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0wl
Pocket Pirates
66
|
Posted - 2014.10.06 18:06:00 -
[1] - Quote
Too some degree, I'm a masochist. I Enjoy mining. What I don't like is afk mining, it's boring, uneventful and not fun, apart from the odd laugh you get when someones untanked Mackinaw gets ganked next to you. Recently I aquired the skills to pilot a Prospect as a little side project to have a go at mining anomalies with in low sec, great I thought, tasty Crokite and Orche to be had! The actual gameplay is enjoyable, mining, avoiding rats, gate camps and pirates, awesome! It feels like I'm risking something and its engaging ... Then you get your yield ... oh, well that's disappointing I thought ... this **** isn't even worth the risk, I might aswell afk mine in high sec with a Procurer for the same profit. The gameplay is there, but the numbers are wrong in my opinion, this is a bit sad, because its back to high sec mining I go ... I think the basic problem is the yields that come from the more valuable ores, it may be more valuable, but you just get a lot less of it for the size. But still, it's enjoyable to some degree. |

Abrazzar
Vardaugas Family
4822
|
Posted - 2014.10.06 18:10:00 -
[2] - Quote
I heard getting a mobile depot and a scan probe launcher on your Prospect is great for ninja gas mining in wormholes. Sovereignty and Population New Mining Mechanics |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2813
|
Posted - 2014.10.06 18:12:00 -
[3] - Quote
They could remove rocks from belts in lowsec and just leave empty beacons and rats and nobody would even flinch. Lowsec has content and rewards for effort but definitely not under rocks :)
What about ninja gas trips in wh? More effort involved but I heard gas prices are attractive as a little side business/fun. Invalid signature format |

Solecist Project
I'm So Meta Even This Acronym
10644
|
Posted - 2014.10.06 18:12:00 -
[4] - Quote
Dear 0wl,
Please consider adding proper paragraphs for ease of readability. I will not read this, because of this horrible wall o' text ... ... and I am sure I'm not the only one.
Thank you.
PS: Weren't you banned? I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

0wl
Pocket Pirates
66
|
Posted - 2014.10.06 18:14:00 -
[5] - Quote
Yup, that will work well. But Risky mining in low sec is something I would like to see improved. CCP added so many elements to improve it, a capable ship, the anomalies ... But its let down by the risk out weighing the reward part of the gameplay, and the gameplay side of it is great. |

0wl
Pocket Pirates
66
|
Posted - 2014.10.06 18:16:00 -
[6] - Quote
Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability. I will not read this, because of this horrible wall o' text ... ... and I am sure I'm not the only one.
Thank you.
PS: Weren't you banned?
No, I wasn't |

Caviar Liberta
Moira. Villore Accords
702
|
Posted - 2014.10.06 19:45:00 -
[7] - Quote
Fit a covert ops cyno on that Prospect, get some miners to join you in low sec.
Light cyno, have some sb's cyno in for some win. |

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
1962
|
Posted - 2014.10.06 22:15:00 -
[8] - Quote
I agree with the op.
Why not have lowsec ore give +50% minerals, or more?
It's way more risky than in highsec.
Would be nice for small-time solo miners like the op, and somebody might organize mining ops, with pvp ships roaming close by ready to engage.
Would be fun for all, now it just isn't worth it for anybody Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter! |

DaReaper
Net 7 The Last Brigade
1058
|
Posted - 2014.10.06 23:26:00 -
[9] - Quote
Mining needs a complete overhaul OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |

Michael Ruckert
SECURE TRANSPORTS
197
|
Posted - 2014.10.07 02:40:00 -
[10] - Quote
OP:
Quote:I might as well afk mine in high sec with a Procurer for the same profit.
The secret to not giving a second thought about CODE while afk mining: Tanked Procurer. "No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier |
|

Shiloh Templeton
Center for Advanced Studies Gallente Federation
178
|
Posted - 2014.10.07 03:10:00 -
[11] - Quote
0wl wrote:But Risky mining in low sec is something I would like to see improved. Do you have any suggestions? The only thing I can think of is increase the Prospect ore hold. |

Kaivar Lancer
Unlimited Speciality Networks
552
|
Posted - 2014.10.07 05:41:00 -
[12] - Quote
I like the increased yield bonus. Make a new "meta level" for asteroids that provide +25% or +50% minerals when reprocessed. |

Galphii
Caldari Provisions Caldari State
268
|
Posted - 2014.10.07 05:46:00 -
[13] - Quote
0wl wrote:Yup, that will work well. But Risky mining in low sec is something I would like to see improved. CCP added so many elements to improve it, a capable ship, the anomalies ... But its let down by the risk out weighing the reward part of the gameplay, and the gameplay side of it is great. I was trying the same thing out with an alt for a while there, just before the prospect came out. Zipping about in a venture in lowsec, scrounging for decent rocks. There wasn't much money in it, but it was fun for a while. Prospect should have improved the situation but all it does is cost a lot more for slightly less risk. I am disappoint.
As for improving the Prospect, giving it back a couple of drones with a 20m3 drone bay (so you can carry spares etc) would help the yield situation. Still, mining is in dire need of an overhaul so half-measures and small fixes are probably a waste of time at this point. X |

Captain Awkward
Republic University Minmatar Republic
4
|
Posted - 2014.10.07 07:06:00 -
[14] - Quote
Shiloh Templeton wrote:0wl wrote:But Risky mining in low sec is something I would like to see improved. Do you have any suggestions? The only thing I can think of is increase the Prospect ore hold.
The real problem is that a cargohold of veldspar ist allmost as valuable as a cargohold full of a "high value" ore because you can have mutch more units of a low value ore in you hold than of a high value ore.
So it makes only little sense to go and search for the "high value" ores as your isk/hour is roughly the same, no matter what ore you mine.
There is no encouragement to go for the ore with the highest value. Only for the highest value per m-¦ in your cargo hold (That is easily reachable without to mutch traveling).
A logical fix to this would be to reduce the m-¦ "penalty"per unit as the ore value goes up to also increse its value per m-¦. But I cant tell whan consequenses this would have and why the devs had chosen to increase m-¦ for higher value ores in the first place. |

0wl
Pocket Pirates
70
|
Posted - 2014.10.07 09:42:00 -
[15] - Quote
Captain Awkward wrote:Shiloh Templeton wrote:0wl wrote:But Risky mining in low sec is something I would like to see improved. Do you have any suggestions? The only thing I can think of is increase the Prospect ore hold. The real problem is that a cargohold of veldspar ist allmost as valuable as a cargohold full of a "high value" ore because you can have mutch more units of a low value ore in you hold than of a high value ore. So it makes only little sense to go and search for the "high value" ores as your isk/hour is roughly the same, no matter what ore you mine. There is no encouragement to go for the ore with the highest value. Only for the highest value per m-¦ in your cargo hold (That is easily reachable without to mutch traveling). A logical fix to this would be to reduce the m-¦ "penalty"per unit as the ore value goes up to also increse its value per m-¦. But I cant tell whan consequenses this would have and why the devs had chosen to increase m-¦ for higher value ores in the first place.
I kinda of agree with this, the m3 penalty seams too high. I guess the consequences wouldn't be so bad if you only aquired it in low sec ... operating a major mining operation in low-sec would be a massive challenge, rewarding of course, but massive. |

0wl
Pocket Pirates
70
|
Posted - 2014.10.07 09:45:00 -
[16] - Quote
Shiloh Templeton wrote:0wl wrote:But Risky mining in low sec is something I would like to see improved. Do you have any suggestions? The only thing I can think of is increase the Prospect ore hold.
I personally don't think that's an issue, the Prospect itself feels like a good ship for the job. |

Ruskarn Andedare
Lion Investments
567
|
Posted - 2014.10.07 10:30:00 -
[17] - Quote
Captain Awkward wrote:Shiloh Templeton wrote:0wl wrote:But Risky mining in low sec is something I would like to see improved. Do you have any suggestions? The only thing I can think of is increase the Prospect ore hold. The real problem is that a cargohold of veldspar ist allmost as valuable as a cargohold full of a "high value" ore because you can have mutch more units of a low value ore in you hold than of a high value ore. So it makes only little sense to go and search for the "high value" ores as your isk/hour is roughly the same, no matter what ore you mine. There is no encouragement to go for the ore with the highest value. Only for the highest value per m-¦ in your cargo hold (That is easily reachable without to mutch traveling). A logical fix to this would be to reduce the m-¦ "penalty"per unit as the ore value goes up to also increse its value per m-¦. But I cant tell whan consequenses this would have and why the devs had chosen to increase m-¦ for higher value ores in the first place.
Giving all ores the same density would up the value per m-¦ and therefore per trip nicely but would also make anomaly mining a lot easier / quicker and thus lower risk. |

Dave Stark
7034
|
Posted - 2014.10.07 12:41:00 -
[18] - Quote
so basically, you want a hulk with a cov-ops cloak?
yeah, that's about as likely to happen as christmas in july. |

Dave Stark
7034
|
Posted - 2014.10.07 12:50:00 -
[19] - Quote
Gully Alex Foyle wrote:I agree with the op.
Why not have lowsec ore give +50% minerals, or more?
It's way more risky than in highsec.
Would be nice for small-time solo miners like the op, and somebody might organize mining ops, with pvp ships roaming close by ready to engage.
Would be fun for all, now it just isn't worth it for anybody
because then people whine that the price of minerals falls when the oversupply screws the market, so people want even more minerals, so the cycle repeats until the following things are true.
high sec mining is better isk/hour. null sec mining income is through the floor due to the flood of minerals from low sec. low sec mining is still **** isk/hour and just as risky.
the isk/hour of mining is a reflection of the player driven economy, there's nothing ccp can do about the isk/hour of mining. if you want to make more isk, do activities that generate more isk. |

Solecist Project
I'm So Meta Even This Acronym
10678
|
Posted - 2014.10.07 12:57:00 -
[20] - Quote
Dave Stark wrote: the isk/hour of mining is a reflection of the player driven economy, there's nothing ccp can do about the isk/hour of mining. if you want to make more isk, do activities that generate more isk.
Quoting for truth. One of the few people who get it. I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |
|

WILLY TROPICAL
Republic Military School Minmatar Republic
15
|
Posted - 2014.10.07 13:43:00 -
[21] - Quote
Caviar Liberta wrote:Fit a covert ops cyno on that Prospect, get some miners to join you in low sec.
Light cyno, have some sb's cyno in for some win.
That sounds like the ultimate evil master plan but you need a black ops to bridge them. Sorry if i'm too obvious but i don't want the op to believe that bombers can lock on covert cynos. |

0wl
Pocket Pirates
71
|
Posted - 2014.10.07 14:07:00 -
[22] - Quote
Dave Stark wrote:so basically, you want a hulk with a cov-ops cloak?
yeah, that's about as likely to happen as christmas in july.
I'm not a fan of flying pinata's, personally. |

Dave Stark
7035
|
Posted - 2014.10.07 14:12:00 -
[23] - Quote
0wl wrote:Dave Stark wrote:so basically, you want a hulk with a cov-ops cloak?
yeah, that's about as likely to happen as christmas in july. I'm not a fan of flying pinata's, personally.
so you want a prospect with the yield of a hulk? which is even more unbalanced. |

0wl
Pocket Pirates
72
|
Posted - 2014.10.07 15:08:00 -
[24] - Quote
Dave Stark wrote:0wl wrote:Dave Stark wrote:so basically, you want a hulk with a cov-ops cloak?
yeah, that's about as likely to happen as christmas in july. I'm not a fan of flying pinata's, personally. so you want a prospect with the yield of a hulk? which is even more unbalanced.
At what stage in the thread or original post did I mention anything about changing the ship? I'm pretty sure I said it was fine the way it was. The point of the original post is about the risk vs reward balance low-sec mining has over high-sec, with the perefectly capable ship, the Prospect. |

Abrazzar
Vardaugas Family
4826
|
Posted - 2014.10.07 15:23:00 -
[25] - Quote
My proposal for a mining overhaul contains a portion about Vein Mining, which would lend itself perfectly to the agile ninja mining the Prospect and Venture offer. Just a little shameless plug. Sovereignty and Population New Mining Mechanics |

Areen Sassel
34
|
Posted - 2014.10.07 16:47:00 -
[26] - Quote
Captain Awkward wrote:There is no encouragement to go for the ore with the highest value. Only for the highest value per m-¦ in your cargo hold (That is easily reachable without to mutch traveling). A logical fix to this would be to reduce the m-¦ "penalty"per unit as the ore value goes up to also increse its value per m-¦. But I cant tell whan consequenses this would have and why the devs had chosen to increase m-¦ for higher value ores in the first place.
The consequence would - obviously - be that values per m^3 would change until the relative value per m^3 of readily accessible ores was about the same once more. |

Robert Sawyer
Red Phoenix Rising Rolling The Dice
41
|
Posted - 2014.10.07 16:59:00 -
[27] - Quote
Ochre? Hah! Go to nullsec and you'll be eating Arkonor for breakfast. "And when, at last, the moment is yours, that agony will become your greatest triumph." |

Torneach Structor
Emrys Enterprises
141
|
Posted - 2014.10.07 17:08:00 -
[28] - Quote
Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability.
Ever read a book?
Those were proper paragraphs in the OP. |

Inxentas Ultramar
Ultramar Independent Contracting
1546
|
Posted - 2014.10.07 22:26:00 -
[29] - Quote
From my perspective the only reason to mine in lowsec would be to not having to haul minerals into lowsec. Pick your poison really. I mine mostly gas in a Venture if at all, I'm no big manufacturer (my carebear SP is more in Science and PI) but some dudes in our corp do mine ore. They use cheap replaceable T1 barges (indeed a better margin) and have trigger-happy friends on comms though. Half of their role is bait, and our guys happily take diminished yield in exchange for killlmails and survival rates.
The Prospect is the only ship that shares a Gas Harvesting bonus with the Venture. If I were you I would train for T2 Gas Harvesters and a Blockade Runner / Deep Space Transport. In my experience the best lowsec gas sites are worth mining, and T2 Harvesters really help doing it quicker. Ore mining is what I'd do when I'd find a Mordus blueprint and want to manufacture it locally, and then only if I'd miss a few thousand units here and there. Mining is a means to an end, a last-resort activity you do in secret when you are so drunk you don't feel shame. It's that or welping something just to not log off.  |

Dehval
Risk Breakers Forged of Fire
54
|
Posted - 2014.10.07 22:48:00 -
[30] - Quote
Robert Sawyer wrote:Ochre? Hah! Go to nullsec and you'll be eating Arkonor for breakfast. And then you find out that it is actually more profitable to mine Plagiocase, a rock that litters everywhere but Amarrian space, than it is to mine Arkonor. The only null ore with any value right now is Gneiss with the holy "ABCS" down mingling with Veldspar and Scordite fighting for second to last place (Omber has been the worst for a while now).
The OP has a very valid point. There is no benefit to mining the higher end ores because the m3 penalty is too great. There is no need to make new ore variants that have +25/50% refine rates, they just need to lower the volume of existing ores so that you can mine more units per cycle.
It isn't like there is going to be much exporting to highsec in the coming months after the jump changes hit. The markets might not even flinch past the initial speculators doing their thing. |
|

Desimus Maximus
Deep Core Mining Inc. Caldari State
105
|
Posted - 2014.10.07 22:50:00 -
[31] - Quote
Just with everything else, CCP says either go all in with a group and get stupid rich... or live off bread crumbs that aren't worth anything. The Prospect is nothing more than an illusion. Aside from renter ISK and moon goo there are 2 levels of pve... mining missioning in empire is the low level, but it will all be about the same reward over time... and mining/ratting in null. a little more ISK but it is all relatively equal for time spent.. and little at that. Per character of course. If you are multiboxing (clear viloation of CCP's own EULA) then obviously more ISK. |

Charax Bouclier
Silvershield Universal
138
|
Posted - 2014.10.08 02:04:00 -
[32] - Quote
Solecist Project wrote:To put some sense into this...
Minerals are used for building 90% of the stuff out there.
If the prices of minerals goes up, the prices of everything built with them goes up in the long run.
If the prices of minerals go down, the prices of everything built with them goes down.
Miners who whine about low income only see the numbers and are unaware of the fact that they earn pretty much always the same value relative to everything else.
Pushing up the number pushes up prices. At first they might think they earn more, but in the end they will whine again, because everything costs more too.
Perhaps your conclusions might be true if a miner also uses all of his income to purchase player created goods. However, there are other things to spend ISK on (PLEX, characters, wardecs, office rent blah blah blah), where you are comparing your relative revenue streams against players deriving income from other sources (say missions for example). So, higher ore prices should benefit the miner overall. |

Xeator
soldiers.fi
58
|
Posted - 2014.10.08 03:48:00 -
[33] - Quote
Lowsec mining needs to be REALLY REALLY lucrative to attract miners.
Its not, so it doesnt. Every now and then some new guy pokes into lowsec and gets popped by locals or rats or whatever. Then they go back to highsec mining and never return.
Income from mining in lowsec really needs to be crazy good. Miners will never go there because they get blown up, they are already having a hard time with CODE so why risk it even more? Exactly.
Crazy good income means someone will want to mine it. If not the highsec miners then the locals. No matter who, but if there were people mining in lowsec it would also be a positive thing for pirates. Lots of juicy targets waiting to be killed. |

Solecist Project
I'm So Meta Even This Acronym
10692
|
Posted - 2014.10.08 07:49:00 -
[34] - Quote
Torneach Structor wrote:Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability.
Ever read a book? Those were proper paragraphs in the OP. No, they weren't. Screen != Book.
Not even remotely comparable, superficial scrub.
Charax Bouclier wrote:Perhaps your conclusions might be true if a miner also uses all of his income to purchase player created goods. However, there are other things to spend ISK on (PLEX, characters, wardecs, office rent blah blah blah), where you are comparing your relative revenue streams against players deriving income from other sources (say missions for example). So, higher ore prices should benefit the miner overall. "Overall". There are more things to spend for which his purchasing power always stays the same, than not. Besides ... your points are randomly chosen and too general. (wardecs, really lol) And, increasing the isk/hr would only make PLEX prices go higher.
Besides all that, your argument is none. For a miner to earn more, everything else automatically gets more expensive too.
It doesn't change anything I said in my post.
There is no "overall benefit" from higher ore prices. I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Dave Stark
7037
|
Posted - 2014.10.08 14:04:00 -
[35] - Quote
0wl wrote:Dave Stark wrote:0wl wrote:Dave Stark wrote:so basically, you want a hulk with a cov-ops cloak?
yeah, that's about as likely to happen as christmas in july. I'm not a fan of flying pinata's, personally. so you want a prospect with the yield of a hulk? which is even more unbalanced. At what stage in the thread or original post did I mention anything about changing the ship? I'm pretty sure I said it was fine the way it was. The point of the original post is about the risk vs reward balance low-sec mining has over high-sec, with the perefectly capable ship, the Prospect.
since you can't make low sec less risky, you want more reward, which would only be achieved by giving the prospect the yield of a hulk.
|

Snuse
Sofakroken Mineralutvinning AS
10
|
Posted - 2014.10.08 14:45:00 -
[36] - Quote
0wl wrote:The gameplay is there, but the numbers are wrong in my opinion, this is a bit sad, because its back to high sec mining I go ...
The numbers have always been wrong. I think they are just to afraid of how it will affect the economy if lowsec activities had rewards scale with risk. |

Dave Stark
7039
|
Posted - 2014.10.08 15:36:00 -
[37] - Quote
Snuse wrote:0wl wrote:The gameplay is there, but the numbers are wrong in my opinion, this is a bit sad, because its back to high sec mining I go ... The numbers have always been wrong. I think they are just to afraid of how it will affect the economy if lowsec activities had rewards scale with risk.
or, y'know... ccp can't do **** about the income of mining since your income is from selling rocks to other players and the game is built upon a player driven economy. |

Zimmy Zeta
Lisa Needs Braces.
47923
|
Posted - 2014.10.08 17:00:00 -
[38] - Quote
Xeator wrote:Lowsec mining needs to be REALLY REALLY lucrative to attract miners.
Its not, so it doesnt. Every now and then some new guy pokes into lowsec and gets popped by locals or rats or whatever. Then they go back to highsec mining and never return.
Income from mining in lowsec really needs to be crazy good. Miners will never go there because they get blown up, they are already having a hard time with CODE so why risk it even more? Exactly.
Crazy good income means someone will want to mine it. If not the highsec miners then the locals. No matter who, but if there were people mining in lowsec it would also be a positive thing for pirates. Lots of juicy targets waiting to be killed.
An easy start would be to improve the NPC stations in low and add laboratories/manufacturing lines to most of them. If manufacturing was more feasible in low, mining in the same system would be much more interesting.
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
|

MsArj
The Scope Gallente Federation
0
|
Posted - 2014.10.08 17:12:00 -
[39] - Quote
Prospect should get some benefit, or atleast it should be worthwhile.
Done just the same as the OP and it feels kinda gimped. |

Trixie Lawless
Reasonable People Of Sound Mind
77
|
Posted - 2014.10.08 17:12:00 -
[40] - Quote
Torneach Structor wrote:Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability.
Ever read a book? Those were proper paragraphs in the OP.
She.... Probably has...... ....read books.... But.... They were all...... ....like....this.....
|
|

Josef Djugashvilis
2578
|
Posted - 2014.10.08 19:07:00 -
[41] - Quote
Trixie Lawless wrote:Torneach Structor wrote:Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability.
Ever read a book? Those were proper paragraphs in the OP. She.... Probably has...... ....read books.... But.... They were all...... ....like....this.....
Where they by Jeffrey Archer ? This is not a signature. |

Dave Stark
7039
|
Posted - 2014.10.08 19:13:00 -
[42] - Quote
MsArj wrote:Prospect should get some benefit, or atleast it should be worthwhile.
Done just the same as the OP and it feels kinda gimped.
that's probably because you can't give a cov-ops frigate the yield of a hulk and expect it to be balanced. |

Trixie Lawless
Reasonable People Of Sound Mind
78
|
Posted - 2014.10.08 19:50:00 -
[43] - Quote
Josef Djugashvilis wrote:Trixie Lawless wrote:Torneach Structor wrote:Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability.
Ever read a book? Those were proper paragraphs in the OP. She.... Probably has...... ....read books.... But.... They were all...... ....like....this..... Where they by Jeffrey Archer ?
Captain Kirk I think.
|

MsArj
The Scope Gallente Federation
0
|
Posted - 2014.10.08 20:13:00 -
[44] - Quote
Why does everyone yell out and compare the prospect with a Hulk? Like the OP is telling about a experience in eve thats totally true, it feels lackluster, like why bother taking the prospect to low when you feel the same "profit" in high....
Its NOT about giving the prospect the same efficiency as Hulk but giving it a buff, so it actually feels like its worthwhile diving threw hostile space to get something done.
Giving miners a chance to experience low/null in a miner hull should be something everything wants, more targets, more fun for all parts and in the end, everyones happy!
|

Torneach Structor
Emrys Enterprises
142
|
Posted - 2014.10.08 21:55:00 -
[45] - Quote
Solecist Project wrote:Torneach Structor wrote:Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability.
Ever read a book? Those were proper paragraphs in the OP. No, they weren't. Screen != Book. Not even remotely comparable, superficial scrub. Writing is writing, no matter what medium is used. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
130
|
Posted - 2014.10.08 22:14:00 -
[46] - Quote
My biggest turnoff with mining was when they changed the sound of my mining lasers. |

Nevil Oscillator
10
|
Posted - 2014.10.08 22:28:00 -
[47] - Quote
I think the economic fact is that someone somewhere is able to mine high price minerals for the price they are.
I can't
Does that mean the price must go up or they need to be easier to mine ?
No, Peace is your own frozen corpse sent back to you in a contract with some garbage.
|

Solecist Project
I'm So Meta Even This Acronym
10717
|
Posted - 2014.10.08 22:56:00 -
[48] - Quote
Torneach Structor wrote:Solecist Project wrote:Torneach Structor wrote:Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability.
Ever read a book? Those were proper paragraphs in the OP. No, they weren't. Screen != Book. Not even remotely comparable, superficial scrub. Writing is writing, no matter what medium is used. Except that I am talking about the reading part ... ... and you don't really understand what I am talking about anyway ................ ....... so I apologise for assuming you'd know. :)
*spreads sparkles of wisdom and knowledge above your head* (:
Maybe a pink shtick to? :D That would suit you sooooo weeeeelllll..... :D
Anyhow... lowsec mining.
If that's really so dangerous as people wanna make it look like ... ... I should give it a try. Somehow I doubt that there's much danger behind it ... ... as long as attention is being paid. ^_^ I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Solecist Project
I'm So Meta Even This Acronym
10717
|
Posted - 2014.10.08 23:01:00 -
[49] - Quote
Celthric Kanerian wrote:My biggest turnoff with mining was when they changed the sound of my mining lasers. I mined two times ... three times actually in my five years of playing.
The best part was definitely the sound of the mining laser.
It was mesmerising ..................
.............bbzzzzrrrrrreeeeooooowwwww........... (doesn't sound right with my squeeky voice :/) I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Nevil Oscillator
10
|
Posted - 2014.10.08 23:09:00 -
[50] - Quote
Solecist Project wrote: I mined two times ... three times actually in my five years of playing. /i]
Clearly why everyone is bowed to your superior knowledge. Peace is your own frozen corpse sent back to you in a contract with some garbage.
|
|

ElSuerte Diego
Los Perros Hermanos
7
|
Posted - 2014.10.09 01:07:00 -
[51] - Quote
Zimmy Zeta wrote: An easy start would be to improve the NPC stations in low and add laboratories/manufacturing lines to most of them. If manufacturing was more feasible in low, mining in the same system would be much more interesting.
They took out slots in Crius.
I'm part way through the process of moving my production and research from a 0.5 system to a 0.3 in order to take advantage of the lower system index. I've already got an intensive refining array set up in low sec, so it makes sense to drop the minerals off into a low sec station, rather then hauling it back to a high sec station.
It doesn't solve the problem of mining in low sec. The last time I ran the numbers, it was cheaper to get isogen and zydrine by trading for them at Jita with high sec ores because I'd lose too many ships and I couldn't get an equivalent yield per hour. That was pre Prospect though. |

Creamdream
Unlimited Potential
13
|
Posted - 2014.10.09 01:49:00 -
[52] - Quote
0wl wrote:Too some degree, I'm a masochist. I Enjoy mining. What I don't like is afk mining, it's boring, uneventful and not fun, apart from the odd laugh you get when someones untanked Mackinaw gets ganked next to you. Recently I aquired the skills to pilot a Prospect as a little side project to have a go at mining anomalies with in low sec, great I thought, tasty Crokite and Orche to be had!
The actual gameplay is enjoyable, mining, avoiding rats, gate camps and pirates, awesome! It feels like I'm risking something and its engaging ... Then you get your yield ... oh, well that's disappointing I thought ... this **** isn't even worth the risk, I might aswell afk mine in high sec with a Procurer for the same profit. The gameplay is there, but the numbers are wrong in my opinion, this is a bit sad, because its back to high sec mining I go ... I think the basic problem is the yields that come from the more valuable ores, it may be more valuable, but you just get a lot less of it for the size. But still, it's enjoyable to some degree.
Go back to school. You need to work on your IQ. |

Mycool Jahksn
Viziam Amarr Empire
62
|
Posted - 2014.10.09 10:44:00 -
[53] - Quote
I've said it once and I'll say it again. To make lowsec a wild west boomtown in a matter of seconds you need to put a mineral there that only exists there.
Remove 95% of Nocxium or better yet, Mexallon, from asteroids and spawn roids in lowsec that contain tons of nocxium or mexallon and I cannot stress this enough; tons.
This would make lowsec a risk / reward worthy place worth visiting. My interests include but are not limited to throwing rocks at bee hives.
There are more stars in the universe than all of the grains of sand on earth. |

Solecist Project
I'm So Meta Even This Acronym
10740
|
Posted - 2014.10.09 10:51:00 -
[54] - Quote
Mycool Jahksn wrote:I've said it once and I'll say it again. To make lowsec a wild west boomtown in a matter of seconds you need to put a mineral there that only exists there.
Remove 95% of Nocxium or better yet, Mexallon, from asteroids and spawn roids in lowsec that contain tons of nocxium or mexallon and I cannot stress this enough; tons.
This would make lowsec a risk / reward worthy place worth visiting. And who will farm it? The pirates who live there.
And they *will* defend it.
Your idea doesn't really work, but I'm sure they'd love to have it implemented.
Sometimes I think people do not realise that anyone can do anything in this game and that pirates aren't stuck at being pirates ... ... like miners who seem to be stuck at being miners ... ... but also can have mining alts.
Reminds me of the stupid argument of "who will mine for you 'PvPers' when we miners leave the game?" ... ... and the correction answer is, of course: Our alts. I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Mycool Jahksn
Viziam Amarr Empire
62
|
Posted - 2014.10.09 10:53:00 -
[55] - Quote
Solecist Project wrote:Mycool Jahksn wrote:I've said it once and I'll say it again. To make lowsec a wild west boomtown in a matter of seconds you need to put a mineral there that only exists there.
Remove 95% of Nocxium or better yet, Mexallon, from asteroids and spawn roids in lowsec that contain tons of nocxium or mexallon and I cannot stress this enough; tons.
This would make lowsec a risk / reward worthy place worth visiting. And who will farm it? The pirates who live there. And they *will* defend it. Your idea doesn't really work, but I'm sure they'd love to have it implemented. Sometimes I think people do not realise that anyone can do anything in this game and that pirates aren't stuck at being pirates ... ... like miners who seem to be stuck at being miners ... ... but also can have mining alts. Reminds me of the stupid argument of "who will mine for you 'PvPers' when we miners leave the game?" ... ... and the correction answer is, of course: Our alts.
Why are you so anti social? An argument isn't stupid just because you don't agree with it. Your alts could never keep up with the massive mineral flow that carebears bring in.
Anyway, of course but it would also bring risk taking high sec dudes into low sec. You are already in low sec, high sec carebears are not because it's not worth it.
My interests include but are not limited to throwing rocks at bee hives.
There are more stars in the universe than all of the grains of sand on earth. |

Solecist Project
I'm So Meta Even This Acronym
10740
|
Posted - 2014.10.09 11:03:00 -
[56] - Quote
I call it stupid, because it's stupid. It shows that the person hasn't though it through at all.
Furthermore, it will not bring carebears to lowsec ... ... because carebears do not want to go to lowsec.
It will rather bring all the big entities to lowsec ... ... because it allows them to bank in bigtime and have more control ... ... and make the smaller pirate entities defend every belt they can.
No amount of "buffing lowsec" ever changed the fact that carebears are carebears.
Your idea does not work as you think it would. I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Mycool Jahksn
Viziam Amarr Empire
62
|
Posted - 2014.10.09 11:06:00 -
[57] - Quote
Solecist Project wrote:I call it stupid, because it's stupid. It shows that the person hasn't though it through at all.
Furthermore, it will not bring carebears to lowsec ... ... because carebears do not want to go to lowsec.
It will rather bring all the big entities to lowsec ... ... because it allows them to bank in bigtime and have more control ... ... and make the smaller pirate entities defend every belt they can.
No amount of "buffing lowsec" ever changed the fact that carebears are carebears.
Your idea does not work as you think it would.
And it does not because you say so? Lol.
My interests include but are not limited to throwing rocks at bee hives.
There are more stars in the universe than all of the grains of sand on earth. |

Solecist Project
I'm So Meta Even This Acronym
10741
|
Posted - 2014.10.09 11:10:00 -
[58] - Quote
Mycool Jahksn wrote:And it does not because you say so? Lol.
You should start off by reading the OP. And you think your idea would work because you say so? 
No ... it does not work, because it's disconnected from actual reality.
It does not work, because it completely leaves out the fact that carebears ... ... do not go to lowsec, because they can lose their ships ... ... and can not mine afk there without definitely losing them.
It also ignores the fact that giving lowsec a unique mineral ... ... will make all the people who live there already ... ... defend it as much as they can.
People will lock down access from highsec to lowsec everywhere.
Carebears will just whine even more ... ... because they can not access this mineral.
It's not me who is anti-social here. It's you who simply refuses to accept that his idea will not work the way it's thought out. I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Solecist Project
I'm So Meta Even This Acronym
10741
|
Posted - 2014.10.09 11:11:00 -
[59] - Quote
But hey, in case you still refuse to accept actual reality ... ... please elaborate on WHY you believe it would work the way you think it would.
And of course HOW it would work out.
Because that part now misses, after my short explanation why it won't work out.
Thanks. I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Nevil Oscillator
10
|
Posted - 2014.10.09 11:26:00 -
[60] - Quote
The OP is referring to some kind of ninja mining barge activity I can't be certain why this is not profitable but my guess would be because mining corps can do it better. I can understand the appearance that high price minerals are designed to be a new level you can reach by going into low sec but as far as I can tell, it doesn't work like that. Ore is a market commodity, it's only really worth something when someone clicks buy or place order.
Ore unless you want it yourself Beware of Pyerites
|
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Khan Wrenth
Hedion University Amarr Empire
63
|
Posted - 2014.10.09 11:57:00 -
[61] - Quote
You know I look at this thread and I do some EFT-warrioring, and I think I see a few problems with the Prospect. But it's a catch-22, the problems can't be fixed without throwing off game balance in a major way. So while I'm about to put forth my opinion on the Prospect's shortcomings, keep two things in mind. 1: I'm just pointing out what I think is wrong, not suggesting it needs to change or can change. 2: I don't mine, so take my opinion on this with a grain of salt.
That said, here's what I see.
1: The Prospect's training requirements suck. You have to get mining frigate to level 5, to be precise about the problem. And while the Venture is an utterly fantastic ship for beginner miners, it doesn't seem to justify that amount of time investment for level 5. You just train up the requirement so you can move on to barges, so if you want to get into a Prospect, you have to divert time to train something you don't really want or need in the first place. -As I said, I never said any changes can happen. All ship progressions are like this, but tier 1 frigates from the 4 races do have tremendous use that can justify level 5 training.
2: The Prospect doesn't offer that much for the price. It has a greatly expanded cargohold and extra yield over the Venture, but so what? For the same price as the Prospect, you can get a better mining ship you probably were already going to train into: the Procurer. The Procurer has slightly more yield, a ton more tank, and defensive drones. "What about the cov ops cloak", you say? Well...
3: The Prospect's role is too narrow. The cov ops aspect of it opens up a lot of opportunity, I won't deny that. But precisely what do you plan on doing with it? Ninja mine? That seems to be the purpose. But how you envision ninja mining in a way that yields better profits than just normal mining? And I know you can't mine while cloaked, so while you're mining you are still exposed and vulnerable...without any tank or drones to help you in the case an interceptor drops on you. And you can't cloak while targeted. -So to make this cov ops thing worth it, you'd have to find a place that was defended enough for you to have to cloak to get into the front door, but a neut passing through the system won't cause people to start patrolling for you and scanning you down. The more time you spend dodging belt rats, gatecamps, and patrols, the more isk/hour you lose where you could have been mining in your hometown area, wherever that may be. -Your complete lack of any defensive options, against rats or other player ships, needs to make sense verses the availability of using a Procurer for the same price. -The use of the cloaking device has to be vastly limited. If you catch something on D-scan and/or local and you cloak, again, you're missing out on isk generation you could have gotten if you were in your normal security zone, whether it be blue doughnut territory or highsec. -You most likely would have had to take time to scout out a place to mine in the first place. Have a favorite spot 4 jumps into lowsec/nullsec where you think nobody goes? Okay, but that's still a lot of time to scout out and time invested dodging high-risk gatecamps to get there. -Oh, you're going to ninja mine through a wormhole into nullsec or in wormhole space? That's fine, but that's still unpredictable chances to actually use your investment into the Prospect. And I speak from experience, yes, those wormhole exits can be camped as well, though not as often. That requires even more work to scan down wormholes, and then ore or gas sites within those territories.
Basically it boils down to appearing that the Prospect is little more than a gas miner. That's the only practical thing it has over the mining barges. You don't have a lot of cargo or defensive options, and any ore that was valued enough to really justify jumping through all of these hoops to get, would already be mined to hell and back by whomever is local to THAT area.
The Venture and Prospect can gas mine fairly well...but you can use gas miners and a Venture with only like 2 or so hours of training, right? You don't need corp members to devote 14 or so days to get into a Prospect with Tech II gas miners. Just have most of your corp cross-train into a basic gas mining venture and call in as many of them as you need to clear a gas pocket. Done.
Am I wrong? Please, by all means, if there's more to the Prospect, now is a great time to let more people know. Maybe if more people know about some awesome things you can do with it, more people would use it. I could be very mistaken about these things since I don't mine, but looking at this ship's stats and the way EVE seems to be played, I just don't see any real use for it. HTFU.-á Adapt or die.-á Beware the falcon punch. |

Nevil Oscillator
10
|
Posted - 2014.10.09 12:17:00 -
[62] - Quote
Khan Wrenth wrote: For the same price as the Prospect, you can get a better mining ship you probably were already going to train into: the Procurer. The Procurer has slightly more yield, a ton more tank, and defensive drones.
That was how I assessed it though as an slightly inexperienced player I still have doubts based upon how rarely I see a Procurer. Maybe they just hired a nicer scantily clad model to drape over the prospect on the photo for What Spaceship magazine thus boosting sales. Beware of Pyerites
|

Dave Stark
7041
|
Posted - 2014.10.09 12:48:00 -
[63] - Quote
Khan Wrenth wrote:Am I wrong? not really.
the prospect lives to fill a niche that simply doesn't exist. |

Balshem Rozenzweig
24th Imperial Crusade Amarr Empire
60
|
Posted - 2014.10.09 13:26:00 -
[64] - Quote
Mycool Jahksn wrote:Solecist Project wrote:Mycool Jahksn wrote:I've said it once and I'll say it again. To make lowsec a wild west boomtown in a matter of seconds you need to put a mineral there that only exists there.
Remove 95% of Nocxium or better yet, Mexallon, from asteroids and spawn roids in lowsec that contain tons of nocxium or mexallon and I cannot stress this enough; tons.
This would make lowsec a risk / reward worthy place worth visiting. And who will farm it? The pirates who live there. And they *will* defend it. Your idea doesn't really work, but I'm sure they'd love to have it implemented. Sometimes I think people do not realise that anyone can do anything in this game and that pirates aren't stuck at being pirates ... ... like miners who seem to be stuck at being miners ... ... but also can have mining alts. Reminds me of the stupid argument of "who will mine for you 'PvPers' when we miners leave the game?" ... ... and the correction answer is, of course: Our alts. Why are you so anti social? An argument isn't stupid just because you don't agree with it. Your alts could never keep up with the massive mineral flow that carebears bring in. Anyway, of course but it would also bring risk taking high sec dudes into low sec. You are already in low sec, high sec carebears are not because it's not worth it.
The guy talks like he was on heavy medication but he's right in most cases.
Tunneling care bears into low sec would most likely get them killed and scarred for the rest of their (rather short) eve-life.
Saying the prices of what miners mine make them earn only constant amount is a bit false tough - you do have droped/lp store items that only partially depend on minerals (since their value comes mostly from "cost" of the loyalty point or pve-ers time needed to get them) and with minerals getting more expensive the relative cost of the LP would be lower for a miner.
Btw - imagine how gankers make people build more catalysts and barges. Who indirectly profits from that providing the materials to build it all? Since this is in the end the crucial thing about mining being not paying well enough - there's too much mined stuff compared to stuff you use the mined stuff for. Not to mention people valuing their afk-mining time too cheap.
And all the stuff aside - I think low sec mining is dead, and I'd be afraid to change it. You do need to provide high sec players with some decent activities. And only after some time try to drag them to low/null so they can really discover what the game is about :P Make it profitable and you will have a month tops of people dying to camps/recons/happy cyno and then forums splattered with "don't mine in lows sec if you're not in a corp controlling the system". "NUTS!!!" - general McAuliffe |

MsArj
The Scope Gallente Federation
0
|
Posted - 2014.10.09 13:44:00 -
[65] - Quote
Dave Stark wrote:Khan Wrenth wrote:Am I wrong? not really. the prospect lives to fill a niche that simply doesn't exist.
Exactly my experience to. |

Nevil Oscillator
10
|
Posted - 2014.10.09 13:47:00 -
[66] - Quote
Balshem Rozenzweig wrote:
Tunneling care bears into low sec would most likely get them killed and scarred for the rest of their (rather short) eve-life.
Figure it out. Someone is already mining low sec quite proficiently. It's a strategic advantage not a ship attribute. Always remember that mining is a big fat yorkie eating working mans environment. Not for Girls
|

Mycool Jahksn
Viziam Amarr Empire
62
|
Posted - 2014.10.09 13:51:00 -
[67] - Quote
Solecist Project wrote:Mycool Jahksn wrote:And it does not because you say so? Lol.
You should start off by reading the OP. And you think your idea would work because you say so?  No ... it does not work, because it's disconnected from actual reality. It does not work, because it completely leaves out the fact that carebears ... ... do not go to lowsec, because they can lose their ships ... ... and can not mine afk there without definitely losing them. It also ignores the fact that giving lowsec a unique mineral ... ... will make all the people who live there already ... ... defend it as much as they can. People will lock down access from highsec to lowsec everywhere. Carebears will just whine even more ... ... because they can not access this mineral. It's not me who is anti-social here. It's you who simply refuses to accept that his idea will not work the way it's thought out.
As I said, read the original post.
Or nah, I'll spell it out for you because you obviously can't perform simple tasks; he is a carebear who went to low sec only to find it unprofitable and not worth the risk vs reward.
I was also a carebear once, mercoxit made me enter 0.0. The rest is history. Don't speak like you are the collective carebear voice because you are not.
Also, lock down lowsec? In case you didn't know warp bubbles cant be deployed in low sec. Escaping a gate camp would be hillariously easy, especially since you can deploy capitals there and bring in materials whatever way you want. My interests include but are not limited to throwing rocks at bee hives.
There are more stars in the universe than all of the grains of sand on earth. |

Mycool Jahksn
Viziam Amarr Empire
62
|
Posted - 2014.10.09 14:04:00 -
[68] - Quote
Balshem Rozenzweig wrote:
And all the stuff aside - I think low sec mining is dead, and I'd be afraid to change it. You do need to provide high sec players with some decent activities. And only after some time try to drag them to low/null so they can really discover what the game is about :P Make it profitable and you will have a month tops of people dying to camps/recons/happy cyno and then forums splattered with "don't mine in lows sec if you're not in a corp controlling the system".
I find this untrue. Why? Because null sec is exactly as dangerous as low sec is, in many cases even more dangerous due to warp bubbles, alliances patrolling their borders and whatnot.
I don't see the boards getting filled up with tears from noobs getting stomped in their search for ABCM in nullsec? Now, if the boards arent getting filled up now, why should they if we boost low sec? My interests include but are not limited to throwing rocks at bee hives.
There are more stars in the universe than all of the grains of sand on earth. |

MsArj
The Scope Gallente Federation
0
|
Posted - 2014.10.09 14:34:00 -
[69] - Quote
My experience was that highsec mining was kinda slow or not "engaging" enough. So i turned to the Venture and later on to the Prospect to get a more "active" mining with the tense moments that goes with low/wh traveling.
Im diving into "hostile" space witch feels really good, im doing something exiting and fun, i really get the "exploration" feeling! And ofcourse i watch dscans, i notice whats in local. Im doing my best to stay alive and try to get some ore in the hold, and when i finaly get my ore hold filled up, i notice how much it really is and i kinda, bleh, is that all? :s
The experience is totally awesome, the payday aint. I really wish it was, because this could be dragging me to low/wh everyday!
Recently ive started trying to get to gas in WHS, if you find the right stuff its really worth it, and if you dont its kinda meh. But the experience is as i said really really nice. (Atleast for me!) |

Nevil Oscillator
10
|
Posted - 2014.10.09 15:21:00 -
[70] - Quote
MsArj wrote:
The experience is totally awesome, the payday aint. I really wish it was, because this could be dragging me to low/wh everyday!
I found the venture had to keep running off from belt rats because they suddenly become to tough for 2 drones to cope with. I would be nice if there was this place where you could avoid the nasty ships to sneak in and mine some expensive ore. Unfortunately groups who are not remotely scared of those same nasty ships might just exploit the new situation. Where there is ISK there is corporations competing for it, where there isn't there is just you on your own with a mining ship. Always remember that mining is a big fat yorkie eating working mans environment. Not for Girls
|
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Solecist Project
I'm So Meta Even This Acronym
10752
|
Posted - 2014.10.09 15:29:00 -
[71] - Quote
Can someone please tell that genius up there ... ... that he is completely clueless about what I am saying?
Because it seems that his brain shuts down when he reads my posts ... ... so you might have more luck than I do.
Kind of embarassing talking to him ..... ... so please don't do it if you feel the same.
And please note his cool name. He is definitely cool. Can obviously be noticed easily.
Thanks. :) I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Mycool Jahksn
Viziam Amarr Empire
62
|
Posted - 2014.10.09 15:39:00 -
[72] - Quote
Solecist Project wrote:Can someone please tell that genius up there ... ... that he is completely clueless about what I am saying?
Because it seems that his brain shuts down when he reads my posts ... ... so you might have more luck than I do.
Kind of embarassing talking to him ..... ... so please don't do it if you feel the same.
And please note his cool name. He is definitely cool. Can obviously be noticed easily.
Thanks. :)
Well, personal attacks always have been the perfect way to make a discussion move forward eh?
Your post is irrielevant because you assume all players AFK mine for example which is far from the truth. You assume far too much and act like you are the collective all knowing voice of everyone.
If you can't discuss, don't. My interests include but are not limited to throwing rocks at bee hives.
There are more stars in the universe than all of the grains of sand on earth. |

Nevil Oscillator
10
|
Posted - 2014.10.09 15:40:00 -
[73] - Quote
Solecist Project wrote:
It's not me who is anti-social here.
I would agree with most of what you wrote Always remember that mining is a big fat yorkie eating working mans environment. Not for Girls
|

Mycool Jahksn
Viziam Amarr Empire
62
|
Posted - 2014.10.09 17:57:00 -
[74] - Quote
I'm not saying my plan is bulletproof but what I do know is that much could be done to make low-sec more attractive than it is today, that we can all agree on, anti-social or not. My interests include but are not limited to throwing rocks at bee hives.
There are more stars in the universe than all of the grains of sand on earth. |

Nevil Oscillator
10
|
Posted - 2014.10.09 18:26:00 -
[75] - Quote
Mycool Jahksn wrote:I'm not saying my plan is bulletproof but what I do know is that much could be done to make low-sec more attractive than it is today, that we can all agree on, anti-social or not.
Low Sec : Ok So what is there ? Jaspet , that's about it,, get down to 0.2 it apparently gets more interesting but chances are you will fly through 6 red systems to find it's already been mined out of existence.
What's to say that if you put a different rare ore there the same thing won't happen ?
Always remember that mining is a big fat yorkie eating working mans environment. Not for Girls
|

Nevil Oscillator
10
|
Posted - 2014.10.09 18:52:00 -
[76] - Quote
Mycool Jahksn wrote: make low-sec more attractive than it is today
I think the issue is that something that is dangerous and deserves reward for one player isn't for a different player.
Always remember that mining is a big fat yorkie eating working mans environment. Not for Girls
|

Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
172
|
Posted - 2014.10.09 22:30:00 -
[77] - Quote
Dave Stark wrote:Khan Wrenth wrote:Am I wrong? not really. the prospect lives to fill a niche that simply doesn't exist.
I wouldn't say the niche isn't there, only that the niche isn't lucrative. I fly my Prospect almost every day in low/WH space just for a cheap little thrill.
In response to the OP, I would say that making the niche lucrative would either cause the Prospect to be overpowered or cause other methods of mining to become even more profitable comparatively. Outside of gas mining, if you're going to ninja mine, you just have to do it for reasons other than isk. |

Nevil Oscillator
10
|
Posted - 2014.10.10 01:57:00 -
[78] - Quote
I don't have enough knowledge about the game to say what all the knock on effects of changing the asteroid content of lowsec would be. I do know ore is a fairly significant part of the economic structure of the Eve Universe. I wouldn't consider going to lowsec in a mining ship without backup, there are a lot of non friendly ships there and there is the haulage to consider. I can't tell you if there is profit in lowsec mining because I'm not in a position to mount the kind of operation that might work. It isn't the direction I'm heading in so it would have to be something significant enough to make me change route. As stated earlier, I think a valuable ore becoming more available would devalue itself. Always remember that mining is a big fat yorkie eating working mans environment. Not for Girls As for Distribution |

Charax Bouclier
Silvershield Universal
138
|
Posted - 2014.10.10 02:20:00 -
[79] - Quote
Solecist Project wrote:Torneach Structor wrote:Solecist Project wrote:Dear 0wl,
Please consider adding proper paragraphs for ease of readability.
Ever read a book? Those were proper paragraphs in the OP. No, they weren't. Screen != Book. Not even remotely comparable, superficial scrub. Charax Bouclier wrote:Perhaps your conclusions might be true if a miner also uses all of his income to purchase player created goods. However, there are other things to spend ISK on (PLEX, characters, wardecs, office rent blah blah blah), where you are comparing your relative revenue streams against players deriving income from other sources (say missions for example). So, higher ore prices should benefit the miner overall. "Overall". There are more things to spend for which his purchasing power always stays the same, than not. Besides ... your points are randomly chosen and too general. (wardecs, really lol) And, increasing the isk/hr would only make PLEX prices go higher. Besides all that, your argument is none. For a miner to earn more, everything else automatically gets more expensive too. It doesn't change anything I said in my post. There is no "overall benefit" from higher ore prices.
I am not sure how higher isk/hour earned from mining would result in a comparable increase in a non-player manufactured item like PLEX. ISK from mining doesn't introduce new ISK into the game unlike some other ISK-earning activities. It's really a transfer of wealth from the consumer of goods to the miner. |

Vapor Ventrillian
The Scope Gallente Federation
0
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Posted - 2014.10.10 04:40:00 -
[80] - Quote
I am a huge fan of the Prospect and I target skilled to get it but indeed it has the issue you speak of...
that why I think it purpose is more fleet based it is not a massively expensive ship and it would serve as a multisystem pair of eyes/targeted mining, but that's enough out of me.
*stares at a wall contemplating the reality of a world without chicken..* |
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Balshem Rozenzweig
24th Imperial Crusade Amarr Empire
60
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Posted - 2014.10.10 06:22:00 -
[81] - Quote
Mycool Jahksn wrote:Balshem Rozenzweig wrote:
And all the stuff aside - I think low sec mining is dead, and I'd be afraid to change it. You do need to provide high sec players with some decent activities. And only after some time try to drag them to low/null so they can really discover what the game is about :P Make it profitable and you will have a month tops of people dying to camps/recons/happy cyno and then forums splattered with "don't mine in lows sec if you're not in a corp controlling the system".
I find this untrue. Why? Because null sec is exactly as dangerous as low sec is, in many cases even more dangerous due to warp bubbles, alliances patrolling their borders and whatnot. I don't see the boards getting filled up with tears from noobs getting stomped in their search for ABCM in nullsec? Now, if the boards arent getting filled up now, why should they if we boost low sec?
I live in Amarr/Minmatar zone and it is crowded with hostiles. You never have a situation when you're alone/only friendlies in the system.
If mining was a popular thing people would go for miners using tacklers and then bobing them to death. This is how we do it with cruisers, so I kinda think it would work for a barge.
If you've managed to ninja mine in null, with hostiles in local, then I salute you, but you're not the standard target of the would be mining buff. "NUTS!!!" - general McAuliffe |

Nevil Oscillator
10
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Posted - 2014.10.10 07:18:00 -
[82] - Quote
Charax Bouclier wrote:
I am not sure how higher isk/hour earned from mining would result in a comparable increase in a non-player manufactured item like PLEX. ISK from mining doesn't introduce new ISK into the game unlike some other ISK-earning activities. It's really a transfer of wealth from the consumer of goods to the miner.
It might in terms of the GNP of Eve increasing thus players are no longer prepared to sell PLEX as cheaply, I'm not sure if that matters or not. How does increasing the production from miners increase the amount of minerals that players consume ?
Always remember that mining is a big fat yorkie eating working mans environment. Not for Girls As for Distribution |
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