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Thread Statistics | Show CCP posts - 21 post(s) |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53
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Posted - 2011.11.22 19:58:00 -
[1] - Quote
Sisi will be updated tonight at 22:00! CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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Lone Gunman
Forhotea Corporation
8
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Posted - 2011.11.22 22:49:00 -
[2] - Quote
RC still not up yet. |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53
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Posted - 2011.11.22 23:20:00 -
[3] - Quote
Lone Gunman wrote:Sisi is up with Build 319542. Sisi Launcher working. Manual Patch not up yet.
That is another side effect of RC builds; they don't get patches from the staging builds. The way to update to the current Sisi client is to use the Sisi launcher, a generic patch (see bottom paragraph of patches page) or manual patch from the current TQ build. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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DJB16
Phantom Squad Nulli Secunda
1
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Posted - 2011.11.23 01:36:00 -
[4] - Quote
i hope the 2 spawns in first wave in forsaken hubs has been fixed coz i used to be able to do them in a t1 fitted bs close range fitted if im forced to use long range guns and a faction ship or carrier to run them im gonna be pissed and i wont be the only one
forcing a large change to a play style (which involves making isk in 0.0 to requireing lots of isk to start making isk) is really bad |
damnjita
Sinq Laison Collective
2
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Posted - 2011.11.23 03:10:00 -
[5] - Quote
DJB16 wrote:i hope the 2 spawns in first wave in forsaken hubs has been fixed coz i used to be able to do them in a t1 fitted bs close range fitted if im forced to use long range guns and a faction ship or carrier to run them im gonna be pissed and i wont be the only one
forcing a large change to a play style (which involves making isk in 0.0 to requireing lots of isk to start making isk) is really bad
*edit* and yep the first 2 waves of npcs still come in first spawn which means i have to change my autocannon mach for a tach nightmare to be able to do them due to the dps overload in the first wave thanks for nuking the only viable way (without getting killed by hostiles due to having to use a carrier) of making isk in 0.0 which means more people using incursions in highsec ie going backwards ingame wise
I think what you are missing is, if all the anomalies get hard and thus worth more you will make similar isk with similar difficulty on a lower level site as you did on an upper one. Old isk/difficulty high end = new isk/difficulty upper mid-range. Basically its giving you room to grow. You shouldn't just be handed more isk but you still have the opportunities to make the same with your current set up in a lower anom.
Quote:oh btw its not like i could do the damn anoms in 0.0 in the first place coz of hostiles leaving blackops cyno alts in every ratting system in eve so no one can make isk in 0.0 find a way to fix that and everyone in eve will love you for it
EvE as life is about risk and reward, you have the opportunity to farm high paying anoms because of the risk of loss, thats why they do and should pay more than high-sec activities like mission running. If you want safety fly in high sec, but accept a income penalty.
Quote:btw another thing that is cheesing me off royaly is these plex promos sending plex prices through the roof meaning i CANT sub my accounts due to insane prices when i cant make isk in the first place
Plex promos add more supply to the market, which should have the effect of driving prices down or at least slowing the rise, which is most likely why CCP is doing a bunch lately.
If this was a troll, you got me. |
Grey Stormshadow
Starwreck Industries
385
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Posted - 2011.11.23 04:26:00 -
[6] - Quote
Clicking "my wallet -> transactions -> load" still hangs the wallet, but reply to the bug report I filed earlier mentioned it being fixed internally... Recheck please.
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Malcom Dax
Blacklight Incorporated Broken Chains Alliance
7
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Posted - 2011.11.23 11:28:00 -
[7] - Quote
Minor graphical glitch:
Some ship models (saw this on the Naga, Tornado and Scorpion) show some of the lights through the ship model when viewed in the item preview pane, but only when flying in space. This didn't happen in station. Blacklight Incorporated: Recruiting now for PvP and Industry. |
Rivqua
Omega Wing
0
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Posted - 2011.11.23 12:04:00 -
[8] - Quote
Removal of pin windows locking it in place is mad. It will make the UI a lot more difficult to deal with, as it's very easy to drag something in a stressed situation, leading to not finding the proper buttons in the proper places, and dying for it.
Please return this feature soonest. |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54
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Posted - 2011.11.23 12:51:00 -
[9] - Quote
Grey Stormshadow wrote:Clicking "my wallet -> transactions -> load" still hangs the wallet, but reply to the bug report I filed earlier mentioned it being fixed internally... Recheck please.
Can you please post the bug report ID here so I can follow up on this? CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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Salpun
Paramount Commerce
80
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Posted - 2011.11.23 12:54:00 -
[10] - Quote
90% UI still has black edges when the hanger view is turned off. Corp BM creation at right click is still not active. Pen window option removal bad |
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CCP Legion
7
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Posted - 2011.11.23 13:32:00 -
[11] - Quote
Salpun wrote:90% UI still has black edges when the hanger view is turned off.
Thanks. We got a fix for this, it just didn't make it into today's build. CCP Legion | EVE Quality Assurance |
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Grey Stormshadow
Starwreck Industries
395
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Posted - 2011.11.23 14:23:00 -
[12] - Quote
CCP Gangleri wrote:Grey Stormshadow wrote:Clicking "my wallet -> transactions -> load" still hangs the wallet, but reply to the bug report I filed earlier mentioned it being fixed internally... Recheck please.
Can you please post the bug report ID here so I can follow up on this? Sure thing... 118658
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Blue Harrier
18
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Posted - 2011.11.23 15:17:00 -
[13] - Quote
Planet view and map from within CQ with AA enabled doesn't work User pain: Low Workaround: Disable anti aliasing Status: Fixed in in Nov 23 update (#319708)
Just for your info, I am running 319708 and the above is not yet fixed for me (unless you have not released the update yet).
Both the Planet View and Map fail to load if AA is enabled.
Regards, BH. |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54
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Posted - 2011.11.23 15:30:00 -
[14] - Quote
Grey Stormshadow wrote:CCP Gangleri wrote:Grey Stormshadow wrote:Clicking "my wallet -> transactions -> load" still hangs the wallet, but reply to the bug report I filed earlier mentioned it being fixed internally... Recheck please.
Can you please post the bug report ID here so I can follow up on this? Sure thing... 118658
The log with that bug report is massively long and has a ton of exceptions linked to other issues that have in fact been fixed, I had to dig for a while before I found the one that actually looked relevant to your issue. Have notified the relevant team, but can't promise a fix will make it into the first release since it may take a while to find the root cause.
Thanks for taking the time to report this. CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
54
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Posted - 2011.11.23 15:33:00 -
[15] - Quote
Blue Harrier wrote:Planet view and map from within CQ with AA enabled doesn't work User pain: Low Workaround: Disable anti aliasing Status: Fixed in in Nov 23 update (#319708)
Just for your info, I am running 319708 and the above is not yet fixed for me (unless you have not released the update yet).
Both the Planet View and Map fail to load if AA is enabled.
Regards, BH.
I actually just accidentally updated the status on that instead of the FPS bug CCP Gangleri | Senior Tester | EVE Release Management
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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Blue Harrier
18
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Posted - 2011.11.23 15:40:00 -
[16] - Quote
No problem |
Blue Harrier
18
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Posted - 2011.11.23 16:12:00 -
[17] - Quote
Grey Stormshadow wrote:Clicking "my wallet -> transactions -> load" still hangs the wallet,
Just to confirm this also happens to me, I thought it was because we were on SiSi so did not bother to report it.
Also I have asked many times in the past but never got an answer or a fix (if it needs it), but why is the 'Balance' column the only one that is left justified and not right like all the other money columns?
Regards, BH. |
Hamster Too
No Name Corporation
11
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Posted - 2011.11.23 21:49:00 -
[18] - Quote
Scanning is broken. Pinpointing cosmic signatures using Core Scanner Probes, both regular and Sisters variety is impossible.
Bug report 119622. |
Charles Edisson
Isk Incorporated
14
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Posted - 2011.11.23 21:50:00 -
[19] - Quote
DJB16 wrote:i hope the 2 spawns in first wave in forsaken hubs has been fixed coz i used to be able to do them in a t1 fitted bs close range fitted if im forced to use long range guns and a faction ship or carrier to run them im gonna be pissed and i wont be the only one
forcing a large change to a play style (which involves making isk in 0.0 to requireing lots of isk to start making isk) is really bad
*edit* and yep the first 2 waves of npcs still come in first spawn which means i have to change my autocannon mach for a tach nightmare to be able to do them due to the dps overload in the first wave thanks for nuking the only viable way (without getting killed by hostiles due to having to use a carrier) of making isk in 0.0 which means more people using incursions in highsec ie going backwards ingame wise
oh btw its not like i could do the damn anoms in 0.0 in the first place coz of hostiles leaving blackops cyno alts in every ratting system in eve so no one can make isk in 0.0 find a way to fix that and everyone in eve will love you for it
btw another thing that is cheesing me off royaly is these plex promos sending plex prices through the roof meaning i CANT sub my accounts due to insane prices when i cant make isk in the first place
another gripe atm is the station services showing the holding corps logo taking up space so if u have items and ships merged with the station window u have just lost ALOT of view space can we please have an option to hide the logo and gain our space back?
wow test server client *quit button* doesnt take 20 seconds to close the game its now instant woot.... oh wait..
No point queerying the update now, all CCP are doing now is trying to limit theundocumented features people will find on patch day. the content is finalised. It might be a bit crap in some cases but it is what it is.
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Salpun
Paramount Commerce
83
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Posted - 2011.11.23 23:38:00 -
[20] - Quote
I have lost control of the camera in the CQ. |
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Grey Stormshadow
Starwreck Industries
402
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Posted - 2011.11.24 08:30:00 -
[21] - Quote
Oh my god...
Guys when you moved our bookmarks from our computers to your new database, you efficiently deleted all the folders. Now I have 254 unsorted misc bookmarks in 1 folder.
Is this a joke?
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CCP Legion
7
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Posted - 2011.11.24 09:12:00 -
[22] - Quote
Salpun wrote:I have lost control of the camera in the CQ.
Could you submit a bug report with logs if still possible? Are you able to reproduce this? CCP Legion | EVE Quality Assurance |
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Salpun
Paramount Commerce
85
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Posted - 2011.11.24 09:59:00 -
[23] - Quote
CCP Legion wrote:Salpun wrote:I have lost control of the camera in the CQ. Could you submit a bug report with logs if still possible? Are you able to reproduce this? BR #119625. Just reproduced it on the same computer. Diffrent logins get the same results. Its mixed with a bulk data down load everytime to. Repair the client does not fix it either hope it goes a way with a new build.
Just submited a new BR with your name on it.
Load bulk date = camera bug. |
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CCP Bayesian
C C P C C P Alliance
0
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Posted - 2011.11.24 11:11:00 -
[24] - Quote
Salpun wrote:CCP Legion wrote:Salpun wrote:I have lost control of the camera in the CQ. Could you submit a bug report with logs if still possible? Are you able to reproduce this? BR #119625. Just reproduced it on the same computer. Diffrent logins get the same results. Its mixed with a bulk data down load everytime to. Repair the client does not fix it either hope it goes a way with a new build. Just submited a new BR with your name on it. Load bulk date = camera bug.
Hey, thanks for the bug report, we've seen a few previous occurrences of this in earlier builds for this release and I've fixed a whole load of potential issues but it seems there are still more out there!
We've not managed to reproduce this internally so I'd be grateful if you could answer a few questions to help pin down what's happening here:
- When you move the character around the environment does the camera follow along?
- When you click and hold a mouse button to try and rotate the camera what do you see the mouse cursor doing?
- Do you routinely have any UI open or do anything whilst the CQ is loading?
- Once this has happened does it persist even when you completely close and reopen the client?
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Salpun
Paramount Commerce
85
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Posted - 2011.11.24 11:24:00 -
[25] - Quote
CCP Bayesian wrote:Salpun wrote:CCP Legion wrote:Salpun wrote:I have lost control of the camera in the CQ. Could you submit a bug report with logs if still possible? Are you able to reproduce this? BR #119625. Just reproduced it on the same computer. Diffrent logins get the same results. Its mixed with a bulk data down load everytime to. Repair the client does not fix it either hope it goes a way with a new build. Just submited a new BR with your name on it. Load bulk date = camera bug. Hey, thanks for the bug report, we've seen a few previous occurrences of this in earlier builds for this release and I've fixed a whole load of potential issues but it seems there are still more out there! We've not managed to reproduce this internally so I'd be grateful if you could answer a few questions to help pin down what's happening here:
- When you move the character around the environment does the camera follow along?
yes
- When you click and hold a mouse button to try and rotate the camera what do you see the mouse cursor doing?
curser center screen
- Do you routinely have any UI open or do anything whilst the CQ is loading?
No
Did the NPE up to the mining agent first mission and used the ship interface on the CQ balcany to switch ships. seemed to start it.
Bulk data being requred stated after that test on a third alt. Same symptems on all starts from sisi launcher.
- Once this has happened does it persist even when you completely close and reopen the client?
yes bulk data loads every time
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Commander Xian
Imperial Academy Amarr Empire
0
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Posted - 2011.11.24 11:27:00 -
[26] - Quote
One thing related to the solar system map and scanning.
Why did you choose to limit how much we can zoom out to something this low? Scanning or managing Combat or Deep Space probes on max range is a serious pain now as well as it is just to manage several Core probes with 32 AU range. You cannot even view all of the large systems, so you now need to drag your probes, move view, drag probes again, rinse and repeat.
All this because you choose to put a lower limit than previous on how much one can zoom out on the solar map.
A suggestion for scanning and for giving Deep Space probes some meaning... Loosen up on the idea that every site has to spawn within 4 AU of a planet. Let some be in deep space so you actually could benefit from not having every wannabe scanner out there able to find them in a niffy with little to no skill at all. Give Deep Space probes meaning!
A compromise could be that planets actually was moving in the orbits shown on the solar map and the signature spawned within 4 AU of where the planet were when it spawned. But really, having the 4 AU limit is simply dull as you never find remote sites you could hope to find on your own. The sense of exploration is limited to a race these days to beat the competition rather than a feel of finding a rare and undiscovered site in deep space.
I did a few magsites in 0.5 systems and the outcome was just as poor as always. I think I got salvage parts for around 20000 ISK. And that even from low signature sites. Did you forget to buff them? They are really not worth it still.
Otherwise an awesome expansion, looking forward to it. I especially love the nebulae, engine trails and warp tunnels. Better and warmer lighting in the captains quaters made chars less pale too. Good job on that as well. |
Grey Stormshadow
Starwreck Industries
405
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Posted - 2011.11.24 11:29:00 -
[27] - Quote
I had camera issues too but they had vanished in 1st rc build... Did reinstall entire sisi client meanwhile also so unable to reliably say what ultimately fixed the issue.
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Salpun
Paramount Commerce
85
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Posted - 2011.11.24 11:33:00 -
[28] - Quote
Grey Stormshadow wrote:I had camera issues too but they had vanished in 1st rc build... Did reinstall entire sisi client meanwhile also so unable to reliably say what ultimately fixed the issue.
Time to see if my Win7-32 bit will break the same way if i do what i did with the 64 wish me luck lol
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Blue Harrier
18
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Posted - 2011.11.24 11:45:00 -
[29] - Quote
Some feed back for you for build 320042.
I can confirm the AA problem is fixed for me, both the Planet View and Map now work with AA on or off.
The problem with the My Wallet not loading the GÇÿTransactionsGÇÖ is still not working.
There is also a minor problem with the Customs Office Have you moved them slightly as my bookmarks donGÇÖt take me to the CO like they used too, thatGÇÖs how I found the problem.
When I came out of warp next to the CO (I open the GÇÿAccess CO menu on the way), the small GÇÿCargoGÇÖ icon on the Select Items window was lit up but the distance quoted was 12Km not the usual 2.2 to 2.5Km I was expecting.
I also received the message I had to be within 2.5Km to drag and drop the item into my cargo hold. So it seems the Icon is lighting up well before the expected 2.5 threshold is reached. It did not do that before.
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Salpun
Paramount Commerce
85
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Posted - 2011.11.24 12:53:00 -
[30] - Quote
Salpun wrote:Grey Stormshadow wrote:I had camera issues too but they had vanished in 1st rc build... Did reinstall entire sisi client meanwhile also so unable to reliably say what ultimately fixed the issue. Time to see if my Win7-32 bit will break the same way if i do what i did with the 64 wish me luck lol Requiring a bulk data down load started on this computer to after the down time. warp after effects red green when zoomed out with tactical over view are still happening. NPE info at the academy Offices need to be linked to the marked not contracts. If a contaner is loot alled and all loot is taken. it should close not stay on space and have to be closed. Error was not reproducable in Win7-32 bit. same character loading on the Win7-64 bit loaded bulk data and had error.
Test of Win7-32 bit updated. |
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