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Thread Statistics | Show CCP posts - 2 post(s) |

Kaell Meynn
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Posted - 2006.08.31 20:55:00 -
[31]
You forgot to remove the BM limited to 5 from the patch notes. SURELY that crap isn't going in eh?
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gfldex
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Posted - 2006.08.31 20:55:00 -
[32]
Originally by: Nafri
Recent experience thaught me, they hardly play the game.
Would you tell your customers when you kill them? -- $ perl -n -e 'print "Stop blameing pirates! Oveur is the root of all evil!\n" if m/podkill|lost my ship|gank|gate camp|Verone/;'
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Nafri
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.08.31 21:16:00 -
[33]
Originally by: Shadowsword BM copying only limited to 5 at a time? Isn't that a bit extrem?
A an HR member of my corp, I must quite often provide our newbies with some bookmarks. Not thousands of them, but still quite a few. This is going to make just copying the BMs of a region a living hell. And provide even more incentive for some to take a set in a corp hangar, and not replace it. It happens in every corp.
How about raising that limit to 15?
or just limit it to stations, that would stop the exploiting.
But my guess is that BMs are just wasting the server too much and CCP didnt find a better reason to nerf them to reduce number of BMs ingame. That the method basicly screws PvP for the poeple without BMs yet, that shouldnt care anyone.
From Dusk till Dawn
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SonOTassadar
The Dead Parrot Shoppe Inc.
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Posted - 2006.08.31 21:34:00 -
[34]
They fixed cloaking!! ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standar Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Cmdr Sy
EUROPEANS
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Posted - 2006.08.31 21:35:00 -
[35]
I am inclined to believe CCP when they say that bookmarks have become such a parasitic drain on server resources that emergency attention is required.
It sucks for those who were late for the party, but we are where we are.
At the moment, the bigger issue is it remains to be seen how effective the gate queue fix will be. Travel off-peak, check map, fit MWD - there are many ways to adapt, but all are useless if the gate won't let you jump.
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PCX339
Beasts of Burden Veritas Immortalis
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Posted - 2006.08.31 21:43:00 -
[36]
The BM removal is so the Dev pirates have more to shoot at. They finally finished filling all their characters with the full 0.0 set and have declared "No BMs for anyone else"
YARRRRRR!
     
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.08.31 21:45:00 -
[37]
Originally by: Shadowsword BM copying only limited to 5 at a time? Isn't that a bit extrem?
A an HR member of my corp, I must quite often provide our newbies with some bookmarks. Not thousands of them, but still quite a few. This is going to make just copying the BMs of a region a living hell. And provide even more incentive for some to take a set in a corp hangar, and not replace it. It happens in every corp.
How about raising that limit to 15?
fine as is
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.08.31 21:57:00 -
[38]
mmm well looks ok anyway lets hope it holds over the weekend
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Sean Dillon
Caldari Shadows of the Dead Knights Of the Southerncross
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Posted - 2006.08.31 23:14:00 -
[39]
I am having a **** load of problems thanks to this, I can't login.
Thanks for giving me problems.
Both my eve main folder and eve test server folder have build 60 installed. The only thid I did was download the 60 build and install it on eve test folder. But somehow it ended up in the mainfolder too.
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.01 01:59:00 -
[40]
Originally by: gfldex
Originally by: Nafri
Recent experience thaught me, they hardly play the game.
Would you tell your customers when you kill them?
I'd feel warm and fuzzy inside if my character was killed by a dev's char.
Ofcourse my character would feel cold and lifeless as they float in space.
Sorry you can't afford a dev so you get me instead ^^ - Xorus |

Ace Dionysus
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Posted - 2006.09.01 04:47:00 -
[41]
I'm having trouble understanding what all the fuss is over the 5 BM copy at a time restriction and how people can honestly say that it is gamebreaking. I mean, does it really take that much longer to copy a set of bm's this way? Or are people complaining because they can't shift drag 600 bm's to their hanger, go to work and come back 9 hours later when they have completed copying? If so, then too bad. If it causes lots of problems, especially lag, then it should be implemented. I'm quite certain that the devs have done their best to try and come up with another solution, but obviously there is none at this time.
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Vir Hellnamin
Minmatar Gradient Namtz'aar k'in
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Posted - 2006.09.01 05:21:00 -
[42]
Edited by: Vir Hellnamin on 01/09/2006 05:23:28
Originally by: Nafri
or just limit it to stations, that would stop the exploiting.
As someone, in some other thread, suggested:
make BM copy a factory operation -> you can easily then make the Servers to handle it during the non-prime-time. (since I know nothing anymore about computers: it would be a batch operation for Server to duplicate, so it could be divided in CPU-load, or put to a CPU that's dedicated for it? Even better, the batch is run during DT, when there is no player load...)
That would do the trick(?). -- V.H. |

Leam
Gallente Celtic industries Interstellar Alcohol Conglomerate
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Posted - 2006.09.01 06:11:00 -
[43]
Edited by: Leam on 01/09/2006 06:11:22
Originally by: Vir Hellnamin Edited by: Vir Hellnamin on 01/09/2006 05:23:28
Originally by: Nafri
or just limit it to stations, that would stop the exploiting.
As someone, in some other thread, suggested:
make BM copy a factory operation -> you can easily then make the Servers to handle it during the non-prime-time. (since I know nothing anymore about computers: it would be a batch operation for Server to duplicate, so it could be divided in CPU-load, or put to a CPU that's dedicated for it? Even better, the batch is run during DT, when there is no player load...)
That would do the trick(?).
But why bother implementing that when instas are being removed soon(tm), from what last dev bloq said?. Just enjoy the instas while they last :P Signature removed due to incorrect size (400X120px and 24000 bytes). Please review the forum rules or e-mail us with any questions. You can view you signature here - Petwraith |

Vir Hellnamin
Minmatar Gradient Namtz'aar k'in
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Posted - 2006.09.01 07:26:00 -
[44]
Scanned the Dev replies using EVE Search, and this was the latest (also latest Dev Blog ain't about BMs at all, nor is Oveur's) (ref):
"... There is no real problem in using bookmarks, however copying them is dead slow. When you copy a bookmark it is converted from an entry in the bookmark table to an real item and back to a entry in a bookmark table. This process causes high cpu load on the server... "
The linked post does only suggest three different methods of fixing... -- V.H. |

Mr Happ
Gallente Hellbound Saints
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Posted - 2006.09.01 11:45:00 -
[45]
again?
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framolia
Gallente The Breakfast Club
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Posted - 2006.09.01 11:59:00 -
[46]
Cheers CCP! copying 5 BM's at a time make the whole process much faster. I usally copy at that rate but i am often taken by temptation and do alot more and then nothing happens.
BM Business will definately benefit.
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GrendalX
Minmatar Clan LoKi Myriad Alliance
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Posted - 2006.09.01 14:06:00 -
[47]
Been perusing the forums for a while an just thought i' add my four-penneth.
To me (and a few others it seems) the whole BM dilemma is pretty easy to fix. Just allow everyone to warp to 0km and also 15,30 etc etc. This in my opinion WONT break the game at all. A whine I often hear from friends that have played often get fed up with (mainly) the travel aspect of the game. How long it takes that newly aquired hauler to travel 12 jumps without instas. Allowing 0 km warping will eliminate (to a degree) the hassle of long journeys, attract more new people to keep playing and get rid of a Mammoth full of lag to boot (no pun intended lol)
Now the Gankers and pirates will moan for a while but to be perfectly honest. In my opinion the majority of 0.0 - 0.4 Ganks are from people trying to warp AWAY from the gate. As ALL the sensible low sec pilots will have an insta to said destination gate anyway. And will insta jump thus resulting in a NO-KILL anyway. As instas don't affect getting into warp, the gankers on the gate and the snipers say at "X" distance will still get thier kills due to slow warping or ships tanking the gate stopping them warping etc. Wont affect kills in belts either. Everyone is happy and the lag decreases.
Does anyone else see this as a valid point? 
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Nobler
Caldari Messerschmitt Shipyards The SUdden Death Squad
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Posted - 2006.09.01 14:39:00 -
[48]
I am for removing the BM's all together if they are causing so much of a problem. I learned of an exploitable tactic on other websites and even mentioned on the forums here of carrying BMs in your cargo hold to lag out other players. I think it would be more than fair to remove BMs all together and allow 0km warp jumps. Without insta's safe spots would be no more, and thus creating a more interesting environment for PvP.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.01 16:13:00 -
[49]
Yes, remove BM's and add 0km warps. Ohhh, you'll also need to allow bubbles in low sec, sounds fair to me.
Click me for Pirate Coalition Website of Gankage |

Del Kerrin
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Posted - 2006.09.01 17:45:00 -
[50]
Yea. Courier missions will be back in the day my trial exprires. GG CCG! Way to stick it to us newbies!
Dying repeatedly, not getting the implant reward that 20K players got before me, and the utter lack of forethought that went into yanking the newbie courier missions just fries me.
I want to like this game but CCG has left me with such a BAD impression during my two week trial that it's unlikely I'll stay. So. Frustrating.
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.02 00:46:00 -
[51]
Originally by: Del Kerrin Yea. Courier missions will be back in the day my trial exprires. GG CCG! Way to stick it to us newbies!
Dying repeatedly, not getting the implant reward that 20K players got before me, and the utter lack of forethought that went into yanking the newbie courier missions just fries me.
I want to like this game but CCG has left me with such a BAD impression during my two week trial that it's unlikely I'll stay. So. Frustrating.
close enough its CCP just redo youre trial or pay up. Those new courier missions look good currently on SISI testing em out
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Jelly Heed
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Posted - 2006.09.02 08:23:00 -
[52]
Originally by: kieron In an effort to resolve some of the issues from last week's code branch update and recent server issues, Tranquility will be patched on Tuesday, 5 September. This patch will start at 1000 GMT and is expected to last until 1400 GMT.
koool... maybe just for a laugh u could put in a little more Effort and resolve all of the issuues
and surely it shouldnt take u 4 hours plus the usuall 7 extra to completely mess this up aswell...... i know i could screw things up a lot faster then that..........
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.02 10:13:00 -
[53]
a couple of extra additions or improvements might be snuck in cant wait tho SISI 4561 looks like it runs ok.
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.09.02 10:36:00 -
[54]
Quote: # Locking on a ship while it is cloaking no longer breaks the cloak cycle.
I'd like to formally apologise to CCP and the community as a whole for getting worked up about the cloaking issue. GJ guys, and I'll try to be a little more restrained in future.
<3
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Hawkeye Orlando
Gallente
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Posted - 2006.09.02 14:42:00 -
[55]
With the return of Courier missions, are we going to see the return of the starter storyline chain that is instramental in new players getting a decent start in the game? Or will I have to continue telling my friends interested in EVE that they need to wait or they're not going to enjoy starting new.
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Runt Mcgoire
Caldari
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Posted - 2006.09.02 16:43:00 -
[56]
Good to see that the patch will finally begin to address the BM copying problem that has been plaguing the system lately.
Came across this and I hope that if, no when, the BM system is replaced that it will come down to something similar.
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Rifuzi
Amarr Spacelords
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Posted - 2006.09.03 10:13:00 -
[57]
Boner
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Brazzahrn Stroh
0utbreak
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Posted - 2006.09.03 10:24:00 -
[58]
Finally. Hopefully you'll deploy it this time too ;) I think it's time to remove bookmarks now, and add the warp to 0 function.
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Rockette
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Posted - 2006.09.03 23:44:00 -
[59]
I read with dissmay the 5 bookmark copy limit and wait for some one who actualy knows how and why this is a good thing (I dont want theory from fools but structured reasons from coders and network engineers) |

Jojin
Gallente Aliastra
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Posted - 2006.09.04 02:12:00 -
[60]
I was disappointed to see that the missing Warp Sounds will be returned. I truly wish this isn't true, or if they must add it back in they could add the option for it to be removed.
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