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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Chakdan
Harshmage Technology
0
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Posted - 2011.12.01 21:18:00 -
[271] - Quote
Captains' Quarters: I have to look at the mirror! I must! Please turn me around to look at the most shiny reflective surface of them all! If you don't, I'll just turn my head towards it, and hold there until you move me!
That's my first bug of the day. My characters have to be staring at the mirror at all times. I got around it by either sitting on the couch, or by standing in a corner. Of course, ship hangar is still an option, but I do enjoy the news feed.
The good part? I just got a BPC for a Talos, and completed construction in just under four hours. Bad part? I have to finish Battlecrusiers 3, AND get up to Large Hybrid Weapons. 5 days away from flying with any kind of fitting. |

Cygnet Lythanea
World Welfare Works Association
15
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Posted - 2011.12.01 22:26:00 -
[272] - Quote
I wonder if anyone else has run the actual numbers yet on a POCO.
at 300k isk profit per plant per day average, it would take 2 years to pay it off.
I see a lot of players whining about rising prices very soon. |

Liquid Shock
Four Horsemen of the Apocalypse
0
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Posted - 2011.12.01 23:20:00 -
[273] - Quote
I've been seeing this in logs lately:
"23:15:41 Notify {[character]owner.name}: You have foolishly engaged in criminal activity within sight of sentry guns and must suffer the consequences."
Looks like a bug. |

NereSky
Sicarius.
0
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Posted - 2011.12.01 23:56:00 -
[274] - Quote
As much as ii like all the new pretty colours and nebula, great job btw, but I am beginning to suspect (albeit I maybe wrong) that the differant racial space is actually colour co-ordinated, ie brown for Amarr, blue for caldari and i think minmatar is a reddish colour.
Am I right?
Because Im beginning to feel as though I am in a board game lol |

Pritch
Sandman Plc Laika.
0
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Posted - 2011.12.02 00:01:00 -
[275] - Quote
The session change timer has been changed from 30 seconds to 20 seconds
This is not true its still 30 second comeon ccp fix it ................ |

Drahcir Nasom
Independent Manufacturers Independent Manufacturers Alliance
5
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Posted - 2011.12.02 00:20:00 -
[276] - Quote
Severely dislike that I can no longer right click a station in my assets or the corp office list and set the waypoint to be the system rather than the station itself. Please can we have the option of setting either the station OR the system.
Drahcir
|

Cygnet Lythanea
World Welfare Works Association
15
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Posted - 2011.12.02 00:24:00 -
[277] - Quote
Anyone else get a good giggle that the PI change is so bad that CCP has actually been getting flooded by Petitions that it's broken? I think a lot of people just logged int to discover that they've been shafted. |

Vigoth Ritic
Frozen Corpse Inc.
1
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Posted - 2011.12.02 00:57:00 -
[278] - Quote
Dear CCP
Fix the PI tax ( as in reduce it) or face a major problem.
1. we could unsub
2. we could stop making PI :)
3. we can continue to complain till you give up.
4. I heard new MMO are coming out....
5. We complain outside Eve on public forums, pass the bad word around CCP does not care about it players.
6. pass the cost to Eve members, ( this is what you want) all you want to do is sell GTC/Plex, so if you increase tax, you force ppl to buy plex for isk. ( rob from the poor)
Time to shoot the jita statue again.... |

Remscar
Nehalem Inc.
0
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Posted - 2011.12.02 02:28:00 -
[279] - Quote
When i use a Maintenance array it is very laggy. Sometimes my client freezes, but this is only when it has been running for awhile and then i go to a maintenance array to fit.
I relogged, which fixes the problem temporarily, but then i noticed that when i equipped modules, they would still appear in my cargo hold. |

Commander Pantaleon
Mineralogy Exploration and Requisition
0
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Posted - 2011.12.02 05:22:00 -
[280] - Quote
The only issue I have is the drastic change of Gallente and Caldari skins (Amarr and Minmatar still look fine) but when I fly my Gallente ship which is darkened now combined with flying in new darker nebulae it makes it more difficult to truly notice and appreciate the ship. Granted the changes look great when docked and there is enough adequate lighting. Other than that I appreciate the changes and found them most useful. Thanks! |
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Knives Harkonnen
State War Academy Caldari State
1
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Posted - 2011.12.02 09:25:00 -
[281] - Quote
Good Morning, Thanks to CCP, very very wonderful expansion! 
My opinion abou new Naga vessel is that this ship is very usefull but needs a drone bay! Is strange that a battlecruise class hasn't a drone bay... are very big ships! 
Thanks, bye! |

totalamd5
OEG Goonswarm Federation
3
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Posted - 2011.12.02 09:26:00 -
[282] - Quote
Pls make tactical overlay do not subjected to the effect of warp, just as brackets. |

Gladni Jura
Pator Tech School Minmatar Republic
0
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Posted - 2011.12.02 12:24:00 -
[283] - Quote
For the first time I must say good work CCP, with this new changes EVE is now more versable game, i like that very much.  But please solve the problems with bugs, lag, ..., EVE must be more playable. |

Stoney Balboa
Delsu Foundation
0
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Posted - 2011.12.02 16:36:00 -
[284] - Quote
Hello,
first i'd like to say: GJ CPP! Crucible turned out to be one of the best expansions ever. Browsing the patchnotes, i could not believe the number of changes u made.  The game looks and feels absolutly awesome now... the new warp effect is my fav, do not EVER change it again!  Also the tier3 BCs are one intresting addition and will prolly bring some fresh wind into Eden. Thank you very much for this!
There's just a few things that bother me...
Imho opinion, the Talos is OP. With a balanced fit, it gets up to 1100 dps and 45k ehp. It's also the only tier3 BC with drones, which give it a counter vs frigs. It does have weaknesses, its speed and range, but this does not justify such a dps and tank (and drones). I know that gallente are tradionally droneboats, so it makes kinda sense to give drones to the Talos. But these tier3 BCs are one special concept... capable of dashing out immense dps at the expense of defence. The Talos is not vulnerable enough. It should be made an exception for this ship class and the drones removed. Another acceptable way is to give all the tier3 BCs a dronebay of 25m-¦... Talos can have 50m-¦...
Speaking of the Tornado, it's slightly UP. It does have a great speed and range, but the dps is really too low compared to the other BCs. Talos, 1100 dps, balanced. Oracle, 1000 dps, balanced. Naga, 1000 dps, balanced. Torndado, 780 dps, kinda balanced (not easy to fit 2 gyros in 4 low slots - where u also want DC, TE and nano) Its dps should be uped by 10%, that would be fair i guess.
The Oracle is well balanced imo, and it looks amazing.  The Naga is kinda useless compared to others... just give the ship missiles lol...
One last thing... i think the Dramiel's speed/agility was nerfed bit too hard... It dropped from 6k to 5k... so that inties can catch it... Why not buff the inties instead? So they actually become usefull in frig combat. Generally, i would rather buff all frigs slightly (which are not OP), instead of nerfing the 'OP' ones. So that we see some more frigs in 0.0 and low... really too much C and BC size...
I guess thats it... Do you guys agree/disagree/care?  I'd like to hear some opinions on the ships.
Balboa, out. |

Scapogo
5 Inch Incorporated Shadow of xXDEATHXx
0
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Posted - 2011.12.02 18:41:00 -
[285] - Quote
Hi,
i really like this expansion. After Incarna this is amazing.
I resubscribed most of mine accounts again.
Thank you :) |

Palovana
Inner Fire Inc.
34
|
Posted - 2011.12.02 19:23:00 -
[286] - Quote
Unexpected AWESOME found.
I just looked at a couple of planets in Planet Mode, where a blue hologram of the customs office is shown orbiting the planet and its orbit path is also visible. Please support: export of settings in editable format
Your stuff goes here. |

LoRDa RaMOs
The Lagrangian Mechanics Intrepid Crossing
3
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Posted - 2011.12.02 19:47:00 -
[287] - Quote
Gregorian chanting is back in Amarr stations!
I am happy again!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111111111111111111!!
Back to being a creepy mother****er  |

Penny Ibramovic
Wormhole Engineers Greater Realms
2
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Posted - 2011.12.02 20:24:00 -
[288] - Quote
So cloaked ships can't decloak other cloaked ships. I appreciate the reasons for that change.
Could it be time that deadspace signatures, the invisible wrecking rocks of space, also be changed so they do not decloak ships? |

Cygnet Lythanea
World Welfare Works Association
23
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Posted - 2011.12.03 02:42:00 -
[289] - Quote
What is CCP's position on the accusations recently leveld by certain alliances that CSM The Mittani has used his position and the additional foreknowledge not announced pre-release to help line goonswarm's own pockets?
Non Nobis Domine Non Nobis Sed Nomine Tua Da Na Glorium |

Penny Ibramovic
Wormhole Engineers Greater Realms
2
|
Posted - 2011.12.03 13:30:00 -
[290] - Quote
Would it please be possible for the 'agent missions' folder in the 'places' section of the 'people and places' pane to be made to auto-hide when empty?
As I understand it, user-generated bookmarks--sorry, locations--cannot be placed here, and it only becomes an extra piece of unconfigurable clutter, taking up a little bit more screen space, for anyone who uses locations regularly but never or rarely talks to an NPC agent. |
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Ratklif
Orbidon Galactic Industries Imperial Crimson Legion
0
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Posted - 2011.12.03 14:18:00 -
[291] - Quote
All and all it seems ok besides some of the tweeking still NEEDS to be done.
One thing I don't care too much for is the change in the skills list that shows time to next level in 'months, days, hours, min.'.
Is that a 30 day month or a 31 day month?
If it's a 31 day month can I wait until Feb. to start traning so I can knock off a couple day of traning? 
Please just change it back to 'days, hours, min.' |

Ratklif
Orbidon Galactic Industries Imperial Crimson Legion
0
|
Posted - 2011.12.03 14:19:00 -
[292] - Quote
ship colors look funny in station too. |

Locupleto
Malicious Destruction War Against the Manifest
4
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Posted - 2011.12.03 15:13:00 -
[293] - Quote
Few minor complaints that are completely utterly overshadowed by the overall awesomeness of Crucible. Thanks, job well done. |

Earthshine Morningstar
StoneCorp
0
|
Posted - 2011.12.03 15:17:00 -
[294] - Quote
Everything looks wonderful. Nebulas way overdue imo.
I would like to request however that we could toggle the noise of an active mining laser, as it doesnt seem to be governed by any of the available audio parameters, and also; could we please have returned the audio que that signals when a mining cycle is complete? (minus the overwhelming drone of course). |

Xenial Jesse Taalo
Tactical Nyan Cat Attack Force OMNIMODUS ALLIANCE
35
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Posted - 2011.12.03 15:28:00 -
[295] - Quote
There was an issue with parsing this post's BBCode |

Zifrian
Deep Space Innovations
53
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Posted - 2011.12.03 17:22:00 -
[296] - Quote
I'm having several visual issues shown in this
- Mining drone lasers show up once and then do not move with the mining drone
- Targeting asteroids sometimes does not stop the targeting animation after they are targeted
- Clicking on asteroids will show the roid name, but then clicking off leaves them selected and the name stays in space even after I leave the belt.
I'm also having the following other issues:
- Industry tab does not show columns in the Blueprint Screen. BP stats only show up for some bps.
- Unloading a mining crystal from a strip miner II then reloading shows Reload ([item].typeID.name). If I activate the miner without a crystal then stop it, it will show the name of the crystal I want with (used) after it. I'm noticing this with Pyroxeres II crystals
- Orca pilot and I are in same corp and same fleet. I can put ore into the corp hanger and can right click to stack it. However, when I try to drop ore of the same type on ore of the same type in hanger I get this message: Notify You cannot put items into that container because it belongs to (orca pilot) and you are not in their fleet, their corporation or held in the highest personal standing by them.
Maximze your Industry Potential! - Get EVE Isk per Hour! https://sourceforge.net/projects/eveiph/ |

Vladimir Ilych
Gradient Electus Matari
0
|
Posted - 2011.12.03 17:59:00 -
[297] - Quote
Thank you CCP for a great expansion. Deployment seemed to go very well at least from my perspective.
Things I really like are
The short online time for POS modules. Maybe their was a reason for this back in the dim and distant past but I am heartily glad those coma inducing waits are over.
The new warp tunnel. The way space bends when warping through a planet is great. Before it just looked rubbish. Now the immersion of bending space time is excellent.
Good to have engine trails back and everyone loves new ships. Thanks for finally working on hybrids as well.
Now I am looking forward to some real content in regards station establishments.
Excellent job. You have my subs for the foreseeable future. |

Noneof yourbusiness
Eastern Stars Company The Empiric Fleet Coalition
0
|
Posted - 2011.12.03 18:27:00 -
[298] - Quote
Pro: Autodock, overall feel and so on. Contra: That fancy new Font with Comic sans feel, please provide some option to revert to the compact old one. |

Sarina Berghil
New Zion Judge Advocate
21
|
Posted - 2011.12.03 21:19:00 -
[299] - Quote
I think it's nice that it is possible to press the 'dock' or 'jump' buttons before being in range, with the result that the ship will warp or approach as appropriate. It would be handy with a small indicator on the button to show whether or not the ship is in range, since this is not indicated in any way now.
I'm not so fond of the similar functionality with the open wreck/container button, since attempting to open a container slightly out of range can result in an undesired course change.
I'd like to suggest that this behaviour can be configured, or that the autopilot only attempts to warp to but not approach an object that is out of range. |

Zifrian
Deep Space Innovations
54
|
Posted - 2011.12.04 00:09:00 -
[300] - Quote
I'm now noticing that the chat box loses focus when I'm typing in it. It's kinda annoying. Maximze your Industry Potential! - Get EVE Isk per Hour! https://sourceforge.net/projects/eveiph/ |
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