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Lugia3
Intentionally Dense Easily Excited
1287
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Posted - 2014.09.25 23:04:00 -
[31] - Quote
Leto for CSM! "CCP Dolan is full of ****." - CCP Bettik
Remove Sov! |
Tengu Grib
Happy Fun times
420
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Posted - 2014.09.25 23:23:00 -
[32] - Quote
Bronson Hughes wrote:Tengu Grib wrote:Oh my god.. I still haven't sent you that... god I'm such a tool. I'm making a reminder in my phone. Confirming that Tengu Grib is, in fact, a tool. Confirmation verified. Tengu Grib> I read that as "Suddenly Noobships" and it made me want to hot drop someone with noobships. Buhhdust Princess> You have set us a challenge..We will try and do it!!!!!!!!!!! https://www.youtube.com/watch?v=GEeBnYi5bG0&feature=youtu.be |
Leto Thule
Fleet-Jump Surely You're Joking
1385
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Posted - 2014.09.26 01:38:00 -
[33] - Quote
Bronson Hughes wrote:Came hoping to hear about my promised Thanatos. Am not yet satisfied. If Leto wants my vote for CSM, I need that Thanny.
And preferably a Fedo.
I'm getting...hungry....
Confirming I'll provide a tranny to Bronson asap. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Lan Wang
Coreli Corporation Ineluctable.
100
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Posted - 2014.09.26 06:05:00 -
[34] - Quote
Incursions moving i agree with as there is too much isk with little risk, everything else can be avoided by simply moving to null and ignoring highsec EVEALON Creative --áLogo Design | Killboard Banners | -áWeb Design | Website Graphics -á
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Ima Wreckyou
The Conference Elite CODE.
273
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Posted - 2014.09.26 09:30:00 -
[35] - Quote
Tinu Moorhsum wrote: The fact of teh matter is, however, that the chest thumping too-much-chest-hair swaggalicious minority who think they're too sexy for their kestrels are actually not the majority of EVE players at all. Moreover, we owe our lifestyle to those who putter around and fill the market with the things we buy.
Personally, it's doesn't matter to me at all if someone makes their money on modules that they made in high-sec, low-sec or null-sec. In fact, economically speaking, the high-sec producers are my best friends becasue they can make things with the least amount of overhead. If a high-sec producer becomes rich.... MEH.... who cares. What matters is that the economy works.
A lot of us Highsec gankers also produce the stuff we actually use and don't relay on the highsec carebears. The only input I need in fact is the ore that drops from the miners and some t2 materials that come directly from null/low sec. Manufacturing is incredibly easy and fits perfectly into the first few criminal timers of the day.
The game is actually much more interesting if you don't rely in them for production and simply use them as targets. the Code ALWAYS wins |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
462
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Posted - 2014.09.26 11:54:00 -
[36] - Quote
Leto Thule wrote:Bronson Hughes wrote:Came hoping to hear about my promised Thanatos. Am not yet satisfied. If Leto wants my vote for CSM, I need that Thanny.
And preferably a Fedo.
I'm getting...hungry.... Confirming I'll provide a tranny to Bronson asap. No no no. It's the Thorax that's the phallic symbol, not the Thanatos.... CCP Falcon's thoughts on suicide ganking. Reading Comprehension: a skill so important it deserves it's own skillbook. I want to create content, not become content. |
Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
144
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Posted - 2014.09.26 12:56:00 -
[37] - Quote
To hell with CSM. Make Leto a dev.
And bigger is ALWAYS a better phallic symbol, regardless of shape. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
463
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Posted - 2014.09.26 13:02:00 -
[38] - Quote
Ned Thomas wrote:To hell with CSM. Make Leto a dev.
And bigger is ALWAYS a better phallic symbol, regardless of shape. But but but...it's a Thorax.... CCP Falcon's thoughts on suicide ganking. Reading Comprehension: a skill so important it deserves it's own skillbook. I want to create content, not become content. |
Tinu Moorhsum
Random Events
351
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Posted - 2014.09.26 14:06:00 -
[39] - Quote
Leto Thule wrote:
This post is geared towards the nerfmongers. The miners, the mission runners, the explorers... who want interaction with other players to be optional. Please also take that in context. I am not referring to ALL miners, mission runners, or explorers. Just the ones who cry about being blown up. The ones who want MY game to change so it is easier for them.
This is still EvE. Its suppose to be rough, right?
Agreed. I would be against a sector of EVE where PVP is consensual, which is what much of the moaning seems to boil down to.
There are other games for that.
T-
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Tinu Moorhsum
Random Events
351
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Posted - 2014.09.26 14:19:00 -
[40] - Quote
Ima Wreckyou wrote:
A lot of us Highsec gankers also produce the stuff we actually use and don't rely on the highsec carebears. The only input I need in fact is the ore that drops from the miners and some t2 materials that come directly from null/low sec. Manufacturing is incredibly easy and fits perfectly into the first few criminal timers of the day.
The game is actually much more interesting if you don't rely on them for production and simply use them as targets.
Sounds nice and hairy chested on the surface but I seriously doubt anyone could do that.
Take a T2 damage control, for example. If you really wanted to make one yourself from scratch it would require you to engage in
- moon mining - reactions - planetary interaction - mining, specifically mining in nullsec or a wormhole - running data sites and/or missions for invention input materials - invention - production - hauling
That would be a lot of work for one module and if you consider that the hauling, mining, reactions, moon mining, mission running and PI all require components like POS modules, command centres and additional ships and modules... by the time you actually built your first T2 damage control from scratch you'd be broke and frustrated.
... and that's only one module.
So yeah, I don't care if you enjoy blowing up helpless noobs in high sec, but you're deluding yourself if you think your content doesn't rely on them just the same.
T-
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RomeStar
Brave Newbies Inc. Brave Collective
529
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Posted - 2014.09.26 20:04:00 -
[41] - Quote
I like all those ideas now give us cynos in high sec so we can blop on them. Signatured removed, CCP Phantom |
Vulxanis Viceroy
Offworld Trading Company Ethical Carnage
128
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Posted - 2014.09.26 21:35:00 -
[42] - Quote
I can understand, and even advocate, some of these suggestions made by the OP, but most (if not all) can simply be answered this way:
CCP is a business
Hisec = safe(ish) place for new players
New players = more business
Hisec (being safeish) = more business
I recognize you want to have more pvp, but honestly, your suggestions are just not going to happen.
Hisec is hard enough as it is for people who suck at PvP lol what you're suggesting would cause tons of people to quit the game, losing CCP a lot of money. It's not about who is tougher and they need to htfu, it's about money.
Nice sentiments(somewhat), but not very well thought through.
Lesson learned: Just because it is exploited by vets, doesn't mean the newbs should suffer.
Lowsec exists so that people who want hisec to be more like lowsec, can have a lowsec instead. Null is for the people who want lowsec to be even more dangerous. There is a reason this distinction exists :P Fide et honore.
(IC note: Vulxanis only responds to "Lord Draconis".) |
Elinarien
Center for Advanced Studies Gallente Federation
33
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Posted - 2014.09.26 21:48:00 -
[43] - Quote
Leto Thule wrote:Its only fair that both sides have their own thread. Viola! To start out:
- Buff rats in belts. Give them web/scram/smartbombs. The longer someone sits in a belt, the stronger class of rat spawns in.
- NPC corps of opposing factions are at war by default, mirroring FW.
- Remove local. If you want to see local, youll need to be in a corp, and the corp will pay a tax to connect to the local intel.
- Once wardecced, you do not have the ablity to leave corp at all. The button is grayed out. The only way out is to surrender or win. If the defender (and allies) beats the aggressor after 1 week (isk war), the aggressor is unable to declare war for two weeks after that.
- Move ALL level 4 missions to lowsec, and increase the payouts.
- Remove highsec incursions, or dramatically decrease the payouts. There is no risk for the current meta.
- Ships in NPC corps must pay docking fees each time they dock up.
- NPC players cant undock in anything larger than a cruiser hull.
- If you are operating in a lower-sec part of highsec, you get pirate FACPO-style response if you have a super-positive sec status.
- Killing a -5 or below in highsec adds "tags" to their wreck, purchasable by NPC's at CONCORD stations (similar to WH loot). Does not spawn if CONCORD is on the KM. The more badass the pirate, the more ISK his tags are worth.
- Miners whom deplete a belt are fined, and assessed a sec status hit.
Edit: Allow players to JOIN FACPO corps. FACPO-players would be able to engage the same level of sec status player that would have spawned the NPC version. (-2 in 1.0, ect)
Why not go further and:
1. Require every corp to align to one of the empire or pirate factions. No neutrals - you're either with them or against them. That'll liven FW up a tad.
2. Scrap the NPC corps and make everyone who is new to eve a member of their empire's militia.
3. Want to gank that miner in a high-sec belt? then join a cop aligned to an enemy faction.
4. Want to wardec a corp? Join the enemy's FW.
5. Compensate this by reducing the size of empire high sec.
Lastly, why is it everytime I open up the star map and turn on x ships killed stat, it is empire hi sec that lights up like Regent Street in early December and null remains dark and dull apart of the odd splash of red here and there. Or is it because there's more than enough danger & fun in high sec, just need to sort out NPC membership. |
Froggy Storm
Paragon Trust The Bastion
317
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Posted - 2014.09.26 23:34:00 -
[44] - Quote
Well the main reason hisec lights up is a reflection of population density. Do the same glance using the gate activation. You'll see an obvious correlation. As the population thins out there is substantially less chance of fights taking place. |
Junkiloton
Junk's Empire Welfare and Utilities
1
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Posted - 2014.09.27 04:50:00 -
[45] - Quote
I was always under the impression that half the fun of piracy was pouncing on the unsuspecting, not forcing the very-much-suspecting out of space dock. Or is the complaint here really just that there aren't enough miners in lowsec? Because what you're asking for is basically lowsec, but with miners in it.
As to the actual points...
1. As an indy, I'm all for beefy rats. Bonus if this results in null-quality drops in hi-sec just for mining out belts. This will also have the interesting side-effect of having companion ratters/guards alongside the miners for the lootskies. I can't imagine that making the task of ganking the carebears any easier than it already is for the resident pvp-gods and/or master gank-artists.
2. NPC corps are fine. They help the rest of us spot pvp alts when they're out mining so we can avoid ganks.
3. Removing local is an interesting concept from a veteran's point of view, but utterly prohibitive from new money's point of view. Impractical to implement, at best, since communication is the lifeline of any MMO. I'd suggest you try wormholes, but the locals tend to shoot back.
4. I'd add a contingency to the no-leaving during wardec that they can leave only if they join the aggressor's corp with the aggressor's permission (also, introduce a fine/homage to said corp's wallet. Bribery and turn-cloaking are time-honored traditions among every human civilization, and EVE has generally proven to be a platform for expressing this particular facet of humanity).
5. Moving L4s doesn't really serve any purpose other than forcing expensive mission fits into an environment where PVPers will get juicy mods from pvp content providers. This will more than likely result in either pvp gangs running with L4 missioners, or just L3s getting run instead. Either way, this presents an unexpected challenge to the aspiring pvp-god, as he will now have to shoot things that are much better equipped than he is, or simply much more cheaply fit.
6. Moving incursions is fine.
7. Won't solve the problem, since the boundary for this would be set according to the 5000 isk starter fund afforded to new players, who also start in NPC corps. This will also affect "you," by which we mean hi-sec gankers who stay in NPC corps in order to avoid wardecs from white knights. Keep in mind that your chief complaint (regardless of how it has been stated) is that hi-sec carebears earn more isk than you do.
8. Undocking restrictions for NPC corp members are inadvisable. This only affects shipping, and will serve the sole purpose of ensuring that the residents of null and lowsec will have every reason to gank anything that looks even remotely like a catalyst or an artycane. I imagine that you will thoroughly enjoy being turned into content, however.
9+. The rest of this is pointless. We call this lowsec. If you'd ever gone into it, you'd understand why the miners would just stay on the "hi-sec" side of the boundary after the shift. Not like we actually have to leave the ,7 and ,8 systems to get decent ores, anyways. |
admiral root
Red Galaxy
1595
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Posted - 2014.09.27 07:45:00 -
[46] - Quote
Junkiloton wrote:Or is the complaint here really just that there aren't enough miners in lowsec?
OP isn't complaining. It's one utterly absurd post on the same level of nonsense that the other side seems to throw up on a daily basis. It's a humourous way of poking fun at people who want perfect safety because non-consentual interaction in a multiplayer game (even by Evemail) is griefing, cyberbullying, terrorism, murder and vegitarianism.
No, your rights end in optimal+2*falloff |
Thomas Mayaki
Perkone Caldari State
24
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Posted - 2014.09.27 08:35:00 -
[47] - Quote
The OP is complaining and he is complaining specifically about highsec. Notice the number of mention of the afk ratters/mining fleets in nullsec where PvP is meant to take place, he seem ok with these.
I will let the original poster into a secret the place to go for an large risk free income isn't highsec its nullsec but I think he already knows that. |
admiral root
Red Galaxy
1596
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Posted - 2014.09.27 08:51:00 -
[48] - Quote
Thomas Mayaki wrote:The OP is complaining and he is complaining specifically about highsec. Notice the number of mention of the afk ratters/mining fleets in nullsec where PvP is meant to take place, he seem ok with these.
I will let the original poster into a secret the place to go for an large risk free income isn't highsec its nullsec but I think he already knows that.
Congratulations on either not actually reading the OP or failing to comprehend it. No, your rights end in optimal+2*falloff |
Thomas Mayaki
Perkone Caldari State
24
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Posted - 2014.09.27 09:49:00 -
[49] - Quote
admiral root wrote:Thomas Mayaki wrote:The OP is complaining and he is complaining specifically about highsec. Notice the number of mention of the afk ratters/mining fleets in nullsec where PvP is meant to take place, he seem ok with these. I will let the original poster into a secret the place to go for an large risk free income isn't highsec its nullsec but I think he already knows that. Congratulations on either not actually reading the OP or failing to comprehend it.
I get the original post. Very funny. |
Leto Thule
Fleet-Jump Surely You're Joking
1420
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Posted - 2014.09.27 13:21:00 -
[50] - Quote
admiral root wrote:Junkiloton wrote:Or is the complaint here really just that there aren't enough miners in lowsec? OP isn't complaining. It's one utterly absurd post on the same level of nonsense that the other side seems to throw up on a daily basis. It's a humourous way of poking fun at people who want perfect safety because non-consentual interaction in a multiplayer game (even by Evemail) is griefing, cyberbullying, terrorism, murder and vegitarianism.
Root, I am glad that SOMEONE got it. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
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Leto Thule
Fleet-Jump Surely You're Joking
1420
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Posted - 2014.09.27 13:26:00 -
[51] - Quote
Junkiloton wrote:
3. Removing local is an interesting concept from a veteran's point of view, but utterly prohibitive from new money's point of view. Impractical to implement, at best, since communication is the lifeline of any MMO. I'd suggest you try wormholes, but the locals tend to shoot back.
The only people who use local for communications are spambots.
Junkiloton wrote: 9+. The rest of this is pointless. We call this lowsec. If you'd ever gone into it, you'd understand why the miners would just stay on the "hi-sec" side of the boundary after the shift. Not like we actually have to leave the ,7 and ,8 systems to get decent ores, anyways.
I LIVE there.
Its ok. You didnt "get it" either. Please re-read Admiral Root's post ten times, slowly. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Junkiloton
Junk's Empire Welfare and Utilities
2
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Posted - 2014.09.27 14:18:00 -
[52] - Quote
I got it, I just chose to ignore it in observance of the fact that there are over 2 pages at this point of people riding that particular wave and the actual concepts seemed more interesting to address than going "lol +1 interwebs."
On that note, the meta involved in setting up a post to demonstrate a lack of knowledge of hi-sec that reflects the standard hi-seccer's lack of knowledge of low/null was well executed, so props. |
Paranoid Loyd
2003
|
Posted - 2014.09.27 14:34:00 -
[53] - Quote
I had to wait a while to see how this would turn out. I am not disappointed, this thread delivers. 10/10 "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |
Ima Wreckyou
The Conference Elite CODE.
277
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Posted - 2014.09.27 16:25:00 -
[54] - Quote
Vulxanis Viceroy wrote:Hisec = safe(ish) place for new players If Highsec is only for new players, then removing all the stuff like lvl 4 missions, incursions, ice/ore belts will not hurt anyone. Since they are new players and will eventually go to low/null or wormsec to earn some ISK. Don't you agree?
Highsec does not have to be the ISK printing machine it currently is if it's only for new players. If you compare EVE to other games like you folks often do, which of this games has a starter area where a player runs a whole farm of characters to generate an insane amount of ingame money, like we see that in todays ice belts in EVE? I am sure new players will not miss that very much.
On the other hand if Highsec isn't only for new players then it has to be balanced and that means it needs more risk, otherwise it will just eliminate the whole reason for the more riskier parts of New Eden. OP's post has some really good suggestions on how to do that. the Code ALWAYS wins |
Aqriue
Center for Advanced Studies Gallente Federation
691
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Posted - 2014.09.27 17:42:00 -
[55] - Quote
Remove medical clones, get ride of the "Highlander syndrome" where you think you won't lose anything....skill points disappear every time you go pop and pods are only a ship available if you bail out or no shuttle in the station you dock. 20% of the ship skill piloted is lost, smaller frigates are 75% lost cause of the shorter train.
Lower the sec status you have, the more taxes you pay. Even you should belt rat red crosses to keep it up just as the care bear.
Wardec creates bounties you now pay to CONCORD for every ship you kill, value of ship x2. Pilot of said destroyed ship pays as well for the debris removal and CONCORD pops all wrecks involved.
Player corps now pay higher taxes, cause they are now competing with the NPC faction and empires. Like paying to breath air, you pay hourly taxes for your POS, jump taxes, docking fees, market fees.....make those NPC even richer.
All ships involved in ganks are destroyed, all wrecks removed, all pilots are podded should they try to bail but they cannot jumpgate or worm hole off + log off timer keeps you in space (you know, the slower the response time should you try it in .5 sec....you just cannot escape CONCORD to save your pod).
Fun times, harsh world. In a sandbox, nobody should dictate how someone else should have to suffer otherwise my suggestions should be taken into consideration cause no one wins in the end |
Leto Thule
Fleet-Jump Surely You're Joking
1426
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Posted - 2014.09.28 04:05:00 -
[56] - Quote
Aqriue wrote:Remove medical clones, get ride of the "Highlander syndrome" where you think you won't lose anything....skill points disappear every time you go pop and pods are only a ship available if you bail out or no shuttle in the station you dock. 20% of the ship skill piloted is lost, smaller frigates are 75% lost cause of the shorter train. Lower the sec status you have, the more taxes you pay. Even you should belt rat red crosses to keep it up just as the care bear. Wardec creates bounties you now pay to CONCORD for every ship you kill, value of ship x2. Pilot of said destroyed ship pays as well for the debris removal and CONCORD pops all wrecks involved. Player corps now pay higher taxes, cause they are now competing with the NPC faction and empires. Like paying to breath air, you pay hourly taxes for your POS, jump taxes, docking fees, market fees.....make those NPC even richer. All ships involved in ganks are destroyed, all wrecks removed, all pilots are podded should they try to bail but they cannot jumpgate or worm hole off + log off timer keeps you in space (you know, the slower the response time should you try it in .5 sec....you just cannot escape CONCORD to save your pod). Fun times, harsh world. In a sandbox, nobody should dictate how someone else should have to suffer otherwise my suggestions should be taken into consideration cause no one wins in the end
Ironically, this is exactly why I made this post. Have a "like". Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Leto Thule
Fleet-Jump Surely You're Joking
1426
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Posted - 2014.09.28 04:08:00 -
[57] - Quote
The best part yet.... seems to be that even the guys who are trolling all say:
"Remove incursions? Yeaaah.... im ok with that."
Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Kaarous Aldurald
ROC Deep Space The ROC
9910
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Posted - 2014.09.28 15:58:00 -
[58] - Quote
Leto Thule wrote:The best part yet.... seems to be that even the guys who are trolling all say:
"Remove incursions? Yeaaah.... im ok with that."
Well, not remove them entirely, but if CONCORD isn't going to have the balls to show up against a legion of Sansha invaders, they sure as hell shouldn't magically show up in that system until the capsuleers chase off the incursion.
Basically turn any and all incursion systems into cyno jammed lowsec for the duration. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs. |
Black Pedro
Yammerschooner
69
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Posted - 2014.09.28 16:16:00 -
[59] - Quote
Kaarous Aldurald wrote:
Well, not remove them entirely, but if CONCORD isn't going to have the balls to show up against a legion of Sansha invaders, they sure as hell shouldn't magically show up in that system until the capsuleers chase off the incursion.
Basically turn any and all incursion systems into cyno jammed lowsec for the duration.
This is a great idea. Perhaps give a warning at the gate that you are about to jump into a temporarily CONCORD-free zone for the truly risk-adverse but otherwise isuch a system would put some risk back into the all-too-safe Highsec. It would also help get players used to PvP and give them a reason to team up with others to defeat the incursion faster and return their cluster back to normal so they can go back to their daily carebear activities. |
Veers Belvar
Swordmasters of New Eden
103
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Posted - 2014.09.29 03:45:00 -
[60] - Quote
personally I think it's great that you can earn more in highsec than in some parts of nullsec. Lot's of nullsec is ridiculously safe, highsec, where you can't shoot at the guys who may be coming to kill you, is actually significantly more dangerous, and deserves higher rewards. As for making highsec incursions CONCORD free zones, good luck with that, lolz, they will be just as desolate as nullsec incursions. |
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