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Jon Joringer
Zero-K
144
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Posted - 2014.09.27 13:48:00 -
[91] - Quote
It is true that instant undock bookmarks make such campers irrelevant, but the point has merit -- enemy police really should not be so easy to permanently tank. A very simple solution to make the police actually worth something is have them tackle and possibly apply other EWAR as well (neuting, damping, etc., depending on which faction's police they are). It could still be doable, but these guys would have to work at least a little bit harder to pop newb after never-ending newb. |

Solj RichPopolous
Mentally Assured Destruction The Pursuit of Happiness
77
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Posted - 2014.09.27 15:18:00 -
[92] - Quote
The only real solution for this problem is for CCP to quit babying the pseudo PVPers and taking the safety from engaging on undocks. The aggressor on a station undock should have to wait an aggression timer + an additional timer that comes from initiating aggression within range of a station, this timer would increase exponentially as long they keep aggressing in range of said station. Tired of all these low IQ moronic undock campers being protected for their mindless idiotic gameplay just cause CCP wants their subs.
This is a space game and people spend it sitting outside a station their entire life. Not once ever hunting down a target. |

Daichi Yamato
Xero Security and Technologies
1909
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Posted - 2014.09.27 15:25:00 -
[93] - Quote
Solj RichPopolous wrote:The only real solution for this problem is for CCP to quit babying the pseudo PVPers and taking the safety from engaging on undocks. The aggressor on a station undock should have to wait an aggression timer + an additional timer that comes from initiating aggression within range of a station, this timer would increase exponentially as long they keep aggressing in range of said station. Tired of all these low IQ moronic undock campers being protected for their mindless idiotic gameplay just cause CCP wants their subs.
This is a space game and people spend it sitting outside a station their entire life. Not once ever hunting down a target.
was that deliberate irony? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Lucrii Dei
Vector Galactic The Big Dirty
46
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Posted - 2014.09.27 15:29:00 -
[94] - Quote
Stop living in 0.5+. Join a decent FW corporation and move to their 'home' systems. Learn how to live in low security space instead of complaining about someone using a cheap, yet intended mechanic against you. GöÇGòó The Explorer I GöÇGòó The Explorer II (Coming Soon!)
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Wolf Incaelum
State Protectorate Caldari State
11
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Posted - 2014.09.27 18:48:00 -
[95] - Quote
Solj RichPopolous wrote:The only real solution for this problem is for CCP to quit babying the pseudo PVPers and taking the safety from engaging on undocks. The aggressor on a station undock should have to wait an aggression timer + an additional timer that comes from initiating aggression within range of a station, this timer would increase exponentially as long they keep aggressing in range of said station. Tired of all these low IQ moronic undock campers being protected for their mindless idiotic gameplay just cause CCP wants their subs.
This is a space game and people spend it sitting outside a station their entire life. Not once ever hunting down a target.
The only point I see you making here is that there are a lot of players having trouble defending themselves against other players who have no skill anyway.
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Wolf Incaelum
State Protectorate Caldari State
11
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Posted - 2014.09.27 18:59:00 -
[96] - Quote
Jon Joringer wrote:It is true that instant undock bookmarks make such campers irrelevant, but the point has merit -- enemy police really should not be so easy to permanently tank. A very simple solution to make the police actually worth something is have them tackle and possibly apply other EWAR as well (neuting, damping, etc., depending on which faction's police they are). It could still be doable, but these guys would have to work at least a little bit harder to pop newb after never-ending newb.
The navy ships are already a constant source dps to station campers. Idk if the campers are able to destroy the navy ships or not, but they never seem to really TRY to destroy the navy ships anyway. They didn't bring an entire cargo hold full of ammo to fight off NPCs, they came to bring the pain to enemies of their faction (which actually IS a valid battle tactic). So you have a constant source of NPC dps being applied to the gate campers. The PLAYER is supposed to do the rest. What do you people want, the NPCs to fight your fights FOR you? If that's how you want it to be, then what's the point of being in FW to begin with? If you're in FW, why don't you get out there and actually DO some warfare with your enemy faction, and stop expecting the damn NPC's to do it for you. Otherwise, you might as well ask CCP to remove highsec pvp all together. Oh wait...someone already tried to get a petition started for that, too.
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Wolf Incaelum
State Protectorate Caldari State
11
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Posted - 2014.09.27 19:04:00 -
[97] - Quote
Iain Cariaba wrote: This is several steps too many.
1. Give ISK to your neutral alt. 2. Have neutral alt buy stuffs and haul. 3. Then contract stuffs.
Also, always follow all anti-ganking advice, which includes the creation of insta-dock and insta-warp bookmarks. If you have to haul anything shiney, do so in a Blockade Runner, which cannot be cargo scanned.
Meh. It isn't SEVERAL steps too many. Just one extra step for a second contract transaction. But you're right, I like your method more. I kinda feel like an idiot for not thinking of that. Lol. I have a question for you about Blockade Runners, but it doesn't belong on this thread so I'll send you a pm.
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Susan Black
KA POW POW Inc Late Night Alliance
154
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Posted - 2014.09.27 23:17:00 -
[98] - Quote
Warp Core Stabs -- a FW pilot's best friend!  www.gamerchick.net @gamerchick42 |
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ISD Ezwal
ISD Community Communications Liaisons
2382

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Posted - 2014.09.28 00:51:00 -
[99] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster. ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
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LaoJtzu
Federal Defense Union Gallente Federation
1
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Posted - 2014.09.28 01:40:00 -
[100] - Quote
A lot of handy tips in this thread ... once you weed out the snide. OPs original point still makes sense, however, that the game should make highsec relatively safe... ganking parties from hostile factions should not be able to camp any highsec station of a different faction.
Pulling Navy away from more important things? Rank excrement. NPCs are instaspawn from bottomless aether, limited only by numbers in the program. Want 300 scorpions to back you up? It's a number in a spreadsheet somewhere.
What is high sec if it's not High Security?
Most of the people arguing that all the limiters against predation should be removed are predators themselves. But little ones. They're the people who can't actually get it together to hunt experienced players in null sec, or hard missions. But they know enough tricks to prey on the new people, or the people who just aren't PVP oriented. They're little tuna, not great whites. Nullsec should be anything goes. HIghsec should be... High. Sec. |

Johann Rascali
Crunchy Crunchy The Obsidian Front
104
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Posted - 2014.09.28 06:15:00 -
[101] - Quote
Susan Black wrote:Warp Core Stabs -- a FW pilot's best friend!  And never, ever flying a frigate. Hek Boundless is littered with the wrecks and corpses of poor fools who thought undocking a Rifter would be okay until they got alpha'd by the 1-5 Legions that have BBQs and tents set up there. Welcome to our universe where cooldown timers are a mystery, the PLEX menu is just an advertisement, shrapnel bombs deal explosive force, concussion bombs are somehow kinetically penetrative, and who left all these prototype Inferno modules all over the place? |

Wolf Incaelum
State Protectorate Caldari State
14
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Posted - 2014.09.29 23:38:00 -
[102] - Quote
LaoJtzu wrote:A lot of handy tips in this thread ... once you weed out the snide. OPs original point still makes sense, however, that the game should make highsec relatively safe... ganking parties from hostile factions should not be able to camp any highsec station of a different faction.
Pulling Navy away from more important things? Rank excrement. NPCs are instaspawn from bottomless aether, limited only by numbers in the program. Want 300 scorpions to back you up? It's a number in a spreadsheet somewhere.
What is high sec if it's not High Security?
Most of the people arguing that all the limiters against predation should be removed are predators themselves. But little ones. They're the people who can't actually get it together to hunt experienced players in null sec, or hard missions. But they know enough tricks to prey on the new people, or the people who just aren't PVP oriented. They're little tuna, not great whites. Nullsec should be anything goes. HIghsec should be... High. Sec.
HighSec does not mean protective custody. If you want to be completely safe from everyone and everything in Eve, dock up, sell all your ships, mods, rigs, etc., and go chill in the CQ watching the same redundant ad loop on the T.V. or something like that. Want to be relatively safe from enemy faction pilots camping the undock area? Don't join a faction. Already in a faction? Leave it.
"Most of the people arguing that all the limiters against predation should be removed are predators themselves"? Seriously? Most of the people who complain about enemy faction pilots camping the stations are people who are in FW for the sole purpose of flipping LP. You know, the kind of guys who REAL FW pilots don't like. The guys who REAL FW pilots complain about because they "ruin FW" for what ever reason. And for some reason they just don't seem to understand that there isn't much of a point to flipping LP if you're going to end up spending all that isk on replacing ships that get destroyed by station campers. Personally, I find it amusingly ironic. |
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