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Thread Statistics | Show CCP posts - 11 post(s) |

Alvatore DiMarco
Capricious Endeavours Ltd
3087
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Posted - 2014.11.19 10:03:03 -
[121] - Quote
So I want to take a moment and post a follow-up for CCP Sledgehammer regarding my earlier lengthy wall of text.
I re-examined all the Amarr ships again and in general they do look pretty good. The white armor is mostly only terrible on the Oracle; everywhere else it's not too bad. I think a lot has to do with how much detail and shading is or isn't present, and the Oracle's hull doesn't seem to have much in those white areas compared to most other ships. The degree of matte or gloss in the white plating makes an enormous difference as well. A main thing I noticed was that as the ships get larger, the overall scheme looks better and better.
On the subject of matte and gloss, the Abaddon (and to an extent the Prophecy) really helped put good words to what's been bugging me about the gold trim. It's not the color - that's actually quite fine - but rather it's the glossiness on some ships. As these are Amarr ships, there is a lot of gold trim, as you'd expect. However, some ships have disproportionately more than others (Abaddon and Prophecy again) and in situations like that it's really important to make sure that the gold trim isn't over-glossy or looking rough and bumpy instead of weathered. An excellent comparison is the Abaddon's shiny, bumpy, shiny (yes, I did it deliberately) trim which makes me kind of cringe a little bit vs the Apocalypse's and Armageddon's trim which looks flat-out astounding.
More impressive still are the Impairor and the Amarr Shuttle. The Impairor has a lot of gold trim on it for a ship that size. A lot. However, the main strip down the center isn't as shiny as it could be and instead is slightly weathered to mute the sheen. The two pieces off to each side are glossier and less weathered but are broken up by that engraving which actually has enough detail in it to survive the new rendering process in a generally pleasing state. This new PBR brings out literally every last detail in a skin and not all of them have enough detail for it (perfect example being the wingtip hardpoints on the Harbinger which look perfectly terrible now).
The Amarr Shuttle, meanwhile, shows what matte armor plating should look like. If it's not going to reflect light then it bloody well shouldn't reflect light. I went back after looking at this and checked out some of the Caldari ships I thought were plastic-y and they actually reflected more light than the Shuttle but not as much as the new Minmatar ships (which are mostly all amazing by the way, now that I've stopped and had a long look at them).
The gold on the shuttle is weathered and dulled nicely, and while there's overall a higher percentage of gold on the shuttle than on the Impairor, the shuttles matte panels (which are moreso than the Impairor's) balance it very well.
So mostly, to improve Amarr further I think it goes something like this: Smooth out all the gold trim on old ships where it's rough and bumpy, dull the sheen a little bit with some weathering on ships where it's really glossy and make sure none of the white hull plating is glossy. Put some detail back into the Oracle's forward hull.
Then, when you're all done, please give the Abaddon, Harbinger and Prophecy proper 2014 reskins. Leave the model, just make new skins with the level of detail new ships are getting.
....and with all that, I wrote another wall of text. Joy. |

Cyndrogen
Angels Of Life
634
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Posted - 2014.11.19 10:41:19 -
[122] - Quote
The work is great so far and I realize it's still in development and early but good work and progress!
My question is what exactly are you doing that makes the lighting PBR? Are you raytracing? Bouncing and scattering light? I'm a lighting artist and render engines are my passion. Curious to learn more about the PBR tech in the latest build. Are you seriously doing brute force monte carlo rendering or caching the indirect light?
Thanks! |
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CCP Mankiller
C C P C C P Alliance
358

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Posted - 2014.11.19 11:10:35 -
[123] - Quote
There's a devblog coming up with all the answers! ...and lots of formulas...  |
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Aikar Nahrnid
Hedion University Amarr Empire
10
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Posted - 2014.11.19 11:15:02 -
[124] - Quote
New version of PBR is nearly perfect, as for me. Just one thing: Please, bring uniformity in hull lights and drone bay forcefield colors on each color scheme. Green lights oh khanid and carthum ships looks weird. The same goes to Avatar and Providence. Et cetera. |

Theran Emoner
Electronic Scientific Recreational
1
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Posted - 2014.11.19 11:16:12 -
[125] - Quote
The camera pivoting in space around the new Blackbird mesh is off. In the station, the camera pivots around a point somewhere in the center of the ship, as it should be. But in space, preview windows, and the fitting window, the pivot point is below the ship for some reason.
I took a screenshot and drew some lines to illustrate this
I have checked with other ships and this doesn't happen, and my camera settings are all default (no offset or anything). |
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CCP Sledgehammer
C C P C C P Alliance
325

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Posted - 2014.11.19 11:17:04 -
[126] - Quote
Theran Emoner wrote:The camera pivoting in space around the new Blackbird mesh is off. In the station, the camera pivots around a point somewhere in the center of the ship, as it should be. But in space, preview windows, and the fitting window, the pivot point is below the ship for some reason. I took a screenshot and drew some lines to illustrate thisI have checked with other ships and this doesn't happen, and my camera settings are all default (no offset or anything).
Yeah this is the case for a couple of other ships too, we are looking into it.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
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Theran Emoner
Electronic Scientific Recreational
1
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Posted - 2014.11.19 11:25:15 -
[127] - Quote
CCP Sledgehammer wrote:Theran Emoner wrote:The camera pivoting in space around the new Blackbird mesh is off. In the station, the camera pivots around a point somewhere in the center of the ship, as it should be. But in space, preview windows, and the fitting window, the pivot point is below the ship for some reason. I took a screenshot and drew some lines to illustrate thisI have checked with other ships and this doesn't happen, and my camera settings are all default (no offset or anything). Yeah this is the case for a couple of other ships too, we are looking into it.
Fantastic! Thanks for your great work  |

Altrue
Exploration Frontier inc Brave Collective
1414
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Posted - 2014.11.19 12:15:43 -
[128] - Quote
Great work on the Onyx, it really looks cool now Especially with the added black instead of the red head.
Signature Tanking - Best Tanking
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
803
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Posted - 2014.11.19 13:14:08 -
[129] - Quote
Black bird animation(only warp out animation works) and warp trails still not correct.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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Valterra Craven
378
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Posted - 2014.11.19 16:14:25 -
[130] - Quote
Warde Guildencrantz wrote:
So you prefer super old textures and a blockship with no moving parts.
What reasons support the old one over this new one? All I've heard is complaints about the new one, but nothing about what was good about the old one.
Honestly, I never liked the old one. But given that this is a binary choice, I'm going to voice my opinion for the lesser of two evils in those circumstances every single time. The moa resigned was brilliant. Not only does it have a birdlike quality to it but it also manages to be quit mean looking. This new one is just worse, yes its less blocky, but it looks like they just decided to throw everything on it and it looks like an antenna graveyard with no rhyme or reason. Blocks suck, but they are definitely better than what is coming! |
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elitatwo
Eve Minions Poopstain Removal Team
458
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Posted - 2014.11.19 16:34:54 -
[131] - Quote
Nooooes!!
Amarr ships looked much better two days ago. Where did the Amarr fleet get that black on epic ships like the Armageddon or the Apocalypse?
The Khanid ships look okay with that silver and black-glossy armor but the Damnation doesn't look like an angry bird with scary blue shining eyes anymore pls reconsider the blue shiney eyes on the Damnation and the red shining eyes on the Prophecy.
The Sansha ships lost all their Terminator-steel gloss 
Tech one Gallente hulls look cool and the tech2 hulls are too shiney for my taste.
I am not a fan of the new Blackbird hull, she doesn't look like a bird, nor a black bird. The only Caldari hulls that need better looking hulls are the Griffin, the Bantam and the toothbru- errm.. Osprey.
I am still wondering what kind of bird a scorpion is but what do I know..
signature
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Noriko Mai
1623
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Posted - 2014.11.19 16:36:04 -
[132] - Quote
CCP Sledgehammer wrote:Theran Emoner wrote:The camera pivoting in space around the new Blackbird mesh is off. In the station, the camera pivots around a point somewhere in the center of the ship, as it should be. But in space, preview windows, and the fitting window, the pivot point is below the ship for some reason. I took a screenshot and drew some lines to illustrate thisI have checked with other ships and this doesn't happen, and my camera settings are all default (no offset or anything). Yeah this is the case for a couple of other ships too, we are looking into it. It's the same for the Oracle for ages now. The center is behind the ship. I hope you can fix this too. |

Andreus Ixiris
Duty. Circle-Of-Two
4996
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Posted - 2014.11.19 16:49:51 -
[133] - Quote
CCP Mankiller wrote:There's a devblog coming up with all the answers! ...and lots of formulas...  Does that include answers about the goggles? 
Andreus Ixiris > A Civire without a chin is barely a Civire at all.
Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.
Andreus Ixiris > ...
Andreus Ixiris > This is why we're at war.
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Rena Monachica
Capital Hot Rods
16
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Posted - 2014.11.19 16:54:21 -
[134] - Quote
As I said in the other thread .. the Gallente T2 Hulls are way too shiny for my taste |

Rivr Luzade
Coreli Corporation Ineluctable.
979
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Posted - 2014.11.19 16:55:19 -
[135] - Quote
And the Loki, where the center is under the ship with some sub system configurations that make the Loki look like an arc. |

Danglabesh
Viziam Amarr Empire
0
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Posted - 2014.11.19 17:42:36 -
[136] - Quote
Pls leave Sansha as they are now. The dark shiny is way better on TQ; but i like the new golden coercer. |

Bienator II
madmen of the skies
2975
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Posted - 2014.11.19 17:51:11 -
[137] - Quote
something is wrong with amarr tech-part textures. It looks to me as if two textures have been merged into one.
compare Oracle back side http://i.imgur.com/wUEsFAh.png (two textures used, one brown and one is the ship hull texture) with http://i.imgur.com/Xo2C6G1.png (new, all black)
or Sentinel top side http://i.imgur.com/P8fVi3h.png (two materials) with http://i.imgur.com/ACFMSSQ.png (one material again)
you also notice that the tech parts of small ships look very oily. Esp on the sentinel. Some material properties might need adjustments there.
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
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Bienator II
madmen of the skies
2975
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Posted - 2014.11.19 18:13:59 -
[138] - Quote
CCP Sledgehammer wrote:Theran Emoner wrote:The camera pivoting in space around the new Blackbird mesh is off. In the station, the camera pivots around a point somewhere in the center of the ship, as it should be. But in space, preview windows, and the fitting window, the pivot point is below the ship for some reason. I took a screenshot and drew some lines to illustrate thisI have checked with other ships and this doesn't happen, and my camera settings are all default (no offset or anything). Yeah this is the case for a couple of other ships too, we are looking into it. same for oracle (center behind the ship) and tornado
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
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Steve Atreides
Phoenix Interstellar Enterprises
1
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Posted - 2014.11.19 18:16:54 -
[139] - Quote
The only thing I really could copmment on was the rendering of my Cynabal. It looked horrible, there semed more details but the colour was washed out and my already nice looking ship did not look nice at all.
Also, while docked, the frame rate seemd to be really jerky but the fps monitor said 55-60 so would assume this would be something t do with the server processing the new graphics
New details good, colour depth very bad, please improve the colour for the new rendering a lot.
Also very concerned about adding dust and other particles in belts. I get problems with missions with dust etc and alsways my frame drops a lot. There was supposed to be an option to disable this effect but I cant find it. Adding similar effects to all the belts we need to ensure that a pilot has some control over the settings for these effects, switch them off entirely or switch off/activate different aspects of this at will.
Lower end machines are not going to enjoy the new effects and it could put people off the game.
My machine is not amazingly high end but I have intel i7, 2gb Nvidia GTX 750 ti, 16gm RAm and Gigabyte Motherboard, normally deals with max settings no problem for two clients. Gets a bit hot with 3 on max :) |

Maruk Ihnati
V I R I I Ineluctable.
38
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Posted - 2014.11.19 18:29:20 -
[140] - Quote
CCP Sledgehammer wrote:
Ship Redesigns - Enyo, Ishkur
STATUS: DEPLOYED, UPDATES MADE BASED ON ISSUES FOUND The aforementioned Hulls have been updated with new geometry and textures.
The old Enyo and Ishkur have distinctive engines and antennas. The new ships do not. Can we have them back? They look now just like the Incursus but different color. They lost their personality. The Taranis and Ares still have the specific T2 modifications, why did the Incursus T2 ships lose them?
From the status on them it seems you are done with them. It would be a shame though.
And a big thank you for the step down on the shininess of Duvolle Labs ships. |
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Lugh Crow-Slave
217
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Posted - 2014.11.19 18:32:54 -
[141] - Quote
Put the rust back on the widow it made if feel much more like a black ops type ship now it just looks plastic
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Nephilos Bane
Brotherhood of Heart and Steel The Bastion
0
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Posted - 2014.11.19 18:37:20 -
[142] - Quote
The Duvolle Laboratories colors are disturbing somehow. Maybe increasing the contrast would help a bit. Also the low level of details of lights/windows/plates on ships and the glossy look do not match up very well. (Vexor for example: Plates on the back and lights on the top front. I could start counting pixles) |

chaosjj
The Onirvura Initiative
68
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Posted - 2014.11.19 20:58:30 -
[143] - Quote
Maruk Ihnati wrote:CCP Sledgehammer wrote:
Ship Redesigns - Enyo, Ishkur
STATUS: DEPLOYED, UPDATES MADE BASED ON ISSUES FOUND The aforementioned Hulls have been updated with new geometry and textures.
The old Enyo and Ishkur have distinctive engines and antennas. The new ships do not. Can we have them back? They look now just like the Incursus but different color. They lost their personality. The Taranis and Ares still have the specific T2 modifications, why did the Incursus T2 ships lose them? From the status on them it seems you are done with them. It would be a shame though. And a big thank you for the step down on the shininess of Duvolle Labs ships.
The ishkur and the enyo will get their own look in a later release.
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Elisk Skyforge
Night Raven Task Force Night Raven Alliance
44
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Posted - 2014.11.19 21:52:08 -
[144] - Quote
The new graphics seems to obscure the red lines and the other detailed parts of the Stratios including the manufacturers decals, so basically a bit watered down in my opinion. |

Shalashaska Adam
Partial Safety
34
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Posted - 2014.11.19 22:58:51 -
[145] - Quote
The new rendering obscures and waters down the detail on every single ship in the game. |

Alexa Coates
Space Wolves ind. The Revenant Order
743
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Posted - 2014.11.20 01:42:43 -
[146] - Quote
I'm getting big black squares on the hurricane hull, along the seams near the sails/solar panels/radiators/whatevertheyare. They actually bring down performance. I don't think it's my comp, this set up is brand new.
That's a Templar, an Amarr fighter used by carriers.
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Arthur Aihaken
X A X
3957
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Posted - 2014.11.20 02:22:00 -
[147] - Quote
Elisk Skyforge wrote:The new graphics seems to obscure the red lines and the other detailed parts of the Stratios including the manufacturers decals, so basically a bit watered down in my opinion. This is similar to what I observed on some of the other ships like the Barghest. I'm just downloading the new update so we'll see what all may have changed...
I am currently away, traveling through time and will be returning last week.
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Qjuu
Exires
4
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Posted - 2014.11.20 05:18:55 -
[148] - Quote
- Absolution: is the odd one out of all other Carthum ships because the red parts of the hull are glossy. Glossy gold + glossy red looks strange. Other Carthum ships are amazing tho!
- Duvolle ships: are looking still a bit like plastic. The gray-green part should be even more matte for my taste.
- Navy Brutix: still too much space dirt/dust. Doesn't fit to Gallente imho. I for one prefer the current TQ color style of Gallente Navy.
- Kaalakiota: needs darker black :) |

Jon Dekker
Dekker Corporation
12
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Posted - 2014.11.20 07:23:38 -
[149] - Quote
The new Physically Based Rendering is much brighter on one hand, but eliminates any ambient light caused by the nebula and other space object. Is this still a work in progress?
I'm sorry, but this really isn't an improvement, where one side is appropriately lit, while the other side is completely black, even though the background nebula is bright. It just doesn't look seamless and loses detail.
https://www.youtube.com/watch?v=J6yPPuTy5UY&list=UU6L76TQIxYnWrkQrF7tErSg |

13kr1d1
Hedion University Amarr Empire
74
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Posted - 2014.11.20 07:33:27 -
[150] - Quote
I'll approve these new designs for ships when the terrible Tristan design is replaced with the original, and the moa is reverted to its original gloriousness.
The Joust frigate a la incursus wasn't really in need of a redesign, but the antenna array is positive, however the old incursus belly bulb and other distinct shape being absorbed into "block design blandness" similar to what happened to the tristan and the moa, no... just no.
If anything, what was done to the tristan should've been done to Moa and blackbird. The new blackbird looks alright, but definitely as a new ship rather than retconning the design of the blackbird itself. Instead of completely redesigning caldari ships, bring back the old artists to redesign the ships so that they're familiar, yet more "hip".
I don't really understand why ships have to be continually redesigned anyway. Can't the art department work on improving player stations and POS arrays, rather than messing with stuff that isn't silly or broken in original ship design?
At 5 drones of T2, the Tristan is nearly as powerful as the Algos, with a cheaper price tag, better maneuverability and speed, and smaller sig radius to avoid the lazy carebearish T3 station blapping -10s who have no life. Pick tristan for FW.
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