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Roxanna Kell
Destructive Influence Band of Brothers
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Posted - 2006.08.20 23:50:00 -
[1]
a gm, says to us, we cant control people logging on and off. but when its used as a form of exploit to save your snake set, i think we should look at it differently. ccp should i mean.
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Akira Kaneshiro
Caldari Associated Press
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Posted - 2006.08.21 00:05:00 -
[2]
To all problems in EVE I saw the same answer from CCP or other users: "Stop the whining... Deal with it or leave the game."
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Jobie Thickburger
Gallente Miner Guide to the Galaxy
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Posted - 2006.08.21 00:55:00 -
[3]
Originally by: Roxanna Kell a gm, says to us, we cant control people logging on and off. but when its used as a form of exploit to save your snake set, i think we should look at it differently. ccp should i mean.
the Mighty BOB complains about Loggoff Exploits? How is it an exploit, the person stays in the game for 15 minutes if your attacking them, All you have to do is warp scramble them while they are online!
Or are you fussing because people set traps and do mass logins?
Or how about when people log off because a bob gank squad comes into the system?
Personally, I'd be proud to see people log off because they are afraid of me!
CEO - MGTTG
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eLLioTT wave
Art of War
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Posted - 2006.08.21 00:57:00 -
[4]
Originally by: Akira Kaneshiro To all problems in EVE I saw the same answer from CCP or other users: "Stop the whining... Deal with it or leave the game."
QFAT Quoted For Absolute Trash
logoffski and logonski are real problems CCP are not happy with. Finding a solution without breaking some game mechanics is the problem and you can help by thinking up some of your own, not posting useless garbage such as this ^.
I would like to see Devs declare logon traps an exploit, have GM's investigate every account of them, and give a 2 week ban to the account (not just the character) of any exploiters.
For logoffski i would like to see much more aggressive timers, 1. If no aggression then immediate warp to close range safe spot, followed by dissapear from space 1 hour later. 2. If aggression then warp to safespot after 1 hour, dissapear from space after 2 hours. 3. If scrambled then no warp, no safespot, no dissapear.
If the server crashes who cares, everyones in the same boat.
If your connection dies bad luck, think of it as an engine malfuntion, warp drive malfunction, software error ect in your ship, it happens occasionally.
Chasing someone for an hour, finally pin them down, only to have them log off - this is lame and desperately needs a fix.
Also the undock game, if you are attacked on undock you may not dock for 5 minutes. You get 30 seconds or so before anyone can target you anyway so i think this not so harsh. |

Amerame
Section XIII
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Posted - 2006.08.21 01:01:00 -
[5]
Originally by: Roxanna Kell a gm, says to us, we cant control people logging on and off. but when its used as a form of exploit to save your snake set, i think we should look at it differently. ccp should i mean.
Yes, fix this please so that freighters can be killed without log trap.
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voodoo
Evolution Band of Brothers
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Posted - 2006.08.21 01:17:00 -
[6]
Originally by: Jobie Thickburger
the Mighty BOB complains about Loggoff Exploits? How is it an exploit, the person stays in the game for 15 minutes if your attacking them, All you have to do is warp scramble them while they are online!
Or are you fussing because people set traps and do mass logins?
Or how about when people log off because a bob gank squad comes into the system?
Personally, I'd be proud to see people log off because they are afraid of me!
so far outta the loop
The Blue Pills Make Me Happy
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rodgerd
Gallente Center for Advanced Studies
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Posted - 2006.08.21 01:38:00 -
[7]
Originally by: Roxanna Kell a gm, says to us, we cant control people logging on and off. but when its used as a form of exploit to save your snake set, i think we should look at it differently. ccp should i mean.
If you have a magic tool that will allow the GMs to accurately distinguish between lost connections due to ISP or PC problems, and exploiters, I'm sure they'd be happy to "do something."
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Roxanna Kell
Destructive Influence Band of Brothers
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Posted - 2006.08.21 01:45:00 -
[8]
Originally by: Akira Kaneshiro To all problems in EVE I saw the same answer from CCP or other users: "Stop the whining... Deal with it or leave the game."
f off noob, dont give me retard answers, for a simple question that turned into aa bob thread.
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Roxanna Kell
Destructive Influence Band of Brothers
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Posted - 2006.08.21 01:49:00 -
[9]
we killed this vaga, who got into the bubble, his pod warped off. because he agrod, we brought in someone to probe him, so we can get his pod, instead he keeps log in in, and out rweally fast, conteniousl, so his pod doesnt warp back to wer ehe logged off, instead it will go back were he loggged off the second time, hence exploit.
dont care if you love it, i hate it, otherwise we can never kill anyone with full snake implants or somehing
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Selena 001
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Posted - 2006.08.21 02:08:00 -
[10]
Originally by: Roxanna Kell we killed this vaga, who got into the bubble, his pod warped off. because he agrod, we brought in someone to probe him, so we can get his pod, instead he keeps log in in, and out rweally fast, conteniousl, so his pod doesnt warp back to wer ehe logged off, instead it will go back were he loggged off the second time, hence exploit.
dont care if you love it, i hate it, otherwise we can never kill anyone with full snake implants or somehing
He could have evaded you in a single system for hours if all he had was a pod. He did you both a favor by just getting to the end result faster. You should be thanking him for not wasting your time  ___________
NATIONAL SARCASM DAY!! |

CharlieMurphy
Amarr Viziam
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Posted - 2006.08.21 02:46:00 -
[11]
Quote: f off noob, dont give me retard answers, for a simple question that turned into aa bob thread.
oh dear BoBs behaviour in public is not very good is it? read these forums and meet a few in game and you can quickly form an opinion on what kind of personalitys tend to be in BoB
back on topic tho... yes logging is getting pretty bad its cheating and until ccp fix it ill save my implants every time i can
after all you cant hold ccp responsable for when i choose to log in or out can you? - and i dont ever plan on buying another set of implants again
cheers ccp!
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eLLioTT wave
Art of War
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Posted - 2006.08.21 03:17:00 -
[12]
Originally by: rodgerd
Originally by: Roxanna Kell a gm, says to us, we cant control people logging on and off. but when its used as a form of exploit to save your snake set, i think we should look at it differently. ccp should i mean.
If you have a magic tool that will allow the GMs to accurately distinguish between lost connections due to ISP or PC problems, and exploiters, I'm sure they'd be happy to "do something."
No magic tool is needed, you see 2-10+ people from corp X logout at same or similar times in the same system and all log back on within 20 seconds it is DEFINATELY a logon trap. This is very easy for GM's to spot in logs. |

eLLioTT wave
Art of War
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Posted - 2006.08.21 03:19:00 -
[13]
Originally by: CharlieMurphy
Quote: f off noob, dont give me retard answers, for a simple question that turned into aa bob thread.
oh dear BoBs behaviour in public is not very good is it? read these forums and meet a few in game and you can quickly form an opinion on what kind of personalitys tend to be in BoB
back on topic tho... yes logging is getting pretty bad its cheating and until ccp fix it ill save my implants every time i can
after all you cant hold ccp responsable for when i choose to log in or out can you? - and i dont ever plan on buying another set of implants again
cheers ccp!
Don't even start with the flames, u have no clue about BoB obviously.
If you use this tactic whether it is currently considered an exploit or not it doesn't say anything about you personally. Use jump clones if u want to protect your implants. |

Ephemeron
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Posted - 2006.08.21 03:22:00 -
[14]
Originally by: Roxanna Kell we killed this vaga, who got into the bubble, his pod warped off. because he agrod, we brought in someone to probe him, so we can get his pod, instead he keeps log in in, and out rweally fast, conteniousl, so his pod doesnt warp back to wer ehe logged off, instead it will go back were he loggged off the second time, hence exploit.
I have experience with this tactic. There's no acceptable way to justify such actions. It has to be fixed. The game code which handles game disconnects/connects need to be changed in such a way as to make it impossible for people to exploit it in this particular way.
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CharlieMurphy
Amarr Viziam
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Posted - 2006.08.21 03:25:00 -
[15]
jump clones work once a day which is not terribly convenient
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Akira Kaneshiro
Caldari Associated Press
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Posted - 2006.08.21 03:26:00 -
[16]
Since Ultima Online the "loging off" tactis is being used, mostly developers change it after some time... If CCP didnt change it for years... they wont change now.
---- sig ---- Stop whining. Deal with it or quit the game. |

Ozmodan
Minmatar Storm Industries
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Posted - 2006.08.21 03:30:00 -
[17]
Why all the hostility? If you can't take the heat of a being in a dominant alliance why bother to post?
You blew his ship up and now whine because you can't pod him? What is the big deal, you get zip for podding him and if he wants to keep his implants big deal, not as if it effects you.
Learners permit still current |

jbob2000
Gallente The Taining corp Knights Of the Southerncross
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Posted - 2006.08.21 03:31:00 -
[18]
I have seen a certain alliance use this tactic to save a Crane. What this pilot did was, got to a SS then logged off. We then launched our probes, pilot logged back on and moved 1mil KM off, and probes return an empty spot. This continued for 15 minutes until the agression timer was gone.
Name and shame Star Hunter from RA
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jbob2000
Gallente The Taining corp Knights Of the Southerncross
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Posted - 2006.08.21 03:32:00 -
[19]
Originally by: Ozmodan Why all the hostility? If you can't take the heat of a being in a dominant alliance why bother to post?
You blew his ship up and now whine because you can't pod him? What is the big deal, you get zip for podding him and if he wants to keep his implants big deal, not as if it effects you.
Thats not the point, you silly ignoramus.
The person took advantage of an obvious exploit to save their pod. It's extremely unfair to others who refuse to stoop to their levels and who play the game fairly.
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CharlieMurphy
Amarr Viziam
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Posted - 2006.08.21 03:38:00 -
[20]
Edited by: CharlieMurphy on 21/08/2006 03:41:19
Quote: Thats not the point, you silly ignoramus
more name calling? calm down, get a grip
Quote: The person took advantage of an obvious exploit to save their pod. It's extremely unfair to others who refuse to stoop to their levels and who play the game fairly
i see it happen regularly, why should i risk it when others do not? it is your duty to abuse this as often as possible until such a outcry is created over it that it will get fixed all the time you cling on to your morals and honesty plenty more around you will laugh and cheat
just think of it as a "pvp scam" 
Edit:Oh and btw i trained for an interdictor and everytime i see a pod warp out of my bubble i feel like i got cheated out several million skill points, i feel i got a right to get a little recourse on that thx v much so ill keep my implants and call it even
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Ephemeron
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Posted - 2006.08.21 04:16:00 -
[21]
Quote: i see it happen regularly, why should i risk it when others do not? it is your duty to abuse this as often as possible until such a outcry is created over it that it will get fixed
That is logical. There is no need to blame the players. Players are entitled to try do everything they can within the game rules to achieve their objectives. CCP need to change the rules so they are more fair and better reflect good sportmansip.
Don't waste your posts accusing certain people and alliances. Keep asking for action from CCP on poor game mechanics.
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Kaell Meynn
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Posted - 2006.08.21 04:31:00 -
[22]
Edited by: Kaell Meynn on 21/08/2006 04:32:01 I've petitioned it, and it is an exploit to log out of bubble, but they wont punish offenders.
Logon/logoff is a big hole in the game that needs fixing.
EDIT: Said it's punishable, but most likely wont be.
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DuckM4n Vo
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Posted - 2006.08.21 04:59:00 -
[23]
well why not make login/logoff have a limit fo when you can log on? like changing ships and stuff make it 30 secs - a min? and stop warping the players ship back to where they were leave them in the middle of nowhere to find their own way
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Locke DieDrake
Port Royal Independent Kontractors Imperial Republic Of the North
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Posted - 2006.08.21 06:00:00 -
[24]
The simple fix here is to upgrade the level of hardcore that is eve.
In other words, if you log off in space, your ship warps a short distance, and then stays there, until you log back in.
WHEN You log back in, your ship is disabled in it's SS for 60 seconds.
This stops people from logging out to save themselfs, because it won't save them. And if they do so, and then try and evade probes by loging in and out repeatedly, it won't work either.
I know people disconnect, and I know people have real life to deal with, but thats no reason to allow them to exploit the game.
And hardly any would care about this change. Because for the most part, the only people that log off in space are doing it to save their ship/or stay in enemy space where they can't dock. In both cases, we should not make it safe.
___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________
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Gort
Rampage Eternal
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Posted - 2006.08.21 06:33:00 -
[25]
Originally by: eLLioTT wave
Originally by: Akira Kaneshiro To all problems in EVE I saw the same answer from CCP or other users: "Stop the whining... Deal with it or leave the game."
QFAT Quoted For Absolute Trash
logoffski and logonski are real problems CCP are not happy with. Finding a solution without breaking some game mechanics is the problem and you can help by thinking up some of your own, not posting useless garbage such as this ^.
I would like to see Devs declare logon traps an exploit, have GM's investigate every account of them, and give a 2 week ban to the account (not just the character) of any exploiters.
For logoffski i would like to see much more aggressive timers, 1. If no aggression then immediate warp to close range safe spot, followed by dissapear from space 1 hour later. 2. If aggression then warp to safespot after 1 hour, dissapear from space after 2 hours. 3. If scrambled then no warp, no safespot, no dissapear.
If the server crashes who cares, everyones in the same boat.
If your connection dies bad luck, think of it as an engine malfuntion, warp drive malfunction, software error ect in your ship, it happens occasionally.
Chasing someone for an hour, finally pin them down, only to have them log off - this is lame and desperately needs a fix.
Also the undock game, if you are attacked on undock you may not dock for 5 minutes. You get 30 seconds or so before anyone can target you anyway so i think this not so harsh.
I'm with ya.
Low-tech sig: "When in doubt, empty the magazine." |

XenoPagan
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Posted - 2006.08.21 06:34:00 -
[26]
I think better would be as Anarchy Online did- if you log out, you have to be still for 10-20 seconds before game closes. If you get aggroed, logout will be interrupted and you have to do the dance.
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Gort
Rampage Eternal
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Posted - 2006.08.21 06:35:00 -
[27]
Originally by: rodgerd
Originally by: Roxanna Kell a gm, says to us, we cant control people logging on and off. but when its used as a form of exploit to save your snake set, i think we should look at it differently. ccp should i mean.
If you have a magic tool that will allow the GMs to accurately distinguish between lost connections due to ISP or PC problems, and exploiters, I'm sure they'd be happy to "do something."
Treat them all the same. Life is tough. Quit using 1.95 ISPs. Get over it. Stop the exploits. Move on.
Low-tech sig: "When in doubt, empty the magazine." |

Jenny Spitfire
Caldari LoneStar Industries Veritas Immortalis
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Posted - 2006.08.21 07:10:00 -
[28]
Change aggression timer in space to 60 minutes. --------- In the blindness, a streak fiery thread violently cuts the horizon. Bleeding golden mists, engulfing the blindness from within. Burning the darkness. The touch of dawn. |

Roxanna Kell
Destructive Influence Band of Brothers
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Posted - 2006.08.21 08:37:00 -
[29]
thank for the mature comments, and too bad this had to go an anti bob direction, though it was posted with an alt. (LAME) anyhow, i whine if i want, cause i can B*****s , if you dont like my whining, quit eve.
this is still a question,, all i need is a few more mature answers, 1 or 2, flame baits.
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Moghydin
Beyond Divinity Inc
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Posted - 2006.08.21 08:46:00 -
[30]
I think, CCP stated in the past that they can not determine if the person deliberately logged off, or ctd'd, or his client crashed. It looks like this lame tactics can not be countered by CCP (as well as log on traps), so it's left to each pilot if to play fair or to play lame.
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