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Author |
Thread Statistics | Show CCP posts - 8 post(s) |

Aryndel Vyst
GoonWaffe Goonswarm Federation
784
|
Posted - 2014.09.29 23:12:00 -
[511] - Quote
Just FYI ISD Ezwal they won't promote you to GM based on a quota for locked threads. That was just an inside joke at CCP. |

Circumstantial Evidence
143
|
Posted - 2014.09.29 23:49:00 -
[512] - Quote
Although not as convenient as current travel, with NPC stations sprinkled liberally through deep null, and jump clones, large alliance fleets could cross the map instantly once a day. The Supers can't follow, but, it would be a powerful force nonetheless. "Dock up ye locals, the Sheriff's come to town!" |

Ereshgikal
Pigs and Sows Tactical Narcotics Team
45
|
Posted - 2014.09.29 23:56:00 -
[513] - Quote
Heavypredator Singh wrote:Lets see what problems we face:
1. tidi, crashes, servers have limits. 2. lack of fights between big alliances due to above.
No, just no. That is not why there are fewer large scale fights than what you might wish.
Heavypredator Singh wrote: 3. no way for smaller aliances to play sov.
Correct, and the intention of this proposal is to fix that. Whether it is a good way or not is exactly what this thread is about. Welcome to page 23 (or it might be page 24 when I am done).
Heavypredator Singh wrote: 4. lack of new players (with sp to go against established coalitions).
1 and 2 can only be fixed by limiting players in fights - it is limited by tidi and upper server limit already but this limit is broken. There is need to limit this or no good fights will happen. ccp should stop this they talk about our 4000 ppl fight in news - if they knew how it looks they would laugh.
3. smaller aliances may not need sov but you can incorporate them as 3rd party that benefit from sov. They can fight one or other or both sides.
And is that not what SOV-less nullsec entities like your alliance are doing? Are you not SOV-less and benefit from SOV (lots or stupid ratters nearby to kill)?
Heavypredator Singh wrote: 4. fix the game maybe more players will come.
Fix the game? What problem are you referring to? You list this as item 4 that you above have connected to lack of new players...
Heavypredator Singh wrote: We have winners of sov - create 2/4 factions - not npc factions like in faction warfare. Give coalitions faction status in game that can not be eradicated completly. Allow ppl to join them or act as 3rd party. Make them or allow them to fight - no stupid grinding of structures.
Not sure if you are just trolling at this point or trying out that plastic bag trick I adviced someone else to try out. |

HarlyQ
Amok. Goonswarm Federation
19
|
Posted - 2014.09.29 23:57:00 -
[514] - Quote
This looks so exciting all of eve is looking at this idea and going WTF is going to happen in the next year or two. |

Mr Epeen
It's All About Me
6112
|
Posted - 2014.09.30 00:01:00 -
[515] - Quote
ISD Ezwal wrote:I have not deleted any of Mr Epeen's posts for a change.
Thread re-opened.
Much appreciated, Ezwal
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

ashley Eoner
348
|
Posted - 2014.09.30 00:35:00 -
[516] - Quote
Circumstantial Evidence wrote:Although not as convenient as current travel, with NPC stations sprinkled liberally through deep null, and jump clones, large alliance fleets could cross the map instantly once a day. The Supers can't follow, but, it would be a powerful force nonetheless. "Dock up ye locals, the Sheriff's come to town!" One of the first things that popped in my head was this concept. An instant fleet with no real warning appearing anywhere once a day. Just stock up some ships and JCs beforehand and wait. |

Manfred Sideous
North Eastern Swat Pandemic Legion
890
|
Posted - 2014.09.30 00:44:00 -
[517] - Quote
TY ISD for cleaning up the thread.
Dear Community,
Look we all love to shovel dung on each other and S*** up threads. Take a step back from the names or parties endorsing this idea and actually consider the merits of it. I know it is easy to jump to conclusions that X , Y & Z are trying to manipulate things to a advantage . However , I and most of the people who are party to this "Statement" are veteran players. We sincerely enjoy this game. We want to see it live on and thrive. Because it has to for everyone to continue to enjoy it. Throughout the history of this game people have gamed the mechanics of the Eve Sandbox squeezing whatever advantages they can. I have done this and will continue to do this. What we are saying in Unison " Hey changes are needed not so much for our benefit but for everyones benefit". So I try to appeal to you gentle community member , bro of bro who might be a Grrr Space Enemy cast aside differences for the moment and join in unison in pushing forward the unified consensus that we as players want change.
GÖÑManny @EveManny
https://twitter.com/EveManny |

Ocih
Space Mermaids Somethin Awfull Forums
774
|
Posted - 2014.09.30 01:01:00 -
[518] - Quote
Manfred Sideous wrote:TY ISD for cleaning up the thread.
Dear Community,
Look we all love to shovel dung on each other and S*** up threads. Take a step back from the names or parties endorsing this idea and actually consider the merits of it. I know it is easy to jump to conclusions that X , Y & Z are trying to manipulate things to a advantage . However , I and most of the people who are party to this "Statement" are veteran players. We sincerely enjoy this game. We want to see it live on and thrive. Because it has to for everyone to continue to enjoy it. Throughout the history of this game people have gamed the mechanics of the Eve Sandbox squeezing whatever advantages they can. I have done this and will continue to do this. What we are saying in Unison " Hey changes are needed not so much for our benefit but for everyones benefit". So I try to appeal to you gentle community member , bro of bro who might be a Grrr Space Enemy cast aside differences for the moment and join in unison in pushing forward the unified consensus that we as players want change.
GÖÑManny
A lot of the vitriol is deserved. Most of us have been pulled through the forum ringer at one time or another. Me more than most. Between Ocih, Skydell, Ioci and Sisohiv I have had my foot in my mouth a few times and I've seen a lot of mud in the pits of EVE-O.
My standing issue here is the idea that CCP need to fix this game for us when we are the problem and in the sandbox mantra, we are the solution.
99% of the game breaking aspect of SOV are player driven, NBSI. We can have our Area 51 systems but not all sov needs to be so unwelcoming and the scam central themes make any 'fee' or 'rent' a suckers game. I say that if we want CCP to 'Fix' EVE we try first. NBSI is paranoia and it does far more to keep Null dead than anything CCP do or don't do. |

Andski
GoonWaffe Goonswarm Federation
11459
|
Posted - 2014.09.30 01:22:00 -
[519] - Quote
Ocih wrote:A lot of the vitriol is deserved. Most of us have been pulled through the forum ringer at one time or another. Me more than most. Between Ocih, Skydell, Ioci and Sisohiv I have had my foot in my mouth a few times and I've seen a lot of mud in the pits of EVE-O.
My standing issue here is the idea that CCP need to fix this game for us when we are the problem and in the sandbox mantra, we are the solution.
99% of the game breaking aspect of SOV are player driven, NBSI. We can have our Area 51 systems but not all sov needs to be so unwelcoming and the scam central themes make any 'fee' or 'rent' a suckers game. I say that if we want CCP to 'Fix' EVE we try first. NBSI is paranoia and it does far more to keep Null dead than anything CCP do or don't do.
NBSI is not the problem, otherwise it wouldn't have worked for 10 years. Twitter: @EVEAndski
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -á-á - Abrazzar |

Ocih
Space Mermaids Somethin Awfull Forums
774
|
Posted - 2014.09.30 01:23:00 -
[520] - Quote
Andski wrote:Ocih wrote:A lot of the vitriol is deserved. Most of us have been pulled through the forum ringer at one time or another. Me more than most. Between Ocih, Skydell, Ioci and Sisohiv I have had my foot in my mouth a few times and I've seen a lot of mud in the pits of EVE-O.
My standing issue here is the idea that CCP need to fix this game for us when we are the problem and in the sandbox mantra, we are the solution.
99% of the game breaking aspect of SOV are player driven, NBSI. We can have our Area 51 systems but not all sov needs to be so unwelcoming and the scam central themes make any 'fee' or 'rent' a suckers game. I say that if we want CCP to 'Fix' EVE we try first. NBSI is paranoia and it does far more to keep Null dead than anything CCP do or don't do. NBSI is not the problem, otherwise it wouldn't have worked for 10 years.
If it's working, why the petition? |
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Andski
GoonWaffe Goonswarm Federation
11460
|
Posted - 2014.09.30 02:37:00 -
[521] - Quote
Ocih wrote:If it's working, why the petition?
Because NBSI isn't the problem?
This is like blaming the janitor for a company going bankrupt. Twitter: @EVEAndski
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -á-á - Abrazzar |

Andski
GoonWaffe Goonswarm Federation
11460
|
Posted - 2014.09.30 02:42:00 -
[522] - Quote
Unless you honestly believe that rules of engagement were the deciding factor in the fact that two coalitions own basically all of nullsec Twitter: @EVEAndski
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -á-á - Abrazzar |

Zimmer Jones
Aliastra Gallente Federation
2
|
Posted - 2014.09.30 02:49:00 -
[523] - Quote
I support this joint statement. |

Wildcard Trek
Corp 54 Curatores Veritatis Alliance
3
|
Posted - 2014.09.30 02:52:00 -
[524] - Quote
I think this joke that has been put forth as "occupancy Sov" can best be summed up with a simple statement an Alliance mate of mine came up with.
Quote:Ahh, occupancy SOV.
Instead of SBU/TCU grind, just place few cloaked cyno ceptors/tech3s in system, and mercilessly hotdrop all ratters, denying the occupancy ratting. Then come with 50+ carriers/titans/tech3s fleet, do few plexes, flip sov, camp undock. Profit?
The Future of SOV Wars...
The problem is not and has not ever been ( "insert some inanimate object here POS, TCU, IHUB, Station" ) the problem has always been how can it get done easier, How many times have we heard the cry I dont want to log in and put forth any effort. I want to drop fifty eleven supers and grind with impunity and be done as fast I can so I can go play another game until something exciting happens, or I can **** in someones cheerios.
The big "excuse" of I need fifty eleven people to flood a system and crash a node or create 1% tidi IS player sandbox made and player sandbox caused. No structure, no POS, no TCU, no IHUB, no Station ever caused the problem, the will of the people caused it with the incessant cry of boredom. And out of the same mouth came cries of too many blues and CCP ruined SOV.
CCP had nothing to do with ruining SOV. The masses upon masses who need to create elaborate coalitions, boatload of bullcrap accords, and rent vast amounts of space to subsidize their members because "effort" to go rat and buy a ship. People want to play but dont want to work at having to play.
I have called it the Obama effect for about 6 years now, take from the ones who put forth effort and give to the ones who wont or are too worthless to do so unless subsidized. The true heart of the matter is not what object to grind, destroy, occupy, it is the gamer mentality we have here in Eve, and it stems from real life, give anyone anything for free and they will show up, make them work for it and they wont. People are expected to get everything for free and not put forth any effort for it.
People who live in 0.0 want their cake and want to eat it as well. You used to have to work to gain sovereignty, it used to take a week, not 4 days at best. Now I can just drop my big phallus machine and let a drone of some type do the work for me. You know the no effort way.
CCP Find a way to stop the renting empire, the passive moon incomes, side deals, boatload of crap initiatives, moving fleets within a blink of an eye across the galaxy in minutes, and the smaller guy might one day have a chance. Until then nothing you do for anyone who cries SOV sucks will ever be enough. |

I Love Boobies
All Hail Boobies
1241
|
Posted - 2014.09.30 03:10:00 -
[525] - Quote
It'll just fall on deaf ears like most anything in Eve that makes sense does. |

PotatoOverdose
Royal Black Watch Highlanders Mordus Angels
2135
|
Posted - 2014.09.30 03:38:00 -
[526] - Quote
Correct me if I'm wrong, but the logic behind these changes seems to be: Condense existing coalitions into handful of systems---> provide room for new sov entities to exist.
There's nothing wrong with this, it will probably work. However, new entities have entered sov within the last 6 months: just look at Hero. And then Hero, to their dissatisfaction, was put on farm by N3PL. Being put on farm is an integral part of the stagnation that we all oppose.
My question is this: How will the new system be any different in this regard? Will N3PL stop farming hero for whatever reason? And if that situation doesn't change, how will the end result of the new sov system be any different then the current stagnation? |

Rowells
Unknown Soldiers Fidelas Constans
1374
|
Posted - 2014.09.30 03:56:00 -
[527] - Quote
PotatoOverdose wrote:Correct me if I'm wrong, but the logic behind these changes seems to be: Condense existing coalitions into handful of systems---> provide room for new sov entities to exist.
There's nothing wrong with this, it will probably work. However, new entities have entered sov within the last 6 months: just look at Hero. And then Hero, to their dissatisfaction, was put on farm by N3PL. Being put on farm is an integral part of the stagnation that we all oppose.
My question is this: How will the new system be any different in this regard? Will N3PL stop farming hero for whatever reason? And if that situation doesn't change, how will the end result of the new sov system be any different then the current stagnation? no. the big will always prey on the small. no change in mechanics or anything is going to stop that. |

Ocih
Space Mermaids Somethin Awfull Forums
775
|
Posted - 2014.09.30 04:15:00 -
[528] - Quote
Andski wrote:Unless you honestly believe that rules of engagement were the deciding factor in the fact that two coalitions own basically all of nullsec
NBSI isn't about the rules of engagement, it's about the rules of peace. NBSI does 'work'. It creates a theater of 0 hostility. It eliminates all option for wide scale threat. It creates blue donuts.
Of course that's a double edged sword. We now have a passive null sec and that seems to be the complaint. Sorry, I won't support change in EVE when the people crying for change won't? Change.
:tldr You got what you wanted. Now rot in it. Or change. |

Snot Shot
Dirt Nap Squad Dirt Nap Squad.
865
|
Posted - 2014.09.30 04:15:00 -
[529] - Quote
Andski wrote:Snot Shot wrote:So the leaders of Null Sec SOV holding Alliances are tired of playing naked diplomacy Twister? Have you decided who's going to pull out of whos bum first? CCP can change null SOV to this but at the end of the day its the diplomatic meta circle jerk thats the real issue with Null. CCP needs to go bigger and get rid of SOV structures and timers like SBUs, TCUs, Station Timers and docking rights. Then diplomacy can happen on a granular/local level and will be much more fluid. If you occupy the system etc then with the IHUB upgrades you get more and more benefits from the station like Agents, Services, etc and your docking radius gets bigger as you use the system etc. Tip of the iceberg stuff but you get the point. Anywhoo.....great idea with the NPC space...  ...but please make sure the new SOV system you promote can also be gamed into another diplomatic pretzel. It would be a shame if we didn't see The Martini pretending year after year the its not his fault for Null Sec being a stagnant puppet show...  . Can you expand on your ideas with anecdotes from your storied history of leading coalitions in wars contesting sovereignty? Well as you know, I've been telling you folks this was going to happen for a while now... . I hate to say I was right but....I was right..
I do get a chuckle out of the fact that the guy whose painted Null Sec into this corner with diplomacy, is now they guy waiving a piece of paper in front of CCP claiming he's got the solution to all our problems...
Can you expand on how this "Null Deal" was discussed? Did all these peeps who signed this get on comms and hammer this out together? Can we get the meeting minutes or Soundcloud recording? After they came up with this decision was it brought to a vote by each Alliance leader to their pilots? Or was it just 4 or 5 of them coming up with the best mouse trap to use on Null Sec for the next 5 years and trying to pawn it off as being whats best for everyone.... .
Twitter = @Snot_Shot-á - GÇ£If you don't stand for something, you'll fall for anything"
evesnotshot.blogspot.com |

Andski
GoonWaffe Goonswarm Federation
11461
|
Posted - 2014.09.30 04:17:00 -
[530] - Quote
Ocih wrote:Andski wrote:Unless you honestly believe that rules of engagement were the deciding factor in the fact that two coalitions own basically all of nullsec NBSI isn't about the rules of engagement, it's about the rules of peace. NBSI does 'work'. It creates a theater of 0 hostility. It eliminates all option for wide scale threat. It creates blue donuts. Of course that's a double edged sword. We now have a passive null sec and that seems to be the complaint. Sorry, I won't support change in EVE when the people crying for change won't? Change. :tldr You got what you wanted. Now rot in it. Or change.
Unlike NRDS which is essentially NBSI with a gigantic red list instead of a short blue list
Again, you're wrong and NBSI has nothing to do with the current situation Twitter: @EVEAndski
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -á-á - Abrazzar |
|

PotatoOverdose
Royal Black Watch Highlanders Mordus Angels
2135
|
Posted - 2014.09.30 04:21:00 -
[531] - Quote
Rowells wrote:PotatoOverdose wrote:Correct me if I'm wrong, but the logic behind these changes seems to be: Condense existing coalitions into handful of systems---> provide room for new sov entities to exist.
There's nothing wrong with this, it will probably work. However, new entities have entered sov within the last 6 months: just look at Hero. And then Hero, to their dissatisfaction, was put on farm by N3PL. Being put on farm is an integral part of the stagnation that we all oppose.
My question is this: How will the new system be any different in this regard? Will N3PL stop farming hero for whatever reason? And if that situation doesn't change, how will the end result of the new sov system be any different then the current stagnation? no. the big will always prey on the small. no change in mechanics or anything is going to stop that. So, what you're saying is that with current incentives people will keep joining the two largest coalitions so that they too can "win" by being big?
Won't you just be back in 6 months, after the novelty wears off, complaining that nullsec is still stagnant? |

PotatoOverdose
Royal Black Watch Highlanders Mordus Angels
2135
|
Posted - 2014.09.30 04:32:00 -
[532] - Quote
Let me put it another way: You're bored shitless right now because 90% of nullsec refuses to shoot each other. That same 90% of nullsec (coalitions and renters) will still refuse to shoot each other after the proposed changes. You'll still be bored shitless. |

Gevlon Goblin
Science and Trade Institute Caldari State
303
|
Posted - 2014.09.30 04:32:00 -
[533] - Quote
baltec1 wrote: Anom income caps out at 90 mil/hr per person. High sec level 4 mission blitzing nets 110mil/hr+ per person.
Wrong. Anoms are 90 mil/hr per pilot while blitzing L4s are 110mil/hr+ per person. That being said, highsec income is too high. But the solution is nerfing it and not increasing nullsec income 10-folds to make PLEX 6-7B. Hyper-inflation is bad.
I've also written a post why this suggestion is self-serving and horrible.
The short version: nullsec alliances will condense to constellations and rat there in capitals in complete safety as no pirate gang could break their spider-tank. The nearest competent enemy would be 5 regions away, separated by huge buffer zone of terribads who can be farmed for laughs. There won't be a single war or even major battle in Nullsec. My blog: greedygoblin.blogspot.com |

Andski
GoonWaffe Goonswarm Federation
11461
|
Posted - 2014.09.30 04:35:00 -
[534] - Quote
I really didn't know that so many people just love the status quo Twitter: @EVEAndski
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -á-á - Abrazzar |

Mallak Azaria
GoonWaffe Goonswarm Federation
6272
|
Posted - 2014.09.30 04:36:00 -
[535] - Quote
Gevlon Goblin wrote:baltec1 wrote: Anom income caps out at 90 mil/hr per person. High sec level 4 mission blitzing nets 110mil/hr+ per person.
Wrong. Anoms are 90 mil/hr per pilot
In a carrier, while blitzing anoms can be refined to produce well beyond 110m an hour. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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Mallak Azaria
GoonWaffe Goonswarm Federation
6272
|
Posted - 2014.09.30 04:39:00 -
[536] - Quote
PotatoOverdose wrote:Let me put it another way: You're bored shitless right now because 90% of nullsec refuses to shoot each other. That same 90% of nullsec (coalitions and renters) will still refuse to shoot each other after the proposed changes. You'll still be bored shitless.
I get bored shitless when 3 hours of fighting is stretched to a period of 23 hours to be honest. If we just started shooting each other tomorrow, this is literally what we'd be stuck with. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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Rowells
Unknown Soldiers Fidelas Constans
1374
|
Posted - 2014.09.30 04:42:00 -
[537] - Quote
Gevlon Goblin wrote:The short version: nullsec alliances will condense to constellations and rat there in capitals in complete safety as no pirate gang could break their spider-tank. The nearest competent enemy would be 5 regions away, separated by huge buffer zone of terribads who can be farmed for laughs. There won't be a single war or even major battle in Nullsec. "complete safety" "spider-tanking ratting carriers" "everybody who isn't goons or N3 is terribad"
I get that right? |

PotatoOverdose
Royal Black Watch Highlanders Mordus Angels
2135
|
Posted - 2014.09.30 04:45:00 -
[538] - Quote
Rowells wrote:PotatoOverdose wrote:Rowells wrote: no. the big will always prey on the small. no change in mechanics or anything is going to stop that.
So, what you're saying is that with current incentives people will keep joining the two largest coalitions so that they too can "win" by being big? Won't you just be back in 6 months, after the novelty wears off, complaining that nullsec is still stagnant? "With current incentives" meaning nothing changed just the map layout, yes. And I'm assuming you play to win as well? will we see you in CFC some time soon? Most likely not. For whatever reason you and your alliance decided to literally do the opposite of 'join the two largest coalitions so that they too can "win" by being big'. Winning for some people isn't just being part of the biggest bloc in the game. See but that isn't true. A casual look at dotlan will show that people have left MoA for the larger coalitions. One of the larger corps, Epsilon Lyr, for example, recently left for nulli secunda. Likewise, I suspect many in the cfc wont be happy if all of the content they get for the next couple years is what remains of MoA. 
|

Mallak Azaria
GoonWaffe Goonswarm Federation
6272
|
Posted - 2014.09.30 04:46:00 -
[539] - Quote
Rowells wrote:Gevlon Goblin wrote:The short version: nullsec alliances will condense to constellations and rat there in capitals in complete safety as no pirate gang could break their spider-tank. The nearest competent enemy would be 5 regions away, separated by huge buffer zone of terribads who can be farmed for laughs. There won't be a single war or even major battle in Nullsec. "complete safety" "spider-tanking ratting carriers" "everybody who isn't goons or N3 is terribad" I get that right?
Guy who doesn't do anything in game because he couldn't get in to the corp of his choice & can never have a dual-tanked tackling mining titan knows everything about what will happen because of :reasons & :tinfoil. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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PotatoOverdose
Royal Black Watch Highlanders Mordus Angels
2135
|
Posted - 2014.09.30 04:48:00 -
[540] - Quote
Mallak Azaria wrote:PotatoOverdose wrote:Let me put it another way: You're bored shitless right now because 90% of nullsec refuses to shoot each other. That same 90% of nullsec (coalitions and renters) will still refuse to shoot each other after the proposed changes. You'll still be bored shitless. I get bored shitless when 3 hours of fighting is stretched to a period of 23 hours to be honest. If we just started shooting each other tomorrow, this is literally what we'd be stuck with. A fair and valid point. But when N3PL crams all their dudes and renters into a handful of systems, you'll have the exact same problem: TiDi practically guarantees a 23 hour fight in these densely populated home systems.
So you have the same problem: You're bored shitless because 90% of nullsec refuses to shoot each other. |
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