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1. Scram Kiting - in Warfare & Tactics [original thread]
FNPD wrote: The Tormentor goes nearly 100 m/s faster than me comparing all 5 skills. If he played perfectly I could never catch him with my neuts. He could match my overheating and go faster. Maybe you should consider removing your anti-expl...
- by Schneevva - at 2015.03.14 21:22:14
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2. Scram Kiting - in Warfare & Tactics [original thread]
I have a hard time believing that a 400 plate tormentor is that much faster than you. Or that scramkiting is particularly effective against a Tristan. You could always try getting under his guns, pulse track somewhat poorly. Also try dropping you...
- by Schneevva - at 2015.03.14 20:20:42
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3. How to break through when your station is surrounded by war deccers - in Warfare & Tactics [original thread]
Use a neutral alt to make an insta-undock.
- by Schneevva - at 2015.03.14 18:08:04
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4. Sticky:[Scylla] Bouncer Sentry Drone Optimal and Falloff - in Player Features and Ideas Discussion [original thread]
Will the day come when you're finally ready to admit that the real problem is that they all just have too much DPS/alpha for their range?
- by Schneevva - at 2015.02.26 18:43:47
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5. Sticky:[Rhea] Pulse Lasers and Scorch - in Player Features and Ideas Discussion [original thread]
Quote: What the **** is a web? Something I put in my prop slot, my point slot, or my cap booster slot? No, you put it into a mid a slot. You have two of them on a coercer. Yes I agree that needing cap boosters on many amarr ships is terribl...
- by Schneevva - at 2014.12.08 03:46:03
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6. Sticky:[Rhea] Pulse Lasers and Scorch - in Player Features and Ideas Discussion [original thread]
Goldensaver wrote: Not exactly. Have you seen the downsides to using long range faction ammo compared to close range faction ammo on Autocannons? The range downside is almost non-existent because of the huge falloff and the already pathetic o...
- by Schneevva - at 2014.12.08 00:57:53
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7. Sticky:[Rhea] Pulse Lasers and Scorch - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: No that is NOT the reason why pulses have issues. THe main problem with pulses is that high damage cristals have same penalty as the other types of high damage ammunitions ( antimatter and EMP).. what you ask? How can tha...
- by Schneevva - at 2014.12.05 02:08:05
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8. Railguns - in Player Features and Ideas Discussion [original thread]
Komi Toran wrote: So, we've gotten threads for missiles, projectiles, and now rails. Besides sentries, is there any weapon system that is not the worst right now? The one I don't use of course, it's overpowered.
- by Schneevva - at 2014.12.02 17:19:06
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9. Sticky:[Rhea] Small Beam Lasers - in Player Features and Ideas Discussion [original thread]
Bronson Hughes wrote: I'd wager that the small rails and small arties will get looked at when the other T3 destroyers get released, which may well include turret-wide balances like the Scorch change. Why exactly would this happen?
- by Schneevva - at 2014.12.01 06:30:36
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10. Sticky:[Rhea] Pulse Lasers and Scorch - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: TrouserDeagle wrote: Faren Shalni wrote: Why does scorch need nerfing even if slightly? when rails (mid to super long range), sentries (everything), beams (mid to long range), Arty's (Short-mid to Long Range) and blast...
- by Schneevva - at 2014.11.29 21:30:53
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11. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Thanks for saving the game (again).
- by Schneevva - at 2014.11.29 21:13:50
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12. We need an Anti-Drone Module - in Player Features and Ideas Discussion [original thread]
Quote: You just contradicted yourself. The Tristan shouldn't get outdone by other T1 frigs if it's well balanced and flexible. And if it is well balanced and flexible, then other T1 frigs must be inferior, as the sentence implies that Tristan i...
- by Schneevva - at 2014.11.17 19:50:39
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13. We need an Anti-Drone Module - in Player Features and Ideas Discussion [original thread]
13kr1d1 wrote: Tristans are ubiquitous in FW. Nuff said. This might be because the Tristan is a well balanced and flexible ship, it still gets outdpsed or tanked by most other tech 1 frigates, and because there are a lot of alternate fits a...
- by Schneevva - at 2014.11.17 12:21:26
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14. We need an Anti-Drone Module - in Player Features and Ideas Discussion [original thread]
There is nothing actually wrong or broken with normal combat drones. It seems like everyone just takes for granted that "sentries are broken" must also mean that any non-sentry drones are broken. And thus they need to be kneecapped as well. Even t...
- by Schneevva - at 2014.11.16 23:37:27
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15. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
This is embarrassing, first, stop living in highsec and this stops being an issue. Second, you can just get your friends together or move to a different system, use neutral alts to haul your stuff out and jump clones to get in and out, instadocks ...
- by Schneevva - at 2014.09.25 18:21:00
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16. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Wow I mean really? Could you think of a more clever way to suck all the fun out of solo pvp?
- by Schneevva - at 2014.09.25 17:39:00
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17. Gallente FW Alliance Looking for corps - in Alliance and Corporation Recruitment Center [original thread]
Bumping
- by Schneevva - at 2014.09.08 13:27:00
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18. Sticky:Server Issues During ATXII Day 7 - in EVE Alliance Tournament Discussion [original thread]
That's kind of harsh considering how close that match was. For that reason alone, I think you should reconsider.
- by Schneevva - at 2014.09.06 20:18:00
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