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        | Author | Thread Statistics | Show CCP posts - 1 post(s) | 
      
      
        |  Corraidhin Farsaidh
 Farsaidh's Freeborn
 
 669
 
 
       | Posted - 2014.09.30 12:23:00 -
          [31] - Quote 
 
 Zan Shiro wrote:Valkin Mordirc wrote:The funniest thing about these SP speed boost threads, is they never realise that how hilarious it would be to be a suicide ganker.
 10 mil SP a month I could have a near perfect ganking alt, complete with Catty Thorax and Talos.
 
 
 If that happened, God save the Charon.
 
 
 
 that and well at 5 years and change in....I find myself wishing I could fly the small ships more. The very ships they seem to hate and want to rush out of. The green grass of the big ships not so green really, to me anyway.  Now the combat char kind of an expensive clone wise to throw away in fun suicide throwaway frigs. TBH...I have the 6 months free time from the collectors edition I am eyeing to relive cheap throwaway days.  Where after I clean out some pvp cobwebs I know I have I will go with what I always say....it can help more to know how to play the game really than sp amount to some degree. I have friends whose cyno alts with some shooty skills are quite deadly at low sp. It be the years of experience they have that makes them deadly if underestimated due to low sp. 
 I've never yet flown anything larger than the myrm, smaller ships are by far the most fun in my experience to the point that I have absolutely no desire to fly a BS. Unless they ever redisgn the visuals of the domi and turn it into some vicious looking brute. Currently I'm having the most fun flying DED 4/10's in a gila which any character can fly after probably a few weeks training. But wait...then they would demand more isk for free too...
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        |  Alvatore DiMarco
 Capricious Endeavours Ltd
 
 2804
 
 
       | Posted - 2014.09.30 12:54:00 -
          [32] - Quote 
 
 Ix Method wrote:Those 6800 players wouldn't have stayed around in EVE anyway unless you gave them all skills at 5 and made the combat in EVE more action-y than it currently is, something that requires completely re-designing the game from the ground up.Mallak Azaria wrote:Did you ever hear the story of how a sov-holding alliance collapsed because of the actions of a 3 day old newbee? Did you ever hear the story of the 67924th new player who got bored and ****** off after his trial expired? 
 MOBA players have their MOBAs. MMO players have their MMOs. Not everyone likes a MOBA/MMO. Not everyone will like EVE. No game will - or should - appeal to everyone. OP needs to understand and accept this.
 
 
 Corraidhin Farsaidh wrote:There actually is a re-design of the Dominix coming. We saw it at FanFest and now we're waiting for Team TriLambda to finish it and put it on SiSi.I've never yet flown anything larger than the myrm, smaller ships are by far the most fun in my experience to the point that I have absolutely no desire to fly a BS. Unless they ever redisgn the visuals of the domi and turn it into some vicious looking brute. Currently I'm having the most fun flying DED 4/10's in a gila which any character can fly after probably a few weeks training. But wait...then they would demand more isk for free too... | 
      
      
        |  Corraidhin Farsaidh
 Farsaidh's Freeborn
 
 669
 
 
       | Posted - 2014.09.30 13:04:00 -
          [33] - Quote 
 
 Alvatore DiMarco wrote:There actually is a re-design of the Dominix coming. We saw it at FanFest and now we're waiting for Team TriLambda to finish it and put it on SiSi. 
 I eagerly await it's arrival. And yes I am the kind of player who will refuse (or decide to) fly a ship purely on its looks :D Style over Substance always appealed to me...
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        |  Frayze Nissai
 Twenty Questions
 RAZOR Alliance
 
 18
 
 
       | Posted - 2014.09.30 13:11:00 -
          [34] - Quote 
 
 Heavypredator Singh wrote:MMO is dying. MOBA where You don't wait for action, skills, etc is getting all the players.
 Why it would be a bad idea to speed up sp gain so after 3 months You have 30mil sp?
 
 Less alts. Maybe more alts. Maybe more new players that wouldn't feel bored.
 
 Would it be better for economy? Ppl buying more expensive ships that they can fly.
 
 Most of my friends that abandoned eve said it was too slow to gain sp. They were bored.
 
 Eve is boring when You have no skills to fly ships or You went for some profession that is boring and then realized it shut Your door to doing something more fun and You need to start over.
 
 Good corporations have 15 mil sp minimum req. That is almost a year of training.
 
 With subs problems maybe it is a good idea to make it happen.
 
 You are still limited by isk. And why not ppl play instead of wait.
 
 New players sitting in dreads? Fighting with nullsec aliances? Not possible at this moment. Eaven if new player gets into dread only - it will take him months. What about other ships durning that time?
 
 Times change. EvE should change too to try to grow.
 
 Do You know of any other game that needs years to get skills?
 
 Eaven to complete tutorial You need to wait hours for skills - this is not a good first impression.
 
 The idea of a cap-fleet consisting of 1 month old players elicits several feelings in me, however the two jostling for top position are 'please dear god no' and 'please dear god yes, and let them come to Tenal'
 
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        |  Corraidhin Farsaidh
 Farsaidh's Freeborn
 
 669
 
 
       | Posted - 2014.09.30 13:28:00 -
          [35] - Quote 
 
 Heavypredator Singh wrote:MMO is dying. MOBA where You don't wait for action, skills, etc is getting all the players.
 blurb...
 
 Most of my friends that abandoned eve said it was too slow to gain sp. They were bored.
 
 Eve is boring when You have no skills to fly ships or You went for some profession that is boring and then realized it shut Your door to doing something more fun and You need to start over.
 
 Good corporations have 15 mil sp minimum req. That is almost a year of training.
 
 blurb...
 
 You are still limited by isk. And why not ppl play instead of wait.
 
 New players sitting in dreads? Fighting with nullsec aliances? Not possible at this moment. Eaven if new player gets into dread only - it will take him months. What about other ships durning that time?
 
 blurb...
 
 Do You know of any other game that needs years to get skills?
 
 Eaven to complete tutorial You need to wait hours for skills - this is not a good first impression.
 
 If your friends abandoned eve then it wasn't the game for them, just the same as I don't like instant gratification type games particularly.
 
 15 mill SP was about 6 months to me and if I'm totally honest I still don't know how to fully utilize the skills I have in all circumstances. Player learning takes longer than character skill learning in all cases I think.
 
 Limited by isk? So you should be, it is something earnt through whatever means posible. That is the point in Eve. I was plexing my account within a month by luck and judgement combined (and before PLEX got to silly prices).
 
 New player in a dread? Go to the character bazaar...then no doubt quit when your real money investment goes poof in a ball of flame aas you as a player have no idea how to use and support such a ship.
 
 All RPG games take years. It is a different investment in the gamethat Eve requires which is exactly why it isn't necessarily the gam for most people. I also don't recall having to wait hours for any skill required for the tutorials, and even if I did I simply ran one of the other career branches whilst waiting. I also ran in lvl IV mission in an incursus alongside a corpie in a domi for the experience after 3 days in eve. A new pilot can *always* make a difference in pretty much any area.
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        |  Heavypredator Singh
 Dedicated Individuals Conditioned to Kill
 Mordus Angels
 
 20
 
 
       | Posted - 2014.09.30 13:34:00 -
          [36] - Quote 
 You see with pve in state that it is new players need to seek out pvp - if they see how long it will take them to just sit in doctrine ships (many corps/aliances have different doctrines) just pick another game.
 
 Personally it took me like a week of mining and missioning to get totally bored. I went to look for pvp. I was useless at pvp as I was not able to fly any doctrine. But it is only mmo with space so I stayed.
 
 Do You realy think that with elite, starcitizen and other space mmos coming ppl will wait and play boring pve content?
 EvE will get less and less players. You can see less and less online. Wait for vets to start playing new space games and EvE will die.
 
 This is about getting new players - times change, competition is growing. If You lack in some areas then make it better in other.
 
 As for learning to play - I hardly think You need 3 years to learn - this is when you will get access to all t2 frigs, cruisers, dessies and battleships with all support skills you need.
 
 Skill points just block ppl from having fun - it should not be about what You can use - it should be about how You use it, what You can afford. If You block content you block ppl from having fun.
 
 This is about EvE not dying because vets stop playing and new players training takes years. If You just can't replace losses of ppl then it is over.
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        |  Iain Cariaba
 
 413
 
 
       | Posted - 2014.09.30 13:51:00 -
          [37] - Quote 
 
 Heavypredator Singh wrote:MMO is dying. MOBA where You don't wait for action, skills, etc is getting all the players.
 Why it would be a bad idea to speed up sp gain so after 3 months You have 30mil sp?
 
 Less alts. Maybe more alts. Maybe more new players that wouldn't feel bored.
 
 Would it be better for economy? Ppl buying more expensive ships that they can fly.
 
 Most of my friends that abandoned eve said it was too slow to gain sp. They were bored.
 
 Eve is boring when You have no skills to fly ships or You went for some profession that is boring and then realized it shut Your door to doing something more fun and You need to start over.
 
 Good corporations have 15 mil sp minimum req. That is almost a year of training.
 
 With subs problems maybe it is a good idea to make it happen.
 
 You are still limited by isk. And why not ppl play instead of wait.
 
 New players sitting in dreads? Fighting with nullsec aliances? Not possible at this moment. Eaven if new player gets into dread only - it will take him months. What about other ships durning that time?
 
 Times change. EvE should change too to try to grow.
 
 Do You know of any other game that needs years to get skills?
 
 Eaven to complete tutorial You need to wait hours for skills - this is not a good first impression.
 Yay, I get to go through this, line by line.
 
 1: Yay for the games designed to attract those with ADHD, EvE is designed to attract those with CDO. (CDO is like OCD, just arranged alphabetically)
 
 2: Sure, this would be good, if you applied it retroactively. So I've been here for 7 years, that's 84 months, so I get 840 million SP. That would be about every single skill in the game, thanks.
 
 3: Good way to contradict yourself, and on the same line even. If new players are bored, they need to stop watching rocks spin in space and go find something to kill.
 
 4: People buying more expensive ships to cry about when they lose them is more like it. Just page back in the history of this forum, there's tons of posts by people who came to forums to cry that they lost their shiny new battleship that they just trained to level 1 in.
 
 5: Good, this isn't the game for them if they can't handle a bit of boredom. Back to LoL with them, and good riddance to their short attention spans.
 
 6: The basic skills to get into pretty much anything in this game takes a matter of days to train. If you get bored with what you're currently doing, there's nothing stopping you from doing something else. Entry level exploration skills, a couple days. Entry level fleet pvp as a tackler, a couple days. Entry level staring at spinning rocks, you start with, and they even give you a moderately decent ship to do it with if you re-run the tutorial missions.
 
 7: Cybernetics to level 1 takes about 10 minutes, and a full set of +3 implants costs is pretty cheap. That, combined with a remap into intel/wisdom, will give you about 1800 SP/min, which will give you 15 million SP a hell of a lot faster than what you think. Regardless of which, not all corps have a 15mil SP min, especially the corps willing to train noobs on how to play.
 
 8: Subs is never a valid argument for anything. As has already been stated, EvE is not a mainstream game, and your attempts to try and make it into a mainstream game will be what truly causes the death of EvE.
 
 9: Speeding up the process of getting noobs who don't know what they're doing to lose ships they can only get by selling PLEX is not a good idea, not matter how you put it.
 
 10: I simply refer to point #9.
 
 11: Yes they do, and EvE does indeed change. However, like getting skills and moving into new areas of gameplay, change in EvE is slow.
 
 12: Do you know of any other game, besides the prostitute WoW, that has been as active as EvE has been for going on 12 years?
 
 13: It is a great first impression. It gives you the impression that EvE takes patience.
 Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem.
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        |  Corraidhin Farsaidh
 Farsaidh's Freeborn
 
 669
 
 
       | Posted - 2014.09.30 13:52:00 -
          [38] - Quote 
 
 Heavypredator Singh wrote:...As for learning to play - I hardly think You need 3 years to learn - this is when you will get access to all t2 frigs, cruisers, dessies and battleships with all support skills you need.
 
 Skill points just block ppl from having fun - it should not be about what You can use - it should be about how You use it, what You can afford. If You block content you block ppl from having fun.
 
 ...
 
 I disagree completely, firstly why do you need to be able to fly every single sub-cap as tech II? If that is your guage of being able to have fun in the game then you are going to be disappointed.
 
 Secondly it *is* about what you can use, and that is governed by your real decisions as to which skills to learn. It is about choice and consequence. It is also about being surprised when what you thought you wanted turns out to not quite match your real need. I just trained for an ishtar with tech II sentries but am still yet to bother fitting one as I'm enjoying flying the gila around rght now with sub-par skills compared to those that I have for the ishtar.
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        |  Heavypredator Singh
 Dedicated Individuals Conditioned to Kill
 Mordus Angels
 
 20
 
 
       | Posted - 2014.09.30 14:01:00 -
          [39] - Quote 
 
 Corraidhin Farsaidh wrote:Heavypredator Singh wrote:...As for learning to play - I hardly think You need 3 years to learn - this is when you will get access to all t2 frigs, cruisers, dessies and battleships with all support skills you need.
 
 Skill points just block ppl from having fun - it should not be about what You can use - it should be about how You use it, what You can afford. If You block content you block ppl from having fun.
 
 ...
 I disagree completely, firstly why do you need to be able to fly every single sub-cap as tech II? If that is your guage of being able to have fun in the game then you are going to be disappointed. 
 Why not. It opens options to fly doctrine with many groups in the game - this opens content.
 
 If a group is going to make combined ops with another group and they decide to go in amarr battleships doctrine. You can fly caldari battleships. This closes Your participation unless You want to go in frig that will do nothing in large scale battle.
 
 Why if I train 1 battleship or cruiser I need to train 3 other just to have option of having fun?
 
 Lets say You want to change corp/aliance - You need to adapt new doctrines.
 
 Doctrine fits are there for a reason - lets say You have ishtar but no t2 drone link. Your drone range is not able to fire on your enemy over distance your fleet is at. Your friends fire - You don't. Your friends go faster - you tag kilometers behind. You are not always useful.
 
 We all know many ppl playing eve have pledged to starcitizen and elite. We will see if they stop playing eve what will happen then.
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        |  Daichi Yamato
 Xero Security and Technologies
 
 1911
 
 
       | Posted - 2014.09.30 14:06:00 -
          [40] - Quote 
 Not an instant gratification game.
 
 You dont have to fly tech 2 everything to get in a fleet. My FW corp takes on new bros and we cant be alone cause I have seen one day old chars on killmails in FW.
 
 The time it takes them to train up more advanced ships is perfect for the time it takes us to train the pilot themselves. It also helps them earn the iskies to afford the ships too.
 EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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        |  Corraidhin Farsaidh
 Farsaidh's Freeborn
 
 669
 
 
       | Posted - 2014.09.30 14:07:00 -
          [41] - Quote 
 
 Heavypredator Singh wrote:
 Why not. It opens options to fly doctrine with many groups in the game - this opens content.
 
 If a group is going to make combined ops with another group and they decide to go in amarr battleships doctrine. You can fly caldari battleships. This closes Your participation unless You want to go in frig that will do nothing in large scale battle.
 
 Why if I train 1 battleship or cruiser I need to train 3 other just to have option of having fun?
 
 Lets say You want to change corp/aliance - You need to adapt new doctrines.
 
 if you go in a frig because you can't flt the BS you become the tackle ship, if you choose to change corp and therefore doctrine that is currently something you actually have to consider rather than just a throwaway decision and as you say this means you then have to adapt...your choices will and always should have consequences. Also perhaps you should look at the strengths of the caldari BS and see if it can complement the Amarr group in some way rather than just thinking 'I can't go then...'. You may be right that it would be pointless but players should at least think a bit rather than blindly following doctrines.
 
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        |  Donnachadh
 United Allegiance of Undesirables
 
 23
 
 
       | Posted - 2014.09.30 14:14:00 -
          [42] - Quote 
 Torn on this but overall I say no to the OP's idea.
 
 One of the big attractions to every single person I know that plays EVE is the balance the skills training system brings to all players/characters. A casual player that spends 4 or 5 hours a week in EVE will be at the same place skill points wise after 1 year as a player that spends 3-4 hours a day.
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        |  Heavypredator Singh
 Dedicated Individuals Conditioned to Kill
 Mordus Angels
 
 20
 
 
       | Posted - 2014.09.30 14:17:00 -
          [43] - Quote 
 
 Donnachadh wrote:Torn on this but overall I say no to the OP's idea.
 One of the big attractions to every single person I know that plays EVE is the balance the skills training system brings to all players/characters. A casual player that spends 4 or 5 hours a week in EVE will be at the same place skill points wise after 1 year as a player that spends 3-4 hours a day.
 
 And speed up wouldn't change that as it would work for all?
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        |  Mallak Azaria
 GoonWaffe
 Goonswarm Federation
 
 6275
 
 
       | Posted - 2014.09.30 16:24:00 -
          [44] - Quote 
 
 Ix Method wrote:Mallak Azaria wrote:Did you ever hear the story of how a sov-holding alliance collapsed because of the actions of a 3 day old newbee? Did you ever hear the story of the 67924th new player who got bored and ****** off after his trial expired? 
 The game obviously wasn't for them, who cares about retaining people that don't enjoy the core values of the game?
 This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
 
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        |  Mag's
 the united
 
 17879
 
 
       | Posted - 2014.09.30 16:33:00 -
          [45] - Quote 
 The skill system is rather good and doesn't require such a change.
 
 We also do not need or desire the 'I WANT IT NOW' crowd, thank you very much.
 
 Destination SkillQueue:-
 It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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        |  Austrene Kanenald
 Brave Newbies Inc.
 Brave Collective
 
 2
 
 
       | Posted - 2014.09.30 16:46:00 -
          [46] - Quote 
 1 more thing...
 Training times are ridiculously small once you've already trained your first of that type. If you've got gunnery supports at iV, to change from an eagle doctrine to a zealot doctrine is simply a matter of Amarr Cruiser V which is like a month and medium energy weapon specialization, which is a few weeks, You also unlock every other t2 caldari cruiser in the process (assuming you have the specialization prereq trained).
 I suppose there are also armor skills, but you should have their support (mechanics, hull upgrades) trained anyway and compensation and repair systems IV is a quick train.
 Also, you probably won't be hopping between corps/alliances that much, so you shouldn't need to retrain doctrines every month, which is what you make it sound like.
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        |  Petre en Thielles
 Center for Advanced Studies
 Gallente Federation
 
 52
 
 
       | Posted - 2014.09.30 16:55:00 -
          [47] - Quote 
 There is already a way to speed up SP gain.
 
 Save up a few bil, buy a character with more skillpoints. Watch the bazaar, sell it for a profit, rinse and repeat. You can easily get a 40 mil SP character in your first year.
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        |  HandelsPharmi
 Science and Trade Institute
 Caldari State
 
 893
 
 
       | Posted - 2014.09.30 16:58:00 -
          [48] - Quote 
 If you need more SP... feel free to contact me on the Char Bazaar.
 
 You can buy a char on the bazaar and everbody will be happy...
 
 CCP, which you bought the PLEX from
 the trader on char bazaar, who can keep his training queue running
 yourself, cause you can fly any ship you want
 and even the Jita trader, who is selling you "purple fitting"
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        |  Heavypredator Singh
 Dedicated Individuals Conditioned to Kill
 Mordus Angels
 
 20
 
 
       | Posted - 2014.09.30 17:04:00 -
          [49] - Quote 
 I don't need it - i have enough sp on my 2 toons after over a year in the game.
 
 But new players can't afford toons.
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        |  Mallak Azaria
 GoonWaffe
 Goonswarm Federation
 
 6282
 
 
       | Posted - 2014.09.30 17:20:00 -
          [50] - Quote 
 
 Heavypredator Singh wrote:But new players can't afford toons. 
 When provided with good advice they don't need to be able to afford it.
 This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
 
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        |  Ralph King-Griffin
 Lords.Of.Midnight
 The Devil's Warrior Alliance
 
 5355
 
 
       | Posted - 2014.09.30 17:21:00 -
          [51] - Quote 
 
 Heavypredator Singh wrote:I don't need it - i have enough sp on my 2 toons after over a year in the game.
 But new players can't afford toons.
 http://outofcake.wordpress.com/2012/12/10/malcanis-law/
 =]I[=
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        |  Mag's
 the united
 
 17879
 
 
       | Posted - 2014.09.30 17:26:00 -
          [52] - Quote 
 
 Heavypredator Singh wrote:We don't have 'toons' in Eve, we have characters or if you wish chars.I don't need it - i have enough sp on my 2 toons after over a year in the game.
 But new players can't afford toons.
 
 Destination SkillQueue:-
 It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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        |  Donnachadh
 United Allegiance of Undesirables
 
 23
 
 
       | Posted - 2014.10.01 02:18:00 -
          [53] - Quote 
 
 Heavypredator Singh wrote:[quote=Donnachadh]Torn on this but overall I say no to the OP's idea.
 One of the big attractions to every single person I know that plays EVE is the balance the skills training system brings to all players/characters. A casual player that spends 4 or 5 hours a week in EVE will be at the same place skill points wise after 1 year as a player that spends 3-4 hours a day.
 
 And speed up wouldn't change that as it would work for all?
 
 OK you got me on that one, you make a good point and my post was not well thought out.
 
 Still I say no to the idea because it will have little affect on the new players whose skills train quickly as it is.
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        |  Angeal MacNova
 LankTech
 
 212
 
 
       | Posted - 2014.10.01 04:36:00 -
          [54] - Quote 
 The beauty of EvE is that you can do it all with just one character. It simply takes time.
 
 But I've been thinking if this is such a great thing for EvE in it's current state. The idea of being able to do it all with just one character works well if the intent is one character per player. Something which I think CCP had intended on all those years ago. Unfortunately, if all the players only paid for one account, CCP would go broke. The game pushes players to run multiple accounts. Either by subbing, PLEXing, or supporting the RL purchase of PLEX by buying it in game with isk. It's all geared towards this because CCP depends on it.
 
 With the game supporting the use of multiple characters across multiple accounts and with the ability to train multiple characters on a single account by using PLEX, does the 'one character can do it all' still apply?
 
 Other games allow players to level their characters in very short time spans. I believe it to be too short. Yet I find that with EvE it can drag on too long. I could understand this under the 'one character can do it all' setup. Players prioritize their training, not because of a limit in SP but because of the time it takes.
 
 So what if there was a limit cap and one character could not do it all? CCP could then afford to speed up the training. It should still take a decent amount of time. Days, weeks, months to train up to the next level but it should only take 2 or 3 years tops to reach SP cap. The skills would have to be categorized. Starting with the core skills that is used by everything, then you would have your skills used for combat, trading, corp management, mining, manufacturing, exploration, etc. etc.
 
 A character that specializes would get enough SP to complete the core skills to V, and two of the "profession" skill sets.
 
 Now players will prioritize their training, not because of time, but because training up one thing means you can't train up something else.
 
 
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        |  Daenika
 MMO-Mechanics.com
 
 146
 
 
       | Posted - 2014.10.01 06:13:00 -
          [55] - Quote 
 30m SP in 3 months. That's 10m per month, or 13850 per hour.
 
 With +3 implants and a perfect remap, the maximum you can get right now is 2520 per hour.
 
 You're asking for a 5.5 times multiplier on skill training speed. Rank 1 skills would take approximately 90 seconds to train level 1. Rank V Titan skills, a 16x multiplier (highest in the game) would take approximately 10 days with +3s and an ideal remap.
 
 There are currently 444,928,000 possible skillpoints in the game (fun fact: 28% of those are in Spaceship Command). With a full set of +5s and a perfect remap at all times, you top out at 2700 SP per hour. That means there's a minimum of 164,788 hours of training in EVE, or about 19 years.
 
 You want to reduce that to only ~3.3 years.
 
 My character currently has 50m SP (ya, I know, she's like 5 years old, I took a lot of breaks). With your proposal, I'd have 275m SP, which would have taken me approximately 14 years at my average training speed thus far.
 
 Basically, the current SP system means that CCP has, at minimum, about 8 more years before anyone could possibly run out of things to train in EVE. With your proposal, those same from-day-one players could currently have all three characters on an account trained 100%, if they pushed.
 
 Basically, no. If you want instant gratification, go play a game designed to cater to that, like the MOBAs you cited. Even they don't really cater to it (League, for example, has its own leveling and gating system). In fact, MMOs as a business are designed around not granting instant gratification. Delayed gratification is how they maintain subscriptions.
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        |  Ix Method
 Brutor Tribe
 Minmatar Republic
 
 173
 
 
       | Posted - 2014.10.01 07:42:00 -
          [56] - Quote 
 
 Is just as shudder-worthy tbh, please don't.
 Travelling at the speed of love.
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        |  Heavypredator Singh
 Dedicated Individuals Conditioned to Kill
 Mordus Angels
 
 20
 
 
       | Posted - 2014.10.01 08:32:00 -
          [57] - Quote 
 
 Daenika wrote:30m SP in 3 months. That's 10m per month, or 13850 per hour.
 With +3 implants and a perfect remap, the maximum you can get right now is 2520 per hour.
 
 You're asking for a 5.5 times multiplier on skill training speed. Rank 1 skills would take approximately 90 seconds to train level 1. Rank V Titan skills, a 16x multiplier (highest in the game) would take approximately 10 days with +3s and an ideal remap.
 
 There are currently 444,928,000 possible skillpoints in the game (fun fact: 28% of those are in Spaceship Command). With a full set of +5s and a perfect remap at all times, you top out at 2700 SP per hour. That means there's a minimum of 164,788 hours of training in EVE, or about 19 years.
 
 You want to reduce that to only ~3.3 years.
 
 My character currently has 50m SP (ya, I know, she's like 5 years old, I took a lot of breaks). With your proposal, I'd have 275m SP, which would have taken me approximately 14 years at my average training speed thus far.
 
 Basically, the current SP system means that CCP has, at minimum, about 8 more years before anyone could possibly run out of things to train in EVE. With your proposal, those same from-day-one players could currently have all three characters on an account trained 100%, if they pushed.
 
 Basically, no. If you want instant gratification, go play a game designed to cater to that, like the MOBAs you cited. Even they don't really cater to it (League, for example, has its own leveling and gating system). In fact, MMOs as a business are designed around not granting instant gratification. Delayed gratification is how they maintain subscriptions.
 
 3,3 years is not instant
 you still need to buy books and everything else
 it just enables You to use available gear/mechanics in game
 it is not instant win - you will probably not have titan to fly, you will not win eve by having all sp
 
 If anyone plays this game just because it has something to put in skill queue and not because it is fun to play - it is not realy very smart then - just wasted money.
 
 More playing, less training = better game. For new and older players. You need more ppl playing - counting on alts to carry the game will soon end with few ppl killing their alts because ppl will leave and no new ppl will come when they can play starcitizen without waiting 20 years for the skills.
 
 Max 45000 online at weekend. 20000 on normal days. At least half of it are alts already. This is not good and it is not going to last.
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        |  Mag's
 the united
 
 17886
 
 
       | Posted - 2014.10.01 08:53:00 -
          [58] - Quote 
 Eve is dying post 2,635,547,873,465,273,554.
 
 Destination SkillQueue:-
 It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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        |  Evora Pirkibo
 Tribal Liberation Force
 Minmatar Republic
 
 13
 
 
       | Posted - 2014.10.01 09:20:00 -
          [59] - Quote 
 No. -1e9000
 
 New players get the training boost for their start, which is substantial.
 
 Although i wouldnt mind the 800k base sp returned to caracter creation.
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        |  Dave Stark
 
 7009
 
 
       | Posted - 2014.10.01 09:23:00 -
          [60] - Quote 
 buy plex from ccp.
 sell plex on the market.
 buy character with 30m sp.
 
 et voila.
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