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andoni cane
Caldari Spiritus Draconis
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Posted - 2006.09.01 18:48:00 -
[1]
i have heard about them but i dont see anything about them in any of the markets where are they?
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Linerra Tedora
Amarr Criss Cross
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Posted - 2006.09.01 18:51:00 -
[2]
because they are so hugely expensive and difficult to build...
only a few are rumoured to have been build by players so far, and you will probably never see one on the market... they will be by order only... EvE-CCG Spoiler Database |

Mothmar Friedsquid
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Posted - 2006.09.01 18:52:00 -
[3]
Originally by: Linerra Tedora because they are so hugely expensive and difficult to build...
only a few are rumoured to have been build by players so far, and you will probably never see one on the market... they will be by order only...
I can't imagine one being commercially built. It takes 119 FULL LOADS in an Obelisk just to get the minerals to the station to build one...
Mothmar Friedsquid. Because SWG sucked and EVE doesn't require my entire life.
Recruit me if you're part of a huge guild that rocks and is going to build a titan someday. |

pr013ct 0v3rk1ll
Caldari Dark-Rising Xelas Alliance
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Posted - 2006.09.01 19:33:00 -
[4]
it was rmored that the first one was built a couple months after it came out in the patch. however when it was made and the driver could drive it, the corp members turned on him and destroyed the ship, they destroyed it cuz supposedly the guy threatend to leave with the mother ship, and since he was the only one that could fly it they killed the ship and his pod. another rumor was one was in the making but the corp decided not to build and it was dissasembled..
remember these r rumors i hear flying about.
-=~PO~=- Sig dimensions must be less than 400Wx120H and no more than 24000 bytes. Mail [email protected] with any questions - Cathath |

Kitchi
Minmatar
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Posted - 2006.09.01 19:37:00 -
[5]
Same reason you don't see Super Tankers for sale down at the fishing pond. 1) They cost 100s of billions of isk in terms of bluebrint costs and materials 2) They cannot be flown in anything other than 0.0 space 3) Maybe 20-30 people can currently train the skill to fly the thing which costs 40 bill isk by itself. ---------------------
"Somebody sent us up the bomb" "We get signal" "What" "Main screen turn on" "5m or i pod u, lol" "What you say" "wtf omg lag" |

Verus Potestas
Caldari Fiat Mort
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Posted - 2006.09.01 19:37:00 -
[6]
Hugely expensive, embarrassingly vulnerable, probably bugged.
Signature removed - please email to find out why (include a link to the original image) - Jacques([email protected]) |

inSpirAcy
Caldari The Solopwnmobiles
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Posted - 2006.09.01 19:47:00 -
[7]
Originally by: Kitchi 3) Maybe 20-30 people can currently train the skill to fly the thing which costs 40 bill isk by itself.
There's a red face when you forget to update your clone. 
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lofty29
Gallente Tolarri Conglomerate
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Posted - 2006.09.01 20:01:00 -
[8]
Originally by: inSpirAcy
Originally by: Kitchi 3) Maybe 20-30 people can currently train the skill to fly the thing which costs 40 bill isk by itself.
There's a red face when you forget to update your clone. 

Also, you'll never see them on the market. They cannot dock with a station, and must remain in space. They are built at a POS in a system which your alliance holds sovreignity over. The same is true with motherships. ---------------------------
Originally by: inSpirAcy Just like a tumour, the Brutix grows on you. 
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digitalwanderer
Gallente The Scope
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Posted - 2006.09.01 20:23:00 -
[9]
So the rumors that BOB had more than 1 under construction,going as far back as the month of march this year,was nothing but BS right?....
I mean if it were true,players would have seen it in action by now,since 5 months have passed since the rumors started...
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lofty29
Gallente Tolarri Conglomerate
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Posted - 2006.09.01 20:27:00 -
[10]
Originally by: digitalwanderer So the rumors that BOB had more than 1 under construction,going as far back as the month of march this year,was nothing but BS right?....
I mean if it were true,players would have seen it in action by now,since 5 months have passed since the rumors started...
No. Its entierly possible they have one. ASCN supposedly have 3. ---------------------------
Originally by: inSpirAcy Just like a tumour, the Brutix grows on you. 
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Mothmar Friedsquid
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Posted - 2006.09.01 20:35:00 -
[11]
Originally by: Kitchi Same reason you don't see Super Tankers for sale down at the fishing pond. 1) They cost 100s of billions of isk in terms of bluebrint costs and materials
My count on current blueprint + material cost on an Erebus is approximately 109B isk for the ship & ship blueprint plus approximately 15B for equipping it w/ Captial schtuff.... This is at market prices for the ores involved. Add 10-20% for bulk, and it's still doable.
Originally by: Kitchi
3) Maybe 20-30 people can currently train the skill to fly the thing which costs 40 bill isk by itself.
I would be surprised if that number was as low as you think it is.
Overall, I'm surprised that there isn't one in the game yet. The dude that scammed everyone has approximately four times what it would cost to build one. It's more about the scale of the mineral collection effort than the price of the minerals involved.
Mothmar Friedsquid. Because SWG sucked and EVE doesn't require my entire life.
Recruit me if you're part of a huge guild that rocks and is going to build a titan someday. |

Emperor D'Hoffryn
Low Grade Ore
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Posted - 2006.09.01 20:40:00 -
[12]
Edited by: Emperor D''Hoffryn on 01/09/2006 20:45:06 Edited by: Emperor D''Hoffryn on 01/09/2006 20:43:43 exactly, its not cost, but logistics that slow it down. You have to get those mins to a POS. Freighters need not apply. best is freighter it to outpost in same system, then hauler move it to the POS. thats alot of loads.
some math:
lvl4 freighter = 900,000m3 for obelisk * 119 loads = 107,100,000m3 say average hauler is 25,000m3 big (mix of iteron mk5s and others)
4284 hauler runs to the pos. lets say 5 minutes per trip (load, undock, warp and arrive with perfect insta, drop off ore into POS, align and warp back, perfect insta dock)
14.875 DAYS of straight hauling.
Ill get right on that.
Originally by: Tuxford Yes we don't play on our main accounts simply because you would lose all respect for us 
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Lisento Slaven
Amarr The Drekla Consortium New Eve Order
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Posted - 2006.09.01 20:41:00 -
[13]
No titans because no one needs one yet. Like one of the above posters said though - they're probably bugged too. ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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Mothmar Friedsquid
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Posted - 2006.09.01 21:57:00 -
[14]
Edited by: Mothmar Friedsquid on 01/09/2006 22:02:13
Originally by: Emperor D'Hoffryn Edited by: Emperor D''Hoffryn on 01/09/2006 20:45:06 Edited by: Emperor D''Hoffryn on 01/09/2006 20:43:43 exactly, its not cost, but logistics that slow it down. You have to get those mins to a POS. Freighters need not apply. best is freighter it to outpost in same system, then hauler move it to the POS. thats alot of loads.
some math:
lvl4 freighter = 900,000m3 for obelisk * 119 loads = 107,100,000m3 say average hauler is 25,000m3 big (mix of iteron mk5s and others)
4284 hauler runs to the pos. lets say 5 minutes per trip (load, undock, warp and arrive with perfect insta, drop off ore into POS, align and warp back, perfect insta dock)
14.875 DAYS of straight hauling.
Ill get right on that.
Ah. My number was high for total # of hauls. Forgot about the 20% bonus to freighter cargo space. The total amount of mineral haul space is, before fittings, 45,578,110. I was assuming 750,000 m^3. This reduces your overall number by 50%; meaning it's only 7 or 8 days of hauling.
The mining would take a long time.... Especially because you need to gather 3.387B trit in 0.0 space. Sound like fun?
Oh, and this all assumes PERFECT PE. Altogether, quite a lame task to approach, and requiring a lot of group stuff. I haven't looked at ferrying around the capital components once assembled; I'll check that out, they might be much more managable once manufactured.
Mothmar Friedsquid. Because SWG sucked and EVE doesn't require my entire life.
Recruit me if you're part of a huge guild that rocks and is going to build a titan someday. |

I M'Aspy
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Posted - 2006.09.01 22:08:00 -
[15]
The thing about Titans is that once a pilot takes command he's pretty much stuck. You can't dock at stations and you don't really want to be ejecting to swap command with another pilot!!!
Considering their build cost, can you really trust that pilot not to gtf a soon as you put him in charge of it?
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Twilight Moon
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.09.02 00:40:00 -
[16]
Originally by: Emperor D'Hoffryn Edited by: Emperor D''Hoffryn on 01/09/2006 20:45:06 Edited by: Emperor D''Hoffryn on 01/09/2006 20:43:43 exactly, its not cost, but logistics that slow it down. You have to get those mins to a POS. Freighters need not apply. best is freighter it to outpost in same system, then hauler move it to the POS. thats alot of loads.
some math:
lvl4 freighter = 900,000m3 for obelisk * 119 loads = 107,100,000m3 say average hauler is 25,000m3 big (mix of iteron mk5s and others)
4284 hauler runs to the pos. lets say 5 minutes per trip (load, undock, warp and arrive with perfect insta, drop off ore into POS, align and warp back, perfect insta dock)
14.875 DAYS of straight hauling.
Ill get right on that.
Why on earth would there be one person doing all the hauling?
Think bigger, get a corp to run all the minerals from the Outpost to the POS as a corp op. 100 People will make light work of that while chattering away on TS.
...on the other hand using a banana might be a viable alternative.
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Patch Esquire
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Posted - 2006.09.02 01:34:00 -
[17]
The other reason that you don't see any is usefulness vs cost.
To put it simply, if you just speant a month of solid gaming, 125 billion isk or so, and a whole lot of blood sweat and tears building the biggest, slowest, most vulnerable ship in the game (with no where to hide it, besides logging off in it, either) are you really going to want to fly it into an enemy held station system? Most people who buy 1.5bn isk faction ships barely ever leave station in them, let alone fly them into battle as (inevitably) the most primary target ever to undock in EVE history.
Also, whats the point of them? I mean sure, awesome firepower, yadda yadda yadda, but theres little useful you can do in one that you cant do in a veritable fleet of other Capital ships worth 1/10th of the cost.
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Liet Traep
Minmatar Black Lance Dusk and Dawn
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Posted - 2006.09.02 01:43:00 -
[18]
After running into them a couple of times on the test server I hope they never take the battlefield.
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Mr Peanut
The New Empire R i s e
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Posted - 2006.09.02 02:00:00 -
[19]
Originally by: lofty29
Originally by: digitalwanderer So the rumors that BOB had more than 1 under construction,going as far back as the month of march this year,was nothing but BS right?....
I mean if it were true,players would have seen it in action by now,since 5 months have passed since the rumors started...
No. Its entierly possible they have one. ASCN supposedly have 3.
I hear a different BoB/ASCN titan rumor every few months. The last one I heard was that BoB finished one and had two more in the oven. Of course, that was just a rumor.
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6Bagheera9
Shadows of the Dead Knights Of the Southerncross
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Posted - 2006.09.02 02:10:00 -
[20]
IIRC they can't use a siege module and despite their HP would fare rather poorly vs POS guns.
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Twilight Moon
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.09.02 02:12:00 -
[21]
Originally by: 6Bagheera9 IIRC they can't use a siege module and despite their HP would fare rather poorly vs POS guns.
...Titans arent made for POS assaults. Why would you ever stick em in front of a POS's guns?
...on the other hand using a banana might be a viable alternative.
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hangnoose
Caldari Axiom Empire
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Posted - 2006.09.02 02:16:00 -
[22]
Originally by: I M'Aspy The thing about Titans is that once a pilot takes command he's pretty much stuck. You can't dock at stations and you don't really want to be ejecting to swap command with another pilot!!!
Considering their build cost, can you really trust that pilot not to gtf a soon as you put him in charge of it?
I don't believe you can board a ship inless you have the correct skills for. Worst that oculd happen is it goes pop. Also there is such a thing as a capital ship maintance bay. You stick it on a POS and you can put your capital ships in there.
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Xandria Bogard
Caldari Black Avatar Firmus Ixion
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Posted - 2006.09.02 02:34:00 -
[23]
I would love to have one - but then it is going to have to be a Corp ship as I do not want to be stuck in it 24/7 - I can see the only use is in HUGE fleet battles - used for settling worlds and if the NPC ever start using Dreads and carriers. OHOH - ok when the China cluster is joined to our cluster - then there is going to be a huge war - the war of all wars will take place - with those on or near the front lines to deploy battle groups and to 'hold the line. I can see a use for then, maybe S00NÖer than we think. My remarks are mine own ~ REMEMBER To Wear Foil HAT Regards, BogardÖ
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6Bagheera9
Shadows of the Dead Knights Of the Southerncross
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Posted - 2006.09.02 16:31:00 -
[24]
Originally by: Twilight Moon
Originally by: 6Bagheera9 IIRC they can't use a siege module and despite their HP would fare rather poorly vs POS guns.
...Titans arent made for POS assaults. Why would you ever stick em in front of a POS's guns?
Well then what else are you going to use them for, the weapons can't be very effective againist BSs without alot of painting/webbing (otherwise we would see more dreads in fleet actions too). But the main issue is the tank, it has more hit points but it can't rep nearly as well as a dread in siege mode. These ships are basically still uder development.
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.09.02 18:08:00 -
[25]
Originally by: 6Bagheera9
Originally by: Twilight Moon
Originally by: 6Bagheera9 IIRC they can't use a siege module and despite their HP would fare rather poorly vs POS guns.
...Titans arent made for POS assaults. Why would you ever stick em in front of a POS's guns?
Well then what else are you going to use them for, the weapons can't be very effective againist BSs without alot of painting/webbing (otherwise we would see more dreads in fleet actions too). But the main issue is the tank, it has more hit points but it can't rep nearly as well as a dread in siege mode. These ships are basically still uder development.
Jump Drive Freightor. :) --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Saria Mysdrial
Amarr Research Associates
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Posted - 2006.09.02 20:59:00 -
[26]
I could be crazy here, but...
Don't titans have jump PORTAL generators?
Doesn't that mean that all ships in gang with them jump or somesuch?
So, one Titan, and 40 freighters, jumping around 0.0 to move stuff up to empire...sounds pretty useful to me..
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Ithildin
Gallente The Corporation
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Posted - 2006.09.02 21:00:00 -
[27]
Originally by: Saria Mysdrial I could be crazy here, but...
Don't titans have jump PORTAL generators?
Doesn't that mean that all ships in gang with them jump or somesuch?
So, one Titan, and 40 freighters, jumping around 0.0 to move stuff up to empire...sounds pretty useful to me..
It means that the Titan can act as an ad-hoc stargate. With 1.5 AU range. Dark skies torn apart Heavens open before me I, the light of death |

FFGR
Euphoria Released Euphoria Unleashed
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Posted - 2006.09.02 21:10:00 -
[28]
They also provide the gang with a Cap Recharge, Armor, Shield or Sig Radius Reduction bonuses depending on the race of the titan  _____________________________
siggys v. 0.5 |

Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.09.02 21:13:00 -
[29]
Originally by: Saria Mysdrial I could be crazy here, but...
Don't titans have jump PORTAL generators?
Doesn't that mean that all ships in gang with them jump or somesuch?
So, one Titan, and 40 freighters, jumping around 0.0 to move stuff up to empire...sounds pretty useful to me..
Isn't fuel for that thing charged by the mass of the ship? In other words, jumping 40 freighters would cost a lot. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

AKULA UrQuan
Caldari
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Posted - 2006.09.02 21:14:00 -
[30]
Heh. I pitty the poor fool that builds one for sale. 
Originally by: Wrangler Win ME is more a some sort of virus than a OS..
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Maria Ravenwind
Gallente
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Posted - 2006.09.02 21:27:00 -
[31]
Well first off you never send a Titan into battle ALONE. It would be supported by a very significant fleet. And the whole point of a Titan, with it's clone bay, holds and equping abilities, plus it's bonuses for the other members in the gang, is to make the battle constant. Your pilots won't have to warp out in ap od, they just go back to the Titan and jump into another ship.
Basically, a fleet with a Titan, 10 or so Dreads, 10 or so Carriers, and maybe a Mothership in another system for support, would be literally unstoppable and could lock down an entire constellation. Within a week or two you could obliterate an enemie's dozen POS's, put up your dozen POSs, claim sov of the constellation, then move onto the next outpost.
And not only that, but only a couple alliances could not only build one, but mass the support needed to ensure it's survival. You would never put that ship into the field unless you were 1000% sure it would come out.
And I am sure that there are a few already fully assembled, waiting for action. They are either waiting on the construction of the Capital Support Fleet, or there are a few bugs that they have reported for the Devs to take care of.
I hate my Exclamation mark! |

Kuang Jao
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Posted - 2006.09.02 21:42:00 -
[32]
speaking of bugged, has anyone else seen the videos? I know it's just a graphical issue, but seeing a ship the size of a space station shake around like a dead leaf is pretty lame. The speed the thing turned at was pretty rediculous too. Any crew members on board not in acceleration couches would need to be scraped from the walls during the next pit stop.
Also, you can argue all you want about the cost effectiveness of such a ship, but building a Titan itself is such a lofty achievment that it becomes a major ingame goal. Remember, years ago we used to spend hours of our life replaying cheesy single player games just to experience the horribly cruel letdown of the "alternate ending".
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Vathar
Elegance
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Posted - 2006.09.02 22:10:00 -
[33]
Originally by: Maria Ravenwind Well first off you never send a Titan into battle ALONE. It would be supported by a very significant fleet. And the whole point of a Titan, with it's clone bay, holds and equping abilities, plus it's bonuses for the other members in the gang, is to make the battle constant. Your pilots won't have to warp out in ap od, they just go back to the Titan and jump into another ship.
Basically, a fleet with a Titan, 10 or so Dreads, 10 or so Carriers, and maybe a Mothership in another system for support, would be literally unstoppable and could lock down an entire constellation. Within a week or two you could obliterate an enemie's dozen POS's, put up your dozen POSs, claim sov of the constellation, then move onto the next outpost.
And not only that, but only a couple alliances could not only build one, but mass the support needed to ensure it's survival. You would never put that ship into the field unless you were 1000% sure it would come out.
And I am sure that there are a few already fully assembled, waiting for action. They are either waiting on the construction of the Capital Support Fleet, or there are a few bugs that they have reported for the Devs to take care of.
Well, 10+ dreads and carriers in a fleet are becoming quite common, and with pos warfare being what it is, aren't enough to take a defended deathstar.
good luck for locking an entire constellation with that!
AFAIK, ship maintenance bays in those things are not big enough to support a fighting fleet and cover losses, and the amount of jumpclones in clonebays isn't either!
I heard about "massive firepower" and "titans" in the same phrase ... Well, once per hour, a titan HAS massive firepower in the form of its doomsday weapon, but apart from this, its damage potential can be more or less be neglected (8 hislots - DD, Clonebay, Portal, possibly gang modules ...)
Basicly, Capital ships, especially Moms and Titans would require massive tweaking, and I feel that all capitals should have different game mechanics to differentiate them from regular ships.
think about an erebus's dronebay ... 475m3! Totally laughable. It may be here for game balance, but it's plain stupid that on a ship many times the size of a Dom, you can't have a bigger dronebay than THIS!
At the moment, they just don't feel epic! _
Originally by: Stamm Minmatar are kind of like going down a flight of stairs on an office chair firing an uzi
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Jollyreaper
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Posted - 2006.09.03 04:06:00 -
[34]
Originally by: Xandria Bogard I would love to have one - but then it is going to have to be a Corp ship as I do not want to be stuck in it 24/7 - I can see the only use is in HUGE fleet battles - used for settling worlds and if the NPC ever start using Dreads and carriers. OHOH - ok when the China cluster is joined to our cluster - then there is going to be a huge war - the war of all wars will take place - with those on or near the front lines to deploy battle groups and to 'hold the line. I can see a use for then, maybe S00NÖer than we think.
Are the Chinese going to be playing a mirror of the current cluster or are they going to be a separate EVE world? That would be very cool if they made the whole thing a different universe with a wormhole or two between them and us. That'd end up being like the Dominion War in DS9 or the Clan Invasion in Battletech. Booya!
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Rehmes
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Posted - 2006.09.03 04:24:00 -
[35]
Originally by: Jollyreaper
Originally by: Xandria Bogard I would love to have one - but then it is going to have to be a Corp ship as I do not want to be stuck in it 24/7 - I can see the only use is in HUGE fleet battles - used for settling worlds and if the NPC ever start using Dreads and carriers. OHOH - ok when the China cluster is joined to our cluster - then there is going to be a huge war - the war of all wars will take place - with those on or near the front lines to deploy battle groups and to 'hold the line. I can see a use for then, maybe S00NÖer than we think.
Are the Chinese going to be playing a mirror of the current cluster or are they going to be a separate EVE world? That would be very cool if they made the whole thing a different universe with a wormhole or two between them and us. That'd end up being like the Dominion War in DS9 or the Clan Invasion in Battletech. Booya!
I'd love to add more and more people to our community because it would make for more alliances/corps and some more fleet pvp. However CCP needs to somehow make it so the servers dont lag, unless im mistaken there are over 20k beta testers and climbing for the chinese beta. If they were to be added then i think thatl go over the limit the server could handle. I personally would like to maintain the 1 server thing going, but i dont know just how much more upgrades the server would require.
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Jollyreaper
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Posted - 2006.09.03 04:34:00 -
[36]
Yeah, if China becomes a separate server from Tranquility and they provide links between the two, you could see some major lags I'm sure. I don't know what the specific scaling issues are that CCP is currently dealing with, whether more hardware can be thrown at the problem or whether the limitations are more fundamental than that. But I know they already have problems with several hundred ships in the same system. If you had major warfare going between China and Tranquility, that'd be horribly annoying. The stability issues already have a friend contemplating quitting out of sheer frustration and he loves the damn game.
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Iota Belisarius
Procurare Novus Ordos Seclorum
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Posted - 2006.09.03 04:46:00 -
[37]
The Battle for New Eden
China vs. All
    --------------------- Your sig is inappropriate. Please read the forum rules before reposting. -Tirg Sig jacked and nerfed in one day, just my luck. |

jokerb
Caldari W R U The SUdden Death Squad
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Posted - 2006.09.03 05:07:00 -
[38]
Originally by: Mothmar Friedsquid
I can't imagine one being commercially built. It takes 119 FULL LOADS in an Obelisk just to get the minerals to the station to build one...[/quote
/FLAIL
Welcome To Eve. Ahazi if I remember correctly. And a fine shipmonkey there if memory serves me correctly. There are quite a few of us ex-shipmonkeys floating around in Eve..
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Kuang Jao
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Posted - 2006.09.03 06:14:00 -
[39]
I dont even begin to claim that I know the first thing about server infrastructure, but would something along the lines of multiple parrallel servers be a possibility? What if eve employed 10 servers, one for each of 10 sectors in the universe. When you jump into a new sector, you have a quick transfer login to the next server. So we end up waiting an extra 15 seonds on these interlinking warp gates, but the result would be lag free gameplay with 10 times the capacity.
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Taka Taka
Eye E-Tek Corp.
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Posted - 2006.09.03 13:52:00 -
[40]
Edited by: Taka Taka on 03/09/2006 13:52:22 This is very much like how the system works already. There are other things to consider though. We're talking about 50,000+ network connections, etc. I think a bigger consideration at that point is the client software. How many of these "link" sites would there have to be in empire space? In 0.0? How many people would be hanging out around them? It's like the nextgen Jita 
/hijack
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Kuang Jao
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Posted - 2006.09.04 00:29:00 -
[41]
Why would ppl hang around these "link gates"? And I'm also new enough to not get the "next gen Jita". Whats up with Jita?
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Feng Schui
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Posted - 2006.09.04 02:00:00 -
[42]
Edited by: Feng Schui on 04/09/2006 02:01:49 off topic here, however:
if the dev's do come up with planetary engagements (both hostile / peaceful / mission stuff.. which i think would kick serious butt).. and the china server.. here is how I would set it up:
Each system is on its own server, each planet on its own server. the entire region is in its own cluster. (the pilot moves between the servers / clusters). Then the Eastern cluster is the same.
Now, here is where it gets interesting. CCP should have 3 of these database warehouses. One in the USA, one in Europe, one in China. Each warehouse is on its own T3 connection, connected to the central point (which is in Europe). (Think Dark Age of Camelot with the server clustering)
This would be a logistical nightmare for the company, however, the lag would cease (since each warehouse is managing the load of its part of the world), and if one warehouse goes offline, then the other 2 can pick up the slack with no downtime.
But hey, what do I know, right? I'm not a computer admin.. I'm a CGI-type :)
Oh.. and Titans, in my opinion, are for defense purposes only, kind of like a final option to protect the soviernty (sp?)
With martial valor, if one becomes like a revengeful ghost and shows great determination, though his head is cut off, he should not die. |
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Kaemonn
Forum Moderator Interstellar Services Department

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Posted - 2006.09.04 02:16:00 -
[43]
Lets keep this on topic. It was going so well too.
And about the China cluster, it will never be linked to the TQ cluster. Mainly for legal reasons.
forum rules | [email protected] You mean to tell me, theres a game that goes with the forums? Immy woz Here  Xorus > Kae - Xorus Immy > Xorus+Kae - Immy You wish, everyone knows i pwn - Xorus pff. i pwn ur veltor wit my ibis n00b - Immy |
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digitalwanderer
Gallente The Scope
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Posted - 2006.09.04 02:33:00 -
[44]
Originally by: lofty29
Originally by: digitalwanderer So the rumors that BOB had more than 1 under construction,going as far back as the month of march this year,was nothing but BS right?....
I mean if it were true,players would have seen it in action by now,since 5 months have passed since the rumors started...
No. Its entierly possible they have one. ASCN supposedly have 3.
Anything is possible,but until confirmed sighting in a military action,it's still not operational at the very least....
There is also the huge disadvantage that it's basically too big to dock anywhere,so the only way to keep it safe is to park it inside the shield bubble of a POS,in a system that is very well guarded by the local aliance 23/7/365 days....
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Bloodst0ne
The Priory
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Posted - 2006.09.04 02:48:00 -
[45]
Legal reasons? cough*Communism*cough Would be a load of fun to have them together... but the laaaaggg 
-blood
I have the "I Win Button" of eve. |

qwertyytrewq
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Posted - 2006.09.04 02:56:00 -
[46]
The funniest thing is that even the minmatar titan has a crap bonus, the sig radius reduction of gang members. Thats crap compared to a cap recharge bonus or to a lesser extent, a flat HP bonus. I doubt in a huge titan fleet battle the ships are going to be moving around much and thus the sig radius bonus sucks.
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Rehmes
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Posted - 2006.09.04 02:59:00 -
[47]
Originally by: Bloodst0ne Legal reasons? cough*Communism*cough Would be a load of fun to have them together... but the laaaaggg 
-blood
Its sort of like their issue w google. They simply dont want their doctrine which has been cemented into their people for half a century to be blown away by us....Btw China is not communist hasnt been since it opened its market, Facist pehaps......
Well we wont see many Titans because they require a large amount of resourses and after they are created they need to be protected. They do serve a role defensibly and offensibly. They can be used to ensure The sovereignty the system its located in and it may be used to advanced attacks into enemy territory, because it serves a a logistical ship w clones/ships for its fleet....and even though it can only be used once per hour...doomsday devices will shrink an enemy fleet or at least crippe much of its effectiveness.
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A Scriv
Guardians Of Poseidon
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Posted - 2006.09.04 09:07:00 -
[48]
i thought the major point of a titan was to get ur fleet to the fight, one lonely bs warp in opens syn field, titan jumps in opens jump gate everything else jumps in, then it can just sit at the back of the fight giving gang bonus' to every1.
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Vicious Phoenix
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Posted - 2006.09.04 09:32:00 -
[49]
Originally by: qwertyytrewq The funniest thing is that even the minmatar titan has a crap bonus, the sig radius reduction of gang members. Thats crap compared to a cap recharge bonus or to a lesser extent, a flat HP bonus. I doubt in a huge titan fleet battle the ships are going to be moving around much and thus the sig radius bonus sucks.
Actually for once the minmatar have the BEST bonus on a cap ship. Why you ask? Well let me explain. Amarr, cap bonus. Not every ship uses cap. (Think a lot of matar ships and a lot of caldari passive ships) Gallente, armor bonus. not every ship armor tanks. (Think most caldari ships and about 1/2 the matar ones) Caldari, shield bonus. not every ship shield tanks. (Think gall, amarr and the other 1/2 matar) Minmatar, sig bonus. EVERY ship that takes incoming fire benefits from this. Missiles won't hit as well, guns will miss more often and you will be all around harder to hit/take less damage. That sounds pretty damn uber to me
CFW (Certified Forum Warrior) I kill people ingame too. |

Vathar
Elegance
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Posted - 2006.09.04 09:45:00 -
[50]
Sig reduction is always useful, yo take longer to lock, and in a huge fleet battle (if you think titan, think about "huge" it's longer to lock you than to pop you)
Shields and armor increase are also useful since ships aren't exactly tanked in those engagements, increasing their hp buffer helps too
Cap regen sucks hairy monkey balls in that kind of fleet, but I guess it can help sieged dreads or stuff like this (sustainable phoenix tank?). _
Originally by: Stamm Minmatar are kind of like going down a flight of stairs on an office chair firing an uzi
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O'olish Amaneh
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Posted - 2006.09.04 10:21:00 -
[51]
Titan's won't be fielded in serious engagements in their present state. They need more survivability.
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Vathar
Elegance
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Posted - 2006.09.04 10:25:00 -
[52]
Amen to that!
Although, in their present state, they still are happy SS/POS huggers, since their bonuses are geared towards gang warfare, their raw dps is neglectible in a fleet, they provide a logistic edge via portal/clonebay and their DD device can be remotely activated at a cyno ...
Only trouble is risking an ambush at your SS where a titan is a vulnerable. _
Originally by: Stamm Minmatar are kind of like going down a flight of stairs on an office chair firing an uzi
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Sovereign533
Caldari 133rd Ghost Wing R i s e
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Posted - 2006.09.04 10:45:00 -
[53]
hmmm, the Titan rumor... appearently a lot of alliances are building them... i heard of BoB... well, that could be, their main systems look very secure...
and yeah, a Titan costs a LOT to build... but the advantages of the titan... you put up a cyno in some other system near an enemy fleet... the Titan launches it's Doomsdaydevice trough the cyno field... blows up most of the enemy's fleet, and then launches it's own fleet trough the same field...
it's a very quick way to win a battle... first level everything... and then drop men and equipment to take out the remaining ones... a very quick victory indeed...
Second sig removed, only 1 signature graphic please - Xorus |

Vathar
Elegance
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Posted - 2006.09.04 11:01:00 -
[54]
Originally by: Sovereign533 you put up a cyno in some other system near an enemy fleet... the Titan launches it's Doomsdaydevice trough the cyno field...
I think it's stated in the DD stats that they can be remotely activated on a cyno IN THE SAME SYSTEM. _
Originally by: Stamm Minmatar are kind of like going down a flight of stairs on an office chair firing an uzi
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majko
Gallente
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Posted - 2006.09.04 15:59:00 -
[55]
Originally by: Kaemonn Lets keep this on topic. It was going so well too.
And about the China cluster, it will never be linked to the TQ cluster. Mainly for legal reasons.
I think, the political reasons are stronger than legal. I assume chinese governement wouldn't allow them to chat on an uncensored EVE local chat. Second issue would be the lag, apparently all chinese connections into other contries are supervised by a huge proxy server. this would be surely a big lag creator. |

Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.09.04 16:03:00 -
[56]
Originally by: lofty29 ASCN supposedly have 3.
we do?
*checks alliance memos* -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Haffrage
Regeneration Axiom Empire
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Posted - 2006.09.04 16:56:00 -
[57]
Say you're losing a battle, and horrendously at that. There's 20 of your guys left and 130 of the hostile fleet left. You have a titan in system. What do you do?
You drop a cyno and get the titan to remotely detonate the doomsday device. Assuming none of the hostile battleships were loaded with tens of thousands of HP, you just killed the entire hostile fleet.
As far as I'm concerned, that's all it needs to be used for. You jump to it via the portal, it carries ice for dreads and carriers, and it sets off the DD. If it can't tank then it can't tank, don't treat it like it should until it can. That's like trying to mine the veld in level 4 missions with a covetor =/ -----
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Duban Banned
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Posted - 2006.09.04 16:58:00 -
[58]
Edited by: Duban Banned on 04/09/2006 16:58:46
Originally by: Haffrage Say you're losing a battle, and horrendously at that. There's 20 of your guys left and 130 of the hostile fleet left. You have a titan in system. What do you do?
You drop a cyno and get the titan to remotely detonate the doomsday device. Assuming none of the hostile battleships were loaded with tens of thousands of HP, you just killed the entire hostile fleet.
As far as I'm concerned, that's all it needs to be used for. You jump to it via the portal, it carries ice for dreads and carriers, and it sets off the DD. If it can't tank then it can't tank, don't treat it like it should until it can. That's like trying to mine the veld in level 4 missions with a covetor =/
Well i think of it similer, but with the DD, i think more of "oh massive unfriendly gate camp". "sends in a cyno field BS with best tank possible". Goodbye camp BOOOOOM. Send in a cleanup crew, and same thing with POS assaults.
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Twilight Moon
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.09.04 17:01:00 -
[59]
Originally by: Grimpak
Originally by: lofty29 ASCN supposedly have 3.
we do?
*checks alliance memos*
Yay for us? 
Why would we want a Titan anyway? Outposts are far more fun to build.
...on the other hand using a banana might be a viable alternative.
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.04 18:01:00 -
[60]
Originally by: 6Bagheera9 Edited by: 6Bagheera9 on 03/09/2006 02:15:07
Originally by: Twilight Moon
Originally by: 6Bagheera9 IIRC they can't use a siege module and despite their HP would fare rather poorly vs POS guns.
...Titans arent made for POS assaults. Why would you ever stick em in front of a POS's guns?
Well then what else are you going to use them for, the weapons can't be very effective againist BSs without alot of painting/webbing (otherwise we would see more dreads in fleet actions too). But the main issue is the tank, it has more hit points but it can't rep nearly as well as a dread in siege mode. These ships are basically still under development.
Gangmate activates Cyno in the middle of a 300person enemy fleet.
Titan activates DDD on cyno. Titan player CTDs due to hundreds of killmails. Titan's fleet warps to the remains and finishes off the survivors.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy |

neferata zara
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Posted - 2006.09.04 19:14:00 -
[61]
the true purpose of the titan would be for the future if they open up say 50 new star systems with no stations. the only way to do anything out there would be threw motherships. the point of the titan is to be a portable station but with the current galaxy you have no need for it since there are stations every few systems, there are few places, atleast that i've noticed, without a station of some sort atleast 5 or so jumps away to set up camp at.
The titan isn't a combat ship its a portable station. problem is there isn't a need for that yet ingame. The doomsday device is purely a defensive mechanizium, obviosuly it is great for offense as well but its the holy .... card when your titan in 0.0 gets caught with its pants down.
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Vathar
Elegance
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Posted - 2006.09.04 19:23:00 -
[62]
Huhu, do you know what you're talking about neferata? _
Originally by: Stamm Minmatar are kind of like going down a flight of stairs on an office chair firing an uzi
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Daivasth
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Posted - 2006.09.05 00:00:00 -
[63]
Edited by: Daivasth on 05/09/2006 00:00:25 Considering that most capital fleets don't consist of more than 30 dreads, it would be far more effective at this point in EVE's development to build 50 dreads with the money spent on a single titan. By this, I mean that unless you have 3 or more titan pilots "on call" near the titan at all times, RL issues will cripple its operation.
Can you imagine
"zomg 250 man blob fleet inc ETD 3 jumps get our titan's gang bonusses up and running and cyno the gate. bubba? you there? bubba?"
"yea, he's at the dentist atm, he'll be back in about 10 minutes."
"nerf RL!!!"
EDIT: grammer at a 3rd grade level and... Rising!
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Wrayeth
Omerta Syndicate
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Posted - 2006.09.05 00:14:00 -
[64]
Edited by: Wrayeth on 05/09/2006 00:15:11 Frankly, I don't think there are any titans in game. If there were, someone would've used them by now, even if just for the "OMGWTFWASTHAT?!!!!" reaction to a fleet getting superweaponed (i.e. e-peen).
Motherships, on the other hand, are definitely in game...but no one uses them because they're too much of a loss and can't really do much that a carrier couldn't do cheaper (since clone vat bays are currently not available). In contrast, only the titan can use the superweapon and the jump portal generator.
EDIT: If anyone *does* have a titan, I challenge them to grow some balls and actually use it, ffs. -Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!"
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Patch Esquire
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Posted - 2006.09.05 00:17:00 -
[65]
neferata, ever heard of, ya know, building your own station?
A player outpost costs, afaik, less than a titan, can't be destroyed (only captured) and can do pretty much all the same things. Titans = big fleet combat ship thats too big to be useful.
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Emeline Cabernet
Amarr KVA Noble Inc.
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Posted - 2006.09.05 01:24:00 -
[66]
remote detonate the dd? has anyone tried this yet?
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Benjamin Olson
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Posted - 2006.09.05 01:41:00 -
[67]
Originally by: Wrayeth
EDIT: If anyone *does* have a titan, I challenge them to grow some balls and actually use it, ffs.
Girls ftl 
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.05 02:12:00 -
[68]
Edited by: Malthros Zenobia on 05/09/2006 02:14:32
Originally by: neferata zara the true purpose of the titan would be for the future if they open up say 50 new star systems with no stations. the only way to do anything out there would be threw motherships. the point of the titan is to be a portable station but with the current galaxy you have no need for it since there are stations every few systems, there are few places, atleast that i've noticed, without a station of some sort atleast 5 or so jumps away to set up camp at.
The titan isn't a combat ship its a portable station. problem is there isn't a need for that yet ingame. The doomsday device is purely a defensive mechanizium, obviosuly it is great for offense as well but its the holy .... card when your titan in 0.0 gets caught with its pants down.
No, the titan is not a mobile station. The idea I posted several tmes would've made it a mobile station. Right now it's just a giant limited use smartbomb, and fleet-jumper. Probably a killer hauler too.
Comeon CCP, give it the deployment mod and make it able to self-anchor and 'morph' into a station. Right now Titans are a joke, altho the videos of their superweapons are pretty.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy |

Ris Dnalor
Minmatar Khumatari Holdings Ushra'Khan
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Posted - 2006.09.05 03:15:00 -
[69]
Originally by: andoni cane i have heard about them but i dont see anything about them in any of the markets where are they?
b/c they can't dock & can't be built in stations, & therefore cannot be bought & sold on markets. same as motherships.
tralala
-- Talking in Circles is more dizzying than walking in them...
Tralala |

Attak
Trioptimum Storm Armada
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Posted - 2006.09.05 05:19:00 -
[70]
You will see titans when the 8 new regions open up, and it becomes a matter of massive logistics and system lockdowns to claim space. Until then, with lag what it is, I doubt there's much point in anyone using the few that exist/will exist before Kali.
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TheKiller8
Caldari S.A.S
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Posted - 2006.09.06 23:13:00 -
[71]
Titan's are a joke in their current state and I very much doubt any are in the game right now. As said before you're much better off building a huge capital fleet than building a single titan.
CLICK ME! CLICK ME! CLICK ME! CLICK ME! |

Chief Seattle
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Posted - 2006.09.07 02:23:00 -
[72]
I thin they should be able to tank a bit and pop stations in a couple hits.... but thats just me. i thought someone had built a titan, and used it for mining, or that could have been a dread they were talking about. I would like to see a connection with the China server if the china gov. gets their mess they call communism sorted out. if we could have 2 different galaxies linked by about 50 or so stargates, and certain skill requirements and translators for all the crap, then yeah it would be real fun to go and tear some communists a new clone.... but this is obviously years of work for CCP. and the UN and possibly a whole new building of server backup crap to keep the lag beast away
i wonder if i could purchase a female sig and make some siglets..... |

BoinKlasik
Eye of God Axiom Empire
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Posted - 2006.09.07 06:00:00 -
[73]
Edited by: BoinKlasik on 07/09/2006 06:01:08 edit: i think i forgot to read 2 pages.
*doh, I broke my edited sig :/* *cries* this signature was lacking pink, I'll provide it for you. There. Looks better doesn't it? -Eris Fixed it for you. Oh, btw, yarr! ~kieron Didn't I tell you? The damsel moved in with me, we're having a great time. - Wrangler The damsel may not be distressed any more, but how many times does the informant have to be silenced before he gets the message? - Cortes
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Mothmar Friedsquid
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Posted - 2006.09.07 06:15:00 -
[74]
Edited by: Mothmar Friedsquid on 07/09/2006 06:15:42
Originally by: Vathar I heard about "massive firepower" and "titans" in the same phrase ... Well, once per hour, a titan HAS massive firepower in the form of its doomsday weapon, but apart from this, its damage potential can be more or less be neglected (8 hislots - DD, Clonebay, Portal, possibly gang modules ...)
Um....
I'm not sure about this, but it looks to me like you could, were Titans not specifically limited otherwise, fit, say, 4 or 5 doomsday devices to a single titan.
Crushing Victory FTW.
Of course, even without this, if the titan sits in the shield bubble of a station, and docks and switches between DD. Devices, a single player could defend a station against any number of aggressors, as long as the station's shields could hold out for a few minutes while he cycled through ten doomsday devices. I mean, there's a LOT of firepower in there.
And thanks for the welcome. Yes, I was a good shipmonkey in SWG. It was occasionally said that I was quite close to as good as possible, and I'd like to believe that.
Mothmar Friedsquid. Because SWG sucked and EVE doesn't require my entire life.
Recruit me if you're part of a huge guild that rocks and is going to build a titan someday. |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.09.07 09:24:00 -
[75]
Avatar mining 4tw!
EVE-Files | EVE-Search | Monitor this Thread |
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Befounder
202INC
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Posted - 2006.09.07 09:36:00 -
[76]
Originally by: Mothmar Friedsquid
The dude that scammed everyone has approximately four times what it would cost to build one.
ya know, when you said the scammer has '4' times the money to build a titan, and someone else said ASCN is rumoured to have 3, scammers wealth doesnt seem so much :P there is no worse death than the end of hope |

Markttrulle
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Posted - 2006.09.07 17:53:00 -
[77]
I think the question "who has a Titan?" is largely irrelevant at the moment, because game mechanics prevent them from being used effectively. So at the moment, as long as nothing changes, it would be rather a disadvantage to have one because of the isk sunk into it that are being bound in it and not doing anything useful. However, with the building times of these tings, and the problems to keep the location of the shipyard secure, it might be a worthwhile investment in case they get changed by ccp (which would need to happen, because with the ever increasing numbers in cap ships we see in fleets Titans become more vulnerable with each passing day). So at the moment it probably is a kind of blind guessing/gambling game, with no big alliance wanting to tell the others 1) how many resources it has sunk into something that's not really useful at the moment, weakening themselves and 2) how large their investment for the future really is, keeping their future strength a secret in case they ever become useful.
That being said, it's really a shame noone uses one currently. I vote for ccp giving one to The Establishment under the condition they have to use it like that Nxy 
And no, I'm not one of their alts or affiliated with them in any way, I just think guts should have better rewards than hiding whats valuable.
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.09.07 17:59:00 -
[78]
i think the trouble is that you are trying to see the Titan like a US aircraft carrier, where there are many and they manage a battlegroup.
titans are more of a flagship, in this case they would be the flagship of a corperation.
if only the combat system of EVE allowed for a true "Carrier battle group"
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