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Pedo Fortis
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Posted - 2006.10.06 16:59:00 -
[331]
Edited by: Pedo Fortis on 06/10/2006 17:01:08 I 100% agree with:
>> The thread title is a misnomer. This isn't an insta solution. It doesn't even address Oveur's devblog, let alone meet any criteria. Starmaps have absolutely nothing to do with fixing instas from a gameplay perspective.
>> They attempt to solve a db issue that players shouldn't even be concerned with in the first place. If CCP needs to fix their db then let them do it. Starmaps will produce a drastic, permanent, unnecessary change in gameplay for all players on a daily basis.
>> And for what? Because CCP can't come up with a better solution to their db woes?
lets talk about insta solutions that address the game play issues that Oveur listed.
This thread has been bumped enough (and I only added this post as the topic was already at the top)
Pedo Fortis
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Taedrin
Gallente Mercatoris Technologies
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Posted - 2006.10.06 17:09:00 -
[332]
Originally by: Permian Edited by: Permian on 06/10/2006 16:50:36 The thread title is a misnomer. This isn't an insta solution. It doesn't even address Oveur's devblog, let alone meet any criteria. Starmaps have absolutely nothing to do with fixing instas from a gameplay perspective.
They attempt to solve a db issue that players shouldn't even be concerned with in the first place. If CCP needs to fix their db then let them do it. Starmaps will produce a drastic, permanent, unnecessary change in gameplay for all players on a daily basis.
And for what? Because CCP can't come up with a better solution to their db woes?
edit can't spel
On the contrary - database issues are of utmost importance to players, since the database issues that bookmarks cause makes lag for everyone. This lag causes players to lose ships, make fleet battles impossible (and cause node crashes when said fleet battles are attempted)
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Ma'kal
The Imperial Commonwealth
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Posted - 2006.10.06 17:22:00 -
[333]
For what it is worth I agree this is the best bookmark soution I have heard of.
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Aliniel Vitissun
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Posted - 2006.10.06 17:39:00 -
[334]
I've come up with an exceedingly simple idea to reduce insta-related invulnerability, though it may give the defenders an unfair advantage, and needs more balancing. It is NOT dependant on this thread's ideas being implemented, nor does it change bookmarks in any fashion. It just involves removing a single check during targeting. See here.
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EeViLbOrNe ChIlDhAsPaWnD
Revelation Inc.
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Posted - 2006.10.07 09:58:00 -
[335]
I dont see why instas are so bad in the first place? It cuts a travel of 1 or 2 hrs down to 30 or 45 minutes, unless your in a fast moving fast accelerating ship, and it allows for people to get to theyre places without harm of ~landing~ into a gate camp. If insta's are removed or bookmarks for that fact, almost every corporation will lose millions if not billions of isk due to freighters being able to be taken down cause they cant get past a camp.
Unless your new idea allows you to make notes on the starmaps that can be transferred over to a new map (in there non- deteriorated state, so you dont have to go back through the map every few months when you get a new one) and make more notes on the map, it will be a time sink of going through every single map (over 1000) for all the systems you would have.
Getting rid of bookmarks would be a great idea to free up lag and such. But to get rid of insta's to enable people to kill easier is a stupid thing... instas are a greatly needed part of the game, for two reasons... it allows faster travel and it allows for people to increase theyre chance of survival through safe sector.
It seems to me that with this starmap idea, it will get rid of instas entirly. Are you able to still create instas? One part I do understand is that you want to use autopilot for what exactly? Autopilot marks on the map? You are still going to create lag with the marks on the maps, and also maps. I am all for clearing up lag, its a great idea, but to get rid of instant warping is rediculous.
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Iog Krugar
Gallente The Rising Stars
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Posted - 2006.10.07 12:31:00 -
[336]
RTFM 
Starmaps would still allow you to warp to a gate at 1.5-2km or whatever CCP would make it, AND you could do it per autopilot, BUT you'd have to have an up-to-date Starmap for the system you are in, which could add a new market and stuff.
Starmaps are meant to be a server-friendly, scalable g2g/travel bookmark replacement, since they would increase the size of your characters dataset by a fixed amount (your characters data would include a numerical value for each system stating whether he has a starmap and how old it is), as opposed to a (higher) dynamic number of less memory-friendly bookmarks stored in a different location/table.
--- i suposse everyone rolls around stations in pods |

Aliniel Vitissun
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Posted - 2006.10.09 04:46:00 -
[337]
*bump* Don't tell me that this idea was just transient? *looks at the postcount*
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Dunpeal Hunter
Momentum.
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Posted - 2006.10.09 07:35:00 -
[338]
signed. I think this is a very good idea!
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Aliniel Vitissun
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Posted - 2006.10.10 17:28:00 -
[339]
Nobody else to sign this thread? :D
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XoPhyte
Out Siders Ascendant Frontier
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Posted - 2006.10.10 21:09:00 -
[340]
I've already signed this thread but I will sign it again.
/Signed.
I think its a great idea tbh. People may argue that it has a few holes, but no idea is perfect, and I think this is by far the best idea to date regarding instas. If we wait for the perfect idea to come along, then we will never get anywhere.
*Free bump as well 
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Vandervecken Smith
Aerial Boundaries Inc.
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Posted - 2006.10.13 20:27:00 -
[341]
This was and is a great idea. I think we'd all appreciate some mod attention, given the post count and discussion.
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Cailais
Amarr THE SEFRIM INSTITUTE
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Posted - 2006.10.13 22:09:00 -
[342]
Edited by: Cailais on 13/10/2006 22:11:08
Originally by: Vandervecken Smith This was and is a great idea. I think we'd all appreciate some mod attention, given the post count and discussion.
I shall endevour to post my next idea here and bump it at every opportunity. I'll choose something thats bound to get some discussion going, let me think - ah here's one:
Instas Bookmarks. Remove them - 15 km warp for all - no data base lag. Purely based on number of views, and total posts I think you'll find the favoured solution to all EVE's woes have been addressed by a Mr INNOMINATE NIGHTMARE. Check General if you've no idea whom Im talking about.
Stop bumping.
C.
www.sefrim.com - sig design - eve mail for details
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Dukath
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Posted - 2006.10.14 06:54:00 -
[343]
Originally by: Cailais Edited by: Cailais on 13/10/2006 22:11:08 Instas Bookmarks. Remove them - 15 km warp for all - no data base lag. Purely based on number of views, and total posts I think you'll find the favoured solution to all EVE's woes have been addressed by a Mr INNOMINATE NIGHTMARE. Check General if you've no idea whom Im talking about.
Stop bumping.
C.
Best idea ever. I fully endorse this solution
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xBounty Hunterx
Blood Inquisition Sani Khal'Vecna
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Posted - 2006.10.14 16:42:00 -
[344]
I like it... so do lots of people. :) Put it in hehe
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Aliniel Vitissun
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Posted - 2006.10.14 21:34:00 -
[345]
Originally by: Cailais Edited by: Cailais on 13/10/2006 22:11:08 I shall endevour to post my next idea here and bump it at every opportunity. I'll choose something thats bound to get some discussion going, let me think - ah here's one:
Instas Bookmarks. Remove them - 15 km warp for all - no data base lag. Purely based on number of views, and total posts I think you'll find the favoured solution to all EVE's woes have been addressed by a Mr INNOMINATE NIGHTMARE. Check General if you've no idea whom Im talking about.
Stop bumping.
C.
While removing bookmark capabilities within 100 km of a stargate or other celestial object would indeed remove all instas and the associated database lag, it also removes the status quo purchased ability to warp to celestial objects at 0km. The difference between your solution and mine is that mine improves on the current system to make it viable, while yours just gets rid of it altogether. If you feel that removing such bookmarks altogether is a viable idea, you're most welcome to post your own idea thread here in this forum.
Also, your arguement is just a strawman, I contend that the postcount in a thread entirely devoted to discussing an idea is representative of the popularity of the associated idea. Your contention is that the postcount in a thread is representative of the popularity of an idea found in the thread. This is in blatant disregard of the large majority of posts in INNOMINIATE NIGHTMARE's thread which have nothing to do with the idea proposed. A statistical fallacy, if I may say so.
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Duke Kell
Amarr Imperial Academy
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Posted - 2006.10.15 08:10:00 -
[346]
i like most of your idea. especially the pos structure, skills is for ccp to decide.
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Garen Ragnek
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Posted - 2006.10.16 16:17:00 -
[347]
I like this idea a lot
/signed |

LC Sulla
BGG Freelancer Alliance
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Posted - 2006.10.16 21:09:00 -
[348]
Edited by: LC Sulla on 16/10/2006 21:10:07 I've reads heaps of insta solution threads.
I don't always know what I like but I always know what I hate... and I don't hate this.
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Droewa
Dark Centuri Inc. Firmus Ixion
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Posted - 2006.10.17 02:23:00 -
[349]
love it, great idea lets use it. auto pilot and all.
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Flyhard
Out-of-Space
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Posted - 2006.10.17 15:00:00 -
[350]
I do like the Starmap idea a lot. However, I do not like the "copy as you like"-thing. I think, by scanning a system, you should get a Starmap BPO that doesn't degrade as fast a the copies made from it. Say - 100m / month - making it non-insta after after 25 months, while the copies stay for half the time. Or maybe have the BPC degrade by use. I.e. make a Starmap, that works for 20 Jumps, then disapears.
Oh, and another thing - if you have the complete Constellation/Region set, you should be able to "assemble" those into a Constellation/Region map - but give them a penalty on copy time. This way, ppl could still have the comfort of copying a whole region, while they only use one copy slot - and the buyer could be sure to get a complete set.
Just my 5ó... |

sakana
Purgatorial Janitors Inc. Knights Of the Southerncross
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Posted - 2006.10.17 18:42:00 -
[351]
probably one of the best ideas to combat the insta-bookmark "problem". one CCP should defo think about. 
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Sauron Starcrusher
Minmatar Pelennor Swarm Knights Of the Southerncross
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Posted - 2006.10.17 22:17:00 -
[352]
sounds ok. Don't like the degrading part, though.
[url=http://profile.xfire.com/glychcrash][/url] |

Swirler
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Posted - 2006.10.18 20:26:00 -
[353]
This is a great idea, way better than the current bookmark system. Let's give it a swirl!
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Aliniel Vitissun
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Posted - 2006.10.20 03:30:00 -
[354]
Originally by: Flyhard I do like the Starmap idea a lot. However, I do not like the "copy as you like"-thing. I think, by scanning a system, you should get a Starmap BPO that doesn't degrade as fast a the copies made from it. Say - 100m / month - making it non-insta after after 25 months, while the copies stay for half the time. Or maybe have the BPC degrade by use. I.e. make a Starmap, that works for 20 Jumps, then disapears.
Oh, and another thing - if you have the complete Constellation/Region set, you should be able to "assemble" those into a Constellation/Region map - but give them a penalty on copy time. This way, ppl could still have the comfort of copying a whole region, while they only use one copy slot - and the buyer could be sure to get a complete set.
Just my 5ó...
I, too, think that free-copy isn't the right way to go with institutionalized Starmaps. Though I don't think an original should become inaccurate more rapidly than copies. After all, the inaccuracy is caused by objects in-system moving about due to gravitational perturbrations, and not the data itself decaying.
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Savio
Caldari Atomic Heroes
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Posted - 2006.10.20 13:19:00 -
[355]
that¦s a good idea!
. Need a Sign? Click Here |

DARKLING
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2006.10.20 15:46:00 -
[356]
There a re a few discussions going on in this, I like my solution tho :)
Linkage
=============================================== 'You see things; and you say 'Why?' But I dream things that never were; and I say 'Why not?'
George Bernard Shaw
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Hormn
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Posted - 2006.10.30 07:43:00 -
[357]
<Puts on wizard robe and wizard hat.> Riiise, riiiise! <removes wizard robe and hat>
Seriously, though, this is a great idea that shouldn't be allowed to sink into the backside of this forum.
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Pepperami
Art of War Anarchy Empire
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Posted - 2006.11.01 03:56:00 -
[358]
IMO, definately the basis for a very good solution. I hope CCP looks into this idea.
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Silvatico
Far Ranger
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Posted - 2006.11.02 21:16:00 -
[359]
This is the best of the numerous solutions to the problem of the proliferation of instas that I've seen. Perhaps not <em>perfect</em> as current described (how many ideas are perfect?), but I would love to be able to play-test this on the way towards an implementation.
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Durok Torn
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Posted - 2006.11.04 22:55:00 -
[360]
/signed
I just replied, but for some reason it didn't post it. Sigh.
This idea is BRILLIANT. Auto 0 km jumping to gates seems a bad fix to me. Approaching gates as a means of played interaction pionts is not a bad thing. But I am a carebear, and if I warp to a gate at 15km and hit a camp, I am dead (unless I am in my rifter and warp out really fast). If we totally removed insta warping I would stay in high sec forever, I can't afford to loose ships like that. A lot of people seem to be pushing for a higher populatation in low sec (which is also good for pirates, and instas haven't made pirating a non-valid option anyways). Keeping the means for people to survive camps is an essential part of encouraging people into low sec.
The idea is brailliant, I love it. A new player industry, ability to survive the camps, less database problems, i really think it desirves implimintation. one thing worth noting is that I am not a fan of AP instas. Low sec is dangerous enough that a pilot should at least need to be at their computer if they want to run around in it. that is sort of the piont, after all, it's a dangerous place : )
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