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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
DingoGS
The Foreign Legion Test Alliance Please Ignore
1
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Posted - 2011.11.30 16:24:00 -
[211] - Quote
Im having issues with the Corp Bookmarks
As i have a very disorganized personal bookmark list (imagine all the bookmarks on the root folder), i dont have a way to drop a bookmark that i have in the middle of my list easily to the corp bookmarks tab.
I have tried exporting it to an Item but corp bookmarks (at least on the mac) wont be added if you are adding it from a Bookmark Item. The only way i was able to move one of my bookmarks there was to Edit the name, make it start with "Z", then sort them by label and that way its right next to the Corp Bookmarks and i can drop it there.
The way i would like it is whenever i right click a Bookmark it should have an option "Move to Corp Bookmarks", that would be just perfect for me.
Aside from that great expansion :) |
Willl Adama
Genos Occidere HYDRA RELOADED
57
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Posted - 2011.11.30 16:26:00 -
[212] - Quote
I like everything
Well done! Latest Video:-á-á Kill Will: Volume 4 |
Stu Manator
Bene Gesserit ChapterHouse Sanctuary Pact
0
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Posted - 2011.11.30 16:35:00 -
[213] - Quote
Holy cow the tax rates are expensive in low sec. I exported 200+ units of robotics off each planet the day before the patch. it cost 150k per export. I exported 200+ of robotics off each planet after the patch. it cost 3 million per export. yikes. That's 20 times more expensive. |
Corina Jarr
Spazzoid Enterprises Purpose Built
63
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Posted - 2011.11.30 16:52:00 -
[214] - Quote
Might have been said... I love most of it. So it is easier to say what I don't love.
Amarr stations now blind me when I happen to see the sunny side of them... (was funny at first, not so much now).
The "new" Apoc skin (if that's the right word) is hideous. And it has no reflection at all (which may be the problem).
The freighters are very bright and shiny. Most likely due to the light increase and them not getting a reskin.
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Mr Kidd
Center for Advanced Studies Gallente Federation
180
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Posted - 2011.11.30 17:00:00 -
[215] - Quote
The removal of W-space jumps from API is very disappointing. It wouldn't be so bad if NPC kills were also removed since anyone can still tell that a system is active and its inhabitants vulnerable. The lack of counter balance that null still has local and intel via API available smacks of a null-centric undocumented "feature". But, hopefully, this is a bug rather than a "feature"? Would love to get Dev comment on this. We want breast augmentations and sluttier clothing in the NeX! |
Gorion Wassenar
Stimulus Rote Kapelle
15
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Posted - 2011.11.30 17:29:00 -
[216] - Quote
The time it is taking the starmap to load is kinda chapping my ass. Please look into a way to make it load faster. |
Ponder Yonder
Fleet of the Damned
7
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Posted - 2011.11.30 17:37:00 -
[217] - Quote
I approve of this expansion.
The eye candy is great. I love the nebulas, the new detailing, warp effects, engine trials.
Hybrid buffs are great. Destroyer buffs are great. Logoffski nerf is great.
In all, well done and thank you.
PS: I supect PI is now buggered |
Histocomp
BSC LEGION Tactical Narcotics Team
0
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Posted - 2011.11.30 18:28:00 -
[218] - Quote
Thumbs up for the new expansion from me.
Spent my first time logging in since it went live spinning ships (woot) and flying around in an inty in the much more space-like space, looking at my engine trails. I'm looking forward to trying out the hybrid changes and new battlecruisers soon. |
Bridget Helm
Science and Trade Institute Caldari State
4
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Posted - 2011.11.30 18:31:00 -
[219] - Quote
Just found a really nice feature, well I think it is, not so sure.
Jet can in space, click on it and you automatically approach it if outside of opening range and then it opens |
Casius Omega
School of Applied Knowledge Caldari State
3
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Posted - 2011.11.30 18:36:00 -
[220] - Quote
So are the devs ever going to give us feedback on our feedback concernes?
IE drone region hordes |
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Mu'ad Diib
The Mighty
1
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Posted - 2011.11.30 18:39:00 -
[221] - Quote
Crucible Expansion
Positives, (I'm sure I'll find more as I go along): 1. I love the nebulae. Really beautiful. 2. Increased ship details are nice.
Negatives: 1. It still seems to immediately lock up on my MacPro although bizarrely I can play it fine on my less powerful MacBook Pro. I've tried everything so far to no avail. Bah! 2. There's not enough font size control. The settings only seem to affect a certain amount of text on the screen and a lot stays resolutely big - urg! 3. The graphics are really beautiful but to me the general feel of the interface feels a lot more clunky and large than the previous version.*
*If I could get the bloody thing to run on my MacPro (20" screen X 2) it wouldn't be so bad but the screen on my MacBook Pro is just 13"! I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. |
Propotkin
The Kairos Syndicate Transmission Lost
0
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Posted - 2011.11.30 18:42:00 -
[222] - Quote
since the patch im unable to open any of my anchored containers (there are 2 with the same password) i've typed in the password but it says its not right :/ i've checked and double checked its right but no joy, luckly there isnt much in them but not sure if its a problem caused by the patch. |
Aase Nord
Vikinghall
19
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Posted - 2011.11.30 18:55:00 -
[223] - Quote
I love those new mining foreman T2 links and other T2 ganglinks
Thank you |
BeanBagKing
Terra Incognita Intrepid Crossing
37
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Posted - 2011.11.30 19:15:00 -
[224] - Quote
Casius Omega wrote:So are the devs ever going to give us feedback on our feedback concernes?
IE drone region hordes
Doesn't seem like it. I've done everything trying to get feedback on this. Mainly, was this intentional? I realize of course that the "fix" was. I'm wondering if the consequences of this change were fully thought out though. I'd also like to know, since drone anoms weren't in any way balanced with this patch, if they will be soonGäó and if so, exactly when soonGäó will be.
I've gotten no replies on the forums and when I opened a petition I got the generic "I'm afraid GMs cannot discuss or make any decision regarding game design. ". Nor has a GM or Dev felt the need to reply to the topics started about it in GD (other than to lock one and point it here).
CCP, I'm not really sure why you've declined to comment on this issue at all, but I'd really appreciate some feedback on our feedback. I was told this was where I should go to post such issues I saw with Crucible. This of course goes for all feedback being given here, not just this issue (though of course this is the one I'm interested in). I'm trying to refrain from crossposting in a dozen different places to try to get a reply, but at the moment I feel like you're all busy posting replies to the Crucible trailer thread and not reading this.
Edit: PS, if this is because you're unsure of how to answer this, or exactly what damage you may or may not have cause, etc. That's fine, just let me know that you don't have the metrics at this time, but will be looking at them and balancing them next. I can handle waiting a little while, I'm just uncomfortable with a vague "we didn't do them" because CCP has a bad track record of getting back around to things they've missed (which is one thing you guys have worked on with this expansion, I hope it continues). |
Leoresdectena
Gem Concordance
0
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Posted - 2011.11.30 19:20:00 -
[225] - Quote
Took me 2 tries downloading the patch to get ONE that worked. Repair tool, AS USUAL, did absolutely nothing to fix ANYTHING - why CCP even bothers with that total waste of time effort and bandwidth I do not understand.
UI changes broke a lot of stuff. Autopilot no longer optimises. nebula and instation backgrounds so bright they wash out the UI. UI font issues got WORSE. Had to completely FIX my UI layout again - only to have the broken "smartwindow" DISfuntionality procede to mess up half of my setup before I even got it finished the first time around.
SO far, I'm seeing nothing but MINUSES out of this expansion, which makes 3 in a row for CCP.
Says a lot to me that PLEX pricing has gone into MAJOR COLLAPSE the day after this turkey of an expansion was relased.
OK, I do have to concede that the new font is more readable - but it appears to be more readable because the NON-ADJUSTABLE SIZE of the font got noticeably bigger, more than the actual font changes helped. And the changes to the "Route" display on the main screen overall are nice, makes that more readable - so I guess this expansion isn't a TOTAL loss as far as I'm concerned, just 98% of a loss.
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Mira Stargazer
0
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Posted - 2011.11.30 19:21:00 -
[226] - Quote
As a whole, I really like the expasion! Thumbs up!
Negative for me is that things takes up way to much room on the screen now, for example in "items". Also, whay does the logo in "station services" have to take up 1/3 of the screen height?
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Swearte Widfarend
Mortis Noir. Unforgiving.
18
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Posted - 2011.11.30 19:28:00 -
[227] - Quote
Dumb complaint. Stacking the cargo hold with the hangar is ok - but the client does not remember that I've separated cargo when I go back into a station. |
DaRk'TaLoN90
Unreal Darkness
0
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Posted - 2011.11.30 19:42:00 -
[228] - Quote
Great update, I am just disappointed that the Naga uses turrets instead of launchers, hope that changes... :) |
Ernar Astrandur
Oris Enterprises
0
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Posted - 2011.11.30 19:52:00 -
[229] - Quote
I haven't been able to check out a lot yet, but from what I've experienced so far I'm very happy with this expansion Captain Quarters seems more ressource hungry though than with Incarna. Also I like the new font. Download and update went also smooth for me.
Thanks and keep up the good work CCP! |
DougTheDutch Starblaster
Tri-Spectrum Ops F0rgotten Hope
0
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Posted - 2011.11.30 19:57:00 -
[230] - Quote
Epic fail on the PI changes. The taxes are WAY overdone. Also if POCO's are gonna be that easy to take out then they need to be super cheap to put up.
When you first introduced PI pos fuel costs went up enormously. Now they are going to go up even more. CCP are you just trying to get players to stop having pos's?
Terrible changes, this does not balance anything at all. In fact it complicates the game and the markets further, which is the last thing EVE needs.
You took something that was working perfectly fine and broke it. Just another way for you to continue chasing people away from the game. |
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Janta Sarum
Nevermind mkII
1
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Posted - 2011.11.30 20:59:00 -
[231] - Quote
Well overall a very nice expansion. Lots of good tweaks, good graphic overhaul.
The bad is the tax rate for pi. I can't afford rl money to play the game and need to buy plex. I did this with pi factory planets. Right now they are not worth it anymore. Setting up poco's in low sec is also not wise for me since I cannot defend them. Will have to look into other isk making options. Probable train one character for joining the vanguard bandwagon and let the pi accounts get inactive.
So bottom line for me is that it is still a great expansion, but will cost ccp an account or 2. |
Dawn Harbinger
Corp 54 Curatores Veritatis Alliance
3
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Posted - 2011.11.30 22:38:00 -
[232] - Quote
Nebulae look amazing, and so do the new captains quarters. Haven't flwon any of the new battlecruisers but I'm looking forward to it. Overall, I'm really excited with everything Crucible has delivered.
I doth my hat to you good sirs. |
Dograzor
The Black Rabbits The Gurlstas Associates
9
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Posted - 2011.11.30 23:08:00 -
[233] - Quote
Dear CCP, if you make a post asking for feedback, please also take the effort to address/confirm/react about it... just saying, effort with PR & all. |
Sweet Clyde
Dreddit Test Alliance Please Ignore
3
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Posted - 2011.11.30 23:46:00 -
[234] - Quote
Thank you CCP for this awesome expansion!
I love almost every part of the update, with very few exceptions. Read this as a constructive feedback on the game in general, now that you are fixing the small things that have annoyed us for years :D
One of the very few bad things to come out of the new patch is the new skins for the gallente shuttle and some of the navy variants (Federation Navy Comet, Raven navy issue other Caldari Navy issue ships). I understand that the gallente shuttle had to be put in line with the other gallente tech I skins, but I will still miss the yellow boat (like I miss the brass colored dominix from before Trinity). But I have never understood why spaceships should be colored after patterns that are used as camouflage on planet surfaces. I particularly dislike the new ACU pattern for Caldari Navy. It would be much cooler (and realistic) if the ships had other paint jobs. The Khanid ships are by far the most badass looking ships in the game (please never change the deep black with blue ligts, thank you). Maybe the Caldari Navy could be deep blue (still connection to the Navy on earth, but more spacy) or have large metallic looking parts, reflecting the new nebulae. A silvery or blue metallic look would suit the dark grey of caldari on the special issue ships IMO.
The new feature of showing the alliance jump bridges on the star map is very welcome, but it isn't really useful at the moment. 1., it only shows JBs belonging to you own alliance instead of the jump bridges you can use. With the new mechanics (no password) it should be possible to see allied JBs on the map (and you should be able to fuel them, I do not know if this can be done now). 2., the autopilot should be able to use the JB information to calculate a route. I am not sure that the autopilot should be able to jump you through a JB, but no one autopilots 0.0 anyway (If they want to get to the destination alive). 3., it should be possible to color the jump bridge lines (curves) independently of the others for greater distinction and readability.
It is about time that the skill queue gets integrated in the character sheet. Since the original implementation I have found it strange that you have to open the queue from the 'skills' tab, only to get the exact same information (your curent skills) dublicated to a new window. Why aren't the queue just showing right next to the skill list? With the new interface this is double strange, since the two are scaled slightly different and thus not aligning vertically (design ocd nightmare).
The drag and drop market feature is awesome, but the market needs a more thoughout overhaul. In stead of just dragging fits to the market quickbar, you should be able to drag anything into, not just the quickbar, but anywhere in the market window. Say I have an item in my hagar and want to buy more, then I just drag it into the market window and voila! If I drag a ship from the ship hangar into the market window I should get the info for the ship itself if it is unfitted and a folder with the fit in quickbar if it is fitted. The 'show market info' option in the right click context menu should take you to the relevant page in the market (as it does) and open the relevant market group (like EFT does it). Then you can easily browse to other meta levels.
One thing that irritates me more than it should (I have written this in two other feedback threads in the past year) is the inconsistency between market groups and item sorting. Please, please fix the 'sort by type' or add a 'sort by market group' option that does exactly that, sorts your items by market group. Of course nested exactly like they are on the market. The 'Group' identifier on each item has absolutely no value at all. I don't care that 'confiscated viral agent' is 'biohazard'. I can find it in the market under 'trade goods > radioactive goods'. The other trivia (biohazard) belongs in the description. water and oxygen should be placed with the planetary items where they belong. Mercoxit mining crystal is sorted before all the others because it has the group 'Marcoxit mining crystal', all the others have the group 'Mining crystal'. Wtf?!
The drag and drop feature in eve should work more like it does in Windows and Mac OS: if you click and hold on some item the window containing that item should not go to the front. It is extremely annoying that the target window always gets hidden behind the window containing the item. Also, the window handling itself could need some love. Double clicking on the window bar on top should maximize the window to screen resolution (minus neocom), not collapse it (or you should have the ability in settings to choose behavior, then bittervets won't complain). I love the windows handling in Windows 7 (drag to top to maximize, drag to left to fill left half of screen, double click bar to maximize) you could make capsuleers lives easier stealing those ideas.
Again, I would like you to know that I am really impressed with all the new features, and I love playing the game. It is only because the game means something to me that I have taken the time to write all this. After this expansion I now believe that something will be done to adress these issues!
Cheers! |
SureShot001
Nova Ardour
1
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Posted - 2011.11.30 23:50:00 -
[235] - Quote
I am probably repeating something that has been said many times but CCP every thing is awesome in this patch but one thing. Your new Teir 3's? Take them back to the drawing board on their stats, they look great but are not HALF of what you made them to be. I got the Tornado and yeah good sniper... So? Thats boring and all this ship is good for is suicide ganks. Oh and clearing EWAR off a field of battle. Oracle is the only one worth looking at and its still meh. I guess my thoughts are that you get very little out of a ship that is VERY skill intensive. Oh and I thought Caldari are the race who use missiles because you really seem determind to leave us with MEH Blaster boats. Otherwise good job and I might dust off my Tornado if you make it worth it. |
Gaspod TWD
Causality Crew LTD Angel Causalities Demolition Crew
0
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Posted - 2011.11.30 23:52:00 -
[236] - Quote
I think most of what you have done is great and really hope that this is just the first step, keep going with the good work and continue the balancing, improvements and enhancements.
That said I am horrified at the fact that the ability to search through your assets has been reduced to just a single string. I place wide area buy-orders and really need to not only search by name but also by quantity. When I have trit in practically every station, I want to know the stations where there are more than 1,000,000 units. Why did you do this?
I also dislike the way windows are grouped and the only option not to group means that every time you open a window, it is at the default size and position. As the size is too small, you first need to expand the window. Then as the position is never going to be right as it appear over the previous window, you then need to move the window. So that is too much hassle to use, so using the grouped windows is the only option (that does not cause the amount of rage that results in k/b being driven through monitor).
Finally, when you log out and the client restarts, the password box no longer has focus which is slightly annoying.
Sorry of these issues have already been mentioned but the thread is too long for me to read all of it. |
Thelonikus Mosh
Center for Advanced Studies Gallente Federation
0
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Posted - 2011.11.30 23:54:00 -
[237] - Quote
I haven't really played yet, so I pretty much have only seen the new nebula and warp tunnels, which I do like . What I really dislike though, is the UI scaling or rather the new font. The typewriter font you have choosen is way to big when scaled to 100%, while everything else, like labels and stack sizes, is the same size as before. If you scale down to 90%, the new font, while still rather ugly, has an acceptable size while everything else is too small. Especially the stack sizes, which are almost unreadable while sitting half a meter away from the screen. You probably - hopefully - had a reason to use a different font, but the sizing definitely needs some tweaking.
Also, load times are way up now. It's taking me now 15 or more seconds of black screen before anything shows up on startup, while it may have been 5 seconds before the patch. Ingame loading seems to be slower, too.
So far, nothing much has changed. |
Kravasher Prime
We Could Be Heroes
1
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Posted - 2011.12.01 00:43:00 -
[238] - Quote
Great job CCP! Crucible looks great. It's all win |
Earl Hazard
Lightning Squad
6
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Posted - 2011.12.01 00:48:00 -
[239] - Quote
So far I must say it is a great expansion. Thanks CCP for a job well done! Please keep moving forward you are doing great!
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Stoney Balboa
Delsu Foundation
0
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Posted - 2011.12.01 01:03:00 -
[240] - Quote
Yo everyone,
im too lazy to write the same again, so here some copy paste from another topic:
" While i agree with most of the changes, i find that ccp hit too hard on the dram's speed. It used to go 6k, nau its 5k... dats not 'slightly' slower... dats a totall smack in the face lol. Generelly, it seems that things got nerfed/buffed bit too harsh in this expansion.
Imho, the Dram is supposed to be the fastest thing in space. Sure it was too fast. But nau, its just 'some' frig... Also, why on earth does it have a drone bay? Its one of the smallest frigs, a drone bay just doesnt make any sense here... It shud be removed n just added to gun dps.. what ya say?
R.I.P Dramiel, Welcome Daredevil :D "
...other than that, ccp u made a fantastic job. The game looks n feels so awesome nau, thank you! |
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