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Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 09:58:00 -
[1] - Quote
I have recently encountered this type of players, they are in militia, they camp a starbase in enemy highsec and shoot everyone in opposing militia who attempts to leave. Those few navy ships that attack them are easily tanked.
Did CCP really mean this to happen, the description of those navy ships clearly states that they will call for reinforcements, but they do not do so here, although their capsuleer allies are getting destroyed.
My point is, if the navy squad engaging the wartarget fails to destroy it in, let's say a minute, another squad should spawn, and another and another. The current situation is quite ridiculous for me. |

afkalt
Republic Military School Minmatar Republic
353
|
Posted - 2014.09.25 10:02:00 -
[2] - Quote
Instant undocks are your friend. |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 10:11:00 -
[3] - Quote
afkalt wrote:Instant undocks are your friend.
They are, but that is not my point. My point is absoulute lack of logic in this game mechanic, I presume reinforcements for navy would spawn after attacking/destroying those navy ships, but are those men in them so stupid that they do not realize they can't destroy the enemy without reinforcements? |

Lugh Crow-Slave
Guardians of the Morrigan
62
|
Posted - 2014.09.25 10:12:00 -
[4] - Quote
Ralph Shepard wrote:I have recently encountered this type of players, they are in militia, they camp a starbase in enemy highsec and shoot everyone in opposing militia who attempts to leave. Those few navy ships that attack them are easily tanked.
Did CCP really mean this to happen, the description of those navy ships clearly states that they will call for reinforcements, but they do not do so here, although their capsuleer allies are getting destroyed.
My point is, if the navy squad engaging the wartarget fails to destroy it in, let's say a minute, another squad should spawn, and another and another. The current situation is quite ridiculous for me.
.... don't rely on NPCs get a group together and kill him. I do wish that enemy militia could not doc in a hostile faction station in hostile space |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 10:22:00 -
[5] - Quote
Lugh Crow-Slave wrote:Ralph Shepard wrote:I have recently encountered this type of players, they are in militia, they camp a starbase in enemy highsec and shoot everyone in opposing militia who attempts to leave. Those few navy ships that attack them are easily tanked.
Did CCP really mean this to happen, the description of those navy ships clearly states that they will call for reinforcements, but they do not do so here, although their capsuleer allies are getting destroyed.
My point is, if the navy squad engaging the wartarget fails to destroy it in, let's say a minute, another squad should spawn, and another and another. The current situation is quite ridiculous for me. .... don't rely on NPCs get a group together and kill him. I do wish that enemy militia could not doc in a hostile faction station in hostile space
It's hisec you know, And you are supposed to be attacked with overwhelming NPC force in enemy hisec. Those few navy ships are quite adorable, like a pack of puppies trying to wrestle down a human.
|

Maya Xadi
Deep Space Recreational Resort
0
|
Posted - 2014.09.25 11:14:00 -
[6] - Quote
If you are in FW and still living in Hi-sec, you are doing it wrong :) |

Lugh Crow-Slave
Guardians of the Morrigan
62
|
Posted - 2014.09.25 11:16:00 -
[7] - Quote
Who said you were supposed to be overwhelmingly attacked by npcs |

Angeal MacNova
LankTech
209
|
Posted - 2014.09.25 11:57:00 -
[8] - Quote
From the short time I've spent in the militia, I ran some missions on the edge of hi-sec. There was one particular station where an enemy would camp inside. They would undock to try and catch WTs as they undocked.
The thing is, that's all they seem to do.
So you don't go to that station (buy stuff from a hub anyway) and you'll probably never see them. They won't try and hunt you down.
However, if you are trying to avoid WTs in your home system, why join FW in the first place? |

Steppa Musana
Republic Military School Minmatar Republic
141
|
Posted - 2014.09.25 12:04:00 -
[9] - Quote
Not sure how much DPS the NPCs let out, but easy to tank? My shield buffer Gnosis was put into below half shield in a matter of 10-15 seconds when I was last in this situation. Yes a Myrmy was also attacking me but that's still a fair amount of EHP quickly. |

Vesan Terakol
The Vo'Shun Bad Intention
84
|
Posted - 2014.09.25 12:05:00 -
[10] - Quote
Ah, the usual sight of a legion sitting above the Hek undock and getting shot by the Minmatar navy... I've always considered it stupid that a person can stand like that, tank all the damage and just chill inside the station bubble, quickly retreating if faced with overwhelming odds.
1337 high-sec PvP at its best, i guess.
Capsuleers are gods among men, but they are not indestructible. You should not be able to do that indefinitely! Just like you can't tank gate guns indefinitely. https://forums.eveonline.com/default.aspx?g=posts&m=4259327 - more suff in the Zero.Zero collection |

Tabyll Altol
Breaking.Bad Circle-Of-Two
18
|
Posted - 2014.09.25 12:42:00 -
[11] - Quote
afkalt wrote:Instant undocks are your friend.
/sign
I only see crying about a ship loss
vote 4 close
-1
|

Zan Shiro
Alternative Enterprises
490
|
Posted - 2014.09.25 14:33:00 -
[12] - Quote
CCP doesn't want NPC's being overt and op help in the FW fight basically. FW side A is not getting uber concord level ships to aid in the fight.
Station camping...jc's are your friend here. Trick I learned in 0.0 is keep a few spread all over. If say in x-7 at one time station A was camped hard but station B a ghost town....into that clone and ship prestaged for them I went to clear station, go to a safe and wait for word of camp breaking fleet form up to join up. Better than being stuck at any rate.
Not partiial to jc's....don't log in station. Log in space and bounce around as soon as you log in to shake any probing if going on. Now if out of empire I'd check in comms before login if a safe pos used for this. Out of empire a lot can happen to pos in 24-48 hours. |

Domanique Altares
Rifterlings Point Blank Alliance
3089
|
Posted - 2014.09.25 15:02:00 -
[13] - Quote
These FW tears are delicious.
How about you get some FW buddies together next time you're on that alt, and go kill the campers, OP? Stop expecting NPCs to do it for you. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Absolutely Not Analt
Caldari Provisions Caldari State
165
|
Posted - 2014.09.25 15:35:00 -
[14] - Quote
Ralph Shepard wrote:afkalt wrote:Instant undocks are your friend. They are, but that is not my point. My point is absoulute lack of logic in this game mechanic, I presume reinforcements for navy would spawn after attacking/destroying those navy ships, but are those men in them so stupid that they do not realize they can't destroy the enemy without reinforcements?
I hate to break this to you, but you are the reinforcements. If the Navies could kill capsuleers without help, they owuldn't need involved in Faction War - nor would they need CONCORD to keep the peace.
If you need assistance clearing a station, call your freinds (you do have some of those right?) - they are the most OP weapon in the game. Eve is a multi player game.-áAnd you are the content. - Ralph King-Griffin Being meh at two things is not better than being great at one. - Lugh Crow-Slave
|

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 15:46:00 -
[15] - Quote
It seems most of you did not get it, although I clearly stated it, and had only some insults to say.
Good job. |

Domanique Altares
Rifterlings Point Blank Alliance
3091
|
Posted - 2014.09.25 16:06:00 -
[16] - Quote
Ralph Shepard wrote:It seems most of you did not get it, although I clearly stated it, and had only some insults to say.
Good job.
Get what? That you're watering your lap from your face over the fact that a player can tank a handful of ****-pot NPCs and kill you and your buddies who don't have instas set up?
Or do we not get how hard it is for you to fight the bad man?
Do we not understand the plight of the common FW footsoldier, who just wants to undock and go spin down a clock in peace?
Plenty of us understand just fine. We've been there, and done that; we managed fine. You're not the first person to deal with this 'problem.'
Quote: But I am patient and will try it again: It's hisec, and NPC's are supposed to have it under control.
No, they are not. Faction navy is simply a deterrent. They are not intended to 'have it under control.' This is why you are freely allowed to engage FW targets in high sec. You are at war with each other. You are supposed to have it under control. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Iain Cariaba
364
|
Posted - 2014.09.25 16:53:00 -
[17] - Quote
Still trying to figure out how you get station camped in highsec...
Last I knew, a properly prepared capsuleer was impossible to camp in a highsec or lowsec station, due to, you know, undock BMs and lack of bubbles...
I bet you don't have any insta-dock BMs either, just using the dock button and hoping you land on grid within dock range.
As far as Empire navy NPCs in highsec, why should they be any stronger than the NPCs you encounter in sites? If you can tank the ships in a site, why not on station as well? Actually, you'd think that outside the capitol system, the stronger ships would be on the front lines, not playing police in some no-name backwater.
This thread is pretty much OP whining about how EvE isn't fair, and needs closed. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 16:58:00 -
[18] - Quote
You really need to stop this, all you do is insulting me without understanding what I mean.
Just read the description of Faction warfare (Attacked by strong faction navy, not by an adorable pack of puppies) and navy vessels (It can call in reinforcements if the need arises), that's all you need to know. +Use your common sense, that should help. With navies as weak as this, capsuleers should be in control of all known space. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
5160
|
Posted - 2014.09.25 17:04:00 -
[19] - Quote
Ralph Shepard wrote:It seems most of you did not get it, although I clearly stated it, and had only some insults to say.
Good job. -¿ But I am patient and will try it again: It's hisec, and NPC's are supposed to have it under control. dont expect anything of npcs, you bring shame to Ralphs every where =]I[= |

Iain Cariaba
364
|
Posted - 2014.09.25 17:11:00 -
[20] - Quote
Ralph Shepard wrote:You really need to stop this, all you do is insulting me without understanding what I mean.
Just read the description of Faction warfare (Attacked by strong faction navy, not by an adorable pack of puppies) and navy vessels (It can call in reinforcements if the need arises), that's all you need to know. +Use your common sense, that should help. With navies as weak as this, capsuleers should be in control of all known space. Except for two things: Concord and the Jovians. Read the lore before you start spouting off and make yourself look even more foolish. Concord punishes the evil doer in highsec, and you being in a war makes it okay to shoot wartargets. There is also a balance of power within highsec that the Jovians have stepped in to maintain before, which is why your battles for territory occur in lowsec. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 17:21:00 -
[21] - Quote
Ralph King-Griffin wrote:Ralph Shepard wrote:It seems most of you did not get it, although I clearly stated it, and had only some insults to say.
Good job. -¿ But I am patient and will try it again: It's hisec, and NPC's are supposed to have it under control. dont expect anything of npcs, you bring shame to Ralphs every where
Get out. |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 17:22:00 -
[22] - Quote
Iain Cariaba wrote:Ralph Shepard wrote:You really need to stop this, all you do is insulting me without understanding what I mean.
Just read the description of Faction warfare (Attacked by strong faction navy, not by an adorable pack of puppies) and navy vessels (It can call in reinforcements if the need arises), that's all you need to know. +Use your common sense, that should help. With navies as weak as this, capsuleers should be in control of all known space. Except for two things: Concord and the Jovians. Read the lore before you start spouting off and make yourself look even more foolish. Concord punishes the evil doer in highsec, and you being in a war makes it okay to shoot wartargets. There is also a balance of power within highsec that the Jovians have stepped in to maintain before, which is why your battles for territory occur in lowsec.
Ok, you won't stop insulting me, so I will just ignore comments with insults, write it again and without insulting me.
|

Domanique Altares
Rifterlings Point Blank Alliance
3098
|
Posted - 2014.09.25 17:25:00 -
[23] - Quote
Ralph Shepard wrote:
Ok, you won't stop insulting me, so I will just ignore comments with insults, write it again and without insulting me.
It's not an insult to call you foolish when you're being a fool.
"i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 17:35:00 -
[24] - Quote
Domanique Altares wrote:Ralph Shepard wrote:
Ok, you won't stop insulting me, so I will just ignore comments with insults, write it again and without insulting me.
It's not an insult to call you foolish when you're being a fool.
It is, you are presumably one of those campers, attempts to discuss the logic about these things always lure dumbasses who are fond of it. Who start shitstorming in attempt to make others think that the author is stupid so they do not support his idea. |

Zan Shiro
Alternative Enterprises
490
|
Posted - 2014.09.25 17:38:00 -
[25] - Quote
Ralph Shepard wrote: +Use your common sense, that should help. With navies as weak as this, capsuleers should be in control of all known space.
Now you get the picture.....if fw so chose to this could happen. One side is doing this in your setup. They come in a force to take on the npc navy and your player based response.
Its now on your faction to counter this (properly) . Camp breaking fleets, doing the same thing in their space, etc.
CCP only cares about keeping gankers in check in empire and that is why concord is uber. The backstory to that is quite funny. Long ago concord was not uber. As iirc a larger crew (not sure if alliance or coalition...someone who knows please add details) made empire systems their private playgrounds. Tanked and killed concord and whoever else was in it. This while amusing was kind of bad for the game. So concord got buffed hard.
Your FW is advertised as pvp. Player vs Player...its on the factions to make their meta, not have it influenced by npc's. Put another if a FW faction can't scare up the peeps to run a camp breaking fleet, sucks to be them. Not being an ass here...I am jaded from 0.0. One of my signs it was time to leave a home was can this alliance be assed enough to at least keep their station systems clear of overt power plays. If they are failing to do that....said alliance has issues. Usually failscade arises from this. As it did with 2 alliances I was in.
Is it just bad luck and we'll say PL and goons set aside differences to bum rush your ass en masse, or is leadership just that bad and its scrubs camping you hard. Former...thats eve lol. Latter....find new homes for pvp my recommendation. Granted FW can't faliscade and evaporate off the server. Doesn't mean you have to flounder around in sea of crap either though.
|

Domanique Altares
Rifterlings Point Blank Alliance
3099
|
Posted - 2014.09.25 17:41:00 -
[26] - Quote
Ralph Shepard wrote:Domanique Altares wrote:Ralph Shepard wrote:
Ok, you won't stop insulting me, so I will just ignore comments with insults, write it again and without insulting me.
It's not an insult to call you foolish when you're being a fool. It is, you are presumably one of those campers, attempts to discuss the logic about these things always lure dumbasses who are fond of it. Who start shitstorming in attempt to make others think that the author is stupid so they do not support his idea.
Look at this, folks. Let the insults fly!
Your vitriol doesn't change the fact that your suggestion and continued defense of it in the face of every reason given to you why it's wrong is foolish. Ergo, you are being foolish.
There is absolutely no way that a FW war target is reliably camping you into a station, while simultaneously tanking the faction navy. You are the one that is doing it wrong; you simply refuse to use the tools given to you by CCP to avoid being camped in. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 17:42:00 -
[27] - Quote
Zan Shiro wrote:Ralph Shepard wrote: +Use your common sense, that should help. With navies as weak as this, capsuleers should be in control of all known space.
Now you get the picture.....if fw so chose to this could happen. One side is doing this in your setup. They come in a force to take on the npc navy and your player based response. Its now on your faction to counter this (properly) . Camp breaking fleets, doing the same thing in their space, etc. CCP only cares about keeping gankers in check in empire and that is why concord is uber. The backstory to that is quite funny. Long ago concord was not uber. As iirc a larger crew (not sure if alliance or coalition...someone who knows please add details) made empire systems their private playgrounds. Tanked and killed concord and whoever else was in it. This while amusing was kind of bad for the game. So concord got buffed hard. Your FW is advertised as pvp. Player vs Player...its on the factions to make their meta, not have it influenced by npc's. Put another if a FW faction can't scare up the peeps to run a camp breaking fleet, sucks to be them. Not being an ass here...I am jaded from 0.0. One of my signs it was time to leave a home was can this alliance be assed enough to at least keep their station systems clear of overt power plays. If they are failing to do that....said alliance has issues. Usually failscade arises from this. As it did with 2 alliances I was in. Is it just bad luck and we'll say PL and goons set aside differences to bum rush your ass en masse, or is leadership just that bad and its scrubs camping you hard. Former...thats eve lol. Latter....find new homes for pvp my recommendation. Granted FW can't faliscade and evaporate off the server. Doesn't mean you have to flounder around in sea of crap either though.
And I thought that high security space means high security space. And I also didn't know that factions have only 3 ships guarding their space |

Domanique Altares
Rifterlings Point Blank Alliance
3099
|
Posted - 2014.09.25 17:45:00 -
[28] - Quote
Ralph Shepard wrote: And I also didn't know that factions have only 3 ships guarding their space
Because you can't be assed to learn what it is you're talking about before you disgorge your nonsense onto the forums.
It's obvious by this quoted post that you have no idea how the faction Navy spawns work or can be manipulated to allow for this behavior. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 17:56:00 -
[29] - Quote
Domanique Altares wrote:Ralph Shepard wrote: And I also didn't know that factions have only 3 ships guarding their space Because you can't be assed to learn what it is you're talking about before you disgorge your nonsense onto the forums. It's obvious by this quoted post that you have no idea how the faction Navy spawns work or can be manipulated to allow for this behavior.
I can ass with you (That'S what you want me to do, troll), but I do not, because I do not use meaningless and empty insults when I argue with somebody, as you do.
I came here to tell you about the lack of logic in the current system, and you responded with insults, be ashamed. |

Zan Shiro
Alternative Enterprises
490
|
Posted - 2014.09.25 17:56:00 -
[30] - Quote
Ralph Shepard wrote: And I thought that high security space means high security space. And I also didn't know that factions have only 3 ships guarding their space
when you signed up for fw you gave that up dude. You made yourself a WT 23.5/7 to the other faction.
When someone has you wt red....no place is safe.
|

Maya Xadi
Deep Space Recreational Resort
2
|
Posted - 2014.09.25 17:59:00 -
[31] - Quote
Domanique Altares wrote:Ralph Shepard wrote:Domanique Altares wrote:Ralph Shepard wrote:
Ok, you won't stop insulting me, so I will just ignore comments with insults, write it again and without insulting me.
It's not an insult to call you foolish when you're being a fool. It is, you are presumably one of those campers, attempts to discuss the logic about these things always lure dumbasses who are fond of it. Who start shitstorming in attempt to make others think that the author is stupid so they do not support his idea. Look at this, folks. Let the insults fly! Your vitriol doesn't change the fact that your suggestion and continued defense of it in the face of every reason given to you why it's wrong is foolish. Ergo, you are being foolish. There is absolutely no way that a FW war target is reliably camping you into a station, while simultaneously tanking the faction navy. You are the one that is doing it wrong; you simply refuse to use the tools given to you by CCP to avoid being camped in.
Well, in real situation, it will be something like WT arty Hurricane with 3-4 "neutral" logi sitting at station docking range, so NPC damage is easily tanked. A few militia BC / BS can easily "fix" this issue, but... they just don't care. :) |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 17:59:00 -
[32] - Quote
Zan Shiro wrote:Ralph Shepard wrote: And I thought that high security space means high security space. And I also didn't know that factions have only 3 ships guarding their space
when you signed up for fw you gave that up dude. You made yourself a WT 23.5/7 to the other faction. When someone has you wt red....no place is safe.
And entering enemy highsec space will make navy attack me. But the navy does not care whether they are actually able to destroy me, or is there so many campers in highsec space, that navy can't call for reinforcements, as the description clearly states? |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 18:02:00 -
[33] - Quote
Maya Xadi wrote:Domanique Altares wrote:Ralph Shepard wrote:Domanique Altares wrote:Ralph Shepard wrote:
Ok, you won't stop insulting me, so I will just ignore comments with insults, write it again and without insulting me.
It's not an insult to call you foolish when you're being a fool. It is, you are presumably one of those campers, attempts to discuss the logic about these things always lure dumbasses who are fond of it. Who start shitstorming in attempt to make others think that the author is stupid so they do not support his idea. Look at this, folks. Let the insults fly! Your vitriol doesn't change the fact that your suggestion and continued defense of it in the face of every reason given to you why it's wrong is foolish. Ergo, you are being foolish. There is absolutely no way that a FW war target is reliably camping you into a station, while simultaneously tanking the faction navy. You are the one that is doing it wrong; you simply refuse to use the tools given to you by CCP to avoid being camped in. Well, in real situation, it will be something like WT arty Hurricane with 3-4 "neutral" logi sitting at station docking range, so NPC damage is easily tanked. A few militia BC / BS can easily "fix" this issue, but... they just don't care. :)
Exactly, They should be relieved and court-martialled. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
5165
|
Posted - 2014.09.25 18:06:00 -
[34] - Quote
Ralph Shepard wrote:Ralph King-Griffin wrote:Ralph Shepard wrote:It seems most of you did not get it, although I clearly stated it, and had only some insults to say.
Good job. -¿ But I am patient and will try it again: It's hisec, and NPC's are supposed to have it under control. dont expect anything of npcs, you bring shame to Ralphs every where Get out. no. =]I[= |

ShahFluffers
Ice Fire Warriors Late Night Alliance
6173
|
Posted - 2014.09.25 18:10:00 -
[35] - Quote
I remember this thread. I'm surprised it came up again so soon.
This "quirk" was left in on purpose (enemies docking in high-sec and so-so response from the faction navy).
Basically, it should not be unreasonably hard for a militia to attack in enemy high-sec. I mean... you have the home field advantage. If you lock down the hostile for long enough then the NPC navy will show up and apply their damage on top of yours.
However... you should not rely on NPCs to fight your war for you. The navy is merely a supplementary force... a discouragement... not the end-all-be-all word that says "enemies are not supposed to be here." That falls to you, the player.
You are at war after all. Treat your circumstances as such.
Now...
[drill sergeant voice]
Welcome to Faction Warfare maggot!!!
Let's get a few things clear... by enlisting in Faction War you are joining a global WAR DECLARATION that knows no borders and leaves no one safe!
Do you feel safe you nancy boy? Well you ARE NOT SAFE! You are a target twenty four hours a day... seven days a week... unless you lose your nerve and quit like the sissy you are!
You think high-sec protects you? You think you can do what you want behind the warm soft blanket of the Faction Navy? Well think again!!
Lemme introduce you to a MEAN sucker... someone who proved that you are never safe! That if someone wants something dead, he makes it DEAD!! His name is JALMON!!!
Many a mission runner and hauler have met their end at the hands of this sumbitch!! What does he do? He sits and waits in enemy territory til enlisted men such as yourself feel all WARM and comfortable... then BAM!!! He comes like the wrath of GOD HIMSELF and ENDS YOU!
HOW does he do it! WHY does he do it? Cause the great men and women of CEE CEE PEE decided that all should be vulnerable no matter where they are... ESPECIALLY when they are at WAR!!
Awwwwww... did you get killed by someone like Jalmon? Did you think that war is only supposed to happen in certain places and not in others? Well you are WRONG son!! War is WAR!!!
Now suck it up and take it like a MAN! Or better yet... go out and kill the ******* that is pinning you down!
Don't have the power to do it yourself you say? Can't match someone who put thought and effort into their tactics? Well GOOD NEWS!!! You ain't alone son!!! You got other soldiers like you!! They can shoot those clever bastards like YOU!
Now strap yourself in a frigate you price of amphibian **** and LET ME SEE YOUR WAR FACE!!!!!
[/drill sergeant voice] Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Iain Cariaba
369
|
Posted - 2014.09.25 18:17:00 -
[36] - Quote
Ralph Shepard wrote:I came here to tell you about the lack of logic in the current system, and you responded with insults, be ashamed. No you didn't. You came here to garner sympathy for your perceived unfairness over your own personal failure to properly prepare yourself for the realities of faction warfare. You should probably go back to being a miner, and stay off forums, if you're going to get this butthurt over people simply pointing out your flaws.
But, you're probably just going to ignore me anyway. After all, I won't buy into your pity party, so I'm the bad guy. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Lugh Crow-Slave
Guardians of the Morrigan
70
|
Posted - 2014.09.25 18:20:00 -
[37] - Quote
There is a reason the factions and the Jove fear us..... We mess everybody up and ain't nothing they can do about it. Well other then enlisting the help of there own immortals maybe the factions should form a militia and hire such pilots |

Schneevva
Viziam Amarr Empire
4
|
Posted - 2014.09.25 18:21:00 -
[38] - Quote
This is embarrassing, first, stop living in highsec and this stops being an issue. Second, you can just get your friends together or move to a different system, use neutral alts to haul your stuff out and jump clones to get in and out, instadocks and instaundocks. Really though, what you need the most is to get better at playing this game. |

Domanique Altares
Rifterlings Point Blank Alliance
3106
|
Posted - 2014.09.25 18:22:00 -
[39] - Quote
Maya Xadi wrote:
Well, in real situation, it will be something like WT arty Hurricane with 3-4 "neutral" logi sitting at station docking range, so NPC damage is easily tanked. A few militia BC / BS can easily "fix" this issue, but... they just don't care. :)
You don't even need neutral logi. Or logi at all, for that matter. You can permatank the faction Navy in your camping ship, if you know how to manipulate them.
An insta undock easily "fixes" this issue, too. But OP would rather CCP powder his ass and hold his hand all the way out into lowsec. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Domanique Altares
Rifterlings Point Blank Alliance
3106
|
Posted - 2014.09.25 18:23:00 -
[40] - Quote
Lugh Crow-Slave wrote: maybe the factions should form a militia and hire such pilots
This is utter nonsense.
Why would capsuleers want to engage in combat with other capsuleers, when CCP can make NPCs do it for them? "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Iain Cariaba
369
|
Posted - 2014.09.25 18:28:00 -
[41] - Quote
Domanique Altares wrote:Lugh Crow-Slave wrote: maybe the factions should form a militia and hire such pilots This is utter nonsense. Why would capsuleers want to engage in combat with other capsuleers, when CCP can make NPCs do it for them? Dunnno, ask OP as that is obviously what he wants to happen. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 18:45:00 -
[42] - Quote
Iain Cariaba wrote:Domanique Altares wrote:Lugh Crow-Slave wrote: maybe the factions should form a militia and hire such pilots This is utter nonsense. Why would capsuleers want to engage in combat with other capsuleers, when CCP can make NPCs do it for them? Dunnno, ask OP as that is obviously what he wants to happen.
Because high sec is supposed to be criminals/wartargets free. High sec means high security space I believe, even for war. +War is supposed to be kept out of highsec and stay i lowsec space.
|

Lugh Crow-Slave
Guardians of the Morrigan
70
|
Posted - 2014.09.25 18:50:00 -
[43] - Quote
Ralph Shepard wrote:
Because high sec is supposed to be criminals/wartargets free. High sec means high security space I believe, even for war. +War is supposed to be kept out of highsec and stay i lowsec space.
suddenly it hits me.... Troll post |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 18:55:00 -
[44] - Quote
Lugh Crow-Slave wrote:Ralph Shepard wrote:
Because high sec is supposed to be criminals/wartargets free. High sec means high security space I believe, even for war. +War is supposed to be kept out of highsec and stay i lowsec space.
suddenly it hits me.... Troll post
I really hate when people call others trolls, only because they don't agree with them, so don't do it.
|

ShahFluffers
Ice Fire Warriors Late Night Alliance
6173
|
Posted - 2014.09.25 19:07:00 -
[45] - Quote
Ralph Shepard wrote:Iain Cariaba wrote:Domanique Altares wrote: Why would capsuleers want to engage in combat with other capsuleers, when CCP can make NPCs do it for them?
Dunnno, ask OP as that is obviously what he wants to happen. Because high sec is supposed to be criminals/wartargets free. High sec means high security space I believe, even for war. +War is supposed to be kept out of highsec and stay i lowsec space. Either a troll or you really missed some of the bigger themes of EVE.
High-sec is safer relative to low-sec... low-sec is safer relative to null-sec... null-sec is safer relative to wormhole space.
The key words here are "safer relative to." What you are effectively asking for (in your last post) is not "high-security" but "total-security"... which does not exist in EVE. At all.
It even says as much so in the Official New Player FAQ (located in one of the sticky threads in this subforum).
Criminals can fly anywhere they want to in the game and perform any activity they wish... provided they are willing to deal with the inconveniences resulting from their poor security rating (attacked by NPC police, can be attacked by players).
War declarations apply anywhere and everywhere in EVE, regardless of system security rating. And unlike Faction Warfare, no NPCs will assist anyone in a normal war-dec in any way, shape, or form. Count your blessings. You have an edge (however large or small).
It is up to you, the player, to keep yourself safe and definitively stack the odds in your favor. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 19:10:00 -
[46] - Quote
ShahFluffers wrote:Ralph Shepard wrote:Iain Cariaba wrote:Domanique Altares wrote: Why would capsuleers want to engage in combat with other capsuleers, when CCP can make NPCs do it for them?
Dunnno, ask OP as that is obviously what he wants to happen. Because high sec is supposed to be criminals/wartargets free. High sec means high security space I believe, even for war. +War is supposed to be kept out of highsec and stay i lowsec space. Either a troll or you really missed some of the bigger themes of EVE. High-sec is safer relative to low-sec... low-sec is safer relative to null-sec... null-sec is safer relative to wormhole space. The key words here are "safer relative to." What you are effectively asking for (in your last post) is not "high-security" but "total-security"... which does not exist in EVE. At all. It even says as much so in the Official New Player FAQ (located in one of the sticky threads in this subforum). Criminals can fly anywhere they want to in the game and perform any activity they wish... provided they are willing to deal with the inconveniences resulting from their poor security rating (attacked by NPC police, can be attacked by players). War declarations apply anywhere and everywhere in EVE, regardless of system security rating. And unlike Faction Warfare, no NPCs will assist anyone in a normal war-dec in any way, shape, or form. Count your blessings. You have an edge (however large or small).
I know, but this has nothing to do with the passivity of NPC navy, when a war target enters space they are supposed to protect.
|

Domanique Altares
Rifterlings Point Blank Alliance
3107
|
Posted - 2014.09.25 19:29:00 -
[47] - Quote
Ralph Shepard wrote:
I know, but this has nothing to do with the passivity of NPC navy, when a war target enters space they are supposed to protect.
They're hardly passive. They show right up.
They're just insufficient to the task at hand in some cases.
In those cases, you are intended to aid them. That is the purpose of your participation in FW.
Contrary to what someone may have told you, FW is intended to be a driver for PvP in all space; not the gravy train money-making farm operation it has turned into. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

ShahFluffers
Ice Fire Warriors Late Night Alliance
6173
|
Posted - 2014.09.25 19:31:00 -
[48] - Quote
Ralph Shepard wrote:I know, but this has nothing to do with the passivity of NPC navy, when a war target enters space they are supposed to protect. No. Mechanics-wise they are supposed to "discourage," but not outright prevent, people from attacking.
YOUR job as a person in Faction Warfare is to kill people.
Again... be grateful that you have NPCs doing that much. In a normal war declaration there is no NPC involvement (beyond the initial war fees). Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 19:41:00 -
[49] - Quote
ShahFluffers wrote:Ralph Shepard wrote:I know, but this has nothing to do with the passivity of NPC navy, when a war target enters space they are supposed to protect. No. Mechanics-wise they are supposed to "discourage," but not outright prevent, people from attacking. YOUR job as a person in Faction Warfare is to kill people. Again... be grateful that you have NPCs doing that much. In a normal war declaration there is no NPC involvement (beyond the initial war fees).
It's factional warfare you know, and I do not believe they want enemies in their high security space.
Don't you find it ridiculous that navy vessels are able to shoot them for several hours, unable to destroy it, without calling for reinforcements (from their navy, not from militia). Because navies are supposed to protect hisec space from threats, they leave lowsec (mostly) for capsuleers. Here, they are unable to protect their highsec space, which says something about the strenght of the empires.
|

Cae Lara
Center for Advanced Studies Gallente Federation
1
|
Posted - 2014.09.25 19:45:00 -
[50] - Quote
This thread is amazing, you're all doing a bang up job in here. |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 19:50:00 -
[51] - Quote
Cae Lara wrote:This thread is amazing, you're all doing a bang up job in here.
Yeah, me against FW station campers.
Btw. there are also groups (marmites) that wardec non-pvp corps and harass them by camping the stations and gates (in Uedama most of the time). |

ShahFluffers
Ice Fire Warriors Late Night Alliance
6174
|
Posted - 2014.09.25 20:12:00 -
[52] - Quote
Ralph Shepard wrote:ShahFluffers wrote:Mechanics-wise they are supposed to "discourage," but not outright prevent, people from attacking.
YOUR job as a person in Faction Warfare is to kill people.
Again... be grateful that you have NPCs doing that much. In a normal war declaration there is no NPC involvement (beyond the initial war fees). It's factional warfare you know, and I do not believe they want enemies in their high security space. Don't you find it ridiculous that navy vessels are able to shoot them for several hours, unable to destroy it, without calling for reinforcements (from their navy, not from militia). Because navies are supposed to protect hisec space from threats, they leave lowsec (mostly) for capsuleers. Here, they are unable to protect their highsec space, which says something about the strenght of the empires. I think you are putting too much weight on your own preconceived notions on how things should be (which you are trying to support by pointing out misnomers).
Again... high-sec was NEVER designed to be safe by any stretch of the imagination.
And no NPC in the game was ever designed to "protect." CONCORD, Faction Police, Faction Navy... they are all reactionary/punitive mechanics that exact a "price"/"penalty" for your actions without actually stopping you from doing whatever you want to do.
If you, the player, want to stop something from happening... it is up to YOU to stop it.
Ralph Shepard wrote:Btw. there are also groups (marmites) that wardec non-pvp corps and harass them by camping the stations and gates (in Uedama most of the time). And?
There is no such thing as "non-PvP" in this game. Miners and industrialists affect the market... which means that they affect other people's abilities to perform activities (such as wage war). So other people with different playstyles are given the same courtesy.
Again... it is up to the player to secure themselves against other players... any way they can. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 20:20:00 -
[53] - Quote
ShahFluffers wrote:Ralph Shepard wrote:ShahFluffers wrote:Mechanics-wise they are supposed to "discourage," but not outright prevent, people from attacking.
YOUR job as a person in Faction Warfare is to kill people.
Again... be grateful that you have NPCs doing that much. In a normal war declaration there is no NPC involvement (beyond the initial war fees). It's factional warfare you know, and I do not believe they want enemies in their high security space. Don't you find it ridiculous that navy vessels are able to shoot them for several hours, unable to destroy it, without calling for reinforcements (from their navy, not from militia). Because navies are supposed to protect hisec space from threats, they leave lowsec (mostly) for capsuleers. Here, they are unable to protect their highsec space, which says something about the strenght of the empires. I think you are putting too much weight on your own preconceived notions on how things should be (which you are trying to support by pointing out misnomers). Again... high-sec was NEVER designed to be safe by any stretch of the imagination. And no NPC in the game was ever designed to "protect." CONCORD, Faction Police, Faction Navy... they are all reactionary/punitive mechanics that exact a "price"/"penalty" for your actions without actually stopping you from doing whatever you want to do. If you, the player, want to stop something from happening... it is up to YOU to stop it. Ralph Shepard wrote:Btw. there are also groups (marmites) that wardec non-pvp corps and harass them by camping the stations and gates (in Uedama most of the time). And? There is no such thing as "non-PvP" in this game. Miners and industrialists affect the market... which means that they affect other people's abilities to perform activities (such as wage war). So other people with different playstyles are given the same courtesy. Again... it is up to the player to secure themselves against other players... any way they can.
So, it's a conspiracy, faction navy actually wants you to have it hard and to have it easy to harass other players, so you don't focus (and they don't focus) on important things (like overthrowing them and turning New Eden to Goonland). |

ShahFluffers
Ice Fire Warriors Late Night Alliance
6174
|
Posted - 2014.09.25 20:24:00 -
[54] - Quote
...... aaaaaand I think we are done here. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Cae Lara
Center for Advanced Studies Gallente Federation
1
|
Posted - 2014.09.25 20:24:00 -
[55] - Quote
Ralph Shepard wrote: Btw. there are also groups (marmites) that wardec non-pvp corps and harass them by camping the stations and gates (in Uedama most of the time).
This sounds awful. I think it's unfair that there are these non-pvp corps that aren't allowed to shoot at players while these marmites can shoot them freely. What is CCP doing to fix the abuse? |

Catherine Laartii
Providence Guard Templis CALSF
288
|
Posted - 2014.09.25 20:27:00 -
[56] - Quote
Ralph Shepard wrote:afkalt wrote:Instant undocks are your friend. They are, but that is not my point. My point is absoulute lack of logic in this game mechanic, I presume reinforcements for navy would spawn after attacking/destroying those navy ships, but are those men in them so stupid that they do not realize they can't destroy the enemy without reinforcements?
This is a big problem in choke point systems like Litiura where it seems like every frog and his mother have set up a gate camp there at least once. There have been multiple threads detailing everything from enemy hisec gate lockouts to hisec station lockouts, but the core of the issue comes back to the customs police and navy not having any teeth to fight back against these pirates. If they make them stronger, I think that will solve all the issues people are currently facing with this. |

Lugh Crow-Slave
Guardians of the Morrigan
72
|
Posted - 2014.09.25 20:44:00 -
[57] - Quote
Catherine Laartii wrote:Ralph Shepard wrote:afkalt wrote:Instant undocks are your friend. They are, but that is not my point. My point is absoulute lack of logic in this game mechanic, I presume reinforcements for navy would spawn after attacking/destroying those navy ships, but are those men in them so stupid that they do not realize they can't destroy the enemy without reinforcements? This is a big problem in choke point systems like Litiura where it seems like every frog and his mother have set up a gate camp there at least once. There have been multiple threads detailing everything from enemy hisec gate lockouts to hisec station lockouts, but the core of the issue comes back to the customs police and navy not having any teeth to fight back against these pirates. If they make them stronger, I think that will solve all the issues people are currently facing with this.
So would just organizing a fleet and running them off but I coulden't expect that line of thought from CALSF |

Vincintius Agrippa
F L O O D
62
|
Posted - 2014.09.25 20:51:00 -
[58] - Quote
Lugh Crow-Slave wrote:Who said you were supposed to be overwhelmingly attacked by npcs
Every time I enter gallente space a megathron tries to buttsecs me ;/ And even with lube it hurts. I was in deadspace pocket and they warp to me :( Only YOU can prevent internet bullying! |

Lugh Crow-Slave
Guardians of the Morrigan
72
|
Posted - 2014.09.25 20:54:00 -
[59] - Quote
Vincintius Agrippa wrote:Lugh Crow-Slave wrote:Who said you were supposed to be overwhelmingly attacked by npcs Every time I enter gallente space a megathron tries to buttsecs me ;/ And even with lube it hurts. I was in deadspace pocket and they warp to me :(
your point is? |

Vincintius Agrippa
F L O O D
62
|
Posted - 2014.09.25 21:01:00 -
[60] - Quote
Ralph Shepard wrote:I have recently encountered this type of players, they are in militia, they camp a starbase in enemy highsec and shoot everyone in opposing militia who attempts to leave. Those few navy ships that attack them are easily tanked.
Did CCP really mean this to happen, the description of those navy ships clearly states that they will call for reinforcements, but they do not do so here, although their capsuleer allies are getting destroyed.
My point is, if the navy squad engaging the wartarget fails to destroy it in, let's say a minute, another squad should spawn, and another and another + They should get sentry gun agression, sentries are supposed to protect places they are assigned to defend, aren't they?. The current situation is quite ridiculous for me.
No sympathy from me. Gallente camped Jita undock for over a year with t2 battleships and the occasional t3. Occasionally we'd get one if they were in a tornado or something. Couldn't band up against them because of their militia alt spies; theyd dock up. Or better yet, they had neutral t2 logi alts to ensure a victory.
Minmatar camp Litiura, the route from cal/gal fw space to jita in loki's and proteus's, and interceptors, with neutral logi warping in at 60km. Same situation as aove, spai alts and docking up. Only YOU can prevent internet bullying! |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 21:10:00 -
[61] - Quote
Vincintius Agrippa wrote:Ralph Shepard wrote:I have recently encountered this type of players, they are in militia, they camp a starbase in enemy highsec and shoot everyone in opposing militia who attempts to leave. Those few navy ships that attack them are easily tanked.
Did CCP really mean this to happen, the description of those navy ships clearly states that they will call for reinforcements, but they do not do so here, although their capsuleer allies are getting destroyed.
My point is, if the navy squad engaging the wartarget fails to destroy it in, let's say a minute, another squad should spawn, and another and another + They should get sentry gun agression, sentries are supposed to protect places they are assigned to defend, aren't they?. The current situation is quite ridiculous for me. No sympathy from me. Gallente camped Jita undock for over a year with t2 battleships and the occasional t3. Occasionally we'd get one if they were in a tornado or something. Couldn't band up against them because of their militia alt spies; theyd dock up. Or better yet, they had neutral t2 logi alts to ensure a victory. Minmatar camp Litiura, the route from cal/gal fw space to jita in loki's and proteus's, and interceptors, with neutral logi warping in at 60km. Same situation as aove, spai alts and docking up.
Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD.
|

Domanique Altares
Rifterlings Point Blank Alliance
3108
|
Posted - 2014.09.25 21:11:00 -
[62] - Quote
Ralph Shepard wrote: Don't you find it ridiculous that navy vessels are able to shoot them for several hours, unable to destroy it, without calling for reinforcements (from their navy, not from militia).
Oh, ****! You've found them out.
The truth is that I'm really just a spin doctor for the faction Navies. What's really been going on is that they have been stealing operational funds to run brothels and take lavish vacations, leaving precious little in the defense budget to protect against FW pilot incursions into highsec. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Domanique Altares
Rifterlings Point Blank Alliance
3108
|
Posted - 2014.09.25 21:13:00 -
[63] - Quote
Ralph Shepard wrote: like using a logi to help them tank CONCORD.
Let us know how well tanking CONCORD with logi works out for you these days. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Lugh Crow-Slave
Guardians of the Morrigan
72
|
Posted - 2014.09.25 21:18:00 -
[64] - Quote
Ralph Shepard wrote:
Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD.
maybe you are just an idiot and not a troll can't tank concord and neut logi aren't an exploit |

Iain Cariaba
371
|
Posted - 2014.09.25 21:23:00 -
[65] - Quote
Catherine Laartii wrote:Ralph Shepard wrote:afkalt wrote:Instant undocks are your friend. They are, but that is not my point. My point is absoulute lack of logic in this game mechanic, I presume reinforcements for navy would spawn after attacking/destroying those navy ships, but are those men in them so stupid that they do not realize they can't destroy the enemy without reinforcements? This is a big problem in choke point systems like Litiura where it seems like every frog and his mother have set up a gate camp there at least once. There have been multiple threads detailing everything from enemy hisec gate lockouts to hisec station lockouts, but the core of the issue comes back to the customs police and navy not having any teeth to fight back against these pirates. If they make them stronger, I think that will solve all the issues people are currently facing with this. I bolded the important part above.
Here's a little tidbit of information for you. The exact same argument was given several years ago in the arguments to buff Concord strength, then again to buff Concord response time, then again to get tougher mining barges, then yet again to get tougher freighters. It is always 'just one more buff,' because if they would just 'make them stronger' then it will always 'solve all the issues people are currently having' with whatever. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.25 22:02:00 -
[66] - Quote
Lugh Crow-Slave wrote:Ralph Shepard wrote:
Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD.
maybe you are just an idiot and not a troll can't tank concord and neut logi aren't an exploit
No, you are, and you should refresh your knowledge of eve, logis were once used to tank concord (Yulai massacre), because assisting a criminal was not a criminal offence back then. |

Lugh Crow-Slave
Guardians of the Morrigan
73
|
Posted - 2014.09.25 22:06:00 -
[67] - Quote
yes and they have since fixed that because it was an exploit so is doing anything to avoid CONCORD to bad the navy isn't CONCORD your your post would hold water |

Iain Cariaba
373
|
Posted - 2014.09.25 22:15:00 -
[68] - Quote
Ralph Shepard wrote:Lugh Crow-Slave wrote:Ralph Shepard wrote:
Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD.
maybe you are just an idiot and not a troll can't tank concord and neut logi aren't an exploit No, you are, and you should refresh your knowledge of eve, logis were once used to tank concord (Yulai massacre), because assisting a criminal was not a criminal offence back then. Read bolded part.
OP, does your Daddy know you're shiptoasting with his account? Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Lugh Crow-Slave
Guardians of the Morrigan
73
|
Posted - 2014.09.25 22:17:00 -
[69] - Quote
Iain Cariaba wrote:Ralph Shepard wrote:Lugh Crow-Slave wrote:Ralph Shepard wrote:
Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD.
maybe you are just an idiot and not a troll can't tank concord and neut logi aren't an exploit No, you are, and you should refresh your knowledge of eve, logis were once used to tank concord (Yulai massacre), because assisting a criminal was not a criminal offence back then. Read bolded part. OP, does your Daddy know you're shiptoasting with his account?
not his fault daddy stays logged in when he goes drinking. OP probably just wants the attention papa never gave |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.26 08:25:00 -
[70] - Quote
Iain Cariaba wrote:Ralph Shepard wrote:Lugh Crow-Slave wrote:Ralph Shepard wrote:
Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD.
maybe you are just an idiot and not a troll can't tank concord and neut logi aren't an exploit No, you are, and you should refresh your knowledge of eve, logis were once used to tank concord (Yulai massacre), because assisting a criminal was not a criminal offence back then. Read bolded part. OP, does your Daddy know you're shiptoasting with his account?
My patience has run out, I will ignore your posts from now, you troll. |

Ralph Shepard
The Scope Gallente Federation
5
|
Posted - 2014.09.26 08:26:00 -
[71] - Quote
Lugh Crow-Slave wrote:Iain Cariaba wrote:Ralph Shepard wrote:Lugh Crow-Slave wrote:Ralph Shepard wrote:
Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD.
maybe you are just an idiot and not a troll can't tank concord and neut logi aren't an exploit No, you are, and you should refresh your knowledge of eve, logis were once used to tank concord (Yulai massacre), because assisting a criminal was not a criminal offence back then. Read bolded part. OP, does your Daddy know you're shiptoasting with his account? not his fault daddy stays logged in when he goes drinking. OP probably just wants the attention papa never gave
It seems I have beaten you, since you only post this.
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
5185
|
Posted - 2014.09.26 08:43:00 -
[72] - Quote
http://i.imgur.com/iWKad22.jpg =]I[= |

Catherine Laartii
Providence Guard Templis CALSF
288
|
Posted - 2014.09.26 08:45:00 -
[73] - Quote
Ralph Shepard wrote:Iain Cariaba wrote:Domanique Altares wrote:Lugh Crow-Slave wrote: maybe the factions should form a militia and hire such pilots This is utter nonsense. Why would capsuleers want to engage in combat with other capsuleers, when CCP can make NPCs do it for them? Dunnno, ask OP as that is obviously what he wants to happen. Because high sec is supposed to be criminals/wartargets free. High sec means high security space I believe, even for war. +War is supposed to be kept out of highsec and stay i lowsec space. ok...even I can see that as BS. I've been railing for stronger faction police and station lockouts for YEARS and I know for a fact that the notion that hisec is somehow a 'safe' place is utter and complete nonsense.
This game is a sandbox. You may have different parameters to that sandbox that makes doing certain things more difficult, but it does not, under any circumstance prevent you from surmounting an obstacle with a degree of intelligence and grace. A great personal example of this was that I didn't want to deal with the BS involved with running bombers all the damn time for doing lvl 4 FW missions since a well-aimed stray shot or pilot error can wreck them easily. So I built a goddamn merlin to run them and I haven't looked back since.
You have a problem with station campers? Play the fish in the sea game and undock in something bigger and badder and shoot them the hell right back. Or better yet, get some friends together to trap the guy; since the problem he's causing for you makes him reliably show up in the same place.
Again...the notion that any area of the game should be hard-wired to prevent combat is patently absurd and goes against everything that it stands for. If you actually want to solve this problem, make more money, get friends, and find a way to blap the guy yourself.
And to those calling BS on the merlin setup: [Merlin]
Micro Auxiliary Power Core II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Medium Azeotropic Ward Salubrity I Medium Ancillary Shield Booster, Navy Cap Booster 50 Adaptive Invulnerability Field II Experimental 1MN Afterburner I
Light Ion Blaster II Light Ion Blaster II Light Ion Blaster II
Small Processor Overclocking Unit I Small Anti-Kinetic Screen Reinforcer I Small Anti-Thermal Screen Reinforcer I
try it yourself in a caldari fw mission yourself, preferably one like Roidiest Rage or Shades of Grey where you kill gallente industrials. Knock out frigs and dessies first. |

afkalt
Republic Military School Minmatar Republic
357
|
Posted - 2014.09.26 08:47:00 -
[74] - Quote
So bad. |

Iain Cariaba
376
|
Posted - 2014.09.26 15:38:00 -
[75] - Quote
Ralph Shepard wrote:Iain Cariaba wrote:Ralph Shepard wrote:Lugh Crow-Slave wrote:Ralph Shepard wrote:
Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD.
maybe you are just an idiot and not a troll can't tank concord and neut logi aren't an exploit No, you are, and you should refresh your knowledge of eve, logis were once used to tank concord (Yulai massacre), because assisting a criminal was not a criminal offence back then. Read bolded part. OP, does your Daddy know you're shiptoasting with his account? My patience has run out, I will ignore your posts from now, you troll. You want to be taken seriously, stop acting like you're 5 years old. What part of single shard PvP sandbox is confusing to you? Your original post is this game's equivalent to running to your mommy looking to get your skinned knee kissed cause you tripped and fell.
Come up with an idea or argument that isn't counter to everything this game stands for and you won't get as much ridicule.
Either way, HTFU or GTFO. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Paranoid Loyd
1980
|
Posted - 2014.09.26 15:51:00 -
[76] - Quote
This thread delivers. 
OP, you have been misinformed if you think hi-sec is safe. I am a testament to that.
The faction navies are pathetic by design, you are supposed to kill the bad guys not the NPCs.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Daichi Yamato
Xero Security and Technologies
1908
|
Posted - 2014.09.26 15:53:00 -
[77] - Quote
Iain Cariaba wrote: HTFU or GTFO.
^^
This game isnt for ppl who want their hands held.
If you have a problem, get in a ship and deal with it mad max style. You have no right to safety anywhere.
Relevent EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Paranoid Loyd
1980
|
Posted - 2014.09.26 15:58:00 -
[78] - Quote
Thanks I was too lazy to do that again.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Ralph Shepard
Federal Defense Union Gallente Federation
5
|
Posted - 2014.09.26 17:29:00 -
[79] - Quote
None of you actually understood my concerns. Which is that navies are unable to call for reinforcements in case they fail to destroy the enemy. |

Wolf Incaelum
State Protectorate Caldari State
10
|
Posted - 2014.09.26 18:31:00 -
[80] - Quote
I'm VERY inexperienced in Eve. All I know how to do is suicide gank, mine, and run lvl1 and lvl2 missions. One of my alts was in FW for a little while. One of the very few things I have experienced in my time in Eve is station campers in FW. I have no idea how to PvP properly. I never did PvP while I was in FW, all I did was run missions. I was in FW for a few months in the Mimmy Militia. Most of the items I bought were sold from Hek. The hub station in Hek is CONSTANTLY camped by enemy militia. I bought and sold many things at that station and only got jumped by the campers two or three times (and that was only because I was flying my FW character).
I'm a child compared to most other players in Eve. I come on these forums to expose myself to different facets and different perspectives of the realities of Eve Online, and I'm sure I make myself sound like an idiot who doesn't know what he's talking about in the process. But at least I know how to get out of a station that's being camped by WTs. The NPC Navy creampuffs guarding the stations are weak, and I assume CCP has their reasons for having them be that way. But if a player who is a child in comparison to most of the other players doesn't have a problem with the Navy being weak and the WTs camping the station, then you shouldn't have a problem either. And the solution is REALLY simple. So simple, in fact, that I really shouldn't tell you. But I'll be a nice guy and tell you how I do it anyway.
One good way is to use an alt who ISN'T in a militia. When you buy items, buy them remotely. Then contract them over to your alt via courier contract and have your alt pick up and deliver your items. If you're selling, it's pretty much the same process in reverse. Contract the items over to your alt and have the alt sell them, then send the isk back to your main. The key part here is to NOT have your alt in any of the militias. I say again, do NOT have your alt in a militia. Otherwise, you'll have an industrial ship flying around with your contract with a huge orange sign that says "I'M AN IDIOT CARRYING GOODIES, COME POP ME AND STEAL ALL MY STUFF!!!!" If the WTs are smart (which they often are) they'll scan your cargo to see if your full or empty. If you're empty, they'll let you dock and wait for you to undock with goodies in your cargo. If you're full, they'll agro you so the station won't let you dock and then they'll pop you. Insta docks/warps can be helpful in this situation, provided you can tank the damage long enough to align (I believe the Evasive Maneuvers skill will allow you to align more quickly). On the other hand, if the enemies aren't smart or just don't feel like putting a whole lot of thought into it (which also happens often), they'll just pop you indiscriminately and wave the kill mail in your face. Sometimes they'll be nice enough to sell your corpse back to you so you can get some of your implants back. :,D LOL!!
The other way I avoided getting popped by campers is using insta docks/warps. You need to have a safe spot BM'd just slightly off the station grid. To do this, you undock from the station and just fly straight for like 5 minutes, then BM your location. You'll be far enough away that you can warp from the station to this spot and vice verse. When you undock from the station, have your People and Places window open with BM'd insta warp visible and ready to be clicked on. As soon as you land on grid outside the station, warp to the BM. Don't sit around to see the sights, or you will quickly become one of the sights to see. Just warp and get away from danger as quickly as possible. And don't sit at your insta warp forever, either. Someone will scan you down and come pop you, and your insta will be compromised. If you're docking, warp to your insta BEFORE you warp to the station, and d-scan the station. If you don't know how to use your d-scanner, look up a video on youtube. If the station isn't clear and you don't feel like you can safely dock, then don't warp to the station. If the station is clear or you feel like you CAN safely dock, then go for it. But don't start crying if you make a bad judgement call. Tears are delicious and are in high demand. Just learn from your mistake and move the f**k on. Besides, if the loss is THAT much of a problem for you, then you probably broke the Golden Rule of Eve Online anyway: Don't fly it if you can't afford to replace it. That rule INCLUDES cargo. That's why people set collateral on their courier contracts with other players. If they get popped while carrying your cargo, they damn well better be able to reimburse you for every cent of it. |

Wolf Incaelum
State Protectorate Caldari State
10
|
Posted - 2014.09.26 18:32:00 -
[81] - Quote
Ralph Shepard wrote:None of you actually understood my concerns. Which is that navies are unable to call for reinforcements in case they fail to destroy the enemy.
Someone else said it earlier. If you're in FW, then you ARE your faction navy's "reiniforcements".
Besides, what do you want the navy to do? Call everyone away from one of the other stations or gates, leaving security at that particular station or gate reduced? That's kinda selfish, dontcha think? Maybe you weren't aware, but there isn't an infinite number of navy ships just waiting to appear out of nowhere for YOUR sake. Only so many of them can spawn. Otherwise, the reinforcements will end up needing to call in reinforcements, and the reinforcement's reinforcements will need to call in MORE reinforcements, and then you have over populated space around the station. It'll look like Jita 4-4, only it'll be mostly NPCs. Boy, wouldn't THAT be frikkin awesome!
Why should the navy be available to provide reinforcements for YOU, anyway? Why should the navy say "**** you" to everyone else because the high and mighty Ralph Shepard is inadequately prepared for hostile situations? Maybe you're getting camped at one station and I'm getting camped at another station. Maybe you and I are even in the same militia. What am I to think when the Navy skips town to come help YOU out and leaves me to the wolves? Oh right... I'll probably be thinking, "Damn, I shoulda used an alt" or "damn, I shoulda used my insta". Maybe I'll just think, "must not be my lucky day" and I'll move on with my life instead of crying about it. But you won't be thinking about that, will you? You'll only be thinking about yourself. How very magnanimous of you.... |

Iain Cariaba
377
|
Posted - 2014.09.26 19:33:00 -
[82] - Quote
Wolf Incaelum wrote:One good way is to use an alt who ISN'T in a militia. When you buy items, buy them remotely. Then contract them over to your alt via courier contract and have your alt pick up and deliver your items. If you're selling, it's pretty much the same process in reverse. Contract the items over to your alt and have the alt sell them, then send the isk back to your main. The key part here is to NOT have your alt in any of the militias. I say again, do NOT have your alt in a militia. Otherwise, you'll have an industrial ship flying around with your contract with a huge orange sign that says "I'M AN IDIOT CARRYING GOODIES, COME POP ME AND STEAL ALL MY STUFF!!!!" If the WTs are smart (which they often are) they'll scan your cargo to see if your full or empty. If you're empty, they'll let you dock and wait for you to undock with goodies in your cargo. If you're full, they'll agro you so the station won't let you dock and then they'll pop you. Insta docks/warps can be helpful in this situation, provided you can tank the damage long enough to align (I believe the Evasive Maneuvers skill will allow you to align more quickly). On the other hand, if the enemies aren't smart or just don't feel like putting a whole lot of thought into it (which also happens often), they'll just pop you indiscriminately and wave the kill mail in your face. Sometimes they'll be nice enough to sell your corpse back to you so you can get some of your implants back. :,D LOL!! This is several steps too many.
1. Give ISK to your neutral alt. 2. Have neutral alt buy stuffs and haul. 3. Then contract stuffs.
Also, always follow all anti-ganking advice, which includes the creation of insta-dock and insta-warp bookmarks. If you have to haul anything shiney, do so in a Blockade Runner, which cannot be cargo scanned. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Iain Cariaba
377
|
Posted - 2014.09.26 19:56:00 -
[83] - Quote
Ralph Shepard wrote:None of you actually understood my concerns. Which is that navies are unable to call for reinforcements in case they fail to destroy the enemy. Oh, we understand perfectly. The real problem is that you don't understand the mechanics behind how faction navies work. Faction navies are not Concord, nor should they be.
You probably should have done more research into FW before you listened to the people telling you how much isk there was to be made in it. Remember, you volunteered to be a target 23.5/7. If it's that difficult, perhaps you should go back to shooting POCOs. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Ralph Shepard
Federal Defense Union Gallente Federation
5
|
Posted - 2014.09.26 20:29:00 -
[84] - Quote
Wolf Incaelum wrote:Ralph Shepard wrote:None of you actually understood my concerns. Which is that navies are unable to call for reinforcements in case they fail to destroy the enemy. Someone else said it earlier. If you're in FW, then you ARE your faction navy's "reiniforcements". Besides, what do you want the navy to do? Call everyone away from one of the other stations or gates, leaving security at that particular station or gate reduced? That's kinda selfish, dontcha think? Maybe you weren't aware, but there isn't an infinite number of navy ships just waiting to appear out of nowhere for YOUR sake. Only so many of them can spawn. Otherwise, the reinforcements will end up needing to call in reinforcements, and the reinforcement's reinforcements will need to call in MORE reinforcements, and then you have over populated space around the station. It'll look like Jita 4-4, only it'll be mostly NPCs. Boy, wouldn't THAT be frikkin awesome! Why should the navy be available to provide reinforcements for YOU, anyway? Why should the navy say "**** you" to everyone else because the high and mighty Ralph Shepard is inadequately prepared for hostile situations? Maybe you're getting camped at one station and I'm getting camped at another station. Maybe you and I are even in the same militia. What am I to think when the Navy skips town to come help YOU out and leaves me to the wolves? Oh right... I'll probably be thinking, "Damn, I shoulda used an alt" or "damn, I shoulda used my insta". Maybe I'll just think, "must not be my lucky day" and I'll move on with my life instead of crying about it. But you won't be thinking about that, will you? You'll only be thinking about yourself. How very magnanimous of you....
It's highsec, highsec, and their behaviour lacks any logic!!! |

Paranoid Loyd
1981
|
Posted - 2014.09.26 21:13:00 -
[85] - Quote
Ralph Shepard wrote:It's highsec, highsec, and their behaviour lacks any logic!!!
As previously mentioned, you misunderstand the meaning of high sec. high=/=absolute
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Bamboozlement
Caldari Provisions Caldari State
31
|
Posted - 2014.09.26 21:47:00 -
[86] - Quote
They can be killed.
I agree that risk averse pvp should be removed but heh. I have a Ph.D |

Vincintius Agrippa
F L O O D
63
|
Posted - 2014.09.26 23:01:00 -
[87] - Quote
Why must we always be forced to use alts for every aspect of this game?
Someone in militia once asked me why I don't create an alt to rat and bring my supplies to our lowsec station. I thought short and without effort and simply responded: "Hmmm, well because instead of only having the gallente and pirate chumps to worry about, I'd then have gallente, pirates, and caldari militia idiots trying to kill me. Why go through all this BS?
As for one of the previous comments about undocking in something bigger to attack the camping wartarget, usually that person 1ups you. Most of these guys camp with **** that you cant defend against ie T3's Blops, or Marauders. On the off chance you can, expect neutral logi and off grid boosters in a safe somewhere to ensure the campers victory. They have alts on station with ship module scanners, marking all opposing militia pilots orange etc...Let your imagination flow with the possibilities. Most of the time attacking one camper results in 4-5 others in t2 **** undocking to 5v1 you.
As for teaming up to stop them, not feasible with a militia full of spai alts giving warning nor the major corps and alliances not even caring to get together a patrol force or set plans in motion. Which imo is quite weird. Who wouldn't want to kill a wtloki camping a stargate?
Only YOU can prevent internet bullying! |

Daichi Yamato
Xero Security and Technologies
1908
|
Posted - 2014.09.26 23:32:00 -
[88] - Quote
Ralph Shepard wrote:It's highsec, highsec, and their behaviour lacks any logic!!!
The empires have more to worry about than your sorry arse. They will never commit anything major to attack targets for you when you signed up to kill them yourself.
Vincintius Agrippa wrote:Why must we always be forced to use alts for every aspect of this game?
Someone in militia once asked me why I don't create an alt to rat and bring my supplies to our lowsec station. I thought short and without effort and simply responded: "Hmmm, well because instead of only having the gallente and pirate chumps to worry about, I'd then have gallente, pirates, and caldari militia idiots trying to kill me. Why go through all this BS?
As for one of the previous comments about undocking in something bigger to attack the camping wartarget, usually that person 1ups you. Most of these guys camp with **** that you cant defend against ie T3's Blops, or Marauders. On the off chance you can, expect neutral logi and off grid boosters in a safe somewhere to ensure the campers victory. They have alts on station with ship module scanners, marking all opposing militia pilots orange etc...Let your imagination flow with the possibilities. Most of the time attacking one camper results in 4-5 others in t2 **** undocking to 5v1 you.
As for teaming up to stop them, not feasible with a militia full of spai alts giving warning nor the major corps and alliances not even caring to get together a patrol force or set plans in motion. Which imo is quite weird. Who wouldn't want to kill a wtloki camping a stargate?
So your saying those that refuse to work together and wont put in the effort because they are anti-social and lazy are being beaten by those willing to work together and put in effort?
and the problem with that is?
Ppl do play this game with a single account. but being able to be in two places at once or having an anonymous helper has obvious advantages. It just seems like you have to do it to compete with everyone else whos doing it. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Arya Regnar
Darwins Right Hand
589
|
Posted - 2014.09.27 00:35:00 -
[89] - Quote
Wow OP is such a crybaby I literally have nothing else to say to this rant thread.
Besides the part where ranting is against F&ID rules you know...
And maybe this Iain Cariaba wrote:You want to be taken seriously, stop acting like you're 5 years old. What part of single shard PvP sandbox is confusing to you? Your original post is this game's equivalent to running to your mommy looking to get your skinned knee kissed cause you tripped and fell.
Come up with an idea or argument that isn't counter to everything this game stands for and you won't get as much ridicule.
Either way, HTFU or GTFO.
     SCHOOLED SO HARD
EvE-Mail me if you need anything. |

Austrene Kanenald
Brave Newbies Inc. Brave Collective
0
|
Posted - 2014.09.27 12:24:00 -
[90] - Quote
Fine. So what CCP should really do is change their descriptions. |

Jon Joringer
Zero-K
144
|
Posted - 2014.09.27 13:48:00 -
[91] - Quote
It is true that instant undock bookmarks make such campers irrelevant, but the point has merit -- enemy police really should not be so easy to permanently tank. A very simple solution to make the police actually worth something is have them tackle and possibly apply other EWAR as well (neuting, damping, etc., depending on which faction's police they are). It could still be doable, but these guys would have to work at least a little bit harder to pop newb after never-ending newb. |

Solj RichPopolous
Mentally Assured Destruction The Pursuit of Happiness
77
|
Posted - 2014.09.27 15:18:00 -
[92] - Quote
The only real solution for this problem is for CCP to quit babying the pseudo PVPers and taking the safety from engaging on undocks. The aggressor on a station undock should have to wait an aggression timer + an additional timer that comes from initiating aggression within range of a station, this timer would increase exponentially as long they keep aggressing in range of said station. Tired of all these low IQ moronic undock campers being protected for their mindless idiotic gameplay just cause CCP wants their subs.
This is a space game and people spend it sitting outside a station their entire life. Not once ever hunting down a target. |

Daichi Yamato
Xero Security and Technologies
1909
|
Posted - 2014.09.27 15:25:00 -
[93] - Quote
Solj RichPopolous wrote:The only real solution for this problem is for CCP to quit babying the pseudo PVPers and taking the safety from engaging on undocks. The aggressor on a station undock should have to wait an aggression timer + an additional timer that comes from initiating aggression within range of a station, this timer would increase exponentially as long they keep aggressing in range of said station. Tired of all these low IQ moronic undock campers being protected for their mindless idiotic gameplay just cause CCP wants their subs.
This is a space game and people spend it sitting outside a station their entire life. Not once ever hunting down a target.
was that deliberate irony? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Lucrii Dei
Vector Galactic The Big Dirty
46
|
Posted - 2014.09.27 15:29:00 -
[94] - Quote
Stop living in 0.5+. Join a decent FW corporation and move to their 'home' systems. Learn how to live in low security space instead of complaining about someone using a cheap, yet intended mechanic against you. GöÇGòó The Explorer I GöÇGòó The Explorer II (Coming Soon!)
|

Wolf Incaelum
State Protectorate Caldari State
11
|
Posted - 2014.09.27 18:48:00 -
[95] - Quote
Solj RichPopolous wrote:The only real solution for this problem is for CCP to quit babying the pseudo PVPers and taking the safety from engaging on undocks. The aggressor on a station undock should have to wait an aggression timer + an additional timer that comes from initiating aggression within range of a station, this timer would increase exponentially as long they keep aggressing in range of said station. Tired of all these low IQ moronic undock campers being protected for their mindless idiotic gameplay just cause CCP wants their subs.
This is a space game and people spend it sitting outside a station their entire life. Not once ever hunting down a target.
The only point I see you making here is that there are a lot of players having trouble defending themselves against other players who have no skill anyway.
|

Wolf Incaelum
State Protectorate Caldari State
11
|
Posted - 2014.09.27 18:59:00 -
[96] - Quote
Jon Joringer wrote:It is true that instant undock bookmarks make such campers irrelevant, but the point has merit -- enemy police really should not be so easy to permanently tank. A very simple solution to make the police actually worth something is have them tackle and possibly apply other EWAR as well (neuting, damping, etc., depending on which faction's police they are). It could still be doable, but these guys would have to work at least a little bit harder to pop newb after never-ending newb.
The navy ships are already a constant source dps to station campers. Idk if the campers are able to destroy the navy ships or not, but they never seem to really TRY to destroy the navy ships anyway. They didn't bring an entire cargo hold full of ammo to fight off NPCs, they came to bring the pain to enemies of their faction (which actually IS a valid battle tactic). So you have a constant source of NPC dps being applied to the gate campers. The PLAYER is supposed to do the rest. What do you people want, the NPCs to fight your fights FOR you? If that's how you want it to be, then what's the point of being in FW to begin with? If you're in FW, why don't you get out there and actually DO some warfare with your enemy faction, and stop expecting the damn NPC's to do it for you. Otherwise, you might as well ask CCP to remove highsec pvp all together. Oh wait...someone already tried to get a petition started for that, too.
|

Wolf Incaelum
State Protectorate Caldari State
11
|
Posted - 2014.09.27 19:04:00 -
[97] - Quote
Iain Cariaba wrote: This is several steps too many.
1. Give ISK to your neutral alt. 2. Have neutral alt buy stuffs and haul. 3. Then contract stuffs.
Also, always follow all anti-ganking advice, which includes the creation of insta-dock and insta-warp bookmarks. If you have to haul anything shiney, do so in a Blockade Runner, which cannot be cargo scanned.
Meh. It isn't SEVERAL steps too many. Just one extra step for a second contract transaction. But you're right, I like your method more. I kinda feel like an idiot for not thinking of that. Lol. I have a question for you about Blockade Runners, but it doesn't belong on this thread so I'll send you a pm.
|

Susan Black
KA POW POW Inc Late Night Alliance
154
|
Posted - 2014.09.27 23:17:00 -
[98] - Quote
Warp Core Stabs -- a FW pilot's best friend!  www.gamerchick.net @gamerchick42 |
|

ISD Ezwal
ISD Community Communications Liaisons
2382

|
Posted - 2014.09.28 00:51:00 -
[99] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster. ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
|

LaoJtzu
Federal Defense Union Gallente Federation
1
|
Posted - 2014.09.28 01:40:00 -
[100] - Quote
A lot of handy tips in this thread ... once you weed out the snide. OPs original point still makes sense, however, that the game should make highsec relatively safe... ganking parties from hostile factions should not be able to camp any highsec station of a different faction.
Pulling Navy away from more important things? Rank excrement. NPCs are instaspawn from bottomless aether, limited only by numbers in the program. Want 300 scorpions to back you up? It's a number in a spreadsheet somewhere.
What is high sec if it's not High Security?
Most of the people arguing that all the limiters against predation should be removed are predators themselves. But little ones. They're the people who can't actually get it together to hunt experienced players in null sec, or hard missions. But they know enough tricks to prey on the new people, or the people who just aren't PVP oriented. They're little tuna, not great whites. Nullsec should be anything goes. HIghsec should be... High. Sec. |

Johann Rascali
Crunchy Crunchy The Obsidian Front
104
|
Posted - 2014.09.28 06:15:00 -
[101] - Quote
Susan Black wrote:Warp Core Stabs -- a FW pilot's best friend!  And never, ever flying a frigate. Hek Boundless is littered with the wrecks and corpses of poor fools who thought undocking a Rifter would be okay until they got alpha'd by the 1-5 Legions that have BBQs and tents set up there. Welcome to our universe where cooldown timers are a mystery, the PLEX menu is just an advertisement, shrapnel bombs deal explosive force, concussion bombs are somehow kinetically penetrative, and who left all these prototype Inferno modules all over the place? |

Wolf Incaelum
State Protectorate Caldari State
14
|
Posted - 2014.09.29 23:38:00 -
[102] - Quote
LaoJtzu wrote:A lot of handy tips in this thread ... once you weed out the snide. OPs original point still makes sense, however, that the game should make highsec relatively safe... ganking parties from hostile factions should not be able to camp any highsec station of a different faction.
Pulling Navy away from more important things? Rank excrement. NPCs are instaspawn from bottomless aether, limited only by numbers in the program. Want 300 scorpions to back you up? It's a number in a spreadsheet somewhere.
What is high sec if it's not High Security?
Most of the people arguing that all the limiters against predation should be removed are predators themselves. But little ones. They're the people who can't actually get it together to hunt experienced players in null sec, or hard missions. But they know enough tricks to prey on the new people, or the people who just aren't PVP oriented. They're little tuna, not great whites. Nullsec should be anything goes. HIghsec should be... High. Sec.
HighSec does not mean protective custody. If you want to be completely safe from everyone and everything in Eve, dock up, sell all your ships, mods, rigs, etc., and go chill in the CQ watching the same redundant ad loop on the T.V. or something like that. Want to be relatively safe from enemy faction pilots camping the undock area? Don't join a faction. Already in a faction? Leave it.
"Most of the people arguing that all the limiters against predation should be removed are predators themselves"? Seriously? Most of the people who complain about enemy faction pilots camping the stations are people who are in FW for the sole purpose of flipping LP. You know, the kind of guys who REAL FW pilots don't like. The guys who REAL FW pilots complain about because they "ruin FW" for what ever reason. And for some reason they just don't seem to understand that there isn't much of a point to flipping LP if you're going to end up spending all that isk on replacing ships that get destroyed by station campers. Personally, I find it amusingly ironic. |
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