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Jacid
Anomalous Existence Low-Class
59
|
Posted - 2014.10.09 23:57:00 -
[1] - Quote
First a bit of clarity... This thread is not about if cloaking is good or bad but rather about the idea of cloaking as a topic in f&i. By all clockly threads being rule 17nd is this ccps way of saying they aren't willing to deal with an important issue. The binary nature of both cloaking and local chat diminishes the game. The very fact that these type of threads keep popping up sometimes from first time posters should be a sign that their is an issue |

Rowells
Unknown Soldiers Fidelas Constans
1489
|
Posted - 2014.10.10 00:10:00 -
[2] - Quote
It's not that they don't want to do anything about it. The discussion has been played out in every form and fashion. The last thread that was open for a long period (couple months I believe) descended into trolling, flaming, insults, and was no longer a for discussion. That is the sad fate of every discussion on this topic. It's not worth keeping open till they are full and ready to deal with it. |

Jacid
Anomalous Existence Low-Class
59
|
Posted - 2014.10.10 00:26:00 -
[3] - Quote
True but the fact that so many threads existist says that their is an issue and has been yet really hasn't been acted on or even discuessed. In my long time watching these the ads I haven't really seen anything about it from ccp on ideas / solutions.. I guess the question is.. is the issue something of importance to other people or is it just another captains quarter's |

Omnathious Deninard
Novis Initiis
2475
|
Posted - 2014.10.10 00:37:00 -
[4] - Quote
Simply because there is a previewed issue doesn't mean there is a balance issue. The same is true for high sec ganking and scamming. - |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
5664
|
Posted - 2014.10.10 01:07:00 -
[5] - Quote
Jacid wrote:True but the fact that so many threads existist says that their is an issue and has been yet really hasn't been acted on or even discuessed. In my long time watching these the ads I haven't really seen anything about it from ccp on ideas / solutions.. I guess the question is.. is the issue something of importance to other people or is it just another captains quarter's no it doesn't, its just telling of the fact that most people hate psychological warfare. =]I[= |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
173
|
Posted - 2014.10.10 01:10:00 -
[6] - Quote
Sometimes the issue is one that is perceived. In other words: there is no real issue, just the one they think there is.
If people think there is an issue with cloaking, then the issue is one of perception. They need to think outside the box they have placed themselves in.
Maybe we need a thread about threads about cloaky threads?  |

Behr Oroo
The Circus Corp Intrepid Crossing
87
|
Posted - 2014.10.10 02:09:00 -
[7] - Quote
Ralph King-Griffin wrote:Jacid wrote:True but the fact that so many threads existist says that their is an issue and has been yet really hasn't been acted on or even discuessed. In my long time watching these the ads I haven't really seen anything about it from ccp on ideas / solutions.. I guess the question is.. is the issue something of importance to other people or is it just another captains quarter's no it doesn't, its just telling of the fact that most people hate psychological warfare.
There is more to the cloak issue than just AFK camping though. There is an issue with cloaking. It's not a balanced mechanic.
Dont get me wrong. Cloaking is great, but it's by far one of the safest ways to fly in this game. Unless there is pilot error, there is little chance a cloaky can be engaged on if he/she doesnt wish to engage in a fight.
|

Jack Carrigan
Order of the Shadow The Revenant Order
2272
|
Posted - 2014.10.10 02:50:00 -
[8] - Quote
First off, cloaking is very balanced.
With the way local is now, you know they are there, most not where they are. They can't interact with anything while cloaked, and must decloak to directly affect anyone.
Second, give me your stuff/biomass.
Finally, inb4lock. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives"-á |

Behr Oroo
The Circus Corp Intrepid Crossing
87
|
Posted - 2014.10.10 03:01:00 -
[9] - Quote
Jack Carrigan wrote:First off, cloaking is very balanced.
With the way local is now, you know they are there, most not where they are. They can't interact with anything while cloaked, and must decloak to directly affect anyone.
Second, give me your stuff/biomass.
Finally, inb4lock.
Yes. It's so balanced that there are hundreds of pages of people talking about how it's not. It's one of the most talked about items on the forums. |

Jack Carrigan
Order of the Shadow The Revenant Order
2273
|
Posted - 2014.10.10 03:03:00 -
[10] - Quote
Also, reported for redundancy...
Again. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives"-á |

Behr Oroo
The Circus Corp Intrepid Crossing
87
|
Posted - 2014.10.10 03:07:00 -
[11] - Quote
Of course. Why discuss a topic that people want to talk about. Let's push the topic over to a threat that's so off topic that no one reads it anymore. Guess that is an effective way of deflecting the topic. |

Daichi Yamato
Xero Security and Technologies
1936
|
Posted - 2014.10.10 03:19:00 -
[12] - Quote
Behr Oroo wrote:Jack Carrigan wrote:First off, cloaking is very balanced.
With the way local is now, you know they are there, most not where they are. They can't interact with anything while cloaked, and must decloak to directly affect anyone.
Second, give me your stuff/biomass.
Finally, inb4lock. Yes. It's so balanced that there are hundreds of pages of people talking about how it's not. It's one of the most talked about items on the forums.
This does not mean it is balanced.
If you look at the threads, for every person who thinks it is not imbalanced, there are many more saying it is with much more rationale.
It has been discussed to DEATH and then some. This is why they are locked, because there is LITERALLY nothing more to say on the matter that has not already been said a THOUSAND times. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Jack Carrigan
Order of the Shadow The Revenant Order
2275
|
Posted - 2014.10.10 03:31:00 -
[13] - Quote
Psychological warfare FTW. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives"-á |

Behr Oroo
The Circus Corp Intrepid Crossing
87
|
Posted - 2014.10.10 03:36:00 -
[14] - Quote
I disagree.
Really it doesnt seem that anything gets discussed. Most of the time the thread goes.
"I dont like cloak"
"Youre a newb. Go away. We need tears, deal with it."
"Rage Rage Rage"
Topic locked.
The problem is that now that cloak is in the game and has been for years. It has both useful uses and severe abuses. For every balanced example, there are just as many unbalanced ones. Almost every character in the game uses cloak in some form. It is one the largest safety nets in the game.
I am not a fan of nerfing cloak, but having been on both sides of it. Cloaking is by far one of the easiest things in the game.
Topic is about if there is really an issue with cloaking or if its just a mental thing. Personally I think there is an issue, though I dont have any idea how to effectively change it. |

Teckos Pech
The Executives Executive Outcomes
2418
|
Posted - 2014.10.10 07:00:00 -
[15] - Quote
Reported for being redundant. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Teckos Pech
The Executives Executive Outcomes
2418
|
Posted - 2014.10.10 07:03:00 -
[16] - Quote
Behr Oroo wrote:Jack Carrigan wrote:First off, cloaking is very balanced.
With the way local is now, you know they are there, most not where they are. They can't interact with anything while cloaked, and must decloak to directly affect anyone.
Second, give me your stuff/biomass.
Finally, inb4lock. Yes. It's so balanced that there are hundreds of pages of people talking about how it's not. It's one of the most talked about items on the forums.
Not true...in fact a complete distortion.
There are hundreds of pages of people discussing if it is balanced or not. There is the pro side and the con side. The con's always say the same thing, "I can't counter them."
The pro side always says the same thing, "Local counters cloaks, you know they are there. And so long as the cloaking module is active no other modules can be used such as guns, scrams, hardeners, prop mods, etc."
That's it. All those threads and pages basically revolve around those two themes.
So the discussion is redundant and this thread should be locked. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Jacid
Anomalous Existence Low-Class
59
|
Posted - 2014.10.10 07:41:00 -
[17] - Quote
Lets make the assumption that cloaking is balanced or at least has a counter to it.
If thatGÇÖs the case is the current cloaking/local/ system the best it possibly could be or does it have room for improvement?
And if your balanced idea of cloaking/local system was implemented how much more fun would it make eve for you?
For my answers to the questions I would say it has room for improvement and the change i in-vision it would make the rest of eve space as fun or more fun than w-space. |

Samillian
Angry Mustellid The Periphery
622
|
Posted - 2014.10.10 07:44:00 -
[18] - Quote
Jacid wrote:By all clockly threads being rule 17nd is this ccps way of saying they aren't willing to deal with an important issue.
I don't see it as being unwilling to discuss an issue but rather that to CCP this is very probably and rightly a non-issue.
NBSI shall be the whole of the Law |

Lugh Crow-Slave
Guardians of the Morrigan
119
|
Posted - 2014.10.10 09:46:00 -
[19] - Quote
This is neither a feature nor an idea i suggest you ask for it to be moved to the general discussion page |

Behr Oroo
The Circus Corp Intrepid Crossing
89
|
Posted - 2014.10.10 09:47:00 -
[20] - Quote
Samillian wrote:Jacid wrote:By all clockly threads being rule 17nd is this ccps way of saying they aren't willing to deal with an important issue. I don't see it as being unwilling to discuss an issue but rather that to CCP this is very probably and rightly a non-issue.
That's just an assumption though. It's just as plausible to say that CCP isn't commenting cause they have no idea how to fix the issue. |

Behr Oroo
The Circus Corp Intrepid Crossing
89
|
Posted - 2014.10.10 10:36:00 -
[21] - Quote
Just a couple examples of things in game.
Pro's.
- Bomber fleets need to be cloaked. That is how the operate. Without it they are useless. Same with recon ships. - AFK Cloak camping. Though annoying. It serves a purpose for both intel and to stop system use. - General travel. Cloaking makes this far easier.
Con's
- AFK Camping. Though an accepted tactic by CCP it does frustrate many players, as there is no counter. Either risk operating in the system OR move to another system. There is no way to eject the stealth player from the system. - Ship hiding. I can literally have billions of isk worth of ships floating in space and no one would ever know. I can have a rorq on grid in a belt. As soon as there is a threat, I simply cloak the ship. Unless you witnessed the ship cloaking, you would have no idea where it was. - The ultimate safety net. I can be chased by 100's of ships. As long as I make it past the gate camp, there is no possible way a cloak can be found in system. The cloak pilot has 1 challenge and that is the gate. However if I am a cloak pilot and I see the threat as being too high. I can just go afk and wait or just log off.
These are just a few examples. There are plenty more.
I dont like the idea of nerfing cloak, however I do feel its necessary. My suggestion has always been that of a stealth hunting frigate.
I personally would be ok with the removal of local from low and null sec, but changing D scan to allow all ships to be seen, even cloaked. However cloaked ships only showing a pilots name. Thus the player has to be more active about using D scan while operating, in order to be safe. Included in that would be a stealth hunting ship.
The rough concept for the ship would be this.
Small frig. Minimal offenses, high defense such as speed, tank, light tackle.
How it would hunt.
Use D Scan. Any ship that shows up as just a pilot name would be a stealth craft. With a skill like "Cloak Detection" or something, you could lock onto the disruption in space the cloak creates and this would give you a heading that would be displayed as an arrow in your tactical overview. This would also give you a basic distance, being more accurate with skill training. The goal would not be to land directly on the cloak player but to put you on grid with them. Once on grid, you have to actively hunt for the player using the arrow in your tactical overview. Once within 50KM you could see the ship, but still in a cloaked way, so locking on would be impossible. At 25km you could employ a type of EM burst that would decloak both ships and thus combat could begin.
This is just a rough idea. Certain aspects are tricky. Like how can you get a ship into warp without having a specific endpoint.
This is the idea I have always personally thought would work best. I have seen the same concept work well in other sandbox games. |

Lugh Crow-Slave
Guardians of the Morrigan
119
|
Posted - 2014.10.10 10:57:00 -
[22] - Quote
Behr Oroo wrote:J - The ultimate safety net. I can be chased by 100's of ships. As long as I make it past the gate camp, there is no possible way a cloak can be found in system. The cloak pilot has 1 challenge and that is the gate. However if I am a cloak pilot and I see the threat as being too high. I can just go afk and wait or just log off.
if you really want him he's not safe sure you have to put some time in but there are only so many ways to get out of a system.
not to mention that sure they are hard to catch but they don't stand a chance once caught
|

Samillian
Angry Mustellid The Periphery
622
|
Posted - 2014.10.10 11:03:00 -
[23] - Quote
Behr Oroo wrote:Samillian wrote:Jacid wrote:By all clockly threads being rule 17nd is this ccps way of saying they aren't willing to deal with an important issue. I don't see it as being unwilling to discuss an issue but rather that to CCP this is very probably and rightly a non-issue. That's just an assumption though. It's just as plausible to say that CCP isn't commenting cause they have no idea how to fix the issue.
True it is an assumption but considering the last comment anyone saw from CCP on the subject was "cloaking is working as intended" I'm happy with it. NBSI shall be the whole of the Law |

Behr Oroo
The Circus Corp Intrepid Crossing
89
|
Posted - 2014.10.10 11:44:00 -
[24] - Quote
"if you really want him he's not safe sure you have to put some time in but there are only so many ways to get out of a system."
So I have to wait for him to come to me? What are the likely chances that will happen? I can spend hours waiting while the player is logged off and never see him. Eventually he will log in and leave.
Again I see this as the ultimate safety net. Decloak and log off. Go eat dinner, come back. Leave system as I wish cause its now empty.
I mean if you are going to use this argument that I should spent more time, then it should apply to the people complaining about ships being docked up. It's the same type of safety, though a station requires a lot more effort. Shouldn't your fleet just invest more time in hopes that someone might just unknowningly undock to their death? |

Alvatore DiMarco
Capricious Endeavours Ltd
2866
|
Posted - 2014.10.10 11:56:00 -
[25] - Quote
Behr Oroo wrote: Con's
- AFK Camping. Though an accepted tactic by CCP it does frustrate many players, as there is no counter. Either risk operating in the system OR move to another system. There is no way to eject the stealth player from the system. - Ship hiding. I can literally have billions of isk worth of ships floating in space and no one would ever know. I can have a rorq on grid in a belt. As soon as there is a threat, I simply cloak the ship. Unless you witnessed the ship cloaking, you would have no idea where it was. - The ultimate safety net. I can be chased by 100's of ships. As long as I make it past the gate camp, there is no possible way a cloak can be found in system. The cloak pilot has 1 challenge and that is the gate. However if I am a cloak pilot and I see the threat as being too high. I can just go afk and wait or just log off.
These are just a few examples. There are plenty more.
- Why are you in nullsec if one neutral scares you to death? For godsakes, nullsec ratting grounds are safer than highsec and you're complaining about danger. Moreover, why do you need to "eject that stealth player from the system"? Since you're so adamant that you must be able to do it, perhaps you can explain why.
- What can you do with billions in cloaked ships? Oh, that's right, nothing. Cloaked ships cannot interact or do anything except float around in space. Maybe they can get decloaked by an errant bit of debris or perhaps if they're covert-capable they can warp around some, but that's it. Literally every other interaction requires decloaking.
- I can do the same thing with a MWD cruiser (or smaller), a safespot (a celestial can work too) and double-clicking in a random direction. By the time an aggressor scans me down, gets a warp-in and lands, I'm already out of range. An interceptor can keep this game up literally forever without ever touching a cloak. Also, you can just log off regardless of your ship having a cloak or not.
Your move, sir. |

Behr Oroo
The Circus Corp Intrepid Crossing
89
|
Posted - 2014.10.10 12:11:00 -
[26] - Quote
You seem to misunderstand completely. Though I agree that cloak is unbalanced. I dont quiver in fear of some cloaky. So feel free to drop the passive aggressiveness.
To answer your point. If I own sov in a system, Why should I allow a squatter to just sit in space that I either have taken or I rent? From an intel point of view, why should I let a character gather free intel on what I am doing in my systems. At the moment the only option is to either move systems or stop operations if I wish to keep my operations hidden. General AFK cloaking isn't really an issue unless that player shows that they plan on being aggressive. Then his aggressive nature reinforces the idea that I wish to eject them from the system.
The point on cloaked ships floating in space was more along the lines for the PVP players. I can easily be farming a belt with a rorq on grid. I can just cloak that ship up and wait for you to pass while I sit safely in space. Nothing you can do about it. If anything you would think that PVPers would wish to resolve this issue.
Yes you can, though I can still scan you down, you arent hidden and I can force you to keep moving otherwise you are dead. None of these things can be done to a cloaky. |

Zifrian
Licentia Ex Vereor Black Core Alliance
1569
|
Posted - 2014.10.10 12:29:00 -
[27] - Quote
Daichi Yamato wrote:Behr Oroo wrote:Jack Carrigan wrote:First off, cloaking is very balanced.
With the way local is now, you know they are there, most not where they are. They can't interact with anything while cloaked, and must decloak to directly affect anyone.
Second, give me your stuff/biomass.
Finally, inb4lock. Yes. It's so balanced that there are hundreds of pages of people talking about how it's not. It's one of the most talked about items on the forums. This does not mean it is imbalanced. If you look at the threads, for every person who thinks it is not balanced, there are many more saying it is with much more rationale. It has been discussed to DEATH and then some. This is why they are locked, because there is LITERALLY nothing more to say on the matter that has not already been said a THOUSAND times. Just because there's more intensity of posting by people that don't think it's s problem doesn't mean that they have a better case or represent the players better. It may be that more people that like cloaky camping post more and nothing else.
Ultimately the only thing that matters is what CCP thinks about this tactic and how players respond to it. You might feel great in saying the cloaky whiners just need to adapt, but if they don't and CCP loses an account over it, that matters more than how well you sleep at night because of your amazing display of forum logic.
I agree with the OP that CCP should at least address the issue as they have addressed many others that were just as controversial (freighter ganking in highsec for instance). At least them we would know their position on gameplay and how it relates to their view of player satisfaction. GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour! |

Teckos Pech
The Executives Executive Outcomes
2419
|
Posted - 2014.10.10 14:29:00 -
[28] - Quote
Alvatore DiMarco wrote:Behr Oroo wrote: Con's
- AFK Camping. Though an accepted tactic by CCP it does frustrate many players, as there is no counter. Either risk operating in the system OR move to another system. There is no way to eject the stealth player from the system. - Ship hiding. I can literally have billions of isk worth of ships floating in space and no one would ever know. I can have a rorq on grid in a belt. As soon as there is a threat, I simply cloak the ship. Unless you witnessed the ship cloaking, you would have no idea where it was. - The ultimate safety net. I can be chased by 100's of ships. As long as I make it past the gate camp, there is no possible way a cloak can be found in system. The cloak pilot has 1 challenge and that is the gate. However if I am a cloak pilot and I see the threat as being too high. I can just go afk and wait or just log off.
These are just a few examples. There are plenty more.
- Why are you in nullsec if one neutral scares you to death? For godsakes, nullsec ratting grounds are safer than highsec and you're complaining about danger. Moreover, why do you need to "eject that stealth player from the system"? Since you're so adamant that you must be able to do it, perhaps you can explain why.
- What can you do with billions in cloaked ships? Oh, that's right, nothing. Cloaked ships cannot interact or do anything except float around in space. Maybe they can get decloaked by an errant bit of debris or perhaps if they're covert-capable they can warp around some, but that's it. Literally every other interaction requires decloaking.
- I can do the same thing with a MWD cruiser (or smaller), a safespot (a celestial can work too) and double-clicking in a random direction. By the time an aggressor scans me down, gets a warp-in and lands, I'm already out of range. An interceptor can keep this game up literally forever without ever touching a cloak. Also, you can just log off regardless of your ship having a cloak or not.
Your move, sir.
I like the assumption AFK cloaking is a "con" point of view. It is one way to disrupt ratting and thus from people getting isk and resources. In a sandbox game asymmetrical warfare is...shockingly...allowed.
As for your ultimate safety net, there is still risk there, so not really all that ultimate.
But see, this discussion is already devolving into the standard cloaks are unfair discussion.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Lugh Crow-Slave
Guardians of the Morrigan
120
|
Posted - 2014.10.10 14:37:00 -
[29] - Quote
Behr Oroo wrote:"if you really want him he's not safe sure you have to put some time in but there are only so many ways to get out of a system."
So I have to wait for him to come to me? What are the likely chances that will happen? I can spend hours waiting while the player is logged off and never see him. Eventually he will log in and leave.
Yes your example had 100 people chasing him... take shifts
if you want to catch him wait for him or bait him out if hes not worth the trouble then don't |

Teckos Pech
The Executives Executive Outcomes
2419
|
Posted - 2014.10.10 14:43:00 -
[30] - Quote
Zifrian wrote:Daichi Yamato wrote:Behr Oroo wrote:Jack Carrigan wrote:First off, cloaking is very balanced.
With the way local is now, you know they are there, most not where they are. They can't interact with anything while cloaked, and must decloak to directly affect anyone.
Second, give me your stuff/biomass.
Finally, inb4lock. Yes. It's so balanced that there are hundreds of pages of people talking about how it's not. It's one of the most talked about items on the forums. This does not mean it is imbalanced. If you look at the threads, for every person who thinks it is not balanced, there are many more saying it is with much more rationale. It has been discussed to DEATH and then some. This is why they are locked, because there is LITERALLY nothing more to say on the matter that has not already been said a THOUSAND times. Just because there's more intensity of posting by people that don't think it's s problem doesn't mean that they have a better case or represent the players better. It may be that more people that like cloaky camping post more and nothing else. Ultimately the only thing that matters is what CCP thinks about this tactic and how players respond to it. You might feel great in saying the cloaky whiners just need to adapt, but if they don't and CCP loses an account over it, that matters more than how well you sleep at night because of your amazing display of forum logic. I agree with the OP that CCP should at least address the issue as they have addressed many others that were just as controversial (freighter ganking in highsec for instance). At least them we would know their position on gameplay and how it relates to their view of player satisfaction.
CCP's silence on this issue for not just months, but years is deafening. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Teckos Pech
The Executives Executive Outcomes
2419
|
Posted - 2014.10.10 14:47:00 -
[31] - Quote
Lugh Crow-Slave wrote:Behr Oroo wrote:"if you really want him he's not safe sure you have to put some time in but there are only so many ways to get out of a system."
So I have to wait for him to come to me? What are the likely chances that will happen? I can spend hours waiting while the player is logged off and never see him. Eventually he will log in and leave.
Yes your example had 100 people chasing him... take shifts if you want to catch him wait for him or bait him out if hes not worth the trouble then don't
Exactly. Have Behr have you read any of the ALODs over at themittani.com? Find the one's where super capitals are killed. Those KMs are frequently the result of months of stalking the victim. There was just one the other day where a Hel was killed and the primary stalker was at it for a very, very long time. Here is a quote from the article,
Quote:A year and a half into his watch...
A year and a half. If you aren't willing to spend the time to try and catch a guy trying to evade you, nerfing his game is rather arbitrary and simply a method to feed you easier killmails.
Sorry, but no.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Teckos Pech
The Executives Executive Outcomes
2419
|
Posted - 2014.10.10 14:51:00 -
[32] - Quote
And I'll just leave these two links here:
AFK Cloaking Collection Thread AFK Cloaking Collection Thread--second set of links
After all those threads and all those pages....CCP has opted to say: nothing. This, in and of itself, should tell people something. All that sturm und drang has not motivated CCP to offer even a whisper should indicate that CCP finds the current cloaking mechanic acceptable. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Behr Oroo
The Circus Corp Intrepid Crossing
89
|
Posted - 2014.10.10 15:20:00 -
[33] - Quote
Teckos. You did notice that I listed AFK camping as a PRO as well, right? It does have it's purposes and it's abuses.
|

Iain Cariaba
468
|
Posted - 2014.10.10 15:26:00 -
[34] - Quote
Actually, CCP's last comment on the whole cloaking issue was "Cloaking is working as intended." Therefore, I'd say the safe assumption here is that all the bitching and moaning to get cloaking nerfed will accomplish exactly nothing beyond another locked thread.
Good riddance, reported for redundancy, and IB4L. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Behr Oroo
The Circus Corp Intrepid Crossing
89
|
Posted - 2014.10.10 15:30:00 -
[35] - Quote
CCP also thought that jump range was fine too. We see they have changed their mind. |

Daichi Yamato
Xero Security and Technologies
1938
|
Posted - 2014.10.10 15:39:00 -
[36] - Quote
Zifrian wrote: Just because there's more intensity of posting by people that don't think it's s problem doesn't mean that they have a better case or represent the players better. It may be that more people that like cloaky camping post more and nothing else.
Ultimately the only thing that matters is what CCP thinks about this tactic and how players respond to it. You might feel great in saying the cloaky whiners just need to adapt, but if they don't and CCP loses an account over it, that matters more than how well you sleep at night because of your amazing display of forum logic.
I agree with the OP that CCP should at least address the issue as they have addressed many others that were just as controversial (freighter ganking in highsec for instance). At least them we would know their position on gameplay and how it relates to their view of player satisfaction.
No they post with more rationale. Rather than the people who open these threads who think its unfair for a player to do little more than sit in local. No one was ever killed by a cloaked afk player. Sitting afk in space is fine. Cloaking is fine.
CCP have made their position known.
OP just needs to stop being a null bear and deal with the problem using any of the myriad of ways that have been presented in these threads. Or he can go back to hi-sec where he probably belongs anyways. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Behr Oroo
The Circus Corp Intrepid Crossing
89
|
Posted - 2014.10.10 15:46:00 -
[37] - Quote
Daichi
Why are you adverse to the idea of changing cloak? If it brings about more PVP, wouldn't that be good?
That applies to everyone really that feels that this topic is talked to death?
Why is the argument to not change anything. Any change to cloak would result in more PVP. So many topics about how people camp in stations and pos, and so many wanting timers for people to be kicked out of station. Yet it's the exact same thing with trying to fight a cloak in system. You just can't do it.
My other example of how I can just hide a Rorq when I dont want to fight. This again avoids PVP.
Wouldnt changes to increase PVP be a benefit? |

Mag's
the united
17909
|
Posted - 2014.10.10 15:49:00 -
[38] - Quote
Reported for redundancy.
I see the usual circle of arguments are on going. As yet, the anti cloak brigade have failed to show an issue. Other than 'I can see him in local, he scares me.'
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Behr Oroo
The Circus Corp Intrepid Crossing
89
|
Posted - 2014.10.10 15:51:00 -
[39] - Quote
Mag's wrote:Reported for redundancy.
I see the usual circle of arguments are on going. As yet, the anto cloak brigade have failed to show an issue. Other than 'I can see him in local, he scares me.'
Of course you would see it that way Mags. Although that ignores the three reasons that I already brought up here in the thread, two of those not being afk cloak camping.
Easiest way to avoid the topic is to close it I guess. |

Mag's
the united
17909
|
Posted - 2014.10.10 15:52:00 -
[40] - Quote
Behr Oroo wrote:Daichi
Why are you adverse to the idea of changing cloak? If it brings about more PVP, wouldn't that be good?
That applies to everyone really that feels that this topic is talked to death?
Why is the argument to not change anything. Any change to cloak would result in more PVP. So many topics about how people camp in stations and pos, and so many wanting timers for people to be kicked out of station. Yet it's the exact same thing with trying to fight a cloak in system. You just can't do it.
My other example of how I can just hide a Rorq when I dont want to fight. This again avoids PVP.
Wouldnt changes to increase PVP be a benefit? Because you like every other complainer, looks at cloaks only. If you had your way, null would be even safer than it already is.
It's currently balanced, deal with it.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mag's
the united
17909
|
Posted - 2014.10.10 15:53:00 -
[41] - Quote
Behr Oroo wrote:Mag's wrote:Reported for redundancy.
I see the usual circle of arguments are on going. As yet, the anto cloak brigade have failed to show an issue. Other than 'I can see him in local, he scares me.' Of course you would see it that way Mags. Although that ignores the three reasons that I already brought up here in the thread, two of those not being afk cloak camping. Easiest way to avoid the topic is to close it I guess. Cloaks have counters and the system is balanced. Just because the counters are not to your liking, doesn't change the facts.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Samillian
Angry Mustellid The Periphery
624
|
Posted - 2014.10.10 15:54:00 -
[42] - Quote
Behr Oroo wrote:CCP also thought that jump range was fine too. We see they have changed their mind.
I'll tell you what when AFK cloaking causes the complete stagnation and ossification of Nullsec I'll concede you that point. Until then I will hold to my belief that AFK cloaking is a non-issue. NBSI shall be the whole of the Law |

Behr Oroo
The Circus Corp Intrepid Crossing
90
|
Posted - 2014.10.10 16:00:00 -
[43] - Quote
Mag's wrote:Behr Oroo wrote:Daichi
Why are you adverse to the idea of changing cloak? If it brings about more PVP, wouldn't that be good?
That applies to everyone really that feels that this topic is talked to death?
Why is the argument to not change anything. Any change to cloak would result in more PVP. So many topics about how people camp in stations and pos, and so many wanting timers for people to be kicked out of station. Yet it's the exact same thing with trying to fight a cloak in system. You just can't do it.
My other example of how I can just hide a Rorq when I dont want to fight. This again avoids PVP.
Wouldnt changes to increase PVP be a benefit? Because you like every other complainer, looks at cloaks only. If you had your way, null would be even safer than it already is. It's currently balanced, deal with it.
So balanced that CCP is completely upending it with the change to jump drives..... |

Daichi Yamato
Xero Security and Technologies
1939
|
Posted - 2014.10.10 16:01:00 -
[44] - Quote
Changing cloaks alone does not bring about more PvP. AFK cloaking is a form of PvP. Forcing null bears to undock or be ejected from a bubble would also increase PvP. Does that mean its a good idea?
So long as local chat renders attacking supply lines and soft targets behind enemy lines completely ******* pointless, AFK cloaking needs to stay. You should not be safe while you rat and local provides too much safety.
Want to change cloaks? change local. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Mag's
the united
17911
|
Posted - 2014.10.10 16:03:00 -
[45] - Quote
Behr Oroo wrote:Mag's wrote:Behr Oroo wrote:Daichi
Why are you adverse to the idea of changing cloak? If it brings about more PVP, wouldn't that be good?
That applies to everyone really that feels that this topic is talked to death?
Why is the argument to not change anything. Any change to cloak would result in more PVP. So many topics about how people camp in stations and pos, and so many wanting timers for people to be kicked out of station. Yet it's the exact same thing with trying to fight a cloak in system. You just can't do it.
My other example of how I can just hide a Rorq when I dont want to fight. This again avoids PVP.
Wouldnt changes to increase PVP be a benefit? Because you like every other complainer, looks at cloaks only. If you had your way, null would be even safer than it already is. It's currently balanced, deal with it. So balanced that CCP is completely upending it with the change to jump drives..... You really are reaching now and failing rather badly. I meant cloaks are balanced, as it is the topic being discussed.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Iain Cariaba
470
|
Posted - 2014.10.10 16:03:00 -
[46] - Quote
Behr Oroo wrote:CCP also thought that jump range was fine too. We see they have changed their mind. CCP has known for a long time that null was broken, and the changes to jump ranges are directly related to trying to fix null, not because jump ranges themselves were broken.
You cannot compare apples to yeti to attempt to prove your point. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Behr Oroo
The Circus Corp Intrepid Crossing
90
|
Posted - 2014.10.10 16:09:00 -
[47] - Quote
You are correct. I misread the statement. I thought it read that "Null was balanced."
The jump change was to show that CCP believed it wasnt balanced.
|

Zifrian
Licentia Ex Vereor Black Core Alliance
1569
|
Posted - 2014.10.10 16:10:00 -
[48] - Quote
Daichi Yamato wrote: No they post with more rationale. Rather than the people who open these threads who think its unfair for a player to do little more than sit in local. No one was ever killed by a cloaked afk player. Sitting afk in space is fine. Cloaking is fine.
CCP have made their position known.
OP just needs to stop being a null bear and deal with the problem using any of the myriad of ways that have been presented in these threads. Or he can go back to hi-sec where he probably belongs anyways.
Just because you agree with someone, doesn't mean it has more rationale for everyone. And I not going to agur with you about cloaking, since that's off topic.
If CCP has made their position known, please provide a link or your statement is meaningless. GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour! |

Behr Oroo
The Circus Corp Intrepid Crossing
90
|
Posted - 2014.10.10 16:15:00 -
[49] - Quote
I personally wont back down from the idea that cloak is unbalanced. There are far too many examples of how its not balanced, even if you want to say that they arent examples.
Yes cloak serves a purpose but much like how CCP is currently making major changes to Null to break up renter alliances and to solve the issue with stagnation.
It stands to read that cloak should be looked at as well. It can too easily be abused.
I can understand why people fight against it. It takes away from their fun by suddenly adding a challenge to what was once a rather safe practice. I have never once advocated for null to be safe. I have always looked for a way to fight and engage cloakies.
I dont want them gone. I want to find an kill them. This unfortunately ruffles the feathers of the cloakies that so enjoy hiding behind them.
Several people have made suggestions on how to change cloaks or add cloak hunting to the game. Many of them are good ideas. |

Behr Oroo
The Circus Corp Intrepid Crossing
90
|
Posted - 2014.10.10 16:16:00 -
[50] - Quote
Zifrian wrote:Daichi Yamato wrote: No they post with more rationale. Rather than the people who open these threads who think its unfair for a player to do little more than sit in local. No one was ever killed by a cloaked afk player. Sitting afk in space is fine. Cloaking is fine.
CCP have made their position known.
OP just needs to stop being a null bear and deal with the problem using any of the myriad of ways that have been presented in these threads. Or he can go back to hi-sec where he probably belongs anyways.
Just because you agree with someone, doesn't mean it has more rationale for everyone. And I not going to agur with you about cloaking, since that's off topic. If CCP has made their position known, please provide a link or your statement is meaningless.
CCP has said that cloak was working as intended but it was a while ago.
However that doesnt mean that people cant advocate for a change and given the major changes going in game. This is a good time to discuss them.
|

Iain Cariaba
470
|
Posted - 2014.10.10 16:40:00 -
[51] - Quote
Behr Oroo wrote:I personally wont back down from the idea that cloak is unbalanced. There are far too many examples of how its not balanced, even if you want to say that they arent examples. Yet every example is false, simply because you can't do anything but watch while cloaked, and even that isn't a sure thing. Ask the guy who had a cloaky camper streaming the undock of the goon's capitol station how secure a cloaking device is.
Behr Oroo wrote:It stands to read that cloak should be looked at as well. It can too easily be abused. Cloaking is not abused. Once again you fail to grasp the simple fact that you can't do anything but watch while cloaked. A cloaked ship is merely a potential threat. In order to have an effect on the game beyond scaring carebears into hiding, you have to decloak. This makes you as vulnerable as any other ship to ending as a splosion.
Behr Oroo wrote:I dont want them gone. I want to find an kill them. This unfortunately ruffles the feathers of the cloakies that so enjoy hiding behind them. No, you want easy kills to pad your killboard. There are already several methods to catch cloaky ships as the come into system. Use any number of them.
Behr Oroo wrote:Several people have made suggestions on how to change cloaks or add cloak hunting to the game. Many of them are good ideas. You mean the same old rehashed ideas that have been regurgitated so many times we've mostly given up trying to explain to those who won't listen why they're bad ideas? Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Daichi Yamato
Xero Security and Technologies
1939
|
Posted - 2014.10.10 16:54:00 -
[52] - Quote
Zifrian wrote: Just because you agree with someone, doesn't mean it has more rationale for everyone. And I not going to agur with you about cloaking, since that's off topic.
If CCP has made their position known, please provide a link or your statement is meaningless.
Its not just because i agree with someone, its the differences in short sighted arguments like: 'it means there will be more PvP. Therefore its better for the game'
And well made points like: 'What mechanic is the AFK cloaker using to interact with you?'
Thats not even bias. Thats the difference between someone trying to create a rule of thumb that does not apply and someone thinking about the dynamic of AFK cloaking as a whole. I too believe cloaking is powerful, and would desire them to be less flawless. But local is just as powerful and just as flawless. The two are equal and opposite.
The statement will have to be meaningless. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Wolf Incaelum
Federal Defense Union Gallente Federation
31
|
Posted - 2014.10.10 17:16:00 -
[53] - Quote
This sounds like it's devolving from a question about why all the cloak threads are locked to yet another reason why cloak threads are locked.
The majority of people who speak on the issue believe that cloaks are balanced and don't need changing. CCP apparently agrees with them.
The reason that the cloak threads keep getting locked is ultimately because there evidently are very few people here who have any quantity of respect for each other. I've only been posting on these forums for a few weeks. In that time, I have seen so many threads about an issue with cloaking that it makes me want to scream. One of the biggest issues with these threads is that nobody wants to use the search function.
Here's a fun little fact. If you search for a topic and find a relevant discussion that isn't locked but hasn't been posted on for quite some time, you can open the thread and add a new reply which will move that thread back to the top of the list with a star next to it indicating that someone wants to reactivate the discussion.
The other biggest issue with these threads is, as I said before, a fundamental lack of respect. If you come on the forums and post an idea or ask a question, you NEED to be ready to receive responses that are contrary to what you believe. That is the very essence of an intelligent discussion. Proposal and counter-proposal. By reverting to insults and ad hominems, intelligent discussions lose all of their value. It is at that point that a DEV comes along, reads the thread, and says to himself, "Well, this topic has no value because these idiots are exchanging insults instead of ideas." If we could have a thread about cloaks where everyone focuses on discussing the topic in a civil manner, rather than behaving like neanderthals, then maybe the DEVs would hold off on locking the thread, even if the topic is redundant.
Also, if you are RESPONDING to someone's idea that you don't agree with, telling them that their thoughts are worthless simply because you disagree with them makes you no better than the poster who is insulting everyone for disagreeing.
So, to answer the OP's question, the reason that the cloak threads keep getting locked are as follows: Redundancy Redundancy Redundancy Fundamental lack of respect Topic quickly devolves from an intelligent discussion to a sh**-flinging bonanza
Edit: For those of you who don't know, "ad hominem" is a Latin phrase that means "to (in this particular case, against) the person." It is used to express a statement that is intended as a direct attack to another member of the discussion, and has no relevant value to the discussion itself. The deer can get it right. What's YOUR problem? |

Behr Oroo
The Circus Corp Intrepid Crossing
90
|
Posted - 2014.10.10 17:16:00 -
[54] - Quote
"No, you want easy kills to pad your killboard. There are already several methods to catch cloaky ships as the come into system. Use any number of them."
Thank you for validating this thread and every one before it in regards to cloaking.
If you feel that a change to cloak would suddenly make you an easy target, its going to bias everything you have to say. You can make all the points you want, but ultimately this statement is how you feel.
Adding a way to hunt cloakies shatters your safety net. You suddenly have to fight to survive. However you ask miners to do this all the time. |

Wolf Incaelum
Federal Defense Union Gallente Federation
31
|
Posted - 2014.10.10 17:21:00 -
[55] - Quote
Behr Oroo wrote:"No, you want easy kills to pad your killboard.
This is a good example of an ad hominem statement. 100% irrelevant to the proposed topic.
The deer can get it right. What's YOUR problem? |

Wolf Incaelum
Federal Defense Union Gallente Federation
31
|
Posted - 2014.10.10 17:25:00 -
[56] - Quote
Mag's wrote:]You really are reaching now and failing rather badly.
Another example of an ad hominem. I could go though and quote a few more, but it isn't my job to police the forums. I'm just pointing out a few examples to you of why cloak threads (and many other topics) keep getting locked. I hope this sufficiently answers your initial question, OP.
The deer can get it right. What's YOUR problem? |

Mag's
the united
17911
|
Posted - 2014.10.10 17:27:00 -
[57] - Quote
Daichi Yamato wrote: And well made points like: 'What mechanic is the AFK cloaker using to interact with you?'.
I believe that's mine. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mag's
the united
17911
|
Posted - 2014.10.10 17:29:00 -
[58] - Quote
Wolf Incaelum wrote:Mag's wrote:You really are reaching now and failing rather badly. Another example of an ad hominem. Really? Interesting.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Iain Cariaba
471
|
Posted - 2014.10.10 17:31:00 -
[59] - Quote
Behr Oroo wrote:"No, you want easy kills to pad your killboard. There are already several methods to catch cloaky ships as the come into system. Use any number of them."
Thank you for validating this thread and every one before it in regards to cloaking.
If you feel that a change to cloak would suddenly make you an easy target, its going to bias everything you have to say. You can make all the points you want, but ultimately this statement is how you feel.
Adding a way to hunt cloakies shatters your safety net. You suddenly have to fight to survive. However you ask miners to do this all the time. Seriously? The fact that I have zero issues with cloaky campers automatically means I am a cloaky camper? Are you that desperate to validate your little delusions? FYI, I'm about as nullbear as you can get. Check my profile, see the renter alliance? Oh, did that just shatter your little world where I'm the big bad cloaky camper trying to defend his play style? Cause your whole little argument there just got disproven. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Wolf Incaelum
Federal Defense Union Gallente Federation
31
|
Posted - 2014.10.10 17:33:00 -
[60] - Quote
Mag's wrote:Wolf Incaelum wrote:Mag's wrote:You really are reaching now and failing rather badly. Another example of an ad hominem. Really? Interesting.
I'm not saying that your point was invalid. Just that it was a negative comment directed at an individual and has no relevant value to the topic at hand. Unless I'm somehow misunderstanding what you said.
The deer can get it right. What's YOUR problem? |

Iain Cariaba
471
|
Posted - 2014.10.10 17:44:00 -
[61] - Quote
Wolf Incaelum wrote:Behr Oroo wrote:"No, you want easy kills to pad your killboard. This is a good example of an ad hominem statement. 100% irrelevant to the proposed topic. Actually, you're incorrect in your presumption there.
Behr Oroo wrote:I dont want them gone. I just want to find and kill them. When you account that the majority of ships used by cloaky campers are of the covops frigate types, and therefore not all that tanky, the premise that he is, indeed, looking for easy kills is not out of the question. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Daichi Yamato
Xero Security and Technologies
1940
|
Posted - 2014.10.10 17:54:00 -
[62] - Quote
Mag's wrote:Daichi Yamato wrote: And well made points like: 'What mechanic is the AFK cloaker using to interact with you?'.
I believe that's mine. 
It absolutely is. And iirc, none of the AFK cloaky thread makers has had the stomach to answer it because to do so is to acknowledge the whole other half of the AFK cloaky 'problem'.
Wolf Incaelum wrote:So, to answer the OP's question, the reasons that the cloak threads keep getting locked are as follows: Redundancy Redundancy RedundancyFundamental lack of respect Topic quickly devolves from an intelligent discussion to a sh**-flinging bonanza
Added link for emphasis. That wasnt even a thread on the subject itself (just like this one) and it still became a 204 page thread arguing about afk cloaking. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Wolf Incaelum
Federal Defense Union Gallente Federation
31
|
Posted - 2014.10.10 17:57:00 -
[63] - Quote
Iain Cariaba wrote:Wolf Incaelum wrote:Behr Oroo wrote:"No, you want easy kills to pad your killboard. This is a good example of an ad hominem statement. 100% irrelevant to the proposed topic. Actually, you're incorrect in your presumption there. Behr Oroo wrote:I dont want them gone. I just want to find and kill them. When you account that the majority of ships used by cloaky campers are of the covops frigate types, and therefore not all that tanky, the premise that he is, indeed, looking for easy kills is not out of the question.
The OP was asking why all of the threads about cloaks keep getting locked. The conversation you have quoted here is tangential to the discussion that was originally started. The deer can get it right. What's YOUR problem? |

Iain Cariaba
475
|
Posted - 2014.10.10 18:07:00 -
[64] - Quote
Wolf Incaelum wrote:Iain Cariaba wrote:Wolf Incaelum wrote:Behr Oroo wrote:"No, you want easy kills to pad your killboard. This is a good example of an ad hominem statement. 100% irrelevant to the proposed topic. Actually, you're incorrect in your presumption there. Behr Oroo wrote:I dont want them gone. I just want to find and kill them. When you account that the majority of ships used by cloaky campers are of the covops frigate types, and therefore not all that tanky, the premise that he is, indeed, looking for easy kills is not out of the question. The OP was asking why all of the threads about cloaks keep getting locked. The conversation you have quoted here is tangential to the discussion that was originally started. Yet that was not your accusation. Your accusation was my comment being ad hominem attack, when it was not.
Oddly enough, this is another reason why threads get locked. People derail the thread to discuss other things. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Mag's
the united
17911
|
Posted - 2014.10.10 18:10:00 -
[65] - Quote
Wolf Incaelum wrote:Mag's wrote:Wolf Incaelum wrote:Mag's wrote:You really are reaching now and failing rather badly. Another example of an ad hominem. Really? Interesting. I'm not saying that your point was invalid. Just that it was a negative comment directed at an individual and has no relevant value to the topic at hand. Unless I'm somehow misunderstanding what you said. Also, in no way am I saying that people are not free to defend themselves or their ideas if they feel the need to do so. I'm just pointing out that it's statements like this one and the other one that I quoted which have a tendency to irritate or anger another poster, who will then likely also feel that he needs to defend himself. It just kinda snowballs from there. Negative, well yes one could argue that and you would even find me agreeing up to a point.
It being an Ad Hom? No, sorry.
At this point I, others and CCP have grown tired of the same old illogical arguments and fallacies. Hence one of the reasons why they now shut these down asap. It's also one of the reasons for many negative responses.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Wolf Incaelum
Federal Defense Union Gallente Federation
31
|
Posted - 2014.10.10 18:11:00 -
[66] - Quote
Iain Cariaba wrote:Wolf Incaelum wrote:Iain Cariaba wrote:Wolf Incaelum wrote:Behr Oroo wrote:"No, you want easy kills to pad your killboard. This is a good example of an ad hominem statement. 100% irrelevant to the proposed topic. Actually, you're incorrect in your presumption there. Behr Oroo wrote:I dont want them gone. I just want to find and kill them. When you account that the majority of ships used by cloaky campers are of the covops frigate types, and therefore not all that tanky, the premise that he is, indeed, looking for easy kills is not out of the question. The OP was asking why all of the threads about cloaks keep getting locked. The conversation you have quoted here is tangential to the discussion that was originally started. Yet that was not your accusation. Your accusation was my comment being ad hominem attack, when it was not. Oddly enough, this is another reason why threads get locked. People derail the thread to discuss other things.
Fair enough. My mistake. I hadn't read all of the posts. It seemed to me that the topic had already been derailed, so rather than reading through everything that was aside from the point of the OP, I just skipped ahead and offered the OP an answer to his question. Sorry for the confusion. I'll take care in the future to read things in their entirety before using them as examples.
The deer can get it right. What's YOUR problem? |

Behr Oroo
The Circus Corp Intrepid Crossing
90
|
Posted - 2014.10.10 18:11:00 -
[67] - Quote
Oh I am done. I got my answer from Daichi. It validates what I have been saying for a while in regards to why the PVPers constantly fight against cloak changes.
It takes away their safety net.
Though in answering that, it shows why the cloaky threads get closed. They often degrade to just name calling, passive aggressiveness, and much like what happened here. They stray off topic.
|

Harrison Tato
Yamato Holdings
153
|
Posted - 2014.10.10 18:11:00 -
[68] - Quote
Behr Oroo wrote:Ralph King-Griffin wrote:Jacid wrote:True but the fact that so many threads existist says that their is an issue and has been yet really hasn't been acted on or even discuessed. In my long time watching these the ads I haven't really seen anything about it from ccp on ideas / solutions.. I guess the question is.. is the issue something of importance to other people or is it just another captains quarter's no it doesn't, its just telling of the fact that most people hate psychological warfare. There is more to the cloak issue than just AFK camping though. There is an issue with cloaking. It's not a balanced mechanic. Dont get me wrong. Cloaking is great, but it's by far one of the safest ways to fly in this game. Unless there is pilot error, there is little chance a cloaky can be engaged on if he/she doesnt wish to engage in a fight.
It's balanced by the fact that a cloaked ship can't do anything to you while cloaked. |

Harrison Tato
Yamato Holdings
153
|
Posted - 2014.10.10 18:14:00 -
[69] - Quote
Behr Oroo wrote:Ralph King-Griffin wrote:Jacid wrote:True but the fact that so many threads existist says that their is an issue and has been yet really hasn't been acted on or even discuessed. In my long time watching these the ads I haven't really seen anything about it from ccp on ideas / solutions.. I guess the question is.. is the issue something of importance to other people or is it just another captains quarter's no it doesn't, its just telling of the fact that most people hate psychological warfare. There is more to the cloak issue than just AFK camping though. There is an issue with cloaking. It's not a balanced mechanic. Dont get me wrong. Cloaking is great, but it's by far one of the safest ways to fly in this game. Unless there is pilot error, there is little chance a cloaky can be engaged on if he/she doesnt wish to engage in a fight.
Bubbles, cans, dictors, interceptors. My cloaked butt has been blown up plenty. If you use gates to travel your cloaked luck will run out eventually. |

Mag's
the united
17911
|
Posted - 2014.10.10 18:17:00 -
[70] - Quote
Behr Oroo wrote:Oh I am done. I got my answer from Daichi. It validates what I have been saying for a while in regards to why the PVPers constantly fight against cloak changes.
It takes away their safety net.
Though in answering that, it shows why the cloaky threads get closed. They often degrade to just name calling, passive aggressiveness, and much like what happened here. They stray off topic.
You have it backwards here. Changes asked for actually add an extra layer of safety to null residents.
There has to be counters, but at some point counters have to stop. There also has to be risk, making cloaks probeable or decloakeable, means you reduce risk in null for ratters and locals.
People here are asking for a counter to a counter to a counter. It's rather ridiculous. Not only that, but many asking for cloak changes, do not even take into account other mechanics that are in play. The joke is even if cloaks were nerfed, AFKing would continue in null and we would see the rise of a new type of thread in that regard. Asking for another nerf, but missing the point yet again.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Wolf Incaelum
Federal Defense Union Gallente Federation
31
|
Posted - 2014.10.10 18:17:00 -
[71] - Quote
Mag's wrote:Wolf Incaelum wrote:Mag's wrote:Wolf Incaelum wrote:Mag's wrote:You really are reaching now and failing rather badly. Another example of an ad hominem. Really? Interesting. I'm not saying that your point was invalid. Just that it was a negative comment directed at an individual and has no relevant value to the topic at hand. Unless I'm somehow misunderstanding what you said. Also, in no way am I saying that people are not free to defend themselves or their ideas if they feel the need to do so. I'm just pointing out that it's statements like this one and the other one that I quoted which have a tendency to irritate or anger another poster, who will then likely also feel that he needs to defend himself. It just kinda snowballs from there. Negative, well yes one could argue that and you would even find me agreeing up to a point. It being an Ad Hom? No, sorry. At this point I, others and CCP have grown tired of the same old illogical arguments and fallacies. Hence one of the reasons why they now shut these down asap. It's also one of the reasons for many negative responses.
Again, I'm not saying that your point is invalid. My point is that it was a negative statement that was directed at an individual. That's what an ad hominem is. But I'm not going to continue to have this discussion. It doesn't belong here. I was simply trying to give the OP a couple examples of why these threads keep getting locked. I wasn't trying to start an argument over who's statements are ad hominem and who's aren't. If you disagree with me, that's fine. I'm sure I'll live through it.
The deer can get it right. What's YOUR problem? |

Mag's
the united
17911
|
Posted - 2014.10.10 18:19:00 -
[72] - Quote
OK. But it's still not an Ad Hom. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Iain Cariaba
475
|
Posted - 2014.10.10 18:34:00 -
[73] - Quote
Behr Oroo wrote:Oh I am done. I got my answer from Daichi. It validates what I have been saying for a while in regards to why the PVPers constantly fight against cloak changes.
It takes away their safety net.
Though in answering that, it shows why the cloaky threads get closed. They often degrade to just name calling, passive aggressiveness, and much like what happened here. They stray off topic.
Speaking of straying off topic, answer me two questions. When do the nerfs stop? When you have gotten everything you want nerfed, and are finally happy with your game, what about the next guy who wants to nerf how you play your game? Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

AFK Cloaker
Imperial Academy Amarr Empire
115
|
Posted - 2014.10.10 18:43:00 -
[74] - Quote
. |

Gospadin
School of Applied Knowledge Caldari State
218
|
Posted - 2014.10.10 19:27:00 -
[75] - Quote
Behr Oroo wrote:Jack Carrigan wrote:First off, cloaking is very balanced.
With the way local is now, you know they are there, most not where they are. They can't interact with anything while cloaked, and must decloak to directly affect anyone.
Second, give me your stuff/biomass.
Finally, inb4lock. Yes. It's so balanced that there are hundreds of pages of people talking about how it's not. It's one of the most talked about items on the forums.
Everyone complaining is someone who plays WoW on a PVE server. It's talked about a lot, because half of eve is people expecting World of Boringcraft. |

Kaerakh
Surprisingly Deep Hole Try Rerolling
436
|
Posted - 2014.10.10 19:47:00 -
[76] - Quote
Gospadin wrote:Behr Oroo wrote:Jack Carrigan wrote:First off, cloaking is very balanced.
With the way local is now, you know they are there, most not where they are. They can't interact with anything while cloaked, and must decloak to directly affect anyone.
Second, give me your stuff/biomass.
Finally, inb4lock. Yes. It's so balanced that there are hundreds of pages of people talking about how it's not. It's one of the most talked about items on the forums. Everyone complaining is someone who plays WoW on a PVE server. It's talked about a lot, because half of eve is people expecting World of Boringcraft.
Rather ineloquently and crudely put, but I've pointed to this before hand. Most MMORPGs will have PVP segregated from the main game on either a different server and/or different ingame area. They come to EVE with this expectation and feel that their expectation is justified by the existence of highsec, and to a certain extent they're right. Now I would not advocate the removal of highsec in any case, but I do believe that new players need to be confronted with the fact that highsec is not a PVE zone.
Now that may have seemed off topic, but really I think Gos is correct in saying that these complaints come from much of the same general sphere of people who obsessively avoid PVP(sometimes at the their own detriment). Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Iain Cariaba
483
|
Posted - 2014.10.10 21:18:00 -
[77] - Quote
To slightly misquote John Wayne:
EvE is hard, it's harder if you're dumb. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Behr Oroo
The Circus Corp Intrepid Crossing
90
|
Posted - 2014.10.10 21:42:00 -
[78] - Quote
Iain Cariaba wrote:Behr Oroo wrote:Oh I am done. I got my answer from Daichi. It validates what I have been saying for a while in regards to why the PVPers constantly fight against cloak changes.
It takes away their safety net.
Though in answering that, it shows why the cloaky threads get closed. They often degrade to just name calling, passive aggressiveness, and much like what happened here. They stray off topic.
Speaking of straying off topic, answer me two questions. When do the nerfs stop? When you have gotten everything you want nerfed, and are finally happy with your game, what about the next guy who wants to nerf how you play your game?
Catch me in game. We can discuss it. Though go back to my post about the addition of a hunting frig. Read that and see that I suggested a complete removal of local, and replaced ship detection with D Scan Then actual hunting done through the tactical overview. These two things would work with the addition of the ship.
Look I live in null and I love null space. Yes I am an industrial player, no I dont play WoW. I started out playing Shadowbane, which is almost identical to Eve but in a Fantasy setting. These changes I am suggestion are not cause of some fear of cloak or anything. I honestly see cloak as unbalanced. I find being in a cloaked ship to be insanely safe and basically easy mode. Shadowbane had a very well balanced system for stealth characters. I have tried to use its basis for the suggestions I have made about cloaking.
If nothing ever changes, I dont honestly care but that doesnt mean that I am going to half heartily argue my stance.
If someone makes a suggestion that changes my play style, I will consider it and if it helps the game then more than likely I will go with it. Might not like it but change happens. |

Kaerakh
Surprisingly Deep Hole Try Rerolling
436
|
Posted - 2014.10.10 22:27:00 -
[79] - Quote
Behr Oroo wrote:Iain Cariaba wrote:Behr Oroo wrote:Oh I am done. I got my answer from Daichi. It validates what I have been saying for a while in regards to why the PVPers constantly fight against cloak changes.
It takes away their safety net.
Though in answering that, it shows why the cloaky threads get closed. They often degrade to just name calling, passive aggressiveness, and much like what happened here. They stray off topic.
Speaking of straying off topic, answer me two questions. When do the nerfs stop? When you have gotten everything you want nerfed, and are finally happy with your game, what about the next guy who wants to nerf how you play your game? Catch me in game. We can discuss it. Though go back to my post about the addition of a hunting frig. Read that and see that I suggested a complete removal of local, and replaced ship detection with D Scan Then actual hunting done through the tactical overview. These two things would work with the addition of the ship. Look I live in null and I love null space. Yes I am an industrial player, no I dont play WoW. I started out playing Shadowbane, which is almost identical to Eve but in a Fantasy setting. These changes I am suggestion are not cause of some fear of cloak or anything. I honestly see cloak as unbalanced. I find being in a cloaked ship to be insanely safe and basically easy mode. Shadowbane had a very well balanced system for stealth characters. I have tried to use its basis for the suggestions I have made about cloaking. If nothing ever changes, I dont honestly care but that doesnt mean that I am going to half heartily argue my stance. If someone makes a suggestion that changes my play style, I will consider it and if it helps the game then more than likely I will go with it. Might not like it but change happens.
If you're not capable of adapting to changing circumstances and parameters then EVE is certainly the wrong game for you. As a wormhole resident I really find myself disdainful of the anti-cloak throng. Mainly due to the fact that cloaks have even more power in wormhole space due to the lack of an artificial chat client that instantaneously reports anyone's presence in system(Not to mention the incredibly powerful map tools).
Now you may argue, "But that's because you don't have cynos." To which I merely have to roll my eyes in contempt for the blatant inexperience in which the comment is made. Now I can't speak for all wormhole capital pilots(which should go without saying), but my corporation lives in fear of the hero buzzard with a point. Doesn't matter if we pop it quick enough, but if he manages to get point on one of our capital ships before it can warp out then that's enough time for the cavalry to charge in and drop the axe.
You may try to say now that, "Well doesn't that just prove my point?" Not in the slightest. That is the only scenario in which we are vulnerable while conducting operations. If anything we are too safe, and you can draw a similar analogy between that and cov ops dropping a cyno on a ratting carrier. With the tools available to you in nullsec (maps, local, intel channels, scouts), it's completely stupefying that anyone can be stupid enough to be caught in nullsec. And on top of that you have the almost effortless and immediate option of moving to somewhere else until they leave(or simply just not come back), while in the meantime I'm restricted to where my POS is. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Nikk Narrel
Moonlit Bonsai
4397
|
Posted - 2014.10.10 22:42:00 -
[80] - Quote
Cloaky threads, to address the original topic, have two sides frequently show up.
The first side tends to complain that this tactic is very effectively killing their type of gameplay. This can be true, up to a point. The real issue is that the means to resolve the issue moving forward does not exist, so they instead argue in favor of moving backwards. Moving backwards often in the form of a nerf to cloaking, in such a way that they can resume how they want to play with little effort as possible.
Second side proves the balance exists. It may be crude, and only demonstrates that two absolutes exist, which are countering each other. Absolute intel opposing absolute concealment. It proves that balance does NOT automatically translate into good gameplay for all involved, or else group one would not be making their arguments I detailed above.
I truly believe that CCP feels too much of their player base would be overwhelmed, were they to remove the mutually absolute nature of these two aspects. Yes, free local with it's application as intel DOES dumb down the game. Yes, perfect concealment with it's consequent overhanging threat aspect DOES dumb down the game.
It seems apparent that these mechanics have immense potential, if they are delegated to player effort instead. And with any immense potential, the emergent play pattern can be devastating.
They are rightfully cautious around this issue. It is VERY likely that something unexpected would result, and preparing for that must be their first priority. Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |

Kaerakh
Surprisingly Deep Hole Try Rerolling
437
|
Posted - 2014.10.10 23:07:00 -
[81] - Quote
Nikk Narrel wrote:Cloaky threads, to address the original topic, have two sides frequently show up.
The first side tends to complain that this tactic is very effectively killing their type of gameplay. This can be true, up to a point. The real issue is that the means to resolve the issue moving forward does not exist, so they instead argue in favor of moving backwards. Moving backwards often in the form of a nerf to cloaking, in such a way that they can resume how they want to play with little effort as possible.
Second side proves the balance exists. It may be crude, and only demonstrates that two absolutes exist, which are countering each other. Absolute intel opposing absolute concealment. It proves that balance does NOT automatically translate into good gameplay for all involved, or else group one would not be making their arguments I detailed above.
I truly believe that CCP feels too much of their player base would be overwhelmed, were they to remove the mutually absolute nature of these two aspects. Yes, free local with it's application as intel DOES dumb down the game. Yes, perfect concealment with it's consequent overhanging threat aspect DOES dumb down the game.
It seems apparent that these mechanics have immense potential, if they are delegated to player effort instead. And with any immense potential, the emergent play pattern can be devastating.
They are rightfully cautious around this issue. It is VERY likely that something unexpected would result, and preparing for that must be their first priority.
Very well stated. My last post is a prime example of how easy it is to derail the conversation when a topic enters the vicinity of cloaks and afk cloaking. My apologies for that.
Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Teckos Pech
The Executives Executive Outcomes
2428
|
Posted - 2014.10.11 03:25:00 -
[82] - Quote
Behr Oroo wrote:CCP also thought that jump range was fine too. We see they have changed their mind.
Actually, Greyscale has been in favor of nerfing movement for a LOOONG time.
So try again.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Teckos Pech
The Executives Executive Outcomes
2428
|
Posted - 2014.10.11 03:28:00 -
[83] - Quote
To aske Mag's question again:
Exactly how do you know there is a guy cloaked in system?
Answer that please Behr? Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Steppa Musana
Republic Military School Minmatar Republic
207
|
Posted - 2014.10.11 08:04:00 -
[84] - Quote
I agree with the OP, in that there should not be a ban on discussing certain elements of gameplay unless it's exploits.
Sure, the cloaking discussions have been done to death, and CCP/community has their opinion on it, I even share that opinion for the most part. I don't like the censorship none the less.
What if, just what if someone pulls a rabbit out of the hat and comes up with an idea that actually does make sense in regards to cloak changes. That thread would be immediately locked. That's no good. Hey guys. |

Teckos Pech
The Executives Executive Outcomes
2431
|
Posted - 2014.10.12 02:12:00 -
[85] - Quote
Steppa Musana wrote:I agree with the OP, in that there should not be a ban on discussing certain elements of gameplay unless it's exploits.
Sure, the cloaking discussions have been done to death, and CCP/community has their opinion on it, I even share that opinion for the most part. I don't like the censorship none the less.
What if, just what if someone pulls a rabbit out of the hat and comes up with an idea that actually does make sense in regards to cloak changes. That thread would be immediately locked. That's no good.
Unfortunately there is this rule about redundant posting, rule 17 IIRC. So no, this thread should have been locked along time ago.
I also think there is a rule about discussing moderation policy too. Now its two rules violated...but as is typical this thread will be left open until it hits 49 pages or some such nonsense.
And nobody ever comes up with a good idea for cloaking. The ideas always fall into two categories:
1. Nerf cloaks into oblivion with fuel, POS decloaking modules, special probes, etc.
2. Noting that the only way AFK cloaking (which is whay 99.99999999999% of the whine threads are about) works is because local is such an awesome intel tool. Take away that and AFK cloaking becomes pointless.
1 always annoys those who use cloaks, either for AFK cloaking or other purposes and 2 always annoys the renters/ratters. No agreement is ever reached and the threads always take on the same back and forth.
Always. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Teckos Pech
The Executives Executive Outcomes
2431
|
Posted - 2014.10.12 02:25:00 -
[86] - Quote
Teckos Pech wrote:To aske Mag's question again:
Exactly how do you know there is a guy cloaked in system?
Answer that please Behr?
Well....does anyone on the anti-cloak side have the balls to even attempt to answer this question?
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Kaerakh
Surprisingly Deep Hole Try Rerolling
440
|
Posted - 2014.10.12 03:33:00 -
[87] - Quote
Teckos Pech wrote:Teckos Pech wrote:To aske Mag's question again:
Exactly how do you know there is a guy cloaked in system?
Answer that please Behr? Well....does anyone on the anti-cloak side have the balls to even attempt to answer this question?
I think the point is that they don't have a set. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Teckos Pech
The Executives Executive Outcomes
2433
|
Posted - 2014.10.13 00:47:00 -
[88] - Quote
Kaerakh wrote:Teckos Pech wrote:Teckos Pech wrote:To aske Mag's question again:
Exactly how do you know there is a guy cloaked in system?
Answer that please Behr? Well....does anyone on the anti-cloak side have the balls to even attempt to answer this question? I think the point is that they don't have a set.
Guess not.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Behr Oroo
The Circus Corp Intrepid Crossing
92
|
Posted - 2014.10.13 11:45:00 -
[89] - Quote
Teckos Pech wrote:Teckos Pech wrote:To aske Mag's question again:
Exactly how do you know there is a guy cloaked in system?
Answer that please Behr? Well....does anyone on the anti-cloak side have the balls to even attempt to answer this question?
Sure, I'll bite. The answer is local. If you look at my suggests on the changes to cloak, I have always included the removal of local, in exchange for cloak hunting |

Teckos Pech
The Executives Executive Outcomes
2436
|
Posted - 2014.10.13 14:25:00 -
[90] - Quote
Behr Oroo wrote:Teckos Pech wrote:Teckos Pech wrote:To aske Mag's question again:
Exactly how do you know there is a guy cloaked in system?
Answer that please Behr? Well....does anyone on the anti-cloak side have the balls to even attempt to answer this question? Sure, I'll bite. The answer is local. If you look at my suggests on the changes to cloak, I have always included the removal of local, in exchange for cloak hunting
That's great, but your suggestion is:
1. Probably not balanced. 2. Has been discussed at length before, see Nikk Narrel in this thread, he has 2 posts on this very same topic and dozens if not hundreds of posts. 3. ALL of the renter/ratters (i.e. people in null only to rat) absolutely HATE it.
Its been done to death. So what will happen is, if CCP decides to touch this issue, they'll most likely due their own thing. They'll go down 1 of 2 paths:
1. Pissing off the PvP piolots. 2. Pissing off the ratters.
Hopefully they'll go with the latter, and given the jump drive nerfs, it is probably the most reasonable, but you will never ever convince a dedicated ratter of this. Ever. They'll whine, cry, *****, tell us CCP is going to kill the game (like cloaks are killing the game...must be a very slow death process) and threaten to quit (good riddance to players with such a mentality, IMO, although I do admit the loss of revenue is not a good thing).
For the dedicated ratter/renter there is no middle ground. None. I know, I've argued with them, like Nikk, at length and compromise is just a word in dictionary between copulation and crap to them.
So again, this thread should be locked. All cloaking threads should be locked. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Teckos Pech
The Executives Executive Outcomes
2436
|
Posted - 2014.10.13 14:41:00 -
[91] - Quote
Let me also add I think cloaking/local are balanced; just not balanced very well. And that is why there are so many posts. Lets consider a, hopefully, less contentious issue: income redistribution.
One possible distribution of income that is fair: 0 for everybody. Reset income and wealth so that everyone starts out exactly the same. Not very palatable even to those who don't have much and would likely come with lots of issues for wealth that already exists in the form of durable consumer and capital goods.
Cloaking is like that. Its balanced, but probably as far from optimal as one could get and still be balanced. Removing local is no trivial thing as it is used many, many pilots and not just cloakers. I've even used it when taking a neutral hauler through some high sec systems to see if people are ganking (just one of many examples).
Balanced is an unfortunate word in that it carries with it the connotation of "good" for many people. To see this, consider the term "balanced diet". WTF does that mean? 33% carbs, 33% protein, 33% fat? The current Western Diet? If these are also "good", why are so many people getting diabetes and its related health problems (kidney problems, heart disease, obesity, metabolic derangement, etc.)?
"Balanced" can actually be bad depending on the context. A "balanced diet" in terms of 33% carbs, 33% protein, 33% fat is a great example as it will most likely end up killing people well before they should die. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Nikk Narrel
Moonlit Bonsai
4401
|
Posted - 2014.10.13 15:04:00 -
[92] - Quote
Teckos Pech wrote:...
Balanced is an unfortunate word in that it carries with it the connotation of "good" for many people. To see this, consider the term "balanced diet". WTF does that mean? 33% carbs, 33% protein, 33% fat? The current Western Diet? If these are also "good", why are so many people getting diabetes and its related health problems (kidney problems, heart disease, obesity, metabolic derangement, etc.)?
"Balanced" can actually be bad depending on the context. A "balanced diet" in terms of 33% carbs, 33% protein, 33% fat is a great example as it will most likely end up killing people well before they should die. This actually comes pretty close to the mark, I think.
We want balance at the start of an encounter, in an ideal world. Each side having the perception of fairness, if not advantage, so they feel confident when engaging.
The true problem here, is that player effort is not permitted or involved along these two aspects.
You can't make any effort to better know details about a target's presence. Local chat is telling both sides all they need to know, in order to make their decision. You can't make any better effort to hide a cloaked ship. You have the maximum perfect concealment automatically. As that is obvious to both sides, the result is as well.
The issue is made manifest, in that the balance is never broken. Sure, one side might make a mistake, but the chances of this fail to restore good game play. It simply is too remote, especially when dealing with experienced players.
We end up with a stalemate, as is always the case with perfect balance. If neither side in a conflict gets the upper hand, it is never resolved. Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |

Teckos Pech
The Executives Executive Outcomes
2438
|
Posted - 2014.10.13 16:06:00 -
[93] - Quote
Nikk Narrel wrote:Teckos Pech wrote:...
Balanced is an unfortunate word in that it carries with it the connotation of "good" for many people. To see this, consider the term "balanced diet". WTF does that mean? 33% carbs, 33% protein, 33% fat? The current Western Diet? If these are also "good", why are so many people getting diabetes and its related health problems (kidney problems, heart disease, obesity, metabolic derangement, etc.)?
"Balanced" can actually be bad depending on the context. A "balanced diet" in terms of 33% carbs, 33% protein, 33% fat is a great example as it will most likely end up killing people well before they should die. This actually comes pretty close to the mark, I think. We want balance at the start of an encounter, in an ideal world. Each side having the perception of fairness, if not advantage, so they feel confident when engaging. The true problem here, is that player effort is not permitted or involved along these two aspects. You can't make any effort to better know details about a target's presence. Local chat is telling both sides all they need to know, in order to make their decision. You can't make any better effort to hide a cloaked ship. You have the maximum perfect concealment automatically. As that is obvious to both sides, the result is as well. The issue is made manifest, in that the balance is never broken. Sure, one side might make a mistake, but the chances of this fail to restore good game play. It simply is too remote, especially when dealing with experienced players. We end up with a stalemate, as is always the case with perfect balance. If neither side in a conflict gets the upper hand, it is never resolved.
Agreed.
Suppose I'm in an inty and jump into system XYZ-123, and I see Bob is there. Is there anything I can do to have a better chance of catching Bob? Not really. Why? Because Bob is going to see me in local several seconds before I load grid. My success at catching Bob depends on Bob screwing up:
- Not watching local
- Not being aligned
- Or just dumb luck, a rat scrams him just as I enter system and he can't kill it fast enough.
At the same time, if I'm coming in not to try and kill Bob but make him want to not rat, then there is nothing Bob can do. Bob has to hope that somehow by a highly unlikely event I screw up (forget to activate my cloak for example).
Is this ideal game play? No.
Is it balanced? I'd argue yes. But see the previous statement....it is not ideal game play.
But local is used by people other than just ratters. I'm using it in the above example, as I enter system there is Bob's face. I know with 100% certainty Bob is somewhere in system (maybe somewhere I can't get to him, but there none-the-less). And others use it too. In high sec people will use it to see if a war target is in system. People will use it when jumping capitals and JFs around to know if the system is safe. Changing local will likely have a cascade effect on ALOT of game play. Maybe a simple solution like delayed local would be fine...or maybe not.
But in any event if one side cannot accept the above regarding local and cloaks being balanced, but not resulting in ideal game play then any discussion is, IMO, pointless. There are enough of these threads, and I've linked a pretty substantial collection of them and littering the forum with even more of them is also pointless.
Again this thread should be locked based on the following:
Quote:17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
26. Re-opening locked topics is prohibited.
Recreating or re-opening a thread that has been closed by a moderator is prohibited. Threads that have been closed by a moderator have been closed for the benefit of the community. Re-opening a locked thread will result in its removal. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Behr Oroo
The Circus Corp Intrepid Crossing
92
|
Posted - 2014.10.13 17:14:00 -
[94] - Quote
OK so after reading the last few posts and others, it's pretty clear that no amount of discussion will lead you to understand anything from my point of view.
Couple examples as to why people get frustrated and topics about cloak get locked. They often degrade to petty arguing.
1. "That's great, but your suggestion is: 1. Probably not balanced."
- All this has done is show that you arent interested in looking as suggestions. Either from burn out or whatever, however you expect other people to read what you put up. Just in this example, my suggestion is in this exact thread and is not all that long, yet you didn't take the time to read it. I am sure your excuse is that "it's probably like all the others" and you dont need to read it.
2. "Let me also add I think cloaking/local are balanced; just not balanced very well."
- To me this makes little sense. Regardless of what the so called understanding of "balance" we all know what the implication of it is. Effective game play for both sides. Something that is balanced, yet unbalanced is ultimately unbalanced.
3. Adjustments to cloak is just a way to pad kill boards with easy kills, as stated a couple pages back
- This in itself is the underlying mentality of the PVPers. As it stands now. Cloak is a huge safety net. Any changes to it would take away part of that safety. I personally feel this safety net takes away from the game of Eve by providing the safety net that exists now and leaves people in a stalemate. And this isn't just afk cloaky camping. I personally dont put much thought into that anymore. A quick look at killboards can tell you if a camper is there to kill or just be annoying. No one complains about this though, and it provides far more info than local.
Look I do understand what you are saying. Local does give away your existence in system however that is just one variable. It is balanced in the regard that I know you are there and you know I am there. That part is balanced. However you can engage on me and I am unable to do anything but defend myself. Now I dont see this as bad. Stealth ships need to be able to have the element of surprise, however they dont need to have ultimate safety anywhere they go.
Your argument also is heavily biased against ratters and renters. This leads to threads like this being closed as well as it again degrades down to name calling again. Myself, I can see what you are saying and I respect it. I just disagree with it. Try putting yourself in the seat of an industrial player and see what they are saying.
Most of the stuff I have suggested, excluding my first poorly thought out ideas, have tried to look at both sides to increase the enjoyment of game play. Congrats on being dedicated to your point of view. That's fine. Little less passive aggressiveness in the posts might help.
I think at this point we just have to agree to disagree. |

Kaerakh
Surprisingly Deep Hole Try Rerolling
449
|
Posted - 2014.10.13 17:27:00 -
[95] - Quote
That's what the report button is for. Rules lawyering is for the ISD mods. They've stated numerous times that they don't like it when we starting playing pretend moderator. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Nikk Narrel
Moonlit Bonsai
4402
|
Posted - 2014.10.13 17:32:00 -
[96] - Quote
Behr Oroo wrote:OK so after reading the last few posts and others, it's pretty clear that no amount of discussion will lead you to understand anything from my point of view... I would disagree here.
I have reread your posts, and they seem to assume that balance is equal to good game play. Perhaps this is not an intentional error, but I do believe you make this assumption.
Cloaking is perfectly balanced with local. Perfect balance is a horrible thing, if it is maintained to this degree.
We want the PERCEPTION of balance, going into a conflict. This makes it interesting, in that players feel that their efforts are the key elements in resolving the issue. If you start a fight with a clear advantage, it is not going to surprise you if you win. You will be unlikely to feel any thrill of victory with the odds clearly in your favor.
The key element of this, is that we need our efforts to unbalance the contest, and do so in a manner that results in one side losing.
But, this resolution is not present, the balance is maintained beyond either side's ability to sway in their favor.
Balance, to this degree, is called stalemate, and is not good for gameplay. Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |

Teckos Pech
The Executives Executive Outcomes
2439
|
Posted - 2014.10.13 18:23:00 -
[97] - Quote
Behr....can a balanced mechanic be sub-optimal? Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Wolf Incaelum
Federal Defense Union Gallente Federation
31
|
Posted - 2014.10.13 18:26:00 -
[98] - Quote
Damn. You guys are still going on over here? The deer can get it right. What's YOUR problem? |

Teckos Pech
The Executives Executive Outcomes
2439
|
Posted - 2014.10.13 18:27:00 -
[99] - Quote
Behr Oroo wrote:OK so after reading the last few posts and others, it's pretty clear that no amount of discussion will lead you to understand anything from my point of view.
Couple examples as to why people get frustrated and topics about cloak get locked. They often degrade to petty arguing.
1. "That's great, but your suggestion is: 1. Probably not balanced."
- All this has done is show that you arent interested in looking as suggestions. Either from burn out or whatever, however you expect other people to read what you put up. Just in this example, my suggestion is in this exact thread and is not all that long, yet you didn't take the time to read it. I am sure your excuse is that "it's probably like all the others" and you dont need to read it.
I had one of the longest threads on this topic and collected the largest list on this topic. I've even linked to outside blog posts on this topic as well.
So, I think it is fair to say I've read just about every idea suggested or enough of them that there isn't an idea I haven't see floated. The vast majority are lop-sided, lazy, and just don't get the underlying nature of this game vs. other MMOs.
Quote:2. "Let me also add I think cloaking/local are balanced; just not balanced very well."
- To me this makes little sense. Regardless of what the so called understanding of "balance" we all know what the implication of it is. Effective game play for both sides. Something that is balanced, yet unbalanced is ultimately unbalanced.
No, it means just what it says, it says nothing about the quality of game play.
Quote:3. Adjustments to cloak is just a way to pad kill boards with easy kills, as stated a couple pages back
- This in itself is the underlying mentality of the PVPers. As it stands now. Cloak is a huge safety net. Any changes to it would take away part of that safety. I personally feel this safety net takes away from the game of Eve by providing the safety net that exists now and leaves people in a stalemate. And this isn't just afk cloaky camping. I personally dont put much thought into that anymore. A quick look at killboards can tell you if a camper is there to kill or just be annoying. No one complains about this though, and it provides far more info than local.
If you are going to relist my points at least be honest about it and not deceptive like this. You chide me for not want to read your posts yet you pull this kind of stunt. Well played sir, well played. 
And in case you haven't realized it yet, I'm hugely in favor of changing cloaks, so long as it is implemented with changes to local and intel mechanics. In fact, there are two such links in my goddamn signature. You can find dozens of posts by me in the thread I linked back up stream.
Quote:Look I do understand what you are saying. Local does give away your existence in system however that is just one variable. It is balanced in the regard that I know you are there and you know I am there. That part is balanced. However you can engage on me and I am unable to do anything but defend myself. Now I dont see this as bad. Stealth ships need to be able to have the element of surprise, however they dont need to have ultimate safety anywhere they go.
If I am trying to make life harder for my enemies using a cloak local is my second best friend. If it were just an issue of psychological warfare I'd argue, "Change nothing!" A careful reading of my posts would indicate I am NOT making that argument. I am saying that making any changes need to be well thought out and possibly even tested on the test server somehow to see how what some of its effects are.
Quote:Your argument also is heavily biased against ratters and renters. This leads to threads like this being closed as well as it again degrades down to name calling again. Myself, I can see what you are saying and I respect it. I just disagree with it. Try putting yourself in the seat of an industrial player and see what they are saying.
Typically the ratters/renters (heh, mistyped ranters...Freudian slip that is not all that inaccurate?) are not willing to consider a compromise. To them this is a game about ratting, and they have a poor grasp that it is a sandbox where people can and will come kick your sandcastle down. Coming to the forums and demanding mechanics changes so that they can avoid this is antithetical to the very nature of this game. Even more galling are the ones who want some sort of uber-anti-cloak module so they can "PvP the AFK cloaker". I've seen it, Nikk's seen it, Mag's has seen it.
Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Jacid
Anomalous Existence Low-Class
59
|
Posted - 2014.10.13 19:06:00 -
[100] - Quote
I think the general concenisios is cloaky/local isn't ideal. A few questions then:
Has CCP ever shared their opinion on the local/cloaky issue to anybodies recolection?
Does a change in the local/cloak balance support CCPs current initiative to reduce force project?
If local was removed and some sort of cloak detection system was put in place would finding targets become too difficult for PVP roamers? |

Nikk Narrel
Moonlit Bonsai
4405
|
Posted - 2014.10.13 20:07:00 -
[101] - Quote
Jacid wrote:I think the general concenisios is cloaky/local isn't ideal. A few questions then:
1. Has CCP ever shared their opinion on the local/cloaky issue to anybodies recolection?
2. Does a change in the local/cloak balance support CCPs current initiative to reduce force project?
3. If local was removed and some sort of cloak detection system was put in place would finding targets become too difficult for PVP roamers? To the best of my understanding:
1. Yes and no. General consensus seems to be that CCP wants a better system, but is being cautious and avoiding committing themselves before they agree on a solution.
2. I believe it does. If done evenly, I feel this would empower smaller groups to harass larger ones far more effectively.
3. I do not think this would hurt roams. Right now, as I see it, roams tend to not catch anyone unless they want to be caught. (If you are not warned by intel channels, the sudden pop spike is highly visible, giving wary players time to react) Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |

Behr Oroo
The Circus Corp Intrepid Crossing
92
|
Posted - 2014.10.13 22:08:00 -
[102] - Quote
You win Teckos. I am out. You take this topic far too personal.
At least Mags and Nikk make sense. Though I dont always agree with those two, they make solid points and discuss the topic well.
The post above by Nikk is something I completely agree with in regards to how CCP views cloak.
When it comes to cloak. I know what I would like to see and I think its a solid approach. I will continue to advocate my stance. However, like I have said many times already. If it doesnt happen, it's not a big deal but that doesnt mean I will half heartily argue my stance.
Peace, brother. |

Teckos Pech
The Executives Executive Outcomes
2442
|
Posted - 2014.10.13 22:14:00 -
[103] - Quote
Jacid wrote:
Has CCP ever shared their opinion on the local/cloaky issue to anybodies recolection?
I believe the view is "Working as intended." Of course, I don't have a source, if somebody does that would be good. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Zylithi
Immortalis Fratres Vacui Legio immortales CXCI
39
|
Posted - 2014.10.15 00:39:00 -
[104] - Quote
I'm not a fan of cloak nerfs, but I have to say this:
Is there any other way to cause as much deterrence to an opposing force as there is with cloaking? Is it reasonable to be able to cause others billions in lost revenue simply by logging in an alt and going AFK for the day?
Keep cloaking, nerf AFK. |

Teckos Pech
The Executives Executive Outcomes
2442
|
Posted - 2014.10.15 03:49:00 -
[105] - Quote
Zylithi wrote:I'm not a fan of cloak nerfs, but I have to say this:
Is there any other way to cause as much deterrence to an opposing force as there is with cloaking? Is it reasonable to be able to cause others billions in lost revenue simply by logging in an alt and going AFK for the day?
Keep cloaking, nerf AFK.
There have been lengthy discussions on how to solve this problem. Or to put it differently,is it reasonable to nerf somebody else's game just because you don't want to put in the effort? Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Nikk Narrel
Moonlit Bonsai
4408
|
Posted - 2014.10.15 14:05:00 -
[106] - Quote
Teckos Pech wrote:Zylithi wrote:I'm not a fan of cloak nerfs, but I have to say this:
Is there any other way to cause as much deterrence to an opposing force as there is with cloaking? Is it reasonable to be able to cause others billions in lost revenue simply by logging in an alt and going AFK for the day?
Keep cloaking, nerf AFK. There have been lengthy discussions on how to solve this problem. Or to put it differently,is it reasonable to nerf somebody else's game just because you don't want to put in the effort? In the end, I believe that noone seems willing to enter space if they expect to encounter something tougher than they are.
They either stay docked up, or cloaked up.
Three different specific levels of combat strength, each unwilling to engage forces they feel have an advantage over them.
Front line PvP ship VVVV Cloaked attack ship VVVV Mining or ratting ship
If we know that players avoid conflicts, where they have an expectation of loss, why don't we put those bottom two on the same level as each other? I have yet to hear a good response, with a foundation that held under scrutiny. Upgrading Local to Eliminate All AFK Influence What if Local Chat changed, Hunting the Cloaked... |
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