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Milla Goodpussy
Federal Navy Academy
60
|
Posted - 2014.10.18 22:51:00 -
[1] - Quote
Did I just hear that correctly?
what's next.. dark midget frigrates??? |
Obsidian Hawk
RONA Corporation RONA Directorate
1219
|
Posted - 2014.10.18 22:53:00 -
[2] - Quote
I think they were joking. |
Abrazzar
Vardaugas Family
4923
|
Posted - 2014.10.18 22:56:00 -
[3] - Quote
It's the new trial account: Indefinite trial but permadeath. Sovereignty and Population New Mining Mechanics |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1305
|
Posted - 2014.10.18 23:11:00 -
[4] - Quote
First thought was when did they take the straitjacket off, but then he talked about these accounts would have no skill training, he got a bit conflicted then and talked about earning at double speed.
There's some idea here where you have disposable characters that can get going, doing stuff right away, and the account gets reset if you die, it seems.
Well, that's an option, one could get instantly useful alts, but the devil is in the detail, if I sub for a year and get podded, is all that subscription lost? Or do I have a character who is never able to do anything, sort of brain dead? Or do I reapply xmillion skill points again and roll a new set of skills and start again?
I wonder if he is talking more of a pheonix character rather than permadeath? Just lose your reputation. That has potential.
Or maybe they should put the straitjacket back on?
we will know when we see where this goes............. There is one EvE. Many people. Many lifestyles. WE are EvE |
Rain6637
GoonWaffe Goonswarm Federation
23162
|
Posted - 2014.10.18 23:20:00 -
[5] - Quote
not to mention the huge scalability of multiboxing plug-and-play utility characters. why maintain the character when you can just spawn one. 20 million SP is a very dangerous figure--it strikes me as a basic figure for an across the board level IV character, which compared to an all-V character is pretty close in most cases.
what do I think? a move toward Free to Play. just kidding. but a second sticking point was the part about limiting the uses for these easy bake characters. there's just one way they'll be used: the most exploitive and beneficial. everyone can count on that. President of the Commissar Kate Fanclub | Twitter | mk.III | Imgur-á | Evening Games Club: the EVE casino concept redefined | |
Abrazzar
Vardaugas Family
4924
|
Posted - 2014.10.18 23:44:00 -
[6] - Quote
With 20 million you could create a infinite army of market, science and datacore alts that never leave the station. Unless they have harsh restrictions on their skills, that concept will be very devastating to the account infrastructure of EVE. Sovereignty and Population New Mining Mechanics |
Regnag Leppod
Science and Trade Institute Caldari State
70
|
Posted - 2014.10.18 23:51:00 -
[7] - Quote
Why don't they just run a special and run with the "pay to win" theme?
10Aurum and you get a shiny new alt, fully skilled for flying the T2 Neutron blaster fit Catalyst that comes with the account |
Derrick Miles
EVENumbers
10071
|
Posted - 2014.10.18 23:58:00 -
[8] - Quote
Was this at Eve Vegas? What did they say exactly? |
KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
2168
|
Posted - 2014.10.19 00:02:00 -
[9] - Quote
I am intrigued and would like to know more from someone who actually saw the stream. BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. Phoebe: Remember remember the fourth of november. |
Hong WeiLoh
Hong's Harriers
25
|
Posted - 2014.10.19 00:46:00 -
[10] - Quote
I was there (quite literally, up in my room working on blog entries right now), and I'm not even sure I "got it". First, he started talking about skilling twice as fast. Then, it was "implants" that "granted SP" that could be allocated, but only to certain skills (specific mention of NO trading/manufacturing/research skills).
Either way, permadeath pilots would be perma-suspect. The whole thing just made me sit and go "But, why??" Apparently after talking about it for 30 mins, you're supposed to buy into it, that's how long Rise said it took him to convince his team.
I'll have more when I actually make out the chicken-scratched notes and compose them into a shitpoast in my blog. :-D |
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Derrick Miles
EVENumbers
10080
|
Posted - 2014.10.19 01:04:00 -
[11] - Quote
Hong WeiLoh wrote:I was there (quite literally, up in my room working on blog entries right now), and I'm not even sure I "got it". First, he started talking about skilling twice as fast. Then, it was "implants" that "granted SP" that could be allocated, but only to certain skills (specific mention of NO trading/manufacturing/research skills).
Either way, permadeath pilots would be perma-suspect. The whole thing just made me sit and go "But, why??" Apparently after talking about it for 30 mins, you're supposed to buy into it, that's how long Rise said it took him to convince his team.
I'll have more when I actually make out the chicken-scratched notes and compose them into a shitpoast in my blog. :-D Seems like a great way to have new players get a permadeath character so they can run missions without waiting for weeks and then get ganked and leave Eve. |
Kaarous Aldurald
ROC Deep Space The ROC
10098
|
Posted - 2014.10.19 01:11:00 -
[12] - Quote
Derrick Miles wrote: Seems like a great way to have new players get a permadeath character so they can run missions without waiting for weeks and then get ganked and leave Eve.
That'd be hilarious. It would turn the game into a roguelike. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs. |
Milla Goodpussy
Federal Navy Academy
60
|
Posted - 2014.10.19 01:32:00 -
[13] - Quote
Hong WeiLoh wrote:I was there (quite literally, up in my room working on blog entries right now), and I'm not even sure I "got it". First, he started talking about skilling twice as fast. Then, it was "implants" that "granted SP" that could be allocated, but only to certain skills (specific mention of NO trading/manufacturing/research skills).
Either way, permadeath pilots would be perma-suspect. The whole thing just made me sit and go "But, why??" Apparently after talking about it for 30 mins, you're supposed to buy into it, that's how long Rise said it took him to convince his team.
I'll have more when I actually make out the chicken-scratched notes and compose them into a shitpoast in my blog. :-D
I did the exact same thing the moment he said it.. but why? huh? what?? |
stoicfaux
5330
|
Posted - 2014.10.19 01:49:00 -
[14] - Quote
Jump into PvP without any real loss yet balanced with permadeath alts while my main's now unlimited skill queue means I don't have to log him in for a couple of years?
Sure why not.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|
somedudeinaship
Republic University Minmatar Republic
9
|
Posted - 2014.10.19 02:30:00 -
[15] - Quote
This would be an interesting idea. So I can create a new account with 3 permadeath characters and just have at it? O.O
I suppose the idea here must be to get newer players acquainted with the game and to see what they like about each type of ship plus fittings. That way they can then make a better choice regarding their nonpermadeath characters and focus skills toward exactly what they want. |
Unsuccessful At Everything
The Troll Bridge
17199
|
Posted - 2014.10.19 02:33:00 -
[16] - Quote
Soon we can roll a night elf, have pvp flags, and forests full of boars that we can hunt in 100% safety, as well as a store that will sell 30-day SP boosters.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Lothros Andastar
The Minutemen The Bastion
179
|
Posted - 2014.10.19 03:10:00 -
[17] - Quote
Yay for unlimited free station alts. |
Balrog Valarauko
Occupational Hazzard The Bastion
7
|
Posted - 2014.10.19 03:20:00 -
[18] - Quote
Anything that brings in loads of fresh meat and doesn't break the game for the existing player-base would be a good idea at this point.
IF they are smart about the limitations they place on free accounts and have real benefits for players that continue to subscribe, then F2P may be a great way to extend the life of this game. |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
926
|
Posted - 2014.10.19 03:23:00 -
[19] - Quote
wtfisthisidonteven Everything in EVE is a trap. And if it isn't, it's your job to make it a trap...:) You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
|
PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2379
|
Posted - 2014.10.19 03:24:00 -
[20] - Quote
dafuq are you all going on about? |
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Sal Landry
School of Applied Knowledge Caldari State
253
|
Posted - 2014.10.19 03:30:00 -
[21] - Quote
PotatoOverdose wrote:dafuq are you all going on about? Rise's new pet project, announced at Eve Vegas |
Rain6637
GoonWaffe Goonswarm Federation
23163
|
Posted - 2014.10.19 04:53:00 -
[22] - Quote
Restrictions were mentioned, including the obvious ones like high sec ganking, and station dweller roles. But really, removing applications for the characters also removes appeal. That leaves "whatever they will be best for," and that's fine.
I'm wondering if anyone else noticed an overarching theme between Seagull and Rise. It had to do with opening features to discussion in F&I, versus releasing them on TQ unannounced.
Seagull mentioned possible cases where changes will reach TQ unannounced and untested. Later, Rise also touched on the topic by saying some issues were not apparent until TQ, despite being on Sisi. He attributed this to a player's isolation on Sisi, which limits the thoroughness of testing.
By the way, player feedback is not as valid as you thought, because you know how to play this game. What's best is un-player feedback, from people (possibly children) who kinda know what EVE is maybe.
Then there's this scary permadeath... thing. Basically the holy grail of things that EVE players could hear from a dev. With other ambiguous changes predicted as unannounced, followed by an explanation why they maybe should be anyway sometimes not put on Sisi at all, there's this.
That convention hall looked pretty big, but so is the elephant Rise just placed in the middle of it. Without so much as a F&I thread.
Makes me wonder what announcements are planned for day 2. How is anyone supposed to follow that?
Also, Rise forgot to say whether the kids had a chance to provide permadeath feedback. President of the Commissar Kate Fanclub | Twitter | mk.III | Imgur-á | Evening Games Club: the EVE casino concept redefined | |
Ria Nieyli
21893
|
Posted - 2014.10.19 05:27:00 -
[23] - Quote
This is... subpar.
Introducing a way to do consequence-free things on free alts in a game that's based on a persistant universe and the effects player actions is rather contrarian to the whole idea of EvE. Mirrored eyes |
Serene Repose
1548
|
Posted - 2014.10.19 05:34:00 -
[24] - Quote
I feel very uncomfortable speaking about these people using their avatar names. It smacks of testifying at an abuse trial using initials instead of names. Or, role playing at a tree-hugger convention. Or, attending a Hell's Angels convention. Or....
It's just weird. Does CCP have any employees that deal with reality?
Oh...the OP. I'm for it, until I'm against it. You can bank on that, but don't quote me on that. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |
Obsidian Hawk
RONA Corporation RONA Directorate
1219
|
Posted - 2014.10.19 05:52:00 -
[25] - Quote
I think we need an official dev blog to explain this because i can totally see this getting out of hand. But remember this is a pet project, the player base still has the decision to say if its a good idea or not. |
Ioci
Bad Girl Posse Somethin Awfull Forums
526
|
Posted - 2014.10.19 06:09:00 -
[26] - Quote
https://www.youtube.com/watch?v=mGXayHeZO6o R.I.P. Vile Rat |
Mara Pahrdi
The Order of Anoyia
828
|
Posted - 2014.10.19 06:35:00 -
[27] - Quote
Unsuccessful At Everything wrote:Soon we can roll a night elf, have pvp flags, and forests full of boars that we can hunt in 100% safety, as well as a store that will sell 80 million SP characters.
/Fixed.
Blizzard store sells level 90 for Gé¼ 50.- now. Remove insurance. |
Abrazzar
Vardaugas Family
4928
|
Posted - 2014.10.19 07:42:00 -
[28] - Quote
When a concept requires so many restrictions placed on top of it to become functional, one could question the validity of the concept itself. Sovereignty and Population New Mining Mechanics |
Ripard Teg
Stimulus Rote Kapelle
965
|
Posted - 2014.10.19 08:15:00 -
[29] - Quote
http://jestertrek.blogspot.com/2014/01/winter-summit-day-two.html
Session Twelve: Discussion Hotel. The third of four NDA'ed sessions, this is a speculative idea that CCP has been throwing around the office that they wanted impartial feedback on. The idea itself (and therefore the session minutes) may never see the light of day. It's safe to say that the CSM was of mixed opinions on the idea, with some being hugely enthusiastic and others being hugely not so much. I'm really pleased that the devs in question felt that they could trust us to listen to a speculative idea and provide feedback without expectations. It's the very thing we promised them we would do when we took office. What they say they're gonna do? Fair game for follow-up. What they say they're just thinking about? We'll leave 'em alone.
---snip---
I've handed off the minutes I wrote for this session to a couple of reelected members of CSM8, who can publish them if they see fit to do so. I will say that I was one of the people who was unenthusiastic about this idea. aka Jester, who apparently was once entrusted to Wield The Banhammer to good effect. |
WhyYouHeffToBeMad IsOnlyGame
Republic Military School Minmatar Republic
163
|
Posted - 2014.10.19 08:20:00 -
[30] - Quote
I too think permadeath is a dumb idea.
someone please gank the person who came up with it. (ingame only of course) |
|
Indahmawar Fazmarai
3095
|
Posted - 2014.10.19 08:46:00 -
[31] - Quote
Ripard Teg wrote:http://jestertrek.blogspot.com/2014/01/winter-summit-day-two.html
Session Twelve: Discussion Hotel. The third of four NDA'ed sessions, this is a speculative idea that CCP has been throwing around the office that they wanted impartial feedback on. The idea itself (and therefore the session minutes) may never see the light of day. It's safe to say that the CSM was of mixed opinions on the idea, with some being hugely enthusiastic and others being hugely not so much. I'm really pleased that the devs in question felt that they could trust us to listen to a speculative idea and provide feedback without expectations. It's the very thing we promised them we would do when we took office. What they say they're gonna do? Fair game for follow-up. What they say they're just thinking about? We'll leave 'em alone.
---snip---
I've handed off the minutes I wrote for this session to a couple of reelected members of CSM8, who can publish them if they see fit to do so. I will say that I was one of the people who was unenthusiastic about this idea.
Hey Ripard, nice to read you again.
After reading TMC's article on the keynote, and now this thread about whatever it is this pet project by CCP Rise, I am wondering about how many alarm bells are ringing at Reykjavik...
As they certainly look about to go into full panic and do anything to save their arses but the thing that would save their game and their company at the expense of their ego: Stop treating hiseccers as the wrong kind of players and agree that when 80% of new players just level up their Raven, the next logical step is allow them to generate and consume player generated content that way.
"Here's a spade and a bucket, use the spade to hit other players and the bucket to trash their sandcastles as we can't be arsed to develop other ways of using those tools -signed, CCP" The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |
13kr1d1
Hedion University Amarr Empire
0
|
Posted - 2014.10.19 08:47:00 -
[32] - Quote
Abrazzar wrote:With 20 million you could create a infinite army of market, science and datacore alts that never leave the station. Unless they have harsh restrictions on their skills, that concept will be very devastating to the account infrastructure of EVE.
They already trashed it when people started making allowed alt accounts, and then selling ISK for GameTimeCards. The more people can pump RL money into a game to be self sufficient, the worse and more facile it is to actually play the game on a single account, selling or trading, pvping, etc. It's essentially pay2win, especially when CCP then played WITH the people trading GTC for ISK and created PLEX, as well as allowing character trading. It cheapens the entire game. It's like running with cheat codes. It won't help player retention to make the game so easy, but they decided to do all that because they were very hungry for the extra money even though it breaks the entire immersive experience and such of the game.
If they made an Eve Offline as a Single Player game, that was based on the 2004-2006 version of Eve Online, I'd go play that instead. Then things stop getting easier and more dumbed down and more pay2win, because me being the only one playing it, I have to accept the game and the progression "as is" rather than shove RL money at my perceived problems. |
Baneken
Arctic Light Inc. Arctic Light
328
|
Posted - 2014.10.19 09:21:00 -
[33] - Quote
Either way having free SP / XP / lvl's from the get go is never a good idea, no matter how smart for the business. |
KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
2171
|
Posted - 2014.10.19 09:29:00 -
[34] - Quote
I like the idea of having the option to have permadeath characters.
I mean it is still an option after all, I don't see why people would oppose this, it is not being forced on them. Or are people worried about player interactions with such permadeath characters? BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. Phoebe: Remember remember the fourth of november. |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2858
|
Posted - 2014.10.19 09:44:00 -
[35] - Quote
Hehe, permadeath in a game where everybody runs with few alts and can blob on lonely kids if needed. Not to mention gate camps, smarties and suicide ganks. Permadeath in a game where ECM means you just got your bacon BBQ'ed. Permadeath in a game where you can have characters influencing universe in possibly great ways but untouchable and safe forever (market/indy alts never undocking).
I like permadeath but bringing it into current Eve mechanics is stupid. But if mechanics would change, well that could be the most awesome idea ever. Invalid signature format |
alenotna
Gravity Mining and Manufacturing Inc Storm of Souls
2
|
Posted - 2014.10.19 09:50:00 -
[36] - Quote
Personally, I'm for anything that increases the playerbase. For Eve to continue to grow and develop into an even more immersive game, then the truth is that player numbers need to increase radically.
Having said that, I'm not at all sure that this idea will have that effect but if it does then so be it.
Besides... giving a brand new player a 20m sp pvp alt is like giving a five year old a hammer drill. You would have a thousand marks on the wall, none of them where you wanted the hole! I'll take those odds! :-) |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1306
|
Posted - 2014.10.19 13:04:00 -
[37] - Quote
Yes the biggest problem is what would players do with them, the current use of multiple alts or go home, is already horribly unbalancing the game for those who do not wish to do that. This would take it to a whole new level. If however, the New space did not allow alts online, or the new permadeath, and was balanced accordingly, there would still be the opportunity for a TRUE solo player to count.
BUT. The fact that the idea is even being considered in the most vague terms, is actually strongly indicative that there is something seriously wrong with the whole training and skill system.
I know it is easier to drop in some twisted mechanic raher than correct the cause, as it prevents mass bittervet wailing and complaints that it is too easy and EVE is hard, and you meddling kids don't know what it was like in the 1900's
But IF the problem is it takes forever to master basic support skills, then deal with the actual issue rather than invent some work around that hides the reasons. There is one EvE. Many people. Many lifestyles. WE are EvE |
Solecist Project
I'm So Meta Even This Acronym
11075
|
Posted - 2014.10.19 13:09:00 -
[38] - Quote
Hong WeiLoh wrote:I was there (quite literally, up in my room working on blog entries right now), and I'm not even sure I "got it". First, he started talking about skilling twice as fast. Then, it was "implants" that "granted SP" that could be allocated, but only to certain skills (specific mention of NO trading/manufacturing/research skills).
Either way, permadeath pilots would be perma-suspect. The whole thing just made me sit and go "But, why??" Apparently after talking about it for 30 mins, you're supposed to buy into it, that's how long Rise said it took him to convince his team.
I'll have more when I actually make out the chicken-scratched notes and compose them into a shitpoast in my blog. :-D Perma Suspect!
I'LL TAKE TEN !!!! :O I am Sol. I cook my bacon naked, with sparkles of cinnamon on my skin. You are my content, my shiny content - you make me haaappy, when skies are greeeeyyy - you'll never know dear, how much I loooooove you - don't you take my content away! |
Mijou Star
Chaotic Tranquility
13
|
Posted - 2014.10.19 13:49:00 -
[39] - Quote
Is this a troll i have fallen for? Plz say yes |
Barton Breau
University of Caille Gallente Federation
85
|
Posted - 2014.10.19 15:09:00 -
[40] - Quote
epicurus ataraxia wrote: But IF the problem is it takes forever to master basic support skills, then deal with the actual issue rather than invent some work around that hides the reasons.
Imho, yes, from the perspective of a new or quasi-new player switching some (or all) level 5 requirements to level 4 or similar would go a much longer way than creating throwaway characters. |
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Lateris
47
|
Posted - 2014.10.19 16:21:00 -
[41] - Quote
Am I correct in hearing that a new player could buy enough skill points to match a veteran who has played since launch? Are you kidding me? 0/ |
KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
2173
|
Posted - 2014.10.19 17:00:00 -
[42] - Quote
Lateris wrote:Am I correct in hearing that a new player could buy enough skill points to match a veteran who has played since launch? Are you kidding me? But if you blow em up, it's all over for them. BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. Phoebe: Remember remember the fourth of november. |
Milla Goodpussy
Federal Navy Academy
62
|
Posted - 2014.10.19 17:30:00 -
[43] - Quote
epicurus ataraxia wrote:Yes the biggest problem is what would players do with them, the current use of multiple alts or go home, is already horribly unbalancing the game for those who do not wish to do that. This would take it to a whole new level. If however, the New space did not allow alts online, or the new permadeath, and was balanced accordingly, there would still be the opportunity for a TRUE solo player to count. BUT. The fact that the idea is even being considered in the most vague terms, is actually strongly indicative that there is something seriously wrong with the whole training and skill system. I know it is easier to drop in some twisted mechanic raher than correct the cause, as it prevents mass bittervet wailing and complaints that it is too easy and EVE is hard, and you meddling kids don't know what it was like in the 1900's But IF the problem is it takes forever to master basic support skills, then deal with the actual issue rather than invent some work around that hides the reasons.
you honestly hit the bullseye with your comment, very well said and ccp seems to come up with this stupid alternative instead of saying ok they realize new players hate the slow training and waiting forever to get into skills/ships and so on.
they need to face the reality.. leveling up in this game is boring as fawk! waiting forever to do something is also boring as fawk!.. everyone out there knows eve online means you're about to wait on online to do something.. bittervets are just going to be bitter.. but ccp needs to accept the wakeup call and fix the skills training part
if they're already thinking of speeding up skills training for new folks.. just to gank them in skills once they sub, then it will have even a larger detrimental effect on retaining new players...
ccp rise I hope you wake up with a hangover and realize that you will never retain new players coming up with this..
and oh yea... this comes out.. it means extra griefer tools more than ever which im sure ccp likes afterall. |
Ripard Teg
Stimulus Rote Kapelle
965
|
Posted - 2014.10.19 17:34:00 -
[44] - Quote
Indahmawar Fazmarai wrote:As they certainly look about to go into full panic and do anything to save their arses but the thing that would save their game and their company at the expense of their ego: Stop treating hiseccers as the wrong kind of players and agree that when 80% of new players just level up their Raven, the next logical step is allow them to generate and consume player generated content that way. If I were writing about EVE these days (I'm not), I would speculate that a ton of dev effort these days is being spent on subscription retention. There's a lot of thought given to "Here's our end state goal. How do we get to it without pissing off too many of our existing customers?" Even Greyscale of all people in one of his posts mentioned that he wanted to implement his changes slowly enough for null-sec's player base not to shrink, or something to that effect.
At the summit, permadeath struck me as a one-off toy for people who are too bored or too jaded to play EVE any other way. The current lords of null-sec have had the game designed practically to their exact specifications for five years now. They're all unbelievably rich and for all practical purposes have every SP in the game. They've done it all and seen it all in pretty much every combination. They could quit EVE but why should they? They own the place. Let's hope that CCP's plan for the next year includes some eviction notices so that some new blood can try out that part of the game.
But that doesn't mean that CCP wants to lose the market the current lords of null-sec create for PLEXes, or the subscription numbers they represent.
So if this goes in, I see it as a cynical attempt to retain that market for another year or two.
[/garth] aka Jester, who apparently was once entrusted to Wield The Banhammer to good effect. |
Max Deveron
Deveron Shipyards and Technology
53
|
Posted - 2014.10.19 17:51:00 -
[45] - Quote
Perma-death....could be kind of cool
But only if such a character is rolled up with totally random skills, dependent on intial school, race, and bloodline.....basically Lore correct...could even have a few other tweaks so they could RP from the perspective as some snot nosed Rich gallente kid, a Caldari Scientist, a Minmatar slave, Amarr Slaver or Nobility.
At this point give the white knights something they would love....let them have the ability to sign up with CONCORD adn HAVE to live by the tenets of CONCORD. Maybe then we could start tanking and killing CONCORD then because its a player.
OR let them join their respective militaries.....and then only PERMA-death characters can get missions or patrols for patrolling the plexes in FW or something...
Otherwise....i see no point in having this in game....its uselss for all the reason so far stated against it. But if it does come into play....i really hope newbs do try it first so we can kill them on sight because a 20 million SP toon is not a rookie toon i dont care what others say. When they cry about being blasted by vets all the time.....we can say get a regular character or STFU and eal with it. |
KnowUsByTheDead
Sunlight...Through The Blight.
2095
|
Posted - 2014.10.19 18:46:00 -
[46] - Quote
Hell yes!!!
Before long, we will be able to hop aboard a speeder with our trusty panda sidekick, fighting the forces of evil with a butter knife that scales with your strength, upon the planet of Mongo.
Forget player-made stargates...
I fully embrace EVE Online: Rise Of The Pandaverse: Flash Strikes Back!!!
My body is ready.
Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |
Solecist Project
I'm So Meta Even This Acronym
11083
|
Posted - 2014.10.19 19:56:00 -
[47] - Quote
KuroVolt wrote:Lateris wrote:Am I correct in hearing that a new player could buy enough skill points to match a veteran who has played since launch? Are you kidding me? But if you blow em up, it's all over for them. That's podloss, no? I am Sol. I cook my bacon naked, with sparkles of cinnamon on my skin. You are my content, my shiny content - you make me haaappy, when skies are greeeeyyy - you'll never know dear, how much I loooooove you - don't you take my content away! |
FunGu Arsten
Fungu .Inc
27
|
Posted - 2014.10.19 20:02:00 -
[48] - Quote
so i can just spawn these permadeath alts... without training.. and if one dies.. i make a new one 4_4 wut??
and permadeath alts are sansha right? 3_3 |
Solecist Project
I'm So Meta Even This Acronym
11083
|
Posted - 2014.10.19 20:04:00 -
[49] - Quote
The idea is so bad, that the unforseen consequences would be hilarious! I am Sol. I cook my bacon naked, with sparkles of cinnamon on my skin. You are my content, my shiny content - you make me haaappy, when skies are greeeeyyy - you'll never know dear, how much I loooooove you - don't you take my content away! |
Trin Javidan
Caymen Labs
49
|
Posted - 2014.10.19 20:06:00 -
[50] - Quote
So basicly they are saying the influx of new players is too low..
While the vest are leaving because of the blue donut... which was a direct result of the technetium fuckup
I bet most ppl playing because a "friend of theirs recommend it" or similar... But what happens if that "source" dries up.
yes! you guesd it! plex go's up!
|
|
Solecist Project
I'm So Meta Even This Acronym
11083
|
Posted - 2014.10.19 20:13:00 -
[51] - Quote
Trin Javidan wrote:So basicly they are saying the influx of new players is too low..
While the vest are leaving because of the blue donut... which was a direct result of the technetium fuckup
I bet most ppl playing because a "friend of theirs recommend it" or similar... But what happens if that "source" dries up.
yes! you guesd it! plex go's up!
Less "not enough incoming" ... ... more "not enough staying" ... ... which has less to do with CCP ... ... and more with people in rookie corps.
Except CAS, I guess. I am Sol. I cook my bacon naked, with sparkles of cinnamon on my skin. You are my content, my shiny content - you make me haaappy, when skies are greeeeyyy - you'll never know dear, how much I loooooove you - don't you take my content away! |
Alice Johansen
Atztech Inc. Ixtab.
7
|
Posted - 2014.10.19 20:25:00 -
[52] - Quote
Permadeath is a bad idea. Depending on how you handle the skill point mechanic you either create a super risk averse playstyle (because death means losing possibly months or even years worth of SP) or you create powerful disposable alts. It just doesn't work with the skill system we have in EvE. |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
895
|
Posted - 2014.10.19 20:38:00 -
[53] - Quote
Assuming this is not some elaborate troll...
I'm spotting a trend here with the last few announcements regarding infinite skill queues and lifting restrictions on trial accounts. Now perma death characters that can be insta trained to whatever you wish? Next step is increased SP rates for a fee no doubt?
I don't like the direction this is going. This is edging closer and closer and closer to a pay to win model that is going to kill off everything EVE Online stands for. My YouTube Channel - EVE Tutorials & other game related things! |
Milla Goodpussy
Federal Navy Academy
63
|
Posted - 2014.10.19 21:21:00 -
[54] - Quote
Solecist Project wrote:Trin Javidan wrote:So basicly they are saying the influx of new players is too low..
While the vest are leaving because of the blue donut... which was a direct result of the technetium fuckup
I bet most ppl playing because a "friend of theirs recommend it" or similar... But what happens if that "source" dries up.
yes! you guesd it! plex go's up!
Less "not enough incoming" ... ... more "not enough staying" ... ... which has less to do with CCP ... ... and more with people in rookie corps. Except CAS, I guess.
I disagree, it's 100% on the hands of ccp to bring in new players, retain them and grow the game.. but they allowed the community to do their job with the "invite a friend mess". that's lazy and a cop out from a gaming company that has its head so far up a spreadsheet's exhaust that they're now looking even more absent minded on why new folks do not stick around.. at the same time they're stuck in a corner too afraid to make changes cause it may hurt their friends in power feelings.. that's why eve is stuck where it is.. the HTFU crowd pushed all the newbs away... the umm TMC laugh fest on why a newbie wow player who spent money tried to get into eve although being totally stupid doing so in his actions.. caused him to be on front street.. he went back and guess what he did.. he told his friends to not try eve cause of what he experienced.. the community itself is a double edge sword at getting new people to stay and play just as much as ccp is.. |
13kr1d1
Hedion University Amarr Empire
5
|
Posted - 2014.10.19 21:23:00 -
[55] - Quote
KuroVolt wrote:I like the idea of having the option to have permadeath characters.
I mean it is still an option after all, I don't see why people would oppose this, it is not being forced on them. Or are people worried about player interactions with such permadeath characters?
Having alts isn't "forced" on you either, except that you lose very real competitive in-game edges by flying in a single account with a single character.
If having alts wasn't an advantage, people wouldn't do it. |
Milla Goodpussy
Federal Navy Academy
63
|
Posted - 2014.10.19 21:38:00 -
[56] - Quote
13kr1d1 wrote:KuroVolt wrote:I like the idea of having the option to have permadeath characters.
I mean it is still an option after all, I don't see why people would oppose this, it is not being forced on them. Or are people worried about player interactions with such permadeath characters? Having alts isn't "forced" on you either, except that you lose very real competitive in-game edges by flying in a single account with a single character. If having alts wasn't an advantage, people wouldn't do it. TigerXtrm wrote:Assuming this is not some elaborate troll...
I'm spotting a trend here with the last few announcements regarding infinite skill queues and lifting restrictions on trial accounts. Now perma death characters that can be insta trained to whatever you wish? Next step is increased SP rates for a fee no doubt?
I don't like the direction this is going. This is edging closer and closer and closer to a pay to win model that is going to kill off everything EVE Online stands for. You can already pay to win with PLEX and buying high SP characters. It's entirely possible for a person with a few hundred or thousand dollars to buy a high SP character, shard PLEX for billions of isk, and play off of that instead of do any ISK generating jobs in the game.
having alts IS forced on you for instance you decide to join the game and work as a freighter pilot.. it takes more than 1 to do a task.. folks want to try and hide that fact.. you must have a scout your friends may not be online as much.. matter of fact eve is the only game I know where it basically tells you to "train up an alt" at 1st sign up.. lol so yeah it does force you into alt madness. they made the game too difficult for one character... its "the power of two" that matters. |
13kr1d1
Hedion University Amarr Empire
5
|
Posted - 2014.10.19 21:43:00 -
[57] - Quote
or you could join a corporation, and then people can fly scout/web jump/logisitic for you for pay, or you can high merc corps to do similar.
Without alts, THAT is what people would have to do. Which means profits spread around, better economy for everyone big or small, and more things for people to do in game as an individual with only 1 character. Diversity is created through specialization and lack of ability to step into multiple roles. |
Lateris
47
|
Posted - 2014.10.19 21:45:00 -
[58] - Quote
Were frakking cloned bodies. Permanent death doesn't fit this game.
What the hell ever happened to the old CCP that used to have a clear vision for the game instead of all these noobs coming in the picture? Everything was great until upper management hit us with that BS instant win crap and we all had to protest it. Sorry I am ranting...no offense but this is utter crap. 0/ |
Milla Goodpussy
Federal Navy Academy
63
|
Posted - 2014.10.19 21:57:00 -
[59] - Quote
Lateris wrote:Were frakking cloned bodies. Permanent death doesn't fit this game.
What the hell ever happened to the old CCP that used to have a clear vision for the game instead of all these noobs coming in the picture? Everything was great until upper management hit us with that BS instant win crap and we all had to protest it. Sorry I am ranting...no offense but this is utter crap.
what happened?? they got better jobs and left this to these guys who cant get better jobs.. |
Abrazzar
Vardaugas Family
4939
|
Posted - 2014.10.19 22:01:00 -
[60] - Quote
Meh. Let me brainstorm some stuff.
Not capsuleers but mortal elite captains. Don't train skills. Skillset defined by chosen class. Restricted to one ship size/class. Mandatory membership in factional warfare. no wallet, no market ability. Earns LPs through FW. Can buy equipment with LPs. Capsuleers can offer LPs for equipment. When ship dies not in capsule but in escape pod. No warp in escape pod. Will get moved to the designated FW station after a timer expires should the pod survive. LP store offers skill implants to improve the ship crew.
Bah. Still no good. A game has to be designed around this concept. It just doesn't work right with EVE. Sovereignty and Population New Mining Mechanics |
|
Ranger 1
Ranger Corp
5929
|
Posted - 2014.10.19 22:39:00 -
[61] - Quote
Abrazzar wrote:Meh. Let me brainstorm some stuff.
Not capsuleers but mortal elite captains. Don't train skills. Skillset defined by chosen class. Restricted to one ship size/class. Mandatory membership in factional warfare. no wallet, no market ability. Earns LPs through FW. Can buy equipment with LPs. Capsuleers can offer LPs for equipment. When ship dies not in capsule but in escape pod. No warp in escape pod. Will get moved to the designated FW station after a timer expires should the pod survive. LP store offers skill implants to improve the ship crew.
Bah. Still no good. A game has to be designed around this concept. It just doesn't work right with EVE. Perhaps not those parameters specifically, but that is hardly the limit of what "could" be done. So far its just a rough concept, but they do seem to be paying a substantial amount of attention to looking at benefit vs. possibility of exploitation.
If they can iron out a good concept think of the bragging rights as an EVE player. Not only do you play a game where everything you lose is gone permanently, but it also has perma death.
Hard core mode indeed. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Bullock Brawn
Brawny Inc
30
|
Posted - 2014.10.20 00:18:00 -
[62] - Quote
Seems very similar to a very popular "Death of a Spaceman" post on another site. |
KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
2175
|
Posted - 2014.10.20 00:50:00 -
[63] - Quote
Oh how people fear change. BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. Phoebe: Remember remember the fourth of november. |
Derrick Miles
EVENumbers
10153
|
Posted - 2014.10.20 03:04:00 -
[64] - Quote
KuroVolt wrote:Oh how people fear change. People don't like change when it's a terrible idea. I doubt fear is involved at all. |
Ranger 1
Ranger Corp
5930
|
Posted - 2014.10.20 04:28:00 -
[65] - Quote
Just so that everyone is as informed as they can be, Rise discusses current thinking on perma death in EVE towards the end of his presentation called The New Player Experience, which can be found here.
The New Player Experience
Yes, the title of the presentation "is" slightly ironic as it pertains to this topic. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Riyria Twinpeaks
Reasonable People Of Sound Mind
2133
|
Posted - 2014.10.20 05:40:00 -
[66] - Quote
Ranger 1 wrote:Just so that everyone is as informed as they can be, Rise discusses current thinking on perma death in EVE towards the end of his presentation called The New Player Experience, which can be found here. The New Player ExperienceYes, the title of the presentation "is" slightly ironic as it pertains to this topic.
Thank you. |
Erin Crawford
314
|
Posted - 2014.10.20 08:08:00 -
[67] - Quote
Thanks for the info Ranger 1. Will check that out just now...
Sounds like this new option would work similar to those pre-paid phones colloquially known as 'burner phones' - use once(or however often you need for whatever purpose) and then dispose of and get a new one.
I guess we could call them 'Burner Characters'...
|
Zappity
SUPREME MATHEMATICS A Band Apart.
1459
|
Posted - 2014.10.20 09:18:00 -
[68] - Quote
I would buy a smartbombing battleship for lowsec specifically for this purpose.
I understand that CCP needs to change the game to increase subs and retention but they should be careful. I'm sure they will be. Zappity's Adventures for a taste of lowsec. |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2858
|
Posted - 2014.10.20 09:49:00 -
[69] - Quote
Thanks Ranger 1 for those vids.
Rise actually mentioned number one thing I had in mind as a "frakk up" detail of those weird characters: they wouldn't be able to have skills in anything usable in stations. So no freebe on indy or market alts. Hopefully they won't be able to use cloaks or any other blops related stuff. AFK cloaking is in perfect condition and there's no need to spoil it will "make your own hotdrop crew in less than 5 minutes" ideas.
But anyway it seems that future releases will have quite a lot of "oh no you didn't!" stuff which is a good thing. I guess. Probably. Maybe... Invalid signature format |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1721
|
Posted - 2014.10.20 11:45:00 -
[70] - Quote
I will awox the **** out of you using permadeath alts. |
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TigerXtrm
Black Thorne Corporation Black Thorne Alliance
895
|
Posted - 2014.10.20 11:54:00 -
[71] - Quote
Ranger 1 wrote:Just so that everyone is as informed as they can be, Rise discusses current thinking on perma death in EVE towards the end of his presentation called The New Player Experience, which can be found here. The New Player ExperienceYes, the title of the presentation "is" slightly ironic as it pertains to this topic.
Thanks for the link, that certainly put a lot of these rumors into context and actually got me excited for a feature like this (if properly implemented). My YouTube Channel - EVE Tutorials & other game related things! |
Herzog Wolfhammer
Sigma Special Tactics Group
5571
|
Posted - 2014.10.20 17:53:00 -
[72] - Quote
epicurus ataraxia wrote:First thought was when did they take the straitjacket off, but then he talked about these accounts would have no skill training, he got a bit conflicted then and talked about earning at double speed.
There's some idea here where you have disposable characters that can get going, doing stuff right away, and the account gets reset if you die, it seems.
Well, that's an option, one could get instantly useful alts, but the devil is in the detail, if I sub for a year and get podded, is all that subscription lost? Or do I have a character who is never able to do anything, sort of brain dead? Or do I reapply xmillion skill points again and roll a new set of skills and start again?
I wonder if he is talking more of a pheonix character rather than permadeath? Just lose your reputation. That has potential.
Or maybe they should put the straitjacket back on?
we will know when we see where this goes.............
For a while now whenever the topic comes up I have suggested a "Live Fast Die Young" option. Think of it like this "You got a turbo brain that lets you learn very fast, but they can't clone it".
The idea is not the best one - some people might use it to create a "never undock" alt meaning there's all the benefits of living fast, and never getting killed. So maybe such a character would need a SP cap. I don't know.
Seeing them address this idea is good though.
Imagine the epic butthurt when someone who thinks "It can never happen to me" goes for this option and then gets podded AFKing through Eudema. There will need to be like 20 popups warning players about this option before they select it, but we'll still get the butthurt threads.
Bring back DEEEEP Space! |
13kr1d1
Hedion University Amarr Empire
7
|
Posted - 2014.10.20 18:39:00 -
[73] - Quote
Baneken wrote:Either way having free SP / XP / lvl's from the get go is never a good idea, no matter how smart for the business.
It's the next logical step from allowing people to buy their way into the game with PLEX for character trading. Everyone who supported that mechanic implicitly supported this coming along.
Both buying this type of character and the permadeath is against the fundamental nature of Eve. When people start complaining and asking for their money back from CCP, hopefully this bad idea will be removed and the creator of it will be fired for being drunk on the job. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1331
|
Posted - 2014.10.20 20:50:00 -
[74] - Quote
Ranger 1 wrote:Just so that everyone is as informed as they can be, Rise discusses current thinking on perma death in EVE towards the end of his presentation called The New Player Experience, which can be found here. The New Player ExperienceYes, the title of the presentation "is" slightly ironic as it pertains to this topic.
Everybody know trial account like that would be used massively more by vets who know how to optimise the training limit to get a "perfect" character for a specific job.
If they want to keep newbies, they have to find a way to make those newbies see what can be done in EVE during the trial time, not give them even more options which they have no idea are there or how to use them not to mention the complete reset of their progress even if they intend to sub because some people will make a career out of ganking these player because they can be veteran while the new player will again suffer from this. You don't keep customer by reseting their progress during the time they tried your game.
If you want more new player or to retain new player, stop building god damn alt functions. The new guy don't want an alt, he want to know if you game is worth his time and his :fifteenbux: . Teach him what he will be able to do in your game instead of piling more and more option on his plate knowing full well he can't even look through one fully before his time is out. Making him a potential perma death target is also a ****** idea because he most likely don't want to lose his 100% of his progress even if you promise he can get it back.
Would you throw money CCP's way if you were knew during the time you try to get a feel of their game, they let everybody in the game permanently reset any progress you have done if they choose to and there is nothing you can do about it beside pay before it happen? |
Ranger 1
Ranger Corp
5937
|
Posted - 2014.10.20 21:08:00 -
[75] - Quote
Frostys Virpio wrote:Ranger 1 wrote:Just so that everyone is as informed as they can be, Rise discusses current thinking on perma death in EVE towards the end of his presentation called The New Player Experience, which can be found here. The New Player ExperienceYes, the title of the presentation "is" slightly ironic as it pertains to this topic. Everybody know trial account like that would be used massively more by vets who know how to optimise the training limit to get a "perfect" character for a specific job. If they want to keep newbies, they have to find a way to make those newbies see what can be done in EVE during the trial time, not give them even more options which they have no idea are there or how to use them not to mention the complete reset of their progress even if they intend to sub because some people will make a career out of ganking these player because they can be veteran while the new player will again suffer from this. You don't keep customer by reseting their progress during the time they tried your game. If you want more new player or to retain new player, stop building god damn alt functions. The new guy don't want an alt, he want to know if you game is worth his time and his :fifteenbux: . Teach him what he will be able to do in your game instead of piling more and more option on his plate knowing full well he can't even look through one fully before his time is out. Making him a potential perma death target is also a ****** idea because he most likely don't want to lose his 100% of his progress even if you promise he can get it back. Would you throw money CCP's way if you were knew during the time you try to get a feel of their game, they let everybody in the game permanently reset any progress you have done if they choose to and there is nothing you can do about it beside pay before it happen? Frosty, no jab intended, but perhaps you should watch that video again. I don't think this has any direct connection to trial accounts. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Ranger 1
Ranger Corp
5937
|
Posted - 2014.10.20 21:10:00 -
[76] - Quote
13kr1d1 wrote:Baneken wrote:Either way having free SP / XP / lvl's from the get go is never a good idea, no matter how smart for the business. It's the next logical step from allowing people to buy their way into the game with PLEX for character trading. Everyone who supported that mechanic implicitly supported this coming along. Both buying this type of character and the permadeath is against the fundamental nature of Eve. When people start complaining and asking for their money back from CCP after losing money when someone pops them, hopefully this bad idea will be removed and the creator of it will be fired for being drunk on the job. There's this trend of people thinking "it doesnt affect me, I don't have to use it if I dont like it, etc", its an MMO, it always affects you what goes into the game even if you choose not to use it. That's part of the package deal of MMOs and even real life. You cant avoid the affects of things that happen by not participating. They'll hit you anyways. People keep forgetting this simple rule even if they've run into it numerous times. I got the impression that this might become an option you could choose for one of the 3 character slots you have, not a separate character that you somehow "buy".
It's still just a rough concept though, so I suppose it could go in any direction. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Mharius Skjem
Republic University Minmatar Republic
20
|
Posted - 2014.10.20 23:33:00 -
[77] - Quote
Milla Goodpussy wrote:Did I just hear that correctly? what's next.. dark midget frigrates???
It's the dark influence of EA games being felt at CCP. A recovering btter vet, -áwith a fresh toon and a determination to like everything that CCP does to Eve... |
Nazri al Mahdi
Federal Navy Academy Gallente Federation
119
|
Posted - 2014.10.21 02:51:00 -
[78] - Quote
Regnag Leppod wrote:Why don't they just run a special and run with the "pay to win" theme? 10Aurum and you get a shiny new alt, fully skilled for flying the T2 Neutron blaster fit Catalyst that comes with the account Brings a whole new meaning to the term "suicide ganking", I approve, though I will still use my trusty old -10 ganker toon since she scares people. |
Nazri al Mahdi
Federal Navy Academy Gallente Federation
119
|
Posted - 2014.10.21 02:54:00 -
[79] - Quote
13kr1d1 wrote:Baneken wrote:Either way having free SP / XP / lvl's from the get go is never a good idea, no matter how smart for the business. It's the next logical step from allowing people to buy their way into the game with PLEX for character trading. Everyone who supported that mechanic implicitly supported this coming along. Both buying this type of character and the permadeath is against the fundamental nature of Eve. When people start complaining and asking for their money back from CCP after losing money when someone pops them, hopefully this bad idea will be removed and the creator of it will be fired for being drunk on the job. There's this trend of people thinking "it doesnt affect me, I don't have to use it if I dont like it, etc", its an MMO, it always affects you what goes into the game even if you choose not to use it. That's part of the package deal of MMOs and even real life. You cant avoid the affects of things that happen by not participating. They'll hit you anyways. People keep forgetting this simple rule even if they've run into it numerous times. Think of it as enabling Phoebe's capital nerfs to be effectively nullified through pay to win. And I say this as someone who will likely use it for that purpose. |
Khorvek
Dead Pool Syndicate
0
|
Posted - 2014.10.21 03:50:00 -
[80] - Quote
I come from a line of hardcore games with limited lives, full loot, permadeath after X amount of times you've been killed by other players or even mobs. Every time you start a new character in that game, you get no bonuses. Multi, which is playing multiple characters at the same time, having alts that work together, etc, is forbidden in these games. Everyone in the game counts, and it feels truly like you're in a world because you/re so small on account of these limitations. This is another step towards Eve MMO: the single player game. |
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Rain6637
GoonWaffe Goonswarm Federation
23171
|
Posted - 2014.10.21 05:35:12 -
[81] - Quote
it would be great if permadeath, constant suspect status was what happened with an outdated medical clone. Right now, the lore says a Pilots License Extension is what allows us to be in space, but we all know what it is: a month's subscription. If you split that bit of the lore, ........
wait.
if someone's sub runs out, just put them on permadeath status and let them play. but strip them of all station dweller abilities. !!!
move medical clones to something that happens automatically, but only for active subscribers....!!!
CCP you can't tell me you don't love this.
Free2Permadeath Free2Permadeath...
X if you want Free2Permadeath
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Omnathious Deninard
Novis Initiis
2493
|
Posted - 2014.10.21 06:16:12 -
[82] - Quote
After watching CCP Rise's presentation on Permadeath, I think how he suggested to handle it is pretty good. My only thought would be rather than using SP implants use the existing implant system to allow for skill usage. Ex: Implant slot 1 would be for a spaceship command implant, like an Amarr Cruiser 4 implant.
These implants would need to be cheaper than existing implants, but not so cheap as to eliminate traditional characters.
-
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Captain Jazzmag
Royal Amarr Institute Amarr Empire
11
|
Posted - 2014.10.21 06:44:57 -
[83] - Quote
The idea is stupid and would require convoluted mechanics to be added to prevent abuse. Someone needs to vet the ideas that get puked up by the current crop of games designers. |
Arronicus
Bitter Lemons Brothers of Tangra
1174
|
Posted - 2014.10.21 08:13:27 -
[84] - Quote
Sounds like someone gave a presentation while hopped up on -massive drug- |
Indahmawar Fazmarai
3116
|
Posted - 2014.10.21 13:45:43 -
[85] - Quote
Well, I've find a chance to see CCP Rise's presentation and I feel that this whole idea is like a "Level 90" for bored veterans. He actually talks about competing with other players for achievements accomplished before being killed...
In a way I hope CCP is never desperate enough to try and implement this idea. In another way, I am wondering what are they doing to my EVE.
No good vibes about this concept, not at all.
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
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Foxstar Damaskeenus
Soul Takers
229
|
Posted - 2014.10.21 13:48:46 -
[86] - Quote
Spent 2 and a half years waiting and picking skills and researching what skills to train and getting expensive implants and neural remapping and using evemon. Not to mention paying for my account.
They need to leave skill points alone, changing it would make me quit. I cant imagine how people with 100+ million skillpoints feel when they start talking about double training speed.
Edit: Also training for things to fly doctrines with corps rather than trining what I wanted to at times.
No changes to skill points EVER!!!
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Charlie Firpol
Noob Mercs Monkeys with Guns.
266
|
Posted - 2014.10.21 13:59:32 -
[87] - Quote
I like permadeath generally, but the amount of possible abuse in EVE is gigantic (Trader alts, manufacturing alts, supercap alts, ganking, awoxing...the list is probably endless).
I can-¦t think of a proper solution to that problem right now but if there is one: yes, permadeath please! |
Foxstar Damaskeenus
Soul Takers
229
|
Posted - 2014.10.21 14:24:12 -
[88] - Quote
The original posters name is "Goodpussy" Give me a minute while I thumbs up every one of their posts.
No changes to skill points EVER!!!
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flaming phantom
T.R.I.A.D Ushra'Khan
40
|
Posted - 2014.10.21 16:29:40 -
[89] - Quote
This sounds terrible. Why not give a 4th character slot on the test server, in which you can alter its skillpoints to whatever you want, or just an all lvl 5 characters?
This way everyone can test everything, and not mess up tranquility. |
Ranger 1
Ranger Corp
5941
|
Posted - 2014.10.21 18:25:05 -
[90] - Quote
Charlie Firpol wrote:I like permadeath generally, but the amount of possible abuse in EVE is gigantic (Trader alts, manufacturing alts, supercap alts, ganking, awoxing...the list is probably endless).
I can-¦t think of a proper solution to that problem right now but if there is one: yes, permadeath please! Well, to be fair: Trader/Manufacturing alts: Not possible, those skills won't be available. SuperCap alt: Skills not available or too few to do this. Awoxing: Can already be done with any alt, or main for that matter. Ganking: Possible, but this is the main thing they are focusing on so as to prevent abuse.
Go watch the presentation again, the link is earlier in this thread.
If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents
https://www.youtube.com/user/Ranger1Presents
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Ranger 1
Ranger Corp
5941
|
Posted - 2014.10.21 18:28:15 -
[91] - Quote
Nazri al Mahdi wrote:13kr1d1 wrote:Baneken wrote:Either way having free SP / XP / lvl's from the get go is never a good idea, no matter how smart for the business. It's the next logical step from allowing people to buy their way into the game with PLEX for character trading. Everyone who supported that mechanic implicitly supported this coming along. Both buying this type of character and the permadeath is against the fundamental nature of Eve. When people start complaining and asking for their money back from CCP after losing money when someone pops them, hopefully this bad idea will be removed and the creator of it will be fired for being drunk on the job. There's this trend of people thinking "it doesnt affect me, I don't have to use it if I dont like it, etc", its an MMO, it always affects you what goes into the game even if you choose not to use it. That's part of the package deal of MMOs and even real life. You cant avoid the affects of things that happen by not participating. They'll hit you anyways. People keep forgetting this simple rule even if they've run into it numerous times. Think of it as enabling Phoebe's capital nerfs to be effectively nullified through pay to win. And I say this as someone who will likely use it for that purpose. The characters would not be capable of cap ship use, so that is fairly unlikely.
If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents
https://www.youtube.com/user/Ranger1Presents
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Mharius Skjem
Republic University Minmatar Republic
21
|
Posted - 2014.10.21 21:50:49 -
[92] - Quote
Rain6637 wrote:not to mention the huge scalability of multiboxing plug-and-play utility characters. why maintain the character when you can just spawn one. 20 million SP is a very dangerous figure--it strikes me as a basic figure for an across the board level IV character, which compared to an all-V character is pretty close in most cases.
what do I think? a move toward Free to Play. just kidding. but a second sticking point was the part about limiting the uses for these easy bake characters. there's just one way they'll be used: the most exploitive and beneficial. everyone can count on that.
When I first started playing in 2007 I didn't know what I was doing and spent nearly two years getting to 24mil sp, that's in the days before the double skill training speeds that we have now.
I stuck it out and emotionally invested into my character in doing so.
Tl dr it's a bad idea on the face of it. I've paid for my sp in time and money.
A recovering btter vet, -áwith a fresh toon and a determination to like everything that CCP does to Eve...
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Mixu Paatelainen
Eve Refinery
166
|
Posted - 2014.10.21 22:07:19 -
[93] - Quote
Nope. |
Arbitos
GamCorp Almost Broken
3
|
Posted - 2014.10.21 23:03:36 -
[94] - Quote
/looks at can of budweiser |
Herateis
Science and Trade Institute Caldari State
2
|
Posted - 2014.10.22 20:51:53 -
[95] - Quote
Hope Rise gets fired. Instead of looking for new ways to irrevocably damage the game, why not look for ways to improve on what it already is in support of the spirit of Eve? Any phrase that starts with 'wouldn't it be cool if' usually is a shittastic idea that damages the game if implemented. Seen it plenty of times. Think outside the box about what else can fit IN it, not about how you can break the box and change it's shape. |
Gel Musana
LOL a Sticky Situation
39
|
Posted - 2014.10.22 21:15:41 -
[96] - Quote
This perma-death is a ****** idea. If you want more players, make a perma ship instead! Let it blow up any time and it will come back with modules included . Maybe only available for the first 90 days. Or add a proper ship insurance. I am surprised to hear about this kind of deep crap thinking. You cannot change the core mechanic and principle of the game. It's like changing religion.
Ideology -ás-h-i-t -álist
https://gate.eveonline.com/Profile/Gel%20Musana
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Herateis
Science and Trade Institute Caldari State
2
|
Posted - 2014.10.22 21:25:38 -
[97] - Quote
While I agree with your intended message, the idea of a permaship contradicts you entirely. |
Mr Epeen
It's All About Me
6511
|
Posted - 2014.10.22 21:31:13 -
[98] - Quote
So many people like to hound carebears of all sorts about how EVE is hard/ a cold harsh place/ HTFU/ moar tears plox etc.
That is, until a dev suggests a mechanic in which all those platitudes would actually become true. Then it's a whole different kettle of fish, innit?
CCP should have had a perma-death option since day one, in my opinion.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2401
|
Posted - 2014.10.22 22:23:55 -
[99] - Quote
Mr Epeen wrote:So many people like to hound carebears of all sorts about how EVE is hard/ a cold harsh place/ HTFU/ moar tears plox etc. That is, until a dev suggests a mechanic in which all those platitudes would actually become true. Then it's a whole different kettle of fish, innit? CCP should have had a perma-death option since day one, in my opinion. Mr Epeen You do realize this doesn't directly affect existing pvp characters, right? Existing and "normal" characters, like mine and yours, wouldn't be affected. I see individuals using this for two use cases:
1) Leaderboards/ladder. If the leaderboards for permadeath characters (which rise mentioned in his presentation) go through, many people (myself included) will put their regular characters into falcons, ogb's, neutral logi, rapiers, etc. and use them to assist the "permadeath" characters to farm leaderboard stats.
2) Disposable utility alts. Specifically: -AFK cloakers -cyno -covert cyno -scout alts (either in ceptor or covops) -falcon alts (and cheaper griffins/blackbirds) -ewar alts in general (from the lowly maulus or hyena to the arazu/rapier/curse) -neutral logi (either in the form of T1 frigs/cruisers or T2 frigs/cruisers) -link alts
If these alts are f2p, as has been suggested, you have to prohibit a whole lot of use cases. Effectively, these characters would have to be limited to T1 dps hulls to prevent ridiculous levels of abuse.
Don't get me wrong, I actually like the idea. It's just ridiculously easy to break. |
Mr Epeen
It's All About Me
6513
|
Posted - 2014.10.22 22:51:20 -
[100] - Quote
PotatoOverdose wrote: Don't get me wrong, I actually like the idea. It's just ridiculously easy to break.
It sure could be if implemented badly (as CCP has a reputation for doing), but if done well it would add a new dimension to the game.
I'd be hunting them exclusively even if they were cloaker/ booster/ cyno etc. EVE players are pretty clever when they have a good enough incentive. And trust me, hardcore tears is a great incentive to develop some new tactics.
But at the end of the day, I'm sure there would be enough restrictions on these guys to cripple them significantly. It is, after all, a hook to get players invested enough to sub. Not all that different than how they restrict trial accts now.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|
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Khorvek
Dead Pool Syndicate
1
|
Posted - 2014.10.22 22:53:22 -
[101] - Quote
Mr Epeen wrote:So many people like to hound carebears of all sorts about how EVE is hard/ a cold harsh place/ HTFU/ moar tears plox etc. That is, until a dev suggests a mechanic in which all those platitudes would actually become true. Then it's a whole different kettle of fish, innit? CCP should have had a perma-death option since day one, in my opinion. Mr Epeen
Like I said, I played games that had permadeath and while I enjoyed those games, this game has been fundamental to the core of respawn after death with some losses. Changing that now is undermining the foundation of the game. Like poster above said, it'll either be totally out of control in terms of abuse, or it'll be so stripped down that it'll be stupid and worthless.
An MMO is like a relationship. People change and want to move on, and if you try to change yourself to win them over and keep them, you will violate your own principles and lose both the other person and yourself in the end. Rise is drunk and he needs to go home and sleep it off. |
Herzog Wolfhammer
Sigma Special Tactics Group
5580
|
Posted - 2014.10.23 01:50:37 -
[102] - Quote
Mr Epeen wrote:So many people like to hound carebears of all sorts about how EVE is hard/ a cold harsh place/ HTFU/ moar tears plox etc. That is, until a dev suggests a mechanic in which all those platitudes would actually become true. Then it's a whole different kettle of fish, innit? CCP should have had a perma-death option since day one, in my opinion. Mr Epeen
Would even be better if the permadeath status of a player showed up on pod killmails. That's almost a "crystal egg" moment.
Bring back DEEEEP Space!
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Rain6637
GoonWaffe Goonswarm Federation
23211
|
Posted - 2014.10.23 02:06:47 -
[103] - Quote
Permadeath duel ganks... Get concordokken. Worthit.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1868
|
Posted - 2014.10.23 04:49:22 -
[104] - Quote
I didn't hear the scoop and I can't find any info on it, but I cobbled together a functional hypothetical version of what you guys are talking about that doesn't utterly break EVE:
20 million skill points in a trial account character that are pre-spent into a wide variety of combat-oriented skills. You can't train the character and you can't move it out of trial status even though the account it is attached to can become a paying account with normal payed characters with their own skill queues. Once it dies, it's dead forever--this is to prevent too many cheap whelps. The cost of the account that has this character is more expensive than most whelp ships.
It'd be nice if you could keep the dead remnant of the character as a reference for your skill training.
Even better: a skill "shell" which allows your character to act as if it has skills it doesn't have, until your first death. That way you move on as if nothing happened, keep the same character and corporation and friends.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Derrick Miles
EVENumbers
10416
|
Posted - 2014.10.23 05:57:09 -
[105] - Quote
Mr Epeen wrote:PotatoOverdose wrote: Don't get me wrong, I actually like the idea. It's just ridiculously easy to break.
It sure could be if implemented badly (as CCP has a reputation for doing), but if done well it would add a new dimension to the game. I'd be hunting them exclusively even if they were cloaker/ booster/ cyno etc. EVE players are pretty clever when they have a good enough incentive. And trust me, hardcore tears is a great incentive to develop some new tactics. But at the end of the day, I'm sure there would be enough restrictions on these guys to cripple them significantly. It is, after all, a hook to get players invested enough to sub. Not all that different than how they restrict trial accts now. Mr Epeen Like you said, Eve players are pretty clever and when presented with something that is so easily abused you can be sure that it will be. I can't see any way to prevent the abuse without reducing the available skills to the point of being worthless anyways. |
Baneken
Arctic Light Inc. Arctic Light
335
|
Posted - 2014.10.23 07:18:23 -
[106] - Quote
Infinite trial with the current restricted skills yes but otherwise nope and sure as hell not permadeath. |
Daniel Jackson
Liandri Sanctuary Corps Liandri Covenant
38
|
Posted - 2014.10.23 07:40:30 -
[107] - Quote
they said that in order to choose the permadeath option u would need to make a new character using the permadeath option in the character creation screen.
then that character will not be able to do regular skill training as skill training won't exist for those characters
u will need to buy special implants that gives u a set of skill points to allocate to skills
I Vote YES! for Downloadable HI-RES Textures!!!!
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Mharius Skjem
Republic University Minmatar Republic
25
|
Posted - 2014.10.23 12:37:39 -
[108] - Quote
But they'd still be capsulars though and fly their ships from pods without the backup of any clones I expect.
Seems like we're edging closer to free 2 play eve with micro transaction topping everything up.
A recovering btter vet, with a fresh toon and a determination to like everything that CCP does to Eve...
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Nou Mene
0ne Percent. Odin's Call
0
|
Posted - 2014.10.23 12:52:27 -
[109] - Quote
13kr1d1 wrote:Abrazzar wrote:With 20 million you could create a infinite army of market, science and datacore alts that never leave the station. Unless they have harsh restrictions on their skills, that concept will be very devastating to the account infrastructure of EVE. They already trashed it when people started making allowed alt accounts, and then selling ISK for GameTimeCards. The more people can pump RL money into a game to be self sufficient, the worse and more facile it is to actually play the game on a single account, selling or trading, pvping, etc. It's essentially pay2win, especially when CCP then played WITH the people trading GTC for ISK and created PLEX, as well as allowing character trading. It cheapens the entire game. It's like running with cheat codes. It won't help player retention to make the game so easy, but they decided to do all that because they were very hungry for the extra money even though it breaks the entire immersive experience and such of the game. If they made an Eve Offline as a Single Player game, that was based on the 2004-2006 version of Eve Online, I'd go play that instead. Then things stop getting easier and more dumbed down and more pay2win, because me being the only one playing it, I have to accept the game and the progression "as is" rather than shove RL money at my perceived problems. Balrog Valarauko wrote:Anything that brings in loads of fresh meat and doesn't break the game for the existing player-base would be a good idea at this point.
IF they are smart about the limitations they place on free accounts and have real benefits for players that continue to subscribe, then F2P may be a great way to extend the life of this game. They started "doing it wrong" from a gameplay enjoyment perspective when they started "doing it right" from a business perspective by going into allowing alts and alt accounts and then GTC>ISK and finally to PLEX>ISK>Characters. Imagine, if you will, an Eve Online where everything that happens in game stays in game, and nothing out of game affects it. Where a larger alliance can be taken down by a smaller alliance because they don't have a rich moneybags type paying RL money for Titans. Where you can go solo if you want, but teamwork increases both your own and your corp's profits, because everyone has different skills they bring to the table, instead of just hopping on your alt. Basically, imagine an actual MMO that feels like a single player game immersively, yet is grown and run by real breathing people. And then imagine that things CANT stagnate in nullsec or anywhere else, because the limitations for players allow individuals and groups to have huge effects in game, which legions of expensive alt accounts and throwing RL money into PLEX for power ships can't ruin. They based these flawed methods of player retention on the idea that once you have a customer, you should try to entice them back as often as possible. I still have an inbox filled with Eve-O junkmail proclaiming all sorts of gifts or rewards if I re-up. Instead of saying "okay, we know that people play a game, and when they find themselves feeling satisfied and content with their goals in game, they quit, just like a single player game" they continually try to produce carrots to keep people interested just lazily enough to churn out another 15$ through PLEX trade or actually buying game time or whatever. Every time I've seen games do this model, the game goes in a downward spiral direction of things getting "easier", people getting "stronger" (e.g. able to do more on their own without interacting with others) and so on. The game gets qualitatively worse while it appears to be getting better to appease the "want it all and right now" crowd that actually isn't interested in playing an MMO (See: carebear tears over freighter ganks). This permadeath super character shenanigans is another nail in the coffin. Balrog Valarauko wrote:Anything that brings in loads of fresh meat and doesn't break the game for the existing player-base would be a good idea at this point.
IF they are smart about the limitations they place on free accounts and have real benefits for players that continue to subscribe, then F2P may be a great way to extend the life of this game. To keep playing if the changes occur is tacit agreement with said changes. Because it's a silent vote for yes with money. Silence is consent, especially if you hand someone money. That's how most businesses and governments work already.
best post ever |
Vulxanis Viceroy
Offworld Trading Company Ethical Carnage
165
|
Posted - 2014.11.16 01:51:40 -
[110] - Quote
Has CCP ****ing lost their minds? Permadeath? That will lose so many characters, be so badly exploited, you will lose players so fast!
If I lost Vulxanis permanently, I couldn't continue to play EVE. I just couldn't. My whole experience would be shattered. Nothing you can say will make that better if I lose my main.
And I won't be the only one. ESPECIALLY in the roleplaying community.
Fide et honore.
Curious about Roleplay in EVE? Message me & I'll help you!
(IC note: Vulxanis only responds to "Lord Draconis".)
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Xavier Holtzman
Imploding Turtles Rising in Outerspace Gravity Fatal Ascension
223
|
Posted - 2014.11.16 02:07:54 -
[111] - Quote
Vulxanis Viceroy wrote:Has CCP ****ing lost their minds? Permadeath? That will lose so many characters, be so badly exploited, you will lose players so fast!
If I lost Vulxanis permanently, I couldn't continue to play EVE. I just couldn't. My whole experience would be shattered. Nothing you can say will make that better if I lose my main.
And I won't be the only one. ESPECIALLY in the roleplaying community.
Holy necro, Batman.
I do not like the men on this spaceship. They are uncouth and fail to appreciate my better qualities. I have something of value to contribute to this mission if only they would realize it.
- Bill Frug
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Rain6637
GoonWaffe Goonswarm Federation
24840
|
Posted - 2014.11.16 02:13:25 -
[112] - Quote
grateful for it though, right?
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Jvpiter
Jovelike
235
|
Posted - 2014.11.16 02:24:23 -
[113] - Quote
Abrazzar wrote:With 20 million you could create a infinite army of market, science and datacore alts that never leave the station. Unless they have harsh restrictions on their skills, that concept will be very devastating to the account infrastructure of EVE.
I believe the professions you describe were explicitly excluded from the proposal. The sensational 20 million SPs could not comprise of station-centric skills, like the ones you describe.
E: I see someone said KLAATU BARADA NIK COUGH COUGH COUGH |
Harrison Tato
Yamato Holdings
188
|
Posted - 2014.11.16 07:46:22 -
[114] - Quote
Shop smart. Shop S-Mart. |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
988
|
Posted - 2014.11.16 07:59:13 -
[115] - Quote
They ain't locked this thread yet?
Ezwal is slipping, he must be on the smack again.
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
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13kr1d1
Hedion University Amarr Empire
64
|
Posted - 2014.11.17 03:07:23 -
[116] - Quote
Milla Goodpussy wrote:epicurus ataraxia wrote:Yes the biggest problem is what would players do with them, the current use of multiple alts or go home, is already horribly unbalancing the game for those who do not wish to do that. This would take it to a whole new level. If however, the New space did not allow alts online, or the new permadeath, and was balanced accordingly, there would still be the opportunity for a TRUE solo player to count. BUT. The fact that the idea is even being considered in the most vague terms, is actually strongly indicative that there is something seriously wrong with the whole training and skill system. I know it is easier to drop in some twisted mechanic raher than correct the cause, as it prevents mass bittervet wailing and complaints that it is too easy and EVE is hard, and you meddling kids don't know what it was like in the 1900's But IF the problem is it takes forever to master basic support skills, then deal with the actual issue rather than invent some work around that hides the reasons. you honestly hit the bullseye with your comment, very well said and ccp seems to come up with this stupid alternative instead of saying ok they realize new players hate the slow training and waiting forever to get into skills/ships and so on. they need to face the reality.. leveling up in this game is boring as fawk! waiting forever to do something is also boring as fawk!.. everyone out there knows eve online means you're about to wait on online to do something.. bittervets are just going to be bitter.. but ccp needs to accept the wakeup call and fix the skills training part if they're already thinking of speeding up skills training for new folks.. just to gank them in skills once they sub, then it will have even a larger detrimental effect on retaining new players... ccp rise I hope you wake up with a hangover and realize that you will never retain new players coming up with this.. and oh yea... this comes out.. it means extra griefer tools more than ever which im sure ccp likes afterall.
new players can hate it all they want, leave for WoW, or appreciate the game as-is.
At 5 drones of T2, the Tristan is nearly as powerful as the Algos, with a cheaper price tag, better maneuverability and speed, and smaller sig radius to avoid the lazy carebearish T3 station blapping -10s who have no life. Pick tristan for FW.
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Rowells
Unknown Soldiers Fidelas Constans
1692
|
Posted - 2014.11.17 03:26:13 -
[117] - Quote
Vulxanis Viceroy wrote:Has CCP ****ing lost their minds? Permadeath? That will lose so many characters, be so badly exploited, you will lose players so fast!
If I lost Vulxanis permanently, I couldn't continue to play EVE. I just couldn't. My whole experience would be shattered. Nothing you can say will make that better if I lose my main.
And I won't be the only one. ESPECIALLY in the roleplaying community. digging up old threads aside...
You could try actually looking into it before spouting off whatever it was that just came out. Quick look would tell you:
A - its just a concept B - you wont lose any existing characters
...amongst other things |
Jed Dye
Quantum Pathways
3
|
Posted - 2014.11.18 23:06:02 -
[118] - Quote
Solecist Project wrote:The idea is so bad, that the unforseen consequences would be hilarious! I swear with the ideas coming out of ccp lately, that the brain stormers must be hitting the shisha pipe pretty hard, because i just cannot understand why they have made half of these changes. Isn't it the idea to grow the playerbase instead of killing it off with outragious drastic changes ? We was averaging out at 45k-50k pilots peak time at one point... |
Mharius Skjem
Opacity Circles
131
|
Posted - 2014.11.18 23:27:36 -
[119] - Quote
Jed Dye wrote:Solecist Project wrote:The idea is so bad, that the unforseen consequences would be hilarious! I swear with the ideas coming out of ccp lately, that the brain stormers must be hitting the shisha pipe pretty hard, because i just cannot understand why they have made half of these changes. Isn't it the idea to grow the playerbase instead of killing it off with outragious drastic changes ? We was averaging out at 45k-50k pilots peak time at one point...
Then they started tinkering and began the slow process of killing the goose.
A recovering btter vet, with a fresh toon and a determination to like everything that CCP does to Eve...
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45thtiger 0109
AL3XAND3R.
113
|
Posted - 2014.11.19 01:17:56 -
[120] - Quote
Balrog Valarauko wrote:Anything that brings in loads of fresh meat and doesn't break the game for the existing player-base would be a good idea at this point.
IF they are smart about the limitations they place on free accounts and have real benefits for players that continue to subscribe, then F2P may be a great way to extend the life of this game.
CCP said sometime ago that EvE would not be F2P but that could change to keep EvE in the MMO market.
Who knows what is the future holds for F2P in EvE.
Only CCP knows the Future.
**You Have to take the good with the bad
and the bad with the good.
Welcome to EvE OnLiNe**
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Rain6637
GoonWaffe Goonswarm Federation
29403
|
Posted - 2015.01.14 21:05:42 -
[121] - Quote
I just realized permadeath could be a way to implement Jove.
http://now.eveonline.com/post/108091485623 this is a link tweeted by Asayanami Dei. I'm pretty sure that's part of a Jove suit. Read the Crossing Zebras article, and tell me if you agree there's room to say the Jove have shown up to help us fight the sleepers. (you know, the ones that are poking around and have begun podding us now).
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Solecist Project
All Glory to the HypnoBoobs
17332
|
Posted - 2015.01.14 22:53:36 -
[122] - Quote
Wanted to call out the necro ... ... but it's justified.
Rare event. Thanks, Rain!
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
The Cuppy Cake Song <3 <3 <3 :D :D :D
Come along now, come along with me and I'll eeaasee your pain..
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Antihrist Pripravnik
T-AFK and counting
881
|
Posted - 2015.01.14 23:06:31 -
[123] - Quote
Well thanks... now I have a voice of Vin Diesel in my head saying "Necromongers"
Anti's PvE Video Guides - constantly updated
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Rain6637
GoonWaffe Goonswarm Federation
29403
|
Posted - 2015.01.14 23:14:32 -
[124] - Quote
Forgot to link the CZ article: http://crossingzebras.com/in-the-name-of-jove/
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Sugar Smacks
State War Academy Caldari State
15
|
Posted - 2015.01.15 00:10:56 -
[125] - Quote
Will these players characters be perma marked on the overview to be able to tell these clones apart from a normal one?
Does this mean that killing one of these players would default to a killmail of 1/3 of a plex?
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Rain6637
GoonWaffe Goonswarm Federation
29406
|
Posted - 2015.01.15 00:25:28 -
[126] - Quote
If i'm right, that permadeath will mean Jove characters, and the lore in the CZ articles is true and will be followed... Permadeath / Jove characters' portraits should be apparent, and their ships will be piloted with the body present in the hull... so popping the ship will produce a corpse in space.
Quite frankly, I'd like to see every hull spew 50 crew corpses along with a pod, but I'm a heartless, soulless immortal... don't look to me for morals.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Solecist Project
All Glory to the HypnoBoobs
17397
|
Posted - 2015.01.15 00:27:27 -
[127] - Quote
That'd mean no suicide ganking ... ... or literal suicide ganking, which could wreck the game.
Hm.
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
The Cuppy Cake Song <3 <3 <3 :D :D :D
Come along now, come along with me and I'll eeaasee your pain..
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Rain6637
GoonWaffe Goonswarm Federation
29406
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Posted - 2015.01.15 00:30:06 -
[128] - Quote
Realistically, yeah, I think the lore and player culture will clash a bit. Kamikaze Jove master race, etc.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Solecist Project
All Glory to the HypnoBoobs
17397
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Posted - 2015.01.15 00:32:40 -
[129] - Quote
Btw... that mouth ... lips ... awesome!
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
The Cuppy Cake Song <3 <3 <3 :D :D :D
Come along now, come along with me and I'll eeaasee your pain..
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Rain6637
GoonWaffe Goonswarm Federation
29407
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Posted - 2015.01.15 00:38:09 -
[130] - Quote
speaking of mouth and lips, k8 dug up this picture... and today I learned Jove are four feet tall.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Solecist Project
All Glory to the HypnoBoobs
17400
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Posted - 2015.01.15 00:42:53 -
[131] - Quote
Rain6637 wrote:speaking of mouth and lips, k8 dug up this picture... and today I learned Jove are four feet tall. That's rather short .......
Would mean a change of the character creator, if CCP sticks with it ... and they'd get their own clothes because of that.
Hm...
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
The Cuppy Cake Song <3 <3 <3 :D :D :D
Come along now, come along with me and I'll eeaasee your pain..
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Sugar Smacks
State War Academy Caldari State
15
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Posted - 2015.01.15 00:43:33 -
[132] - Quote
If a PLEX is worth 810 mil and you get 3 permadeath characters per PLEX, that would make each character cost around 270 mil. Futhermore if you assume they run their characters 20 of the 30 days and still drop the value of that character accordingly those characters would still be worth around 90 mil per.
IF the killboard reflects the value of the pilots pod on death appropriately then this will NOT add to ganking. Unless the player is on the very end of his month. Also this would in turn keep the galaxy in check to want to kill their pods.
I would further say it should also be considered if this goes forward to possibly give a different sec status loss for podding these people than normal pods, perhaps less. To encourage people that is, to keep the whole system in check. |
Herzog Wolfhammer
Sigma Special Tactics Group
6077
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Posted - 2015.01.15 01:28:54 -
[133] - Quote
I hope CCP goes with my old idea. A "live fast die young" option.
Figure this: imagine a mechanic whereby you can select something like a "turbo brain" which lets you skill up very fast, but that big fat huge turbo brain cannot be cloned (too complex or something) meaning you fry you die.
From a business viewpoint, this would bring in the "quick gratification" crowd who will want to be UBER in 2 seconds so they'll select turbo brains AND possibly even buy and sell PLEX too so they can get the faction/dedspace/officer bling.
From the viewpoint of the existing player base, the poddings of these quick gratification players will be epic complete with maximum frothing rage and tears.
(I'm not into harvesting tears but this MUST be admitted, there will be tears when Little Timmy IWantItNow gets podded)
The only drawback of the turbo brain concept is that EVERYBODY will now go and have a "never undock" alt for industry and market and this kinda screws it up. Might as well at that point make industry and market available for everybody, kill the skills for them and refund the SP at that point though a turbo brain alt from a business perspective would amount to "buying all of the industry or market you need " just by having that second account with the never undock alt.
So I can see controversy and tears if that ever happens. Otherwise I hope they don't come up with a kind of permadeath for existing players. As harsh as that would be, and as much as the "hurf blurf this is Eve HTFU" would make a lot of "leet PVPers" put their money where their keyboards have been all these years, I would not want to the task of implementing permadeath.
Bring back DEEEEP Space!
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Rain6637
GoonWaffe Goonswarm Federation
29407
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Posted - 2015.01.15 01:40:40 -
[134] - Quote
Sugar Smacks wrote:If a PLEX is worth 810 mil and you get 3 permadeath characters per PLEX, that would make each character cost around 270 mil. Futhermore if you assume they run their characters 20 of the 30 days and still drop the value of that character accordingly those characters would still be worth around 90 mil per.
IF the killboard reflects the value of the pilots pod on death appropriately then this will NOT add to ganking. Unless the player is on the very end of his month. Also this would in turn keep the galaxy in check to want to kill their pods.
I would further say it should also be considered if this goes forward to possibly give a different sec status loss for podding these people than normal pods, perhaps less. To encourage people that is, to keep the whole system in check. Oh, good point. I assumed permadeath would mean any free slot on my current accounts could host a permadeath character, as often as I want. Permanently disabling a character slot upon death is a bit more hardcore than I imagined.The only way to fix an account with 1 main and 2 burned out character slots would be a character transfer (requiring NPC corp, etc).
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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DaReaper
Net 7
1696
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Posted - 2015.01.15 02:32:54 -
[135] - Quote
Solecist Project wrote:That'd mean no suicide ganking ... ... or literal suicide ganking, which could wreck the game.
Hm.
i'm not sure about this. it depends on how they do it. For example, removing the clone penalty, they could give you the option to buy a perma death clone. For a plex if they want to be dicks, or for isk. Upon your next death, you clone into this body. Its a jove body retaining all your skills you then can get access to maybe a special jove ship, but only one. You can JC out of this body, but it might have a penalty. Anyway, this body would be perma death, and have some type of advantage, like faster skill training. And if you die, that it, dead.
People would not suicide, cause you risk your char, they would love to gank these players though. And if you add a penalty that you lose your name for xx time... might make people not do stupid things with it.
would add an interesting level of game play though
OMG Comet Mining idea!!! Comet Mining!
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Kadon Kain
Federal Navy Academy Gallente Federation
0
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Posted - 2015.01.15 03:54:11 -
[136] - Quote
Im against all forms of this idea.
We dont need "the masses", never have. The trickle in and out of the community is enough. If you bring the kiddie zerg p2w model, the tradeoff will NOT be worth it in the longrun. I believe it woukd only speed up the inevitble. its not like you will be attracting a crowd that will stick around for 3+ years of commitment. Instant gratification and rewards for little to no work, thought, or achievement are already playing negative roles in our real lives, dont do it to the game.
You cant prevent death, and it WILL happen eventually. You can live a long and full live before dying with some dignity, grace, and the respect of others.
Think of another way, though guard it well if you find it. The golden goose of mmo development. All of the others only polish the turd as long as possible and thats what this model/idea reeks of. (not saying eve is a turd at all, just using an example) |
Nami Kumamato
School of Applied Knowledge Caldari State
458
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Posted - 2015.01.15 12:46:26 -
[137] - Quote
Rain6637 wrote:speaking of mouth and lips, k8 dug up this picture... and today I learned Jove are four feet tall.
Now that's take-home-to-momma material right there I tell you !
Sign me up!
I'm getting a Sleeper vibe tho...
" And now my ship is oh so cloaked and fit -
I never felt so good, I never felt so hid ! "
- Ramona McCandless, Untitled
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