking the login button so that they get on in time to fight the complex runners...
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
Malachon Draco
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Posted - 2006.06.30 14:54:00 -
[63]
Originally by: HippoKing
Finally, do bubbles disappear over DT? I've never tried, but I'd guess they wouldn't. You could anchor a couple of bubbles over the entrace gate just before DT, and if you had your own gang set and ready (as prepared as the plex runners are) fairly near by, you could just blast them while they are stuck in the bubbles before they can enter the plex.
Nope, the pull of the gate is stronger than bubbles as far as I know. They will still end up straight at the gate.
Its indeed a matter of logging on straight after DT to chase them out.
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HippoKing
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Posted - 2006.06.30 14:55:00 -
[64]
^^ They will end up on top of it, but can't go through it
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Dinique
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Posted - 2006.06.30 15:02:00 -
[65]
Originally by: Rod Blaine Nah, that's ridiculous tbh.
Why not simply remove all need for keys in 8/10's and up ? That way there's more chance of actually doing damage to whomever you are competing for the complex with.
I like this idea.
Why the hell would only the souvereign be able to entire a complex that is hostile to them in the first place? That's akin to saying that mining lasers can only activate if you have a member of the souvereign alliance in your gang. _____
There's so many different worlds So many different suns And we have just one world But we live in different ones
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Dark Shikari
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Posted - 2006.06.30 15:05:00 -
[66]
Originally by: Rod Blaine
Why not simply remove all need for keys in 8/10's and up ? That way there's more chance of actually doing damage to whomever you are competing for the complex with.
I agree with this also. With the slow respawn of keys, there's no way for anyone to catch people inside...
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
Hans Roaming
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Posted - 2006.06.30 15:13:00 -
[67]
In another thread ideas were discussed about this.
Personally I would like to see :-
The removal of requiring keys until the last level. The ability to warp in at range to an acceleration gate, at the moment it will suck you in from points over 1000km away!!! Otherwise it's a case of who can get their SB equipped BS on the gate first. Overseer respawn timer state saved over downtime, this allows other timzones to get a piece of the action.
The above changes should lead to proper fights and not be so dependant on having the right players located on the right spot on the earth to utilise these resources.
President Huzzah Federation
Play EVE on the hard setting, join us. |
Hans Roaming
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Posted - 2006.06.30 15:14:00 -
[68]
Originally by: Dark Shikari
Originally by: Rod Blaine
Why not simply remove all need for keys in 8/10's and up ? That way there's more chance of actually doing damage to whomever you are competing for the complex with.
I agree with this also. With the slow respawn of keys, there's no way for anyone to catch people inside...
What you have to do is farm the keys throughout the day and then before DT comes log your fleet off in system as usually the surrounding systems are not even started up yet when the fighting occurs.
President Huzzah Federation
Play EVE on the hard setting, join us. |
Dark Shikari
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Posted - 2006.06.30 16:57:00 -
[69]
Originally by: Hans Roaming
Originally by: Dark Shikari
Originally by: Rod Blaine
Why not simply remove all need for keys in 8/10's and up ? That way there's more chance of actually doing damage to whomever you are competing for the complex with.
I agree with this also. With the slow respawn of keys, there's no way for anyone to catch people inside...
What you have to do is farm the keys throughout the day and then before DT comes log your fleet off in system as usually the surrounding systems are not even started up yet when the fighting occurs.
Well of course you can do that, but the whole concept is pretty stupid.
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
Hans Roaming
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Posted - 2006.06.30 17:00:00 -
[70]
Originally by: Dark Shikari
Originally by: Hans Roaming
What you have to do is farm the keys throughout the day and then before DT comes log your fleet off in system as usually the surrounding systems are not even started up yet when the fighting occurs.
Well of course you can do that, but the whole concept is pretty stupid.
You don't have to twist my arm to get agreement there, the biggest thing to change the whole dynamic would be to change to timers, once that is done then presence is required which logged off alts can't really do so well.
President Huzzah Federation
Play EVE on the hard setting, join us. |
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Ambrose
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Posted - 2006.06.30 17:12:00 -
[71]
Complexes aren't little RP jaunts, they are income sources.
You can easily prevent people from ratting in your systems and certainly from mining but the complex is deadspace and not so easy to police.
Remember, we're talking about a billion isk a day, squatters seriously affect the alliances occupying that space.
And DS, that would have been logical and was suppossed to be part of Constellation Soverignty (A structure to disable disappearing in space) however the Dev's cancelled Constellation soveriegnty and that feature in particular due to the fact that it was to be tied to outpost control of a constellation and ASCN had already planted enough outposts to do it.
The dev's didn't want to hand ASCN a "Win Button", so Constellation soveriegnty got sent back to the drawing board and the "based on outposts you control" part will likely be scrapped altogether.
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Velsharoon
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Posted - 2006.06.30 17:16:00 -
[72]
Only time i did a complex I was drunk, so is the last level in effect like an instance? If so it needs to be dealt with, the sov idea is stupid so simply remove the keys or randomise the times
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Nanobotter Mk2
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Posted - 2006.06.30 17:42:00 -
[73]
Yet another bad idea from the supposedly hardcore 0.0 carebears. Hey maybe when you own a base noone should be able to use thier guns on you or any NPC for say a 20 system radius !
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Noriath
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Posted - 2006.06.30 18:26:00 -
[74]
Sovreignty needs some more perks, it's ridiculous how completly screwed the defenders are at the moment. The agressors have completly free hand in logging in and out, they are there when they want to be, the defenders have to be there all the time, the atackers can just log off in the middle of a system with sovreignty and not think twice about getting their ships blown up while doing something else, and it's just getting ridiculous.
Esepcially with complexes, all someone needs to milk a complex for billions of ISK worth of profits is a few alts that log in right after downtime and see if there is nobody there. If they manage to run the plex once a week they will have made massive amounts of money without barely lifting a finger.
Trying to defend against that kind of thing is a full time job though. It's really no fun to be on the defense in Eve.
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Scoundrelus
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Posted - 2006.06.30 18:28:00 -
[75]
Its bad enough that these stupid alliances gatecamp pipes into 0.0 all day, if they get the complexes too then all hell will break loose. God I hate alliances. =============================================== *If you don't want me to complain about WCS then don't complain when I gank you with a 5 man fleet just so I have enough points on |
Dark Shikari
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Posted - 2006.06.30 18:29:00 -
[76]
Originally by: Scoundrelus Its bad enough that these stupid alliances gatecamp pipes into 0.0 all day, if they get the complexes too then all hell will break loose. God I hate alliances.
What would you prefer, that we leave an open path for your 5-man gankfleet your sig describes to come in and kill us?
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
Jaabaa Prime
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Posted - 2006.06.30 18:34:00 -
[77]
Edited by: Jaabaa Prime on 30/06/2006 18:36:14
Originally by: Nanobotter Mk2 Yet another bad idea from the supposedly hardcore 0.0 carebears. Hey maybe when you own a base noone should be able to use thier guns on you or any NPC for say a 20 system radius !
Hell is good, PvP is good, killing stuff is good ..... a 1 year old character commenting about stuff they can't comprehend, especially considering that the character that has never left their n00b corp is bad.
I smell an alt (again).
Edit: Quoted wrong person.... --
Mini Skill Planner |
Psan Vigilante
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Posted - 2006.06.30 19:33:00 -
[78]
I don't care that people outside whatever alliance controls the space can run the complex. I just want more than a 10 minute window before the people running the complex are completely immune to any attempt to kill them. Where else can you make isk comprable to mining in 0.0 w/ virtually no risk whatsoever after being in system for 10 min.
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James Snowscoran
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Posted - 2006.06.30 21:27:00 -
[79]
Basically I think what all this boils down to is that it's too easy to be safe by logging off in EVE, even in hostile space. Logoff invulnerability/invisibility is the source of a lot of grief, like logon tactics, logoffski tactics and complex grief, and I for one would welcome a radical rethinking of what happens with our ships when we log off. -----
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Rod Blaine
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Posted - 2006.06.30 21:41:00 -
[80]
Making em log off measn you get the plex, which means you win in this case.
But yeah, it would be sound design if all high level complexes have at least three levels at start that don't require skill or keys to enter, just destruction of the npc's.
Can't really see anything against it either.
Old blog |
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Othello Pajamas
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Posted - 2006.06.30 21:51:00 -
[81]
I guess I missed the meeting where it was decided non-alliance complex runners were a "problem" that needed CCP to "solve".
If YOU think it's such a terrible problem why don't YOU solve it instead of crying to CCP? I see nothing wrong with it myself.
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HippoKing
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Posted - 2006.06.30 21:53:00 -
[82]
Originally by: Othello Pajamas I guess I missed the meeting where it was decided non-alliance complex runners were a "problem" that needed CCP to "solve".
If YOU think it's such a terrible problem why don't YOU solve it instead of crying to CCP? I see nothing wrong with it myself.
because it seems right now they are near-invulnerable, mkay?
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Rod Blaine
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Posted - 2006.06.30 21:56:00 -
[83]
Originally by: HippoKing
Originally by: Othello Pajamas I guess I missed the meeting where it was decided non-alliance complex runners were a "problem" that needed CCP to "solve".
If YOU think it's such a terrible problem why don't YOU solve it instead of crying to CCP? I see nothing wrong with it myself.
because it seems right now they are near-invulnerable, mkay?
Soa re the alliance ones, doesn't mean they need to be given a headstart in the competition for the complexes does it ?
Old blog |
Femme LaNoir
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Posted - 2006.06.30 22:30:00 -
[84]
Edited by: Femme LaNoir on 30/06/2006 22:31:18 Edited by: Femme LaNoir on 30/06/2006 22:30:20
Originally by: HippoKing
Originally by: Othello Pajamas I guess I missed the meeting where it was decided non-alliance complex runners were a "problem" that needed CCP to "solve".
If YOU think it's such a terrible problem why don't YOU solve it instead of crying to CCP? I see nothing wrong with it myself.
because it seems right now they are near-invulnerable, mkay?
Where exactly is the injustice that is happening that requires alliances to get sole ownership of the complexes? Alliances are supposed to be big, and full of people, why cant you get enough people on at the right time to kill these other players who are running the complex? To much effort? Cry to CCP to allow only alliance people into the complex, its the solution you've been looking for!
Originally by: TerrorWOLF Hmm do you use right size of crystal. Small turrets use medium crystals, medium turrets use laghe crystals, large turrests use XL crystals.
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Jaabaa Prime
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Posted - 2006.06.30 22:52:00 -
[85]
Originally by: Femme LaNoir Edited by: Femme LaNoir on 30/06/2006 22:31:18 Edited by: Femme LaNoir on 30/06/2006 22:30:20
Originally by: HippoKing
Originally by: Othello Pajamas I guess I missed the meeting where it was decided non-alliance complex runners were a "problem" that needed CCP to "solve".
If YOU think it's such a terrible problem why don't YOU solve it instead of crying to CCP? I see nothing wrong with it myself.
because it seems right now they are near-invulnerable, mkay?
Where exactly is the injustice that is happening that requires alliances to get sole ownership of the complexes? Alliances are supposed to be big, and full of people, why cant you get enough people on at the right time to kill these other players who are running the complex? To much effort? Cry to CCP to allow only alliance people into the complex, its the solution you've been looking for!
Another alt without a piccy, jesus, RA, everyone knows who we are talking about, stop with the alts, please ...
WAIT, lets camp complexes in RA space.
Errm, dies RA control any space ?
Woops, got the better of me.
OK, for the lesser folk that can't comprehend:
Controlling space means contolling assets. So a complex is an asset in contolled space.
So ... If you don't control the space you don't get to do the complex, why is that so hard for some numbskull alts to understand ? --
Mini Skill Planner |
Scoundrelus
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Posted - 2006.06.30 23:02:00 -
[86]
Originally by: Dark Shikari
Originally by: Scoundrelus Its bad enough that these stupid alliances gatecamp pipes into 0.0 all day, if they get the complexes too then all hell will break loose. God I hate alliances.
What would you prefer, that we leave an open path for your 5-man gankfleet your sig describes to come in and kill us?
I'd prefer to keep Complexes open to all who wish to use them. If an alliance doesn't want people doing "their" complexes then let the alliance do what it does best. Blob the people doing the complex. CCP isn't going to wipe peoples asses for them. A lot of alliances want total control over one region and want CCP to help when they can't have it. Remember the thread about locking down stargates so only people who are blue can enter? Cause I do. =============================================== *If you don't want me to complain about WCS then don't complain when I gank you with a 5 man fleet just so I have enough points on |
Jaabaa Prime
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Posted - 2006.07.01 01:18:00 -
[87]
Originally by: Scoundrelus I'd prefer to keep Complexes open to all who wish to use them.
Wish to use them does not equal right to use them. Control the space and you have the "right" to access them.
Originally by: Scoundrelus If an alliance doesn't want people doing "their" complexes then let the alliance do what it does best. Blob the people doing the complex.
Blob a complex ? What are you smoking ? Wait, let's get this straight, you are saying that an alliance that lays claim to a region of space should camp anything in their own space ? Apart from the entry points ?
Originally by: Scoundrelus CCP isn't going to wipe peoples asses for them.
Regerdless of how you want to try and debase this debate, I can't really see it happening. ATM people enjoy relatively "safe complex access" if they can get through the first level in 10 minutes, without having to control that space and having a few logon alts for 40/mins per complex cycle.
Originally by: Scoundrelus A lot of alliances want total control over one region and want CCP to help when they can't have it. Remember the thread about locking down stargates so only people who are blue can enter? Cause I do.
Yes, I remember that thread. Have you ever invested more than 30 minutes of your time for your alliance (wait you don't have one) or for your corporation ? Loads of alliance members (not just LV) have done so in the past and will do so in the future. Should they get a bonus for doing that ? I think so, even if you don't. And I don't care if they are hostiles or friends, respect due where respect is due. If you control the space then you should have privileges ... --
Mini Skill Planner |
Tas Devil
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Posted - 2006.07.01 01:56:00 -
[88]
Originally by: Jaabaa Prime If you control the space then you should have privileges ...
Exactly...but if people are running in your back yard and you don't/can't do anything about it then I guess the right conclusion is you don't really control that space...
If alt plex runners can figure out when to log on to run the plex... unless LV has only half brains...you should be able to do the same and trap them... If you care enough about running that plex and 'controlling it' you should be able to deploy the numbers...and regularly show up at the right time in the plex system to fend off the unwanted alt plex runners...
The reality is you guys want the plex for yourself without the hassle of defending it or denying access to other players... You're lazy and you still want the rewards for supposedly owning that space...
Its nothing but a whine to CCP...and asking them to change the game to help you stay lazy and yet reap the benefits of what you claim is yours...
And BTW I'm no RA alt..since that's the only argument you seem to have to defend you idea...
The best Laugh ever ... Credit goes to Killer8 for this ! Oh and apparently the mods tell me there is bad language on his site so beware kids :) |
urekt
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Posted - 2006.07.01 03:29:00 -
[89]
This topic only shows hows Lotka Voltera "controlling" its space... Very lame:/
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Hamshoe
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Posted - 2006.07.01 03:41:00 -
[90]
Originally by: Jaabaa Prime OK, for the lesser folk that can't comprehend:
Controlling space means contolling assets. So a complex is an asset in contolled space.
So ... If you don't control the space you don't get to do the complex, why is that so hard for some numbskull alts to understand ?
Ok, I guess I'm one of the "lesser folk", because it strikes me that if people have access to resources that you don't want them to have access to, then maybe you don't actually "control" those resources.
Just seems obvious. Plain meaning of the word, and whatnot.
It is refreshing however to see so many usual members of the "it's not a carebear world, adapt or die" chorus change their tunes to "omg it's so unfair something needs to be done, help us get what we want". Ethical flexibility is a virtue for some I guess.
Kicked in the head by a horse, what's your excuse? |
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