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Thread Statistics | Show CCP posts - 1 post(s) |

Mr Kidd
Center for Advanced Studies Gallente Federation
180
|
Posted - 2011.11.29 20:37:00 -
[31] - Quote
So far the one thing that sticks out as really needing worked on is....ship lighting. The ships are really dark......so much so as to make them uninteresting to look at.
Please work on this. I know this is space and all and the only source of lighting is the star but come on. There is so much in this game that isn't try to life can we please see our ships at all angles? Please? We want breast augmentations and sluttier clothing in the NeX! |

Wightpants IV
British Legion NE CEDE MALIS.
1
|
Posted - 2011.11.29 20:37:00 -
[32] - Quote
Most things looking good so far.
Negative:
- You delayed the seeding of Fuel Block BPOs at the last minute!
- With the UI at 90% I can get the same or more info on screen as before, though it doesn't look as clear as the old font. Maybe I just need to get used to it. But not the numbers showing the quantities of stuff in my cargo and hangars, that's silly tiny and distorted!
Positive:
- It's all very pretty, especially the Viator. Already one of my fave ships and you somehow made it even better. Loads better!
[drool]
- You delayed the seeding of Fuel Block BPOs at the last minute! Oh, wait, I didn't like that bit.
Edit: Forgot to say, well done CCP for your efforts, this does look mostly very good so far. |

BeanBagKing
Terra Incognita Intrepid Crossing
32
|
Posted - 2011.11.29 20:40:00 -
[33] - Quote
Dammit CCP, I wrong a huge reply to this thread, and then my page got ganked by your site maintenance.
For the most part this is one of my favorite expansions to date. Corp bookmarks are awesome. Missing shots are awesome. Engine trails are awesome. I love the new font, I can read things. I could go through all the awesome line by line, but you could pretty much take the patch notes and remove 1% of them, so the easier option is to go ahead and list that 1%
Primary thing here is the drone hordes. All other regions received a buff to their payouts based on the bounties received. Because drone regions donGÇÖt rely on bounties, they didnGÇÖt get a buff (or for that matter, any direct balance compared to other regions). However, it did effectively receive a huge nerf.
There are several disadvantages to drone hordes already. You have to salvage everything being the primary one. This either requires two accounts (cutting into real life money, or ISK if you play with PLEX), switching ships constantly (which cuts into isk because the hordes now take twice as long), or you have to pay a corp mate to salvage for you (again, cutting into isk). There is also the disadvantage to most pilots that after salvaging you have to turn the drops into liquid isk either by selling them directly, or building something with them. There is a lag created in payout here.
Most drone residents were fine with these disadvantages because there were also advantages, to one site in particular. You could spawn the entire site at once. This means that you didnGÇÖt have to worry about aggro changing from spawn to spawn, so you could run the site in the same amount of time by using a second account or a corp mate. You also didnGÇÖt have to recall drones because the aggro changed. You also had the option of only killing the battleships, taking the loot from those. This decreased the value of the site a bit, but increased the speed at which you could run them, it was generally considered more profitable. The TLDR of all this is that the disadvantages of these sites were offset by the speed at which they could be run, increasing the isk per minute value of them.
In the expansion, by changing them to a wave mechanic, you forgo all of these advantages but still have all of the disadvantages. You can no longer safely have a noctis in the site with you while running the site because of aggro, for the same reason itGÇÖs necessary to periodically recall drones, increasing the time it takes. You also cannot work your way through the spawns killing only battleships and warp a noctis in after, I found out the hard way that it seems you have to kill EVERY ship in the site before the despawn will occur.
This happens at a time that all other regions have received a buff to a greater or lesser degree, effectively increasing the isk/min amount that can be earned from all other sites. I encouraged CCP to look at sites and ensure they were balanced from an isk/min standpoint before the patch, whether this be the suggested change of bounty payouts on drone so they can be directly and fairly balanced or simply changing the mechanics. I have no problem with drone regions being different so long as difficulties are balanced by easiness.
Mostly, I wouldnGÇÖt have a leg to stand on if CCP had looked at them and stated that they were examined and found to be balanced, but the fact that they publicly stated that these were not part of the balance really sucks for those living in that region.
To those saying this is a GÇ£bot nerfGÇ¥, thatGÇÖs ignorance at best. ItGÇÖs been shown time and again that bots can be written to do almost anything. At best this will break them for a few days until the code is updated, and then theyGÇÖll continue to run sites, probably with more efficiency than a human ever could.
Oh, one more feature I love, the ship spinning counter, whatever smartass at CCP put this in, I <3 you. Same with the destroyed monument outside Jita. Overall this is still one of, if not, the best patch to date (IMO). I love the focus on the little things, they are force multipliers that make this game so much more fun to play. Thanks CCP, and keep up the new focus (by balancing drone regions first preferably :P). |

Asgaurd
Geo Inc
0
|
Posted - 2011.11.29 20:49:00 -
[34] - Quote
Love the New Content especially the new UI I can see words again :)
Well done CCp keep up the good work. |

Anshio Tamark
Avitus Lugus
36
|
Posted - 2011.11.29 20:50:00 -
[35] - Quote
I like the new graphics. Especially the fancy new nebulae and the beautiful redesigned Caldari-ships (albeit some were just re-textured). I don't think I've been so fond of my Buzzard since I first bought it. And the Manticore, Hawk and Crow... Oh, they look bad-ass now. Good job, CCP. Seems like this is the most successful deployment so far.
However, I had gotten the impression that we'd be able to choose whether we wanted to use the old font or the new. I personally prefer the old one, but that's just because I've gotten used to it. Maybe I'll wind up liking the new font as well.
For now, I'll just look forward to my Hawk getting its fourth bonus. |

Jihzma Mei
Dreddit Test Alliance Please Ignore
8
|
Posted - 2011.11.29 20:56:00 -
[36] - Quote
BeanBagKing wrote:Dammit CCP, I wrong a huge reply to this thread, and then my page got ganked by your site maintenance. For the most part this is one of my favorite expansions to date. Corp bookmarks are awesome. Missing shots are awesome. Engine trails are awesome. I love the new font, I can read things. I could go through all the awesome line by line, but you could pretty much take the patch notes and remove 1% of them, so the easier option is to go ahead and list that 1% Primary thing here is the drone hordes. All other regions received a buff to their payouts based on the bounties received. Because drone regions donGÇÖt rely on bounties, they didnGÇÖt get a buff (or for that matter, any direct balance compared to other regions). However, it did effectively receive a huge nerf. There are several disadvantages to drone hordes already. You have to salvage everything being the primary one. This either requires two accounts (cutting into real life money, or ISK if you play with PLEX), switching ships constantly (which cuts into isk because the hordes now take twice as long), or you have to pay a corp mate to salvage for you (again, cutting into isk). There is also the disadvantage to most pilots that after salvaging you have to turn the drops into liquid isk either by selling them directly, or building something with them. There is a lag created in payout here. Most drone residents were fine with these disadvantages because there were also advantages, to one site in particular. You could spawn the entire site at once. This means that you didnGÇÖt have to worry about aggro changing from spawn to spawn, so you could run the site in the same amount of time by using a second account or a corp mate. You also didnGÇÖt have to recall drones because the aggro changed. You also had the option of only killing the battleships, taking the loot from those. This decreased the value of the site a bit, but increased the speed at which you could run them, it was generally considered more profitable. The TLDR of all this is that the disadvantages of these sites were offset by the speed at which they could be run, increasing the isk per minute value of them. In the expansion, by changing them to a wave mechanic, you forgo all of these advantages but still have all of the disadvantages. You can no longer safely have a noctis in the site with you while running the site because of aggro, for the same reason itGÇÖs necessary to periodically recall drones, increasing the time it takes. You also cannot work your way through the spawns killing only battleships and warp a noctis in after, I found out the hard way that it seems you have to kill EVERY ship in the site before the despawn will occur. This happens at a time that all other regions have received a buff to a greater or lesser degree, effectively increasing the isk/min amount that can be earned from all other sites. I encouraged CCP to look at sites and ensure they were balanced from an isk/min standpoint before the patch, whether this be the suggested change of bounty payouts on drone so they can be directly and fairly balanced or simply changing the mechanics. I have no problem with drone regions being different so long as difficulties are balanced by easiness. Mostly, I wouldnGÇÖt have a leg to stand on if CCP had looked at them and stated that they were examined and found to be balanced, but the fact that they publicly stated that these were not part of the balance really sucks for those living in that region. To those saying this is a GÇ£bot nerfGÇ¥, thatGÇÖs ignorance at best. ItGÇÖs been shown time and again that bots can be written to do almost anything. At best this will break them for a few days until the code is updated, and then theyGÇÖll continue to run sites, probably with more efficiency than a human ever could. Oh, one more feature I love, the ship spinning counter, whatever smartass at CCP put this in, I <3 you. Same with the destroyed monument outside Jita. Overall this is still one of, if not, the best patch to date (IMO). I love the focus on the little things, they are force multipliers that make this game so much more fun to play. Thanks CCP, and keep up the new focus (by balancing drone regions first preferably :P). -BBK PS. I can't wait for time dilation, I understand the desire to troubleshoot this on it's own though. Also, your forums keep eating my BB code, so here's the post I'm trying to reference. https://forums.eveonline.com/default.aspx?g=posts&m=375781#post375781CCP Greyscale wrote:Drone region anomalies weren't touched as part of this specific project - we're just balancing on bounty payout this time around and as drones don't have a bounty, we still don't have the tools to properly assess their worth.
You live in crappy space. Just take over a better one if you're unhappy. Where is the fun if all space is equal. |

BeanBagKing
Terra Incognita Intrepid Crossing
32
|
Posted - 2011.11.29 21:05:00 -
[37] - Quote
Jihzma Mei wrote:You live in crappy space. Just take over a better one if you're unhappy. Where is the fun if all space is equal.
I guess you would say the same thing about tech moons? The fact is that balance is what drives the game. Hybrids were crappy, everyone could just train different weapons, why not leave them? Differences are good, they allow one thing to counter another or players to enjoy the game in ways they want to without being at a clear disadvantage. Blatantly allowing anything to be "crappy" and ignoring that problem is not good game mechanics. I've yet to run into anyone in this game that sees something as being imbalanced compared to other parts of the game and saying so what, leave it. Now I realize this isn't my game, which is why I said if CCP had looked at it, then I would (grudgingly I'm sure) accept it. The fact that they didn't shows they ignored the potential problems completely.
Anyway, I'm not here to argue about it, it's feedback for CCP, I'll leave that to the GD threads that are sure to be created :) |

HaleyBerries
Brutor Tribe Minmatar Republic
0
|
Posted - 2011.11.29 21:05:00 -
[38] - Quote
Ok so ya a couple little issues, so what, with what you guys took on to make this expansion and its gone this smoothly, HOLY ****!!!
You ppl need to quit freaking complaining about everything, worse than teenage girls, stfu already. Half you issues would be fixed by simply clring cache, I did on all accounts and eve runs BEAUTIFULLY so far (thought limited on what i have done to this point in game since servers came back up)
Now for my comments to CCP:
DAMN NICE WORK!!! IN my just over 2 yrs in eve never was i excited about a patch and wasnt disappointed at all. Gone so much smoother than most patch days, the new content is awesome. My biggest point is i was afraid new content and updates would screw over my video card and force me to replace sooner than i could afford, BUT INSTEAD......it runs smoother now than it did before. And I am on an ATI video card which is shocking.
My hats off too you guys, great job, glad so see all the blogs about the change in direction and attitude towards eve players is for real. KEEP IT UP, you doing everything you can the RIGHT WAY NOW instead of how wrong it was before.
I piece of advise though, allow more time for player feedback before cut off to changes cause balance on tier 3 BCs is still rather off, the Talos bpo costing 60mil more than the rest for one thing. It cost more to build by 6 mil than any other....
I hope the balancing project continues progress so things like that and others are fixed down the road, be nice to see a place for all races in major pvp.
Over again, GREAT JOB, THANKS SO MUCH FOR BRINGING EXCITEMENT BACK INTO EVE AND LETTING US PLAYERS KNOW WE AGAIN MATTER!!!!!! |

The Thrill
2
|
Posted - 2011.11.29 21:10:00 -
[39] - Quote
Kazamuki wrote:Cynosurza wrote:No love for Pure Blind, huh CCP. I guess the image you were trying to portray with it was....wasteland?
Anoms really weren't buffed, it was just a ploy to make us think that an extra 2-4m per ****** anom would make us happier.
Nebula in PB looks more like a horrible photoshop copy paste than anything nice, but hey at least empire looks nice, right? What a negative Nancy. no thanks for their hard work, no positives, no we just focus on nit picking two features. Thanks for the expansion guys! Keep up the good work!
Fine, you pay everyone's subscription in the meantime clone.
Nearly every bug FIXED over the last year is back - what hard work? Making new comicbook backdrops?
The truth is that most of the problems Tranquility has now have been seen on SISI for awhile - guess it was hard work to ignore the testers reports, see arrogant devs comments elsewhere about how he never read feedback.
Great patch if you love to make in-game movies, they look great on devs resumes afterall. As usual, playability improvements were minor - 'hot button' forum issues ignored - and plenty of more CCP con about 'how they will fix it in the future' really really this time. Incarna - exceedingly pointless - one cancellation already, *** going for two now.... |

Amon Garrell
Industrial Anarchy Army of Dark Shadows
0
|
Posted - 2011.11.29 21:15:00 -
[40] - Quote
Please give us an option to go back to the old font. Sweet Jesus my eyes are bleeding. Looks horrible on a 15" laptop screen, even with the UI scaling.
And OMG what did you do to my police car? I want the old Fed Navy Comet back NAO!
-- other than that, some very nice changes. |
|

okst666
Not Solitude Again Chained Reactions
26
|
Posted - 2011.11.29 21:21:00 -
[41] - Quote
cannot help it.. engine trails look wrong... they are turning with the ship... make a u-turn in a pod and you will see what I mean. [X] < Nail here for new monitor |

Captain Dreadshadow
Republic Military School Minmatar Republic
0
|
Posted - 2011.11.29 21:23:00 -
[42] - Quote
awesome patch! |

Wyke Mossari
Staner Industries
29
|
Posted - 2011.11.29 21:25:00 -
[43] - Quote
1) foreground disappears
http://dl.eve-files.com/media/corp/Wyke/2011.11.29.21.15.12.jpg
http://dl.eve-files.com/media/corp/Wyke/2011.11.29.21.04.33.jpg
2) The firefox flex plugin on the home page crashes and prevents Eve clients running. Killing the plug-in-comtainer using the task manager allows Eve to run.
http://dl.eve-files.com/media/corp/Wyke/homepage.jpg |

Ducky Love
Royal One Piece Corporation
0
|
Posted - 2011.11.29 21:26:00 -
[44] - Quote
I for one am very happy with what iam looking at.
If my fire needed igniting you just lit a blowtorch at my behind.
 |

Jamie77
Planet Express Incorporated Shadow of xXDEATHXx
0
|
Posted - 2011.11.29 21:33:00 -
[45] - Quote
Today i logged on too Eve after downloading the massive patch was happy too see the new tier 3 Bc also too see that the server was back online around on time not sure was at work so an massive sucess for ccp and i see they kept posting with updates with how it was coming so are an customer of ccp i was happy with the service. So i logged on too my high sec jita alt mainly too see if the new tier 3 Bc was on sale it was not people was justed getting the BPO and as i'm writing this the first are hitting the market, the game look great all the new stuff seem too be working in the way it was ment to ofc an few bugs have happen but nothing massive. So after see the the 3 Bc was not on sale i logged off and when on my main char and i was reading the shadow of xXDEATHXx allaince chat and seen an few people talking about an nerf too horde so i logged on too my carrier and scan the horde site and the nerf is too the time it takes too run/ salvage the site ( loot all button give me massive lag and old method is faster much) now takes on average 3 time are long too run and salvage an site which creates massive boreddom so far manged too run 2 site since server is up, also with the decrease in isk per an hour one can make mean that people and corp will do what is best for them and the corp so possible with the drone region nerf you see an odd corp jump into high sec too farm the incursion still nice to see them stay the same also something the new 10/10 drone drop for the location is it justed by killing an random drone as the bunker no longer take damage so not sure how the region gets 10/10
Also Region should be different but the scope seem to be unbalanced if CCp would post the extract about the research show for each region makes as per an hour using the same ship type as i would like too know justed how big the gap is |

Andreus Ixiris
Mixed Metaphor
303
|
Posted - 2011.11.29 21:33:00 -
[46] - Quote
I have discovered one extremely serious issue.
This expansion is too awesome.
My mind is blown and I demand compensation. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Flashmala
Dead Rats Tell No Tales
0
|
Posted - 2011.11.29 21:35:00 -
[47] - Quote
All in all, an awesome patch CCP!! All your new shiny gives me wood! |

Lina Miaoke
Celestial Mayhem
6
|
Posted - 2011.11.29 21:36:00 -
[48] - Quote
I'm practically half blind and playing this game at 1920x1080 on a 40" LCD sitting 2 feet away. The previous font was so tiny that I get headache reading anything in EVE.... No more! It's so easy to read now that I want to lower the UI scale below 90%. 
Font change is something I've been wanting for YEARS... Everything else is a bonus.
THANK YOU! |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
582
|
Posted - 2011.11.29 21:39:00 -
[49] - Quote
Completely screwed up PI with the excessive taxes. Way to blow it. Instead of doing it right you half-ass rush it into place based on a calendar.
Used to cost a couple K isk to export a load of P2 items... now? 617K to export 5000 precious metals.
What the hell are you all thinking? Setting the tax rate to 5% on a PCO won't be the same as it was before... just on this one product I'm seeing over 200x the cost.
Wow, you failed this big time and are really screwing the market. There needs to be some serious adjustments to taxes for PI. Six months in the hole... it changes a man. |

Mamy Pepite
Osiris Entreprises OSE Fondation
0
|
Posted - 2011.11.29 21:45:00 -
[50] - Quote
Are you insane CCP ?
On a gas planet, monday a full launch (500 m3) cost me 4495 credits. Tonight the same launch will cost me 449500 credits ! Taxes have been multiplied by 100. If that's the way you want to drive PI, we are going to have a major crash on POS fuel charges. |
|

Dave Holewka
The Milkmen Test Alliance Please Ignore
0
|
Posted - 2011.11.29 21:45:00 -
[51] - Quote
I use a dual monitor setup, and I notice that when I resize my window after changing the location of my locked targets in the UI, the locked targets go back to the original location, which happens to be off-screen of my second monitor. In order to move them, I have to resize the window, and when I do that, the target location changes again... it's an endless cycle. I also notice that after resizing the window, the location information appears on the right side of the screen (F11 hotkey to make it happen otherwise).
I notice this isn't an issue if you simply move the window, but still, it's a bug. I thought I should let ya know. |

FrenchRaptor
Raptor Industries Art of War Alliance
0
|
Posted - 2011.11.29 21:49:00 -
[52] - Quote
Please change the fonts...the game looks so cheap and crappy now. Much harder to read. |

Koronakesh
Seekers of a Silent Paradise
32
|
Posted - 2011.11.29 21:50:00 -
[53] - Quote
Severely disliking the tendency of the Items/ships windows default-opening into the cargo window when it's open instead of staying where they last put. SASPR Amir al-Mu'minin and EVE Online Hold'Em Banker |

Destination SkillQueue
Are We There Yet
171
|
Posted - 2011.11.29 21:55:00 -
[54] - Quote
I knew this expansion provided loads of convenience alterations, but I was still amazed how much difference some of the changes actually made in my playing experience. I'm not going to go over all of them and the visual improvements are also certainly amazing, but special mention has to go the the change where once you press a button your ship automaticly moves in space to do it. That one little thing just made so many things much more convenient and allows me to focus on important things, instead of having to micromanage ten little things at the same time to achieve the same result.
Thank you, you all did a great job with this expansion. |

Izzy Solette
Intergalactic Gravity Waves
0
|
Posted - 2011.11.29 21:57:00 -
[55] - Quote
I am very disappointed in the new nebulae, they make the game look cheesy.
The whole point of a universe simulation game is that it is supposed to be dark with stars that you can travel to, like Star Trek or Star Wars. The nebulae you've added in Crucible are background wallpapers that we are forced to look at and cannot travel to.
Why implement something that players cannot interact with? At least give me the ability to disable it.
And please give players the ability to customize their font, the default font with Crucible looks disgusting.
Not an impressive expansion. A step backwards actually. |

mate teahupoo
Sudden Buggery Dead On Arrival Alliance
0
|
Posted - 2011.11.29 21:58:00 -
[56] - Quote
I think that the Naga should have a torp option added to it: 1)It would make taking down Pos's in smaller Wh's much faster and thus fueling the marketplace and making for a much better "sand box" experience. 2) Bombers with torps, cheap and massive alpha... Naga with torps cheap( soon to be once market inflation dies) and massive alpha! Tell me this does not sound like fun  |

MR rockafella
Santa's Factory
1
|
Posted - 2011.11.29 22:00:00 -
[57] - Quote
You still haven't fixed the ******* ram issue.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's. Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Quote:Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
Why do i need 2200 ram in my hanger if i only need 220, Fix the damn rounding up error on ram's.
|

Tanya Powers
Science and Trade Institute Caldari State
286
|
Posted - 2011.11.29 22:02:00 -
[58] - Quote
Loving every piece of it.
Keep the good job, thank you girls and guys  |

S'Way
Dreddit Test Alliance Please Ignore
22
|
Posted - 2011.11.29 22:03:00 -
[59] - Quote
A lot of good changes, but one bad undocumented stealth nerf:-
Very disappointed in the new limited amount of personal bookmarks players can have.
While the number now allowed is fine for people living in empire with npc stations everywhere, for 0.0 pvp'ers who roam hostile space and especially fleet commanders who need a lot of tactical bookmarks it's nowhere near enough.
Without the ability to have a large number of bookmarks then there will be less 0.0 roaming and less pvp there as a result.
|

joydivision
Tanith First and Only
0
|
Posted - 2011.11.29 22:09:00 -
[60] - Quote
I like the increased link capacity in PI but am upset by the drastic increase in custom office export tax rates in hisec. Looks like a 100x increase! That is flat too much! Suggest meeting on the pier in Boston tonight. Instead of tea we can dump chiral structures. |
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