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Thread Statistics | Show CCP posts - 19 post(s) |
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CCP Punkturis
C C P C C P Alliance
5470
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Posted - 2014.10.22 22:48:45 -
[121] - Quote
Detroit Diesel wrote:I just ran about ten multisell transactions on Singularity, clearing my hanger of the usual loot that piles up: stacks of ammo, armor plates, caps, etc.
The functionality was very smooth. The orders processed as one would expect, with those that I adjusted above the value of any local buy orders becoming sell orders with my chosen duration.
I also found the linkage between the items in the list and the market data very convenient and helpful in making pricing decisions.
Two suggestions:
1. The list lacks definition with the black background and no row markers. I found myself squinting at the list a lot. 2. The popup that shows the items processed lists them all as "Sold," even if a particular item became a sell order. Showing some distinction between what liquidated and what went into the offers queue would be good here.
This is a great feature and, hopefully, will help me keep the number of stacks in my hanger under a bajillion.
Thanks for this!
thank you for taking the time to try out the feature, glad you like it! I'll see if we can do something about 1. and 2. is just temporary, mostly for testing purposes so it won't be there for much longer
Gÿà EVE User Interface Programmer Gÿà
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis
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Magic Crisp
Amarrian Micro Devices Curatores Veritatis Alliance
180
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Posted - 2014.10.23 10:01:00 -
[122] - Quote
Nice stuff! However, could you please make sure that you do not remove the "view market details" functionality from the new sell dialog? during trading. when selling stuff that's quite important to be able to view the market orders of the items that we're going to sell, because, obviously, we're setting the price according to the orders. So, the "view market details" which opens the market window and shows us the current orders for an item is essential for a sell dialog. |
Dangeresque Too
Pistols for Pandas
9
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Posted - 2014.10.23 15:05:43 -
[123] - Quote
Dwissi wrote:Dangeresque Too wrote:I love the idea behind this but stand firm in that the "Regional Average" price is far from accurate .... Are there any plans to make this a more usable value? Those average prices are not much different from what you do when you start checking the orders - just that the average price is calculated from actual executed orders. Its a common price model used all over Eve - in industry for the estimated price of input materials , killmails etc Yes, you are correct, as I stated. This value is used all over the game. But what you didn't read was that it is grossly incorrect. You can run a real world test to confirm it if you don't believe me:
Pick half a dozen random modules you use a lot and/or build yourself, and then set sell orders for those at the Estimated Value. Then tell me how long it takes for the orders to sell if they ever sell. Reason being a lot of times the estimated value is a fair bit above the actual market value, thereby placing any orders from the new sell window significantly further down the market list. Or to the other remaining items the value is even below buy order prices, which then negates the usefulness of the tool further. |
Sukan Kawabata
Belka's Whooy Limited
1
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Posted - 2014.10.23 20:52:40 -
[124] - Quote
Please add the 'add to market quickbar' option to the items' popup menu in the sell items window. It's essential for market pvp :p |
Barton Breau
University of Caille Gallente Federation
90
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Posted - 2014.10.24 05:50:50 -
[125] - Quote
CCP Punkturis wrote:Internet Knight wrote:Quote:And if you accidentally dropped your favorite ship in the window, you don't have to worry. Just hover over the item you want to remove and you will see an X button you can click on to remove the item. This will NOT be user-friendly. The X should always be visible. I would prefer it to be to the left of the object's icon. There are plenty of people, myself included, who don't want to have to hunt for hidden features. Take Windows 8 for example. Hunting for the ability to shutdown/reboot and the start menu? Bad idea. At best, people will realize that they should be able to close the window and start anew, losing all the progress they'd made so far. Try it out on Singularity, I'm sure it's not as hidden as you think
I think this may warrant a better reason than "clean ui", this is not a apple product :) |
Vyktor Abyss
The Abyss Corporation Abyss Alliance
560
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Posted - 2014.10.24 10:18:45 -
[126] - Quote
I hate the recently (unannounced!) changed market filters - the new "cog" drop down menu to access location functionality that was always 1 click is now multiple clicks and mouse moves and a mess of drop downs, radial buttons and unintuitive layouts.
I haven't seen this multi-sell feature yet, so I can't comment, but I think with this game "simplifying" the interface at the expense of changing how quickly it is to access certain functions, without making the interface optional at least at first, is rather annoying if you've been playing a long time and are used to how everything works.
Change is fine, but repeatedly changing things that are not broken in order to simplify things is pushing me away from Eve.
That said clicking a 'buy all' and 'fit all' button link on a kill mail for example for a quick reship/refit would be good. Thanks. |
Dwissi
Miners Delight
69
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Posted - 2014.10.24 10:33:09 -
[127] - Quote
Not sure if a 'buy all' makes sense at all as you risk getting stuff for exorbitant prices or very far away. If a 'buy all' on the other hand would create some kind of shopping list - that would be awsome.
Proud designer of glasses for geeky dovakins
Before someone complains again: grrr everyone
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beaconBoy SavesTheDay
Galactic Hauling Solutions Inc.
8
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Posted - 2014.10.27 17:17:43 -
[128] - Quote
I heard (or maybe I'm making up) a rumor that multisell will be available everywhere except Jita.
CCP is still unhappy about how much trading is going on at Jita vs the regional trade hubs. So now besides making it onerous for haulers to move cargo to/from Jita, CCP is going to make it difficult for traders in Jita (and only Jita) too! |
52 MonocIes
52 Monocles
7
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Posted - 2014.10.28 11:00:39 -
[129] - Quote
Oh sweet. Now if we only could multi buy, especially the entire fit.
Imagine similar window where you can drag items to add them to buy list, with little boxes with numbers on each row [how many pieces of that item we want to buy] and little arrows next to them to click for increasing/decreasing the numbers.
And then, we would just drag the fit to that window, and it would auto-populate with everything that is in that fit, including the ship. And then we would have the box, below the list, that would say "how many times do you want to buy this set of items". Multibuy would abort of if let's say 5th set could not be bought at the same price than the first.
We could also just keep that multibuy window open and repeatedly click "buy" and every time we'd see the total sum of the items prices in big red letters :>
And it would have warning if the resulting price was higher by some percent than the region average, the same it is for single item now.
Punkturis, we beg you, gief multibuy |
PerrinBash
All The Rage
0
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Posted - 2014.10.29 23:01:37 -
[130] - Quote
Right, so with dumbing down of eve your now allowing any active account to unlimited (basically) training, changed all the reprocessing, allow all of hi sec harassment and bumping as fair play, revamp of all manufacturing and research, making most skills to level 5 a thing of past, and don't allow freighters mid slots or rigs, or any capacity to defend themselves. Your moving toward the end game, lets just make it happen. Select the top 15% of SP players to get jovian technology and let us wreck eve, or....just keep chipping away at it bit by bit. |
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Floyd Farnsworth
24th Imperial Crusade Amarr Empire
12
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Posted - 2014.10.30 17:11:52 -
[131] - Quote
Looks like the percentage above/below average display is in: https://twitter.com/CCP_Punkturis/status/526782920074481664
Thank you CCP Punkturis, you rock! |
Alexa Machavela
Bat Country Goonswarm Federation
5
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Posted - 2014.10.31 04:05:02 -
[132] - Quote
This looks like it needs a bit of clarification...
The current market details button opens a new window that shows all relevant regional (or less, depending on your settings) information for that item including: -a full list of all sell orders -a full list of all buy orders
Dev Blog wrote:If you click the icon you'll see market details on that item.
The image posted showing an example of the new market details [not-a-]button shows a small tooltip which gives a possible price for the item. The price does not reflect the current sell or buy orders as separate amounts at all. In fact, the price seems to be based on a number spit out by some random number generator more than actual in-game prices.
Players are asking to retain full access to all the buy and sell order information. The random price in the teeny-tiny tooltip isn't going to give them that information.
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Jackson Apollo
Federal Navy Academy Gallente Federation
1
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Posted - 2014.10.31 14:42:01 -
[133] - Quote
seeing as this feature is useless for me i will toss out the request that this be an option that can be activated and deactivated.
not that anyone cares about little old me.
reasons are "its dumb", "its to easy to undersell all your things", "i want to sell stuff in 50 stations at once, because that's what *I* need", and "Sounds like the target audience is spys and account thieves."
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Zagdul
Mindstar Technology Get Off My Lawn
1382
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Posted - 2014.11.01 00:28:18 -
[134] - Quote
While you're working on the low hanging fruit. The contract window with the 'exact phrase' etc. Would it be too much trouble to add the functionality of using quotation marks and/or possibly a check box to remember the setting?
I hate making contracts to my alts.
Dual Pane idea:
Click!
CCP Please Implement
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Banko Mato
Republic University Minmatar Republic
17
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Posted - 2014.11.04 15:43:41 -
[135] - Quote
Didn't have time to test it prior to today's patch unfortunately. My observations so far are the following:
- The text field for ask price is waaaay to small (at least double its width pls!)
- General layout is ok, apart from the above mentioned issue
- There is unused space that could potentially be used for a nice function (see below)
I would very much like 3 buttons above the ask price text field column, linked to predefined price settings (current min sell, current max buy and average) that will apply that price setting to all the items currently being prepared for selling. |
Cmd Garrus
The Eidolon Foundation
1
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Posted - 2014.11.04 17:19:53 -
[136] - Quote
This is horrible for selling one item, can we please get a button to switch back to the old layout or make it default if you only want to sell 1 item also the textbox where you enter the price is way too small. |
Adam Deadmarsh
Megacyte Services
0
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Posted - 2014.11.04 18:35:15 -
[137] - Quote
Banko Mato wrote:
The text field for ask price is waaaay to small (at least double its width pls!)
I agree with this point and would add that the fonts are too small also. Thanks for your hard work.
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TheSmokingHertog
TALIBAN EXPRESS
257
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Posted - 2014.11.04 19:52:45 -
[138] - Quote
Cmd Garrus wrote:The multisell window is horrible for selling one item, can we please get a button to switch back to the old layout or make it default if you only want to sell 1 item, also the textbox where you enter the price is way too small.
Also if I drop items directly into buy orders with the Immediate option why does it limit me to my remaining market orders, shouldn't that not matter at all as long as these get sold into buy orders immediately?
The fonts are also tiny.
If we have to keep the multisell window for selling one item can we atleast get a bigger textbox with a bigger font and a focus on that textbox like we did before thanks.
I really would like to sell on Mulitsell or non-Multisell, now its annoying to massupdate (new) sell orders. |
Ivan Krukov
Brutor Tribe Minmatar Republic
1
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Posted - 2014.11.04 22:45:40 -
[139] - Quote
I absolutely hate the new sell order menu. Here's why.
1. The increase and decrease sell value option by clicking the arrows is an entirely useless feature. Whenever I sell an order, it defaults to the highest buy order price. Well as a trader, I wouldn't be selling to the highest buy order, but generally selling an isk below the lowest sell order. Thus I'll have to enter a new value anyway that is much higher than the default order price. So using the buttons to decrease or increase the price by a single isk is simply not used. I recommend fully removing this feature for the price but keeping it for the item quantity.
2. There's no option to just quick sell, which was a great feature before this new UI change was implemented. All you had to do is right click and "simple" sell, meaning the sold item will go to the highest buy order and no sell order is created. Now if you change the isk price, you're not informed on whether or not it's creating a sell order or directly selling to the highest buy order unless you check the market and match the numbers. This needs an immediate fix. There needs to be a quick sell option or at the very least a prompt letting you know you're creating an order rather than selling the item directly.
3. There is no quick click icon to view market details for a particular item. You have to right click and select "view market details" in order to view them. If you're making these changes, why not implement a single button that will load the correct market details for that particular item? Why bother with the right click + view market details?
4. The UI itself isn't streamlined. There's dead space all over the sell items box. The spacing is odd and lacks the familiar feel of the buy orders menu.
That's all I have for now. I'll post again if I think of anything new.
Ivan
Run, run, run as fast as you can;
You can't catch me, I'm the Gingerbread Man.
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Nimrodion
Globaltech Industries Yulai Federation
43
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Posted - 2014.11.04 23:19:24 -
[140] - Quote
Not sure if it's been mentioned before, but the input value field needs to be wider, I can't see the whole sum as it is now. Picture |
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Green Ambush
Science and Trade Institute Caldari State
0
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Posted - 2014.11.05 03:13:54 -
[141] - Quote
Ivan Krukov wrote:
2. There's no option to just quick sell, which was a great feature before this new UI change was implemented. All you had to do is right click and "simple" sell, meaning the sold item will go to the highest buy order and no sell order is created. Now if you change the isk price, you're not informed on whether or not it's creating a sell order or directly selling to the highest buy order unless you check the market and match the numbers. This needs an immediate fix. There needs to be a quick sell option or at the very least a prompt letting you know you're creating an order rather than selling the item directly.
3. There is no quick click icon to view market details for a particular item. You have to right click and select "view market details" in order to view them. If you're making these changes, why not implement a single button that will load the correct market details for that particular item? Why bother with the right click + view market details?
For point 2: For this change the duration to immediate and it will act as a quick sell....The broker charge should drop off.
For point 3: If you click the "triangle" like icon on the far right of the ask total, it will set the market window to that item.
My Big complaint is that the Quantity box is way too small. I am working with a stack that is 154,000,000 and all I can see is the 1540. |
Vala Ancalagon
Aideron Robotics
0
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Posted - 2014.11.05 04:39:01 -
[142] - Quote
The quantity and the price boxes are way too small. Can we get them larger? Any price over 8 or 9 digits and it disappears behind the up/down buttons there. This is going to lead to loss of isk due to accidental pricing. What about people selling things for billions of isk? They won't be able to see what price they put in that first box, only the total of quantity x price. Expanding the window horizontally doesn't increase the box sizes as I expected it might. |
Crestor Markham
Reasonable People Of Sound Mind
40
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Posted - 2014.11.05 18:59:47 -
[143] - Quote
Can we get the "click for detailed market info" on the sell window like it is on the modify order window? That is reallllly handy when you're not just dumping to buy orders. at the moment I have to right click the item name and choose view market details, meaning the new system is more work for my market trader instead of less/the same. |
Destitute Tehol Beddict
Trygalle Trade Guild Letherii Div
36
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Posted - 2014.11.05 21:15:26 -
[144] - Quote
Crestor Markham wrote:Can we get the "click for detailed market info" on the sell window like it is on the modify order window? That is reallllly handy when you're not just dumping to buy orders. at the moment I have to right click the item name and choose view market details, meaning the new system is more work for my market trader instead of less/the same.
this is already there click the delta sign (were the percentages are).. magic things will happen
Loot Buying service:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=4529397#post4529397
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Zacron Dubs
Escrow Removal and Acquisition Negative-Feedback
0
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Posted - 2014.11.11 13:32:09 -
[145] - Quote
I've never posted on the eve forums before this but felt this needed a post.
I've never been so impressed by such a small QoL change as I am with the multisell window, especially after the pricing window resize hotfixed a week after patch release no less. Big thank you to CCP Punkturis for this one! Nice work. |
Chent-Shizz Zohard
Candidate Zero
0
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Posted - 2014.11.12 13:47:47 -
[146] - Quote
I posted about the value text boxes being to small and you took notice, so here's another one.
Kinda alot of wasted space when resized to read the item name? Love that when you click market details it brings itself back in front of the market window.
http://puu.sh/cNHtA/cb38a15839.png |
Lucius Uta
Not really a corp
3
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Posted - 2014.11.14 13:03:57 -
[147] - Quote
Today I tried to multisell 4 stacks of items from my inventory by setting up actual sell orders as my wallet window said this: Orders Remaining: 4 out of 65 max open orders but when I tried multiselling a window poped up, saying: You currently have 63 open orders and your Trade skill level only allows for a maximum of 65. |
TheSmokingHertog
TALIBAN EXPRESS
259
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Posted - 2014.11.15 15:47:18 -
[148] - Quote
Lucius Uta wrote:Today I tried to multisell 4 stacks of items from my inventory by setting up actual sell orders as my wallet window said this: Orders Remaining: 4 out of 65 max open orders but when I tried multiselling a window poped up, saying: You currently have 63 open orders and your Trade skill level only allows for a maximum of 65.
Sometimes the session needs a refresh to use order slots that are somehow occupied. (undock / dock) |
Galmas
united system's commonwealth
184
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Posted - 2014.11.17 20:55:08 -
[149] - Quote
Right, i know i am a bit late but just today i used this new market interface for selling loot for the first time....
Was there any reason to remove the old interface? This new one is just a big pain in...
Selling part of the loot to corp wallet, moving it to the personal hangar from delieveries, selling another part, moving it again... you must be kiddin.
Totally dont like this, i am not a trader, i just want to sell to buy orders without that stupid thing.
BTW drag and drop also doesnt work for me.
Full failure this new interface for a non trader who just wants to get rid of stuff by selling into the corp wallet.
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Dwissi
Imperial Shipment Amarr Empire
92
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Posted - 2014.11.17 21:02:03 -
[150] - Quote
I still like the multi-sell - but its extremely irritating that we cant sell things directly from cargo hold or containers. That really needs to be changed as the constant moving stuff in and out of a hangar creates unnecessary clickery and leads to errors.
Proud designer of glasses for geeky dovakins
Before someone complains again: grr everyone
Greed is the death of loyalty
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