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Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.08.19 10:49:00 -
[1]
Edited by: Gabriel Karade on 19/08/2006 10:52:20
Ok so an ISSN Machariel owned by pilot æXÆ jumps through a 0.0 gate into System æZÆ and gets promptly locked down (i.e. scrambled) by a Muninn, Ishtar, Armageddon, Scorpion.
Not a huge amount of firepower there but he IS going to die, or at least....he should.
See, the pilot in question logs off just prior to getting shot up and as such, his ship just disappears, no 15 minute grace period where he should have been pounded into rubble, nothing, nadda, ziltch.
What does the guy do now? he repeatedly logs in and out to create an impromptu safespot. And the best thing about all of this? its apparently perfectly æokÆ...
...what is the point to this....
Quote: The PvP timer is split into three 15-minute periods. Whenever you are engaged in a player vs. player fight, the first timer starts. It is refreshed whenever that anything happens in combat, including when you get fired upon (even if you do not fire back). If you log off within 15 minutes of this timer's activation, the other two will kick into action. Note that your onscreen timer countdown may not take into account events that cause the timer to get refreshed. The second timer starts once you log off. Your ship will be warped to a random part of space and will remain there for another 15 minutes. Note that if the enemy has warp scrambling abilities, he can keep you in place for those 15 minutes and fire at you all the while. The phrase "sitting duck" comes to mind. If your ship gets destroyed, the third and last 15 minute timer will start. This time, it's your pod that does the emergency warp and remains in space for the duration of the timer.
....If such lame work-arounds can be exploited to avoid the PvP timer?
I hope a Dev reads this, if so please fix it. We had the 15 minute timer introduced precisely because of this nonsense, if itÆs broken it NEEDS looking at again.
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- Office Linebacker -
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DeMundus
The Establishment
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Posted - 2006.08.19 10:53:00 -
[2]
Yeah if he logs during "cloak after jump" u have not agreesed him. So he will vanish in 45 sec. Its imo the biggest thing in eve right now that ruin this game... Abandon all hope But take care of teh cake!11 - Immy |

Tobias Sjodin
Caldari Ore Mongers Pirate Coalition
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Posted - 2006.08.19 11:08:00 -
[3]
Well, on the other hand, if the function was removed, the amount of reimbursement-petitions would increase tenfold.
Ever got disconnected by accident? (eg. ISP-problems, or just pressing CTRL+Q (quit), instead of CTRL+A (select all)).
Would you like to lose your ship because of that?
\\ contact me in-game for sig-purchase \
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Saerid
Amarr FinFleet Lotka Volterra
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Posted - 2006.08.19 11:09:00 -
[4]
Originally by: DeMundus Yeah if he logs during "cloak after jump" u have not agreesed him. So he will vanish in 45 sec. Its imo the biggest thing in eve right now that ruin this game...
Might as well fix logging out of interdictor bubbles while you're at it, another annoying one.
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Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.08.19 11:13:00 -
[5]
I'm going to pre-empt any 'lame gate campers' nonsense from any empire dwellers who have never set foot in 0.0.
This guy screwed up, if you jump blind into a 0.0 system you are rolling a dice that is a fact of existence out in lawless space.
Your options if you come up unlucky:
1/ Fight your way out - destroy the tacklers and leave, or, if youÆre that dammed good, kill them all.
2/ Tank until help arrives - in most situations it just isnÆt going to happen
3/ Go 'Full Burn' back to the gate without returning fire - Blasterthron in a sticky situation basically, jump through leaving your aggressors behind then get away from the other side of the gate fast.
4/ Put your head between your legs and kiss your ass goodbye - yup you screwed up and now you're going to die, that's life in New Eden...
Or you could just exploit faulty game mechanics giving you a 'get out of jail free' card....
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- Office Linebacker -
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Elaine Threepwood
Office linebackers Blood of the Innocents
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Posted - 2006.08.19 11:13:00 -
[6]
Originally by: Tobias Sjodin Well, on the other hand, if the function was removed, the amount of reimbursement-petitions would increase tenfold.
Ever got disconnected by accident? (eg. ISP-problems, or just pressing CTRL+Q (quit), instead of CTRL+A (select all)).
Would you like to lose your ship because of that?
What if you decloaked to engage, got attacked, and then got disconnected by your ISP? In that case you'd have the pvp timer and you'd die. ISP problems, or stupidity, is not an excuse however much it sucks to die because of it.
The pvp timer was introduced to stop this sort of behaviour, which it has clearly failed to do. It needs looking at.
Team Minmatar forums |

End Yourself
Core Domination
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Posted - 2006.08.19 11:21:00 -
[7]
Edited by: End Yourself on 19/08/2006 11:23:58 QFT
and as someone allready mentioned earlier also fix bubbles/dictorspheres NOT breaking the emergency warp.
and while at it also fix dictorspheres/bubbles NOT working when someone has triggered warp allready and is aligning happily for ages inside the bubble. c'mon... it's the same annoying gamemechanics warp jamming modules had after launch.
this kind of crap happens way to often. that mach pilot would have had a high chance of just mwding back to the gate, jumping through and warping off while the others have to wait for aggression to wear off. and i highly doubt anyone would have been as ****ed if this happened compared to broken gamemechanics ruining the fun.
--- Fighting for peace is like screwing for virginity.
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Herring
Pimpology Pimpology in Mining Player
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Posted - 2006.08.19 11:29:00 -
[8]
Originally by: Tobias Sjodin Well, on the other hand, if the function was removed, the amount of reimbursement-petitions would increase tenfold.
Ever got disconnected by accident? (eg. ISP-problems, or just pressing CTRL+Q (quit), instead of CTRL+A (select all)).
Would you like to lose your ship because of that?
I have, repeatedly, to L4 missions (disconnects, ctds). I haven't had this foreign '45 second logoff' of which you speak ever save a ship. As far as I'm concerned, it only works for people trying to escape pvp...
The ship shoulda died. But then I'm just bitter 
Wishing for better mining ships in a system near you. |

Pepperami
Art of War
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Posted - 2006.08.19 11:32:00 -
[9]
He's using game mechanics in a way that they are not intended to be used.. Sounds like an exploit to me.. CCP should either fix it, or allow people to be petitioned & banned for it (and their ships & cargo destroyed)
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End Yourself
Core Domination
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Posted - 2006.08.19 11:34:00 -
[10]
Originally by: Herring
Originally by: Tobias Sjodin Well, on the other hand, if the function was removed, the amount of reimbursement-petitions would increase tenfold.
Ever got disconnected by accident? (eg. ISP-problems, or just pressing CTRL+Q (quit), instead of CTRL+A (select all)).
Would you like to lose your ship because of that?
I have, repeatedly, to L4 missions (disconnects, ctds). I haven't had this foreign '45 second logoff' of which you speak ever save a ship. As far as I'm concerned, it only works for people trying to escape pvp...
The ship shoulda died. But then I'm just bitter 
noone is asking for the function to be removed. just to be fixed. simply make it so the agression does NOT have to be before logging off but before warping out/disapearing. pretty simple fix, not much to touch.... but the devs are prolly all carebears or just dont care or whatever...
--- Fighting for peace is like screwing for virginity.
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Masu'di
Es and Whizz
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Posted - 2006.08.19 12:02:00 -
[11]
yeh, this happened to us when we caught a Knights of the Southerncross freighter. I hear this is quite a common tactic of freighter pilots without honour in general, logging after they jump through a gate and only getting 45secs before they dissapear
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.08.19 12:12:00 -
[12]
Everyone has bugreported this, right? With the appropriate log files?
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Infinity Ziona
Apostasia
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Posted - 2006.08.19 12:14:00 -
[13]
Heh. The devs are definitely not 'all carebears'.
Why they dont change the obvious flaws are a mystery but they dont and have consistantly refused to change things when players demand it despite massive whinings since the beginning of the EvE universe.
Maybe they have some sort of policy to do with ad hoc changes or something. Pendantics?
Infinity Ziona
Click Me
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Max Teranous
Shinra Lotka Volterra
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Posted - 2006.08.19 13:31:00 -
[14]
It's annoying as hell. The other day we had something similar, a Black Flag Alliance member jumped a Raven through a gate blind as we were approaching it. He logged off, so we waited on the other side of the gate till he logged back on - and caught the lame loser. That was a very sweet kill, as his second attempt to log off failed miserably.
Max 
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Kodos
Caldari The Hassassin
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Posted - 2006.08.19 13:47:00 -
[15]
Originally by: End Yourself Edited by: End Yourself on 19/08/2006 11:23:58 QFT
Aren't you meant to be quoting somebody when you say that? .
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Tr8r
Celtic Anarchy Black Reign Syndicate
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Posted - 2006.08.20 10:07:00 -
[16]
this is rediculous...
the pvp timer should have sorted this problem, yet some ships are invulnerable with this 'tactic'
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Rodge
Black Nova Corp Band of Brothers
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Posted - 2006.08.20 10:26:00 -
[17]
Originally by: Tr8r this is rediculous...
the pvp timer should have sorted this problem, yet some ships are invulnerable with this 'tactic'
Yup, for example freighters are invincible in 0.0 except to a HUGE gatecamp that could fry it within the 1 minute (which would show up on the map).
I know people who fly freighters through 0.0 without scouts because there's no need for them. Just jump, have a look while cloaked, and log safely if there's a camp waiting.
Sig inappropriate-not eve related -Abdalion
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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Miss Overlord
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Posted - 2006.08.20 10:35:00 -
[18]
remove the 30 second issues when undocking that can then be extended acrsso jumping into system.
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Neon Genesis
Gallente Hooligans Of War
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Posted - 2006.08.20 10:47:00 -
[19]
Originally by: Masu'di yeh, this happened to us when we caught a Knights of the Southerncross freighter. I hear this is quite a common tactic of freighter pilots without honour in general, logging after they jump through a gate and only getting 45secs before they dissapear
It is, Count tassesine or whatever his name is logged on my corp a while back while he was cloaked, and they do dissapear very quickly. Timer should start when you fire at them even after they have logged.
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Godar Marak
Amarr Return Of Red Dawn
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Posted - 2006.08.20 10:48:00 -
[20]
Originally by: Gabriel Karade I'm going to pre-empt any 'lame gate campers' nonsense from any empire dwellers who have never set foot in 0.0.
This guy screwed up, if you jump blind into a 0.0 system you are rolling a dice that is a fact of existence out in lawless space.
Your options if you come up unlucky:
1/ Fight your way out - destroy the tacklers and leave, or, if youÆre that dammed good, kill them all.
2/ Tank until help arrives - in most situations it just isnÆt going to happen
3/ Go 'Full Burn' back to the gate without returning fire - Blasterthron in a sticky situation basically, jump through leaving your aggressors behind then get away from the other side of the gate fast.
4/ Put your head between your legs and kiss your ass goodbye - yup you screwed up and now you're going to die, that's life in New Eden...
Or you could just exploit faulty game mechanics giving you a 'get out of jail free' card....
Welcome to the brave/uber 0.0 combat, n00b.
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Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.08.20 11:00:00 -
[21]
Edited by: Gabriel Karade on 20/08/2006 11:00:43
Originally by: Godar Marak
Originally by: Gabriel Karade I'm going to pre-empt any 'lame gate campers' nonsense from any empire dwellers who have never set foot in 0.0.
This guy screwed up, if you jump blind into a 0.0 system you are rolling a dice that is a fact of existence out in lawless space.
Your options if you come up unlucky:
1/ Fight your way out - destroy the tacklers and leave, or, if youÆre that dammed good, kill them all.
2/ Tank until help arrives - in most situations it just isnÆt going to happen
3/ Go 'Full Burn' back to the gate without returning fire - Blasterthron in a sticky situation basically, jump through leaving your aggressors behind then get away from the other side of the gate fast.
4/ Put your head between your legs and kiss your ass goodbye - yup you screwed up and now you're going to die, that's life in New Eden...
Or you could just exploit faulty game mechanics giving you a 'get out of jail free' card....
Welcome to the brave/uber 0.0 combat, n00b.
And you are?
...smells like 'alt' to me.... ----------
- Office Linebacker -
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Ascrethy
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Posted - 2006.08.20 11:53:00 -
[22]
I have had isp issues that caused me to get nailed in PvP and honestly this does not bother me, at least with regard to CCP, my isp now that's another story.
CCP should not have to re-emburse due to connectivity issues from your isp.
As for PvP timers yes "log outs" are annoying especially in interditer bubbles, what's the point in pulling some one out of warp if they just log due to no aggro, maybe a tweak to make the bubble cause aggro if it pulls some one out?
Additionaly if it doesn't allready a scram/web should also cause aggro.
And I have noticed on several occasions that even if your PvP timers have counted down and no longer showing occasionaly stations will still gank you, i've lost three incursus due to this.
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General Apocalypse
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Posted - 2006.08.20 12:02:00 -
[23]
Bhuhuhu i lost a Machariel kill mail. If you terminate a ship that's been already brought to almost structure by NPCs it's normal for ppl to avoid fights
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Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.08.20 12:07:00 -
[24]
Originally by: General Apocalypse Bhuhuhu i lost a Machariel kill mail. If you terminate a ship that's been already brought to almost structure by NPCs it's normal for ppl to avoid fights
Is this supposed to be clever or funny? Grow up and stop trolling what is a legitimate concern about a flaw in the game that IS being exploited... ----------
- Office Linebacker -
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Godar Marak
Amarr Return Of Red Dawn
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Posted - 2006.08.20 12:21:00 -
[25]
Originally by: Gabriel Karade And you are?
Your father
/Darth Vader
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Elaine Threepwood
Office linebackers Blood of the Innocents
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Posted - 2006.08.20 12:48:00 -
[26]
Originally by: General Apocalypse Bhuhuhu i lost a Machariel kill mail. If you terminate a ship that's been already brought to almost structure by NPCs it's normal for ppl to avoid fights
Huh? where do NPC's come into this?
Originally by: Godar Marak
Originally by: Gabriel Karade And you are?
Your father
/Darth Vader
lol, pwnt.
Team Minmatar forums |

Selena 001
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Posted - 2006.08.20 13:10:00 -
[27]
Originally by: DeMundus Yeah if he logs during "cloak after jump" u have not agreesed him. So he will vanish in 45 sec. Its imo the biggest thing in eve right now that ruin this game...
If you can't kill an scrambled BS with 4 ships (2 of which are BS) in 45 seconds, you really dont DESERVE the kill... I've seen some pretty useless camps in my time, and most of them are crap because the tacklers dont tackle fast enough.
My suggestion is refit your ships. ___________
NATIONAL SARCASM DAY!! |

Donna Heywood
Amarr Celtic industries
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Posted - 2006.08.20 13:15:00 -
[28]
I can say these guys are awesome, netting up lots of kills.
So I would imagine they don`t need to change their setups ...
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Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.08.20 13:17:00 -
[29]
Originally by: Selena 001
Originally by: DeMundus Yeah if he logs during "cloak after jump" u have not agreesed him. So he will vanish in 45 sec. Its imo the biggest thing in eve right now that ruin this game...
If you can't kill an scrambled BS with 4 ships (2 of which are BS) in 45 seconds, you really dont DESERVE the kill... I've seen some pretty useless camps in my time, and most of them are crap because the tacklers dont tackle fast enough.
My suggestion is refit your ships.
Are you seriously trying to justify this 'tactic'?
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- Office Linebacker -
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Elaine Threepwood
Office linebackers Blood of the Innocents
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Posted - 2006.08.20 13:18:00 -
[30]
Originally by: Selena 001
Originally by: DeMundus Yeah if he logs during "cloak after jump" u have not agreesed him. So he will vanish in 45 sec. Its imo the biggest thing in eve right now that ruin this game...
If you can't kill an scrambled BS with 4 ships (2 of which are BS) in 45 seconds, you really dont DESERVE the kill... I've seen some pretty useless camps in my time, and most of them are crap because the tacklers dont tackle fast enough.
My suggestion is refit your ships.
Not that this is the point, but we didn't kill it because a falcon from a completely seperate corp uncloaked after we started fighting and jammed the geddon (i.e. main damage dealer) constantly. This is just being used as an example because it's how we learned about this exploit of game mechanics. Imagine it was a semi decent camp with multiple bubbles, and a few damage dealing battleships, and a freighter jumped in - you'd be lucky to kill that in time too if he just logged off with the amount of structure they have. Please don't derail the thread with comments like this.
Team Minmatar forums |
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